For a given r, an r-majority shall be defined as a function from the positive integers to the positive integers, whose value for an argument N is the smallest integer m such that m is greater than or equal to r multiplied by N. A simple majority shall be defined as an (N+1)/(2N)-majority.0. Created immutable by Administrative Review, 23 July 1998
All rule-changes proposed in the proper way shall be voted on. They will be adopted if and only if they receive the required number of votes.0. Initial Immutable Rule, 12 March 1998
Every Player not in Limbo is an eligible voter.0. Initial Immutable Rule, 12 March 1998
Rule-changes that transmute immutable rules into mutable rules, or mutable rules into immutable rules, may be adopted if and only if the vote is unanimous among the non-neutral voters. Transmutation shall not be implied, but must be stated explicitly in a proposal to take effect.0. Initial Immutable Rule, 12 March 1998
A proposal will become a rule if it receives a simple majority of the total non-neutral votes. This rule defers to all other rules.0. Initial Mutable Rule, 12 March 1998
Each player always has exactly one vote.0. Initial Mutable Rule, 12 March 1998
When the votes cast are considered, only votes equivalent to "yes" or "no" are counted toward the passage or failure of a proposal. Abstention and automatic abstention votes are considered neutral.0. Created by Proposal 305, 21 April 1998
A quorum for Proposal voting purposes is a simple majority of eligible vote-casting entities.0. Created by Proposal 307, 27 April 1998
If a quorum has not cast votes by the end of a Proposal voting period, the Proposals whichg were up for voting neither pass nor fail, but are held over for the next turn and remain active.
Vote-casting entities eligible but failing to cast votes during the voting period shall have their votes recorded as automatic abstentions.
A Player may submit a ballot in advance of the voting period in absentee. The Player must take reasonable measures to notify the rest of the Players that The Player is voting in absentee. The Player shall submit a current ballot to the auditor, which will be considered to be submitted during the voting period. On each proposal under consideration, the Player may explicitly state whether the Player's vote shall remain the same or change to the opposite opinion if the proposal is changed after submission of the ballot. If this is not explicitly stated under the circumstances of a changed proposal, it shall by default be changed to an abstention.0. Created by Proposal 323, 6 October 1998
There exists a homunculus, hereafter known as Osborn's Demon, who is an eligible voter only during proposal voting.0. Created by Proposal 384, 5 January 1999
Osborn's Demon shall vote with the Player or a plurality of the group of Players having the minimal score among eligible voters, or auto-abstain if no such plurality exists.
It Osborn's Demon has voted with a single Player more than five times consecutively and said Player has a nonnegative score at no time during those five turns, e is excluded from consideration in the above voting method until e has a nonnegative score at the time the Demon's votes are determined.
This rule takes precedence over all rules concerned with voting.
Osborne's Demon is a playerlike entity.
Any player may call for a Vote of Confidence on any elected Official at any time except a) during an election to fill the Office in question, and b) during another Vote of Confidence on the same Official. Votes of Confidence are conducted using standard Proposal voting procedures.0. Created by Proposal 396, 5 January 1999
If a simple majority of votes cast are negative, the Players have lost confidence in the Officeholder and an election is immediately called to fill the elected Office.
All Eligible Voters may cast votes on current Proposals by sending eir votes in an email to the Administrator.0. Created by Proposal 465, 3 April 1999
A Player receives one UPC for each failed Proposal for which e voted favorably but did not propose. UPCs are distributed at the appointed time for proposal scoring.0. Created by Proposal 466, 3 April 1999
UPCs may be traded among Players in integer units, though no Player may ever have less than zero UPCs. Players may turn in their UPCs with their ballot upon voting for Proposals. UPCs that are turned in are fed to Osborn's Demon, this causes them to be destroyed just after the voting resolves.
The GRAND PRIZE is an eligible voter. If no UPCs are turned in, there is no GRAND PRIZE for that ballot.
The GRAND PRIZE votes the same as the Player who turned in the most UPCs.
If no Player turns in more UPCs than all the other Players, the GRAND PRIZE shall vote as do a plurality of the Players turning in equally the most UPCs.
If there is no plurality, the GRAND PRIZE does not vote for that ballot and all players recieve eir UPCs back on that proposal before Osborn's Demon can consume them.
The GRAND PRIZE votes an infinitesimal amount of time before proposal voting resolves.
[[Void where prohibited. Available while supplies last. Not available in Alaska, Hawaii, or Puerto Rico. Participation may vary. Check stores for details.]]
The Grand Prize is a playerlike entity.