The Rules of Ackanomic by Category


All the Rules

Rule 42: The Oldest Rule in the Book
Rule 101: The Game of Ackanomic
Rule 102: Resolving Conflicts
Rule 103: Retroactive Effects
Rule 104: Proposals
Rule 106: Voting on Proposals
Rule 107: Quorum
Rule 110: Infinite Schminfinite
Rule 205: When Score Changes Take Effect
Rule 206: Keep 'Em In The Game
Rule 207: Scoring When A Proposal's Voting Results are Reported
Rule 207.1: That's just silly
Rule 207.3: Foolishness
Rule 209: Modesty and Pride
Rule 210: Literature
Rule 211: Invoking Judgement
Rule 212: Selecting A Judge
Rule 213: Delivering Judgement
Rule 214: Possible Judgements
Rule 215: Judgement-Rule Interaction
Rule 217: Overturning Judgements
Rule 217.1: Selecting a Cortex
Rule 230: Random Things
Rule 250: Players and Player States
Rule 251: Player Names
Rule 251.1: True Names
Rule 252: Joining the Game
Rule 253: Mentors
Rule 254: Leaving the Game
Rule 257: No Dead Players Allowed
Rule 301: Proposal and Rule Titles
Rule 303: Proposal and Rule Numbering
Rule 309: Substantially Similar Proposals
Rule 311: Rule Suites
Rule 313: Proposal Bribery
Rule 315: Tammany
Rule 317: Bonus Votes
Rule 319: Unanimity Is Lovely (although not so lovely as it used to be)
Rule 320: Governments Rule Suite
Rule 320.1: Government Type: Anarchy
Rule 320.2: Government Type: Democracy
Rule 320.3: Government Type: Despotism
Rule 320.4: Government Type: Fundamentalism
Rule 320.5: Government Type: Elected Assembly
Rule 320.6: Government Type: Proportional Representation
Rule 330: Retractions
Rule 340: Conventions
Rule 342: Spelling Bee
Rule 343: Spellbooks
Rule 346: The Ackanomic Lexicon
Rule 348: " "
Rule 360: Hearings
Rule 362: Crisis Resolution
Rule 370: No E-mail, No Game
Rule 370.1: Postal Code
Rule 371: Timing
Rule 373: Public Actions
Rule 374: Politeness Moon
Rule 380: Time Zone
Rule 399: Remembrance Day
Rule 401: Offices, Commonalities
Rule 401.1: Acting Officers
Rule 402: Offices, Related Definitions
Rule 403: Functional Offices, Commonalties
Rule 404: Offices, Impeachment
Rule 405: Speaker
Rule 406: Promoter
Rule 407: Web-Harfer
Rule 407.1: Rule-Harfer
Rule 408: Tabulator and Count Tabula
Rule 409: Registrar
Rule 410: Scorekeeper
Rule 411: Senate
Rule 412: Financier and Free Market
Rule 413: Clerk of the Court
Rule 414: President
Rule 415: Presidential Decisions
Rule 416: Supreme Court
Rule 416.1: The Supreme Cortex
Rule 417: Justices Rock
Rule 418: Justices Are Keeper Of The Sacred Laws
Rule 419.1: Ambassador
Rule 419.2: Internomic Interface
Rule 419.3: How are Things Out There
Rule 420: Historian
Rule 421.1: Office of Common Sense, Redundancy, and Redundancy
Rule 421.2: Common Sense Reports
Rule 422: Postmaster
Rule 423: Map-Harfer
Rule 424: Poet Laureate
Rule 427: Org-Harfer
Rule 428: Trinket-Harfer
Rule 429: Treasure-Harfer
Rule 430: Spelling Exchequer
Rule 431: Illuminatus
Rule 432: Son I am able though you scare me / Watch beloved / Watch me scare you though / Able am I son
Rule 433: General Contractor
Rule 435: Herald
Rule 437: Providing Meaning Where We Can
Rule 440: Thrallmaster
Rule 441: Dungeon Master
Rule 451: Nocuous Stimuli
Rule 500: Entities
Rule 500.1: Entity Names
Rule 500.2: Entity Ownership
Rule 500.3: Entity Uniqueness
Rule 501: ExtraNomic Entities
Rule 503: Imports Rule Suite
Rule 505: Treasury and AckaDollars
Rule 506: Trinkets
Rule 508: Fortnightly Dividends
Rule 510: Voluntary Debt Prohibited
Rule 515: Trading and Gifts
Rule 516: Auction
Rule 520: Auction Them Entities
Rule 540: Characteristics
Rule 540.1: Characteristic: Harf
Rule 540.2: Basic Player Characteristics
Rule 541: Characteristic Tests
Rule 550: Honour System Rule Suite
Rule 550.1: Honourable Acts
Rule 550.2: Dishonourable Acts
Rule 560: Contracts
Rule 593: Ackanomic University
Rule 594: Blueprint Rule Suite
Rule 594.1: Blueprint: Scroll of Crumble
Rule 594.2: Blueprint: The Really Big Blue Thing That Doesn't Do Too Much, Really
Rule 594.3: Blueprint: Whamiol
Rule 594.4: Blueprint: Vending Machine
Rule 594.5: Blueprint: Automatic Sculpture
Rule 594.7: Blueprint: Evil Ballot Stuffer
Rule 594.9: Blueprint: Spell Book of Chorg
Rule 594.10: Blueprint: Plunky Monkey Wrench
Rule 594.14: Blueprint: Cheez-Whiz
Rule 594.16: Blueprint: Silver Spaceship
Rule 594.17: Blueprint: BWG Laser
Rule 594.18: Blueprint: Butler
Rule 594.19: Blueprint: Pyraic Frobnotzer
Rule 594.20: Blueprint: BWG Laser Shotgun Attachment
Rule 594.21: Blueprint: Good Ballot Stuffer
Rule 594.25: Blueprint: Transtemporal Holographic Image Recording Device
Rule 594.27: Blueprint: Guardian Angel
Rule 594.28: Blueprint: Highlander's Sword
Rule 595: Gadgets
Rule 600: Winning Conditions
Rule 601: Winning By Paradox
Rule 603: Winning by Points
Rule 605: Winning is Inherently Amusing (or Winning by Palindrome)
Rule 607: Winning by Agenda
Rule 611: Le Grand Fromage
Rule 615: Win By World Domination
Rule 620: Chartreuse Goose
Rule 666: End of Cycle
Rule 667: Fat Lady
Rule 668: Eggs and Fruit
Rule 669: Marks of the Champion
Rule 670: Commission d'Arts
Rule 671: Nemesis Eggplants and Agenda Hats
Rule 675: Mercury Poisoning
Rule 701: Crime
Rule 709: Gaol
Rule 710: Criminal Justice
Rule 711: Appeal for Pardon
Rule 715: in Contempt
Rule 716: Patent Infringement
Rule 721: Annoyances
Rule 750: Thrall: Definition
Rule 752: Thrall-Related Etymology
Rule 755: Enthrallments
Rule 760: Purchasing Thralls
Rule 765: Circularity in Enthrallment
Rule 801: Geography
Rule 810: Locations
Rule 812: Down the river
Rule 820: Land
Rule 821: Real Estate
Rule 825: Buildings
Rule 837: Nothing Important
Rule 840: Library
Rule 841: Towers
Rule 842: The Town Hall
Rule 843: Hall of Elders
Rule 844: Maps
Rule 845: Here There Be Dragons
Rule 846: Map of the City
Rule 847: Earthquakes
Rule 850: Museum
Rule 851: Gone But Not Forgotten
Rule 852: Portrait Gallery
Rule 854: Ackanomic Institute of Genetic Replication
Rule 855: Monolith
Rule 856: The Ackanomic Printing Guild
Rule 901: The Magic Potato
Rule 903: Gumball
Rule 905: The Blue Cross
Rule 907: Bronze Torch
Rule 909: Steel Flea
Rule 910: The Ackanomicon
Rule 911: The Great Trombone of Ackanomia
Rule 913: Parades
Rule 915: Prosthetic Foreheads
Rule 917: Rocks, Walls, Facial Hair, Root Vegetables and Flavoured Shampoo
Rule 919: Brass Monkey
Rule 920: Fur-lined Shovel
Rule 921: Acid Rain Dance
Rule 923: The Amber Banana
Rule 925: The Press
Rule 927: The Chocolate Frog
Rule 929: Baaa
Rule 931: Garments, Especially Hats
Rule 933: Purple Robe of Justice
Rule 935: Souvenirs
Rule 940: Quarantine
Rule 943: Hula!
Rule 950: Ackanomic Sound System Rule Suite
Rule 950.1: ASS Song: Chess Piece Face
Rule 950.2: ASS song: No-one But You
Rule 950.3: ASS Song: Werewolves of London
Rule 950.4: ASS Song: Ode to Joy
Rule 975: Yes Virginia
Rule 1003: Organizations
Rule 1004: Societies
Rule 1005: Organizational Action
Rule 1006: When You Don't Get a Say
Rule 1007: Organizational Name Change
Rule 1007.1: Admissions Policies
Rule 1008: Organizational Powers
Rule 1009: Political Parties and Rewarding Party Unity
Rule 1011: Excavation Permit
Rule 1013: Secret Laboratories
Rule 1015: More Than Human
Rule 1017: Trusts
Rule 1020: Dispensations
Rule 1030: Castes
Rule 1031: Grey Council
Rule 1040: Party Hall
Rule 1044: Swingpoints
Rule 1060: Transnomicial Trade Pacts Rule Suite.
Rule 1112: Let there be Harf!
Rule 1123: snowgod's Disease
Rule 1125: Committee for the Protection, Preservation, and Integrity of the Arts
Rule 1127: Sanctity of Harf
Rule 1129: Crazy French-Scotsmen
Rule 1131: Happiness
Rule 1136: Harf the Mail!
Rule 1142: Reincarnating Into The Third Cat
Rule 1145: Rainy Day Women #12 & #35
Rule 1150: The Evil Overlords of Ackanomic (retired)
Rule 1151: Former Emperor of Ackanomic
Rule 1155: Colours
Rule 1160: Heraldry
Rule 1177: What Is a Dorum?
Rule 1195: Honoring The Bard
Rule 1201: The Illustrious DoppelSlakko
Rule 1205: Game Misconduct
Rule 1209: The Machine That Goes *ping*
Rule 1211: Boons of the Ancients
Rule 1213: Grab-a-Donkey
Rule 1215: Duels
Rule 1216: Feuds
Rule 1217: Buried Treasure!
Rule 1230: Party Chess Rule Suite
Rule 1230.1: Swingers Play Around I - the board and the playing pieces
Rule 1230.2: Swingers Like to Play Around II - Let's play
Rule 1230.3: Swingers Like to Play Around III - mostly odds
Rule 1230.4: Creation of a PartyChessPiece King
Rule 1230.5: PartyChessPiece Rook
Rule 1230.6: Creation of a PartyChessPiece Camel
Rule 1230.7: Creation of a PartyChessPiece Bishop
Rule 1230.8: PartyChessPiece Pawn
Rule 1230.9: Creation of a PartyChessPiece CopyCat
Rule 1230.10: Creation of a PartyChessPiece Echo
Rule 1230.11: PartyChessPiece Jester
Rule 1230.12: Creation of a PartyChessPiece il-Nabi
Rule 1230.13: Creation of a PartyChessPiece Qball
Rule 1230.14: Creation of a PartyChessPiece HarfyBlob
Rule 1230.15: Creation of a PartyChessPiece Archer
Rule 1230.16: Creation of a PartyChessPiece Kamikaze
Rule 1230.17: Creation of a PartyChessPiece Bouncy!Ball
Rule 1230.18: Creation of a PartyChessPiece Demon
Rule 1230.20: Party Chess Piece Cantor
Rule 1230.21: Party Chess Piece Zombie
Rule 1230.22: Party Chess Piece Gess
Rule 1230.23: Party Chess Piece Loyalist
Rule 1230.24: PartyChessPiece Locust
Rule 1230.25: Party Chess Piece Guard
Rule 1230.30: Stabitooum
Rule 1230.40: Winning a Hand
Rule 1240: Otzma Cards Rule Suite
Rule 1240.1: Definition of Otzma Cards
Rule 1240.2: Otzma Card of Type Go Fish
Rule 1240.3: Otzma Card of type Map Shard
Rule 1240.4: Otzma Card of type Summon Tornado
Rule 1240.6: Otzma Card of type Share my Expenses
Rule 1240.7: Otzma Card of type Share your income
Rule 1240.8: Otzma Card of type Swinging Sale
Rule 1240.9: Otzma Card of Type Tactical Retreat
Rule 1240.10: Otzma Card of Type Paratroop
Rule 1240.11: Otzma Card of Type Foul Fowl
Rule 1240.12: Otzma Card of type TruthSeeker
Rule 1240.13: Otzma Card of Type Fix My Gadget
Rule 1240.15: Otzma Card of type Art Thief
Rule 1240.16: Otzma Card of type Skeleton Key
Rule 1240.17: Otzma Card of type Arctic Explorer
Rule 1240.18: Otzma Card of type Lay Off!
Rule 1240.19: Otzma Card of Type Founder's Boon
Rule 1240.20: Otzma Card of Type Roulette Wheel
Rule 1240.21: Otzma Card of type Training Regime
Rule 1240.50: Otzma Card of Type Shield
Rule 1240.51: Otzma Card of Type ACME InstaGadget
Rule 1240.52: Otzma Card of Type Felicitous Populi
Rule 1240.53: Otzma Card of Type Enslavement
Rule 1250: Games & Contests Rule Suite
Rule 1250.1: Games & Contests
Rule 1250.2: Trophies
Rule 1250.3: General Equipment
Rule 1250.4: Decks of Playing Cards
Rule 1250.5: Description of a Standard Deck
Rule 1250.6: Description of an Eleusis Deck
Rule 1250.7: Game of Pure Skill
Rule 1250.8: Limerick Contest
Rule 1250.9: Ghost
Rule 1250.10: Fictionary
Rule 1250.11: Tromino Go
Rule 1250.12: Double Crash
Rule 1250.13: Single Capture Go
Rule 1250.14: Diplomacy
Rule 1250.15: Spades
Rule 1250.16: Viruses
Rule 1250.17: Mediocrity
Rule 1250.18: Ye Olde Rusty Lantern
Rule 1250.19: Word un-association
Rule 1250.21: Abstract Crescent
Rule 1250.22: Bacon
Rule 1250.23: Eleusis
Rule 1250.24: Acka Role Playing
Rule 1270: Puzzle Pieces
Rule 1301: Church
Rule 1304: Prophets and Prophecies
Rule 1309: We don't need Gravity
Rule 1311: If we don't need Gravity, we'd better have Pressure
Rule 1313: Tornado
Rule 1350: La Luna
Rule 1351: Mooning
Rule 1390: Miscellaneous Rule Suite
Rule 1390.1: Wibble
Rule 1390.2: Royal Frinks
Rule 1390.3: X
Rule 1390.5: Grease is the Word
Rule 1390.7: I Am Not the Only Dust My Mother Raised!
Rule 1390.8: Silly Little Holiday
Rule 1390.9: Ready, Aim...
Rule 1390.10: The Haiku Limit
Rule 1390.11: Holotapes
Rule 1390.12: Ackanomic Unity

Crime and Criminal Justice

Rule 212: Selecting A Judge
Rule 309: Substantially Similar Proposals
Rule 370: No E-mail, No Game
Rule 611: Le Grand Fromage
Rule 666: End of Cycle
Rule 701: Crime
Rule 709: Gaol
Rule 710: Criminal Justice
Rule 711: Appeal for Pardon
Rule 715: in Contempt
Rule 721: Annoyances
Rule 812: Down the river
Rule 842: The Town Hall
Rule 850: Museum
Rule 925: The Press
Rule 927: The Chocolate Frog
Rule 1390.7: I Am Not the Only Dust My Mother Raised!
Rule 1390.10: The Haiku Limit

Currency and Finance

Rule 210: Literature
Rule 252: Joining the Game
Rule 253: Mentors
Rule 254: Leaving the Game
Rule 315: Tammany
Rule 401: Offices, Commonalities
Rule 403: Functional Offices, Commonalties
Rule 405: Speaker
Rule 412: Financier and Free Market
Rule 422: Postmaster
Rule 505: Treasury and AckaDollars
Rule 506: Trinkets
Rule 508: Fortnightly Dividends
Rule 510: Voluntary Debt Prohibited
Rule 516: Auction
Rule 560: Contracts
Rule 594.14: Blueprint: Cheez-Whiz
Rule 595: Gadgets
Rule 607: Winning by Agenda
Rule 620: Chartreuse Goose
Rule 666: End of Cycle
Rule 670: Commission d'Arts
Rule 675: Mercury Poisoning
Rule 710: Criminal Justice
Rule 715: in Contempt
Rule 721: Annoyances
Rule 760: Purchasing Thralls
Rule 821: Real Estate
Rule 841: Towers
Rule 842: The Town Hall
Rule 854: Ackanomic Institute of Genetic Replication
Rule 910: The Ackanomicon
Rule 915: Prosthetic Foreheads
Rule 920: Fur-lined Shovel
Rule 923: The Amber Banana
Rule 925: The Press
Rule 929: Baaa
Rule 933: Purple Robe of Justice
Rule 940: Quarantine
Rule 950: Ackanomic Sound System Rule Suite
Rule 1004: Societies
Rule 1007: Organizational Name Change
Rule 1009: Political Parties and Rewarding Party Unity
Rule 1013: Secret Laboratories
Rule 1017: Trusts
Rule 1125: Committee for the Protection, Preservation, and Integrity of the Arts
Rule 1129: Crazy French-Scotsmen
Rule 1142: Reincarnating Into The Third Cat
Rule 1160: Heraldry
Rule 1209: The Machine That Goes *ping*
Rule 1270: Puzzle Pieces
Rule 1313: Tornado
Rule 1390.9: Ready, Aim...

Entities, Kinds of

Rule 207: Scoring When A Proposal's Voting Results are Reported
Rule 250: Players and Player States
Rule 315: Tammany
Rule 317: Bonus Votes
Rule 342: Spelling Bee
Rule 343: Spellbooks
Rule 416.1: The Supreme Cortex
Rule 505: Treasury and AckaDollars
Rule 506: Trinkets
Rule 520: Auction Them Entities
Rule 560: Contracts
Rule 594: Blueprint Rule Suite
Rule 594.1: Blueprint: Scroll of Crumble
Rule 594.2: Blueprint: The Really Big Blue Thing That Doesn't Do Too Much, Really
Rule 594.3: Blueprint: Whamiol
Rule 594.4: Blueprint: Vending Machine
Rule 594.5: Blueprint: Automatic Sculpture
Rule 594.7: Blueprint: Evil Ballot Stuffer
Rule 594.9: Blueprint: Spell Book of Chorg
Rule 594.10: Blueprint: Plunky Monkey Wrench
Rule 594.14: Blueprint: Cheez-Whiz
Rule 594.16: Blueprint: Silver Spaceship
Rule 594.17: Blueprint: BWG Laser
Rule 594.18: Blueprint: Butler
Rule 594.19: Blueprint: Pyraic Frobnotzer
Rule 594.20: Blueprint: BWG Laser Shotgun Attachment
Rule 594.21: Blueprint: Good Ballot Stuffer
Rule 594.25: Blueprint: Transtemporal Holographic Image Recording Device
Rule 594.27: Blueprint: Guardian Angel
Rule 594.28: Blueprint: Highlander's Sword
Rule 595: Gadgets
Rule 603: Winning by Points
Rule 611: Le Grand Fromage
Rule 620: Chartreuse Goose
Rule 667: Fat Lady
Rule 668: Eggs and Fruit
Rule 669: Marks of the Champion
Rule 670: Commission d'Arts
Rule 671: Nemesis Eggplants and Agenda Hats
Rule 675: Mercury Poisoning
Rule 810: Locations
Rule 812: Down the river
Rule 820: Land
Rule 844: Maps
Rule 851: Gone But Not Forgotten
Rule 901: The Magic Potato
Rule 903: Gumball
Rule 905: The Blue Cross
Rule 907: Bronze Torch
Rule 909: Steel Flea
Rule 910: The Ackanomicon
Rule 911: The Great Trombone of Ackanomia
Rule 915: Prosthetic Foreheads
Rule 917: Rocks, Walls, Facial Hair, Root Vegetables and Flavoured Shampoo
Rule 919: Brass Monkey
Rule 920: Fur-lined Shovel
Rule 923: The Amber Banana
Rule 925: The Press
Rule 927: The Chocolate Frog
Rule 929: Baaa
Rule 931: Garments, Especially Hats
Rule 933: Purple Robe of Justice
Rule 935: Souvenirs
Rule 940: Quarantine
Rule 943: Hula!
Rule 950: Ackanomic Sound System Rule Suite
Rule 975: Yes Virginia
Rule 1003: Organizations
Rule 1008: Organizational Powers
Rule 1015: More Than Human
Rule 1044: Swingpoints
Rule 1150: The Evil Overlords of Ackanomic (retired)
Rule 1160: Heraldry
Rule 1177: What Is a Dorum?
Rule 1209: The Machine That Goes *ping*
Rule 1240: Otzma Cards Rule Suite
Rule 1240.20: Otzma Card of Type Roulette Wheel
Rule 1270: Puzzle Pieces
Rule 1390.2: Royal Frinks
Rule 1390.11: Holotapes

Entities: Other Rules

Rule 343: Spellbooks
Rule 348: " "
Rule 431: Illuminatus
Rule 500: Entities
Rule 500.1: Entity Names
Rule 500.2: Entity Ownership
Rule 500.3: Entity Uniqueness
Rule 501: ExtraNomic Entities
Rule 503: Imports Rule Suite
Rule 515: Trading and Gifts
Rule 516: Auction
Rule 540: Characteristics
Rule 540.1: Characteristic: Harf
Rule 593: Ackanomic University
Rule 595: Gadgets
Rule 607: Winning by Agenda
Rule 666: End of Cycle
Rule 667: Fat Lady
Rule 716: Patent Infringement
Rule 812: Down the river
Rule 846: Map of the City
Rule 850: Museum
Rule 910: The Ackanomicon
Rule 1011: Excavation Permit
Rule 1013: Secret Laboratories
Rule 1015: More Than Human
Rule 1125: Committee for the Protection, Preservation, and Integrity of the Arts
Rule 1131: Happiness
Rule 1211: Boons of the Ancients
Rule 1217: Buried Treasure!
Rule 1240.51: Otzma Card of Type ACME InstaGadget
Rule 1390.2: Royal Frinks
Rule 1390.3: X

Heads of Rule Suites

Rule 320: Governments Rule Suite
Rule 503: Imports Rule Suite
Rule 550: Honour System Rule Suite
Rule 594: Blueprint Rule Suite
Rule 950: Ackanomic Sound System Rule Suite
Rule 1060: Transnomicial Trade Pacts Rule Suite.
Rule 1230: Party Chess Rule Suite
Rule 1240: Otzma Cards Rule Suite
Rule 1250: Games & Contests Rule Suite
Rule 1390: Miscellaneous Rule Suite

Hearings

Rule 360: Hearings
Rule 374: Politeness Moon
Rule 408: Tabulator and Count Tabula
Rule 520: Auction Them Entities
Rule 670: Commission d'Arts
Rule 909: Steel Flea
Rule 915: Prosthetic Foreheads
Rule 1112: Let there be Harf!
Rule 1123: snowgod's Disease
Rule 1125: Committee for the Protection, Preservation, and Integrity of the Arts
Rule 1145: Rainy Day Women #12 & #35
Rule 1160: Heraldry
Rule 1211: Boons of the Ancients

Internomic

Rule 419.1: Ambassador
Rule 419.2: Internomic Interface
Rule 419.3: How are Things Out There
Rule 501: ExtraNomic Entities
Rule 503: Imports Rule Suite
Rule 846: Map of the City
Rule 1060: Transnomicial Trade Pacts Rule Suite.

Judgements

Rule 211: Invoking Judgement
Rule 212: Selecting A Judge
Rule 213: Delivering Judgement
Rule 214: Possible Judgements
Rule 215: Judgement-Rule Interaction
Rule 217: Overturning Judgements
Rule 217.1: Selecting a Cortex
Rule 250: Players and Player States
Rule 330: Retractions
Rule 413: Clerk of the Court
Rule 416: Supreme Court
Rule 416.1: The Supreme Cortex
Rule 417: Justices Rock
Rule 418: Justices Are Keeper Of The Sacred Laws
Rule 601: Winning By Paradox
Rule 620: Chartreuse Goose
Rule 709: Gaol
Rule 907: Bronze Torch
Rule 933: Purple Robe of Justice

Locations and Buildings

Rule 252: Joining the Game
Rule 423: Map-Harfer
Rule 594.16: Blueprint: Silver Spaceship
Rule 709: Gaol
Rule 801: Geography
Rule 810: Locations
Rule 812: Down the river
Rule 820: Land
Rule 821: Real Estate
Rule 825: Buildings
Rule 837: Nothing Important
Rule 840: Library
Rule 841: Towers
Rule 842: The Town Hall
Rule 843: Hall of Elders
Rule 844: Maps
Rule 845: Here There Be Dragons
Rule 846: Map of the City
Rule 847: Earthquakes
Rule 850: Museum
Rule 851: Gone But Not Forgotten
Rule 852: Portrait Gallery
Rule 854: Ackanomic Institute of Genetic Replication
Rule 855: Monolith
Rule 856: The Ackanomic Printing Guild
Rule 931: Garments, Especially Hats
Rule 943: Hula!
Rule 975: Yes Virginia
Rule 1150: The Evil Overlords of Ackanomic (retired)
Rule 1309: We don't need Gravity
Rule 1311: If we don't need Gravity, we'd better have Pressure
Rule 1313: Tornado
Rule 1350: La Luna
Rule 1351: Mooning

Metarules

Rule 101: The Game of Ackanomic
Rule 102: Resolving Conflicts
Rule 103: Retroactive Effects
Rule 110: Infinite Schminfinite
Rule 230: Random Things
Rule 301: Proposal and Rule Titles
Rule 303: Proposal and Rule Numbering
Rule 311: Rule Suites
Rule 340: Conventions
Rule 342: Spelling Bee
Rule 346: The Ackanomic Lexicon
Rule 373: Public Actions
Rule 380: Time Zone
Rule 415: Presidential Decisions
Rule 701: Crime
Rule 1155: Colours

Names

Rule 251: Player Names
Rule 251.1: True Names
Rule 348: " "
Rule 451: Nocuous Stimuli
Rule 500.1: Entity Names
Rule 503: Imports Rule Suite
Rule 506: Trinkets
Rule 825: Buildings
Rule 1007: Organizational Name Change
Rule 1127: Sanctity of Harf

Offices, Kinds of

Rule 405: Speaker
Rule 406: Promoter
Rule 407: Web-Harfer
Rule 407.1: Rule-Harfer
Rule 408: Tabulator and Count Tabula
Rule 409: Registrar
Rule 410: Scorekeeper
Rule 411: Senate
Rule 412: Financier and Free Market
Rule 413: Clerk of the Court
Rule 414: President
Rule 416: Supreme Court
Rule 419.1: Ambassador
Rule 420: Historian
Rule 421.1: Office of Common Sense, Redundancy, and Redundancy
Rule 422: Postmaster
Rule 423: Map-Harfer
Rule 424: Poet Laureate
Rule 427: Org-Harfer
Rule 428: Trinket-Harfer
Rule 429: Treasure-Harfer
Rule 430: Spelling Exchequer
Rule 431: Illuminatus
Rule 432: Son I am able though you scare me / Watch beloved / Watch me scare you though / Able am I son
Rule 433: General Contractor
Rule 435: Herald
Rule 440: Thrallmaster
Rule 441: Dungeon Master
Rule 501: ExtraNomic Entities
Rule 593: Ackanomic University
Rule 950: Ackanomic Sound System Rule Suite
Rule 1031: Grey Council
Rule 1040: Party Hall
Rule 1160: Heraldry
Rule 1201: The Illustrious DoppelSlakko

Offices: Other Rules

Rule 217.1: Selecting a Cortex
Rule 250: Players and Player States
Rule 254: Leaving the Game
Rule 348: " "
Rule 360: Hearings
Rule 370.1: Postal Code
Rule 401: Offices, Commonalities
Rule 401.1: Acting Officers
Rule 402: Offices, Related Definitions
Rule 403: Functional Offices, Commonalties
Rule 404: Offices, Impeachment
Rule 415: Presidential Decisions
Rule 416.1: The Supreme Cortex
Rule 417: Justices Rock
Rule 419.2: Internomic Interface
Rule 419.3: How are Things Out There
Rule 437: Providing Meaning Where We Can
Rule 451: Nocuous Stimuli
Rule 540.2: Basic Player Characteristics
Rule 550: Honour System Rule Suite
Rule 595: Gadgets
Rule 603: Winning by Points
Rule 611: Le Grand Fromage
Rule 670: Commission d'Arts
Rule 711: Appeal for Pardon
Rule 715: in Contempt
Rule 755: Enthrallments
Rule 843: Hall of Elders
Rule 846: Map of the City
Rule 847: Earthquakes
Rule 850: Museum
Rule 855: Monolith
Rule 905: The Blue Cross
Rule 907: Bronze Torch
Rule 910: The Ackanomicon
Rule 1020: Dispensations
Rule 1044: Swingpoints
Rule 1136: Harf the Mail!
Rule 1142: Reincarnating Into The Third Cat

Organizations

Rule 427: Org-Harfer
Rule 675: Mercury Poisoning
Rule 1003: Organizations
Rule 1004: Societies
Rule 1005: Organizational Action
Rule 1006: When You Don't Get a Say
Rule 1007: Organizational Name Change
Rule 1007.1: Admissions Policies
Rule 1008: Organizational Powers
Rule 1009: Political Parties and Rewarding Party Unity
Rule 1011: Excavation Permit
Rule 1013: Secret Laboratories
Rule 1015: More Than Human
Rule 1017: Trusts
Rule 1020: Dispensations
Rule 1030: Castes
Rule 1031: Grey Council
Rule 1040: Party Hall
Rule 1150: The Evil Overlords of Ackanomic (retired)
Rule 1216: Feuds
Rule 1301: Church

Original Rules, What Remains of the

Rule 101: The Game of Ackanomic
Rule 102: Resolving Conflicts
Rule 103: Retroactive Effects
Rule 104: Proposals
Rule 106: Voting on Proposals
Rule 107: Quorum
Rule 207: Scoring When A Proposal's Voting Results are Reported
Rule 211: Invoking Judgement
Rule 212: Selecting A Judge
Rule 213: Delivering Judgement
Rule 214: Possible Judgements
Rule 215: Judgement-Rule Interaction
Rule 217: Overturning Judgements
Rule 250: Players and Player States
Rule 303: Proposal and Rule Numbering
Rule 601: Winning By Paradox
Rule 603: Winning by Points

Players

Rule 101: The Game of Ackanomic
Rule 106: Voting on Proposals
Rule 107: Quorum
Rule 250: Players and Player States
Rule 251: Player Names
Rule 251.1: True Names
Rule 252: Joining the Game
Rule 253: Mentors
Rule 254: Leaving the Game
Rule 257: No Dead Players Allowed
Rule 320: Governments Rule Suite
Rule 348: " "
Rule 370: No E-mail, No Game
Rule 409: Registrar
Rule 540.2: Basic Player Characteristics
Rule 541: Characteristic Tests
Rule 560: Contracts
Rule 709: Gaol
Rule 710: Criminal Justice
Rule 750: Thrall: Definition
Rule 752: Thrall-Related Etymology
Rule 755: Enthrallments
Rule 760: Purchasing Thralls
Rule 765: Circularity in Enthrallment
Rule 810: Locations
Rule 812: Down the river
Rule 843: Hall of Elders
Rule 852: Portrait Gallery
Rule 854: Ackanomic Institute of Genetic Replication
Rule 913: Parades
Rule 1030: Castes
Rule 1127: Sanctity of Harf
Rule 1129: Crazy French-Scotsmen
Rule 1145: Rainy Day Women #12 & #35
Rule 1151: Former Emperor of Ackanomic
Rule 1215: Duels
Rule 1390.8: Silly Little Holiday
Rule 1390.9: Ready, Aim...

Proposals and Rule Changes

Rule 104: Proposals
Rule 106: Voting on Proposals
Rule 207.3: Foolishness
Rule 209: Modesty and Pride
Rule 210: Literature
Rule 250: Players and Player States
Rule 301: Proposal and Rule Titles
Rule 303: Proposal and Rule Numbering
Rule 309: Substantially Similar Proposals
Rule 317: Bonus Votes
Rule 330: Retractions
Rule 406: Promoter
Rule 408: Tabulator and Count Tabula
Rule 415: Presidential Decisions
Rule 451: Nocuous Stimuli
Rule 611: Le Grand Fromage
Rule 755: Enthrallments
Rule 1112: Let there be Harf!
Rule 1304: Prophets and Prophecies
Rule 1390.7: I Am Not the Only Dust My Mother Raised!
Rule 1390.8: Silly Little Holiday
Rule 1390.12: Ackanomic Unity

Public Messages

Rule 207: Scoring When A Proposal's Voting Results are Reported
Rule 257: No Dead Players Allowed
Rule 330: Retractions
Rule 370: No E-mail, No Game
Rule 370.1: Postal Code
Rule 371: Timing
Rule 374: Politeness Moon
Rule 406: Promoter
Rule 421.2: Common Sense Reports
Rule 422: Postmaster
Rule 515: Trading and Gifts
Rule 671: Nemesis Eggplants and Agenda Hats
Rule 709: Gaol
Rule 710: Criminal Justice
Rule 721: Annoyances
Rule 812: Down the river
Rule 909: Steel Flea
Rule 913: Parades
Rule 925: The Press
Rule 1005: Organizational Action
Rule 1007.1: Admissions Policies
Rule 1020: Dispensations
Rule 1123: snowgod's Disease
Rule 1129: Crazy French-Scotsmen
Rule 1136: Harf the Mail!
Rule 1145: Rainy Day Women #12 & #35
Rule 1195: Honoring The Bard
Rule 1209: The Machine That Goes *ping*
Rule 1215: Duels
Rule 1351: Mooning
Rule 1390.9: Ready, Aim...

Rule Changes: Alternate Methods

Rule 207.1: That's just silly
Rule 340: Conventions
Rule 342: Spelling Bee
Rule 362: Crisis Resolution
Rule 421.2: Common Sense Reports
Rule 594.19: Blueprint: Pyraic Frobnotzer
Rule 850: Museum

Scoring and Other Effects Based on Proposals

Rule 205: When Score Changes Take Effect
Rule 207: Scoring When A Proposal's Voting Results are Reported
Rule 207.1: That's just silly
Rule 207.3: Foolishness
Rule 210: Literature
Rule 313: Proposal Bribery
Rule 319: Unanimity Is Lovely (although not so lovely as it used to be)
Rule 330: Retractions
Rule 560: Contracts
Rule 605: Winning is Inherently Amusing (or Winning by Palindrome)
Rule 901: The Magic Potato
Rule 905: The Blue Cross
Rule 913: Parades
Rule 919: Brass Monkey
Rule 921: Acid Rain Dance
Rule 923: The Amber Banana
Rule 927: The Chocolate Frog
Rule 1112: Let there be Harf!
Rule 1240.19: Otzma Card of Type Founder's Boon

Scoring: Other Rules

Rule 205: When Score Changes Take Effect
Rule 206: Keep 'Em In The Game
Rule 212: Selecting A Judge
Rule 213: Delivering Judgement
Rule 217: Overturning Judgements
Rule 250: Players and Player States
Rule 254: Leaving the Game
Rule 374: Politeness Moon
Rule 404: Offices, Impeachment
Rule 410: Scorekeeper
Rule 419.2: Internomic Interface
Rule 508: Fortnightly Dividends
Rule 593: Ackanomic University
Rule 603: Winning by Points
Rule 607: Winning by Agenda
Rule 620: Chartreuse Goose
Rule 666: End of Cycle
Rule 668: Eggs and Fruit
Rule 670: Commission d'Arts
Rule 710: Criminal Justice
Rule 812: Down the river
Rule 909: Steel Flea
Rule 910: The Ackanomicon
Rule 911: The Great Trombone of Ackanomia
Rule 913: Parades
Rule 915: Prosthetic Foreheads
Rule 1044: Swingpoints
Rule 1129: Crazy French-Scotsmen
Rule 1131: Happiness
Rule 1136: Harf the Mail!
Rule 1313: Tornado
Rule 1390.10: The Haiku Limit

Subgames

Rule 611: Le Grand Fromage
Rule 1205: Game Misconduct
Rule 1209: The Machine That Goes *ping*
Rule 1213: Grab-a-Donkey
Rule 1215: Duels
Rule 1217: Buried Treasure!
Rule 1230: Party Chess Rule Suite
Rule 1250: Games & Contests Rule Suite

They Might Be Giants References

Rule 207: Scoring When A Proposal's Voting Results are Reported
Rule 594.2: Blueprint: The Really Big Blue Thing That Doesn't Do Too Much, Really
Rule 594.16: Blueprint: Silver Spaceship
Rule 915: Prosthetic Foreheads
Rule 917: Rocks, Walls, Facial Hair, Root Vegetables and Flavoured Shampoo

Timing

Rule 205: When Score Changes Take Effect
Rule 207: Scoring When A Proposal's Voting Results are Reported
Rule 370: No E-mail, No Game
Rule 371: Timing
Rule 380: Time Zone

Uncategorizable Rules

Rule 42: The Oldest Rule in the Book
Rule 1304: Prophets and Prophecies
Rule 1309: We don't need Gravity
Rule 1311: If we don't need Gravity, we'd better have Pressure
Rule 1390: Miscellaneous Rule Suite
Rule 1390.1: Wibble
Rule 1390.5: Grease is the Word

Undead

Rule 252: Joining the Game
Rule 254: Leaving the Game
Rule 505: Treasury and AckaDollars
Rule 666: End of Cycle
Rule 1142: Reincarnating Into The Third Cat

Voting on Proposals

Rule 104: Proposals
Rule 106: Voting on Proposals
Rule 107: Quorum
Rule 207: Scoring When A Proposal's Voting Results are Reported
Rule 250: Players and Player States
Rule 257: No Dead Players Allowed
Rule 313: Proposal Bribery
Rule 315: Tammany
Rule 317: Bonus Votes
Rule 320: Governments Rule Suite
Rule 362: Crisis Resolution
Rule 408: Tabulator and Count Tabula
Rule 437: Providing Meaning Where We Can
Rule 923: The Amber Banana
Rule 1009: Political Parties and Rewarding Party Unity

Voting, Other Kinds of

Rule 360: Hearings
Rule 399: Remembrance Day
Rule 401: Offices, Commonalities
Rule 402: Offices, Related Definitions
Rule 404: Offices, Impeachment
Rule 408: Tabulator and Count Tabula
Rule 411: Senate
Rule 419.2: Internomic Interface
Rule 1005: Organizational Action
Rule 1006: When You Don't Get a Say

Winning and Cycles

Rule 101: The Game of Ackanomic
Rule 250: Players and Player States
Rule 410: Scorekeeper
Rule 431: Illuminatus
Rule 600: Winning Conditions
Rule 601: Winning By Paradox
Rule 603: Winning by Points
Rule 605: Winning is Inherently Amusing (or Winning by Palindrome)
Rule 607: Winning by Agenda
Rule 611: Le Grand Fromage
Rule 615: Win By World Domination
Rule 620: Chartreuse Goose
Rule 666: End of Cycle
Rule 667: Fat Lady
Rule 850: Museum


Timestamp: Fri 02 Oct 1998 08:17 EDT
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