The Rules of Ackanomic: 400s

Rule 401/20
Offices, Commonalities
pTang1001001sos (Mark Nau)

Offices are named, unownable entities, except for Capital Offices, which are Tradeable entities.

The following applies to all Offices:

(i) Seats:

A Seat of an Office is an unownable entity, unless the rules specify otherwise for a particular Office or Seat. [Seats are held, not owned.] The Rule that creates an Office should specify how many players can hold that Office at any one time. This is referred to as the number of "Seats" an Office has. If the Rules fail to specify the number of Seats for any given Office, the Office has only one Seat. A Seat is either held by one Player or it is vacant. No player may hold more than one seat for a given Office, including any seat held in an acting capacity, and the holder of a seat in a given Office is ineligible to be Nominated for that Office unless the seat e currently holds is up for grabs. Non-voting players may not hold offices unless a rule says otherwise for a specific office. Players are the only entities eligible to serve as officers.

(ii) Duties:

The Duties of an Office are the tasks that the Officer(s) are expected to carry out to facilitate the conduct of Ackanomic business. Duties tend to be typified by the compilation, maintenance, and distribution of information. It is possible that an office has no duties.

(iii) Privileges:

The Privileges of an Office are the considerations the Officer(s) receive according to the Rules regulating the Office. Examples can include the receipt of Ackanomic currency, the ability to cast extra votes in certain circumstance, or special consideration with regards to making appointments or issuing CFJ decisions. It is possible than an office has no privileges.

(iv) Salaries:

If the Rules specify that a particular Officer is to receive a specified salary in A$s, then that number of A$ is transferred from the Treasury to that Officer at noon on the first Monday of each month.

(v) Term of Office:

a) The Rules may specify a Term of Office, which is the amount of time a Player may hold an Office before his Term is considered to have expired. If the Rules fail to specify a Term for any Office, the Office is considered to have none, which is to say that the Term never expires.

b) The Rules may specify a Minimum Term of Office. When a player has held a particular seat of an office for a period greater than its Minimum Term of Office, any player who is eligible to hold that seat may as a public action demand "an end to this banna republic", specifying the seat and paying the Standard Harfer Fee. When this occurs the term of office for the specified seat expires and an election is held. The player who called for the election is automatically nominated. If the rules fail to specify a Minimum Term of Office for a particular office, then this paragraph shall not apply to that office.

c) When a Player's Term expires, he is no longer considered to be holding the Office. The Player performs the Office in an "Acting" role until the Seat is filled (except for Capital offices).

d) If the Rules should ever require an Election or Nomination to be called for an Office seat which is not currently vacant, then its Term of Office shall be considered to end when the Election or Nomination is called.

(vi) Stepping Down:

An Officer may always voluntarily step down from office, leaving it vacant. Whenever possible, the Officer should give at least 3 day's notice of his intention to vacate an office.


A player may not acquire titles or offices except as specified by the rules.

(viii) Optional Offices

An office is considered "optional" if and only if it is specified as such by the rules. An optional office has the following effects:

a) A player filling an optional office in an acting capacity is not required to perform the duties of that office. This sub-section takes precedence over section (iv) and R 403.

b) If a nomination is held for an optional office, and no one volunteers for that office, no action is taken to fill the office once the nomination period ends, except as follows: If an optional office is vacant, and no nomination or election is currently being held for that office, any player may insist that a nomination (or election, as the case may be) commence, by making a statement to that effect to the public forum. At such time, a nomination (election) shall be conducted by the appropriate officer.

(ix) Office Type

All offices are either Functional, Political or Capital. If the rules fail to specify the type of an office, that office is a Political Office. Vacancies in a particular Political office are filled by election for office (by the procedure in R 402), unless other rules specify otherwise. In the case of an optional Political office where a nomination did not produce any volunteers, the election process is aborted at that point. Capital Offices are filled by the owner of the Office, when the owner is an entity eligible to hold Offices, otherwise such an Office remains vacant.

(x) Efficiency

Officers have 3 days to complete the tasks and duties they are responsible for, not counting any time the officer is vacationing or in Gaol, unless other rules unambiguously specify a different finite amount of time for these things.

Officers, in good faith, shall do all tasks and duties as quickly as feasible to keep the game moving along.

Rule 401.1/2
Acting Officers
Alfvaen (Aaron Humphrey)

I. Definition of An Acting Officer

The Rules may specify conditions under which a Player serves in an Office in an "Acting" capacity; e is referred to as an Acting Officer. E is not considered to actually "hold" the Office with reference to any Rule besides this one and Rule 401.

An Acting Officer is responsible for performing all of the Duties of that Office. E receives none of its Privileges, except for the following:

i. Privileges which are also explicitly defined to be Duties by the Rules.
ii. Privileges required to perform explicitly defined Duties.
iii. Privileges explicitly stated to be available to an Acting Officer.
iv. All privileges of the Office when the Acting Officer is filling in for a Vacationing player.

II. Who May Hold An Acting Office

Any voting player may become an Acting Officer, unless e holds a seat of that Office. Non-voting players may only be Acting Officers for Offices which may normally be held by non-voting players, subject to the same limitation as voting players.

An entity never holds a particular seat in both an Acting capacity and a "normal" capacity. If this ever appears to be the case, it is assumed that e is holding the office in an Acting capacity only.

If a player who holds a seat of an Office in an Acting capacity resigns from that Office or otherwise becomes ineligible to hold that Office, then at that point e is no longer an Acting Officer for that seat. This also occurs when there is a holder of that Office in a "normal" capacity, i.e. when an Officer is appointed to hold a vacant Office, or when a Vacationing Officer again becomes active.

III. When An Acting Officer May Be Appointed

If it is the case that, for a given seat of a non-Capital Office, there is no holder of that seat who is an Active(or Non-Voting, if such players are allowed to hold that Office)player, even in an Acting capacity, then an Acting Officer may be appointed for that seat; otherwise, no Acting Officer may be appointed for that seat. (It is possible for a player to become an Acting Officer by other means, e.g. by Rule 404.)

IV. Who May Appoint Acting Officers

For any Office A, there is an Office B which has the Duty of appointing Acting Officers for any seats of Office A for which it is possible, as specified above. Office B is known, in that case, as the Supervisory of that Office, and the holder of Office B is the Supervisor of Office A. It is possible for an Office to be its own Supervisory. If no other Supervisory is specified for an Office, then the Office of Speaker is its Supervisory.

In addition, for each Office C there is an Office D which is specified with the Duty of performing the duties of Office C in an Acting capacity. In this case, Office D is known as the Substitute for Office C. If no Office is explicitly listed as the Substitute for a given Office, then its Substitute is the Supervisor for that Office. The Substitute is not considered to be an actual Acting Officer; i.e., an Acting Officer may still be appointed for that Office.

If an Officer who is Supervisor for an Office of which e holds a seat goes on Vacation, and e specified a player as an Acting Officer for that seat during the day preceding, then e is considered to appoint that player as Acting Officer at the moment e goes on Vacation, as long as e would have normally been able to appoint that player Acting Officer for that Office.

Rule 402/10
Offices, Related Definitions
pTang1001001sos (Mark Nau)

(i) A Nomination is conducted as follows:

a) The appropriate Officer publicly announces the beginning of the Nomination, the reason the Nomination is being called, and when the Nomination shall end.

b) If there is no Nomination Period specified for the Nomination, the default Period is 3 days.

c) During the Nomination Period, volunteers shall notify the appropriate Officer of their intent to be considered.

d) At the end of the Nomination Period, the appropriate Officer shall publicly report the list of eligible volunteers (Nominees).

e) If there are no eligible volunteers, the Nomination Period shall continue until there is an eligible volunteer, except in the case of optional offices [qv Rule 401, section (ix)].

f) If the rules fail to state who is eligible to volunteer, then all Players are eligible.

(ii) An Election for Office is conducted as follows:

a) A Nomination is conducted. Any Player who is eligible to hold the Office is eligible to volunteer.

b) If the number of Nominees is the same as the number of vacant Seats for the Office in question, the appropriate Officer shall announce this fact, and the Seats shall be filled by the Nominees. This shall conclude the Election process; no actual Election shall be held in this case. Otherwise,

c) The appropriate Officer publicly announces the start of the Election, the Office for which the Election is being held, and when the Election will end.

d) Elections last 3 days from the time the appropriate officer announces he is starting to accept votes.

During the Election Period, each voting player may cast one vote for any one of the Nominees by so notifying the appropriate Officer. A voting player may change eir vote at any time by so notifying the appropriate Officer. The appropriate Officer shall only consider the last vote e received from each voting player.

f) At the end of the Election Period, the appropriate Officer shall publicly announce the vote tallies for each Nominee, and which Nominee(s) shall hold the Office.

g) Letting N stand for the number of vacant Seats for the Office in question, the top N Nominees, ranked by votes received, shall hold the Office.

h) In the event of a tie for number of votes received, the tie can be resolved in one of the following manners:

1) Recount: Count Tabula shall once again tally the votes and announce the election's winner(s) as described in sections (f) and (g) above, except that this time, votes by non-Player entities shall not be counted.

2) Random: Count Tabula shall randomly assign a ranking order among any Nominees tied for votes received. All tied Nominees shall be ranked this way, including any non-active ones.

3) <Officer> Preference: the Officer named shall select a ranking order among any Nominees tied for votes.

4) New Election: the entire Election for Office shall start over, with all results of the current Election for Office disregarded.

i) If the Rules fail to specify what method shall be used to resolve ties, then the Random method shall be used.

Rule 403/15
Functional Offices, Commonalties
pTang1001001sos (Mark Nau)

This rule takes precedence over rule 401.

An Office is a Functional Office if and only if the Rules specify it as such.

The following applies to all Functional Offices:

(i) A functional Office has only one Seat unless the Rules specify otherwise.

(ii) As a Privilege of Office, each Player shall receive a monthly salary equal to the Standard Harfer Fee for every Functional Office held.

(iii) A Vacationing Functional Officer is considered to have vacated eir Seat for the duration of eir vacation, after which he shall hold the Seat once again. At his discretion, the President may appoint a volunteer to fill an "Acting" role for a Functional Office vacated by vacation. In this case, there shall be no action to fill the empty Seat. This section takes precedence over section (vi) of this Rule.

(iv) The President is the Supervisory Office for all Functional Offices, unless otherwise specified for that specific Office.

(v) Functional Officers may be impeached by the following process:

a) The President declares publicly his intention to impeach a stated Player from a given Functional Office.
b) At least 2/3 of Senators concur with the impeachment by so notifying the President within 3 days of the President's declaration.
c) At this time, the Functional Office is vacant.

(vi) Whenever a Functional Office has a vacant Seat, or if the current holder of that Seat publically states an intent to vacate his Seat and requests the President conduct a Nomination to fill it, the President shall conduct a Nomination for that Seat. After the Nomination, the President shall select an eligible Nominee and announce that Nominee's name publically. That Nominee shall hold the Functional Office. If the Nomination was initiated at the Functional Officer's request, he shall be considered to have resigned at the instant the new Officer is announced, if he has not already left the Seat.

Rule 404/12
Offices, Impeachment
pTang1001001sos (Mark Nau)

This rule defers precedence to other rules which describe methods for impeaching officers.

An Officer is Impeached by the following process:

(i) An Impeachment Paper (IP) is authored by a voting Player and posted to the public forum. The IP shall contain the stated intent to remove one Player from one Office held by that Player. An author may only have one IP pending at any one time. A player may not submit more than one IP per calendar week, and may not submit more than one IP against the same officer in a calendar month.

(ii) All voting Players except the Officer named in the IP shall be able to cast one vote either YES or NO on the matter of removing said Officer from Office. The voting period shall be 3 days. All votes on the IP shall be cast in the public forum.

(iii) Upon submission of the IP, and while it remains unresolved, the entity holding the Office shall be said to be holding it in an Acting capacity.

(iv) At the expiration of the voting period, there will be a resolution of ACCEPTED or REJECTED for the IP. An IP is REJECTED unless it meets ALL of the conditions below, in which case it is ACCEPTED: a) At least 1/2 of all active players, excluding the Officer named in the IP, voted YES. b) At least 2/3 of all Players who voted on the IP voted YES.

(v) If the IP is ACCEPTED, the Player named in the IP is no longer considered to be the "Acting" officer, and the Seat is open. If the office was a Capital Office, it is transferred Somewhere Else, and becomes unowned.

(vi) If the IP is REJECTED, the Player named in the IP is restored to Office, and the author of the IP is penalized 10 points.

(vii) The Rules may specify additional means of impeachment without invalidating the process outlined above. As well, this rule defers to all other rules on the matter of what conditions are required for an IP to be ACCEPTED.

Rule 405/16
pTang1001001sos (Mark Nau)

This rule takes precedence over all other rules.

(i) The Office of Speaker is declared to have one Seat.

(ii) Whenever this Office is vacant, it shall be filled by an Election for Office. The specifications for the Election for Office are:

a) Nomination Period: 3 days.
b) Voting Period: 3 days.
c) Tie Resolution: New Election.

(iii) As an additional Privilege of Office, the Speaker shall receive a monthly salary equal to A$10 more than the Standard Harfer Fee.

(iv) The Clerk of the Court is the Substitute for the Office of Speaker.

(v) Performance of tasks required by Sections (vi) thru (viii) are duties of the Office of Speaker.

(vi) The Speaker is the Officer in charge of random things, and shall make random determinations when the rules require such, and those rules do not specify another officer or procedure for making the random determination, or it is not possible for the specified officer to do so.

When the rules require one of a set of distinct objects to be chosen or operated on without specifying how one is to be chosen, the Officer in charge of random things shall choose one of the possible choices at random, with equal probabilities for all possible choices.

(vii) If, in any rule, an action is required to be carried out, and the rule does not either specify who is to carry it out or define a mechanism for choosing someone to do so, the Speaker is required to carry out the task.

(viii) If any game state information or data needs to be tracked, and the rules do not specify who is to track it, the Speaker is required to do so, and is required to make it available to any player on request or as needed [e.g. player locations and thread splits].

(ix) If it is ever the case that no active Player is Speaker or Acting Speaker, and the application of other rules and/or the preceding clauses of this rule do not correct that situation, the following succession procedure is used to appoint an Acting Speaker:

a) All offices are listed in the order of the rule number which creates or defines the office (in the case of a rule defining multiple offices, the offices are listed in the order in which they appear in the rule).

b) All offices not held by an active player are then removed from the list.

c) The player holding the office at the top of the list becomes the Acting Speaker. If, however, that office has more than one seat, the active player whose Ackanomic name appears first in an alphabetic listing of active seatholders of that office becomes the Acting Speaker. [The Acting Speaker then has the duty to assure that all offices are filled, including Speaker, as the case may be, in accordance with the rules.]

Rule 406/10
David Chapman

The Office of the Promoter is a Functional Office. The Duties of the Promoter are:

(a) to accept proposal submissions from players;

(b) to keep a record of each proposal from the time it is submitted to the time its voting period ends;

(c) to assign each proposal an integer number greater than any number previously assigned to a proposal. It is expected, but not required, that the promoter shall give each proposal a number exactly one greater than the previous proposal's number;

(d) to assign a title to each proposal for which the submitter did not indicate a legal title;

(e) to promptly distribute each proposal for voting.

The Privileges of the Promoter are:

a) To frob or tweak the proposal queue, as a public action. The proposal queue remains in whichever state (frobbed or tweaked) it was last set to.

b) To ignore any proposal submission by a player who already has three or more proposals that are currently being voted on (i.e., in the voting queue). This Privilege may only be exercised when the voting queue is frobbed. [Furthermore, the Promoter shall only use this power for good, and never for evil.]

These two privileges may be exercised even by an acting Promoter.

Rule 407/14
Robert Sevin (Mitchell Harding)

The Office of the Web-Harfer is a Functional Office. The Duties are:

a) To keep the information on the Ackanomic WWW page up-to-date.

b) To select and maintain one or more links to on-line Dictionaries of the English language, and the Ackanomic Lexicon, when the Office of Spelling Exchequer is not filled.

c) To seek and appoint Assistant Web-Harfers (who must be volunteers) to help keep the Ackanomic WWW page up-to-date. [This mainly would be, for example, putting an assistant in charge of the CFJ portion of the page.]

The Privileges are:

a) To possess a Shimmering Spellbook.

It is the responsibility of other players to make public any information that should be reflected in the WWW page.

Rule 407.1/2
Malenkai (Randy Hall)

The Office of the Rule-Harfer is a Functional Office. The Duties are:

a) To keep an accurate copy of the Rules of Ackanomic (known as the Official Rules Document), and to make the text of the Official Rules Document available to any player upon request.

b) To annotate each rule in the Official Rules Document with customary ancillary information, such as the Rule's author, revision number, and revision history, when known. If the length of a Rule's revision history becomes unwieldy (in the opinion of the Rule-Harfer), and if the format in which the Official Rules Document supports such, a Rule's revision history may be maintained in a separate document, with a link to this document at the bottom of the Rule text.

The Privileges are:

a) To add section headers and other furniture to the Official Rules Document. This furniture does not become part of the Rules.

b) To add whitespace and line breaks to the Rules. The Rule-Harfer should consider all player requests to do so.

c) To maintain the Official Rules Document as separate physical documents, provided there is at least one physical document from which all the rules can be located.

d) To submit Common Sense Reports (CSRs) which only affect rule numbers and rule number references in the rules.

The Official Rules Document is not the Rules. Modification of the Official Rules Document does not affect the rules.

Rule 408/27
Tabulator and Count Tabula
Sean Crystal

The Office of the Tabulator is a Functional Office. The Duties of the Tabulator are:

(a) to count votes on each proposal.

(b) to maintain the voting records of each player on each proposal.

(c) to report the acceptance or rejection of proposals, in the time order in which their voting periods ended.

(d) to be the Substitute for the Office of Count Tabula.

The Tabulator need not perform duties (a),(b), or (c) on any proposal which has been retracted, nullified, or deemed invalid in accordance with the Rules.

The Tabulator has the following Privileges:

a) To appoint a player to the Office of Count Tabula. This is the only way that Office can be filled.

The Office of Count Tabula is a Functional Office. The Duties of the Office include solicitation, tabulation, and reporting of votes on all Ackanomic matters, excluding Proposals. This includes, but is not limited to, Hearings (unless otherwise specified) [see Rule 360], Impeachment Papers [Rule 404], and all Elections for Office [Rule 402]. Count Tabula also has the Duty to conduct any Nominations for Office that are not the responsibility of any other Officer.

Count Tabula is the Substitute for the Office of the Tabulator.

Rule 409/10
David Chapman

The Office of the Registrar is a Functional Office. The Duties of the Registrar are:

(a) maintaining a list of all registered players, their current Ackanomic names, their e-mail addresses, and their player states.

(b) maintaining a list of all current and previous players, all Ackanomic names held by them at any point, and their True Names.

(b) furnishing new players with any game information they need, including but not limited to:

(i) instructions on how to vote and how to submit proposals,
(ii) definitions of commonly used acronyms such as CFJ, AOJ, RFC, and CSRR,
(iii) the address of the Ackanomic web page,
(iv) the current list of players,
(v) the current rules,
(vi) the fact that the Registrar is available to answer new players' questions
(vii) the name and email address of their Mentor.

(c) to make oneself available for questions from new players.

(d) keeping track of all of the titles and offices the players hold.

(e) asking new players how they found out about the game, and making any answer they provide public.

Rule 410/5
David Chapman

The Office of the Scorekeeper is a Functional Office. The Duties of the Scorekeeper are:

(a) maintaining a record of the players' current scores
(b) recording each score change
(c) detecting and announcing as soon as possible the event of a player achieving a Winning Condition by points.

Rule 411/8
Calvin N Hobbes (Thierry Joffrain)

The Office of Senator has four Seats. The Speaker and the President are both ineligible to hold this office. The Senators are collectively a Unique Organization known as the Senate. The Speaker or Acting Speaker is the titular head of the Senate, with the title of ProConsul. If a Senate vote is tied after all the Senators and Acting Senators have voted, then the ProConsul may cast a tiebreaking vote on the matter in question.

At the time of a presidential election at most two seats are selected in the following manner:

i) All seats for which an election was held during the previous 16 weeks are disregarded.

ii) Of the remaining seats, the two seats which have not had an election for the longest period or all of these seats, whichever is less, have their term of office expire.

iii) Ties in section ii) are broken randomly.

If Nominations are being held concurrently for the Office of President and the Office of Senator, then no player may nominate for both Offices. If a player attempts to nominate for both Offices, only the first nomination received by Count Tabula from that player for either of the offices shall be legitimate. This paragraph overrides Rule 402 in the event of a conflict.

A Senator may, if e has not already done so in eir current Term of Office, rename eir Seat. E does so by announcing the new name(which must satisfy all the Rules for entity names), and paying the Standard Harfer Fee.

Rule 412/8
Financier and Free Market
Calvin N Hobbes (Thierry Joffrain)

The Office of the Financier (OotF), or Financier, is a Functional Office. This rule defers to other Officer rules that define another officer to perform a subset of the duties described here.

The Duties of the Financier are:

a) To maintain accurate records of the who owns each ownable entity, what each Player owns, and what each named non-Player entity [such as the Treasury or the Chartreuse Goose] owns.

b) To log (or collate logs made by other officers) all transfers of entity ownership and the creation and destruction of entities, and to verify that these events happen only in accordance with the Rules.

c) To make the records and logs available to any Player upon request.

d) To maintain the Free Market (FM), and to verify any transaction made there was made in accordance with the rules.

Rule 413/6
Clerk of the Court
Robert Sevin (Mitchell Harding)

The Office of the Clerk of the Court is a Functional Office. The Duties of the Clerk of the Court are:

(a) to receive Calls for Judgement (CFJs),

(b) to select Judges for CFJs, distribute them publically, and to otherwise administer CFJs as necessary

(c) to receive verdicts from Judges and other judicial entities, and to distribute the verdicts publically, at which time they become official.

(d) maintaining and making public upon request the CFJ Ineligibility List.

The Clerk of the Court shall be Acting Speaker when there is otherwise no Speaker or Acting Speaker.

Rule 414/7
Calvin N Hobbes (Thierry Joffrain)

The Presidency of Ackanomia is an Office with one Seat. The player who holds that seat is called the President. The President's Term of Office is 8 weeks. The Presidency is filled by an Election for Office.

(i) The Duties are:

a) To publicly announce the occurrence of an open Seat for a Functional Office.

b) To conduct a the nominations for open Functional Office seats.

c) To publicly announce the occurrence of a Player being appointed to hold a Functional Office.

d) Other rules may define other duties.

(ii) The Privileges are:

a) To decide who among the volunteers shall be selected to hold an open Seat for Functional Office.

b) Other rules may define other privileges.

(iii) Whenever this Office is filled in an acting capacity, the Acting President may exercise Privilege "a" as listed in section (ii) of this Rule. This section has precedence over rule 401.

Rule 415/9
Presidential Decisions
Malenkai (Randy Hall)

All of the powers granted on this list are considered Presidential decisions. The President, and only the President, may invoke them. Such invocation must be in a public message, and must be accompanied by reasoning as to why it is being done.

I. Holiday

The President may declare any period of 1 to 7 days a Holiday, provided there are no declared Holidays which have not ended, and provided no Holiday has ended within the past 3 days. The declaration must include the Holiday's duration and start date/time.

No time during a Holiday shall count towards the times officers have to do their tasks. Nor shall it count towards any "periods" as defined elsewhere in the rules. This clause takes precedence over any rule which would require the counting of such time.

Rule 416/13
Supreme Court
Calvin N Hobbes (Thierry Joffrain)

I. Becoming a Justice

The Office of Justice has a variable number of Seats. A player eligible to be a Justice may, as a public action, make themselves a Justice. Upon them doing so, they will either occupy a formerly empty Seat in the office of Justice (should any exist), or a new Seat in the Office of Justice shall be created and they shall occupy it (this happens only in the case where no Seats in the Office of Justice were empty at the time they made themselves Justice). When a Justice resigns or is otherwise removed from eir Office, the seat they vacated is destroyed. The previous sentence notwithstanding, no game events shall cause the Office of Justice to have fewer than two seats. The Justices are collectively known as the Supreme Court.

II. Justice Eligibility

Only those players with Bronze Torches are eligible to be Justices, except that a player holding a seat in the Office of Justice is always eligible to hold that seat. A player impeached from the Office of Justice during the last 90 days, or a player who resigned from the Office of Justice during the last 30 days, is ineligible for the Office of Justice.

III. Filling in when there are fewer than two Justices

Should a Seat in the Office of Justice remain vacant for three days, or should such a Seat be vacant for any length of time if there are no players eligible to fill it, it is the privilege of the President to appoint a willing player to fill that Office. The appointee fills the empty Justice seat, regardless of eir eligibility stated elsewhere in this Rule. Within the first two weeks of eir Justicehood, the Senate may, as an organizational action, remove the appointee from office. Players who held the office of Justice for less than two weeks are not considered former Justices for the purposes of this or other Rules.

IV. Filling in for Vacationing Justices

When a Justice goes on Vacation, a randomly selected Justice (not including any vacationing Justices, owners of the same Supreme Cortex as the one going on Vacation, or Justices substituting for owners of the same Supreme Cortex as the one going on Vacation; the final two provisions shall be ignored if their application results in zero or fewer justices eligible to be selected.) shall fill that Justice's seat in the Supreme Court in an Acting capacity. The Clerk of the Court shall make the random selection. This paragraph takes precedence over Rules that would prevent the same player being an Officer and an Acting Officer in the same Office. If the vacationing Justice is an owner of a Supreme Cortex, then the Acting Justice performing eir duties is treated by any other Rules dealing with Supreme Cortices to be an owner of that Supreme Cortex in place of the vacationing Justice.

Rule 416.1/1
The Supreme Cortex
Guy Fawkes (Robert Shimmin)

A Supreme Cortex (hereafter Cortex, plural Cortices) is a named, nontradeable entity. At any time it may have zero, one or two owners. A Cortex with two owners is Active. A Cortex with one owner is Undermanned. A Cortex with zero owners is instantly destroyed, except if it is the only one in existence. Such a Cortex is Vacant.

Only Justices may own a Supreme Cortex, and no Justice may own more than one Cortex. If a player who is not a Justice owns a Cortex, then they lose ownership of that Cortex. A Justice who owns a Cortex is Grafted; one who does not is Ungrafted.

If there are no Vacant or Undermanned Cortices, an Ungrafted Justice may create a new Cortex as a public action, by specifying its name ("The Supreme Court" or any name with the same primitive form is not a valid name for a Supreme Cortex). The new Cortex is initially Undermanned, its creator being its sole owner. At any time, an Ungrafted Justice or Acting Justice may, as a public action, become an owner of a Vacant or Undermanned Cortex. A player ceases to be an owner of a Cortex if they either publically give up eir ownership of that Cortex, or cease to be a Justice or Acting Justice.

Rule 417/14
Justices Rock
Calvin N Hobbes (Thierry Joffrain)

Justices have the following special powers:

They may nullify a Presidential decision. That is, a decision made by the President acting in his or her capacity as the President.

They may nullify a Senatorial decision. That is, a decision made by the Senate acting in its capacity as the Senate.

They may nullify a previous Supreme Court decision. That is, a previous decision made by the Supreme Court acting in its capacity as Supreme Court, including, but not limited to, AOJs, and CFJ appeals.

Justices may only use these special powers as a group. If 2/3rds of the members of the Supreme Court, or all of the members of the Supreme Court if there are fewer than 4 members, agree to, they may issue an Act of Justice (AOJ), of which they are considered to be the authors. An AOJ is a public statement by the Justices authoring it, in which they state what decision is being nullified, an explanation as to why, and the names of its authors. Once made public, the AOJ goes into effect and cannot be overturned except by another AOJ, or by a CFJ or CFCJ that shows that it was not issued in accordance with the rules.

The following types of AOJs are explicitly prohibited:

1) An AOJ to nullify a Presidential Decision to appoint a particular player to the Supreme Court.

2) An AOJ to nullify a Senatorial Decision to remove a particular player from the Supreme Court.

3) An AOJ that nullifies a decision made 7 days or more prior to the time of the (attempted) AOJ.

If either/both the Senate and president do not exist, then Justices cannot use their first two powers.

Supreme Court Justices and acting Supreme Court Justices are ineligible to be selected to judge CFJs.

When a CFJ is assigned to the Supreme Cortex that a Justice or Acting Justice owns, that Justice or Acting Justice may, as a public action, decline Judgment on that CFJ. In this case, an Acting Justice is selected to act as an owner of that Supreme Cortex with respect to that CFJ only, in the original Justice's or Acting Justice's stead; the procedure used to select the Acting Justice is in this case the same as if the original Justice or Acting Justice had gone on Vacation.

Rule 418/5
Justices Are Keeper Of The Sacred Laws
Calvin N Hobbes (Thierry Joffrain)

Before the result of a CFJ is made public, a Justice or Bronze Torch owner can add their own reasoning to the official publication of the result by sending it either to the Clerk of the Court, or to the public forum. Prior to its official publication, this reasoning can be made public by no one other than the author of the reasoning.

Upon the Judge or Court reaching a verdict, the Clerk of the Court will also add any reasoning submitted under the auspices of this rule to the official publication of the CFJ, along with the judge's decision.

For one week following the Supreme Court returning a non-unanimous verdict on a CFJ appeal, dissenting Justices may publically post an official Dissent to the Supreme Court's reasoning. This Dissent should be included along with the majority reasoning in any CFJ archives.

Rule 419.1/8
pascal (Jason Reed)

There exists the functional office of Ambassador which has one seat.

The duties of the office are to keep in touch with what is happening in other nomics, namely:

1) Providing information about Ackanomic to people holding similar posts in other Nomics.
2) Requesting similar information about any other nomic at any player's request.
3) Acting as Ackanomic's liaison to Internomic and performing all the duties of the liaison as specified in rule 419.2 (Internomic Interface). If such a thing exists the Ambassador must be subscribed to the Internomic mailing list [currently].
4) Providing general information about Internomic to any player requesting it (such as how to subscribe to the mailing list, or what the web site URL is), and generally keeping all players up to date on things such as Internomic proposals.

The privileges of the office are:

1) To send an Internomic Proposal to the Spelling Exchequer if e believes it contains any spelling mistakes.

Rule 419.2/19
Internomic Interface
Kelly Martin (Kelly Martin)

I. Internomic Entityhood

Internomic is an entity. Member nomics of Internomic, excepting Ackanomic, Internomic, and any Ackanomic Organization considered to be a Member nomic of Internomic, are named tradeable entities. The name of any such entity is that of the corresponding nomic. Whenever a Nomic joins Internomic, it is owned by the Treasury. Whenever a member nomic(excepting Ackanomic and Internomic)leaves Internomic it is destroyed.

II. Liaison

The Ambassador (or, in the absence of an Ambassador, the Speaker) is Ackanomic's Liaison to InterNomic. The Liaison shall keep the Players of Ackanomic apprised in a timely fashion of events in InterNomic of interest to Ackanomic.

III. InterNomic Proposals

Any Voting Player may request the Liaison to make an InterNomic Proposal by sending the Proposal to the Liaison. If said Proposal is adopted by InterNomic, the player who requested it receives 7 points upon the Liaison reporting the fact of its adoption to Ackanomic.

Though not required, players are strongly encouraged to have the Spelling Exchequer proofread such Proposals before submitting them to the Liaison.

IV. InterNomic Voting

Whenever Ackanomic is permitted to vote upon any matter in InterNomic, the Liaison shall initiate a binding Hearing to determine how e should cast Ackanomic's vote in InterNomic by publically posting the proposal or question to be voted upon. The valid responses in this Hearing shall be the valid votes the Liaison may cast on the matter in InterNomic. This Hearing shall have a voting period of 7 days, and, in the case where the results are inconclusive, the President shall, as a public action, decide how the Liaison shall cast Ackanomic's vote. The Liaison shall be the Hearing Harfer for this Hearing.

V. InterNomic Judgements (ISFJs)

Whenever Ackanomic is required to serve as a judge in Internomic, the Liaison shall publically post the statement for judgement along with the initiator's reasoning, if any. During the three days following this post, players may respond to the statement for judgment with whatever comments and reasoning they may have on the judgement. Three days after the Liaison's posting of the statement for judgement, a Hearing will commence. The valid responses for this Hearing will be the allowed verdicts Ackanomic may deliver in response to the ISFJ. For the purposes of determining a verdict in this Hearing, each response from a Bronze Torch holder counts as two player responses, and non-player responses do not count. The verdict of this hearing shall be the verdict delivered on the statement for judgement. In the event of a tie or a verdict of "Never Mind", the Liaison shall determine which verdict to deliver. This section has precedence over rules governing Hearings. When reporting the verdict to Internomic, the Liaison shall use whatever player comments he feels are appropriate, including dissenting ones, and shall annotate these comments with their author's Ackanomic name.

VI. Internomic Attitude

The Attitude of Ackanomic toward any other member nomic of InterNomic shall be changed as directed by the Rules of Ackanomic, and in no other circumstances. [in other words, it shall be changed when a proposal is accepted that contains a rule change directing such a change of attitude].

Rule 419.3/2
How are Things Out There
Niccolo Flychuck (Uri Bruck)

Whenever it is necessary to know a fact about another nomic which is a member of Internomic, the Ambassador will send an official query requesting the necessary information to the Internomic Liaison of that nomic, and forward the reply from that Liaison to Ackanomic. Whatever reply is given by the Liaison will be accepted as the Official Reply of that nomic.

When the Ambassador receives a messaged from a Liaison of another nomic which is a member of Internomic, and the message is addresses to the People of Ackanomic, then the Ambassador must forward this message to the Public Forum, and it is deemed to be a public message by the nomic from whose Liaison it was received.

Rule 420/6
Malenkai (Randy Hall)

The Historian is an optional office with one seat. It has a Minimum Term of Office of 12 months.

The duties are to maintain a WWW page of the History of Ackanomic. Content of the page is up to the Historian [but should include the comings and goings of political parties (and their agendas); history of Presidents, Senators, and Winners, notable historical events such as the Quorum Crisis, etc]. The Historian should maintain a copy of all Historical Dissertations.

The Historian does not receive a salary, but it is considered good form for players to give donations to the Historian when he or she is doing a good job.

Rule 421.1/10
Office of Common Sense, Redundancy, and Redundancy
The Governor (Dan Marsh)

There shall be a functional office called Common Sense, Redundancy, and Redundancy. This office may be referred to as CSRR.

The purpose of the CSRR is to correct the Rules where they are redundant, do not make sense, do not conform _in fact_ to their interpretation in game custom, or are redundant. Other functions may be assigned to this office by the Rules.

It is a privilege of the Office of CSRR to author Common Sense Reports in accordance with the Rules on said Reports.

Rule 421.2/2
Common Sense Reports
Vynd (John McCoy)

A Common Sense Report (CSR) is a list of suggested changes to the Rules or other documents, but is not a proposal. A CSR may only be authored by someone given explicit permission to do so by the Rules. Other Rules may restrict the possible contents of a CSR authored by a given player, and nothing issued by that player is considered a CSR unless it follows these restrictions. However, if it is possible for a player to issue two CSR's of different kinds(i.e. which affect different sets of Rules, or make different sorts of changes), then a single CSR which includes both kinds of changes is also legal; this takes precedence over any Rule which may otherwise restrict issuing of CSR's by that player. (Thus, a player who is both Chess-Umpire and RuneMaker may issue a single CSR which affects both the Party Chess Rule Suite and the Otzma Card Rule Suite.)

Whenever a player authors a CSR, he must assign it a unique number and distribute it publicly. After it has been distributed, any player may publicly object to that CSR. 3 days after it has been distributed, the changes described in a CSR are enacted, unless 2 or more players objected to the CSR within those 3 days. The author of the CSR shall publicly announce the fact of its enaction, or failure.

Rule 422/15
/dev/joe (Joseph DeVincentis)

The Postmaster is an optional functional office with one seat.

A duty of the Postmaster shall be to create and maintain an official mailing list and a separate official voting mailing list for Ackanomic, so public messages can be sent to one address and forwarded from there to all players and observers automatically. [The official list is intended for messages of interest to all Ackanomic, and the official voting list for messages of interest only to voting players.] The Postmaster shall create additional, optional lists as e deems it appropriate.

It is a duty of the Postmaster to keep a publicly available record of the Postal Code. It is a privilege of the Postmaster to issue CSRs that consist solely of modifications to the Postal Code.

The following is a list of privileges the Postmaster may exercise as public actions. In order to full specify the action, the Postmaster must state the email address of the person affected and the reason for exercising the privilege.

a) When a person's email [player or observer alike] is bouncing, the Postmaster may move that person's subscription from a regular list to the digest version of that list, if such exists.

b) If ten or more of an active player's email messages bounce during a period of at least three days, then the Postmaster may change that player's state to Vacationing.

c) If twenty or more of a Vacationing or Non-voting player's email messages bounce during a period of at least seven days, then the Postmaster may unsubscribe that player from any and all mailing lists.

It is a privilege of the Postmaster to remove any observer from any list provided they are given seven days' notice, and they do not object within that time.

If a player posts a public message with a subject line that does not contain either "Ackanomic:" or "Acka:", the Postmaster may declare that player to have Gone Postal. A player who has Gone Postal is treated as if e is Hosed for one day; this period is extended by another day for each additional message lacking the aforementioned strings that is posted while e has Gone Postal.

Whenever a player is Hosed, all public messages by them should contain nothing but poetry, specifically original haikus, limericks, sonnets, sestinas, and rhymed couplets, and no other forms (except of course, proper madrigals). Whenever a Hosed player authors a public message that contains something other than this (excluding customary headers, quoted material written by someone else, or customary instructions to officers), they automatically transfer A$79 from them to the Treasury, if they have that much. If they don't have that much, a random organization which they are a member that has that sum transfers it to the treasury. If no such organization exists either, the player is deemed Weird, with no further effects, unless they are the Harfmeister, in which case they are deemed Really Weird.

Rule 423/6
Malenkai (Randy Hall)

The Office of Map-Harfer is a Functional Office.

The duties of the Map-Harfer include:

a) To maintain and make publically available a list of the locations of all entities, including players, for which locations are known or specified.

b) To maintain the Map of Ackanomic, and the Map of the City, as specified in the Rules.

c) To maintain any other maps which do not have another Officer assigned to maintain them.

d) To announce when an earthquake or Really Bad Earthquake has been triggered, in accordance with the Rules, at which point that Earthquake occurs, unless the Rules specify another Officer to announce the occurence of a particular earthquake [In other words, the Map-harfer announces earthquakes that no one else announces].

The privileges of the Map-harfer include the following, they may also be exercised by Acting Map-Harfers:

1) To appoint Assistant Map-Harfers to assist his in the execution of duties b) and c) above.

2) The Map-Harfer may, by public announcement, cause an earthquake to occur, provided he has not exercised this ability within the last 7 days. This is in addition to announcing the occurence of earthquakes as per duty d) above.

Rule 424/5
Poet Laureate
Guy Fawkes (Robert Shimmin)

The optional Office of Poet Laureate has a Minimum Term of Office of 6 months. The Duties are:

1) To compose poetry as described below.

2) To maintain a web page preserving the literary heritage of Acka.

Once a month, the President may require the Poet Laureate to compose a poem to commemorate an important milestone in Ackan history (winning a cycle of internomic, a great e-mail blizzard, the resolution of a major crisis, the enshrinement of an Elder, etc.) or to liven a festive occasion. These lists are by no means all-conclusive, and the President may require the Poet Laureate to compose for just about any event, although if players feel he is using this power frivolously, they are permitted to sneer. The Poet Laureate has seven days from the date of the President's request to publically post such a poem, unless the President's original public request allows him a longer period of time. The Poet Laureate receives no special compensation for such compositions.

Other players may commission the Poet Laureate to write poems on their behalf (to commemorate great accomplishments of theirs, to mock their adversaries, or just to make sure their otherwise imminently forgettable career will be recorded somewhere). It is solely the privilege of the Poet Laureate to earn fees for such works, though he may refuse to accept a commission entirely. The amount of the commission fee can be anything agreed on by both the commissioning player and the Poet Laureate, so long as this does not conflict with rules regarding transfers of currency or entities. For such a commission to have effect, a public post must be made giving the commissioning player, the fee (if any), and the date by which the work must be completed.

The Poet Laureate must also maintain a web page recording the literary treasures of Acka. Such items include poems of the Poet Laureate, Party Hall Party poems, sad little Gaol songs and Dueling Limericks (should such styles exist), and any other works of verse or song described in the rules.

Rule 427/1
Alfvaen (Aaron Humphrey)

The Office of the Org-Harfer is a Functional Office. The Duties of the Org-Harfer are:

(a) keeping track of all Organizations, as such are defined by the Rules, including their names, membership status, type, etc.

(b) keeping track of the membership of Organizations, including the adding and removal of players, who has proxied their approval to the Organization, etc.

(c) determining whether Organizational Actions succeed or fail, as per Rule 1006, and whether the Standard Harfer Fee was paid.

Rule 428/1
Calvin N Hobbes (Thierry Joffrain)

The Trinket-Harfer is an Optional Functional Office.

The Duties are:

a) To keep an accurate record of all Trinket names, values, and descriptions, and to make that record available to any player on request.

Rule 429/0
Alfvaen (Aaron Humphrey)

There exists an optional Functional Office of Treasure-Harfer.

The Duties are:

a) To keep a record of all buried and found treasures -- who buried them, who found them(if applicable), their map when revealed, and the entities they contain, as well as any other information, clues, or riddles provided formally or informally that e feels are relevant.

b) To be the default Map Custodian for any Treasure Map whose Writer requests it, as in Rule 1217. The Treasure-Harfer is not excluded from finding any Treasure for which e is not a Map Custodian.

Instead of the normal salary for a Functional Officer, the Treasure-Harfer shall receive an Automatic Sculpture every month. The Treasure-Harfer is encouraged to bury these for other players to find; if e does not, and lets them accumulate in eir possession, then other players are permitted to sneer.

Rule 430/7
Spelling Exchequer
breadbox (Brian Raiter)

The optional Office of Spelling Exchequer exists.


A Duty of the Office of Spelling Exchequer is to proofread Miscellaneous Submissions. The term "Miscellaneous Submissions", for the purposes of this rule, refers to texts that effect Ackanomic business, but have not yet been submitted. Such texts include submissions to other Offices [such as proposals and CFJs], and public messages that are required by the rules. Other texts may also be considered Miscellaneous Submissions for the purposes of this rule, and the Spelling Exchequer is not required to refuse any text submitted to em.

Another Duty of the Office of Spelling Exchequer is to select one or more links to on-line Dictionaries of the English language, as well as to maintain a copy the Ackanomic Lexicon and make it accessible to players upon request. The term "Official Dictionary", as used elsewhere in the Rules, shall be construed to mean the union of these Dictionaries and the Lexicon.


At any time, players have the option of privately sending the Spelling Exchequer Miscellaneous Submissions to be proofread for errors in spelling, punctuation and grammar.

Unless the author has specifically requested otherwise, the Spelling Exchequer shall only make corrections or suggestions that are concerned with errors of grammar, spelling, and punctuation. [Comments regarding issues of style, for example, are normally considered inappropriate.] The Spelling Exchequer shall, in good faith, attempt to revise each document so that it is free of errors and has the intended meaning of the author. (It is recognized, however, that this is not always possible to achieve.)

Barring the exceptions listed below, the Spelling Exchequer must reply to the author within three days after receiving a text. The Spelling Exchequer's reply shall contain a corrected version of the original document, a list of errors with explanations, or some other indication of the changes deemed to be necessary. (The actual form should be one that the Spelling Exchequer judges to be the most useful to the author.)

The author of a Miscellaneous Submission may permit a longer time period for the Spelling Exchequer to compose a reply. The author should do this by specifying a different required time when sending the Miscellaneous Submission to the Spelling Exchequer, or alternately specifying that there is no required time. Any such indication shall apply only to the text it accompanies.

When the Miscellaneous Submission is a text that is to be privately sent to another Office, the player submitting the text may choose to allow it to be Directly Forwarded, as long as that player is a player other than the Spelling Exchequer. A player doing so must indicate this wish, and specify the intended final recipient unambiguously. In this case, if the Spelling Exchequer finds no errors, or finds only errors that the Spelling Bee would be permitted to fix if the text in question were a rule, then the Spelling Exchequer may send the text directly to the intended recipient, instead of replying to the original author. (If the Spelling Exchequer finds any errors of a more serious nature, e must still reply to the author as above, and must not forward it to anyone else.) The Officer who receives the proofread text shall then treat it as if it had been submitted by the original author.

If, for some reason, a document cannot be proofread within the required time, the Spelling Exchequer's reply to the author should instead be an indication of this fact (preferably with an explanation of why).

While the Spelling Exchequer is free to proofread Miscellaneous Submissions of any nature, it is understood that documents pertaining to Ackanomic business are the primary concern of this Office. In particular, texts containing potential proposals shall have the highest priority.


A Privilege of the Office of Spelling Exchequer is to possess a Shimmering Spellbook.


Players are in no way required to follow the suggestions of the Spelling Exchequer. As always, the author of a public message or other text retains full control over, and full responsibility for, its content. Similarly, the Spelling Exchequer is not responsible for errors that appear in the texts of other players.

As always, the Spelling Exchequer is required, as a matter of ethics, to not allow eir actions as a player to be influenced by what e reads in the course of fulfilling eir duties as an Officer.

Rule 431/8
two-star (Alexandre Muniz)

The Office of the Illuminatus is an optional office.

The duties of the Illuminatus are to collect Agenda Conditions, conduct bidding on Nemesis Eggplants, and distribute and track Agenda Hats, as described in this rule.

The Illuminatus shall announce a call for Agenda Condition submissions if, for any reason, the player currently holding the office of Illuminatus has announced no such call during the current cycle. The Illuminatus has the privilege of calling for Agenda Submissions whenever no such call has occurred in the past 90 days. The Agenda Condition submission period will last for seven days after this. During this time, any voting player may submit a number of Agenda Conditions equal to three minus the number of Agenda Hats e owns by sending them to the Illuminatus. If a player sends more than this number of Agenda Conditions, only the first Agenda Conditions sent will be counted.

Agenda Conditions should be statements that may be true or false depending on the game state. If the words "this hat," or "this eggplant" are used in an Agenda Condition, they shall be equivalent to, "the Agenda Hat associated with this Agenda Condition," and "the Nemesis Eggplant associated with this Agenda Condition," respectively.

At the end of the seven days, the Illuminatus must release a list of all submitted Agenda Conditions, along with the names of the players who submitted each. If at least 4 players have submitted Agenda Conditions, the Illuminatus must initiate a seven day Nemesis Eggplant bidding period. During the Nemesis eggplant bidding period, each player who submitted Agenda conditions may send a Weight bid corresponding to each submitted Agenda Condition to the Illuminatus. Weight bids must be integers between (-2 Magic Number / 3) and (Magic Number / 3). If a player does not send a weight bid for a particular Agenda Condition, that player will be considered to have bid (Magic Number / 3), rounded down, on that condition.

At the conclusion of the bidding period, the following occurs:

z) Initially, all conditions are under consideration.

a) The Illuminatus will determine the condition under consideration which has the lowest bid. Ties should be broken randomly.

b) A Nemesis Eggplant with that condition is awarded to the lowest bidder on that condition who has less than 3 Nemesis Eggplants. Ties among lowest bidders should be broken randomly. (If there are no bidders who have less than 3 Nemesis Eggplants, then the Nemesis Eggplant shall be awarded to a randomly chosen player who has either one or two Nemesis Eggplants, or zero Nemesis Eggplants but one or more Agenda Hats. If there are no such players, then the Nemesis Eggplant is awarded to a randomly chosen player.)

c) That condition is removed from consideration. If any conditions are still under consideration, this process repeats, starting with a)

d) The Illuminatus may change the condition associated with any Nemesis Eggplant if e believes any of the following :

i) that it is impossible for a player to achieve that condition in normal play

ii) achieving the condition would prevent the player from winning by agenda. [for example, The owner of this hat also has the Chartreuse Goose.]

iii) the condition is otherwise unharfy [For example, a condition that would be satisfied by spamming the mailing list with 1000's of messages would be technically easy to achieve, but a bad idea all around.]

The condition that the Illuminatus chooses should be easily attainable. It should also be silly.

e) For each newly created Nemesis Eggplant an agenda Hat is created in the hidden state, which has:

i) with the same condition.

ii) a weight equal to the lowest bid on its condition that was greater than the winning bid. If no bid was greater, the hat is assigned the winning bid as a weight. If the eggplant was awarded to a player who did not bid on it, then the hat is assigned the highest bid on its condition. Any Agenda Hats with a condition that was chosen by the Illuminatus according to d) are Silly Agenda Hats, and instead are created with a weight of (Magic Number / 4) rounded up.

f) Each player who submitted Agenda Conditions receives a number of agenda hats equal to the number of conditions e submitted. The Agenda Hats must be distributed randomly among these players, except that no player shall receive an Agenda Hat with a condition that e authored or that is the same as that of a Nemesis Eggplant e owns. If, after some part of this distribution has been done, there is no way to distribute the remaining hats as specified above(e.g. all players who submitted Agenda Conditions have three Agenda Hats, because of one or more players leaving the game or hats being transferred among players), then the remaining Agenda Hats are randomly distributed among players with one or two Agenda Hats or no Agenda Hats but one or more Nemesis Eggplants. If there are no such players and Agenda Hats still remain to be distributed, then they are distributed randomly among other players. Any Agenda Hats still remaining are transferred to the Mad Hatters.

g) The Illuminatus must publicly announce the owners and conditions for each Nemesis Eggplant created, and the weights and conditions for each Agenda Hat created. The Illuminatus must privately notify each player who received Agenda Hats as to the conditions of each Agenda Hat that player received.

It is also a duty of the Illuminatus to check that the correct condition is being revealed when a player makes an Agenda Hat visible.

It is a privilege of the Illuminatus that e achieves a Winning Condition if it is publicly knowable that e has a score that is greater than 5/6 times the Magic Number.

Rule 432/1
Son I am able though you scare me / Watch beloved / Watch me scare you though / Able am I son
rufus (David Scheidt)

The Office of Scaremonger is an optional, political office. The duties of Scaremonger are to promote panic and foment fear. They should take every opportunity to point out the crashing of the game, officers failing to perform their duties, and the End of the World. If the Scaremonger fails to do this, another player may call a Test of the Emergency Broadcast System.

A test of the Emergency Broadcast System is a loud tone. It is also a hearing, and player who called the Test of The Emergency Broadcast System is the Hearing Harfer. The possible votes in this hearing are "The sky is falling!" and "It is only a little hailstorm." If the verdict is "The sky is falling!", the Scaremonger is removed from office, and the Hearing Harfer is installed as Scaremonger.

Rule 433/0
General Contractor
JT (JT Traub)

There exists the functional office of General Contractor which has one seat.

The office of General Contractor has the following priveledges:

a) Declare any Contract invalid if it doesn't meet the rules for Contracts.

b) May designate a Contract to be Stale.

The office of General Contractor has the following duties:

a) to maintain a list of all public and private contracts, their public text if any, and who has signed them.

b) to make this list available to any player at their request.

c) to keep the contents of any private contract private except when required to reveal it according to the rules.

Rule 435/0
Alfvaen (Aaron Humphrey)

There exists the Political Office of Herald, with a Minimum Term In Office of 6 months.

The Herald has the following Privileges:

1. Granting Coats of Arms. This is the only way that they may be bestowed. (See Rule 1160.)

2. Altering Coats of Arms by means of abatements, as described in Rule 1160.

3. Receiving a monthly salary of the Standard Harfer Fee less A$5.

The Herald has the following Duties:

1. To track the Honour of each player or undead, and make that information publicly available to any player upon request.

2. Maintaining a web page of graphical depictions of all the Coats of Arms of the various players and Organizations that possess them, or failing that, their blazons.

3. Announcing the beginnings and ends of Duels.

Rule 437/2
Providing Meaning Where We Can
Calvin N Hobbes (Thierry Joffrain)

The Senate and its members are the guarantor of functional stability in Ackanomic. The following lists the Senatorial Calls which may be used to that effect. Only a Senator may make use of such a Call, and does so by making it publicly. No Call may be issued if one is already in progress. These powers are not actions of the Senate but of individual Senators. All Calls last for three days after they were issued, unless canceled by the President.

I. Quorum Call

The senator who issued the Quorum Call is deemed to have acknowledged it publicly. All players who have not acknowledged the Quorum Call publicly before it ends gain a puppet head. In the 24 hours following the end of the Quorum call, only players who do not have puppet heads are counted for Quorum purposes.

II. Committee Call

When a Committee Call is made, the Senator must also specify an office that is not the Senate. All deadlines pertaining to the duties of that office are now suspended and will be due 24 hours after the Committee Call finishes.

III. House Call

When a House Call is made, a senator's Call of the past week must be specified. The Senate has until the end of the following day to censure that Call. All senators who think that Call should not have been made vote against. If a majority is against, then the senator who made that call loses 10 points and may not issue a call for seven days.

Rule 440/0
Slakko (Duncan Richer)

There is a Functional Office of Thrallmaster.

The Duties of the Thrallmaster are:

(i) To maintain a list of player Thrall Attributes.

(ii) To publicly announce whenever a Thrall Attribute has changed.

Rule 441/0
Dungeon Master
K 2 (Kelly Kelly)

The Office of Dungeon Master is an optional office, whose duties are:

(i) to generate Basic Player Characteristics when required to do so.

(ii) to track any Characteristics of players that are not explicitly tracked by any other officer.

(iii) to track the membership of each of the Castes [See rule 1030].

and whose privileges are:

(i) to change eir Caste as a public action.

(ii) to add or subtract one point from any of the characteristics defined in Rule 540.2 (Basic Player Characteristics) of any player as a public action. This privilege may be used at most once per month.

Rule 451/0
Nocuous Stimuli
breadbox (Brian Raiter)

At most once every calendar month, the Rule-Harfer may, as a privilege of eir Office, select one active Voting player to be singled out for abuse [typically someone whose proposals have been particularly difficult and/or annoying to harf]. The Rule-Harfer exercises this privilege by sending a public message that indicates this rule (by name and/or number) and contains the sentence "NAME is giving me a real headache", where NAME is replaced by the name of the player chosen.

For seven days following the exercising of this privilege, the Promoter is permitted, as a privilege of eir Office, to ignore the titles of all proposals submitted to em by the selected player, and replace them with (legal) titles of eir own choosing. This paragraph takes precedence over Rule 406 with respect to the Promoter's duty to distribute proposals in the form that e receives them.

Timestamp: Fri 02 Oct 1998 08:13 EDT

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