Proposal Archive (3201-3250)


Proposal 3201 - Sun 07 Jun 1998 23:07 EDT
"Wayne's Other Gnome"
saaremaa (Randy Hall)
Decision: rejected

{{[

Warning: Repeals Quorum.

The arguments for quorum in real life are valid. Those arguments, however, do not apply to this game of nomic, especially given that our solution is to make the dis-interested players not count towards quorum anyway, after some extra bookeeping! How is this any different than not having quorum at all, except the extra work, and that some proposals at the front end of the wave of dis-interest have to be punished, only to be resubmitted in a week.

No further arguments. Those who want to see quorum go in Ackanomic don't need them, and those who want to keep it prolly won't be convinced :-)
]}}

-----

Amend rule 104, "Proposals", to remove:

"a quorum has been achieved and "

-----

Repeal rule 107, "Quorum and Active Players"

-----

Amend rule 207, "Scoring When A Proposal's Voting Results are Reported", to replace the second paragraph of section III with this:

"
If a Modest proposal is rejected, the player who proposed it loses 4 points, and every player who voted YES on it receives 1 point. If a Grandiose proposal is rejected, the player who proposed it loses 12 points, and every player who voted YES on it receives 5 points. If a proposal which is neither Modest nor Grandiose is rejected the player who proposed it loses 7 points, and every player who voted YES on it receives 3 points.
"
;

then amend the rule to remove section IV. [Effect of Proposals which do not meet Quorum];

then renumber each section of the rule using roman numerals so the section numbers are consecutive starting with I.

-----

Amend rule 437, "Providing Meaning Where We Can", to remove section I. [Quorum Call];

then renumber each section of the rule using roman numerals so the section numbers are consecutive starting with I.

-----

Amend rule 709, "Gaol", to remove:

"
If a player is in the Gaol, they shall not count for the purposes of determining Quorum.
"
;

then remove from the rule

"
9) A player in the Gaol may remove a Puppet Head.
"

then replace in the rule "10)" with "9)" where it appears as a section number.

-----

Amend rule 1395, "The Mu-Cow Hunter", to remove:

"
The Mu-Cow Hunter is not considered to be a player for the purposes of determining quorum.
"

-----

Destroy all Puppet Heads.


Proposal 3202 - Sun 07 Jun 1998 23:11 EDT
Preventing Stalemate Associations
Slakko (Duncan Richer)
Decision: accepted

This is a Modest Proposal.

[As things stand, it may not be particularly moral, but there is a Word Un-Association strategy which is in a player's best interest. It is naming words without links when you are the linker, so that no-one gets any points. This should be penalised so as to remove its desirability as a tactic.]

Amend Rule 1250.19 by appending the following SCHEME-delimited text after the text "Any Confused who do not post any proposed link word within three days of the Linker publicly posting the uh? word is deemed to have failed to come up with a link word.":

SCHEME
If no Confused player submitted an acceptable link, and the Linker does not come up with a word to link the two words e was thinking of (acceptable to the referee) within 6 days of submitting the word, then the Linker shall lose 3 points.
SCHEME


Proposal 3203 - Tue 09 Jun 1998 16:37 EDT
Where does 92.9 + 2.718i sort in Ackamath?
saaremaa (Randy Hall)
Decision: accepted

This is a Modest proposal.

-----

Amend rule 211, "Invoking Judgement", to replace "higher-numbered" with "most recently distributed" both places it appears in the final paragraph.

{{[its not the math, but the scam bait that's the problem...]}}


Proposal 3204 - Tue 09 Jun 1998 16:38 EDT
Original Sin
JT (JT Traub)
Decision: rejected

Dennis and Edna sinned.


Proposal 3205 - Tue 09 Jun 1998 16:39 EDT
Space Odyssey
JT (JT Traub)
Decision: rejected
Declared harfy by Dennis and Edna (Joseph DeVincentis) on Sun 14 Jun 1998 20:23 EDT

Any player who publically visits 10 moons or planets other than Acka shall achieve a Winning Condition. Each player may only achieve a Winning Condition this way once.


Proposal 3206 - Tue 09 Jun 1998 16:40 EDT
Royal Frinks
JT (JT Traub)
Decision: accepted

Any player who successfully frinks 5 Frinks which are defined as Royal shall be awarded a random Boon of the Ancients.

Right Handed Grapefruit juice is a Royal Frink.


Proposal 3207 - Tue 09 Jun 1998 16:41 EDT
Random Things
saaremaa (Randy Hall)
Decision: accepted

This is a Modest proposal. (This proposal amends exactly 2 rules.)
Amend rule 230 to change its title to "Random Things", to prefix its only paragraph with "I. ", and then to add the following quoted text to the end of the rule:
"II. An event that depends on a random determination for its full specification shall not occur until the random determination is publicly knowable."
Amend rule 371, "Timing", to remove the second to last paragraph [which is the one being added to 230. It makes little sense in 371]


Proposal 3208 - Tue 09 Jun 1998 16:42 EDT
Gizz Removal
saaremaa (Randy Hall)
Decision: accepted

This is a Modest proposal.
Amend rule 406, "Promoter", to remove:

"
The Promoter has three days to distribute each proposal in accordance with part (c) except during a Proposal Moratorium[see R 415].
"

{{[proposal moratoriums are gone, three days is handled by 403 or 401]}}


Proposal 3209 - Tue 09 Jun 1998 16:43 EDT
Why Should I Have to Wait 'till Midnight?
saaremaa (Randy Hall)
Decision: accepted

This is a Modest proposal.

Amend rule 710, "Criminal Justice", to replace:

"date between 1 and 30 days prior" with "date between 0 and 30 days prior".

{{[btw, I did wait 'till after midnight on CFCJ 166, despite what the header says as distributed ... ]}}


Proposal 3210 - Tue 09 Jun 1998 16:45 EDT
Show Me the Treasure
saaremaa (Randy Hall)
Decision: accepted

Amend rule 910, "The Ackanomicon", to replace:

"
Long lost treasure (2 pages): These pages describe the locations of long lost treasure troves. The reader gains A$250.
"

with:

"
Long lost treasure (2 pages): These pages describe the locations of long lost treasure troves. The reader gains A$250 and an Otzma Card of Type Map Shard, provided no Otzma limits would be exceeded. This card will be destroyed within 3 days of receipt if not used.
"


Proposal 3211 - Tue 09 Jun 1998 16:46 EDT
And The ASS Played On
867-5309 (Eric Plumb)
Decision: accepted

[ Synopsis: Mundane Songs are now free, and the DeeJay is not required to track them. Esoteric Songs can be bought by those with the cash to do so or by using a Token, which one gains by successfully adding new Esoteric Songs. The current Songs are rather expensive, being specific in their effects. Hopefully new songs will soon be added which are cheaper and more fun. A vile pun on the ASS's acronym has been added to its Rule. ]

[ My apologies for the excessive length of this Proposal. ]

Amend Rule 950, "Ackanomic Sound System Rule Suite", in the following ways:

Remove the first paragraph (contained in square brackets). [ It was flavor text for the Proposal and is unnecessary now that there's a better link text to the Songs. ]

Replace the entire text of section II, "Description", with the following DESCRIPTION-delimited description:

DESCRIPTION
Nobody knows for certain the location of the ASS, for its music is audible at exactly the same unobtrusive volume throughout the whole of Ackanomic. It is said that those who wish not to hear the music of the ASS may place one or more of their heads inside it. Unfortunately, doing so will not exclude them from the music's effects.

The control panel for the ASS is located in the Ackanomic Library. Any entity which is in the Library may play a Mundane Song on the ASS as a public action simply by stating the name of the song and the artist or artists who perform the version of the song they wish to hear. If the ASS is not currently playing an Esoteric song, the requested Mundane song will begin playing after a pause of an infinitesimal amount of time to switch tracks.

Any entity which is in the Library may play any Esoteric Song as a public action. To do so, that entity must state the name of the Song it wishes to play and place either an amount of A$ equal to the Song's Cost or a single Token into the banna-shaped slot on the ASS's control panel. This action fails if the entity does not own sufficient A$, or has no Tokens. If the action was successful, the Esoteric Song requested immediately begins playing as described below, with full effects, unless there is already an Esoteric Song playing on the ASS. When this happens, any A$ placed into the slot is transferred to the Treasury, and any Tokens placed into the slot are destroyed.
DESCRIPTION

Retitle section II, "Description", to "Description and Usage".

Amend section III, "Office of DeeJay", to read in full as delimited below by I CAN'T THINK OF A DELIMITER:

I CAN'T THINK OF A DELIMITER
The Office of DeeJay is an Optional, Political Office. If this Office is not filled, or if the player holding this Office is on Vacation or On Ice, no Esoteric Songs will be played on the ASS.

The Duties of the DeeJay are:
a) To monitor the game state and determine when Esoteric Songs begin and cease playing, and to post a public message naming the Song in question and its effects, if any, whenever either happens.
b) To maintain a record of whether an Esoteric Song is playing on the ASS, and if so, which Song and its effects. The preferred medium for this Duty is HTML.
c) To publically announce when a player has been awarded a Token as described below, in section IV.

The Priveleges of the DeeJay are:
d) To declare a Moment of Silence lasting no more than one Acka week in which no Songs may be played on the ASS. This Privilege may not be exercised if it has been exercised within the past forty days, or if an Esoteric Song is currently playing on the ASS.

On the first day of any calendar month whose ordinal number is evenly divisible by three, the player holding the Office of DeeJay shall step down from said Office as described in Rule 401 section vii.
I CAN'T THINK OF A DELIMITER

Retitle section IV to "Creating And Playing Esoteric Songs."
[ Eliminate ampersands -- help the Harfers. ]

Append immediately after the first paragraph of section IV the text "Any player who submits a Proposal which successfully adds one or more Esoteric Songs to this Rule Suite shall gain one Token upon the acceptance of such a Proposal. This Token shall be created in eir possession upon the announcement of this fact by the DeeJay. Tokens are tradeable Entities. The act of placing a Token into the banna-shaped slot of the ASS' control panel destroys that Token. {{ The submitter of this Proposal gains 2 Tokens. The player formerly known as The Gingham Wearer gains 1 Token.
[ For services already rendered, as it were. ] }}"

In section IV, replace "these two attributes" with "these three attributes".

Renumber (or reletter) subsection f), "Explanation", to g).

Renumber (or reletter) subsection e), "Duration", to f).

Insert immediately before section IV, subsection f) ("Duration"), the text
"e) Cost: The amount of A$ which must be placed in the banna-shaped slot in the ASS' control panel to play this Song. If the Cost is not specified, it defaults to Infinite; i.e., the Song cannot be purchased with A$ as described above."

In section IV, replace "is no longer true" with "is not true".
[ Might be CSRable, but why put it off? ]

Delete the text ", and 'The Thrill is Gone' by B. B. King will begin playing." from section IV. [ It would actually have interfered with the interruption of an Esoteric Song with another Esoteric Song. Plus I got rid of that double period. ]

In Rule 950.1, "ASS Song: Chess Piece Face", insert the text "Cost: A$150" before the text "Effect: While this". In the same Rule, append after the text "Players are encouraged to describe the color, shape, board move, and game effects of their chess pieces while this song is playing" the text ", and a player shall gain 6 points the first time e publically describes all four of the above" [ Apparently people need incentive. ]

[ "No-one But You" is left with an infinite cost; it honors our Elders only. ]

In Rule 950.3, "ASS Song: Werewolves of London", insert immediately before the text "Effect: When this" the text "Cost: A$199". In the same Rule, append after the text "Until the moon or moons that triggered this song are no longer full" the text ", or six Acka days, whichever comes first".
[ In the unlikely event that someone purchases this song. ]

Create a Rule numbered 1152, entitled "Another Former Emperor of Ackanomic" with the text "Hubert once ruled Ackanomic. The player who is legally able to assume the name 'Hubert' is a Former Emperor of Ackanomic."

Repeal the Rule entitled "Another Former Emperor of Ackanomic".
[ Raise your hand if you were paying attention this far down. ]


Proposal 3212 - Tue 09 Jun 1998 16:48 EDT
Sorry, breadbox
867-5309 (Eric Plumb)
Decision: accepted

This is a Modest Proposal.

Append to the end of Rule 777, "The Seven Deadly Sins Rule Suite", the text "[ The Seven Deadly Sins ]".

[ It could use a link to the Sins once they're created. ]


Proposal 3213 - Tue 09 Jun 1998 16:49 EDT
Foolish Criminals
J. M. Bear (Frank Schmidt)
Decision: accepted

I was young and foolish then, I feel old and foolish now.

This is a modest proposal.

Repeal rule 705 (Caped Crusader).
Repeal rule 947 (The Chartreuse Cape)


Proposal 3214 - Tue 09 Jun 1998 16:50 EDT
Phoebe and Her Seekers
Slakko (Duncan Richer)
Decision: accepted

[Currently the rules allow the OiCoRT to give Phoebe a leave of absence if the last three people to find her have not posted her wisdom. What if someone wants to find Phoebe, but hasn't been selected? Is it fair that Phoebe should leave without imparting her wisdom?]

Amend Rule 939 by replacing the following OLDPHOEB-delimited text:

OLDPHOEB
If Phoebe's matchbox is currently missing, and it is also the case that the most recent three (or more) players who found Phoebe's matchbox have all failed to post her wisdom, then Phoebe may decide not to be found by another player, and instead take a Leave Of Absence from the wisdom-dispensing business. The Officer in Charge of Random Things shall determine whether or not this happens, using whatever method e chooses. If e determines that Phoebe has decided to take a Leave Of Absence, then e must announce this fact publicly. (E is also encouraged, but not required, to post Phoebe's goodbye message at this time.) Upon doing so, Phoebe and Phoebe's matchbox shall immediately go Somewhere Else, and Phoebe's matchbox shall no longer be missing. Phoebe and her matchbox will remain Somewhere Else for a minimum of 30 days (and quite possibly much longer, perhaps even forever).

If it is ever the case that Phoebe has been on a Leave Of Absence for 30 days or more, then Phoebe may choose at any time to end her Leave of Absence. The Officer in Charge of Random Things shall determine whether or not this happens, again using whatever method e chooses. If e determines that Phoebe has chosen to end her Leave of Absence, then e must announce this fact publicly. Upon doing so, Phoebe and Phoebe's matchbox will no longer be Somewhere Else, and Phoebe's matchbox shall immediately be missing. [And thus the Officer in Charge of Random Things should then determine which player finds Phoebe next....]
OLDPHOEB

with the following NEWPHOEB delimited text:

NEWPHOEB
If Phoebe's matchbox is currently missing, and the three most recent players who found Phoebe's matchbox have all failed to post her wisdom, then Phoebe shall start Moping, provided she is not already Moping. Whenever Phoebe is Moping, a player may send a public message containing text of the form "There's no need to mope Phoebe. Your wisdom is wanted." Three days after Phoebe starts Moping, if at least one player has sent such a message in the last three days, one such player shall be selected at random to find Phoebe's Matchbox, and Phoebe will stop Moping. If Phoebe is Moping for 3 days and no player sends a message as described above, Phoebe shall go on a Leave of Absence, and her Matchbox will go Somewhere Else.

If Phoebe is on a Leave Of Absence which has lasted at least 30 days, then Phoebe may end her Leave of Absence. The Officer in Charge of Random Things shall determine whether or not this happens, using whatever method e chooses. If e determines that Phoebe has chosen to end her Leave of Absence, then e must announce this fact publicly. Upon doing so, Phoebe and Phoebe's matchbox will no longer be Somewhere Else, and Phoebe's matchbox shall immediately be missing. [And thus the Officer in Charge of Random Things should then determine which player finds Phoebe next....]
NEWPHOEB

[This way, Phoebe only goes on a Leave of Absence when no-one is interested in her wisdom anymore.]


Proposal 3215 - Sun 14 Jun 1998 20:32 EDT
Some Permanance around here please...
Wild Card (Jonathan David Amery)
Decision: rejected

Create a rule with the lowest integer number greater that all others within the Blueprints rule suite named "Shield of Permanence" with the following FUBAR-delimited text.

FUBAR
There exists a unique named tradeable entity that is a gadget named The Shield of Permanence.

If anything causes a gadget owned by the player who owns The Shield of Permanence to be destroyed then the following happens:

1) The gadget that was destroyed is recreated within their possession.

2) The Shield of Permanence shimmers briefly and is transfered to a randomly determined player.

{{If there doesn't exist an entity named The Shield of Permanence then create The Shield of Permanence in the possession of a randomly determined active, voting player.}}
FUBAR


Proposal 3216 - Sun 14 Jun 1998 20:33 EDT
Comin' and Goin'
saaremaa (Randy Hall)
Decision: accepted

{{[sorry this is really long but not as long as the record 60K and sorry I have no space to explain it and had to split it up into two proposals, joined by a rule at the end. Gist is to streamline players/persons/vacation/etc...]}}

-----

Amend rule 101 to replace:

"
A voting player may only win a Cycle as defined by the Rules. Non-voting players may not win Cycles of Ackanomic.
"

with

"
Cycles of Ackanomic may only be won as described in the rules, and may only be won by voting players.
"

-----

Amend rule 205, "When Score Changes Take Effect", to replace:

"
Players, acting in their capacity as officers,
"

with "Officers"

-----

Amend rule 206, "Keep 'Em In The Game", to replace "Anyone" with "Any player" both places it appears.

-----

Amend Rule 207, "Scoring When A Proposal's [...]" to replace:

"
New Player Author Bonus/Soft Penalty
"

with:

"
Newbie Author Bonus/Soft Penalty
"

then amend the rule to replace:

"
For the first three weeks of being a new player (as opposed to a returning player) in Ackanomic, a player shall
"

with "Newbies shall"

-----

Amend rule 207.3, "Foolishness", to replace "registered player" with "player" where it appears in section c). [I also ask the rule-harfer to add a line of white space between each section]

-----

Amend rule 211, "Invoking Judgement", to replace "player" with "active player" where it appears in the second paragraph.

-----

Amend rule 212, "Selecting A Judge", to replace its text with this:

"
When a CFJ is made, the Clerk of the Court shall randomly select a player, other than the initiator of the CFJ, to serve as Judge from among the voting players eligible to judge CFJs.

The selected Judge may decline a particular appointment, as a public action or by notifying the Clerk of the Court, within 3 days of being selected. In this case, a new Judge is selected as described above from the remaining pool of players eligible to judge CFJs (the declining Judge becomes ineligible for that CFJ).

If the "remaining pool" is ever reduced to 0 eligible players, and a judge needs to be selected, then all those voting players who have previously declined judgement on the CFJ in question are added back to the the remaining pool. If doing this still leaves 0 eligible judges, then the CFJ is deemed Invalid, and removed from consideration, with no judge being selected.

If the CFJ is a Call For Criminal Judgement (CFCJ), the player against which the CFCJ is being called is ineligible to judge that CFCJ.

A player whose name appears on the CFJ Ineligibility List (List) is ineligible to be selected as a Judge. As a public action, an active player may remove their name from the List if it is on the List, or add their name to the List if it is not there already.
"

-----

Amend rule 217, "Overturning Judgements", to replace "a player" with "an active player" where it appears in both the first paragraphs of sections I and IV.;

then amend the rule to replace "non-Vacationing justices" with "active Justices", and to replace "non-Vacationing Justices" with "active Justices" [both in section II].

-----

Amend rule 250, "Registered Players", to change its title to "Players and Player States" and to replace its text with this:

"
I. Player States

All natural persons exist in exactly one of the following states:

Voting
Non-Voting
Inactive
On Ice
Non-Player
Vacationing
Pending

{{All vacationing players who are not On Ice or who have been On Ice less than 14 days have their state changed to Inactive, with the date of their inactivity being the date they most recently went on vacation, and their expected return being incremeted by 14 days then carried to their Inactive state. Then all other vacationing players who are also On Ice have their state changed to On Ice, with the effective date being the date and time they last went On Ice as described in rule 255. All Pending players have their state changed to Voting.}}

Those natural persons, and only those natural persons, who are not Non-Players are Players. Players are named, unownable entities. Non-Players may observe the game and participate in discussions, but their posts shall not affect the game state except as described in rule 252. Non-player persons are not entities.

II. Player-related Definitions

a) An "active" Player is a Player whose state is Voting or Non-Voting. Only Active players may be randomly selected for anything, except where the rules specifically allow non-active players to be selected.

b) An "absent" Player is a Player whose state is Inactive or On Ice. Absent players may only leave the game, change their state, or send public messages; they may perform no other actions.

c) Where the rules refer to an "inactive" player, that specifically means a player whose state is "Inactive".

d) A "Newbie" is a Player whose AckaAge is less than 21 days.

e) A Player's AckaAge is the length of time since they first registered as a Player of Ackanomic (or when the game started, whichever is less).

{{This rule is amended to remove the strings "Vacationing" and "Pending" from the list in section I. Then this rule is then amended to add the following text directly after section II:

"
III. Changing State

A Player may change eir state as a public action by announcing the new player state, provided eir state has not changed within the past 3 days, and provided no other rule places any restrictions on eir ability to change to a particular state. Whenever a player's state is changed, the appropriate following section applies to them:

IV. Upon Becoming Non-Voting:

a) E is treated as having declined judgement on all CFJs that have been assigned to em, and treated as having failed to return a verdict on any e has accepted. This includes those for which the three day limit for declining has passed; no deadbeat penalty is assigned, and the CFJ does not go to the Praetor but is randomly assigned as in Rule 212.

b) E is removed from all offices non-voting players cannot hold, and removed from the list of candidates in any Election or Nomination for an office non-voting players cannot hold.

c) E is removed from the mentor pool.

[I didn't cancel eir votes; it seems easier to harf that way, and as long as there is no scam bait, who cares?]; this paragraph repeals itself.

V. Upon Becoming (and while) Inactive:

a) Their expected duration of inactivity is set at 28 days if unspecified, otherwise it is calculated as 14 days plus the specified duration, with an overriding minimum of 3 days and maximum of 75 days. (Durations specified as a range of time are assumed to span from the time of specification until the end of the specified range of time.) Players who become Inactive voluntarily may specify a duration at the time they specify they are becoming Inactive.

b) The duties of any offices held by the player shall be performed by the Speaker or someone appointed by the Speaker, unless some other rule provides for an Acting Officer or some other assignment (including possible non-assignment) of these duties (or the office). The person assuming the duties of these offices is said to be assuming them in an acting capacity, and as such, these appointments or assumption must be made in accordance with R 401, section (i). It is permissible for an acting officer, appointed by this clause, to assume the duties of another acting officer.

c) Upon being Inactive for a period of time in excess of their expected duration of inactivity, their state is changed to On Ice.

VI. Upon Becoming (and while) On Ice:

a) They are removed from any offices they hold.

b) Section IV is applied as if they became Non-Voting.

c) All their existing votes on proposals, elections, and hearings whose results have not yet been released are canceled.

d) Their score is set to 0. Players who are On Ice never gain or lose points, nor do they ever gain entities.

e) They are removed from all organizations of which they are a member.

f) If the Player never voted, their state is changed to Non-Player.

g) Upon being On-Ice for 90 days, their state is changed to Non-Player, unless they (or their likeness) is enshrined in the Hall of Elders, in which case they will never become a Non-Player.

VII. Upon Becoming a Non-Player:

a) E is removed from the CFJ Ineligibility List if possible.

b) All of eir entities are transferred to the Treasury.
"
}}

This rule has precedence over all other rules.
"

-----

Amend rule 252, "Joining the Game" to replace its text with this:

"
I. Joining as a New Player

A Non-Player wishing to join the game shall notify the Registrar, providing a valid e-mail address, their real name, the legal Ackanomic name they wish to play under, and optionally the Ackanomic name of the current active player who convinced them to join the game, how they heard about the game, and whether they wish to be a Voting or Non-Voting player.

Upon them providing this information, and the Registrar being satisfied that it is legal, the Registrar shall post a public message announcing the new player along with the information they provided. Upon the posting of this announcement, the person's state is changed to either Voting (the default) or Non-Voting, depending on their wishes expressed as above.

II. Upon the joining of a new player, the following procedure takes place, in the order shown:

1) The new player is granted 1 kaa of urban land and a Small building thereupon as their residence. This building shall be known as their Home. This building shall also be known as "player name's House", where "player name" is replaced by their Ackanomic name.

2) The new player is paid from the Treasury the sum of A$900.

3) The Registrar shall select a Mentor for the new player. If the player provided a valid Sponsor, that Sponsor shall be the first choice of Mentor for the new player if e is eligible as a Mentor. If the Mentor was chosen from the mentor pool, e receives A$25 from the Treasury immediately; otherwise, e receives A$25 if and when e accepts the mentorship.

4) If the player provided a valid Sponsor the new player receives a Trinket named 'Sponsored by <name> #x', where <name> is the name of the Sponsor and x is the smallest prime number required to give the Trinket a unique name. This Trinket has a value of A$10 and a description of 'I joined the madness on <date> at the urging of <name>' where <date> is the date the new player joined and <name> is the name of the Sponsor. The Sponsor shall likewise receive a Trinket named '<name> is all my fault' with a value of $A10 and a description of 'On <date>, I encouraged <name> to join.' where <date> is as above and <name> is the name of the new player.
"

-----

Amend rule 253, "Mentors", to replace "randomly select a player" with "randomly select an active player";

then amend the rule to replace

"
duties for a period of three weeks from the day e assigned to the player
"

with:

"
duties while the player is a Newbie
"

-----

Repeal rule 254, "Player States".
Repeal rule 255, "Vacationing".

-----

Amend rule 256, "Leaving the Game" to replace its text with this:

"
Any person may leave the game by posting in a public message that they are doing so. For the purposes of the rules, they are considered to have "left the game" at the time of their announcement.

Upon leaving, if they are a player, their state is changed to On Ice, unless they are already On Ice. Then, in all cases, they are unsubscribed from all official mailing lists unless they request not to be.

Whenever other rules direct the removal of a person from the game, they are removed via the procedure described in the previous paragraph.

{{renumber this rule to 254.}}
"

-----

Amend rule 257, "No Dead Players Allowed", to replace its text with this:

"
Any active player who has failed to either vote or post a public message within the last 7 days is considered AWOL. If a player is AWOL and this fact is pointed out to the Speaker, and a query as described in this rule is not already pending against that player, then the Speaker shall ask that player if e wishes to continue playing. If the player does not reply to this query within 3 days, eir state is changed to Inactive with an expected duration of 3 days, unless e has never voted, in which case e is placed On Ice.

If e does respond to the query, e is no longer AWOL upon the fact of this response being publically knowable. If this response indicates that e wishes to leave the game, then e may be removed from the game by the Speaker forwarding eir email response to the public forum, in which case e is removed from the game as described in rule 254.

If the Speaker is AWOL, however, and this fact is pointed out in a public message by any player, the Speaker has 3 days to respond to this message publically or eir state is changed to Inactive with an expected duration of 3 days.
"

-----

Renumber rule 258, "Undead", to 17, then replace its text with this:

"
{{
This rule has precedence over all other rules.

If an undead named Malenkai exists, it is destroyed.

For each Undead, the person associated with that Undead has their state changed to On-Ice, the Undead then transfers all its possessions and titles and rule-mandated descriptions and characteristics etc to that Player, then the Undead is destroyed. The procedures specified in other rules that apply upon registration and state change do not apply to any registrations and state changes described in this paragraph, except that each player who is On-Ice because of this rule has eir score set to 0.

The titles "Godfather", "Angry Villager", and "Speaker Emeritus" are given to saaremaa, if such a player exists.
}}
"

-----

Repeal rule 259, "It's Not Grave Robbing, It's Archeology! [sic]"

-----

Amend rule 315, "Tammany", to replace "Each Player" with "Each voting player" the first place it appears in the rule.

-----

Amend rule 317, "Bonus Votes", to replace

"
Non-voting players may not use Bonus Votes.
"

with:

"
Only voting players may use Bonus Votes.
"

-----

Amend rule 330, "Retractions", to replace the final paragraph of the rule with this:

"
Newbies shall not lose points as a result of this rule.
"

-----

Amend rule 348, " ", to replace

"
except that a player may change his name to match one that he previously held.
"

with:

"
except that a player may have a name e previously held.
"

and then delete this text:

"
This Rule defers to other Rules on the matter of whether it is permissible for a returning Player to choose, as eir Ackanomic name, the same name as an Undead.
"

-----

Amend rule 360, "Hearings", to replace

"
Non-voting players may not vote in hearings, unless
"

with:

"
Only voting players may vote in hearings, unless
"

-----

Amend rule 370, "No E-mail, No Game" to replace its text with this:

"
All persons participating in Ackanomic must have a valid e-mail address reachable from the official mailing list at the time they join, or else they may not join or participate.

If all of a player's mail from the official mailing list sent in a period of 3 days or longer (with a minimum of 10 messages) bounces, the Postmaster may, as a public action, change that player's state to Inactive, provided they give the reason for doing so. A player inactivated in this way may not change their state to an active state until mail can reach eir address.

If a person's mail from the list bounces for a week or more (minimum 20 messages) then the Postmaster may, as a public action, remove that person from the game, provided they give the reason for doing so.

All participants in Ackanomic should configure their e-mail software to correctly report the current time for the time zone specified.
"

-----

Amend rule 401, "Offices, Commonalities" to replace "a vacationing" with "an inactive" where it appears in section (iv), then replace "on vacation" with "inactive" where it appears in section (xi).

-----

Amend rule 403, "Functional Offices, Commonalities", to replace:

"
A Functional Officer going on vacation shall be judged to have vacated his Seat for the period of the vacation
"

with:

"
An inactive Functional Officer is considered to have vacated eir Seat for the duration of the inactivity
"

-----

Amend rule 405, "Speaker", to replace section (iv) with this:

"
(iv) Whenever the Speaker becomes inactive, e is considered to be temporarily vacating the Office until e becomes active again. No action shall be taken to fill the office. The Speaker shall appoint a volunteer to be Acting Speaker for the period of inactivity immediately prior to becoming inactive. If there are no volunteers, then the Clerk of the Court shall be Acting Speaker for the duration. This section takes precedence over section (ii) of this Rule.
"

-----

Amend rule 408, "Tabulator and Count Tabula" to replace "on vacation" with "inactive" everywhere it appears.

-----

Amend rule 409, "Registrar", to replace:

"
(a) maintaining a list of all registered players and their Ackanomic names.
"

with:

"
(a) maintaining a list of all registered players, their Ackanomic names, their e-mail addresses, and their states.
"

then replace ", and who holds the Magic Potato." with "."

-----

Amend rule 413, "Clerk of the Court", to remove:

"
The Clerk of the Court shall be Acting Speaker when there is no Speaker or Acting Speaker, and is the default Acting Speaker when the Speaker is on vacation.
"

then add this as a new section at the end of the rule:

"
The Clerk of the Court shall be Acting Speaker when there is otherwise no Speaker or Acting Speaker.
"

{{[the other case is covered in the Speaker rule. The fancy footwork is to get it out of section d)]}}

-----

Amend rule 416, "Supreme Court" to replace section IV with this:

"
IV. Filling in for Inactive Justices

When a Justice becomes inactive, a randomly selected Justice (not including any inactive Justices or owners of the same Supreme Cortex as the one becoming inactive) shall fill that Justice's seat in the Supreme Court in an Acting capacity. The Clerk of the Court shall make the random selection. This paragraph takes precedence over Rules that would prevent the same player being an Officer and an Acting Officer in the same Office. If there are no Justices eligible to double as Acting Justices, then the Praetor or Acting Praetor shall fill that Justice's seat as an Acting Justice. If the inactive Justice is an owner of a Supreme Cortex, then the Acting Justice performing eir duties is treated by any other Rules dealing with Supreme Cortices to be an owner of that Supreme Cortex in place of the inactive Justice.
"

-----

Amend rule 417, "Justices Rock", to replace "gone on Vacation" with "become inactive".

-----

Amend rule 422, "Postmaster",
to replace "non-vacationing" with "active",
then replace "A player not on vacation" with "An active player"
then replace "A voting player not on vacation" with "A voting player"
then replace "player or observer" with "person" where it appears in
the second to last paragraph.

-----

Amend rule 426, "Undead Harfer", to replace its text with this:

"
{{The Undead Harfer is removed from office. This rule has precedence over all rules.}}
"

-----

Amend rule 431, "Office of the Illuminatus." to change its title to "Illuminatus", and to replace "During this time, any player" with "During this time, any voting player" where it appears in the third paragraph.

-----

Amend rule 505, "Treasury and AckaDollars", to replace
"being haunted by Undead" with "owned by On Ice players", then replace
"Undead" with "On Ice player".

-----

Amend rule 516, "Auction" to replace "acting on their own" with "as a public action", then replace "All qualified players" with "All qualified active players" where it appears in section 6a).

-----

Amend rule 520, "Auction Them Entities", to replace "may publicly request" with "may, as a public action, request".

-----

Amend rule 594, "Blueprint Rule Suite", to remove the string "or undead".

-----

Amend rule 594.2, "Blueprint: The Really Big Blue Thing [...]" to replace "Ackanomic player" with "active player".

-----

Amend rule 594.3, "Blueprint: Whamiol", to replace:

"
publicly knowable the new player is an active player
"

with:

"
publicly knowable the new player voted for the first time
"

then replace "became active" with "voted for the first time" where it appears in the final paragraph.

-----

Amend rule 594.17, "Blueprint: BWG Laser", to replace "their undead" with "the Museum".

-----

Amend rule 607, "Winning by Agenda", to replace "If a player" with "If a voting player" where it appears in the first sentence.

-----

Amend rule 611, "Le Grand Fromage" to replace "If ever a player" with "If ever a voting player" where it appears.

-----

Amend rule 666, "End of Cycle",
to remove "Undead and" from section e),
then replace "on vacation" with "inactive" in section h)

-----

Amend rule 670, "Commission [...]" to replace section 6) with this:

"
6) Upon a winning Nominee being announced, the author (or player who originally posted the material, in the case of something like Phoebe's wisdom) of the material is awarded a Silver Moon, and a cash prize of A$75, if they are a player.
"

then replace "registered" with "active" where it appears in section 7).

-----

Amend rule 709, "Gaol" to replace:

"
5) A player in the Gaol may go on Vacation.

6) A player in the Gaol may return from Vacation.
"

with:

"
5) A player in Gaol may change their player state.
"

then renumber each item in this list sequentially starting with 1).

-----

Amend rule 711, "Appeal for Pardon", to replace "on vacation" with "inactive".

-----

Amend rule 777, "The Seven Deadly Sins Rule Suite", to replace
"Any player" with "Any voting player" where it appears at the beginning of the third paragraph.

-----

Amend rule 841, "Towers", to remove the string "or Undead".

-----

Amend rule 844, "Land Baroncy", to replace "non-vacationing" with "active".

-----

Amend rule 911, "The Great Trombone of Ackanomia", to replace
"leaves the game" with "is On Ice".

-----

Amend rule 913, "Parades", to replace "player on Vacation" with "inactive player".

-----

Amend rule 923, "The Amber Banana", to replace "in the game(and not undead)" with "active", and to replace "players leaves the game" with "player is On Ice".

-----

Amend rule 950, "Ackanomic Sound System Rule Suite", to replace "on vacation" with "inactive".

Amend rule 950 to replace "active, non-vacationing" with "active".

[seperate amendments in case P3211 invalidates one of them, its still ok.]
-----

Amend rule 961, "Curse of the B-Ack" to replace "a player" with "an active player", where it appears in the second paragraph.

-----

Amend rule 975, "Yes Virginia", to replace "on vacation" with "inactive" in section II, then replace "Once a player returns from vacation" with "When that player becomes active", also in section II.

-----

Amend rule 1005, "Organizational Action" to replace "non-vacationing" with "active".

-----

Amend rule 1009, "Political Parties and Rewarding Party Unity" to replace "active non-vacationing" with "active" every place it appears.

-----

Amend rule 1040, "Party Hall", to replace "on Vacation" with "inactive" all places it appears.

-----

Amend rule 1044, "Swingpoints", to replace "Swingers on Vacation" with "inactive Swingers" all places it appears.

-----

Amend rule 1112, "Let there be Harf!", to replace "'on ice'" with "On Ice".

-----

Amend rule 1129, "Crazy French-Scotsmen" to replace:

"
Any new player of Ackanomic (defined, for these purposes, as a player who has been a player of Ackanomic for less than three weeks) that is playing Ackanomic for the first time (i.e. they have only joined the game of Ackanomic once)
"

with

"Any Newbie"

-----

Amend rule 1209, "The Machine That Goes *ping*"
to replace every "goes on vacation" with "becomes inactive",
and to replace every "going on vacation" with "becoming inactive",
and to replace every "from vacation" with "from inactivity".

-----

Amend rule 1213, "Grab-a-Donkey" to remove "those on Vacation,"
and to replace "goes on Vacation" with "becomes inactive"
and to replace "returned from Vacation" with "returned from inactivity".

-----

Amend rule 1215, "Duels", to replace "Players on Vacation or in Gaol" with "Players unable to play subgames" in section 4, subsection d.,
then remove section 4, subsection e.,
then replace section 4, subsection f. with this:

"
f. If a player who is currently engaged in Duel procedures becomes unable to play subgames, e forfeits the Duel.
"

then replace "go on Vacation" with "become unable to play subgames" in section 4, subsection i.

then reletter all subsection of section 4 with consecutive letters, starting with 'a'.

-----

Amend rule 1217, "Buried Treasure!" to replace "goes on vacation" with "becomes inactive", and "going on vacation" with "becoming inactive", where they appear in section II,

then replace "active player or non-voting player" with "active player" where it appears in section IV.

-----

Amend rule 1313, "Tornado", to replace the second paragraph with this:

"
Whenever a Tornado sweeps through Acka, all active and inactive players who are non-Sheltered are affected. The scores of all affected players shall be randomly reassigned among the affected players. In other words, the score of each affected player is placed in a pool, all affected players' scores are set to 0, a random score is chosen from the above pool, without replacement, and added to the score of a randomly chosen (without replacement) affected player, until the pool is exhausted. ("without replacement" means the randomly chosen entity may not be re-chosen for the duration of a single instance of this process, once it has been randomly chosen). If there are no affected players, the Tornado has no effect on players' scores as detailed previously in this paragraph. Sheltered players are always unaffected, in any case.
"

then remove the final paragraph [this was that rama-dama-ding-dong business that was never deleted when that rule was repealed]

then replace "on vacation" with "absent" in the [new] final paragraph.

-----

Create a new rule numbered 101.1, titled "Conditionals", with text:

"
This rule has precedence over all rules. This rule will cast 5000 YES votes on any proposal entitled "Conditionals" submitted by saaremaa, one second before the voting period on such a proposal ends. Furthermore, all abstaining players on such a proposal will be deemed to have cast present votes with respect to determining quorum. This rule will repeal itself upon it being publically knowable that such a proposal was accepted, or upon 2 active players having publically objecting to its existance. [sorry but 32K is the limit of my mail client; this makes 2 proposals as one]

{{Any player who retracted a proposal distributed after proposal 3214 but before the proposal authored by saaremaa entitled "Conditionals" receives 2 points for each such proposal retracted, up to a maximum of 6 points. [Hopefully if someone writes something between then and the distribution of this that steps on this, they will retract it.]}}
"
-----
[end]


Proposal 3217 - Sun 14 Jun 1998 20:46 EDT
Conditionals
saaremaa (Randy Hall)
Decision: accepted

{{[the rest of that really long proposal + conditionals.]}}

-----

Amend rule 1319.1, "Flat Earth Preservation Society", to replace:

"
The first player to make such a contribution becomes Chairman of the Flat Earth Preservation Society, and it is his duty to keep track of how much money has been transferred to the Treasury on the Society's behalf. Should this player ever go on vacation or leave the game, the next player to contribute shall take over this title and duty.
"

with:

"
It is a duty of the Financier to keep track of how much money has been donated to the Treasury on behalf of the Society, and by whom.
"

-----

Amend rule 1320, "This is the way the world ends" to replace
"active or vacationing player" with "player".

-----

Amend rule 1230.2, "Swingers Like to Play Around II - Let's play" to replace "on Vacation" with "inactive" where it appears [memo to myself: this clause, requiring the notification of inactive players, who may not even be on the internet at the time, and certainly prolly do not care about acka chess, needs to be removed.]

-----

Amend rule 1230.40, "Winning a Hand", to replace:

"current Swingers (excluding Swingers on Vacation)" with "active Swingers"
and then replace
"(including Swingers on vacation)" with "[including inactive ones]",
and then replace
"(including those on vacation)" with "[including inactive ones]",

-----

Amend Rule 1240.17, "Otzma Card of type Grave Robber" to replace the third paragraph with this:

"
Otherwise, if e names any On Ice player (the target) in the same message, then the following will occur: If the target owns any tradeable entities besides A$, then one of those entities, selected at random, is transferred to the player of the card. Otherwise, 10 A$, or all the target's A$ if the target does not have enough A$, shall be transferred to the player of the card.
"

then replace all occurrences of the word "Undead" in the rule with "target".

-----

Amend rule 1250.1, "Games and Contests", to replace, in section VI c)
"on Vacation" with "absent", and, in the same section,
to replace "When the original Player returns from Vacation" with
"If the original player returns"

then add the following new subsections to the end of section VI:

"
e) If the game has a referee, the referee may appoint another willing player not already involved in the game to play in eir place for any time that e is absent. If the referee becomes absent without making such an appointment, the Speaker may appoint a referee, otherwise the game is suspended until the previous referee returns. This paragraph defers precedence to all other rules in this rule suite.

f) When a player leaves Ackanomic, they are deemed to have forfeited any games they playing in.
"

-----

Amend rule 1250.2. "Trophies", to remove:

"
(if said Trophy is haunted by an Undead, the Undead stops haunting it, then the transfer occurs)
"

-----

Amend rule 1250.9, "Ghost", to replace
"goes on vacation, or leaves the game of Ackanomic" with "becomes absent".

-----

Amend rule 1250.10, "Fictionary", to replace section V., subsection 1) with this:

"
1) Inactive players are replaced by bots who perform the default actions in their stead (but the players receive all scoring as a result of the bot's play).
"

-----

Amend rule 1250.11, "Tromino Go" to remove section 11 [absorbed into 1250.1]

-----

Amend rule 1250.14, "Diplomacy", to replace "on vacation or leave the game" with "absent".

-----

Amend rule 1250.18, "Ye Olde Rusty Lantern" to replace:

"
When e goes on vacation, the tale is suspended until e returns. If e should quit, the tale unceremoniously ends.
"

with:

"
When e becomes inactive, the tale is suspended until e returns. If e should quit Ackanomic, the tale unceremoniously ends.
"

-----

Amend rule 1250.19, "Word un-association", to replace
"If a player is on vacation and e fails" with
"If an inactive player fails"

-----

Amend rule 1250.23, "Eleusis", to replace
"leaves the game or goes on vacation" with "becomes absent",
and to replace
"leaves the game or vacations" with "becomes absent".

=============
[conditionals]
=============

-----

[If proposal 3170 was accepted]

Amend rule 550, "Honour System Rule Suite" to remove the strings "and undead" and "or undead's" and "or undead" and "or Undead" where they appear.

-----

[If proposal 3176 was accepted]

Amend rule 1258.18, "Ye Olde Rusty Lantern", to replace
"on vacation from Ackanomic" with "inactive".

-----

If proposal 3201 was not accepted, amend rule 107, "Quorum and Active Players" to replace it text with this:

"
If, at the time the results are posted, the number of players who voted on a proposal is equal to or greater than the number of abstaining voting players less the number of voting players who have never voted, the proposal meets quorum; otherwise it does not meet quorum.
"
;
then amend rule 207, "Scoring When A Proposal's [...]"

to replace "each active player who was not on vacation and abstained"
with "each voting player who abstained";
and then remove this:

"
, with all the events in Rule 254 occurring as if the player voluntarily became non-voting
"

[both amendments to 207 are in section IV]

-----

[If proposal 3211 was accepted]

Amend rule 950, "Ackanomic Sound System Rule Suite", to replace "on Vacation or On Ice" with "absent"

-----
[end]


Proposal 3218 - Sun 14 Jun 1998 20:49 EDT
Monkey Business
saaremaa (Randy Hall)
Status: retracted

This is a Modest proposal.

Create a new rule numbered 960 with the following text:

"
The Fat Lady is 29, not 36 years old as the ancients believed, but she has visited most of the in vogue empires, because she's always on the run from her evil twin.
"


Proposal 3219 - Sun 14 Jun 1998 21:09 EDT
Winning Conditions Re-Rejig
Slakko (Duncan Richer)
Decision: accepted

This is a Modest Proposal.

[I. As suggested by Alfvaen.]

Amend Rule 600 by replacing the text "within the last week" with "during the current Cycle".
[This eliminates the arbitrary one-week gap, while preventing people from double-counting the same win.]

[II. Preventing another Double Counting]

Insert the following DBL-delimited text as a paragraph immediately prior to the last paragraph of Rule 600:

DBL
A Cycle Win CFJ shall be judged INVALID if the Scorekeeper has judged its author to have achieved a Winning Condition within the last 3 days, and no-one has yet objected to the Scorekeeper's announcement.
DBL

[Otherwise people who have points wins would be able to win 2 cycles, rather than just one. Don't worry, by exposing this loophole I have morally voided my right to use it.]


Proposal 3220 - Sun 14 Jun 1998 21:10 EDT
Motto!
Slakko (Duncan Richer)
Decision: rejected

Create a Rule, numbered 1100, called "The Official Motto", with the following MT-delimited text:

MT
The Official Motto of Ackanomic is "It happens". Any player sending a public message containing the text "it happens", in any case, has used the official motto. Only players holding authorised Offices may use the official motto. The list of authorised Offices is as follows: Speaker, President, Web-Harfer, Promoter, Tabulator, Financier. A player holding an authorised Office in an acting capacity may use the official motto as if they were holding the authorised Office normally.
MT


Proposal 3221 - Sun 14 Jun 1998 21:11 EDT
Small moon change
JT (JT Traub)
Status: retracted

This is a modest proposal.
Amend rule 1350 (La Luna) by replacing the following FULL_ONE delimited text
HALF_FULL
A moon is considered to be "full" if all members of any Political Party is on that moon. When a moon is full, no other players may move to that moon; this takes precedence over any rule which may state otherwise.
HALF_FULL
with the following HOWL delimited text
HOWL
A moon is considered to be "full" if a number of members from any Political Party equal to that Party's Active Size are on that Moon. When a moon is full, no other players may move to that moon; this takes precedence over any rule which may state otherwise.
HOWL


Proposal 3222 - Sun 14 Jun 1998 21:12 EDT
Negative Capital Swingers?
JT (JT Traub)
Decision: accepted

This is a modest proposal.

{{[Maybe this isn't required, but the wording of the currently existing text bothered me, and one could make an argument that it created a negative number of capital swinger offices in the treasury (or could). I also fix a typo I noticed while I was there.]}}

Amend rule 1040 (Party Hall), Section A 8 by replacing the following text 'This section precedence over section B 2 of this rule.' with 'This section takes precedence over section B 2 of this rule.'

Amend rule 1040 (Party Hall), Section B, replacing the following NEGATIVE delimited text
NEGATIVE
The number of Capital Swinger offices that exist in the Treasury at any one time is 7 less the number of non-Warm Swinger Offices in Party Hall. If there is ever a different amount in the Treasury, Capital Swinger offices are created or destroyed in the Treasury so that the proper number exist there.
NEGATIVE
with the following POSITIVE delimited text
POSITIVE
The number of Capital Swinger offices that exist in the Treasure at any one time is 7 less the number of non-Warm Swinger Offices in Party Hall. If this quantity is less than 0, then this quantity is 0. If there is ever a different amount in the Treasury, Capital Swinger offices are created or destroyed in the Treasury so that the proper number exist there.
POSITIVE


Proposal 3223 - Mon 15 Jun 1998 06:12 EDT
Tears For Attention
Alfvaen (Aaron Humphrey)
Decision: accepted

{{[ The Rules on Acting Officers can be tightened up a little, IMHO. ]}}

Create a new Rule, numbered 401.1 and named "Acting Officers", with text as follows(delimited by ARGY):

ARGY
I. Definition of An Acting Officer

The Rules may specify conditions under which a Player serves in an Office in an "Acting" capacity; e is referred to as an Acting Officer. E is not considered to actually "hold" the Office with reference to any Rule besides this one and Rule 401.

An Acting Officer is responsible for performing all of the Duties of that Office. E receives none of its Privileges, except for the following:

i. Privileges which are also explicitly defined to be Duties by the Rules.
ii. Privileges required to perform explicitly defined Duties.
iii. Privileges explicitly stated to be available to an Acting Officer.
iv. All privileges of the Office when the Acting Officer is filling in for a Vacationing player.

{{[ I can't remember the point of that last bit, but I'll leave it in because it was in Rule 401 before, and I mostly just want to rearrange things and codify game custom here... ]}}

II. Who May Hold An Acting Office

Any voting player may become an Acting Officer, unless e holds a seat of that Office. Non-voting players may only be Acting Officers for Offices which may normally be held by non-voting players, subject to the same limitation as voting players.

An entity never holds a particular seat in both an Acting capacity and a "normal" capacity. If this ever appears to be the case, it is assumed that e is holding the office in an Acting capacity only.

{{[ This may be covered already, but what happens if an Acting Officer goes on Vacation, becomes Non-Voting, etc.? ]}}

If a player who holds a seat of an Office in an Acting capacity goes on Vacation, resigns from that Office, or otherwise becomes ineligible to hold that Office, then at that point e is no longer an Acting Officer for that seat. This also occurs when there is a holder of that Office in a "normal" capacity, i.e. when an Officer is appointed to hold a vacant Office, or when a vacationing Officer returns from Vacation.

III. When An Acting Officer May Be Appointed

If it is the case that, for a given seat of a non-Capital Office, there is no holder of that seat who is an Active(or Non-Voting, if such players are allowed to hold that Office)player, even in an Acting capacity, then an Acting Officer may be appointed for that seat; otherwise, no Acting Officer may be appointed for that seat. (It is possible for a player to become an Acting Officer by other means, e.g. by Rule 404.)

IV. Who May Appoint Acting Officers

For any Office A, there is an Office B which has the Duty of appointing Acting Officers for any seats of Office A for which it is possible, as specified above. Office B is known, in that case, as the Supervisory of that Office, and the holder of Office B is the Supervisor of Office A. It is possible for an Office to be its own Supervisory. If no other Supervisory is specified for an Office, then the Office of Speaker is its Supervisory.

In addition, for each Office C there is an Office D which is specified with the Duty of performing the duties of Office C in an Acting capacity. In this case, Office D is known as the Substitute for Office C. If no Office is explicitly listed as the Substitute for a given Office, then its Substitute is the Supervisor for that Office. The Substitute is not considered to be an actual Acting Officer; i.e., an Acting Officer may still be appointed for that Office.

{{[ I was always a bit unsure as to the legality of, say the Speaker appointing an Acting Speaker when e goes on Vacation. Let's try to make this more legal. ]}}

If an Officer who is Supervisor for an Office of which e holds a seat goes on Vacation, and e specified a player as an Acting Officer for that seat during the day preceding, then e is considered to appoint that player as Acting Officer at the moment e goes on Vacation, as long as e would have normally been able to appoint that player Acting Officer for that Office.
ARGY

{{[ Not vacating offices when going on Vacation? ]}}

Amend Rule 403, "Functional Offices, Commonalities", as follows:

Replace the current text of Section (iv):

{{[
(iv) Whenever a Functional Office has a vacant Seat, and there is no Acting Officer for that Seat, the President is to be the Acting Officer for that Seat, unless the rules define another officer to be an Acting Officer for that particular office.
]}}

with the following(delimited by BARGY):

BARGY
(iv) The President is the Supervisory Office for all Functional Offices, unless otherwise specified for that specific Office.
BARGY

Amend Rule 405, "Speaker", as follows:

Replace the current section(iv)
{{[
(iv) Whenever the Speaker goes on vacation, he is considered to be temporarily vacating the Office until he returns from vacation. No action shall be taken to fill the office. The Speaker shall appoint a volunteer to be Acting Speaker for the vacation period immediately prior to going on vacation. If there are no volunteers, then the Clerk of the Court shall be Acting Speaker for the duration. This section takes precedence over section (ii) of this Rule.
]}}

with the following(delimited by JOOLS):

JOOLS
(iv) The Clerk of the Court is the Substitute for the Office of Speaker.
JOOLS

Also, in the square-bracketed notes in section (viii)c), replace "duty assure" with "duty to assure". {{[ While I'm here... ]}}

Amend Rule 408, "Tabulator and Count Tabula", to replace the current text of section (d) (or the first paragraph thereof, depending on whether it is considered to have one paragraph or more than one)

{{[
(d) to handle the duties of Count Tabula when that office is vacant, or its holder is on vacation.
]}}

with the following text(delimited by KOOL):

KOOL
(d) to be the Substitute for the Office of Count Tabula.
KOOL

Also, replace the last paragraph of that Rule

{{[
When the Tabulator is on vacation, Count Tabula is the Acting Tabulator, and no other procedure for filling the office shall be taken unless Count Tabula requests it. This rule takes precedence over Rule 403 [Functional Offices, Commonalities].
]}}

with the following text(delimited by KATS):

KATS
Count Tabula is the Substitute for the Office of the Tabulator.
KATS

{{[ There may be more such simplifications that can be made, but I'll leave for those for later Proposals. ]}}


{{[ And the cleanup... ]}}

Amend Rule 401, "Offices, Commonalities", by removing section (iv) and renumbering the following sections starting from (iv).


Proposal 3224 - Mon 15 Jun 1998 06:15 EDT
I Asked Ol'-What's-His-Name, Has He Ever Gotten Writer's Block?
K 2 (Kelly Kelly)
Decision: rejected

This is a Modest Proposal.

Repeal Rule 319 [Unanimity Is Lovely (although not so lovely as it used to be)]


Proposal 3225 - Mon 15 Jun 1998 06:16 EDT
Hubert
K 2 (Kelly Kelly)
Decision: accepted

This is a Modest Proposal.

Amend section 5 of rule 516 (Auction) to replace :
"The Auction shall last for 3 days, or 3 hours past the auction's most recent bid (in public auctions), whichever is longer,"
with
"The Auction shall last for 3 days, or 12 hours past the auction's most recent bid (in public auctions), whichever is longer,"

{{[Makes it less of a Hubert situation and takes into account time zone differences amongst players]}}


Proposal 3226 - Mon 15 Jun 1998 06:17 EDT
Consistency
Vynd (John McCoy)
Decision: accepted

This is a Modest Proposal

Amend Rule 1319 Cubical Earth Implementation Society in the following manner:

Replace the string "donate any item" in fourth paragraph with "donate any entity from the above list".

Replace all remaining occurances of the word item with the word entity.

{{[The Rule seems to use item and entity interchangably, when in fact entity means something quite specific, and item doesn't.]}}


Proposal 3227 - Mon 15 Jun 1998 06:18 EDT
Welcome to the ITA
else...if (Henry Towsner)
Decision: accepted

Amend rule 500.2 to read "
Named entities may own other ownable entities, or even own themselves. (Nameless entities may not.)

Each entity is either unownable, nontradeable, or tradeable. Tradeable entities are either giftable or ackable, and are either protected or exportable. Tradeable entities are ackable and protected unless the Rules specify otherwise. An entity is nontradeable unless the Rules specify otherwise. If an entity is nontradeable or tradeable then it is ownable.

At any given time, each ownable entity is either owned by one or more named entities, Somewhere Else (unowned), or exported. If the Rule(s) defining an ownable entity do not explicitly state that it may have multiple owners, then it can have at most one owner. Exportable entities may never have more than one owner; this sentance takes precedence over any rule claiming otherwise.

When an ownable entity is created, it is in the Treasury, unless the Rules specify an initial owner for it. Entities may be transferred from one owner to another only through methods specified by the Rules.
"

Amend Rule 501 to read as follows: "
An Import is a tradeable, exportable entity. Imports may only be created or destroyed as specified in the rules. All Imports have a noo (nomic of origin), which is appended to the end of its name between curly braces ('{','}'). If a rule would destroy an Import then it is instead transfered to the Customs Office and offered to its noo; this sentence takes precedence over any rule which would destroy an Import.

The Customs Office is a branch of the Treasury, and a named, unownable entity.

The Customs Officer is an optional functional office, and is Ackanomic's Customs Officer to the ITA if Ackanomic is a member of the ITA. It is a duty of the Customs Officer to apply for ITA membership if Acka is not a member of the ITA. It is a duty of the Customs Officer to keep an ITA-compliant log of all ITA trades involving Acka and an entity for which Acka is the noo. If the Customs Officer of another nomic makes an offer to Ackanomic then it is the duty of the Customs Officer to determine which of the following cases applies (higher ones take precedence), and inform the ITA of Acka's decision to accept or refuse the offer:
1) If a recipient is specified, but the recipient is not a named entity which can legally own imports then the offer must be refused.
2) If a recipient is specified and another rule specifies when that entity accepts and refuses trades then that rule takes precedence.
3) If a recipient is not specified and the offer is not conditional then the offer is accepted and The Treasury becomes the Ackan-anchor. The CO must then publicly announce that this has happened.
4) If a recipient is not specified and the offer is conditional then the Customs Officer should publicly announce the offer. If any player or organization publicly accepts the offer, can legally accept trades, can legally own Imports, and owns the conditional portion of the trade then Acka accepts the offer. The accepting entity becomes the Ackan-anchor. The CO must then publicly announce that this has happened.
5) If a recipient is specified then the CO should publicly announce the offer. If the recipient accepts the offer and has any objects the offer is conditional upon then so does Acka, if the recipient refuses the offer then so does Acka. If the offer is accepted then the recipient becomes the Ackan-anchor. The CO must then publicly announce that this has happened.

When Acka is involved in an accepted ITA trade offer, an Import is created for each object which Acka recieves and for which Acka is not the noo, and the newly created Imports are transfered to the Ackan-anchor. All entities Acka recieves for which Acka is the noo cease to be exported and become owned by the Ackan-anchor. All entities sent out of Acka by the trade become exported, unless they are Imports, in which case they are destroyed.

If an Ackan wishes to trade with another nomic, they must publicly post the trade they wish to make, including the destination. If e owns everything offered in the trade then it is a duty of the CO to make a trade offer on behalf of Acka offering the entities and with whatever conditional entities are required by the trade. It is a duty of the CO to publicly announce when the trade is accepted or refused.
"

Add the following to the end of "The Stock Market":"
The Stock Market may be the target of an ITA trade. The Stock Market will refuse all ITA trades unless they involve Acka receiving a number of A$ equal to a multiple of the stock market value at that time, rounded up (after multiplying) plus 5% and involve Acka sending the multiple number of shares, or involve Acka receiving a number of shares and Acka sending that number of shares times the value of the stock market, rounded down (after multiplying), minus 5%, in which case it will be accepted.
"


Proposal 3228 - Mon 15 Jun 1998 06:19 EDT
Old Kamikazes Never Die... They Just, Well, Switch Sides
867-5309 (Eric Plumb)
Decision: rejected

In Rule 1230.16, "Creation of a PartyChessPiece Kamikaze", replace " is destroyed immediately after it makes the capture." with ", immediately after making the capture, is taken off-board and transferred to the possession of the Swinger whose piece it just captured."

Retitle the same Rule to "Party Chess Piece Kamikaze". [while I'm here]


Proposal 3229 - Mon 15 Jun 1998 06:20 EDT
Expansionist Sentiments
867-5309 (Eric Plumb)
Decision: rejected

All buildings not described by any Rule nor owned by any one Player are destroyed. All kaas of land vacated by the above sentence revert to Common Land and become owned by the Treasury.

[ Cow Town, the Free Market, and R1IR#1 Headquarters (unless that, as I seem to remember, was destroyed by an earlier Proposal) would be among the buildings targeted herein, to make more room on the map. ]


Proposal 3230 - Mon 15 Jun 1998 06:21 EDT
Casting That First Stone
867-5309 (Eric Plumb)
Decision: accepted

[ First, to fix my unfortunate mistake, ten lashes. ]

If the text "The Seven Deadly Sins" does not exist inside note (square) brackets in Rule 777, "The Seven Deadly Sins Rule Suite," append to the end of that Rule the text "[ The Seven Deadly Sins ]".

If any Rules created by Rule 777, "The Seven Deadly Sins Rule Suite," exist outside of that Rule Suite, renumber each such Rule (starting with the lowest-numbered one) to 777.X, where X is the lowest positive integer which would make that Rule's number unique.

[ Second, to allow players to retract a Sinquisition... ten more ]

In Rule 777, "The Seven Deadly Sins Rule Suite," replace the text "a Sinquisition is called." with "the player posting the Sin Submission is deemed to have called a Sinquisition."

[ Now, given the recent discussion on the existence of the self-repealing paragraph in the Happy number rule, it seems to be accepted custom that two sequential sentences which apparently refer to the same antecedent, event, or object do not necessarily do so. (This was the discussion over whether "it is possible for the Magic Number to become composite." It is possible, but is not possible for the _base_ MN. The sentence before the one in question clearly referred to the base Magic Number, but the result of the discussion seemed to be that the second sentence did not, and therefore, although the author obviously meant the base Magic Number, intent was not enough.)

Where I'm going with the above inconsequentialities is that, given this need for each sentence to state its objectives clearly and independently of its neighbors, it could possibly be argued that the fifth paragraph (lexically) of Rule 777 will create a new Rule for a submitted Sin _whether or not_ the verdict of the Hearing came out in favor of that Sin. While this would make a wonderful scam (Um... This is the Sin of, uh, Sinning, Beavis. Huh huh. 867-5309 gains a Winning Condition), I don't particularly feel like exploiting it, and so am flushing it out in the open and proposing to fix it. ]

In Rule 777, "The Seven Deadly Sins Rule Suite," insert the text "if the verdict was "Right up there with Disrespecting the Harfers", " immediately before the text "a new Rule is added to this Rule Suite".


Proposal 3231 - Mon 15 Jun 1998 06:22 EDT
Small moon change
JT (JT Traub)
Decision: accepted

{{[This fixes the typo I had in the previous incarnation of this (P3221). ]}}
This is a modest proposal.
Amend rule 1350 (La Luna) by replacing the following HALF_FULL delimited text
HALF_FULL
A moon is considered to be "full" if all members of any Political Party is on that moon. When a moon is full, no other players may move to that moon; this takes precedence over any rule which may state otherwise.
HALF_FULL
with the following HOWL delimited text
HOWL
A moon is considered to be "full" if a number of members from any Political Party equal to that Party's Active Size are on that Moon and all of those players are active. When a moon is full, no other players may move to that moon; this takes precedence over any rule which may state otherwise.
HOWL


Proposal 3232 - Thu 18 Jun 1998 19:18 EDT
Here is How *I* Would Like to See the BAA! Vote Used
breadbox (Brian Raiter)
Decision: accepted

This is a Modest Proposal.

[ I ]

Amend Rule 207 ("Scoring When A Proposal's Voting Results are Reported") as follows:

First, remove the two paragraphs in section III which currently read:

A player who votes BAA! on a proposal shall receive (n+2-p) points, where n is the number of points that could be earned by anti-voting on that proposal, and p is the total number of players who voted BAA! on that proposal.

However, if exactly one player votes PRESENT on a proposal, all points (positive or negative) which would have been given to players who voted BAA! as a result of the preceding paragraph are instead given to the player who voted PRESENT, who is then known as the Shepherd. The players who voted BAA! do not have their score changed as a result of their votes in such a case.

Second, amend the sentence in section VII which currently reads:

A proposal is Boring if and only if at least half of the votes cast on the proposal were Present or Baa! votes.

by removing the two words "Present or".

[ II ]

Amend Rule 106 ("Voting on Proposals") as follows:

First, replace the sentence which reads:

Voting Players may vote either YES, NO, BAA! or PRESENT on each proposal, by sending their vote to the Tabulator.

with the following sentence:

Voting Players may vote either YES, NO or BAA! on each proposal, by sending their vote to the Tabulator.

Second, append the following paragraph to the end of the rule:

If a Voting Player has voted PRESENT in accordance with the rules (at the time the vote was cast), such a vote is considered to be equivalent to a BAA! vote. This paragraph will be deleted exactly seven days after it was added to this rule.


Proposal 3233 - Thu 18 Jun 1998 19:20 EDT
Hacker Crackdown
saaremaa (Randy Hall)
Decision: rejected (failed to meet quorum)

This is a Modest proposal.

{{[gist: expand the scope of the chartreuse goose from PWCFJs to all winning CFJs]}}

-----

Amend rule 600, "Winning Conditions", to add this text as a new paragraph at end of the rule:

"
Only Cycle-Win CFJs and Paradox Win CFJs are Winning Condition CFJs.
"

-----

Amend rule 620, "Chartreuse Goose" to replace all instances of "Paradox Win CFJ" with "Winning Condition CFJ".


Proposal 3234 - Thu 18 Jun 1998 19:21 EDT
History Never Repeats
saaremaa (Randy Hall)
Decision: rejected (failed to meet quorum)

This is a Modest proposal.

{{[The Vulcan Coup demonstrated what a minority who had the power to change the rules could do. Lets provide a general solution for the same problem that exists in rule 777. No fair loophole surfing a loophole discovered by someone else ;-)]}}

-----

Amend rule 360, "Hearings", to add the following texts as two new paragraphs directly before the second to last paragraph:

"
A Hearing is Serious if and only if there exists one or more verdicts for that particular Hearing that would lead to a modification of the ruleset. Attempts by entities other than voting players to respond in Serious Hearings automatically fail, and if such attempting entity is a mechanical Gadget, it breaks.

If exactly one of the verdicts of a Serious Hearing would lead to a modification of the ruleset, that verdict requires at least the same percentage of responses cast in its favor as the percentage of YES votes needed to accept a proposal as defined in rule 106. In this case, if this particular response received less than that percentage, but received the most responses, the response that received the second most responses is the verdict of the Hearing.
"

-----

Amend rule 362, "Crisis Resolution" to remove the final paragraph.

[This is the one about the 60% business, taken care of by the above]


Proposal 3235 - Thu 18 Jun 1998 19:22 EDT
The Year I Went To Camp
Alfvaen (Aaron Humphrey)
Decision: rejected (failed to meet quorum)

This is a Modest proposal.

Amend Rule 1250.18, "Ye Olde Rusty Lantern", as follows:

In the third paragraph of the section entitled "Plays", replace the text "or a card was specified" with "the play was attempted more than three days after the beginning of the Bard's turn; or a card was specified".

{{[ This will allow the Barkeep to reject late plays. ]}}

{{ Reduce Alfvaen's score by 2 points, and increase Koxvolio's score by 2 points. }}


Proposal 3236 - Thu 18 Jun 1998 19:23 EDT
Honour Characteristic
JT (JT Traub)
Decision: rejected (failed to meet quorum)

{{[This basically brings Honour into line as a characteristic, which it seems like it should be, and cleans up the wording since characteristics already had some of the properties I was assigning to Honour]}}
Amend rule 550 to read as follows delimited by CHARACTER
CHARACTER
[Honour System Rule Suite]
Each player and undead have an Honour Characteristic with a Default Value of 0 and a range of -infinity to +infinity.

The Honour Characteristic of a player or undead may be referred to as their Honour.

The Honour Characteristic is always an integer.

The rules in this rules suite take precedence over any other rules which deal with when Honour is gained or lost.

It is a duty of the Herald to track the Honour of each player or undead, and make that information publically available to any player upon request.

The Herald is the Custodian of the Honour System Rule Suite.
CHARACTER

If proposals 3216 and 3217 passed, amend rule 550, "Honour System Rule Suite" to remove the strings "and undead" and "or undead's" and "or undead" and "or Undead" where they appear. {{[This brings it back in line with Saaremaa's changes]}}


Proposal 3237 - Thu 18 Jun 1998 19:24 EDT
more (dis)honourable acts
JT (JT Traub)
Decision: rejected (failed to meet quorum)

Amend rule 550.1 (Honourable Acts) to add the following ACT delimited text to the list of repeatably honourable acts.
ACT
1 honour : Winning a Cycle
ACT

Amend rule 550.2 (Dishonourable Acts) to add the following ACT delimited text to the list of repeatably dishonourable acts
ACT
1 honour : Commiting a Sin
1 honour : Bribing players (not Tammany) on a proposal.
ACT


Proposal 3238 - Thu 18 Jun 1998 19:25 EDT
Removing useless wordage
JT (JT Traub)
Decision: rejected (failed to meet quorum)

This is a modest proposal.
Amend rule 854 (Ackanomic Institute of Genetic Replication) to remove the following extraneous text which is delimited by EXTRAEXTRA.
EXTRAEXTRA
Other mutations may be developed in the future, and if they are, they should be added to this rule.
EXTRAEXTRA


Proposal 3239 - Thu 18 Jun 1998 19:31 EDT
One Re-Harfing Is Enough, Thank You Very Much
Slakko (Duncan Richer)
Decision: rejected (failed to meet quorum)

[As things stand, I'm still not sure whether Mr. Tambourine Man's message through Alfvaen was legitimate, or would be upheld as such on CFJ. However, if it is determined that this is not the case, then we have had a period of two weeks during which there has been no Clerk of the Courts, no Ambassador, and no Count Tabula doing any work (Mr. Tambourine Man having continued to fill the roles of these offices). So, to fix the situation, a retroactive bit of legislation may well be necessary. This is a precautionary proposal, designed to get people thinking about what should be done, but in a form such that it should work if accepted.]

Create a new Rule, numbered 98, with the following RETRO-delimited text:

RETRO
{{Mr. Tambourine Man went on vacation, expected duration 30 days, on Saturday, 06 Jun 1998, at 00:46:50 Acka time. If the player whose name has in the past been Mr. Tambourine Man has, since the date specified in the previous sentence, sent a public message removing emself from vacation, then eir player state from the time of that message onwards has been Active, otherwise eir player state has been Vacationing for the period since the time stated in the first paragraph of this rule.

All game actions since the date mentioned in the first sentence of this proposal have been attempted under the state of affairs where Mr. Tambourine Man's player state is as described in the preceding paragraph of this Rule.

This Rule takes precedence over Rule 103 where there is a conflict.}}
RETRO


Proposal 3240 - Mon 06 Jul 1998 05:38 EDT
Look for Clues
saaremaa (Randy Hall)
Decision: accepted

This is a Modest proposal.

{{[this seems fair. It makes the phoebe selection clause somewhat general]}}

-----

Amend rule 230, "Random Things" to add this text to the end of the rule:

"
III. Whenever the rules call for a unique entity to be given or transferred to a random player, the player who currently has that entity (if any), is excluded from the pool from which the random selection is made.
"

-----

Amend rule 909, "Steel Flea" to remove the following text:

"
The player who last posted Phoebe's wisdom shall never be selected to find her matchbox.
"

{{[why not? If phoebe apathy is present, they ought to be allowed to. If people are posting wisdom, the amendment to rule 230 should cover the intent]}}

-----


Proposal 3241 - Mon 06 Jul 1998 05:39 EDT
X
/dev/joe (Joseph DeVincentis)
Decision: accepted
Declared harfy by Alfvaen (Aaron Humphrey) on Mon 06 Jul 1998 09:56 EDT

Lager, sir, is regal.


Proposal 3242 - Mon 06 Jul 1998 05:41 EDT
CEIS and Desist
Slakko (Duncan Richer)
Decision: accepted

This is a Modest Proposal.

[Fixing up some wierd bugs in the rule's wording. The CEIS only needs to get gadgets - so players shouldn't be allowed to give it other, useless, junk.]

Replace the penultimate paragraph of Rule 1319.2 with the following DEFN-delimited text:

DEFN
Any player may donate any gadget that they own to the CEIS, provided that the type of Gadget is listed above. Donated Gadgets will be placed in the Museum (as part of the CEIS's promotional display), but will not have been donated to the Museum, nor can they be stolen [since the CEIS security system is impregnable]. This takes precedence over any other Rule which concerns entities in the Museum.
DEFN


Replace the first sentence of the final paragraph of Rule 1319.2 with the following CUBE-delimited text:

CUBE
If at any point the CEIS owns all the Gadgets listed above in this rule, then the donor who donated the most Gadgets out of those owned by the CEIS (or one of them if there are more than one) will board the Silver Spaceship with the other entities (which will no longer be in the Museum, but will not be in the Treasury either) and go forth to execute the Cubicalization plan.
CUBE


Proposal 3243 - Mon 06 Jul 1998 05:42 EDT
Damn yer eyes Slakko
JT (JT Traub)
Decision: accepted

This is a modest proposal.
Amend rule 1390.2 (Royal Frinks) to make it read in full as delimited by FIX
FIX
Any player who successfully frinks 5 different Frinks which are defined as Royal shall be awarded a random Boon of the Ancients.

Right Handed Grapefruit juice is a Royal Frink.
FIX


[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]


Proposal 3244 - Mon 06 Jul 1998 05:43 EDT
Moon Boon fix
JT (JT Traub)
Decision: accepted

This is a modest proposal.

{{[The way rule 1351 is worded currently, it could be read as saying that once a player has recieved a boon via this rule, he may not recieve *any* other boon of the ancients until he's visited the moons again. I'm fairly sure that wasn't the intent, but that is the phrasing, so.. let's fix it.]}}

Amend rule 1351 (Mooning) to replace the following PHASE delimited text
PHASE
After e has received this boon e may not do so again until e has visited Ganymede and Titan again.
PHASE
with the following TIDAL delimited text
TIDAL
After e has received this boon, e may not recieve another by means of this room until after he has visited Ganymede and Titan again.
TIDAL

{{Saaremaa gains 1 point, JT loses 1 point}}
{{[Saaremaa noticed it and pointed it out to me after a discussion we had earlier.]}}


Proposal 3245 - Mon 06 Jul 1998 05:44 EDT
JT's Magnificent Hearing Crisis, and Other Fun Things
Slakko (Duncan Richer)
Decision: accepted

Amend the first paragraph of Rule 360, "Hearings", to read as delimited by CITE? below:

CITE?
A Rule may specify circumstances under which a Hearing is called. When this happens, the Hearing Harfer shall announce in a public message that a Hearing has been called, naming the type of Hearing, describing the circumstances that brought it about, and listing the valid responses [and other pertinent details]. As of this announcement, the Hearing is in session.
CITE?

Delete the first word of the second paragraph of Rule 360.
[Replaces "The Count Tabula" with "Count Tabula".]

Amend the third paragraph of Rule 360 to read as delimited by NPE below:

NPE
While a Hearing is in session, each Player may send his or her response to that Hearing to the Hearing Harfer for that Hearing privately. The Hearing Harfer shall record each response that matches one of the valid responses for the Hearing. If a Player who has already responded sends another valid response, the Hearing Harfer shall discard the previous response and record the new one. If a non-player entity is authorised by the Rules to state one or more responses on a particular Hearing, then the Hearing Harfer shall also record these responses. Any response contained in a post that does not unambiguously identify the Hearing it is in response to, even if only one Hearing is in progress, is invalid. Non-voting players may not vote in hearings, unless a rule says otherwise for a specific type of hearing.
NPE

[I'm not sure if the current rules require the Hearing Harfer to keep track of which EBSes voted in a Hearing - nothing in this paragraph previously mentioned non-player entities.]

Replace the last sentence of Rule 360 with the following WHO? delimited text:

WHO?
A hearing may be retracted, provided it is in session, by the Hearing Harfer for that Hearing. A retracted Hearing has no verdict, and its conclusion has no effect on the Rules unless the Rules explicitly apply to retracted hearings.
WHO?

[I. You shouldn't be able to retract a Hearing once voting has ended - that is far too manipulative.
II. The old wording was ambiguous regarding who was able to retract Hearings.
III. The old wording did not stop people from delivering verdicts on retracted Hearings.]

Amend Rule 594.7, "Blueprint: Evil Ballot Stuffer", by replacing the following PUBLIC? delimited text:

PUBLIC?
The small lever is used to have the EBS cast an extra vote in Hearings and Elections. Whenever the possessor of an EBS casts a vote in a Hearing or and Election, they may announce along with that vote that they are flipping the small lever of the EBS, and it will cast another vote that is identical to the vote they made the announcement with. Only one such vote will be cast per Hearing or Election in this way per EBS.
PUBLIC?

with the following SENSIBLE-delimited text:

SENSIBLE
The small lever enables the EBS to affect Hearings and Elections. The owner of an EBS may flip the small lever in any given Hearing by privately notifying the Hearing Harfer, and in any Election by privately notifying the Officer responsible for conducting the Election. This notification must be in the same private message as a valid response for the relevant Hearing, or valid vote for the relevant Election. The EBS shall then make a response (in a Hearing) or cast a vote (in an Election) identically to their owner. If the same EBS is used more than once in a Hearing, only the last such vote it cast shall count.
SENSIBLE

[Eliminates the difficulty of deciding which EBS vote counted if an EBS is used twice, and makes it clear that EBS actions are to happen privately.]


Proposal 3246 - Mon 06 Jul 1998 05:45 EDT
Trinket Name Clash Booboo
Slakko (Duncan Richer)
Decision: accepted

This is a Modest Proposal.

[Game custom is quite wierd when it comes to trinket creations. As I read Rules 500.1 and 506, a Trinket creation still succeeds if the name for the trinket has already been taken - it simply becomes yet another nameless thing. Yet we generally play that Trinkets need to be given a unique name in order for their creation to succeed.]

Amend the second paragraph of Rule 506, "Trinkets", to read as delimited by VALID below:

VALID
A player may transform some or all of his A$ into a Trinket as a public action. In order to fully specify this action, the player must state the name, description, and value of the Trinket to be created. The creation fails if the player does not have at least as many A$ as the stated value of the Trinket, and/or if the name specified for the Trinket is not a valid Ackanomic name, or is already the name of a named entity. If the Trinket creation succeeds then the player who created the Trinket is its initial owner.
VALID

Amend the fourth paragraph of Rule 506 to read as delimited by MAXOUT below:

MAXOUT
Other rules may also create and bestow ownership of Trinkets, so long as the rule provides for naming, describing, and valuing the Trinket. In these cases, however, if the value of the Trinket would exceed the number of A$ in the Treasury directly before it would be created, it is created with value equal to the number of A$ in the Treasury at that time.
MAXOUT

[If someone is supposed to get an A$500 Trinket, and there is A$499 in the Treasury, why can't they get the A$499?]


Proposal 3247 - Mon 06 Jul 1998 05:47 EDT
Still Looks Like a Snake
Slakko (Duncan Richer)
Decision: rejected

This is a Modest Proposal.

[Majiks are nearly unbreakable now - they can't even be converted back into trinkets if someone wants some easy cash.]

Append the following CONV-delimited text to Rule 506.1, "Magik":

CONV
A player may convert a Magik into a Trinket by naming the Majik and saying that "the world's largest cubic zirconia looks more authentic." Doing this does not affect the value, name or description of the entity converted.
CONV

Renumber rule 506.1 to 507.
[There is a perfectly good free space in the rules. Decimal points should be kept for rule suites whenever possible, to avoid confusion.]


Proposal 3248 - Mon 06 Jul 1998 05:48 EDT
But What About Other Cash?
Slakko (Duncan Richer)
Decision: accepted

This is a Modest Proposal.

Replace the last sentence of Rule 510, "Voluntary Debt Prohibited", with the text delimited by UNLIMIT below:

UNLIMIT
A player in debt still earns A$ from events in the game as if they were not in debt. However, they cannot spend any A$ voluntarily until their net A$ balance is positive.
UNLIMIT

[Previously this specified money was only earned from "jobs, yields, interests, donations, and selling or auctioning assets for currency." What if some other event would have given them money? This event-free language should avoid any such problems.]


Proposal 3249 - Mon 06 Jul 1998 05:49 EDT
Moo!
Attila the Pun (Micah Smukler)
Decision: accepted

Add the following MIND THE GAP-delimited text to Rule 721 ("Annoyances"):

MIND THE GAP

V. Concealing Public Messages

Attempting through the format of a public message (i.e. excessive whitespace) to conceal part or all of its text is Annoying.

MIND THE GAP




Quack, quack?


Proposal 3250 - Mon 06 Jul 1998 05:50 EDT
Justice Rolls On
saaremaa (Randy Hall)
Decision: accepted

This is a Modest proposal.

{{[it occurs to me that if alot of CFJs are under appeal in one cortex for a real long time, and other justices are willing and able to handle them, then the first cortex should have the option to decline them in favor of the other, if it wishes. Also, there should be a way to break the sitting on appealed CFJs without impeaching the deadbeat justices (and it is unclear what happens to the CFJs under appeal if the justices resign or are impeached).]}}

-----

Amend rule 217, "Overturning Judgements", to add the following text to the end of the rule:

"
V. Delays

Supreme Cortices should make every effort to return verdicts assigned to them within a reasonable amount of time in order to keep the game moving along. A Supreme Cortex may decline a CFJ assigned to it; this action is accomplished and occurs upon all owners of that Cortex publically identifying the CFJ they are considering that they wish to decline.

In addition, if a Cortex has been considering a particular CFJ for more than 30 days, that Cortex shall automatically decline that CFJ upon this fact being pointed out publically by any active player.

Upon a Cortex declining a CFJ, that CFJ is reassigned to another Cortex as if it had just been appealed, except that it will not be assigned to the declining Cortex unless no other Cortex exists.
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