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Rule 306/1 : I Shot the Sheriff
If the Administraor deems that an Officer has not performed their duties in a reasonable time, then the Administrator may declare emself to be the Deputy of that Officer and perform those duties instead of the Officer concerned.

If a Player deems that the Administrator has not performed eir duties in a reasonable time, then the Player may declare emself to be the Deputy of the Administrator. The Player must specify exactly what duties e thinks that the Administrator should have performed. The Player must then wait 24 hours before e may carry out these duties as Deputy Administrator. If another player objects to the Player's Deputyship or the Administrator performs the duties within those 24 hours then the Player may not perform those duties concerned. Once the duties have been performed by the Deputy, the Administrator is no longer required to perform them.

Special Case:
In the case that the duties the Deputy Administrator wishes to carry out would affect the Ballot Issues for that nweek [[eg. Recognition of Proposal submission or alteration]] and voting starts in less than 24 hours, then the Deputy Administrator need only wait 6 hours to perform the duties. However the duties do not officially happen until the second before voting starts, so players may still object in the mean time.

The following exceptions apply to the Deputy Administrator:
The Deputy Administrator may not recognise eir own actions [[eg. Proposal submission or alteration]].
The Deputy Administrator may not assign or recuse Judges for an RFJ in which e is the Plantiff or Defendant.
The Deputy Administrator may not award or credit any Player with a Win.

1. Rule 306/0 trivially amended by Motion 2/0, 23 Nov 2000 03:20:05

Rule 230/4 : Unanimous Consent
An Agent introducing an Approvable Motion may request unanimous consent at the time of introduction, unless the Rules explicitly prohibit it. N-unanimous consent on a Motion is granted if no eligible voters object to the Motion within time N after it is recognized.
4. Rule 230/3 trivially amended by Motion 5/0, 23 Nov 2000 03:20:05

Rule 106/1 : Players
A Player is an Agent who is capable of passing the Turing Test, consents to said designation as a Player, and has become a Player in the manner prescribed in the Rules.
1. Rule 106/0 trivially amended by Motion 1/0, 23 Nov 2000 03:20:05

Rule 315/0 : Officers and Gentlemen
If a player is dissatisfied with the conduct of an Elected Officer e may propose a Motion of No Confidence naming that Officer. A Motion of No Confidence is a Secondary Approvable Motion requiring a two-thirds passage-ratio to be adopted.

If a Motion of No Confidence is adopted then the Officer who is named in that Motion is removed from es Office and the Office becomes vacant. An election for the Office is held the nweek following the adopted Motion of No Confidence.

Motions of No Confidence may not be proposed in the last nweek of an Officer's Term.

0. Rule 315/0 created by Proposal 343/0, 21 Nov 2000 00:00:00

Rule 314/0 : Motion to remove players II
Any Agent qualified as a Player may cease to be one if a Motion to Remove naming em is adopted. Motions to Remove are Secondary Approvable Motions. A Motion to Remove is subject to 10days-unanimous consent. [[this way no player can be removed if e checks the mailing list at least once per nweek]]

The Motive Order corresponding to an adopted Motion to Remove directs the Officer in charge of Roaster maintainance to remove the named Agent from the Roster.

0. Rule 314/0 created by Proposal 342/0, 21 Nov 2000 00:00:00

Rule 313/0 : Conflicting Legislative Orders
Whenever two outstanding Legislative Orders are in conflict, the Legislative Order the issuance of which was caused by the lower numbered Proposal must be executed first. Legislative Orders are in conflict if their execution would modify the same Rule or other game element.
0. Rule 313/0 created by Proposal 341/0, 21 Nov 2000 00:00:00

Rule 312/0 : Elections
At any time prior to the start of voting during a nweek that is either a) the last nweek of an Elective Officer's Term of Office, or b) in which an Elective Office is vacant, any Player may nominate any Player, including emself, as a candidate for that Elective Office.

The list of all candidates for an Office who did not decline nomination become the Ballot Issue for that Office at the start of that nweek's voting. Voters may cast a vote for only one candidate on each list for such Ballot Issues.

Whichever candidate receives a plurality of the votes cast for an Elective Office shall assume that Office upon the expiration of the erstwhile Officeholder's Term. In the event of a tie for the most votes among two or more candidates for an Elective Office, the Administrator shall select one of those candidates to hold the Office.

0. Rule 312/0 created by Proposal 340/1, 21 Nov 2000 00:00:00

Rule 311/0 : Elective Offices
An Office filled through election is an Elective Office. An Office is Elective iff the Rules specify it to be so.
0. Rule 311/0 created by Proposal 340/1, 21 Nov 2000 00:00:00

Rule 310/0 : The Officer of Supreme Justice
The Officer of Supreme Justice (OSJ) is an Elected Officer. The OSJ is responsible for recognising RFJ's, selecting Judges and recusing Judges.
0. Rule 310/0 created by Proposal 338/1, 21 Nov 2000 00:00:00

Rule 303/1 : Motion to Amend Trivially
Motions to Amend Trivially are Secondary Approvable Motions adoptable only through two-day unanimous consent, and fail if two-day unanimous consent is not given. A Rule may be unsubstantially amended if a Motion to Amend Trivially naming that Rule is adopted. Motions to Amend Trivially may never become Ballot Issues.

The Motive Order corresponding to an adopted Motion to Amend Trivially directs the Administrator to make appropriate changes to the Rules.

1. Rule 303/0 amended by Proposal 336/0, 21 Nov 2000 00:00:00

Rule 238/1 : Recusal of Judges
The Officer of Supreme Justice shall, in a timely fashion, recuse any Judge failing to issue a Judgment within three days of eir selection, and replace em with a new Judge.
1. Rule 238/0 amended by Proposal 338/1, 21 Nov 2000 00:00:00

Rule 235/2 : Recognition of Requests
Within a reasonable time after receipt of a Request for Judgment, the Officer of Supreme Justice shall assign the Request the next Judgment number, and shall select a Player to serve as Judge as per the Rules on Judge selection.
2. Rule 235/1 amended by Proposal 338/1, 21 Nov 2000 00:00:00

Rule 230/3 : Unanimous Consent
An Agent introducing a Approvable Motion may request unanimous consent at the time of introduction, unless the Rules explicitly prohibit it. N-unanimous consent on a Motion is granted if no eligible voters object to the Motion within time N after it is recognized.
3. Rule 230/2 amended by Proposal 336/0, 21 Nov 2000 00:00:00

Rule 227/2 : Quorum
Quorum is the number of eligible Agents needed to participate in voting in order for the results of the voting to take effect. If quorum is not met for a nweek's voting:

1. all Ballot Item Proposals revert to their previous state
2. all Ballot Item Motions fail
3. Ballot Item Elections for non-vacant Offices are held again in the next nweek. The current Officer keeps their Office for another nweek. Candidates must put themselves forward for election again.
4. Ballot Item Elections for vacant Offices shall carry on the majority of votes cast.

2. Rule 227/1 amended by Proposal 343/0, 21 Nov 2000 00:00:00

Rule 210/2 : Motion to Add Players
Any Agent otherwise qualified as a Player may become one if a Motion to Add naming em is adopted. Motions to Add are Secondary Approvable Motions. A Motion to Add is adopted if its passage ratio is at least two-thirds. Motions to Add Players may be subject to three-day unanimous consent.

The Motive Order corresponding to an adopted Motion to Add directs the Administrator to add the named Agent to the Roster.

2. Rule 210/1 amended by Proposal 336/0, 21 Nov 2000 00:00:00

Rule 205/1 : Terms of Office
The Term of Office for an Office is five nweeks, unless otherwise specified in the Rules. At the end of the Term of Office the current Officer is automatically nominated for election unless e publicly specifies otherwise. If no Player other than the current Officer is nominated for election then the current Officer is automatically elected for another Term and no election is required. In the event that the election is tied, the Administrator shall select one of the tied players to hold the Office, but the Term of Office is reduced to one nweek.
1. Rule 205/0 amended by Proposal 343/0, 21 Nov 2000 00:00:00

Rule 203/1 : The Roster
The Roster is a list of all Players. Whenever a new Player is added, a Player forfeits, or the name of a Player is changed, the Administrator shall update the Roster to reflect that change.
1. Rule 203/0 amended by Proposal 320/0, 11 Nov 2000 00:00:00

Rule 202/1 : Ballot Issues
The following become Ballot Issues at the start of a nweek's voting:

1. Proposals then active
2. Motions requiring a vote introduced since the previous nweek's voting
3. Elections to replace Elected Officers whose terms expire that nweek
4. Elections to fill vacant Elected Offices

1. Rule 202/0 amended by Proposal 340/1, 21 Nov 2000 00:00:00
1. Rule 202/0 repealed by Proposal 420/0, 10 Mar 2001 00:00:00

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Tue 26 Jun 2001 17:19:22 UTC
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