Three Rivers Nomic Association
Voting Rule Class (I-III)

Main Page Full Ruleset Logical Index


104/0 (Immutable)

All rule-changes proposed in the proper way shall be voted on. They will be adopted if and only if they receive the required number of votes.

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105/0 (Immutable)

Every player is an eligible voter. Every eligible voter must participate in every vote on rule-changes.

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109/0 (Immutable)

Rule-changes that transmute immutable rules into mutable rules may be adopted if and only if the vote is unanimous among the eligible voters. Transmutation shall not be implied, but must be stated explicitly in a proposal to take effect.

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205/0 (Mutable)

An adopted rule-change takes full effect at the moment of the completion of the vote that adopted it.

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207/0 (Mutable)

Each player always has exactly one vote.

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302/0 (Mutable)

Votes shall be cast using the following words: "wheat" for "yes," "psoriasis" for "no," "Albrecht Durer" for "abstain," and "mu" for "mu."

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307/1 (Mutable)

A rule-change which creates or amends a mutable rule is adopted if and only if a simple majority of eligible voters approve it.

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309/1 (Mutable)

Voting to abstain is considered valid participation in a vote.

When a vote is taken: if non-abstaining votes exist and all non-abstaining votes are affirmative then the election shall be considered unanimous in the affirmative; if non-abstaining votes exist and all non-abstaining votes are negative, then the election shall be considered unanimous in the negative; if a majority of non-abstaining votes are affirmative, then the election shall be considered affirmative in the majority; otherwise, the election shall be considered negative.

After a reasonable time, defined as two calendar weeks unless otherwise stated by the player taking a turn, eligible voters who have not voted shall automatically cast the same vote as a majority of the other members of all teams which they have joined. If no such majority exists, then they shall automatically cast a vote of abstention.

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314/1 "Definition of Turns" (Mutable)

One turn consists of three parts in this order: (1) for one calendar week, each player may propose one rule-change; (2) players vote on all rule-changes proposed; and (3) the player taking the turn receives a number of points equal to the number of favorable votes received by his or her proposal, if any.
Once voting starts, proposals and votes may not be changed.

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319/0 "Sure, blame it all on the technology" (Mutable)

There exists a game entity known as the Robot. The Robot is an eligible voter, but not a player. Whenever the Robot may vote, the following _DICE_ delimited text shall be sent by email to "dice@pbm.com". If the result is 1, then the Robot shall vote in favor. If the result is 2, then the Robot shall vote against. If the result is 3, then the Robot shall abstain from voting. Otherwise, the Robot shall call for a vote on the removal from office of each Public Officer.

_DICE_
#P tri-nomic@onelist.com
#S 3
#D 1
#R 1
#T Robot vote
_DICE_


Last modified 29 June 1999

Created by Eric Wald