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Rule Statuses
(Updated 11 June 1997)
Rule 0: 
Z Rule
  • Created by Orjan
  • Repealed 5/22/97
  • 18 words
  • "Every new proposal must contain z, that is, the letter whose number in the English alphabet is 26."
Rule 1: 
Containment Rule
  • Created 4/1/97 by Geppetto
  • 10 words
  • "Any action not explicitly permitted in the rules is illegal."
Rule 2: 
Game Joining Rule
  • Created 4/1/97 by Geppetto
  • 17 words
  • "A person becomes a player by notifying da boss via email that he wishes to do so."
Rule 3:
  • Created 4/1/97
  • 42 words
  • "A player", "this game", "da boss", "to", "only", "the", "or", "submitted."
Rule 4: 
Feedback Rule
  • Created 4/1/97 by Geppetto
  • 28 words
  • "If an action or proposal is illegal, the player submitting the action or proposal will be informed of the number of the rule the action or proposal violated."
Rule 5:
  • Amended 4/3/97
  • 13 words
  • "It is illegal to", "any of the","to", "squiggles."
Rule 6: 
Repealing Rule
  • Created by Geppetto
  • Amended 5/22/97
  • 27 words
  • "It is legal to repeal rules only if the rule is visible or if the player can state the content of the soon to be removed rule."
Rule 7:
  • Created 4/1/97
  • 34 words
  • "Da boss will", "each", "and", "rule", "and", "or", "play."
Rule 8:
  • Created 4/1/97
  • 19 words
  • "For each", "created", "a", "player", "will", "rule."
Rule 9: 
Boss Rule
  • Created 4/1/97 by Geppetto
  • 4 words
  • "Da boss is geppetto@mnsinc.com."
Rule 10:
  • Created 5/22/97
  • 20 words
  • "It is illegal to propose the creation of a new rule if there exists a", "or higher-numbered rule."
Rule 11:
  • Created 4/1/97
  • 17 words
  • "It is illegal to propose", "an", "to", "with another existing rule."
Rule 12:
  • Created 4/1/97 by Geppetto
  • 13 words
  • "It is illegal to propose replacing the entire contents of an existing rule."
Rule 13:
  • Created 4/1/97
  • 21 words
  • "Rules are numbered", "and", "with", "taking", "the", "rule plus one."
Rule 14:
  • Amended 5/27/97
  • 28 words
  • "Each", "must be", "player", "squiggle", "on the player status page."
Rule 15:
  • Created 4/5/97
  • 47 words
  • "Geppetto may make proposals like any other player, following the same", "he", "do so at", "per", "his best effort", "with", "rules", "players", "ordinary", "having", "adopted."
Rule 16: 
Rule State Rule
  • Created 4/7/97 by Orjan
  • 25 words
  • "Whenever a rule is amended, repealed or created, Da Boss will inform all players of the respective change, and the number of the affected rule."
Rule 17: 
Item Rule
  • Created 4/7/97 by Pabrowil
  • 4 words
  • "Players may possess items."
Rule 18:
  • Created 4/7/97
  • 16 words
  • "A photon is an item", "from", "for", "accepted proposal."
Rule 19:
  • Created 4/7/97
  • 28 words
  • "If a", "is in violation of", "because", "rules", "will", "the proposer."
Rule 20:
  • Created 4/7/97
  • 11 words
  • "Da boss shall", "upon", "a", "all players."
Rule 21:
  • Created 4/8/97
  • 22 words
  • "Each", "directives are", "with", "available", "on a", "basis."
Rule 22:
  • Created 4/8/97
  • 20 words
  • "Every player", "has a", "the", "became", "1."
Rule 23: 
Playability Indicator Rule
  • Created 4/10/97 by Orjan
  • 35 words
  • "Da boss shall publish the number of rules that are absolutely unmodifiable through legal player directives. If this number is nonzero, the name of the game shall be changed into Not-a-Real-Nomic."
Rule 24: 
Rule Naming Rule
  • Created 4/10/97 by Moonchilde
  • 43 words
  • "All rules must have a name. If the proposal specifies the name for a rule, then the rule will be known by that name if it is accepted. Da boss will give a name to any rule that doesn't specify its own name."
Rule 25: 
Squiggle Rule
  • Created 4/9/97 by Geppetto
  • 8 words
  • "Every player begins the game as a squiggle."
Rule 26:
  • Created 4/10/97
  • 31 words
  • "Any", "a", "game", "as", "of", "reveal", "the data."
Rule 27:
  • Created 4/11/97
  • 17 words
  • "The", "will", "of", "rule."
Rule 28:
Stating the Obvious
  • Created 4/11/97 by Moonchilde
  • 41 words
  • "If a player can state (correctly) the details, but not necessarily the wording of any rule, that rule becomes public knowledge and the stating player is given 5 photons.  This rule will take precedence over any other rules about revealing information."
Rule 29:
  • Amended 5/14/97
  • 17 words
  • "A", "make", "at", "a", "day."
Rule 30:
  • Created 4/11/97
  • 18 words
  • "The", "a", "public", "the", "page."
Rule 31: 
Seniority Rule
  • Repealed 5/30/97 by Geppetto
  • 13 words
  • "It is illegal to propose a rule that takes precedence over existing rules."
Rule 32:
  • Amended 4/17/97
  • Corrected 5/13/97
  • 13 words
  • "A", "no", "in", "day."
Rule 33: 
The Escape Clause
  • Created by Moonchilde
  • Amended 4/17/97
  • 73 words
  • "Should there ever be one or fewer active players the game shall be declared dead. An active player shall be defined as someone who has submitted an action or proposal within 14 game days. No inactivity shall be counted from any time before this proposal is accepted. Should the game die in this fashion, the winner will be the player with the most Photons at the time of the death of the game."
Rule 34:
  • Created 4/17/97
  • 27 words
  • "A", "defined", "real", "da", "the", "following."
Rule 35:
  • Created 4/17/97
  • 25 words
  • "If", "the", "date", "will", "rule", "rule."
Rule 36:
  • Created 4/18/97
  • 20 words
  • "A", "game", "and", "directives."
Rule 37:
  • Created 4/19/97
  • 22 words
  • "It is illegal to propose a rule that", "any", "of", "and", "a", "condition."
Rule 38:
  • Created 4/19/97
  • 38 words
  • "If", "a", "or", "rule", "game", "player", "or", "be", "winner."
Rule 39:
  • Created 4/19/97
  • 18 words
  • "Any", "the", "merely", "be", "proposal."
Rule 40:
  • Created 4/21/97
  • 15 words
  • "The", "a", "displayed", "page."
Rule 41:
  • Created 4/21/97
  • 66 words
  • "A", "is", "of", "by", "by", "explanation", "order", "message", "something", "the", "thereon", "are", "be illegal."
Rule 42:
No Offense Taken Rule
  • Created by Pabrowil on 4/21/97
  • 12 words
  • "There shall never be an obvious penalty for a non-accepted proposal."
Rule 43:
  • Created 4/21/97
  • 25 words
  • "A", "is", "as", "etc.", "game", "exception of a point of order."
Rule 44:
  • Created 4/21/97
  • 16 words
  • "A", "5", "a squiggle."
Rule 45:
  • Created 4/21/97
  • 16 words
  • "A", "a", "action", "new rule."
Rule 46:
  • Created 4/23/97
  • 26 words
  • "The", "a", "associated", "if", "the", "2 photons."
Rule 47:
  • Amended 5/13/97
  • 20 words
  • "A", "lightwaves", "rate", "into", "versa."
Rule 48: 
Creating Illegality Rule
  • Created 4/1/97 by Geppetto
  • 15 words
  • "It is illegal to propose a rule that is in conflict with an existing rule."
Rule 49: 
Internal Seniority Rule
  • Created 4/24/97 by Geppetto
  • 13 words
  • "If two existing rules conflict, the rule with the smaller number has priority."
Rule 50:
  • Created 5/5/97
  • 66 words
  • "Puzzles", "their", "da boss". "or", "except", "the", "if", "the", "photon", "whether", "or", "on", "be", "of Zodiac."
Rule 51:
  • Created 5/9/97
  • 74 words
  • "In", "a", "to", "waves", "them", "does", "from", "such", "other", "allow", "the", "and", "notified", "occurred."
Rule 52:
  • Created 5/9/97
  • 53 words
  • "Should", "be", "after", "photons", "vice", "shall", "given", "and", "longer", "squiggleness", "defined", "rules."
Rule 53:
  • Created 5/9/97
  • 20 words
  • "Every", "shall", "at", "words", "from", "them."
Rule 54:
  • Created 5/10/97
  • 36 words
  • "Every", "every", "10th", "for", "a", "5 words."
Rule 55:
  • Created 5/12/97
  • 26 words
  • "If a", "in the", "a", "again", "acceptance", "by him."
Rule 56: 
Rule Rule
  • Created by Moonchilde
  • Repealed 6/4/97
  • 20 words
  • "In order to be legal, every new rule must utilize the word "rule" as the final word of the rule."
Rule 57:
  • Created 5/13/97
  • 15 words
  • "Each", "rules", "rule."
Rule 58:
Black Box F/X Rule
  • Created by Moonchilde
  • Amended 5/28/97
  • 40 words
  • "Four times per game day per rule, for a cost of 3 photons each time, a player may cause to be revealed publicly the first hidden word that is legally allowed to be visible, in that player's choice of rule."
Rule 59:
  • Created 5/16/97
  • 28 words
  • "Any", "it", "to", "an", "exception", "a", "rule."
Rule 60:
  • Created 5/16/97
  • 22 words
  • "Any", "legality", "in", "the", "in", "rule."
Rule 61:
  • Created 5/31/97
  • 32 words
  • "A", "itself", "by", "a", "rule", "specified", "the", "rule."
Rule 62:
Word-Search Rule
  • Created by Moonchilde
  • Amended 6/2/97
  • 55 words
  • "If a player can state exactly the word and the word number of any given word in a rule, then that word shall be revealed.  The action of this rule is exempt from the visibility constraints of the 5th rule. It is illegal to exercise this rule more than 2 times per day per rule.
Rule 63:
  • Created 5/31/97
  • 29 words
  • "7", "by 'Q' (any player of", "Nomic) may be", "by a", "next", "rule."
Rule 64:
  • Created 5/31/97
  • 12 words
  • "A", "may not be", "from more than one rule."
Rule 65:
  • Created 6/3/97
  • 22 words
  • "One", "actions", "a", "the", "than", "rule."
Rule 66:
  • Created 6/4/97
  • 42 words
  • "A directive is considered to", "it is", "directly", "to", "are", "all", "for", "be", "accepted."
Rule 67:
  • Created 6/4/97
  • 19 words
  • "Every", "have", "one", "every", "all."
Rule 68:
  • Created 6/7/97
  • 28 words
  • "Each", "player", "that", "action", "#3."
Rule 69:
  • Created 6/10/97
  • 28 words
  • "Every", "is", "that", "revealed", "rule", "action", "#3."
Rule 70:
  • Created 6/11/97
  • 25 words
  • "Every", "a", "about", "to", "turn", "players", "over", "rule."
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