[Nomic02] proposal

Dylan O'Donnell nomic02@wurb.com
Mon, 20 Jan 2003 10:16:01 +0000

Admiral Jota wrote:
> On Sat, 18 Jan 2003, Adam Biltcliffe wrote:
> > Things Can Only Get Better [jwalrus] (rule proposal)
> >
> > A player's brownie points tally may never be negative. If the rules dictate
> > that a player should lose more brownie points than the current value of
> > their brownie points tally, the value of the tally shall instead become 0.
> Hmm, interesting. Ps was also considering a proposal on that subject. I'll
> wait until both have been made before choosing one to support.

Now that tallies are a rule, that alternative rule proposal:

If You Have To Ask, You Can't Afford It [Psmith]:

  Any tally may be either positive, negative, or zero. A player may
  not take an action by posting individual intent if as a possible
  immediate consequence it could cause:
  i)  a currently non-negative tally associated with that player to become
      negative, or
  ii) a currently negative tally associated with that player to decrease
  Non-individual actions (for example, those requiring unanimous or
  sectional consent), or penalties for non-action, may cause tallies to
  go negative without restriction.

(So, jwalrus' proposal would allow paupers to ride the Magic Omnibus
for free; mine would make them walk. Is Nomic02 a welfare state? :-)

:  Dylan O'Donnell                     http://www.spod-central.org/~psmith/  :
:            "Senseless property destruction has failed me, and so           :
:             I must resort to wackiness."                                   :
:                      -- Mr Disease, "Triangle and Robert"                  :