[Nomic02] Dark Gift: Lucky Stiff

Dylan O'Donnell nomic02@wurb.com
Thu, 10 Apr 2003 13:31:55 +0100

Admiral Jota wrote:
> On Thu, 10 Apr 2003, Dylan O'Donnell wrote:
> > In this version, unlike Roger's, you need to specify in advance which
> > roll is going to be rerollable, and hence I've given you two rerolls
> > to compensate for that.
> I'd be more comfortable if the restriction that the die had to be rerolled
> before the end of the turn was made more explicit, since I'm not sure this
> version is actually clear on *when* specifically the roll had to take
> place -- just on how often it could be done.

You're probably right (this is a consequence of my trying not to
restrict Lucky Stiff rerolling to the active player), so nay on Lucky
Stiff [Psmith], and a new proposal for a new Dark Gift::

  Lucky Stiff II [Psmith]

  LUCKY STIFF: A player who is a Lucky Stiff may, at most once per turn,
  designate a die roll he or she is about to make as a "swing roll". A
  player who is a Lucky Stiff may nullify the result of a swing roll
  (and cause the state of the game to be such as if that result had
  never occurred) by making another die roll for the same event, which
  shall also be considered a swing roll. Such nullification may be done
  at most twice per turn, and may not be done after a non-swing roll has
  been made or the turn in which the swing roll occurred has ended.

:  Dylan O'Donnell                     http://www.spod-central.org/~psmith/  :
:   "Hello. Well, that was the sound of Roger's Wah-Wah Rabbits, you heard   :
:   them eating endives there, that's very cheap at this time of the year.   :
:   [...] But now we're going to talk about shirts."    -- Bonzo Dog Band    :