THE REPEALED RULES OF ACKANOMIC

Note: dates that early proposals passed may be inaccurate. In particular, in January and February 1996, sometimes proposals completed their voting periods early because everybody had voted.

Resolutions from the time when that was a separate type of proposal are also listed here.

This page list rules repealed up to Proposal 2199, July 8, 1997.



Rule 17/8
Political Parties
Sean Crystal

{{
The Organizations that were Political Parties just before the acceptance of the proposal that put this text in this rule are each awarded a Special Edition Grandfather Big Tent. Each of these is a Big Tent as described in Rule 724.
}}


Rule 17/0 (Deleted)
Malenkai (Randy Hall)
Definitely Finno-Uralic

{{
This rule has precedence over all rules.

First, take all Runestone of Jukkasjarvi Fragments that are not owned by currently active players or vacationing players, and disperse them randomly amongst the currently active non-vacationing players.

Then transfer the trinkets that were transferred by rule 2079 to Niccolo Flychuck, if there is such a player, and there are such trinkets.

[this seems to be what was intended by rule 2079]
}}


Rule 105/3 (Repealed)
Proposals Must Be Written Down

Proposals must be e-mailed to the appropriate officer and distributed to the players before they can be voted on. Accepted proposals must guide play in the form in which they were distributed to the players.


Rule 106/4 (Repealed)
When Proposals Can Take Effect

An accepted rule change is applied, or accepted new rules take effect, at the time their tabulated voting results are officially reported. This is considered the "when a rule change is applied", or "time of application".

No rule may generate any effect that applies retroactively to a time before the generation of the effect. A rule change may not have any effects retroactive to before the time of its application.

A statement verified by judgement, however, applies retroactively to any past game situation it may concern.


Rule 108/1 (Repealed)
Mutable/Immutable Inconsistencies

Mutable rules that are inconsistent in some way with some immutable rule (except by proposing to transmute it) are wholly void and without effect. They do not implicitly transmute immutable rules into mutable rules and at the same time amend them. Rule changes that transmute immutable rules into mutable rules will be effective only if they explicitly state their transmuting effect.


Rule 110/6 (Repealed)
The Game and Winning

Ackanomic is a game without end. The Game shall consist of a sequence of "Cycles", played in sequence according to the Rules. Cycles end when specified by the Rules. At most one Cycle is in progress at any one time.

A player may only win a Cycle by procedures defined by the Rules, or by achieving a winning condition that is defined by the Rules. A player may not win the Game of Ackanomic.


Rule 111/2 (Repealed)
Leaving The Game

A player always has the option to leave the game.


Rule 112/4 (Repealed)
At Least One Mutable Rule

There must always be at least one mutable rule. The adoption of rule changes must never become completely impermissible.


Rule 113/1 (Repealed)
Rule Changes That Affect Rule Changing Rules

Rule changes that affect rules needed to allow or apply rule changes are as permissible as other rule changes. Even rule changes that amend or repeal their own authority are permissible. No rule change is impermissible solely on account of the self-reference or self-application of a rule.


Rule 115/1 (Repealed)
Permissibility Of The Unprohibited

Whatever is not explicitly prohibited or regulated by a rule is permitted and unregulated, with the sole exception of changing the rules, which is permitted only when a rule or set of rules explicitly or implicitly permits it.


Rule 206/1 (Repealed)
When Proposals Take Effect


Rule 208/1 (Repealed)
Scoring When A Proposal Is Defeated


Rule 211.1/0 (Repealed)
Conditional Judicial Amendment
Malenkai (Randy Hall)

Upon creation of this rule, a hearing shall be called with valid responses of [with responses sent to malenkai@itw.com]:

1) The Judicial system is fine the way it is
2) We should allow the Justices the option to decline to sit on certain CFJs
3) We should not permit the Justices to sit on their own CFJs

If the result of this hearing was the response denoted by 3), the amendment in the following section delimited by double dollar signs shall be applied:

[
$$
Amend Rule 417, "Justices Rock" to append the following text to the end of the rule:

"
If a CFJ comes before the Supreme Court that was originally submitted by one of the Justices, then an acting Justice is selected to sit on the Court to adjudicate that CFJ only, in the original Justice's stead; the procedure used to select the Acting Justice in this case is the same as if the original Justice went on vacation.
"
$$
]

If the result of this hearing was the response denoted by 2), the amendment in the following section delimited by double plus signs shall be applied:

[
++
Amend Rule 417, "Justices Rock" to append the following text to the end of the rule:

"
When a CFJ comes before the Supreme Court, a Justice, as a public action, may decline judgement on that CFJ. In this case, an Acting Justice is selected to sit on the Court to adjudicate that CFJ only, in the original Justice's stead; the procedure used to select the Acting Justice in this case is the same as if the original Justice went on vacation.
"
++
]

This rule repeals itself after the results of the hearing are released, and all rule changes, if any, as directed by this rule and the results of the hearing, are applied.


Rule 315/1 (Repealed)
Official Polls
Sean Crystal


Rule 323/1 (Repealed)
Congressional Voting Record
Mitchell Harding


Rule 355/4 (Repealed)
The Voting Gnome
Sean Crystal

I propose to create an nomic entity known as the Voting Gnome. The Voting Gnome will serve one function, and that is to cast one vote on any proposal. At any time, the Player with the lowest score will have control of the Voting Gnome. The Player that currently controls the Gnome will be known as The Gnome Buddy.

At the end of a proposal's voting period, the Gnome shall vote the same way as the player who is the Gnome Buddy at that time, if there is such a player, and that player voted on that proposal; otherwise the Gnome shall abstain.

If there is more than one person who is tied for the lowest score, then the next lowest score is used, and continues until the lowest single score is found. If all scores are tied, then no one will control the Voting Gnome until the scores change.

This rule takes precedence over Rule 204.


Rule 372/10 (repealed)
Customary Subject Line
Paul Swan

A message is a public message if and only if it is distributed to all non-vacationing Players or it is sent to any mailing list the postmaster declares to be a public forum, and the subject line contains either "Ackanomic:" or "Acka:". The postmaster may declare any mailing list open to subscription by anyone to be a public forum.


Rule 379/2 (Repealed)
Short is Good
Wayne Sheppard

When a proposal is accepted which contains less than five lines of text in the body of the proposal, the player who submitted it is awarded five points.


Rule 381/1 (Repealed)
Free Points! Revisited
Wayne Sheppard


Rule 400/1 (Repealed)
Overseers are Volunteers
Calvin N Hobbes (Thierry Joffrain)

The following applies to all Overseers:

(i) Only one player at a time may fill the position.

(ii) As a Privilege of the position, each Player shall receive a monthly salary of A$25 for every Overseer position held.

(iii) An Overseer going on vacation shall be judged to have resigned from his Seat.

(iv) Whenever an Overseer position is vacant, there will be no elections until someone volunteers to fill the position, and anyone may volunteer while the election has not ended. The election ends 3 days after the first person volunteered and the position will be granted to the volunteer with the most votes. All players can a vote in that election.

(v) Overseers may be impeached by the following process:

a) The Financier declares publicly his intention to impeach a stated Player from a given Overseer position.

b) The President concurs with the impeachment by so notifying the Financier within 3 days of the Financier's declaration.

c) At this time, the Overseer position is vacant.

(vi) An overseer may resign at any time, making the position vacant. A player needs to be reconfirmed every 2 months in the position by the Financier, otherwise, the position is now vacant.


Rule 403/1 (Repealed)
Impartialism, or the Special Case of Rule 212
Thierry Joffrain (aka Calvin N Hobbes)


Rule 415/2 (Repealed)
Making Proposals


Rule 416/2 (Repealed)
Reference to Proposals
Gumby (aka Neil Griffin)


Rule 421/0 (Repealed)
Proposal Revision
Robert Sevin (Mitchell Harding)


Rule 426/0 (Repealed)
Office of the Publicist
Robert Sevin (Mitchell Harding)


Rule 427/1 (Repealed)
Vice Versa
Calvin N Hobbes (Thierry Joffrain)


Rule 427.1/0 (Repealed)
Bond-Harfer Meta Rule
Malenkai (Randy Hall)

[I. Do we want bonds?]

Upon the creation of this rule, the following will occur, in the order specified:

1) A Hearing shall be called on the future of PFBonds, the valid responses being:

"Bonds are worth the work, and I'm willing to do that work." "Bonds are cool, but they just aren't worth the effort."

[II. No, we do not.]

Upon a result of the Hearing of "Bonds are cool, but they just aren't worth the effort.", being publically knowable, with the added stipulation that at least two thirds of the responses were this response, the stuff on the following lettered list (Bond Repeal List) will occur in the order specified:

a) All players are paid A$5 for every PFBond they possess.
b) All PBbonds, Bond Promissories, and Bond Options are destroyed.

c) Rule 252 is amended to delete the following 2 sections of text:
"
3) The New player is given 100 newly created PFBonds associated with himself. The Financier shall assign a label that may be used to refer to the PFBonds associated with the New player, although this procedure may continue without waiting for him to do so.
"
and
"
3) All Bond Promissories in that player's real life name are converted to PFBonds associated with that player. Their label is the same as the PFBonds whose conversion created the Bond Promissories.
"

[and then the Spelling Bee renumbers the sections]

d) Rule 256 is amended to remove ", every PFBond associated with him is destroyed", and
"
6) Every PFBond associated with him is converted into a Bond Promissory in his real life name. Bond Promissories are tradeable entities.
"

e) Rules 507 ("PF Bonds"), 508 ("Bond Yields"), and 512 ("Bond Options") are repealed.

f) Rule 666 is amended to remove
"g) Bond payments are held in suspension." and
"i) Bond payments are reinstituted, as if all players' scores were their Eggplant Weight at the end of the previous bond cycle."

[and then the Spelling Bee reletters the sections]

g) Rule 427.1, "Bond-Harfer Meta Rule", is then repealed.

[III. Sure, lets keep bonds around.]

Upon any other result of the Hearing being publically knowable, including a result of "Bonds are cool, but they just aren't worth the effort." such that that response received less than two thirds of the responses, the following will occur in the order specified:

1) A new rule entitled "Bond-Harfer", and numbered 427, shall be created with the text below, delimited by double dollar signs:

[
$$
The Office of the Bond-Harfer is a Functional Office. The Duties of the Bond-Harfer are:

(a) to calculate and publically report the yields on PFBonds, per PFBond, when they occur.
(b) to calculate and report PFBond yields per player based on the PFBond yields per bond and players' PFBond portfolios.
$$
]

2) [A nomination for the functional office of Bond-Harfer now occurs]

3) Upon the results of the Nomination for the office of Bond-Harfer being publically knowable, one of the following will occur:

A) If there was at least one volunteer for the office, this rule (Rule 427.1, "Bond-Harfer Meta Rule") is repealed upon a Bond-Harfer being appointed.

B) If there were no volunteers for the office, Rule 427, "Bond-Harfer", is repealed, the nomination for that office is terminated, then steps a) thru g) on the list entitled "Bond Repeal List" occur.


Rule 429/1 (Repealed)
Entity-Harfer
Calvin N Hobbes (Thierry Joffrain)

The Entity-Harfer is an Overseer. The Duties are:

(i) To keep a record of what the treasury contains and the transactions that take things in or out of the treasury.

(ii) Verify that these events happen only in accordance with the Rules.

(iii) Make the last records and logs available to any Player upon request within 2 days.

(iv) Report to the OotF.


Rule 431/4 (Repealed)
Consecutive NO Votes
Mitchell Harding

No player may cast a vote of no more than 7 times consecutively. Absention from a vote or voting on a proposal which was retracted, deemed invalid, or otherwise removed from consideration does not count as making a series of votes nonconsecutive. In other words, no one can vote No for more than 7 proposals which were not retracted, deemed invalid, or otherwise removed from consideration before having to vote Yes for one. The "ordering" of the votes cast will be ordered based on the numbering of the proposals. Therefore you could not vote No for Proposals 401-408 and Yes for Proposal 409, no matter what order the votes were cast in. The chronological ordering of the votes is unimportant, only the numbering of the proposals that were voted on.

If it is discovered that the above has been violated, and that fact is pointed out by any player, then the 8th vote in the string of votes which caused the violation is made a YES vote. The voting results of the affected proposal are then recalculated, and it is redetermined whether or not the proposal was adopted.


Rule 443/2 (Repealed)
The Speaker and Voters


Rule 446/2 (Repealed)
Unanimity is a Great Thing
Mitchell Harding


Rule 447/1 (Repealed)
Definition of Unanimous
Robert Sevin (Mitchell Harding)

A vote is said to be unanimously voted for if all of the votes cast (ignoring abstentions) were Yes votes, and a quorum of players cast votes other than abstentions. A vote is said to be unanimously voted against if all of the votes cast (ignoring abstentions) were No votes, and a quorum of players cast votes other than abstentions.


Rule 463/6 (Repealed)
Voting Options

Players may vote YES, NO, or PRESENT on a proposal, or choose not to vote on a proposal, which is called abstaining. Players who do not vote within the prescribed period shall be deemed to have abstained. A vote of Present shall count neither for nor against the proposal, but it shall count as a vote cast for the purpose of determining Quorum.


Rule 480/6 (Repealed)
AckaDollars
Calvin N Hobbes (Thierry Joffrain)

The AckaDollar (A$) will be the official currency of Ackanomia.

Each player who has not previously been granted A$ by application of this rule shall be granted the lesser of A$900, or the average A$ balance of all other existing players, from the Treasury. AckaDollars are gift entities.


Rule 485/2 (Repealed)
The Prescribed Voting Period

The prescribed voting period on a proposal is seven days, starting from the moment that the proposal is publicly distributed by the officer who is officially responsible for distributing new proposals.


Rule 490/3 (Mutable)
What A Thankless Job
Robert Sevin (Mitchell Harding)

If in any rule an action is required to be carried out, and the rule does not either specify who is to carry it out or define a mechanism for choosing someone to do so, the Speaker is required to carry out the task.


Rule 511/1 (Repealed)
Tools II
Calvin N Hobbes (Thierry Joffrain)

If a player is in debt, then he/she cannot buy assets nor anything else, neither exchange nor trade nor give anything. However, that player continues to earn currencies from jobs, yields, interests, donations, selling financial goods for currency.

If no currency or good exist, then this rule is dormant until there are.


Rule 511/2 (Repealed)
In Debt
snowgod (Phil Ackley)

If at any time a player has a negative balance of A$ in their account they shall be deemed to be "in debt".

The treasury will transfer A$x(where x is the sum of money required to raise a player's balance to A$0) into the account of a player who is in debt so that his account balance will be A$0. The player in debt will then be considered "enslaved".

An enslaved player is required to donate any and all currency he receives to the treasury, until such time as he has paid the treasury x+(x/20).

When a player has reimbursed the treasury x+(x/20) [the original sum of money, plus another 20 percent] he shall no longer be considered enslaved.

The financier shall maintain a "credit record" wherein each time a player is enslaved he receives one "divot". For every period of 30 days (not including the first 30 days of enslavement) that a player remains enslaved he shall receive an additional divot.


Rule 512/3 (Repealed)
Bond Options
Malenkai (Randy Hall)

1) A class of nameless, tradeable, mimsy entities known as Bond Options (Options) exist.

2) Any player may create an Option at any time by publically announcing they are doing so, and by providing the following information about the option:

a) Name of the PFBond the option is associated with
b) Quantity of that bond the option is associated with. This value must be positive and evenly divisible by 10.
c) Strike Price per associated bond. This value may be fractional, so long as this value times quantity in b) is a positive whole number.
d) Expiration Date, which must be a date at least 7 days after the date the option is created.
An option is said to be "written" by the player who created it. The writer of the option, and the 4 pieces of information above, may not be changed for a particular option so long as that option exists.

3) A player may destroy any Option that they own by publically announcing they are doing so.

4) An option is automatically destroyed upon the end of its Expiration Date.

5) A player may exercise any options that they own, so long as they were written by another player, by publically announcing they are doing so.

Upon an exercise:

a) The player who wrote the option has 3 days to give the quantity of bonds specified in the option to the exercising player. If they fail to do so, they are fined A$200 to the Treasury, and have broken the rules.

b) The player who exercised the option has 3 days from the time of receiving the bonds to give (Strike Price * Quantity) to the player who wrote the option. If they fail to do so, they are fined A$200 to the Treasury, and have broken the rules.

c) If either player is on vacation, or in Gaol, the times above are extended until 3 days past when they are not on vacation or in Gaol. These are the only two situations which will extend the times above.

d) Upon exercise, an Option is destroyed.

6) Specific Options are labelled as follows:
O<Name of Bond>-<Quantity>-A$<Strike Price>-<Exp. Date as yymmdd>-<Writer>

[For example, if I were to create an option to buy 10 PFMalenkai for A$20 apiece, by Dec 1, 1996, such an option would be named: OPFMalenkai-10-A$20-961201-Malenkai]


Rule 513/4 (Repealed)
Rental
Guy Fawkes (Robert Shimmin)

Any tradeable entity except A$ may be rented. The procedure for this is as follows:

A public message shall be posted naming the entity(ies) to be rented, a non-zero amount of A$, and a length of time (known as the rental period). Both Player A (representing the name of the player who currently owns the entity(ies) to be rented) and Player B (representing the name of the player who wishes to rent it/them) must agree to the terms of this message.

Upon the agreement of both Players A and B, the rental period shall begin, the named amount of A$ shall be transferred from Player B to Player A, and Player B shall be considered the owner of the named entity(ies) for all purposes except that the only action he may take that would cause him to no longer possess the rented entity(ies) is to trade them to Player A; if he trades them to Player A, or if they leave Player B's possession in any other way, the rental period ends when Player B no longer possesses them.

Player B, not Player A, shall receive all benefits or penalties (points, A$, etc.) for ownership of the rented entity(ies) during the rental period.

Upon expiration of the rental period, the rented entity(ies) shall return from wherever they are to Player A's possession.

This rule takes precedence over all rules concerning ownership of tradeable entities.


Rule 514/4 (Repealed)
Contracts
pTang1001001sos (Mark Nau)

(i) A Contract is formed when two or more Players each inform the appropriate Officer of their intent to form a Contract among themselves. The Contract is considered to exist at such time as the appropriate Officer has received identical copies of the proposed Contract from each Player involved along with each Player's consent to abide by the Contract.

(ii) A Contract is Enforceable iff the behaviours it regulates are among the following list:

a) The transfer of currency from Player to Player
b) A vote of YES or NO on one or more Proposals by Player
c) The transfer of an Ackanomic entity

(iii) A Contract is not Enforceable if any behaviour it regulates violates any of the rules.

(iv) A Contract ceases to exist immediately upon being non-Enforceable.

(v) A Player may call for the enforcement of a behaviour regulated by an Enforceable Contract. In such a case, it is the duty of the appropriate Officers to see to it that the Contract is enforced. The result of a vote may be altered by the enforcement of a Contract that was in existence before the announcement of the results of said vote.

(vi) At any such time as all involved Players inform the appropriate Officer of their unanimous intent to sever a Contract, it immediately becomes non-Enforceable.


Rule 516/1 (Repealed)
I'm Just a Bill
pTang1001001sos (Mark Nau)

(i) A Proposal is any collection of text, designated as a Proposal, submitted in the proper manner. All Proposals are valid. The term "proposed rule change" is synonymous with the term "Proposal."

(ii) A Rule Change is a Proposal that has been adopted through the applicable process. An invalid Rule Change is eliminated instantly upon becoming a Rule Change, before it takes effect. The author of an invalid Rule Change is penalized 2 points.


Rule 521/1 (Repealed)
No Dead Observers Allowed
Robert Sevin(Mitchell Harding)


Rule 522/2 (Repealed)
Absolute Reference Number
Robert Sevin (Mitchell Harding)


Rule 551/2 (Repealed)
Contracts, Preventing Abuse
pTang1001001sos (Mark Nau)

(i)  Fraud:
a) Whenever a Player is unable to satisfy the conditions of an Enforceable Contract(s) because of a logically contradictory obligation under an Enforceable Contract(s), that Player is said to be guilty of Fraud.
b) Any Player guilty of Fraud shall be penalized in the following manner:
1) A reduction in points of 10 from the Player's current total, or to 200 points, whichever is less.
2) The suspension of the Player's right to vote for a period of three days.
3) The suspension of the Player's right to agree to involvement in Contracts for a period of one week.
4) All Contracts that the Player is involved in are made public and then deemed non-Enforceable.
5) Automatic removal from the Office of File Clerk, should the offending Player hold such Office.
(ii) Noncompliance:
a) Whenever a Player is under obligation to vote a certain way by an Enforceable Contract(s), and fails to comply with this obligation, the Player is guilty of Noncompliance.
b) Any Player guilty of Noncompliance shall be penalized in the following manner:
1) A reduction in points of 10 from the Player's current total, or to 200 points, whichever is less.
2) The destruction of 2 units of currency from the Player's holdings.
c) If the result of a vote is to be altered as a consequence of the enforcement of an Enforceable Contract(s), action to affect this change must be initiated within 48 hours of the vote or else the ability to affect the change is void. This action must be accompanied by a valid request for the pertinent Contract(s) to be made public.


Rule 555/1 (Repealed)
Welcomer, Creation of
pTang1001001sos (Mark Nau)


Rule 556/1 (Repealed)
So, you say you want a Revolution?
pTang1001001sos (Mark Nau)


Rule 558/1 (Repealed)
Definition of Dormant
Calvin N Hobbes (Thierry Joffrain)

As a special power, entities can be granted the power to make proposals, rules and CFJs dormant. When dormant, these cannot be voted on, acted upon or passed judgement on. But rules and proposals can be revoked or amended as permitted by other rules. Dormant entities have no effect.

Any rule, proposal, CFJ that is not dormant is said to be awake.

It is possible for the players to vote to make a dormant entity awake again, requiring over 50% in favor. This is in addition to any other method another rule may specify under it's conditions, unless the voting itself is prohibited. Any entity that was dormant but made awake has the full legal time associated to it restored.

No rule, proposal or CFJ can be immune to being made dormant.


Rule 566/3 (Repealed)
Tools IV (b)
Calvin N Hobbes (Thierry Joffrain)

A player may pay A$100 to the Treasury to buy an extra vote on a proposal of his choice. When a player does this, the Treasury will cast a vote on the proposal in the same way that player voted on that proposal. This vote shall be marked with that player's name when the voting results are released, but it does not count as having been cast by that player. Each player may buy only one vote per proposal in this manner.


Rule 567/1 (Mutable)
Tools V
Calvin N Hobbes (Thierry Joffrain)

PF Bonds can be sold, bought or exchanged, so long as all parties to the transaction agree on the details of that transaction. PF bonds may be given only if the would-be-recipient agrees to take them.


Rule 571/4 (Mutable)
Changing Player Names
CarsesraC (Jeroen M.W. van Dijk)


Rule 576/1 (Repealed)
Political Offices, Starting List
pTang1001001sos (Mark Nau)

(i) The following Offices are Political Offices: President, Senator, Justice.
(ii) No other Office is to be considered a Political Office unless explicitly specified as such by the Rules.


Rule 578/2 (Repealed)
Retracting CFJ's
jeff (Jeffrey Manson)

A player may retract their own Call For Judgement (CFJ) by making a request to the public forum. The proposal may be retracted only if the a the judge has not decided on the outcome or the judge chosen has not accepted judgement on the CFJ. The player retracting the CFJ shall suffer a 1 point penalty.


Rule 579/2 (Repealed)
There Can Be Only One
Calvin N Hobbes (Thierry Joffrain)


Rule 581/3 (Repealed)
Required Number Of Votes

The required number of YES votes for a proposal to be accepted is two-thirds of the total number of YES and NO votes legally cast within the prescribed voting period.


Rule 587/1 (Repealed)
Definition of Active Player
NumberSix (Ben Gold)

A player is defined as "active" only after said Player has voted.


Rule 592/7 (Mutable)
Protection
Mohammed (Jason Orendorff)

A Protected action may not be performed except as specified by the rules. An action's performance has no effect on the game other than those effects specified by the Rules. All actions in Ackanomic are Protected by default, unless the rule(s) which specify or define their behaviour explicitly state otherwise.


Rule 599/1 (Repealed)
Encouraging Voting
ThinMan (John Bollinger)


Rule 602/1 (Repealed)
Proposals, Dependant
pTang1001001sos (Mark Nau)


Rule 603/1 (Repealed)
Names are Unique
fon (Adrian Smith)


Rule 604/1 (Mutable)
After a Name Change
fon (Adrian Smith)

When a player changes their Ackanomic name, all Ackanomic business (for example CFJ's and offices) will be changed to follow their new name.


Rule 607/3 (Repealed)
File Clerk, Creation of:
pTang1001001sos (Mark Nau)

(i)   The Functional Office of File Clerk is hereby created.
(ii) There shall be one Seat for this Office.
(iii) The Duties are:
a) To serve as the Officer responsible for receiving copies of all Contracts.
b) To keep a private record of all Enforceable Contracts.
c) To make an Enforceable Contract public upon the request of one of the Players involved in that Contract.
d) To NOT disclose or make reference to any of the specifics of any Enforceable Contract unless required to by (iii)c of this Rule.
(iv) The Privileges are:
a) To receive the usual salary for a Functional Officer.
b) The right to demand receipt of a filing fee of 2 units from each Player involved in an Enforceable Contract when that Contract is submitted. This transaction shall be accomplished in the proper fashion. If one or more Players involved in the Contract cannot or will not pay the fee, the Contract is deemed to be non-Enforceable.
(v) An Acting File Clerk has the right to demand payment of the filing fee. This section takes precedence over all mutable rules.


Rule 608/3 (Repealed)
Offices, Starting List of
pTang1001001sos (Mark Nau)


Rule 614/2 (Repealed)
Appointer
pTang1001001sos (Mark Nau)

(i)   The Office of Appointer is hereby created.
(ii)  There shall be one Seat for this Office.
(iii) This Office shall be filled by an Election for Office.      
      If this process is undefined, the Office shall not
      exist so long as this condition continues. 
(iv)  The Duties are:
      a) To publicly announce the occurrence of an open
         Seat for a Functional Office.
      b) To serve as a source for notices from volunteers for
         Functional Office.
      c) To publicly announce the occurrence of a Player
         being appointed to hold a Functional Office.
(v)   The Privileges are:
      a) To decide who among the volunteers shall be selected to
         hold an open Seat for Functional Office.
      b) A salary of 1 unit per week.
(vi)  Whenever this Office is vacant, the Speaker shall be
      the Acting Appointer unless the Rules otherwise state.
      In this one instance, the Speaker may exercise Privilege 
      "a" as listed in section (v) of this Rule.  This takes
      precedence over any Rule that would prevent this action.


Rule 636/3 (Repealed)
Definitions
Malenkai (Randy Hall)

Let the following definitions exist with the meanings given:

Standard Proposal Voting Period: 7 days
Standard Nomination Period: 3 days
Standard Impeachment Voting Period: 3 days
Standard CFJ Selection Period: 3 days
Standard CFJ Decision Period: 7 days

Standard Confirmation Period: 5 days


Rule 648/6 (Repealed)
Confirmation Procedure
Malenkai (Randy Hall)

Whenever a rule calls for the confirmation by the Senate of a particular candidate or action (e.g. R507), each Senator will have 3 days (hereafter called the Period) to post a "Yes" or "No" vote to the public forum.

Should a Senator quit the game, be Impeached, or otherwise leave office for any reason, the Senator will be deemed to have voted "No" for the confirmation.

Should a Senator fail to post a proper vote as defined above by the end of the Period, the Senator will be deemed to have voted "Yes" for the confirmation, and will also be held in Contempt, and suffer any penalties defined for being held in Contempt.

The candidate or action will be deemed to have been confirmed if 2/3 or more of the votes are "Yes". It will be deemed to not be confirmed otherwise.

The Period will end upon all Senators posting a proper vote in the proper way. Senators may publically retract and resubmit votes up to the end of the Period.

Voting on confirmations is a duty of the office of Senator.


Rule 660/3 (Repealed)
Protected Entities
Mohammed (Jason Orendorff)

Rules, the rule set, votes and the voting process, proposals, game custom, judgements, points, currency, Officers, Players, and PFbonds are protected entities. Rule changes may manipulate rules and the rule set.


Rule 663/3 (Repealed)
Resolutions
The Governor (Dan Marsh)


Rule 664/3 (Repealed)
Every other day, every other day, every other day of the week is fine, yeah
The Governor (Dan Marsh)

When any length of time is specified which is three days or shorter, no time on Sunday shall be counted. Sunday shall be defined as Sunday in the Eastern time zone of the United States.

The above parts of this rule do not apply to this rule.


Rule 678/2 (Repealed)
Quoting rules to Repeal
snowgod (Phil Ackley)


Rule 691/5 (Mutable)
No Deadbeat Judges
Malenkai (Randy Hall)

If a player is selected to judge a Call for Judgement by the officer responsible for making such selections (hereafter called the CotC), and the judge-designate does not respond within the required period [currently 3 days, qv Rule 588], the judge is deemed to be "a deadbeat judge", and the CotC must make this fact public.

A player on vacation may not be declared a deadbeat judge. This has precedence over the previous paragraph.

When the fact that a player is a deadbeat judge is made public,

The Speaker must send a message to the player who is a deadbeat judge. In this message the Speaker must ask the player if he or she wishes to continue playing the game, and points out why the message is being sent. If the player does not reply within four days, then e is placed on vacation with an expected duration of zero days.


Rule 692/2 (Repealed)
Hungry, silly, and poisonous
Malenkai (Randy Hall)


Rule 706/3 (Repealed)
Coke Is It
this is not a name (Mike Epstein)

Coca-Cola is hereby made the official soft drink of Ackanomic. The Financier must bill the Coca-Cola Company USD$16,209.62 as promotional consideration, taking any legal measures e deems appropriate to recover this sum. Any proceeds recovered from the Coca-Cola Company will be shared equally among all players who voted YES on the proposal that created this rule, after the Financier is first awarded an extra $200 for his/her efforts in claiming the money.

Rule 723/3 (Repealed)
Individuality
Niccolo Flychuck (Uri Bruck)

No Player may be forced, by any means, either legislation or game action to become a member of an Organization against eir will.

This rule takes precedence over any other rule that is concerned with membership in Organizations.


Rule 774/2 (Repealed)
Auto-Vacation
Wayne (Wayne Sheppard)


Rule 779/6 (Repealed)
Succession Proceedings
Malenkai (Randy Hall)

This rule has precedence over Rule 615.

1) Should the current Speaker perform no game actions for a week, players may invoke Succession Proceedings (SPS). If this is true, SPS are officially invoked upon 3 or more players posting to the public forum that they wish them to be invoked.

2) Should the current Speaker perform any game action, including, but not limited to, posting to the main forum, SPS are immediately terminated.

3) If no one sends a message to the current Speaker within a day of SPS being invoked, stating what is going on, with the subject line "Ackanomic: Official: SPS", SPS are immediately terminated. If the current Speaker responds to the message in the public forum within 3 days, SPS is immediately terminated.

4) If the current Speaker does not respond, an Acting Speaker is selected by the following procedure: (Note that the "work" required by this procedure (sorting the offices, offering the positions, etc), can be done by anyone in the game. If the procedure is stalled at a particular point because a piece of work is not done, and no one steps forward to do it for three days, the SPS is terminated)

4a) All office holders (functional, political, and otherwise) are candidates for succession, with the following exceptions: The current Speaker, regardless of any other offices he or she holds, is not a candidate. The holder of any office which explicitly cannot be held by the Speaker is ineligible. A player on vacation is ineligible.

4b) The occupied offices are listed, sorted by the rule number which created them (lowest rule number/office on "top" of the list, rule numbers increasing from there). Any offices excluded by 4a) are not listed.

4c) The player holding the office at the top of the list is offered the position of Acting Speaker. They have 2 days to accept or decline the position. No reply is taken as a decline. If the office has multiple seats (e.g. Senate), players within the office are sorted alphabetically by Ackanomic Name.

4d) If a player declines, they, and all offices they hold, are struck from the succession list.

4e) If all players decline, then the 3 players who first invoked SPS will become the Acting Speaker as a group.

5) Upon selection of a Acting Speaker, the following will occur:

5a) The Acting Speaker will, regrettably, invoke "No dead players allowed" or its equivalent, on the current Speaker. This clause takes precedence over all mutable rules which only give the Speaker this privilege. If the procedure to remove dead players from the game is undefined, then the Acting Speaker will use "Permissibility of the Unprohibited" to remove the dead Speaker. If this is illegal or impossible for any reason, the current Speaker is considered Impeached, and loses the title.

5b) The Acting Speaker will carry on all other duties and responsibilities of the Speaker. This clause takes precedence over all mutable rules which only give the Speaker certain duties and responsibilities.

5c) Upon the current Speaker responding to 5a, the SPS will be terminated, and there will be no Acting Speaker.

5d) Upon the current Speaker not responding to 5a, the Acting Speaker will hold an election for Speaker under the rules for doing so. If those rules are undefined, the following will happen:

5e) The Acting Speaker will become the Speaker if the Acting Speaker is an individual. If the Acting Speaker is a group, that group will decide among itself which of its members will become the Speaker, and that person will become the Speaker. If the group fails to decide within 3 days, the first person who called for the SPS will become the Speaker.

6) Upon the termination of SPS for any reason, clause 1) must again be satisfied for them to be initiated again.


Rule 792/2 (Repealed)
Head Start
Bascule (Matt Black)


Rule 794/2 (Repealed)
Renumbering Proposals
/dev/joe (Joseph DeVincentis)


Rule 797/8 (Repealed)
Festival of Torkola
Malenkai (Randy Hall)

1) This rule defines the Festival of Torkola, a period of much merriment and mirth in the land of Ackanomia, where players concentrate on enjoying the existing rules, and relatively inactive players may participate in ways other than just voting.

2) A Festival of Torkola (hereafter "Festival") has a duration of 1 to 10 days. Only one Festival may be going on at a time. Its length cannot be changed while it is going on.

3) There is no limit to the number of Festivals that can occur in a given time period, except as in 2) above.

4) During a Festival, it is illegal for the Promoter or anyone else to distribute a Proposal for voting. This applies to Proposals only.

5) A Festival is started in one of the following ways. Other rules may specify other ways by which a Festival may be started:

5a) Upon the acceptance of a Proposal that specifies that a Festival of a given length start on a given date, relative to when it is passed. E.g: "Upon passage of this, a Festival of Torkola will start on the day following, and last for 7 days". Note that clause 2) cannot be violated. Note that this is e.g., it doesn't happen when this rule is passed.

5b) Upon distribution of any proposal whose last 2 digits are "00", the Promoter may declare a Festival to start on the day following the distribution of the proposal. He or she shall also determine the length. The Promoter is strongly encouraged, but not required, to do this, taking into consideration the state of the game and popular opinion. [ie, a Festival can occur every 100 proposals.]

6) For the purposes of this rule, and any rule which specifies how a Festival may be started, "the day following" is defined to start at the beginning of the calendar day, in the time zone of the Promoter, following the day the event which started the Festival occurred.


Resolution 801
Joining Internomic
snowgod (Phil Ackley)

We the citizens of ackanomic have decided that it is in our best interest to join the game of internomic that is currently will begin shortly. We give our consent for the Ackanomic (a nomic game) to be registered a player in the the first game of internomic.


Resolution 810
Other Nomics
snowgod (Phil Ackley)

We, the citizens of Ackanomic, do acknowledge the existence of other nomic games. We recognize the games of Agora, Fascist, and Thring as valid nomic games, and accept them as competitors in any game of Internomic.


Rule 823/2 (Repealed)
The Brass Monkey
Techno (Jerome Herrman)

There shall be an entity called the Brass Monkey, that has no function unless specified by another rule.


Rule 829/1 (Repealed)
Handling Paradox Wins
ThinMan (John Bollinger)

In the event that a win by paradox is declared, the following procedure shall be followed before the procedure called for by rule 666:

All proposals whose voting period has not expired shall be removed from consideration without modification of the score of any player.

All Calls for Judgement for which a verdict has not been returned shall be removed from consideration without modification of the score of any player.

Distribution of new proposals and new calls for judgement shall be suspended.

If a Constitutional Convention is already underway, then the player who won by paradox shall be made a Delegate, unless he already is one. It is permissible for there to be four Delegates instead of three in this case.

If no Constitutional Convention is in progress, then one shall automatically be called without any proposal or vote, and the player who won by paradox shall automatically be a Delegate; the two other Delegates shall be elected according to the procedure established by rule 629. No proposal to hold a Constitutional Convention may be made for the remainder of the current cycle.

If the Report of the Convention is rejected, a new Convention shall automatically be called according to the procedure established by this rule. A new Convention shall be called each time the Report of the previous Convention is rejected.

Once a Report of the Convention has been adopted, distribution of new proposals and calls for judgement shall be reinstated, and the procedure of rule 666 shall be executed.


Resolution 850
Commending Robert Sevin
this is not a name (Mike Epstein)

This is a Resolution.

Ackanomia wishes to commend former Speaker Robert Sevin for his distinguished service to the land. The day after this Resolution passes, a ceremonial parade will be held in his honor.


Resolution 856
Nice one /dev/joe
Bascule (Matt Black)

This Proposal is a Resolution

The players of Ackanomic commend the web-harfer on an excellent job. They note that the ruleset is much easier to browse with the new web pages. Their only reservation is that the magic potato somewhat resembles a magic turd. However they are most pleased with what is a grand effort.


Rule 859/1 (Mutable)
Fixing Leaving the Game and Coming Back in a Different Cycle
this is not a name (Mike Epstein)

A player who leaves the game during one game cycle and re-enters in another shall not be entitled to claim the points e possessed during the first game cycle.

This rule takes precedence over Rules 362 and 691 and any other mutable rules which deals with players' entering and leaving the game.


Rule 866/1 (Mutable)
No Overshooting
ThinMan (John Bollinger)

If the score of any player becomes greater than the magic number, then the magic number shall be increased by 16, or to 11 points above the highest player score, whichever is greater.


Rule 892/2 (Repealed)
Journalistic Integrity
Bascule (Matt Black)

This rule defers to any other rule that defines a complaints procedure about news articles, especially if that rule refers to a Press Ombudsman.

It is a Crime for a Player to refuse to publish, in a newspaper he or she owns, a correction of an untrue statement that previously appeared in that newspaper, after a public request for such a correction has been made. Simply neglecting to publish such a correction for a period of three days or more after the request shall be taken as refusal to do so.


Rule 904/1 (Repealed)
Game vs Cycle
ThinMan (John Bollinger)

If a Player wins the Game according to the Rules, then the same procedure shall occur as if he had won a cycle [currently defined by Rule 666]. In particular, the game shall not end.


Rule 904/2 (Repealed)
The Anti-Gumball
Guy Fawkes (Robert Shimmin)

There exists a unique entity called the Anti-Gumball, which may be chewed only on days whose dates are prime numbers greater than seven. It tastes much like the Gumball in many ways, but has a distinctly opposite flavor.

If any player legally announces he is chewing both the Gumball and the Anti-Gumball in the same message, the Officer in Charge of Random Things shall determine which of the following equally probable events happen:

1) Quantum Inflation: The fabric of the Universe strectches, forming new mass-energy, and the chewing player is awarded a Boon of the Ancients.

2) Thermonuclear Annhilation: A (REALLY) big explosion occurs. All trinkets in the player's possession are obliterated (their monetary value goes to the Treasury), along with all eir non-indestructible Gadgets. In addition, e suffers a -10 point penalty for each player (emself included) in eir current location, and e, along with all other players in the same location, is sent to the Ackanomic Afterlife. It is a Crime to cause Thermonuclear Annhilation where other players are present. In addition, both the Gumball and the Anti-Gumball are blown into the Stratosphere and cannot be chewed for the remainder of the day.


Rule 906/2 (Repealed)
Restrictions on Points
Wayne (Wayne Sheppard)

No one may have their point total or score changed for any reason, except by methods described in the Rules.


Rule 912/1 (Deleted)
Judicial Reform I
Malenkai (Randy Hall)

{{ All CFCJs whose number is less than 101 shall have 100 added to their number. This applies whether or not a verdict has been reached on the CFCJ.}}


Rule 924/4 (Repealed)
Required Reading
Malenkai (Randy Hall)

a) Upon the passage of this rule, the Web-Harfer shall have a fortnight to either provide a link to, or provide the text of, Godel's Theorem on the Ackanomic web page.

b) Additionally, the Web-Harfer shall have a fortnight to either provide a link to, or provide the text of, commentary from at least one figure in mathematics, logic, or law, as to the *gist* of Godel's Theorem.

c) If the Web-Harfer claims that a) or b) are impossible, due to copyright restrictions, or inability to find the required material, and such a claim is bona-fide, then the Web-Harfer shall not be liable for any game penalty arising from the non-performance of clause a) and b), including, but not limited to, CFCJ procedure. This clause supersedes any rule which would attempt to impose such a penalty, or which defines a procedure to initiate such a penalty.


Rule 927/7 (Repealed)
Silly Vacation Hat
snowgod (Phil Ackley)

There shall exist a type of nomic entity known as Silly Vacation Hats. Silly Vacation Hats cannot be owned or controlled except as allowed by this rule. A Silly Vacation Hat can do nothing but be worn, admired, removed, and disintegrate.

Whenever a player has remained on a voluntarily activated vacation for a period exceeding 14 days (and is not already wearing a Silly Vacation Hat), the Officer in charge of random things shall randomly select an active player (hereafter known as a Mad Hatter) to design a Silly Vacation Hat for the vacationing player. The Mad Hatter will then have three days to publically announce a design for the Silly Vacation Hat. If a player fails to submit a design for the Silly Vacation Hat within the designated period, that player shall have 3 points deducted from his score, and the Officer in charge of random things shall select a new Mad Hatter.

When a player who has been "on vacation" for more than fourteen days returns he is required to:

a) Post a message to the public forum admiring his silly vacation hat.
b) Thank his Mad Hatter for designing him a hat.
c) Wear the hat for a period of 14 days.
d) include in the closing of every message he posts to the public forum the text string "Wearing a Silly Vacation Hat."

After 14 days have elapsed since the vacationer's return, the vacationer shall remove his hat. Upon a hat's removal, it will immediately disintegrate and be removed from the game.

This rule shall not apply to vacationers who are wearing a Prosthetic Forehead, as it is well known that a Silly Vacation Hat will not fit over a Prosthetic Forehead.


Rule 941/1 (Repealed)
The Golden Knife
Narf (Joshua Nave)

There exists a unique, non-tradable entity known as The Golden Knife.

The Golden Knife has a hilt wrapped in leather, with ornate wrist guards. Its blade is gold plated, very sharp, and has a channel in the center to allow blood to run off.

The last player to win a game of Ackanomic Diplomacy shall possess The Golden Knife until another game of Ackanomic Diplomacy is finished. It is the responsibility of the player who currently possesses The Golden Knife to wipe all blood off of it, that may have resulted from stabbing eir allies.


Rule 962.1/2 (Repealed)
Twas Brillig
pTang1001001sos (Mark Nau)

The following entities are mimsy:

Gumball
Magic Potato
Phoebe
Phoebe's matchbox
Great Trombone
Brass Monkey
The Little Lamb
WOol Sweaters

No other entities are mimsy unless explicitly designated as such by the Rules.


Rule 966/0 (Deleted)
Malenkai's Blue Cross
this is not a name (Mike Epstein)

{{The Blue Cross formerly belonging to Malenkai is hereby given back to him.}}


Rule 971/1 (Repealed)
Speed
Malenkai (Randy Hall)

If the time for an officer to perform a certain task is unspecified, or that specification indicates an unlimited amount of time, or the amount of time by which the task is to be done is unclear, then the amount of time shall be considered to be 3 days, not counting any time the officer is on vacation. This takes precedence over any other mutable rule which specifies times as above, or is unclear in its time specifications.

Officers, in good faith, shall do all tasks presented to them as quickly as possible to keep the game moving along.


Rule 989/2 (Repealed)
Definition of Judging Index
Niccolo Flychuck (Uri Bruck)

1. Let each registered player have a Judgement Index, which may be reffered to as JI.
2. Let MaxJI equal the greatest JI. There may be more than one player whose JI equals MaxJI
3. When ever MaxJI is smaller than 4, the JI of all players are increased by (4-MaxJI)
4. Whenever a new player joins the game, eir JI will be set to 3
5 The officer in charge of selecting Judges will keep track of JIs.
6. The value of JIs is public information.
7.


Rule 1026/1
New and Returning Players
/dev/joe (Joseph DeVincentis)

When a person registers as a player, he shall be considered a returning player if and only if there exists an Undead with a name which that person may choose as his Ackanomic name, in accordance with the rules. Otherwise he is considered a new player.


Rule 1042/4 (Repealed)
Party Hall party
pTang1001001sos (Mark Nau)

The 7th day of every month shall be known as the Day of the Party Hall party.

If Party Hall is in session:
Sometime during this day, each Swinger shall send one message each to the other Swingers. These messages shall be generally friendly, and must include at least one complimentary statement about the recipient, a member of eir Party, or eir Party as a whole. In the case of messages sent to the NAP Swinger, statements that praise the independence of non-party-affiliated Players also qualify.

If Party Hall is not in session, or at least 1 Swinger fails to comply with the above:
The Gaoler shall compose a depressing and awfully-written 8-line poem, and will post it publicly.


Rule 1044/1 (Deleted)
Honoring Wayne
Malenkai (Randy Hall)

{{Wayne is hereby awarded a Blue Cross as recognition for his outstanding work for Ackanomic. A parade shall be held in his honor. This rule has precedence over all other mutable rules.}}


Rule 1046/3 (Repealed)
Another Truly Deplorable Pun
snowgod (Phil Ackley)

When 2 or more Swingers are in the same location, they are specifically forbidden from discussing chess or bragging about their victories. This goes doubly so when said Swingers are in a hotel.

Chess nuts boasting in an open foyer is a crime.


Rule 1060/6 (Repealed)
Organized Crime
Narf (Joshua Nave)

1. There exists a type of organization known as Organized Crime, which is not nearly as organized as its organizers might wish. There also exists an organization known as The Narfalone family, which is the only legal Organized Crime organization.

2. Publicly admitting to belonging to the Narfalone Family is a crime, punishable by no more than 5 days in gaol.

3. There exists a Godfather, who shall be an active Ackanomic player. . Any player may join the Narfalone Family by privately mailing the Godfather and stating eir intention to join.

4. If the Godfather leaves the game, the first player to publicly state the e is the Godfather is deemed to have overthrown the previous Godfather and taken over the Narfalone Family.

5. Any member of the Narfalone Family can attempt to overthrow the Godfather by publicly stating eir intention to do so. If 2/3rds of the members of The Narfalone Family publicly acknowledge the challenger within one week, e shall become the new Godfather. It is the duty of the Godfather to publically report upon the success or failure of any such overthrow attempt. If the Godfather fails to do so then it can safely be assumed that e is on other business and is 'tied up' elsewhere. Under such circumstances the challenger's overthrow attempt succeeds. Upon a successful overthrow attempt, the membership of the Narfalone family shall be taken to consist of those players who publically acknowledged the challenger [this is so that the new Godfather knows who the members are]. This rule takes precedence over rule 408 [normally Count Tabula would count the votes].

6. Tammany is a member of the Narfalone Family. All bribes paid to Tammany, whether succesful or not, are turned over to the Narfalone Family.

7. The purpose of the Narfalone Family is to run a bookie ring. The Godfather may, from time to time, publish odds on various game activities. Any and all game events, to include sub games, may be wagered on. Any member of the Narfalone Family may bet by publicly stating which event they are wagering on and the $A they are wagering. The Godfather may set a maximum limit on bets. The Godfather must publicly ack the bet in order for it to be a legitimate bet. Players may not bet on eir own actions. [this will prevent the financier, who may not have a perfect knowledge of who is and who isn't a member--from inadvertently crediting or debiting someone's account]

8. The Narfalone Family will never take a bet that it can not cover. If at any time a bet is made that the Narfalone Family can not cover, the bet is deemed invalid, even if the Godfather publicly acknowledges acceptance of the bet.

9. When the Godfather acks a bet, the amount wagered by the player and the payoff should the player win the bet are deducted from the player's account and the Narfalone Family's account, respectively, and are held in reserve by the treasury. When the issue is resolved, the treasury shall transfer the money to the winner of the bet. Money in the account of the Narfalone Family belongs solely to the Narfalone Family and may not be transfered to any player by any means other than a wager. [combined with rule 8, this will prevent the Narfalone Family from ever having to renege on a bet and also prevents the Godfather from abusing the system]

10. The Godfather is the only player permitted to speak or act on behalf of the Narfalone Family. Players that object to his decisions are welcome to stop by the Narfalone Cement Factory and try on a pair of shoes. This rule takes precedence over any other rules determining how organizations take actions.

11. When a player joins the Narfalone Family(or if at any time a Family member does not have a Narfalone Family name)he must choose a Narfalone Family name. The Godfather must approve of any name before the player can use it. The name must be a legal Ackanomic name in all respects, and cannot conflict with any other entity name. (If, at a later time, the name is used for something else, it is the Godfather's responsibility to inform the new user of the name that it's already taken.)

From then on, any Narfalone Family business that requires a public message should be done using the player's Narfalone Family name. Otherwise, the public message is tantamount to an admission of membership, which is still a Crime. Use of the names in private Narfalone email is at the discretion of the individual players.

The title of The Godfather is considered a Narfalone Family name for the purposes of this clause.

[So if /dev/joe were to take the name Joey Narfalone for Family business, any public messages posted as Joey Narfalone would be safe from reprisal, but if /dev/joe were to acknowledge the Godfather under his own name, he'd get the law on his case.]


Rule 1088/0 (Deleted)
Sorry
Malenkai (Randy Hall)

{{All extant contracts are hereby destroyed. This has precedence over all other mutable rules.}}


Rule 1089.1/0 (Mutable)
I'd never be able to sort it out
Malenkai (Randy Hall)

No player shall receive any points based on the way they voted for the proposal which created this rule as specified by R 207. The author of the proposal that created this rule shall gain no points by the application of R 207.

If, however, any score changes happened as a result of the proposal which created this rule before the rule first takes effect, then equal but opposite score changes to all such score changes are applied to all players who received such changes.

This rule has precedence over all other mutable rules. This rule shall repeal itself 1 week after it is adopted.


Rule 1112.2/2 (Repealed)
And the Harf shall inherit the Earth!
snowgod (Phil Ackley)

If a proposal designated as Harfy is accepted, it's author receives a 5 point "Harfy Bonus". This is considered a score change based on the content of the proposal.


Rule 1112.3/4 (Repealed)
Let those who are without Harf cast the first stone.
snowgod (Phil Ackley)

If any voting player feels the Harfmeister is hogging the Harf [that is, sitting on the title of Harfmeister with no intent to designate any proposals as Harfy], they may start an Inquisition by publically calling for one.

An Inquisition is a Hearing. It is also Strange. The valid responses to an Inquisition are "No! He's going to share the Harf!", or "Yes! He is Hogging the Harf!" If the verdict is the latter, the Harfmeister is guilty of hogging the Harf and must immediately go to his or her home if he or she may legally do so. The person who called for the Inquisition then becomes the Harfmeister.


Rule 1115/7 (Repealed)
Fulfilling Campaign Promises
snowgod (Phil Ackley)

The Frobozz Magic Beverage Company, Ackanomic Division (an offshoot of the wildly successful medal company), shall provide Ackanomic Beverages at no charge to any player at a Public Gathering. The Beverage Menu shall include a selection of Fine Ales, Wines, Spirits and of course non-alcoholic beverages for those so inclined. Mixed drinks shall also be available, but will not be listed on the menu.

A player may order up to 3 drinks at any one public gathering. The drinks must be ordered within three days of the start of the public gathering. If another public gathering starts within three days of a previous one, drinks may no longer be ordered for the previous one.

Since the Frobozz Magic Beverage Company is a for profit operation, they shall bill the President for "services rendered" after the completion of a Public Gathering. The president shall be required to pay A$2 for every alcoholic beverage consumed, with the exception of mixed drinks, which shall be billed at the rate of A$3 apiece. Non Alcoholic beverages shall be billed at A$1 apiece. It is a duty of the President to track the bar tab and report it to the Financier.

The following events should be considered Public Gatherings:

1) Witch Burnings
2) Festivals
3) Parades
4) Ackanomic Holidays
5) The reading of a depressing and awfully-written 8-line poem written by the gaoler when directed by the rules
6) The appointment of a new Sage o' Doe Gas
7) The first hour of any legal singing of the Fat Lady
Other events may be considered public gatherings if the rules explicitly state that they are. This rule defers precedence to any rule which defines a public Gathering.


Rule 1116/2 (Mutable)
The Law of Party Gravity
Niccolo Flychuck (Uri Bruck)

1.

2. SwingVotes

a. When ever the Round Count is incremented to a number that, when divided by RoundFreq, results in an integer, SwingVotes are distributed according to the following scheme

The number of SwingVotes received by each Swinger= the largest integer smaller than [(the Swinger's SwingScore / (RoundFreq * number of Swingers)) +0.4]

b. After SwingVotes were given to Swingers, all SwingScores are reset to 0 (zero)

c. SwingVotes may only be created or destroyed as described in this rule.

d. SwingVotes are Tradeable. Parties may regulate the way in which the SwingVotes owned by their Swinger are traded.

e. The NAP Swinger may only trade SwingVotes to non-aligned players. The NAP Swinger may not initiatiate an auction of SwingVotes. This has precedence over R 1023.

f.

3.RoundFreq can only be changed in one of the following ways:

a. When a proposal to change RoundFreq is accepted.

b. Exactly one week after at least a third of all Institutions currently in session agree on a change. If , during that week, at least 50% of the Institutions in session decide against the change, the change does not take place.

c. RoundFreq must be an integer equal to or greater than 3, and smaller than the number of Swingers multiplied by 2.5 . When ever FoundFreq does not meet either of these criteria it is set to the largest integer smaller than the number of Swingers multiplied by 2.5

4. Tie-Fighter
As long as a Tie-Fighter condition exists, the following things happen:

a. SwingVotes are not counted. However, any SwingVotes cast on proposals whose voting period during the Tie-Fighter are destroyed

b. Any player who receives points for eir proposal being accepted, or for voting against an accepted proposal, or for voting for a rejected proposal receives a bonus, which depends on the Swinger e is associated with

Players associated with the Swinger with the highest SwingScore receive a 5 point bonus.

Players associated with the Swinger with the second highest SwingScore receive a 3 point bonus.

Players associated with the Swinger with the third highest SwingScore receive a 2 point bonus.

c. Plaers who are party members are associated with the Swinger who of eir party. Non aligned players are associated with the NAP Swinger

5. a. It is the duty of the Chess-Umpire to keep track of all aspects of SwingVotes.

b. All transactions that involve SwingVotes must be reported to the Chess-Umpire.


Rule 1119/3 (Repealed)
Undead (aka I didn't come back as a bag of groceries)
Robert Sevin (Mitchell Harding)

Any player publicly that kisses an undead cannot cast votes for 3 days following the kiss. The kiss will cause a scandal and an article about it must be published in at least one newspaper within the next 10 days (i.e. the newspaper, with the article, must be sent out within 10 days of the kiss) or all players who own newspapers lose 3 points.


Rule 1121/2 (Repealed)
This Is Where The Party Ends
Robert Sevin (Mitchell Harding)

No player may shake hands with the Devil and then later claim to have been "only kidding" (or something substantially similar in meaning).


Rule 1125/2 (Repealed)
Bartender
Habeous Corpus (Ed Graham)

The Title of Bartender is created. There will be at most one Bartender at any one time. Whenever a public gathering [rule 1115] which allows the frinking of alcoholic beverages is announced, the Officer in Charge of Random Things shall randomly select one Player to hold the Title of Bartender. That Player shall hold the Title for the duration of the festivity for which e was selected. Once selected, no other Player may be selected as Bartender for the duration of the festivity. If the Bartender should go on vacation, resign from the game, be placed in Gaol, or for any reason become ineligible to serve as Bartender, frinking of alcoholic beverages shall no longer be allowed for the duration of the festivity.

The Bartender is responsible for dispensing drinks and snacks to Players during the festivity for which e was selected to serve as Bartender. The Bartender shall collect all moneys for drinks and/or snacks due per applicable Rules and maintain an accurate account of all Tabs. At the end of the festivity, the Bartender shall remit one half of all moneys collected for drinks and/or snacks to the Treasury. The other half shall be retained by the Bartender as payment for services rendered.

If any Player frinks the maximum allowable of alcoholic beverages during a single festivity, the Bartender shall call a Taxi for that Player to transport em home. The charge for taking a Taxi shall be A$2, paid to the Bartender who may keep the entire sum. If the Player involved does not have A$2, or wishes to decline paying for the Taxi, e may instead entertain the other revellers with a Frinking Song of at least six (6) lines and not longer than twelve (12) lines in length.

During the period that a Player holds the Title of Bartender, e may not frink any alcoholic beverages nor give away any alcoholic beverages to other Players. E may, however, munch on as many snacks as e likes.


Rule 1130/1 (Repealed)
Senate Seat Names
snowgod (Phil Ackley)

1) The Senate seat names, "Seat A", "Seat B", "Seat C", and "Seat D" are uninteresting. Senate seat names which contain the underscore character ('_') are also uninteresting.

2) Upon passage of this proposal, each Senator will have 7 days to change the name of their seat to something that is not uninteresting, as defined by the rules.

3) The chosen name must conform to the rules defined for Player names, with the exception that it is explicitly noted that a Senate seat name is not the same thing as a Player name.

4) Once a name is chosen and announced publically, it is permanent and may not be changed, even upon a new Senator filling the seat. If the Senate should somehow be dissolved and reformed, the seat names will be reused. If the new Senate has less seats than the old Senate, the Speaker shall decide which names are reused. If the new Senate is larger, the excess seats shall be given uninteresting names by the Speaker.

5) Upon the filling of a vacant seat with an uninteresting name, or upon the re-election to a seat with an uninteresting name, the Senator will have 7 days to change the name something that is non uninteresting, as per the clauses in this rule and elsewhere.

6) Should an occupied seat ever have an uninteresting name as defined by the rules, and the occupying Senator is NOT within a 7 day period to change the name as defined by this rule, the term for that seat ends immediately and an election for that seat is held using the rules for doing so. This clause superceeds all mutable rules defining the term or termlessness of a Senate seat.

7) Should a Senator go on vacation during a 7 day period to change the name as defined by this rule, that 7 day period is automatically extended to 7 days past when the Senator returns from vacation.


Rule 1136/1 (Repealed)
Acka is not a Vacation Club
Wayne (Wayne Sheppard)

At the end of a cycle that lasted longer that 30 days, all players who were on vacation the entire cycle shall be removed from the game. Any offices they held shall be vacated. The players shall be treated as if they quit the game. They may rejoin in good standing if they so desire.


Rule 1143/2 (Repealed)
Amung Gods
CV1701 (Chris Vogt)


Rule 1165/0 (Deleted)
Back Pay
Malenkai (Randy Hall)

{{/dev/joe, ThinMan, and Wayne each have A$24 transferred from the Treasury to their accounts. [this is to make up for the work that was done as Registrar, Financier, and Promoter, that wasn't paid (amount is a guess)]}}


Rule 1249/0 (Deleted)
Removing Red Barn from YORL
Malenkai (Randy Hall)

{{
This rule has precedence over all rules.

Red Barn is removed from the game of Ye Olde Rusty Lantern that was in progress at the time the proposal that created this rule was distributed, if that same game is still in progress when this rule was created. His cards are transferred back into the deck. He does not win.
}}


Rule 1275/0 (Deleted)
Unwrangling Grab-a-Donkey
Malenkai (Randy Hall)

{{Renumber this rule to 1275}}

{{This rule takes precedence over rule 1276.

Amend Rule 1276 to read:

Create a game known as Grab-a-Donkey. The game consists of a moderator, known as the Wrangler and players, who initially comprise all current active Players of Ackanomic, not including the Player designated as the Wrangler, those on Vacation, in Gaol, or otherwise prohibited from performing Ackanomic actions. Each player in Grab-a-Donkey starts off with one (1) donkey.

The following special equipment is required to play Grab-a-Donkey. The equipment will be issued from the Game Box at the start of play, and all equipment will automatically be returned to the Game Box at the end of the game.

One (1) donkey per player
One lariat per player (used to Grab other donkeys)
One (1) blanket (used to Cover the player's own donkey)
The Wrangler may call for a Grab-a-Donkey game at any time, as long as no Grab-a-Donkey game is currently being played. If no Wrangler exists, the first player to claim to be Wrangler may call for a game of Grab-a-Donkey in accordance with the previous sentence. A game of Grab-a-Donkey may only be called once per calendar month, however.

The rules of Grab-a-Donkey are as follows:

A. When a new game of Grab-a-Donkey starts, all Players of Ackanomic, excluding the Wrangler, those exempted as noted above, or those who publically decline participation, will be placed on the Grab-a-Donkey Active List ("GAL" hereafter).

B. Each Round, a player on the GAL will either
(a) Cover their donkey,
(b) Grab another player's donkey on the GAL,
(c) Stand Around Admiring their Donkey,
(d) Resign (this action is only permissible in the first round)

Unless a player specifies a different choice to the Wrangler in a private message by the end of the Round, the player will Stand Around Admiring their Donkey. Rounds will last no less than one full day and no more than 3 full days from the start of the round. Players may change their action at any time before the end of the Round.

Upon a player resigning, or leaving the game of Ackanomic, their stated actions that round are disregarded, and they are removed from the GAL at the start of the next round. They are considered to have Covered their Donkey for determining the outcome of the current round.

C. If exactly one player ("A") chose to Grab another player's donkey ("B"), and if B did not Cover their donkey, then B will lose their donkey and be removed from the GAL at the start of the following Round. "A" is said to have successfully grabbed "B"'s donkey. If more than one player attempted to grab "B"'s donkey, none of those attempts is successful.

D. If only one player on the GAL did not choose to Cover their donkey, then all other players will be removed from the GAL at the start of the following Round.

E. At the end of the Round, the Wrangler will publicly report what each player on the GAL did, and determine the results.

F. If and when there are exactly zero players left on the GAL, that game of Grab-a-Donkey shall end. The current Wrangler shall lose their title at that time.

G. If and when there is exactly one player left on the GAL, that game of Grab-a-Donkey shall end. That player shall be considered to be the Belt Holder of that game of Grab-a-Donkey (and shall also have the title of Wrangler). The Belt Holder shall be awarded 3 Points plus the number of donkeys he successfully grabbed that round.
He shall also have the right to Propose exactly one (1) amendment to this rule that changes the way the game of Grab-a-Donkey is played. No player other than the Belt Holder should submit such proposals, and other players are permitted to sneer at such attempts (and vote them down). An exception to this is maintainence proposals, or proposals whose rule changes would fix bugs or paradoxes, are permitted by anyone.

$$the clause enclosed in double-dollar signs shall be known as "This Clause". Immediately upon a game state in Acka occurring in which a game of Grab-a-Donkey is not being played, the player known as Malenkai when the proposal tha