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From: JT <jtraub@dragoncat.net>
To: macronomic@dragoncat.net
Subject: [MacroNomic] New Macronomic List
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While talking with Philo over the past couple days, we had discussed the
idea of having the macronomic mailing list on a machine with more full
time connectivity, under the control of at least one player, and capable
of offering list archives.

To that end, I offered my machine to act as a mailling list host for the
list, and have set up this list with the addresses of all people
subscribed to the mn@poverty.bloomington.in.us list.

Currently the list is set up with myself and philo as the list admins,
though the SoMembership should probably also be able to admin the list (in
order to subscribe/unsubscribe players when they leave/join).

The mailing list software in use is called Listar, and is currently under
development by myself and a friend.  More information about Listar can be
found at http://www.nausicaa.net/~listar/ for anyone who is interested.

The two addresses of relevance are:
   macronomic@dragoncat.net (all list traffic)
   macronomic-request@dragoncat.net (list commands)

To get a very rudimentary help file on listar functions, send the command
'help' in the body of the text to macronomic-request@dragoncat.net
I'll also happily answer any questions about how to use Listar.

If you are on this list and do not wish to be, please send mail to
macronomic-request@dragoncat.net with the command 'unsubscribe' in
either the subject or the body of the message.

--JT

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

From tows@earthlink.net  Sat Jun  6 16:19:50 1998
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Date: Sat, 6 Jun 1998 19:21:03 -0400
To: MacroNomic <macronomic@dragoncat.net>
From: Towsner <tows@earthlink.net>
Subject: [MacroNomic] Paper
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	This paper was unanimously approved by the Revolutionary Party.
You have one week to determine if it enhances the understanding of
MacroNomic or nomic as a whole.

	On the Appearance of Recurring Themes within MacroNomic

	Unlike most nomics, which are largely repetitive games, following
the same "democratic" system, MacroNomic has chosen to beat a different
path.  Yet despite this choice, there are those who claim that the common
practices between MacroNomic and other nomics are a sign of weakness on our
part.  As I will show, this is most certainly not true: they are instead
demonstrations of the ability of MacroNomic to sort out the few good parts
from a typical nomic, and use them ourselves, usually in a more flexible
and efficient way.
	Perhaps the one thing most common to nomics is the proposal.  Even
imperial nomics have proposals, and although imperial and standard nomics
handle them somewhat differently, they are fundementally the same.  However
this apparant failing in the independance of MacroNomic actually shows one
of its greatest strengths.  For comparison, look at Agora and Ackanomic,
the two largest internet nomics.  Both of them have a number of things
which are voted on besides proposals, and systems for doing it: referenda
and hearings, respectively.  However unlike Macronomic, neither has
incorporated their proposal systems into it, (nor their justice/CFJ
systems).  In fact many Ackans strongly object to altering rules via
hearings instead of proposals.
	If proposals are the most common, then CfJ's are second.  While
both Ackanomic and Agora have added criminal justice as well, only
MacroNomic has a panel of judges for the initial judgement.  MacroNomic is
also the only one to include two types of crime, and to (presumably and
eventually) incorporate justice with referenda.
	Yet another similarity, most games have officers (our Secretaries).
But how many of those games began splitting up jurisdiction in the initial
ruleset, instead of waiting until people were overburdened?  In addition,
the MacroNomic Secretaries are far more flexible, needing only the consent
of the previous holder and the new holder to transfer it.
	Finally, the concept of both an aid to new players and a university
recur in several nomics.  However no other nomic has integrated them,
intentionally pairing the most learned players with the least learned to
educate them.
	The remaining question is why these themes appear in many, most, or
even all nomics.  There are two parts to the answer.  The first is that all
games of nomic take a great deal of inspiration from the real world,
especially U.S. law.  As Philo once said, it is much easier to understand
what something is when it has the same name as something in real life, and
works the same way.  It is much easier to know what a referendum is than
what a flabijuo is.  The second part of the answer is necessity and
convenience.  For example, every nomic needs a way to work out rule
disputes.  The CfJ method is used for a number of reasons.  The method
needs to be simple, safe from catastrophe, and produce fair and accurate
results.  We could use a system which called for an outside mediator, or
which was determined by vote, but none of these solve the problem as well
as the CfJ system used by most nomics.

--
-Henry Towsner

	<tows@earthlink.net>

	Success is the child of audacity.
		-Benjamin Disraeli


From lambda@world.std.com  Sun Jun  7 19:34:55 1998
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Date: 7 Jun 98 22:38:45 -0400
Subject: Re: [MacroNomic] Paper
From: "Brian Campbell" <lambda@world.std.com>
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I vote FOR this paper.

--- Brian Campbell (AKA lambda)
Visit my webpage: http://world.std.com/~campbell/Brian/
Visit the Latin Club webpage: http://world.std.com/~lambda/

----------
Nihil sub sole novum.


From jreed@itis.com  Mon Jun  8 07:55:37 1998
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Date: Mon, 8 Jun 1998 10:01:21 -0500
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From: Jason Reed <jreed@itis.com>
Subject: Re: [MacroNomic] Paper
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>I vote FOR this paper.
>
>--- Brian Campbell (AKA lambda)
Er, you can't. Only the RP while it's Active1.

By the way, I like the [MacroNomic] thing. Very easy to pick out, visually.

Also by the way, who is volunteering for the secretariats I hold? Townser,
everything but SoT, Lambda SoT, right?


- Philo
(SoT, SoF, SoJ, Macronomic)
jreed@itis.com -- http://kyogen.com/pascal/
"First you geet de shuga; den you geet de powa; den -- you geet de weemen."
   - Homer Simpson


From jtraub@dragoncat.net  Mon Jun  8 08:11:03 1998
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From: JT <jtraub@dragoncat.net>
To: macronomic@dragoncat.net
Subject: Re: [MacroNomic] Paper
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On Mon, 8 Jun 1998, Jason Reed wrote:

>>I vote FOR this paper.
>>
>>--- Brian Campbell (AKA lambda)
>Er, you can't. Only the RP while it's Active1.

I thought it had stopped being Active1 recently.

>By the way, I like the [MacroNomic] thing. Very easy to pick out, visually.

Glad you like it.

>Also by the way, who is volunteering for the secretariats I hold? Townser,
>everything but SoT, Lambda SoT, right?

I will volunteer to hold the SoJ.

BTW, noone has commented at all on that proto-proposal for dealing with
paradox, so I will just ask you (Philo) to make it into a full-fledged
proposal and distribute it with the next batch (should be tomorrow or
Wednesday, yes?)

--JT

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

From jreed@itis.com  Mon Jun  8 08:25:29 1998
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Date: Mon, 8 Jun 1998 10:31:17 -0500
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From: Jason Reed <jreed@itis.com>
Subject: Re: [MacroNomic] Paper
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>>>I vote FOR this paper.
>>Er, you can't. Only the RP while it's Active1.
>I thought it had stopped being Active1 recently.
Oops, I thought he was referring to the other one.

>BTW, noone has commented at all on that proto-proposal for dealing with
>paradox, so I will just ask you (Philo) to make it into a full-fledged
>proposal and distribute it with the next batch (should be tomorrow or
>Wednesday, yes?)
Tomorrow. But if you're referring to

>For instance, something like this added to Section 0 as 0-0 or something.
>PROTO-PROPOSAL
>If ever the game should reach a state that is unplayable, or a situation
>exists where two rules are mutually exclusive and no precedence can be
>determined by normal means, then any player may submit a <create a
>type of referendum here> stating this.
>The judges for this <type of referendum> shall be the entire RP and the
>votes shall be YES or NO.  Should the outcome on this <type of referendum>
>be YES, then the RP may draft a proposal which only they may vote on
>designed to alleviate the problem and allow normal game play to continue.
>During the judgement of the <type of referendum> and the proposal (if
>needed) normal game play is suspended.  This rule claims precedence over
>every other rule, and no rule may ever claim precedence over this one.
>This rule may not be repealed or ameneded except by a unanimous vote.
>END PROTO

I don't think it'll quite work as an actual prop unless you fix it up a bit. :)
And I didn't comment on it only because I didn't notice something until
now. If the game is unplayable, how can you even follow this rule? What
exactly does the last sentence mean? (I know what it should mean, but you
might want to make it more explicit. "This rule may not be amended, except
by the effect of a proposal which has no votes AGAINST it upon passing." or
something.


- Philo
(SoT, SoF, SoJ, Macronomic)
jreed@itis.com -- http://kyogen.com/pascal/
"First you geet de shuga; den you geet de powa; den -- you geet de weemen."
   - Homer Simpson


From atharrison@wavetek.com  Mon Jun  8 08:47:25 1998
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>Also by the way, who is volunteering for the secretariats I hold? Townser,
>everything but SoT, Lambda SoT, right?

I said I'd take SoT & SoF. I not bothered about SoT, but given that I'm SoM
it makes sense if I have SoF also.

--
The Kid





From jtraub@dragoncat.net  Mon Jun  8 09:01:41 1998
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From: JT <jtraub@dragoncat.net>
To: macronomic@dragoncat.net
Subject: Re: [MacroNomic] Paper
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On Mon, 8 Jun 1998, Jason Reed wrote:
>>For instance, something like this added to Section 0 as 0-0 or something.
>>PROTO-PROPOSAL
>>If ever the game should reach a state that is unplayable, or a situation
>>exists where two rules are mutually exclusive and no precedence can be
>>determined by normal means, then any player may submit a <create a
>>type of referendum here> stating this.
>>The judges for this <type of referendum> shall be the entire RP and the
>>votes shall be YES or NO.  Should the outcome on this <type of referendum>
>>be YES, then the RP may draft a proposal which only they may vote on
>>designed to alleviate the problem and allow normal game play to continue.
>>During the judgement of the <type of referendum> and the proposal (if
>>needed) normal game play is suspended.  This rule claims precedence over
>>every other rule, and no rule may ever claim precedence over this one.
>>This rule may not be repealed or ameneded except by a unanimous vote.
>>END PROTO
>
>I don't think it'll quite work as an actual prop unless you fix it up a bit. :)
>And I didn't comment on it only because I didn't notice something until
>now. If the game is unplayable, how can you even follow this rule? What
>exactly does the last sentence mean? (I know what it should mean, but you
>might want to make it more explicit. "This rule may not be amended, except
>by the effect of a proposal which has no votes AGAINST it upon passing." or
>something.

Well, the intent was to reserve a small portion of gameplay which could
still continue in the event that a large part of the ruleset got scotched
by some paradox.  By giving this rule supreme authority (see suber's
discussions in Paradox of Self-Amendment :) it provides an almost
inviolate method by which game play can be restarted even from a possibly
fatal to all rules but this one crash.
To that end, I will submit it redone slightly as follows.

PROPOSAL Paradox Resolution
Create a new setion 0-0-0 titled Paradox Resolution with the following
ANTI_PARADOX delimited text
ANTI_PARADOX
If ever the game should reach a state that is unplayable, or a situation
exists where two rules are mutually exclusive and no precedence can be
determined by normal means, then any player may submit a Paradox
Declaration, which is a type of Referendum stating that such a state as
mentioned above exists.
As soon as such a Declaration is issued, other game play will pause until
the Declaration has been resolved in accordance with this rule is such
play was still possibly.
The valid votes for a Paradox Declaration shall be YES or NO, and the
judges shall be the Revolutionary Party at the time the Declaration was
issued, or the previously extant Revolutionary Party if the game has
corrupted in such a way that the makeup of the current Revolutionary party
is not obvious.
Should the outcome of the vote on the Paradox Declaration, be YES, then
the following step will ensue in order.
  a) The Revolutionary Party (or one of it's members) will distribute a
Paradox Resolution, which is a type of Referendum   with valid votes of
YES or NO and valid judges being the judges of the preceding Paradox
Declaration.
  b) If the outcome of the Paradox Resolution is a vote of YES, then the
details of the Resolution shall be enacted into the Macronomic Ruleset as
stated, and this proceedure shall end.
  c) If the outcome was NO, then proceed to step a.
Normal game play now resumes under the fixed ruleset.
This rule may not be repealed or amended except by the passage of a
proposal on which no AGAINST or LOYAL votes were cast.
This rule claims precedence over all other rules and denies any rule the
ability to claim precedence over itself.
ANTI_PARADOX
There is still one flaw in the above in that it doesn't stop the RP from
unilaterally declaring a paradox and thus altering the ruleset at whim
through a paradox resolution, but that is in itself, the heart of the
paradox of self-amendment.  As long as any way exists to change the rules,
and there is no such thing as a completely inviolate rule, then there will
always exsit the possibility for such unilateral usurpation of authority.
My hope is that this proposal will get passed, and the RP will not abuse
the potential hole here, and that eventually perhaps a better mechanism
might replace (by unanimous vote) some or all of the provisions here.
END PROPOSAL

--JT

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

From lambda@world.std.com  Mon Jun  8 15:53:51 1998
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Date: 8 Jun 98 18:55:24 -0400
Subject: Re: [MacroNomic] Paper
From: "Brian Campbell" <lambda@world.std.com>
To: macronomic@dragoncat.net
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On Mon, Jun 8, 1998 12:01 PM, JT <jtraub@dragoncat.net> wrote:
>Create a new setion 0-0-0 titled Paradox Resolution with the following



I like this proposal, but I don't like the section being 0-0-0. This allows
section 0 and 0-0 to take precedence, and since those can be modified
without unanimous vote, it is a weakness. I think that we should do a
little renumbering or make section 0 as a whole unmodifiable except by
unanimous vote. Also, this is not clearly a descendant of 0-0. One reason
for my proposal being the way it was was to prevent the game from reaching
a point where nothing could happen, and also punish those who tried to do
so (as it is most definately not loyal to destroy the government.) I'm
still wondering which proprosal other people like better, as I'd like to
have a chance to retract my proposal if peple like his better.

--- Brian Campbell (AKA lambda)
Visit my webpage: http://world.std.com/~campbell/Brian/
Visit the Latin Club webpage: http://world.std.com/~lambda/

----------
Nihil sub sole novum.


From lambda@world.std.com  Mon Jun  8 15:54:59 1998
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Date: 8 Jun 98 18:59:01 -0400
Subject: Re: [MacroNomic] Paper
From: "Brian Campbell" <lambda@world.std.com>
To: macronomic@dragoncat.net
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>Er, you can't. Only the RP while it's Active1.

I was refering to Towsner's paper, which I think has become Active2.

>Also by the way, who is volunteering for the secretariats I hold? Townser,
>everything but SoT, Lambda SoT, right?

I'll take whatever you want me to.

--- Brian Campbell (AKA lambda)
Visit my webpage: http://world.std.com/~campbell/Brian/
Visit the Latin Club webpage: http://world.std.com/~lambda/

----------
Nihil sub sole novum.


From jtraub@dragoncat.net  Mon Jun  8 23:49:43 1998
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From: JT <jtraub@dragoncat.net>
To: macronomic@dragoncat.net
Subject: Re: [MacroNomic] Paper
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On 8 Jun 1998, Brian Campbell wrote:

>On Mon, Jun 8, 1998 12:01 PM, JT <jtraub@dragoncat.net> wrote:
>>Create a new setion 0-0-0 titled Paradox Resolution with the following
>
>I like this proposal, but I don't like the section being 0-0-0. This allows
>section 0 and 0-0 to take precedence, and since those can be modified
>without unanimous vote, it is a weakness. I think that we should do a

I thought about that and about renumbering it, but section 0 claims primal
precedence for all rules within it, no problem, and this rule reclaims it
explicitly anyway.

Section 0-0 is the statement about what are the rules, and that all
players must follow the rules then in effect.

Subsectioning under this, which provides a way to absolve paradox from the
rules seemed the cleanest place to put it.

If other people feel that it really belongs elsewhere, I think it can be
easily moved.

>little renumbering or make section 0 as a whole unmodifiable except by
>unanimous vote. Also, this is not clearly a descendant of 0-0. One reason
>for my proposal being the way it was was to prevent the game from reaching
>a point where nothing could happen, and also punish those who tried to do
>so (as it is most definately not loyal to destroy the government.) I'm

The problem is that I don't think it's possible to 'prevent' that state of
affairs.  Regardless of how careful the RP would be, someone would
eventually sneak through a paradox.  That *is* the paradox of
self-amendment.  By punishing it, you really do nothing to deter it.
My solution doesn't bother to try, and merely provides a hopefully
semi-solid foundation to resolve the inevitable.  I'm not trying to
prevent it, merely survive it :)


>still wondering which proprosal other people like better, as I'd like to
>have a chance to retract my proposal if peple like his better.

I believe that the two proposals can live together if they are both
accepted.  Yours would make it a crime to deliberately create a paradox,
mine would clean up the case where one happened inadvertantly.  They are
(to my mind) orthogonal concepts.  I still dislike yours, but that is
personal opinion and preference rather than anything else.

--JT

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

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Date: Tue, 9 Jun 1998 16:46:32 -0400
To: MacroNomic <macronomic@dragoncat.net>
From: Towsner <tows@earthlink.net>
Subject: [MacroNomic] Re: Hello?
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>I've looked (and grepped for 'misc' and 'other' [ie, other rules]) over 49
>again, and have found no such instruction.
	There's a bit that says improperly created rules get placed in
100000-, but I don't think that applies to preexisting rules.

--
-Henry Towsner

	<tows@earthlink.net>

	Success is the child of audacity.
		-Benjamin Disraeli


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Date: Tue, 9 Jun 1998 19:27:38 -0400
To: MacroNomic <macronomic@dragoncat.net>
From: Towsner <tows@earthlink.net>
Subject: [MacroNomic] Votes and more
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69:FOR
70:FOR
71:FOR
72:FOR
73:FOR
74:FOR
75:AGAINST
77:AGAINST
	I have a different suggestion for paradox resolution, which I'll
explain below.
78:FOR

	I don't like lambda's method because it punishes people for
something which may well be accidental.  JT's is just too risky, I don't
like inviting scams. Besides, if I read it correctly, it only takes two
members of the RP to scam it.  Here's my suggestion: certain referenda are
known as "player initiated referenda".  These would include proposals, any
justice thing, papers, and other similar things.  Every Wednesday the game
state is saved.  If, for an entire week, no player initiated referenda are
created, the game state reverts to the most recently saved state.

--
-Henry Towsner

	<tows@earthlink.net>

	Success is the child of audacity.
		-Benjamin Disraeli


From jtraub@dragoncat.net  Tue Jun  9 16:32:05 1998
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From: JT <jtraub@dragoncat.net>
To: MacroNomic <macronomic@dragoncat.net>
Subject: Re: [MacroNomic] Votes and more
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On Tue, 9 Jun 1998, Towsner wrote:
>
>	I don't like lambda's method because it punishes people for
>something which may well be accidental.  JT's is just too risky, I don't
>like inviting scams. Besides, if I read it correctly, it only takes two
>members of the RP to scam it.  Here's my suggestion: certain referenda are

Oh damn.  I'd meant for it to require unanimous votes, but apparently
didn't specify that.

>known as "player initiated referenda".  These would include proposals, any
>justice thing, papers, and other similar things.  Every Wednesday the game
>state is saved.  If, for an entire week, no player initiated referenda are
>created, the game state reverts to the most recently saved state.

Hrm.  I think this has the problem of overwriting the saved state before
making the check.
For instance, a proposal gets accepted which crashes the rules on tuesday.
Now the game state is saved on wednesday.
Now, a week passes.
Because of the last save we cannot back up past that (at least by the way
you phrased it :)
I think you are on a better track than I was however, and would willingly
support some modified version of your proposal.

Anyway.. I'll send my votes and reasoning in in a while.

--JT

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

From tows@earthlink.net  Tue Jun  9 17:09:14 1998
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To: macronomic@dragoncat.net
From: Towsner <tows@earthlink.net>
Subject: Re: [MacroNomic] Votes and more
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>Hrm.  I think this has the problem of overwriting the saved state before
>making the check.
>For instance, a proposal gets accepted which crashes the rules on tuesday.
>Now the game state is saved on wednesday.
>Now, a week passes.
>Because of the last save we cannot back up past that (at least by the way
>you phrased it :)
>I think you are on a better track than I was however, and would willingly
>support some modified version of your proposal.
	How about if every Wednesday the beta save replaces the alpha save
and the games state replaces the beta save.  If things go wrong, we restore
to the alpha save.

--
-Henry Towsner

	<tows@earthlink.net>

	Success is the child of audacity.
		-Benjamin Disraeli


From jtraub@dragoncat.net  Tue Jun  9 17:21:46 1998
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From: JT <jtraub@dragoncat.net>
To: macronomic@dragoncat.net
Subject: Re: [MacroNomic] Votes and more
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On Tue, 9 Jun 1998, Towsner wrote:
>>Hrm.  I think this has the problem of overwriting the saved state before
>>making the check.
>>For instance, a proposal gets accepted which crashes the rules on tuesday.
>>Now the game state is saved on wednesday.
>>Now, a week passes.
>>Because of the last save we cannot back up past that (at least by the way
>>you phrased it :)
>>I think you are on a better track than I was however, and would willingly
>>support some modified version of your proposal.
>	How about if every Wednesday the beta save replaces the alpha save
>and the games state replaces the beta save.  If things go wrong, we restore
>to the alpha save.
>

Hrm.. I think it has the same mode of failure, but I'd need to think it
out.
However, none of these could handle the case of what nearly occured in
Acka recently which was an object that was in the rules for a while (over
2 weeks) was then used in such a way which almost crashed the game.
Under the archived situation above, the player could then just reactivate
the crasher.  That's the situation my amendment was trying to stop.  It
allows you to repair the damage.
I admit that the current proposal by me isn't worded as best it could be,
but it makes an honest attempt, and the RP already have a decent amount of
power, i cannot see them feeling the need to abuse it to gain further
power.  Unfortunately, fixing any bugs in it would require a unanimous
vote from the players, so I'm willing to see this shot down and will try
and reword it.

--JT

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Date: Tue, 9 Jun 1998 20:32:29 -0400
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From: Towsner <tows@earthlink.net>
Subject: Re: [MacroNomic] Votes and more
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>Hrm.. I think it has the same mode of failure, but I'd need to think it
>out.
>However, none of these could handle the case of what nearly occured in
>Acka recently which was an object that was in the rules for a while (over
>2 weeks) was then used in such a way which almost crashed the game.
>Under the archived situation above, the player could then just reactivate
>the crasher.  That's the situation my amendment was trying to stop.  It
>allows you to repair the damage.
	At a certain point there's nothing you can do.  This should at
least give time to fix it, and is very safe, since it depends on virtually
nothing else.

--
-Henry Towsner

	<tows@earthlink.net>

	Success is the child of audacity.
		-Benjamin Disraeli


From jtraub@dragoncat.net  Tue Jun  9 17:37:56 1998
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From: JT <jtraub@dragoncat.net>
To: macronomic@dragoncat.net
Subject: Re: [MacroNomic] Votes and more
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On Tue, 9 Jun 1998, Towsner wrote:
>	At a certain point there's nothing you can do.  This should at
>least give time to fix it, and is very safe, since it depends on virtually
>nothing else.

But that's the crux.  I'm trying to put in place a supreme rule such that
the game can in fact be recovered from any sort of catastrophe.  IE, I
don't agree with your first sentance above.  As long as there was a
supreme rule which did in fact protect itself from errant amendment, then
I believe it would have the precedence and the authority to allow recovery
from nearly any catastrophe.  I also believe that the rule needs to be
completely bulletproof from scams.  This is where my current proposal
fails and thus, I understand it's likely to get voted down.  I will
rethink and rephrase it however as I think it's on the right track.
Perhaps some sort of archiving of the game state is necessary as well.
(IE, in case of a crisis of this sort, the game state is rolled back to
the last safe archive and then the game enters some sort of 'crisis
resolution' phase where the rules empower removing proposals, repelaing
rules, etc as needed to fix the state of the game, and then play proceeds.

Perhaps you and I should take this to private mail, hammer out something
we are both happy with and then propose it?

--JT

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

From lambda@world.std.com  Tue Jun  9 18:16:19 1998
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Date: 9 Jun 98 21:20:12 -0400
Subject: Re: [MacroNomic] Votes and more
From: "Brian Campbell" <lambda@world.std.com>
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As I have already said to Towsner, I think that a better way to deal with
the paradox problem would be to keep the initial gamestate and a log of
every modification of the gamestate, and be able to regenerate the
gamestate from before the paradox happened. This is how version control
systems work for large programming projects, in which a small change may
break the whole thing long after that small change was made. As long as we
are taking ideas from object oriented programming, we may as well use a
version control system as well. (And how about actually writing a "Nomic
Compiler" while we're at it? Now that's an idea... :)

--- Brian Campbell (AKA lambda)
Visit my webpage: http://world.std.com/~campbell/Brian/
Visit the Latin Club webpage: http://world.std.com/~lambda/

----------
Nihil sub sole novum.


From jtraub@dragoncat.net  Tue Jun  9 18:28:49 1998
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From: JT <jtraub@dragoncat.net>
To: macronomic@dragoncat.net
Subject: Re: [MacroNomic] Votes and more
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On 9 Jun 1998, Brian Campbell wrote:

>As I have already said to Towsner, I think that a better way to deal with
>the paradox problem would be to keep the initial gamestate and a log of
>every modification of the gamestate, and be able to regenerate the
>gamestate from before the paradox happened. This is how version control

That begs the question of 'when' did the paradox happen?  did it happen at
the time it was exploited?  Backing up to there doesn't solve it from
happening again.  Did it happen at the time the first rule which is
involved was created? the last?  What if it went unnoticed for 2 years but
then was noticed an exploited.  Do you thus lose 2 years of play?
These are the types of questions that a backup and archive system cannot
answer.
The correct solution for the above hypothetical situation woud be to pause
the game, fix the exploit and continue wihtout losing any game state
(IMHO).  That is the basic proceedure I want to see instituted in the
rules.

>systems work for large programming projects, in which a small change may
>break the whole thing long after that small change was made. As long as we
>are taking ideas from object oriented programming, we may as well use a
>version control system as well. (And how about actually writing a "Nomic
>Compiler" while we're at it? Now that's an idea... :)

*shudder* While the heirarchical nature of derived definitions is
appealing in some respects (as it lends to a brevity of rules), I do not
want a completley OO type of game, as I said at least once beore, i write
C++/Java code for work.. I play games like Nomic to relax and have fun.
if the game starts feling to much like work it loses some of the fun
aspect (not all because i enjoy my work and therfore it has some fun
still, but it changes form in some ways for me)

I certainly think a 'codable' nomic is interesting.  I also know that it
has been proposed in the past on the Nomic BB (cf discussions about Perl
Nomic and  (if I recall) Java Nomic)

--JT

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

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From: JT <jtraub@dragoncat.net>
To: macronomic@dragoncat.net
Subject: [MacroNomic] Votes
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69, 73, 74, and 77 are mine, and I see no need to change my vote on them.

70: FOR
71: FOR
72: FOR
75: AGAINST
76: FOR
78: FOR

I don't see any real need to explain my votes here as the proposals are
pretty self-explanatory.

PROPOSAL Silent Voting
Amend Section 3-0 as follows.
Replace the following VOTING delimited text
VOTING
A player may change eir vote on an Active proposal by notifying the
Accountant of the Subclass of that Referendum of such a change.
VOTING
with the following PRIVATE_VOTE delimited text
PRIVATE_VOTE
A player may change eir vote on an Active Referendum by privately 
notifying the Accountant of the Subclass of that Referendum of such a
change.

Votes on any given type of Referendum remain private until the Referendum
becomes Inactive, at which point they are revealed publically, unless a
specific subclass of Referendum specifies otherwise.
PRIVATE_VOTE

This makes referendums and voting be private by default, which I think is
a good thing.  It also means one cannot predict the way a proposal will go
in advance and thus change vote (if voting in a specific direction ever
gains any meaning).
It of course (by the definition of private notification) doesn't stop
someone from voluntarily making their vote public if they desire.
END PROPOSAL

PROPOSAL Real Retraction
Amend Section 3-1 by replacing the following " delimited text
"
   If a player has submitted a proposal and the Secretary of Truth has
   not yet distributed it, that player may retract that proposal. The
   Secretary of Truth shall not distribute a retracted proposal, and it
   will not become Active.
"

with the following RETRACT delimited text
RETRACT
Any player may retract a proposal that they have submitted.  If the
Secratary of Truth has already distributed the proposal and that proposal
has become Active, then retracting a proposal will cause the loss of 3
Loyalty points and any Proposal Commodities used on the proposal.
Retracting a proposal while it is Preactive incurs no penalty.
RETRACT

I will note that this proposal doesn't really do much other than
effectively halve the penalty for a failing proposal unless the hidden
voting proposal passes.  However, that in and of itself isn't a horrible
thing.

END PROPOSAL

--JT

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

From jtraub@dragoncat.net  Tue Jun  9 19:54:49 1998
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Date: Tue, 9 Jun 1998 19:54:48 -0700 (PDT)
From: JT <jtraub@dragoncat.net>
To: macronomic@dragoncat.net
Subject: [MacroNomic] Another proposal
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PROPOSAL Secretary of Communication
Create a rule, Section 1-2, titled Secretary of Communication with the
following BREAKER_19 delimited text
BREAKER_19
The Secretary of Communication is responsible for maintaining and updating
the official mailing list.  The Secretary of Communication may change the
address of this mailing list by a public communication.  At the time of
that notification, the new address of the mailing list, which must of
course be a valid email address, shall replace all occurances of
macronomic@dragoncat.net within this rule.

Mail sent to this mailing list, or sent to every player individually (and
verifiably), is the only mail which shall count as Public Communication as
per section 0-2.

The official mailing list is macronomic@dragoncat.net.
BREAKER_19
END PROPOSAL

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

From atharrison@wavetek.com  Wed Jun 10 01:09:11 1998
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JT, in your prop 69 you have put:

Modify the rule titled "Tradable Objects" by replacing section 3) with the
following FIX delimited text
FIX
3) A player may transfer a positive quantity of tradable objects that e
holds to another player by notifying the Secretary responsible for that
type of object. A player may not transfer noninteger portions of a Tradable
Object, nor transfer more Tradable Objects than e holds.
FIX

Why have you done this? All the points are already covered. Notifying the
Secretary is stated in the preamble in section 6-0-1. Trading integer
quantities only  in dealt with in 2). And not trading more than is held is
dealt with in the original 3).
What does your proposed replacement achieve? It seems to be adding
redundency where there already is plenty. Wouldn't a better solution be to
repeal 6-1 (Since the majority opinion is that 6-0 is the prefered
implementation) and replace all occurances of "Physical Object" with
"Tradeable Object".

This is the main reason I really object to having multiple things in one
proposal, Had Philo proposed his things seperately, then we would have his
version of farms and mines, and my version of objects. It would have made
things a lot cleaner.

--
The Kid


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>PROPOSAL Silent Voting

Hang on a moment. Before you can make any proposals, the SoT (you) needs to
notify each player on what prop mines they have, and then people can only
make proposals when they have the commodities, which nobody does yet.

>PROPOSAL Real Retraction
>Any player may retract a proposal that they have submitted.  If the
>Secratary of Truth has already distributed the proposal and that proposal
>has become Active, then retracting a proposal will cause the loss of 3
>Loyalty points and any Proposal Commodities used on the proposal.
>Retracting a proposal while it is Preactive incurs no penalty.

Surely players lose the 3 proposal commodities when they originally propose
the prop, so no matter when they retract it, they still don't get them
back?

--
The Kid





From jtraub@dragoncat.net  Wed Jun 10 06:55:24 1998
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From: JT <jtraub@dragoncat.net>
To: macronomic@dragoncat.net
Subject: Re: [MacroNomic] Votes
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On Wed, 10 Jun 1998, Andy T Harrison wrote:
>Why have you done this? All the points are already covered. Notifying the
>Secretary is stated in the preamble in section 6-0-1. Trading integer
>quantities only  in dealt with in 2). And not trading more than is held is
>dealt with in the original 3).
>What does your proposed replacement achieve? It seems to be adding
>redundency where there already is plenty. Wouldn't a better solution be to
>repeal 6-1 (Since the majority opinion is that 6-0 is the prefered
>implementation) and replace all occurances of "Physical Object" with
>"Tradeable Object".

Actually, not quite true.  There was one small difference between the two
proposals, and I prefered the wording of section 6-1's part 3 over the
part 3 in section 6-0-1.  I thought I'd gotten the redundancy, but might
have missed some.

I actually believe that there might be a reason to distinguish between
physical objects and generic tradeable objects in the future which is why
I left the terminology in place rather than just repealing section 6-1.

>This is the main reason I really object to having multiple things in one
>proposal, Had Philo proposed his things seperately, then we would have his
>version of farms and mines, and my version of objects. It would have made
>things a lot cleaner.

While in principle I agree with you, in general, you get riders on
legislation in the real world all the time, so I don't think it's going to
go away anytime soon.  The question is, is the rider enough to make you
vote against the proposal, or are you willing to take the time to fix up
the rider later.

In this case, the latter seemed to be the opinion.

--JT

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]


From jtraub@dragoncat.net  Wed Jun 10 07:01:10 1998
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From: JT <jtraub@dragoncat.net>
To: macronomic@dragoncat.net
Subject: Re: [MacroNomic] Votes
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On Wed, 10 Jun 1998, Andy T Harrison wrote:
>Hang on a moment. Before you can make any proposals, the SoT (you) needs to
>notify each player on what prop mines they have, and then people can only
>make proposals when they have the commodities, which nobody does yet.

Oy.  Except for one problem which is that *I'm* not the SoT.  Lambda is.
However, you are correct on fact that I need that information before I can
make proposals.   I guess those are all proto-props then :) 

Thanks for reminding me, honestly :)

>Surely players lose the 3 proposal commodities when they originally propose
>the prop, so no matter when they retract it, they still don't get them
>back?

This would change that so that retracting a PreActive proposal
doesn't actually cost them those three items either (or would, but then
they would get them back)

Especially with private notification of proposals, there might certainly
be a case where two people submit similar proposals and one would want to
withdraw theirs (after being notified by the proposed change).  The
submitter shouldn't lose the proposal commodities in that case.

--JT

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]


From atharrison@wavetek.com  Wed Jun 10 07:32:17 1998
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>Oy.  Except for one problem which is that *I'm* not the SoT.  Lambda is.
Ooops, our first abbreviation clash. By SoT I meant Sec of Trade (which is
you), not Sec of Truth. Perhaps Sec of Trade should be SoTd.

>This would change that so that retracting a PreActive proposal
>doesn't actually cost them those three items either (or would, but then
>they would get them back)
>
>Especially with private notification of proposals, there might certainly
>be a case where two people submit similar proposals and one would want to
>withdraw theirs (after being notified by the proposed change).  The
>submitter shouldn't lose the proposal commodities in that case.

If the commodities are paid when the proposal is originally submitted, then
they don't get returned when a proposal is retracted (unless the rules
specifically say so). If the commodities are paid when the proposal becomes
active, then a player can retract a pre-active proposal without loosing any
commodities. The way the rules are phrased at the moment, I understand them
to mean that the commodities are paid when the proposal is originally
submitted. I think this is the way it should be. If you want them to be
returned for a retracted proposal, then you can propose that, but I'd
prefer they wern't. As long as we don't get any subjective stuff like they
only get returned if the prop is withdrawn cos it clashes with a different
prop.

--
The Kid










From jtraub@dragoncat.net  Wed Jun 10 08:23:00 1998
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From: JT <jtraub@dragoncat.net>
To: macronomic@dragoncat.net
Subject: Re: [MacroNomic] Votes
In-Reply-To: <8025661F.004EBA64.00@sd-mta.wavetek.com>
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On Wed, 10 Jun 1998, Andy T Harrison wrote:
>>Oy.  Except for one problem which is that *I'm* not the SoT.  Lambda is.
>Ooops, our first abbreviation clash. By SoT I meant Sec of Trade (which is
>you), not Sec of Truth. Perhaps Sec of Trade should be SoTd.

Argh.. I hadn't even noticed that I'd becom SoTrade. I now have the info
together and will include it at the bottom of this mail.

I note that I believe it's been greater than 14 days since any of Narf,
The Gingham Wearer, and AKA The Wiz have made any game action, voted or
said anything publicaaly, and therefore they should be expelled.

I also note that I am notifying myself of the fact that I utilized the 
State Mines to aquire an Idea.
(this is noted in the list of managed objects below)

>If the commodities are paid when the proposal is originally submitted, then
>they don't get returned when a proposal is retracted (unless the rules
>specifically say so). If the commodities are paid when the proposal becomes
>active, then a player can retract a pre-active proposal without loosing any
>commodities. The way the rules are phrased at the moment, I understand them
>to mean that the commodities are paid when the proposal is originally
>submitted. I think this is the way it should be. If you want them to be
>returned for a retracted proposal, then you can propose that, but I'd
>prefer they wern't. As long as we don't get any subjective stuff like they
>only get returned if the prop is withdrawn cos it clashes with a different
>prop.

I agree that the way they are phrased now commodities are paid at
submission. I agree this is probably the correct way of doing it.  I'm
attemptin to allow retraction after activity, and set it so that if a prop
is retracted BEFORE it becomes active (for any reason, the clashing was
just one example of why it might be useful) then the commodities are
refunded.

An now, without further ado, the current list of managed items.
I will have a web page up for this information at some point (since I find
web pages fairly easy to keep up to date :)

JT Traub
  10 Acres of farmland
   1 Word Mine
   1 Terminology Mine
   3 Words
   3 Terms
   1 Idea(from state mines)

Philo
  10 Acres of farmland
   1 Word Mine
   1 Terminology Mine
   3 Words
   3 Terms

Henry Towsner
  10 Acres of farmland
   1 Idea Mine
   1 Terminology Mine
   3 Ideas
   3 Terms

Lambda
  10 Acres of farmland
   1 Idea Mine
   1 Word Mine
   3 Ideas
   3 Words

The Kid
  10 Acres of farmland
   1 Idea mine
   1 Word Mine
   3 Ideas
   3 Words

Ember
  10 Acres of farmland
   1 Word Mine
   1 Terminology Mine
   3 Words
   3 Terms

Narf
  10 Acres of farmland
   1 Idea Mine
   1 Terminology Mine
   3 Ideas
   3 Terms

The Gingham Wearer
  10 Acres of farmland
   1 Idea Mine
   1 Word Mine
   3 Ideas
   3 Words

AKA The Wiz
  10 Acres of farmland
   1 Word Mine
   1 Terminology Mine
   3 Words
   3 Terms

--JT

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

From atharrison@wavetek.com  Wed Jun 10 08:52:04 1998
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>I note that I believe it's been greater than 14 days since any of Narf,
>The Gingham Wearer, and AKA The Wiz have made any game action, voted or
>said anything publicaaly, and therefore they should be expelled.

Sorry, have to disagree with you here. Narf last posted to mailing list on
1st June (9 days ago) and AKAThe Wiz on 28th May (13 days ago) and are not
yet expelled. TGW however has been inactive since 19th May (22 days) and
so, by rule 2-0-0, has ceased to be a player of MacroNomic. As I understand
the wording of the rules, he ceased to be a played as soon as you 'noted it
to the MacroNomic public' and so your later assignment of mines and
commodities to him never happened.

I think I've got all that right. Anyone feel free to disagree......

>An now, without further ado, the current list of managed items.
>I will have a web page up for this information at some point (since I find
>web pages fairly easy to keep up to date :)

D'you want to put this in a place where more than one of us can access
this? I've put a page on on angelfire we could use if you want:
http://www.angelfire.com/mn/macronomic. At the moment I've just copied a
couple of pages across from Philo's site (so most of the links don't work).
If people think it's a good idea to have a site where each Sec can access
it to update the information that they control, then we can keep it.
Otherwise, I'll ditch it.

--
The Kid





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> I think I've got all that right. Anyone feel free to disagree......

  I am leaving macronomic.  NRn has just reached critical mass and become
interesting.  (JUST, within the past half-hour.) -- it is my intent to stay on
the mailing list for a bit.
  By way of disagreement.



___Dan_Knapp____The_Mauve_Baron______________________Beep Blip Bonk_______
<dankna@bergen.org><dankna@brain.mics.net> http://users.bergen.org/~dankna
GCS/M d? s: a---:+++ C++++ U++ !P L+ !E W-- N o K !w !O M+ PS+ PE+++ Y
PGP- !t !5 !X R- tv-- b++++ DI D---- G++>-- e !h !r y
rec.games.int-fiction, rec.arts.int-fiction, ftp.gmd.de/~if-archive
If you don't have anything to say, get off the soapbox.

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>> I think I've got all that right. Anyone feel free to disagree......
>
>  I am leaving macronomic.  NRn has just reached critical mass and become
>interesting.  (JUST, within the past half-hour.) -- it is my intent to
stay on
>the mailing list for a bit.
>  By way of disagreement.

Ok. Have a nice day now.....

--
The Kid - and then there were seven....



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From: JT <jtraub@dragoncat.net>
To: macronomic@dragoncat.net
Subject: Re: [MacroNomic] Votes
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On Wed, 10 Jun 1998, Andy T Harrison wrote:
>>I note that I believe it's been greater than 14 days since any of Narf,
>>The Gingham Wearer, and AKA The Wiz have made any game action, voted or
>>said anything publicaaly, and therefore they should be expelled.
>
>Sorry, have to disagree with you here. Narf last posted to mailing list on
>1st June (9 days ago) and AKAThe Wiz on 28th May (13 days ago) and are not
>yet expelled. TGW however has been inactive since 19th May (22 days) and
>so, by rule 2-0-0, has ceased to be a player of MacroNomic. As I understand
>the wording of the rules, he ceased to be a played as soon as you 'noted it
>to the MacroNomic public' and so your later assignment of mines and
>commodities to him never happened.

Thanks for correcting me on Narf and AKAThe Wiz.  I did however do the
assignments prior to the noting, merely 'included the file below'

>I think I've got all that right. Anyone feel free to disagree......

Only disagreement is on the order of the actions, but, that's trivial.

>>An now, without further ado, the current list of managed items.
>>I will have a web page up for this information at some point (since I find
>>web pages fairly easy to keep up to date :)
>
>D'you want to put this in a place where more than one of us can access
>this? I've put a page on on angelfire we could use if you want:
>http://www.angelfire.com/mn/macronomic. At the moment I've just copied a
>couple of pages across from Philo's site (so most of the links don't work).
>If people think it's a good idea to have a site where each Sec can access
>it to update the information that they control, then we can keep it.
>Otherwise, I'll ditch it.

I don't think multiple people need to access/update the same information,
and it's easier for me to keep them on machiens that I control/have
local access to which is where I was planning on placing it.

--JT

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

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>I don't think multiple people need to access/update the same information,

Sec of Truth, Sec of Friendship and Sec of Trade all need to update
information surely?

---
The Kid



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From: JT <jtraub@dragoncat.net>
To: macronomic@dragoncat.net
Subject: [MacroNomic] AKAThe Wiz leaving
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With his leaving, the 10 Acres of farmland and the mines revert to the
state.
3 words and 3 terms become mine.
I ask that the following CFJ be submitted

CFJ
Statement:
JT recieved 3 Ideas and 3 Words from The Gingham Wearer when
the Gingham Wearer was expelled from the game.

Reasoning:
In the message i sent, I said the following:
>Argh.. I hadn't even noticed that I'd becom SoTrade. I now have the info
>together and will include it at the bottom of this mail.

At this point the assignments of mines and commodities had been done, but
I chose, due to length, to attach the item to the end of the mail instead
of placing it inline.

I then continued:
>I note that I believe it's been greater than 14 days since any of Narf,
>The Gingham Wearer, and AKA The Wiz have made any game action, voted or
>said anything publicaaly, and therefore they should be expelled.

Thus, at the time of my noting the idleness of the players in question, I
had already completed the assignments.
END CFJ

Regardless of the above CFJ, I offer to trade 1 Term or 1 Word for 1 Idea,
and will accept the first 2 such offers I recieve.

--JT

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]


From jtraub@dragoncat.net  Wed Jun 10 09:34:28 1998
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From: JT <jtraub@dragoncat.net>
To: macronomic@dragoncat.net
Subject: Re: [MacroNomic] Votes
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On Wed, 10 Jun 1998, Andy T Harrison wrote:
>>I don't think multiple people need to access/update the same information,
>
>Sec of Truth, Sec of Friendship and Sec of Trade all need to update
>information surely?

They have to update different portions of the game state.  For instance,
only the SOTrade tracks when commodities change hands or are gained/lost.
Granted, he has to rely on information provided by the SoFriendship and
the SoTruth, but those two should not be modifying the information under
the control of the SoTrade.  I would rather keep the information that *I*
track on machines that I have control of (for backup policies, etc).  I
see nothing wrong with having the game state spread over various web
pages/sites, and in fact think that's good so that if one server/backbone
link goes kaput, the entire game state isn't affected, but only some small
portion of it.

--JT

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

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>[CFJ]
Ok, I follow your reasoning, and I'm certainly not going to disagree with
you. Who is SoJ now anyway?

>Regardless of the above CFJ, I offer to trade 1 Term or 1 Word for 1 Idea,
>and will accept the first 2 such offers I recieve.

Sure, I'll swap you my 2 Terms for your 2 Ideas

--
The Kid



From jtraub@dragoncat.net  Wed Jun 10 09:54:30 1998
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From: JT <jtraub@dragoncat.net>
To: macronomic@dragoncat.net
Subject: Re: [MacroNomic] AKAThe Wiz leaving
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On Wed, 10 Jun 1998, Andy T Harrison wrote:

>>[CFJ]
>Ok, I follow your reasoning, and I'm certainly not going to disagree with
>you. Who is SoJ now anyway?

At least according to the web page, SoJustice is henry Towsner.
The reason I submitted the CFJ is to make sure it's clear bcause your
reading of it is certainly reasonable.  

>>Regardless of the above CFJ, I offer to trade 1 Term or 1 Word for 1 Idea,
>>and will accept the first 2 such offers I recieve.
>
>Sure, I'll swap you my 2 Terms for your 2 Ideas

Done and done.
My proposals shall arrive shortly.

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

From jtraub@dragoncat.net  Wed Jun 10 09:58:23 1998
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From: JT <jtraub@dragoncat.net>
To: macronomic@dragoncat.net
Subject: Re: [MacroNomic] AKAThe Wiz leaving
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On Wed, 10 Jun 1998, Andy T Harrison wrote:

>
>
>>[CFJ]
>Ok, I follow your reasoning, and I'm certainly not going to disagree with
>you. Who is SoJ now anyway?
>
>>Regardless of the above CFJ, I offer to trade 1 Term or 1 Word for 1 Idea,
>>and will accept the first 2 such offers I recieve.
>
>Sure, I'll swap you my 2 Terms for your 2 Ideas


Hrm.. I actually hope you meant this the other way because you have ideas
and not terms.

However, as you stated it, this trade didn't occur.

--JT

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

From frank.schmidt@docnet.de  Wed Jun 10 10:48:25 1998
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Andy T Harrison schrieb:

> >> I think I've got all that right. Anyone feel free to disagree......
> >
> >  I am leaving macronomic.  NRn has just reached critical mass and become
> >interesting.  (JUST, within the past half-hour.) -- it is my intent to
> stay on
> >the mailing list for a bit.
> >  By way of disagreement.

I'm staying, although I'm also active in NRn, and part of thatcritical mass.

> Ok. Have a nice day now.....
> --
> The Kid - and then there were seven....

Maybe we should advertise? You five up there are pretty safe from
getting caught by some newcomers, and I don't mind, as long as my
loyalty keeps growing. Btw, shouldn't I have 25+15=40 loyalty, or
did I lose some?

Ember

From tows@earthlink.net  Wed Jun 10 14:08:50 1998
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Date: Wed, 10 Jun 1998 16:32:05 -0400
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Subject: Re: [MacroNomic] My votes and correction
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>73: LOYAL (Even though it destroys all of mathematics and lets 1=2)
	No it doesn't.  The laws of mathematics are taken to be the same
(like English words) except where the rules say they differ.  Since
division by 0 is defined to be 0, the laws about multiplication change so
that 1‚2.

--
-Henry Towsner

	<tows@earthlink.net>

	Success is the child of audacity.
		-Benjamin Disraeli


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From: Towsner <tows@earthlink.net>
Subject: Re: [MacroNomic] Votes and more
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>I certainly think a 'codable' nomic is interesting.  I also know that it
>has been proposed in the past on the Nomic BB (cf discussions about Perl
>Nomic and  (if I recall) Java Nomic)
	Indeed it has.  I think I even have the definition for Java Nomic
on my hard drive somewhere.

--
-Henry Towsner

	<tows@earthlink.net>

	Success is the child of audacity.
		-Benjamin Disraeli


From lambda@world.std.com  Wed Jun 10 14:55:45 1998
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Date: 10 Jun 98 17:59:31 -0400
Subject: Re: [MacroNomic] My votes and correction
From: "Brian Campbell" <lambda@world.std.com>
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On Wed, Jun 10, 1998 4:32 PM, Towsner <tows@earthlink.net> wrote:
>(like English words) except where the rules say they differ.  Since
>division by 0 is defined to be 0, the laws about multiplication
change so
>that 1Ç2.

What? What does 1C2 mean?

--- Brian Campbell (AKA lambda)
Visit my webpage: http://world.std.com/~campbell/Brian/
Visit the Latin Club webpage: http://world.std.com/~lambda/

----------
Nihil sub sole novum.


From tows@earthlink.net  Wed Jun 10 17:40:54 1998
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Subject: Re: [MacroNomic] My votes and correction
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>What? What does 1C2 mean?
	That'll teach me to use fancy characters in my e-mail.  That was a
not equal sign.

--
-Henry Towsner

	<tows@earthlink.net>

	Success is the child of audacity.
		-Benjamin Disraeli


From atharrison@wavetek.com  Thu Jun 11 00:56:31 1998
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>>Sure, I'll swap you my 2 Terms for your 2 Ideas
>
>Hrm.. I actually hope you meant this the other way because you have ideas
>and not terms.

Hah! That's just typical, isn't it. At first I hadn't put in the 'my and
'your', but just before I sent it I thought I'd put them cos I tought it
might be a bit ambiguous. It seems I put them in the wrong way round. Ok,
I'll swap my 2 Ideas for your 2 Terms.

--
The Kid - I did get it right that time, didn't I....?





From jtraub@dragoncat.net  Thu Jun 11 06:43:56 1998
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From: JT <jtraub@dragoncat.net>
To: macronomic@dragoncat.net
Subject: Re: [MacroNomic] AKAThe Wiz leaving
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On Thu, 11 Jun 1998, Andy T Harrison wrote:
>Hah! That's just typical, isn't it. At first I hadn't put in the 'my and
>'your', but just before I sent it I thought I'd put them cos I tought it
>might be a bit ambiguous. It seems I put them in the wrong way round. Ok,
>I'll swap my 2 Ideas for your 2 Terms.

*grin* I've made mistakes like that.  Regardless. the trade is agreed to
and thus happens.

--JT

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

From lambda@world.std.com  Thu Jun 11 13:44:11 1998
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Date: 11 Jun 98 16:46:24 -0400
Subject: Re: [MacroNomic] Votes
From: "Brian Campbell" <lambda@world.std.com>
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I believe that we each have one more of each kind of proprosal part. The
proposal that created proposal mines said that "For each player, one Idea,
one Word, and one Term are placed under the management of that player." So
really, you didn't have to use the state mines to make a proposal. Just
thought I'd point that out.

--- Brian Campbell (AKA lambda)
Visit my webpage: http://world.std.com/~campbell/Brian/
Visit the Latin Club webpage: http://world.std.com/~lambda/

----------
Nihil sub sole novum.


From jtraub@dragoncat.net  Thu Jun 11 13:53:33 1998
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From: JT <jtraub@dragoncat.net>
To: macronomic@dragoncat.net
Subject: Re: [MacroNomic] Votes
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On 11 Jun 1998, Brian Campbell wrote:
>I believe that we each have one more of each kind of proprosal part. The
>proposal that created proposal mines said that "For each player, one Idea,
>one Word, and one Term are placed under the management of that player." So
>really, you didn't have to use the state mines to make a proposal. Just
>thought I'd point that out.

You are in fact correct, and my apologies.   Everyone does in fact have
one more of each type of commodity.  (I will reflect this in my records
shortly).

--JT

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

From tows@earthlink.net  Thu Jun 11 15:08:41 1998
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To: MacroNomic <macronomic@dragoncat.net>
From: Towsner <tows@earthlink.net>
Subject: [MacroNomic] CFJ
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The following CFJ has been called by JT, and will be judged by The Kid
Statement:
JT recieved 3 Ideas and 3 Words from The Gingham Wearer when
the Gingham Wearer was expelled from the game.

Reasoning:
In the message i sent, I said the following:
>Argh.. I hadn't even noticed that I'd becom SoTrade. I now have the info
>together and will include it at the bottom of this mail.

At this point the assignments of mines and commodities had been done, but
I chose, due to length, to attach the item to the end of the mail instead
of placing it inline.

I then continued:
>I note that I believe it's been greater than 14 days since any of Narf,
>The Gingham Wearer, and AKA The Wiz have made any game action, voted or
>said anything publicaaly, and therefore they should be expelled.

Thus, at the time of my noting the idleness of the players in question, I
had already completed the assignments.

--
-Henry Towsner

	<tows@earthlink.net>

	Success is the child of audacity.
		-Benjamin Disraeli


From jtraub@dragoncat.net  Thu Jun 11 15:27:05 1998
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Date: Thu, 11 Jun 1998 15:23:25 -0700
From: Joseph Traub <jtraub@dragoncat.net>
Organization: Cat and Dragon Enterprises Ltd.
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Subject: [MacroNomic] Proposals
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SoTruth: Here are the proposals that I am submitting.

PROPOSAL Silent Voting
Amend Section 3-0 as follows.
Replace the following VOTING delimited text
VOTING
A player may change eir vote on an Active proposal by notifying the
Accountant of the Subclass of that Referendum of such a change.
VOTING
with the following PRIVATE_VOTE delimited text
PRIVATE_VOTE
A player may change eir vote on an Active Referendum by privately
notifying the Accountant of the Subclass of that Referendum of such a
change.

Votes on any given type of Referendum remain private until the
Referendum becomes Inactive, at which point they are revealed
publically, unless a specific subclass of Referendum specifies
otherwise.
PRIVATE_VOTE

This makes referendums and voting be private by default, which I think
is a good thing.  It also means one cannot predict the way a proposal
will go in advance and thus change vote (if voting in a specific
direction ever gains any meaning).
It of course (by the definition of private notification) doesn't stop
someone from voluntarily making their vote public if they desire.
END PROPOSAL

PROPOSAL Real Retractions
Amend Section 3-1 by replacing the following OLD delimited text
OLD
   If a player has submitted a proposal and the Secretary of Truth has
   not yet distributed it, that player may retract that proposal. The
   Secretary of Truth shall not distribute a retracted proposal, and it
   will not become Active.
OLD

with the following RETRACT delimited text
RETRACT
Any player may retract a proposal that they have submitted that is
either Active or PreActive.
If the proposal is Active, then all votes already cast on the Proposal
are discarded, the proposal immediately becomes Inactive, and the
proposer loses 3 Loyalty points.
If the Proposal is PreActive, then the proposer loses no loyalty points,
the proposal commodities used in the construction of the proposal are
refunded tothe proposer, and the proposal becomes InActive.  The
Secretary of Truth will not distribute a proposal that becomes InActive
in this manner.
RETRACT

I will note that this proposal doesn't really do much other than
effectively third the penalty for a failing proposal unless the hidden
voting proposal passes.  However, that in and of itself isn't a
horrible thing.  I would hope that the two together would encourage
people to think through their proposals, but still have a way to get rid
of them if they really need to for some reason.
END PROPOSAL

PROPOSAL Secretary of Communication
Create a rule, Section 1-2, titled Secretary of Communication with the
following BREAKER_19 delimited text
BREAKER_19
The Secretary of Communication is responsible for maintaining and
updating the official mailing list.  The Secretary of Communication may
change the address of this mailing list by a public communication.  At
the time of that notification, the new address of the mailing list,
which must of course be a valid email address, shall replace all
occurances of macronomic@dragoncat.net within this rule.

Mail sent to this mailing list, or sent to every player individually
(and verifiably), is the only mail which shall count as Public
Communication as per section 0-2.

The official mailing list is macronomic@dragoncat.net.
BREAKER_19
END PROPOSAL

--JT
From jtraub@dragoncat.net  Thu Jun 11 16:21:52 1998
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From: JT <jtraub@dragoncat.net>
To: macronomic@dragoncat.net
Subject: Re: [MacroNomic] Trades
In-Reply-To: <v03110700b1a6057ea512@[38.26.2.229]>
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On Thu, 11 Jun 1998, Towsner wrote:
>	Done.  In other words, I'll give you a term for a word.  However 5
>acres seems a bit much.  After all, you're offering 1/6 of your wealth for
>1/2 of someone else's.  How about 2 acres?

Actually, Henry, I'll offer you 1 word a week in exchange for 1 idea each
week.
Also, don't forget that as RP we get the state mines one a week for free
:)

Also, please try and remember to send mail to macronomic@dragoncat.net,
the message that I'm replying to came from mn@poverty.

--JT

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

From tows@earthlink.net  Thu Jun 11 17:24:27 1998
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From: Towsner <tows@earthlink.net>
Subject: Re: [MacroNomic] Proposals
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>SoTruth: Here are the proposals that I am submitting.
	I don't believe any of these are proposals.  The rules say
proposals must be distributed "personally"


--
-Henry Towsner

	<tows@earthlink.net>

	Success is the child of audacity.
		-Benjamin Disraeli


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Date: Thu, 11 Jun 1998 20:28:26 -0400
To: macronomic@dragoncat.net
From: Towsner <tows@earthlink.net>
Subject: Re: [MacroNomic] Trades
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>Actually, Henry, I'll offer you 1 word a week in exchange for 1 idea each
>week.
>Also, don't forget that as RP we get the state mines one a week for free
	Hmm.  Weighing values...it's a deal.  Which reminds me, I operate
the state mines for 1 word.

--
-Henry Towsner

	<tows@earthlink.net>

	Success is the child of audacity.
		-Benjamin Disraeli


From jtraub@dragoncat.net  Thu Jun 11 17:29:00 1998
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Date: Thu, 11 Jun 1998 17:28:59 -0700 (PDT)
From: JT <jtraub@dragoncat.net>
To: macronomic@dragoncat.net
Subject: Re: [MacroNomic] Proposals
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On Thu, 11 Jun 1998, Towsner wrote:

>>SoTruth: Here are the proposals that I am submitting.
>	I don't believe any of these are proposals.  The rules say
>proposals must be distributed "personally"

Doh!.. I'd missed that referendums defined themselves as personally
distributed. (cases like these are where I hate OO rules :)

SoTruth: they will be in your mailbox shortly.

--JT

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

From jtraub@dragoncat.net  Thu Jun 11 17:33:07 1998
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From: JT <jtraub@dragoncat.net>
To: macronomic@dragoncat.net
Subject: Re: [MacroNomic] Trades
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On Thu, 11 Jun 1998, Towsner wrote:
>>Actually, Henry, I'll offer you 1 word a week in exchange for 1 idea each
>>week.
>>Also, don't forget that as RP we get the state mines one a week for free
>	Hmm.  Weighing values...it's a deal.  Which reminds me, I operate
>the state mines for 1 word.

Okay, would you like to do the first trade this week or next week?
--JT


[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

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Date: Thu, 11 Jun 1998 21:40:41 -0400
To: macronomic@dragoncat.net
From: Towsner <tows@earthlink.net>
Subject: Re: [MacroNomic] Trades
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>Okay, would you like to do the first trade this week or next week?
	I'm leaning towards next week, but if you'd like it this week,
that's fine.

--
-Henry Towsner

	<tows@earthlink.net>

	Success is the child of audacity.
		-Benjamin Disraeli


From jtraub@dragoncat.net  Thu Jun 11 19:25:04 1998
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Date: Thu, 11 Jun 1998 19:25:04 -0700 (PDT)
From: JT <jtraub@dragoncat.net>
To: macronomic@dragoncat.net
Subject: Re: [MacroNomic] Trades
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On Thu, 11 Jun 1998, Towsner wrote:
>>Okay, would you like to do the first trade this week or next week?
>	I'm leaning towards next week, but if you'd like it this week,
>that's fine.

Nah.. I'm set for this week which is why I asked :)

--JT

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

From atharrison@wavetek.com  Fri Jun 12 00:45:49 1998
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>The following CFJ has been called by JT, and will be judged by The Kid
>Statement:
>JT recieved 3 Ideas and 3 Words from The Gingham Wearer when
>the Gingham Wearer was expelled from the game.

I judge that to be TRUE, agreeing with JT's reasoning.

(However, as it has just been noted that we all should have had one more of
each commodity each, I would say that neither TGW or The Wiz had these
commodities when  they left (even though they should have) and so JT
doesn't get them.)

--
The Kid



From jtraub@dragoncat.net  Fri Jun 12 10:02:37 1998
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Date: Fri, 12 Jun 1998 10:02:36 -0700 (PDT)
From: JT <jtraub@dragoncat.net>
To: macronomic@dragoncat.net
Subject: Re: [MacroNomic] CFJ
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On Fri, 12 Jun 1998, Andy T Harrison wrote:
>(However, as it has just been noted that we all should have had one more of
>each commodity each, I would say that neither TGW or The Wiz had these
>commodities when  they left (even though they should have) and so JT
>doesn't get them.)

Eminently reasonable.

--JT

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

From lambda@world.std.com  Fri Jun 12 21:39:19 1998
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Date: 13 Jun 98 00:43:08 -0400
Subject: Re: [MacroNomic] Hmmm... (was:Votes)
From: "Brian Campbell" <lambda@world.std.com>
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On Wed, Jun 10, 1998 12:53 PM, Frank Schmidt <frank.schmidt@docnet.de>
wrote:
>loyalty keeps growing. Btw, shouldn't I have 25+15=40 loyalty, or
>did I lose some?

Well, I'm assuming you had 25 to start with. You gained 15 for a passed
proposal, but lost 20 for 2 failed props. You also gained 15 for 5 LOYAL
votes. If you add this up, it comes out to 35, which is what's on the web
page.

--- Brian Campbell (AKA lambda)
Visit my webpage: http://world.std.com/~campbell/Brian/
Visit the Latin Club webpage: http://world.std.com/~lambda/

----------
Nihil sub sole novum.


From jtraub@dragoncat.net  Sat Jun 13 10:39:03 1998
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Date: Sat, 13 Jun 1998 10:39:03 -0700 (PDT)
From: JT <jtraub@dragoncat.net>
To: macronomic@dragoncat.net
Subject: [MacroNomic] Two liasonships that I wish to give away :)
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I wish to give (to the first interested player(s)) the following two
titles.
Assistant Secretary for MicroNomic Foreign Affairs
Seargent of the Occupying Force in Command of Foreign Matters

The same player cannot hold both, nor can either be held by the Secretary
of Love.

First request for either of them is welcome to it.

I really do not wish to follow or have to deal with Internomic at all, and
these would require it of me :)

--JT

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

From tows@earthlink.net  Sat Jun 13 11:26:01 1998
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To: MacroNomic <macronomic@dragoncat.net>
From: Towsner <tows@earthlink.net>
Subject: [MacroNomic] Papers
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	My paper on recurring themes has been accepted, making me the first
Professor.

	Sadly, lamda's paper was rejected.  Do try again lambda.

--
-Henry Towsner

	<tows@earthlink.net>

	Success is the child of audacity.
		-Benjamin Disraeli


From lambda@world.std.com  Sat Jun 13 16:57:23 1998
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Date: 13 Jun 98 20:01:31 -0400
Subject: Re: [MacroNomic] Two liasonships that I wish to give away :)
From: "Brian Campbell" <lambda@world.std.com>
To: macronomic@dragoncat.net
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On Sat, Jun 13, 1998 1:39 PM, JT <jtraub@dragoncat.net> wrote:
>I wish to give (to the first interested player(s)) the following two
>titles.
>Assistant Secretary for MicroNomic Foreign Affairs
>Seargent of the Occupying Force in Command of Foreign Matters

I'll take Assistant Secretary for MicroNomic Foreign Affairs. I think that
Philo wanted Seargent of the Ocupying Force in Command of Foreign Matters,
so you can dump that on him when he comes back.

--- Brian Campbell (AKA lambda)
Visit my webpage: http://world.std.com/~campbell/Brian/
Visit the Latin Club webpage: http://world.std.com/~lambda/

----------
Nihil sub sole novum.


From jtraub@dragoncat.net  Sun Jun 14 00:19:30 1998
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From: JT <jtraub@dragoncat.net>
To: macronomic@dragoncat.net
Subject: [MacroNomic] Assets page
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Okay, the web page listing current player managed objects is up at
  http://www.nausicaa.net/~jtraub/macro/assets.html

Right now it's hand generated, I'll have a script that helps me keep it up
to date shortly.

--JT

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

From lambda@world.std.com  Sun Jun 14 11:03:11 1998
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Date: 14 Jun 98 14:07:21 -0400
Subject: Re: [MacroNomic] Two liasonships that I wish to give away :)
From: "Brian Campbell" <lambda@world.std.com>
To: macronomic@dragoncat.net
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On Sat, Jun 13, 1998 1:39 PM, JT <jtraub@dragoncat.net> wrote:
>I wish to give (to the first interested player(s)) the following two
>titles.
>Assistant Secretary for MicroNomic Foreign Affairs
>Seargent of the Occupying Force in Command of Foreign Matters

I'll take Assistant Secretary for MicroNomic Foreign Affairs. I think that
Philo wanted Seargent of the Ocupying Force in Command of Foreign Matters,
so you can dump that on him when he comes back.

--- Brian Campbell (AKA lambda)
Visit my webpage: http://world.std.com/~campbell/Brian/
Visit the Latin Club webpage: http://world.std.com/~lambda/

----------
Nihil sub sole novum.




From jtraub@dragoncat.net  Sun Jun 14 11:40:38 1998
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Date: Sun, 14 Jun 1998 11:40:37 -0700 (PDT)
From: JT <jtraub@dragoncat.net>
To: macronomic@dragoncat.net
Subject: Re: [MacroNomic] Two liasonships that I wish to give away :)
In-Reply-To: <B1A9899E-11F332@208.192.100.8>
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On 14 Jun 1998, Brian Campbell wrote:
>I'll take Assistant Secretary for MicroNomic Foreign Affairs. I think that
>Philo wanted Seargent of the Ocupying Force in Command of Foreign Matters,
>so you can dump that on him when he comes back.

I give the ASfMFA to Lambda.

Anyone know when Philo will return?

--JT

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

From lambda@world.std.com  Sun Jun 14 12:00:12 1998
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Date: 14 Jun 98 15:04:21 -0400
Subject: [MacroNomic] ERROR
From: "Brian Campbell" <lambda@world.std.com>
To: "MacroNomic" <macronomic@dragoncat.net>
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I hereby issue the following ERROR:
Date: June 14 1998
Renumber the section entitled "Treason", whatever it's section number may
be, to Section 3-2-2-2-0.

Current Votes:
	Philo: ACCEPT 
	Towsner: ACCEPT 
	JT Traub: ACCEPT 
	Narf: ACCEPT 
	The Kid: ACCEPT 
	Lambda: ACCEPT 
	Ember: ACCEPT

Because so many proposals and other things renumber it and disagree on the
numbering, this just moves it to the right section once and for all, no
matter what else has already happened. The voting period ends on the 21st.
By the way, does anyone else think it would be a good idea to make the
voting period on ERRORs shorter? After all, they should just be quick
fixes, and not take a whole week to pass.

--- Brian Campbell (AKA lambda)
Visit my webpage: http://world.std.com/~campbell/Brian/
Visit the Latin Club webpage: http://world.std.com/~lambda/

----------
Nihil sub sole novum.


From lambda@world.std.com  Sun Jun 14 12:13:16 1998
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Date: 14 Jun 98 15:17:31 -0400
Subject: [MacroNomic] People's votes
From: "Brian Campbell" <lambda@world.std.com>
To: "MacroNomic" <macronomic@dragoncat.net>
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If I'm not mistaken, I still need the votes of Narf, The Kid, and Ember on
proposals 69-78.

--- Brian Campbell (AKA lambda)
Visit my webpage: http://world.std.com/~campbell/Brian/
Visit the Latin Club webpage: http://world.std.com/~lambda/

----------
Nihil sub sole novum.


From jtraub@dragoncat.net  Sun Jun 14 15:23:29 1998
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From: JT <jtraub@dragoncat.net>
To: MacroNomic <macronomic@dragoncat.net>
Subject: Re: [MacroNomic] ERROR
In-Reply-To: <B1A996FB-151732@208.192.100.8>
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On 14 Jun 1998, Brian Campbell wrote:
>Because so many proposals and other things renumber it and disagree on the
>numbering, this just moves it to the right section once and for all, no
>matter what else has already happened. The voting period ends on the 21st.
>By the way, does anyone else think it would be a good idea to make the
>voting period on ERRORs shorter? After all, they should just be quick
>fixes, and not take a whole week to pass.

I wouldn't have a problem with lowering it to 2 or 3 days.  My only qualm
is the precedence factor in which an ERROR could be used to change
precedence in such a way as to enable a scam and with default votes being
ACCEPT, it might not be noticed in time.  7 days at leasts gives a
reasonable chance the people would be able to read through the change
carefully if they so desired (it still doesn't ensure against problems,
but might help.. who knows).

--JT

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

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From: Towsner <tows@earthlink.net>
Subject: Re: [MacroNomic] ERROR
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>Because so many proposals and other things renumber it and disagree on the
>numbering, this just moves it to the right section once and for all, no
>matter what else has already happened. The voting period ends on the 21st.
>By the way, does anyone else think it would be a good idea to make the
>voting period on ERRORs shorter? After all, they should just be quick
>fixes, and not take a whole week to pass.
	Yes.  I had intended it that way, I just forgot to put it in.  I
withdraw the proposal regarding that topic.

--
-Henry Towsner

	<tows@earthlink.net>

	Success is the child of audacity.
		-Benjamin Disraeli


From tows@earthlink.net  Sun Jun 14 18:40:50 1998
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From: Towsner <tows@earthlink.net>
Subject: Re: [MacroNomic] ERROR
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>I wouldn't have a problem with lowering it to 2 or 3 days.  My only qualm
>is the precedence factor in which an ERROR could be used to change
>precedence in such a way as to enable a scam and with default votes being
>ACCEPT, it might not be noticed in time.  7 days at leasts gives a
>reasonable chance the people would be able to read through the change
>carefully if they so desired (it still doesn't ensure against problems,
>but might help.. who knows).
	Precedence it rarely all that important, and it doesn't take much
to reject one.

--
-Henry Towsner

	<tows@earthlink.net>

	Success is the child of audacity.
		-Benjamin Disraeli


From atharrison@wavetek.com  Mon Jun 15 01:11:53 1998
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We now have a new player:

>according to rule 2:0 i have to notify you of my intent to join (i am
>doing that now) my name (Aidan McLoughlin) and a nickname (Dan) and my
>e-mail address (Dan@sounds.u-net.com)

Acording to rule section 2-0, you get 10 acres of farmland, but
unfortunately there is currently no way for you to get any mines - you
should have been here last week! I've you havn't already done so, I suggest
you subscribe to the mailing list (I'm afraid the one on the web page is
out of date, you'll need to send mail to macronomic-request@dragoncat.net
with the command 'subscribe' in
either the subject or the body of the message).

Also, the Secretary of Education (Towsner) will need to assign you a
professor. At the moment we only have one, which limits the choice a bit
:-)

Welcome to the game, and Happy Nomicing!

--
The Kid






From jtraub@dragoncat.net  Mon Jun 15 07:17:51 1998
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From: JT <jtraub@dragoncat.net>
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Subject: Re: [MacroNomic] Re: joining macronomic
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On Mon, 15 Jun 1998, Andy T Harrison wrote:
>We now have a new player:
>
>>according to rule 2:0 i have to notify you of my intent to join (i am
>>doing that now) my name (Aidan McLoughlin) and a nickname (Dan) and my
>>e-mail address (Dan@sounds.u-net.com)

Welcome Dan.
As Secratary of Trade, you now have your own 10 acres of farmland.
I also give (from my own personal stock) 1 Word, 1 Term and 1 Idea and
will shortly be proposing something so that new players can actually do
something other than vote loyal.

--JT

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

From frank.schmidt@docnet.de  Mon Jun 15 08:31:33 1998
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69: LOYAL, 70: AGAINST, 71: FOR, 72: FOR
73: LOYAL, 74: LOYAL, 75: AGAINST
76: LOYAL, 77: LOYAL, 78: LOYAL

Ember


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69: LOYAL
70: FOR
71: FOR
72: FOR
73: LOYAL
74: LOYAL
75: FOR
76: LOYAL
77: LOYAL
78: LOYAL

--
The Kid


From atharrison@wavetek.com  Tue Jun 16 08:17:52 1998
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Date: Tue, 16 Jun 1998 16:23:14 +0100
Subject: [MacroNomic] Treason Rule
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Given the rule about treason: "Publicly declaring one's intent to become a
member of the Revolutionary Party is treason, a crime". Does this apply to
Proles only, or also to members of the RP. i.e. If an RP member publicly
declares their intent to remain an RP member, is it treasonous?

Another thing I think should be treasonous is falsely accusing someone of a
treasonous act. So if a player is tried for a treasonous act, and found
innocent, then whoever accused them has committed a treasonous act. Any
takers?

--
The Kid


From jtraub@dragoncat.net  Tue Jun 16 08:27:20 1998
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From: JT <jtraub@dragoncat.net>
To: macronomic@dragoncat.net
Subject: Re: [MacroNomic] Treason Rule
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On Tue, 16 Jun 1998, Andy T Harrison wrote:
>Given the rule about treason: "Publicly declaring one's intent to become a
>member of the Revolutionary Party is treason, a crime". Does this apply to
>Proles only, or also to members of the RP. i.e. If an RP member publicly
>declares their intent to remain an RP member, is it treasonous?

It cannot be, by definition from Section 3-2-2-2 which seems to be
relevant (although it's amusing that treason is not defined as either a
criminal or a civil crime, merely as a crime.) and I am assuming that
treason is a criminal crime.

According to 3-2-2-2, The initiator of a criminal case must be a member of
the RP and the accused must be a prole, therefore a member of the RP
cannot commit treason (or at least cannot be held accountable for it :)

>Another thing I think should be treasonous is falsely accusing someone of a
>treasonous act. So if a player is tried for a treasonous act, and found
>innocent, then whoever accused them has committed a treasonous act. Any
>takers?

See abnove, the accuser would have the be a member of the RP, and thus
couldn't have the CFJ for treason called against them in this case :)
And, since a prole couldn't author a criminal case CFJ...... this is
a pointless change.

--JT

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

From tows@earthlink.net  Tue Jun 16 12:30:04 1998
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From: Towsner <tows@earthlink.net>
Subject: Re: [MacroNomic] Treason Rule
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>Given the rule about treason: "Publicly declaring one's intent to become a
>member of the Revolutionary Party is treason, a crime". Does this apply to
>Proles only, or also to members of the RP. i.e. If an RP member publicly
>declares their intent to remain an RP member, is it treasonous?
>
>Another thing I think should be treasonous is falsely accusing someone of a
>treasonous act. So if a player is tried for a treasonous act, and found
>innocent, then whoever accused them has committed a treasonous act. Any
>takers?
	Treason is a criminal offense.  Members of the RP cannot be charge
with it.  How about a civil crime of slander, which would include
incorrectly accusing a player of treason?

--
-Henry Towsner

	<tows@earthlink.net>

	Success is the child of audacity.
		-Benjamin Disraeli


From lambda@world.std.com  Tue Jun 16 14:52:20 1998
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Date: 16 Jun 98 17:52:52 -0400
Subject: Re: [MacroNomic] Re: joining macronomic
From: "Brian Campbell" <lambda@world.std.com>
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On Mon, Jun 15, 1998 10:17 AM, JT <jtraub@dragoncat.net> wrote:
>On Mon, 15 Jun 1998, Andy T Harrison wrote:
>>We now have a new player:
>>
>>>according to rule 2:0 i have to notify you of my intent to join (i am
>>>doing that now) my name (Aidan McLoughlin) and a nickname (Dan) and my
>>>e-mail address (Dan@sounds.u-net.com)
>

Could someone forward me the original of this email? I seem to be missing
it. Also, if Dan wants to vote he will have to do so real soon.

--- Brian Campbell (AKA lambda)
Visit my webpage: http://world.std.com/~campbell/Brian/
Visit the Latin Club webpage: http://world.std.com/~lambda/

----------
Nihil sub sole novum.


From lambda@world.std.com  Tue Jun 16 18:13:37 1998
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Date: 16 Jun 98 21:14:22 -0400
Subject: [MacroNomic] Update
From: "Brian Campbell" <lambda@world.std.com>
To: "MacroNomic" <macronomic@dragoncat.net>
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Well, here's all of the gamestate I am supposed to administer. You may
note that I have created a second ERROR. And JT should note that I
have made two proposals, so that I lose 2 of each type of commodity.
The Kid should tally up people's loyalties based on their votes and
the proposals that have passed. All of the information in this message
can also be found on my brand-new MacroNomic website, at
<http://world.std.com/~lambda/macronomic/>. Since this site is still
under construction, it contains a few pages which are empty. I will
try to finish it as soon as possible.

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Here are the new proposals:
79: JT Traub, June 11/16-----------------------------------------------
Amend Section 3-0 as follows.
Replace the following VOTING delimited text
VOTING
A player may change eir vote on an Active proposal by notifying the
Accountant of the Subclass of that Referendum of such a change.
VOTING
with the following PRIVATE_VOTE delimited text
PRIVATE_VOTE
A player may change eir vote on an Active Referendum by privately
notifying the Accountant of the Subclass of that Referendum of such a
change.

Votes on any given type of Referendum remain private until the
Referendum becomes Inactive, at which point they are revealed
publically, unless a specific subclass of Referendum specifies
otherwise.
PRIVATE_VOTE

This makes referendums and voting be private by default, which I think
is a good thing.  It also means one cannot predict the way a proposal
will go in advance and thus change vote (if voting in a specific
direction ever gains any meaning).
It of course (by the definition of private notification) doesn't stop
someone from voluntarily making their vote public if they desire.

Votes so far:
	Philo: NONE 
	Towsner: NONE 
	JT Traub: FOR 
	Narf: NONE 
	The Kid: NONE 
	Lambda: FOR 
	Ember: NONE
	Dan: NONE

80: JT Traub, June 11/16-----------------------------------------------
Amend Section 3-1 by replacing the following OLD delimited text
OLD
   If a player has submitted a proposal and the Secretary of Truth has
   not yet distributed it, that player may retract that proposal. The
   Secretary of Truth shall not distribute a retracted proposal, and
it
   will not become Active.
OLD

with the following RETRACT delimited text
RETRACT
Any player may retract a proposal that they have submitted that is
either Active or PreActive.
If the proposal is Active, then all votes already cast on the Proposal
are discarded, the proposal immediately becomes Inactive, and the
proposer loses 3 Loyalty points.
If the Proposal is PreActive, then the proposer loses no loyalty
points,
the proposal commodities used in the construction of the proposal are
refunded tothe proposer, and the proposal becomes InActive.  The
Secretary of Truth will not distribute a proposal that becomes
InActive
in this manner.
RETRACT

I will note that this proposal doesn't really do much other than
effectively third the penalty for a failing proposal unless the hidden
voting proposal passes.  However, that in and of itself isn't a
horrible thing.  I would hope that the two together would encourage
people to think through their proposals, but still have a way to get
rid
of them if they really need to for some reason.

Votes so far:
	Philo: NONE 
	Towsner: NONE 
	JT Traub: FOR 
	Narf: NONE 
	The Kid: NONE 
	Lambda: FOR 
	Ember: NONE
	Dan: NONE

81: JT Traub, June 11/16-----------------------------------------------
Create a rule, Section 1-2, titled Secretary of Communication with the
following BREAKER_19 delimited text
BREAKER_19
The Secretary of Communication is responsible for maintaining and
updating the official mailing list.  The Secretary of Communication
may
change the address of this mailing list by a public communication.  At
the time of that notification, the new address of the mailing list,
which must of course be a valid email address, shall replace all
occurances of macronomic@dragoncat.net within this rule.

Mail sent to this mailing list, or sent to every player individually
(and verifiably), is the only mail which shall count as Public
Communication as per section 0-2.

The official mailing list is macronomic@dragoncat.net.
BREAKER_19

Votes so far:
	Philo: NONE 
	Towsner: NONE 
	JT Traub: FOR 
	Narf: NONE 
	The Kid: NONE 
	Lambda: FOR 
	Ember: NONE
	Dan: NONE

83: Henry Towsner, June 13/16------------------------------------------
	Create rule 3-2-2-3, named Confessions, and make it read as
delimited by INQUISITOR
INQUISITOR
	If a player is found guilty of a crime or is the loser in a civil
case then they become convicted.  A convicted player loses 2 LOYALTY
points
for every day they do not confess.  A player confesses by publicly
stating
that they either commited the crime they were convicted of (if they
were
found GUILTY in a criminal case), wronged the person they were found
to
have (if they were the accused in a civil case), or wrongly filed the
case
(if they were the accuser in a civil case).
INQUISITOR

Votes so far:
	Philo: NONE 
	Towsner: FOR 
	JT Traub: NONE 
	Narf: NONE 
	The Kid: NONE 
	Lambda: FOR 
	Ember: NONE
	Dan: NONE

84: Henry Towsner, June 13/16------------------------------------------
	Create section 3-2-2-1-0, named "Oath Breaking", reading as
delimited by LYRE
	If a player offers to do something and publicly "swears to XXX upon
the goodness of the State" where XXX is another player that they will
do so
then the swearing player has made an oath to XXX.  It is a civil crime
against XXX to break an oath.
LYRE

Votes so far:
	Philo: NONE 
	Towsner: FOR 
	JT Traub: NONE 
	Narf: NONE 
	The Kid: NONE 
	Lambda: FOR 
	Ember: NONE
	Dan: NONE

85: Lambda, June 16/16-------------------------------------------------
Create "Section 0-4: Documents" with the following FILES-delimited
text:
FILES
There exist a class of Object known as Documents. Documents may only
be created as specified in the rules or in a proposal, and may only be
modified as specified in the rules. All Documents are managed by the
Secretary of Truth, unless otherwise specified. Documents must consist
of either plain ASCII format text or HTML. Anything stated in an
officcial Document is considered to be the truth.
FILES
Insert the following at the beginning of Section 0-1: 'There exists a
document known as "the rules of MacroNomic", or "the rules" for
short.' Insert the following at the end of the first paragraph of
Section 1-0: 'All Secretaries must maintain at least one document
which contains the information they are required to manage.
Secretaries may create new documents for this purpose, and Secretaries
manage any documents that they create.'

Votes so far:
	Philo: NONE 
	Towsner: NONE 
	JT Traub: NONE 
	Narf: NONE 
	The Kid: NONE 
	Lambda: FOR 
	Ember: NONE
	Dan: NONE

86: Lambda, June 16/16-------------------------------------------------
Insert the following PAYCHECK-delimited text at the end of Section 5:
PAYCHECK
For each paper that a player submits, e recieves one proposal
commodity of a type of eir choice.
PAYCHECK

Votes so far:
	Philo: NONE 
	Towsner: NONE 
	JT Traub: NONE 
	Narf: NONE 
	The Kid: NONE 
	Lambda: FOR 
	Ember: NONE
	Dan: NONE

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Here are the votes for the old proposals:

69:
	Philo: FOR 
	Towsner: FOR 
	JT Traub: FOR 
	Narf: NONE 
	The Kid: LOYAL (FOR) 
	Lambda: LOYAL (FOR) 
	Ember: LOYAL (FOR)
	Dan: NONE
Result: Passes

70:
	Philo: FOR 
	Towsner: FOR 
	JT Traub: FOR 
	Narf: NONE 
	The Kid: FOR 
	Lambda: FOR 
	Ember: AGAINST 
	Dan: NONE
Result: Passes

71:
	Philo: AGAINST 
	Towsner: FOR 
	JT Traub: FOR 
	Narf: NONE 
	The Kid: FOR 
	Lambda: FOR 
	Ember: FOR 
	Dan: NONE
Result: Passes

72:
	Philo: FOR 
	Towsner: FOR 
	JT Traub: FOR 
	Narf: NONE 
	The Kid: FOR 
	Lambda: FOR 
	Ember: FOR 
	Dan: NONE
Result: Passes

73:
	Philo: FOR 
	Towsner: FOR 
	JT Traub: FOR 
	Narf: NONE 
	The Kid: LOYAL (FOR) 
	Lambda: LOYAL (FOR) 
	Ember: LOYAL (FOR) 
	Dan: NONE
Result: Passes

74:
	Philo: FOR 
	Towsner: FOR 
	JT Traub: FOR 
	Narf: NONE 
	The Kid: LOYAL (FOR) 
	Lambda: LOYAL (FOR) 
	Ember: LOYAL (FOR) 
	Dan: NONE
Result: Passes

75:
	Philo: AGAINST 
	Towsner: AGAINST 
	JT Traub: AGAINST 
	Narf: NONE 
	The Kid: FOR 
	Lambda: FOR 
	Ember: AGAINST 
	Dan: NONE
Result: Fails

76:
	Philo: FOR 
	Towsner: FOR 
	JT Traub: FOR 
	Narf: NONE 
	The Kid: LOYAL (FOR) 
	Lambda: LOYAL (FOR) 
	Ember: LOYAL (FOR) 
	Dan: NONE
Result: Passes

77:
	Philo: AGAINST 
	Towsner: AGAINST 
	JT Traub: FOR 
	Narf: NONE 
	The Kid: LOYAL (AGAINST) 
	Lambda: LOYAL (AGAINST) 
	Ember: LOYAL (AGAINST) 
	Dan: NONE
Result: Fails

78:
	Philo: FOR 
	Towsner: FOR 
	JT Traub: FOR 
	Narf: NONE 
	The Kid: LOYAL (FOR) 
	Lambda: LOYAL (FOR) 
	Ember: LOYAL (FOR) 
	Dan: NONE
Result: Passes

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Here are the current ERRORs:

1: Lambda, June 14-----------------------------------------------------
Renumber the section entitled "Treason", whatever its section number
may be, to Section 3-2-2-2-0.

Current Votes:
	Philo: ACCEPT 
	Towsner: ACCEPT 
	JT Traub: ACCEPT 
	Narf: ACCEPT 
	The Kid: ACCEPT 
	Lambda: ACCEPT 
	Ember: ACCEPT

2: Lambda, June 16-----------------------------------------------------
Renumber Section 3-3: Sub-Proposals to Section 3-1-1. Renumber Section
3-4: ERRORs to Section 3-3.

Current Votes:
	Philo: ACCEPT 
	Towsner: ACCEPT 
	JT Traub: ACCEPT 
	Narf: ACCEPT 
	The Kid: ACCEPT 
	Lambda: ACCEPT 
	Ember: ACCEPT

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

And here is the current ruleset:

Section 0: Basics

This section takes precedence over all other rules. 
Created by Proposal 49, June 2 1998


Section 0-0: Actions

All players must obey the rules in effect at the time of their
actions. No rule or gamestate change effected by a rule can have
retroactive effect. 

Any action external to the gamestate which is not prohibited by the
rules is permissible. No changes to the gamestate occur except those
prescribed by the rules. 
Created by Proposal 27, May 19 1998
Amended by Proposal 49, June 2 1998
Moved to Section 0-0 by Proposal 49, June 2 1998


Section 0-1: Rules

Each rule must have a location within the rules of MacroNomic. A
location consists of a series of rational, non-negative, terminating
numbers seperated by dashes. The numbers in this location are known as
"section numbers." If two rules share the same first section number
then they are related. If two rule's locations are the same except for
the last section number then they are siblings. If one rule has the
same location as another except the first one has additional section
numbers tacked on then the second one is an ancestor of the first, and
the first is a descendant of the second. If the first has only one
additional section number then it is the child of the second, and the
second is the parent of the first. Locations are compared by comparing
their first section number, if those are the same the second, and so
on. If a rule is created without a location being specifed, with a
rule number instead of location specified, or with an already taken
location specified, it becomes the smallest sibling of 100000-0 not
already taken. The Secretary of Truth may relocate descendants of
100000 by announcing the new location to all players. When a rule is
relocated, all descendants are relocated as well, changing the changed
portion of the ancestor's location, and leaving the rest the same. If
a set of possible Section numbers is given for a rule, it shall be
given the least Section number of that set which is not already taken
by an existing rule. 

The Secretary of Truth may also give titles to untitled sections by
notifying all players of such a change.

If any rule has a certain sequence of section numbers beginning its
location, then that sequence of section numbers may be given a name. A
reference to "this section" means that rule and all rules related to
that rule. A reference to "this subsection" means that rule and all
its descendants. 

If two or more rules conflict, the one with the smallest location
takes precedence, unless one or more of the conflicting rules
consistently claim precedence over or deference to each other, in
which case the explicit precedence or deference prevails. Thus, if two
rules both claim precedence over each other, or both defer to each
other, theirs are inconsistent claims of precedence or deference,
respectively, and the location-based rule applies. 
Created by Proposal 27, May 19 1998
Amended by Proposal 49, June 2 1998
Moved to Section 0-1 by Proposal 49, June 2 1998

Section 0-1-0: Conventions

Rules under this section are conventions on how certain parts of the
rules shall be interpreted in cases where it is confusing or
ambiguous. 
Created by Proposal 73, June 16 1998
Moved to Section 0-1-0 by Proposal 73, June 16 1998


Section 0-1-0-0: Spelling

If a word is used in a proposal or rule and although spelled
incorrectly the intended word is clear than the mispelled word will be
replaced with the correct spelling by the Secretary of Truth. 

If a player sends a message which contains a mispelled word and the
intended word is clear than the message will be treated by all rules
except this one as if the word was correctly spelled. 
Created by Proposal D, April 20 1998
Moved to Section 0-1-0 by Proposal 49, June 2 1998
Moved to Section 0-1-1-0 by Proposal 73, June 16 1998
Moved to Section 0-1-0-0 by Proposal 73, June 16 1998


Section 0-1-0-1: English

In all cases, the meaning of a term in the rules that is not specified
as having a specific meaning shall have the meaning granted to it by
common use of the english language and the context surrounding the use
of the word. 

If a term has a specific game defined meaning, that meaning should be
as close as possible to the english meaning. [IE: don't choose a word
like Baseball to mean the game called soccer] 
Created by Proposal 73, June 16 1998


Section 0-1-0-2: Math

If there is ever the case where a fractional division must be
performed and either the numerator or the divisor is 0, then the value
of that fraction shall be 0. [I prefer having 0 divisors evaluate to
something sane instead of to infinity :)] 
Created by Proposal 73, June 16 1998


Section 0-2: Accessibility

Information may be distributed in three ways. Public distribution
means sending the information to all players of MacroNomic. Personal
distribution means sending it to either a single player or a specific
group of players (such as the RP) and noone outside that group.
Private distribution means sending information to a specific group of
players, and possibly others as well. 
Created by Proposal 54, June 9 1998
Moved to Section 0-2 by SoT, June 9 1998


Section 0-3: The Macronomic Calendar

A Macronomic week begins every Wednesday at 0000UTC. 
Created by Proposal 68, June 9 1998
Moved to Section 0-3 by SoT, June 9 1998


Section 1: Secretaries

Section 1-0: Generic Secretaryships

There exists the class of Secretaries. A Secretary is always exactly
one player. Rules may refer to Secretariatships being vacant, though
this reference is to the hypothetical situation in which the
Secretariatship is not immediately filled. 

Any Secretary except for the Secretary of the Central Committee may
step down from their position in favor of another consenting player. 
Renumbered to 42 by Proposal 27, May 19 1998
Renumbered to 0.5 by Proposal 27, May 19 1998
Moved to Section 1-0 by Proposal 49, June 2 1998


Section 1-1: Secretary of the Central Committee

There exists the Secretary of the Central Committee. If a member of
the Revolutionary Party has a higher loyalty than the Secretary of the
Central Committee, if the Secretary of the Central Committee is not a
member of the Revolutionary Party, or if there is no Secretary of the
Central Committee, a new Secretary of the Central Committee shall be
chosen in the following manner: 
1. If there is a player in the Revolutionary Party who has a Loyalty
greater than all other players, that player shall become the Secretary
of the Central Committee. 
2. Otherwise, if there is a player in the Revolutionary Party who has
a Loyalty greater than all other players not in the Revolutionary
Party, that player shall become the Secretary of the Central
Committee. 
3. Otherwise, if there is a Secretary of the Central Committee, e will
randomly select one player from the members of the Revolutionary Party
tied for the greatest Loyalty, and the selected player shall become
the Secretary of the Central Committee 
4. Otherwise, the member of the Revolutionary Party whose nickname is
lexicographically first shall become the Secretary of the Central
Committee. 
Renumbered to 42 by Proposal 27, May 19 1998
Renumbered to 0.5 by Proposal 27, May 19 1998
Moved to Section 1-1 by Proposal 49, June 2 1998


Section 2: Players

Section 2-0: Players

The Secretary of Friendship is responsible for tracking who the
players are, and which are members of the Revolutionary Party. A
person may become a player by personally notifying the Secretary of
Friendship of eir intent to join, eir name, a nickname, (eir nickname
is identical to eir true name by default) and an e-mail address. The
Secretary of Friendship will then inform all other players of this
intent. A player leaves the game by announcing to all players that
they intend to do so. 

When a player joins Macronomic, if there are fewer than 100 acres of
farmland being managed by all other players, 10 acres of farmland are
placed under the management of the incoming player. When a player
leaves, all acres of farmland and Proposal Mines e managed become
unmanaged, and all Proposal Commodities e managed become managed by
the SoCC; if the leaving player is SoCC, then the Proposal Commodities
are placed under the management of the new SoCC. 
Amended by Proposal B, April 20 1998
Moved to Section 2-0 by Proposal 49, June 2 1998
Amended by Proposal 54, June 9 1998
Amended by Proposal 62, June 9 1998
Amended by Proposal 68, June 9 1998


Section 2-0-0: Expulsion

If a player has not voted or otherwise taken any game action or made
any statement to the Macronomic public for fourteen consecutive
24-hour periods, and a player other than that player notes this to the
Macronomic public, the former player shall cease to be a player of
Macronomic. 
Created by Proposal 16, May 12 1998
Moved to Section 2-0-0 by Proposal 49, June 2 1998


Section 2-1: Loyalty Defined

All players will have a loyalty, tracked by the Secretary of
Friendship. Any player with a loyalty lower than 0 will have eir
loyalty set to 0. Any member of the Revolutionary Party with a loyalty
lower than 100 will have eir loyalty set to 100. 
Amended by Proposal 15, May 12 1998
Amended by Proposal 30, May 19 1998
Moved to Section 2-1 by Proposal 49, June 2 1998


Section 2-2: The Revolutionary Party

The old order having been overthrown, Macronomic will now be guided by
the Revolutionary Party. At all times there will be three members of
the Revolutionary Party unless there are fewer than three players.
Should there be fewer than three members of the Revolutionary Party
and there be a Proletarian Secretary of the Proletariat, the Secretary
of the Proletariat shall become a member of the Revolutionary Party 

If a player who is not a member of the Revolutionary Party is at least
twice as loyal as a member of the Revolutionarty Party, then they may
replace that member of the Revolutionary Party by privately notifying
the Secretary of Friendship of such a change. 
Amended by Proposal 15, May 12 1998
Moved to Section 2-2 by Proposal 49, June 2 1998
Amended by Proposal 62, June 9 1998
Amended by Proposal 70, June 16 1998


Section 2-3: Proles

A Proletarian (or just 'Prole') is defined as a player of Macronomic
who is not a member of the Revolutionary Party. 
Amended by Proposal 15, May 12 1998
Amended by Proposal 30, May 19 1998
Moved to Section 2-3 by Proposal 49, June 2 1998


Section 2-3-0: Secretary of the Proletariat

There exists the Secretary of the Proletariat. If there are Proles,
and one of the following conditions exist -- if a Prole has a higher
loyalty than the Secretary of the Proletariat, if the Secretary of the
Proletariat is a member of the Revolutionary Party, or if there is no
Secretary of the Proletariat -- a new Secretary of the Proletariat
shall be chosen in the following manner: 
1. If there is a Prole who has a Loyalty greater than all other
Proles', that player shall become the Secretary of the Proletariat. 
2. Otherwise, if there is a Secretary of the Central Committee, e will
randomly select one of the Proles tied for the greatest Loyalty, and
the selected player shall become the Secretary of the Proletariat 
3. Otherwise, the Prole whose nickname is lexicographically first
shall become the Secretary of the Proletariat. 
Otherwise, if there are no Proles, then the Secretary of the
Proletariat is the same Player as the Secretary of the Central
Committee. 
Amended by Proposal 15, May 12 1998
Amended by Proposal 30, May 19 1998
Moved to Section 2-3-0 by Proposal 49, June 2 1998


Section 2-4: Winning

Section 2-4-0: Winning Conditions

Section 2-4-0-1: Winning by Loyalty

If the Loyalty score of exactly one player is greater than 1000, e is
said to have won the current round of Macronomic and is considered to
be the Winning Player. 
Created by Proposal 24, May 19 1998
Amended by Proposal 30, June 2 1998
Moved to Section 2-4-0 by Proposal 49, June 2 1998


Section 2-4-1: Upon Winning

When a player is considered to be the Winning Player, the following
steps occur in order. 
€ a) The game is paused so that no actions except as defined in this
list occur. 
€ b) The Winning Player may add a new paragraph of no more than 50
words to the "History of MacroNomic".
€ c) The Winning Player names two other players. 
€ d) These three players become members of the New Revolution. 
€ e) All players who were members of the Revolutionary Party are no
longer members of the Revolutionary Party. 
€ f) All players have their Loyalty set to 0 except members of the
New Revolution who have their Loyalty set to 100. 
€ g) All members of the New Revolution are considered to be Members
of the Revolutionary Party and no longer members of the New
Revolution. 
€ h) The game continues with the new game state. 
It is not possible to be a member of the new Revolution except as
defined in this rule. 
This rule takes precedence over any rule with which it conflicts. 
Created by Proposal 24, May 19 1998
Amended by Proposal 36, May 19 1998
Moved to Section 2-4-1 by Proposal 49, June 2 1998


Section 3: Referenda

Section 3-0: Generic Referenda

There exists the class of Referenda (singular: Referendum). All
referenda which exist must belong to a subclass of referenda, which
are defined elsewhere. Rules that define subclasses of referenda may
modify any or all of the default properties of subclasses of referenda
and referenda themselves, which are as follows: 

The Accountant of a subclass of referenda is the Secretary of the
Central Committee. A Referendum is created when any player personally
sends a body of text clearly labelled as a particular subclass of
referendum to the Accountant of that subclass. When a Referendum is
created, it receives the least positive integer not previously
assigned to an referendum of its subclass. 

A Referendum may only be in one of three States: Preactive, Active or
Inactive. When created, a Referendum is Preactive. Within 7 days of
its creation, the Accountant of the Subclass of a Referendum must
distribute the Referendum to all players, and when this occurs, it becomes Active. Exactly 7 days after a Referendum becomes Active, it
becomes Inactive. 

Each player has a Vote on each Referendum. Valid votes are FOR,
AGAINST, and NONE. When a Referendum is created, every players' vote
on that referendum is NONE. A player may change eir vote on an Active
proposal by notifying the Accountant of the Subclass of that
Referendum of such a change. 
Created by Proposal 28, May 19 1998
Moved to Section 3-0 by Proposal 49, June 2 1998
Amended by Proposal 54, June 9 1998


Section 3-1: Proposals

Proposals are a subclass of Referenda. The subclass of Proposals has
the default properties of a subclass of Referenda, and Proposals have
the default properties of Referenda, with the following exceptions:
The Accountant of Proposals is the Secretary of Truth. The text of a
proposal must explicitly and unambiguously describe one or more
changes to the gamestate. A player may not make a proposal unless e
has manages of each type of Proposal Commodity. If a player does not
manage the materials needed, then e can not make a proposal. The
materials are lost by the player constructing the proposal as they are
used up in the process. The Secretary of Truth may notify any player
during the preactive stage of eir proposal if eir proposal conflicts
with any other currently preactive proposal, and how e may change eir
proposal to conform with the other. When a proposal becomes inactive,
the Secretary of Truth announces all votes and the following steps
will be performed by the appropriate officers: 

1) If the proposal's author is, when the proposal ceases to be Active,
a member of the revolutionary party, each player who voted LOYAL on
that proposal will receive three loyalty points and have eir vote
changed to the vote made by a majority (a majority is defined for the
remainder of the ruleset as strictly greater than one half of a group
with the same vote or opinion) of the Revolutionary Party. If no vote
was made by a majority of party members, then the players who voted
LOYAL will have eir vote changed to what the Secretary of the Central
Committee voted. 
2) Corresponding to every actual vote on an active proposal a player
has, there is a number of Effective Votes on that proposal equal to
the number of acres of farmland e manages. All effective votes of a
player on a proposal are of the same vote as the actual vote e cast --
ie if the player's vote is FOR on a proposal with 20 acres of vote
farm, there are 20 effective FOR votes from that player on that
proposal. 
3) If there were more effective votes FOR on a proposal than AGAINST,
and one of the following two situations obtains: 
1) At least one of the members of the Revolutionary Party voted FOR
the proposal 
2) All of the members of the Revolutionary Party voted NONE on the
proposal 
then the person who made the proposal will receive fifteen loyalty
points if e is not a member of the Revolutionary Party, or ten loyalty
points if e is. E will also (regardless of whether e is a member of
the Revolutionary Party) receive one of each type of Proposal
Commodity. The game state will then be changed as specified in the
proposal. (Whenever a proposal specifies the creation of a rule
without specifying a number for it, the rule receives the least
positive integer not previously assigned to a rule.) If the votes do
not meet the stated condition, the person who made the proposal will
lose ten loyalty points. 
4) All players who voted NONE on that proposal will lose ten loyalty
points. 

If a player has submitted a proposal and the Secretary of Truth has
not yet distributed it, that player may retract that proposal. The
Secretary of Truth shall not distribute a retracted proposal, and it
will not become Active. 
Amended by Proposal A, April 19 1998
Amended by Proposal 8, May 5 1998
Amended by Proposal 9, May 5 1998
Amended by Proposal 17, May 12 1998
Amended by Proposal 21, May 12 1998
Amended by Proposal 28, May 19 1998
Amended by Proposal 30, May 19 1998
Amended by Proposal 33, May 26 1998
Moved to Section 3-1 by Proposal 49, June 2 1998
Amended by Proposal 68, June 9 1998
Amended by Proposal 71, June 16 1998


Section 3-1-0: Votes

The set of legal votes on a Proposal is FOR, AGAINST, LOYAL, and NONE.
A vote of LOYAL may not be cast on a proposal that is made by a Prole.
If it is, it will be changed to NONE. A member of the Revolutionary
Party may not vote LOYAL; if eir vote is LOYAL, eir vote is changed to
NONE. When a proposal is created, the vote of the player who made it
is initially FOR; the vote of every other player is initially NONE. 
Amended by Proposal 7, May 5 1998
Amended by Proposal 28, May 19 1998
Amended by Proposal 44, June 2 1998
Moved to Section 3-1-0 by Proposal 49, June 2 1998


Section 3-2: Justice

Section 3-2-0: Generic Trials

A trial is a subclass of referenda, which may be subclassed further,
changing its attributes. The accountant of a subclass of trial is the
Secretary of Justice. Only the judge or judges have votes on a trial.
A trial has a single judge randomly selected from all players who did
not initiate it. Valid votes are TRUE and FALSE. If all judges have
votes on a trial then it becomes inactive immediately. There are no
criteria for the vote. In addition to voting, judges may offer
reasoning to support their vote. 
Created by Proposal 49, June 2 1998


Section 3-2-1: Calls for Judgement

A CfJ is a subclass of trial. A Call for Judgement must include a
statement, and preferably reasoning to support it. The decision on the
Call for Judgement is considered to be the correct interpretation of
the rules until a new Call for Judgement overrides it, or the relevant
rules change. A Call for Judgement should be decided on the basis of,
in order of priority, the text of the rules, the spirit of the rules,
and game custom. 
Created by Proposal 49, June 2 1998


Section 3-2-2: Cases

A case is a subclass of trial which may be subclassed further,
changing its default attributes. A case has an accused player, which
may be any player, the name of a crime defined in the rules, and
optionally, reasoning. A case has three randomly selected judges, none
of whom may be the initiator or the accused. A case may not be called
if there are fewer than five players. A case has two penalty referenda
which are created with it, the Penalty for the Accused and the Penalty
for the Accuser. These are children of the case. The criteria for a
case are, in no particular order, the text of the rules and the
interests of the state. 
Created by Proposal 49, June 2 1998


Section 3-2-2-0: Penalties

Penalties are a subclass of referenda. The accountant for penalties is
the Secretary of Justice. Penalties are created and change states
along with their parent cases. The only players who may vote on a
penalty are those who can vote on its parent case. Possible votes are
any specification of a loss of LOYALTY, expulsion, and the loss of
voting rights on one or more proposals. Instead of the inactive state,
a penalty becomes either accepted or rejected, as specified by its
parent. When a penalty becomes accepted, if a majority of those able
to vote on it voted the same way, then they appropriate Secretaries
should carry out the penalty. 
Created by Proposal 49, June 2 1998


Section 3-2-2-1: Civil Cases

A civil case is a subclass of case. A civil case may only be called on
a civil crime. The possible votes are PLAINTIFF and DEFENDANT. One
judge of the case should be a randomly selected member of the
Revolutionary Party, the other two should be Proles, however none of
them may be the accused or the initiator. If there are fewer than two
proles not involved in the case, more than one judge may be a member
of the Revolutionary Party. If the result is PLAINTIFF, the Penalty
for the Accused becomes accepted and the Penalty for the Defendant
becomes rejected. If the result is DEFENDANT the reverse happens. 
Created by Proposal 49, June 2 1998


Section 3-2-2-2: Criminal Cases

A criminal case is a subclass of case. A criminal case may only be
called on a criminal crime. The initiator of a criminal case must be a
member of the Revolutionary Party, the accused must be a prole. The
possible votes are GUILTY and INNOCENT. Two judges are the members of
the Revolutionary Party who are not the initiator, the other is a
Prole other than the accused. A criminal case does not have a Penalty
for the Accuser. If the result is GUILTY, the penalty for the Accuser
becomes accepted, otherwise it becomes rejected. 
Created by Proposal 49, June 2 1998


Section 3-2-3: Treason

Publicly declaring one's intent to become a member of the
Revolutionary Party is treason, a crime. 
Created by Proposal 52, June 9 1998
Amended by Proposal 78, June 16 1998


Section 3-3: Sub-Proposals

A sub-proposal is a subclass of referenda. The Secretary of Truth is
the Accountant for sub-proposals. They may only be created when a
proposal defines one, and they are created and change states along
with that proposal. NONE is always a legal vote for a sub-proposal,
and a proposal which defines a sub-proposal must define at least two
more. When a proposal which has a sub-proposal is accepted, the
sub-proposal is also accepted. In any other circumstances, the
sub-proposal simply becomes inactive. If a sub-proposal is accepted
(thereby becoming inactive) then the winning possibility is selected.
The winning possibility for the sub-proposal is the vote other than
NONE which received the most votes, and the one listed first in the
proposal if there is more than one; instead of this method a the
proposal may specify a different way in which the winning possibiility
(WP) is determined. Any instruction within the proposal which are
conditional on the selected WP should then be treated as if they were
part of a proposal accepted without a sub-proposal. 
Created by Proposal 55, June 9 1998
Moved to Section 3-3 by SoT, June 9 1998


Section 3-4: ERRORs


An Edict for the Reordering and Reorganization of the Rules is a
subclass of referenda. ERRORs may only created by the Secretary of
Truth, who is the accountant for this type of referenda. The legal
votes for an ERROR are ACCEPT and REJECT. All player's votes are set
to ACCEPT when an ERROR is created. When an ERROR becomes inactive, it
takes effect if and only if all players voted ACCEPT. An ERROR may
only contain instruction to move paragraphs from one rule to another,
create new (empty) rules, rename rules, and relocate rules. 
Created by Proposal 57, June 9 1998
Moved to Section 3-4 by SoT, June 9 1998


Section 4: Foreign Affairs

Section 4-0: Internomic

The Secretary of Love will be Macronomic's Liaison to Internomic.
Voting on Internomic proposals will be determined by a majority of the
Revolutionary Party, if a majority opinion exists. Any player may make
a proposal to Internomic by privately submitting it to the Secretary
of Love and clearly indicating that it is to be sent to Internomic. 

If MacroNomic is selected to judge an Internomic CFJ then it should be
submitted to the Revolutionary Party. The Revolutionary Party will
determine the verdict by a majority vote, and the Secretary of Love
will be responsible for writing reasoning for the verdict and
submitting it to Internomic. 
Amended by Proposal 20, May 12 1998
Moved to Section 4-0 by Proposal 49, June 2 1998
Amended by Proposal 54, June 9 1998


Section 4-1: Trade
The Secretary of Economics is MacroNomic's Customs Officer. If
MacroNomic is not a member of the ITA, the Secretary of Love should
request entrance unless MacroNomic's request was previously denied.
The State owns all things imported from other nomics. The Secretary of
Economics should reject all conditional trade offers and accept all
nonconditional trade offers. 
Created by Proposal 76, June 16 1998


Section 4-2: Republics

MicroNomic and Pnomic are subject republics to MacroNomic. As such
they receive a nominal independance, and should request entry into
Internomic. The liaison for MicroNomic is the Assistant Secretary for
MicroNomic Foreign Affairs, the liaison for Pnomic is the Seargent of
the Occupying Force in Command of Foreign Matters. Both positions are
Secretaries, and none can be held by the same player as the Secretary
of Love or each other, unless multiple ones are held by the SoCC. Both
positions vote the same way as the Secretary of Love, and all other
decisions are handled the same way they would be by the Secretary of
Love. 
Created by Proposal 58, June 9 1998
Moved to Section 4-2 by SoT, June 9 1998


Section 5: Education

The University of MacroNomic is a branch of the Government which is
dedicated to educating citizens of MacroNomic and other nomics of the
glory of MacroNomic, as well as enlarging the size of MacroNomic. The
Secretary of the University is responsible for the University. 

When a player joins MacroNomic the Secretary of the University
assignes them a random, non-teaching professor, unless there are no
non-teaching professors or the player requested a specific professor.
If the entering player requested a specific professor, and that
professor is non-teaching, then that professor will be assigned to the
student. When a player is assigned a professor then that professor
becomes a teaching professor, and that player becomes eir student. The
professor is expected to help the student learn about MacroNomic and
how to play until the professor publicly declares that the student has
graduated. Any player who has been a student for a whole month
graduates immediately. When a student graduates, e ceases to be a
student and eir professor becomes a non-teaching professor. 

Papers are a subclass of Referenda. The subclass of Papers has the
default properties of a subclass of Referenda, and Papers have the
default properties of Referenda, with the following exceptions: The
Accountant of Papers is the Secretary of the University. A Paper can
be in one of four states: Preactive, Active, Active2, and Inactive. 

While a Paper is Active, only members of the Revolutionary Party may
change eir votes on it. They are encouraged to vote based on whether
the text of the Paper "glorifies and enhances the image and reputation
of MacroNomic". If, 7 days after a Paper becomes Active, there are
more FOR votes than AGAINST votes on it from the members of the
Revolutionary Party, it becomes Active2; otherwise, it becomes
Inactive. 

While a Paper is Active2, all players may change eir votes on it. They
are encouraged to vote based on whether the text of the Paper
successfully "enhances the understanding of MacroNomic or nomic as a
whole". If, 7 days after a Paper becomes Active2, there are more FOR
votes than AGAINST votes on it, the Paper is said to have been
accepted, the player who made it becomes a Professor, and it becomes
Inactive; otherwise, it merely becomes Inactive. Papers which become
Inactive without being accepted are said to have been rejected.
Whenever a Paper is accepted the Secretary of the University may grant
the professor whose paper was accepted a specialty. Specialties are
cumulative, and a player can be a professor in several fields. 

If three consecutive Papers of a single professor are rejected, that
professor ceases to be a professor. If 60 days pass without a Paper
from a single professor being submitted, that professor ceases to be a
professor. 

If at any time there are no professors, teaching or otherwise then the
members of the ruling party shall be Acting Professors. An Acting
Professor has all of the duties and responsibilities of a professor.
If a player becomes a professor and there are any acting professors,
the following occurs. All non-teaching acting professors lose their
acting professorship. All teaching Acting professors lose their acting
professorship when their current student graduates. The default vote
for the player who submitted the Paper is FOR. 
Created by Proposal 25, May 19 1998
Amended by Proposal 34, May 26 1998
Amended by Proposal 38, June 2 1998
Amended by Proposal 43, June 2 1998
Moved to Section 5 by Proposal 49, June 2 1998
Amended by Proposal 50, June 9 1998
Amended by Proposal 61, June 9 1998


Section 6: Economics

Section 6-0: Objects

Within MacroNomic there are several different types of Objects. All
Objects are owned by the State, but may be held and collected by the
players, who may then utilise them to the extent that they are defined
within the rules. 
Created by Proposal 65, June 9 1998
Moved to Section 6-0 by SoT, June 9 1998


Section 6-0-0: Standard Object

All Objects and types of Object have the following defaults: 
1) The Secretary of Membership is responsible for recording how many
Objects are held by each player. 
2) Objects exist in positive integer quantities only. 
3) Objects held by a player when they leave the game get transferred
to the Secretary of the Central Committee 
Created by Proposal 65, June 9 1998
Moved to Section 6-0-0 by SoT, June 9 1998


Section 6-0-1: Tradable Objects

Any Object that is defined as a Tradable Object may be freely
exchanged between the players. This exchange takes place by the
notification of the Secretary responsible for that type of Object. The
default for all Tradable Objects are the same as for other Objects,
with the following changes and additions: 
1) The Secretary of Economics is responsible for recording how many
Tradable Objects are held by each player. 
2) Tradable Objects can be traded in positive integer quantities only.

3) A player may not transfer more Tradable Objects than e currently
holds. 
Created by Proposal 65, June 9 1998
Moved to Section 6-0-1 by SoT, June 9 1998


Section 6-0-2: Global Limits

This rule applies whenever a rule creates a new instance (or
instances) of an Object by awarding it (or them) to a player. 
1) If there is no Global Limit defined for that type of Object, or the
rule in question claims precedence over the Global Limit, then the
player receives the exact number of Object(s) specified in the rule. 
2) If there is currently a Global Limit, and the total number of the
specified Objects already in the game is below the Global Limit, then
the player receives as many of that type Object as possible (up to a
maximum of the number specified in the rule) without taking the total
over the Global Limit. 
3) If there is currently a Global Limit, and the total number of the
specified Objects already in the game is equal to or greater than the
Global Limit, then the player does not receive anything 
Created by Proposal 65, June 9 1998
Moved to Section 6-0-2 by SoT, June 9 1998


Section 6-1: Physical Objects

Physical Objects are a type of Tradble Object.
Created by Proposal 68, June 9 1998
Moved to Section 6-1 by SoT, June 9 1998
Amended by Proposal 69, June 16 1998


Section 6-2: Vote Farms

Within MacroNomic there exists a farming community. This community
gathers together in farms of variable sizes and reaps the produce of
the land. All the farms are owned by the state, but players may manage
certain quantites of farmland. 

Acres of Farmland are Physcial Objects. 
Created by Proposal 68, June 9 1998
Moved to Section 6-2 by SoT, June 9 1998


Section 6-3: Proposal Mines

Macronomic is an industrialized nomic. The state owns all Proposal
Mines and Proposal Commodities, but individual players may manage
them. 

There exist three types of Proposal Commodities: Ideas, Words, and
Terminologies. 
There exist three types of Proposal Mine, one for each Proposal
Commodity: Idea Mines, Word Mines and Terminology Mines. 
Terminology may be abbreviated 'Term', and Terminologies 'Terms'. 

All types of Proposal Mines are Physical Objects. 
All types of Proposal Commodities are Phyiscal Objects. 

At the beginning of each Macronomic week, each Proposal Mine produces
3 of the Proposal Commodity it corresponds to, under the management of
the Mine's manager. 

There also exist the State Mines, from which come all three types of
Proposal Commodities. The State Mines are not, nor can be managed by
any player. 

Any player with Loyalty greater than or equal to 15 may Operate the
State Mines, receiving one Proposal Commodity of a type of eir choice,
by notifying the Secretary of Economics of such an action. No player
may Operate the State Mines more than once during a week. When a Prole
Operates the State Mines, e loses 15 Loyalty Points. 
Created by Proposal 68, June 9 1998
Moved to Section 6-3 by SoT, June 9 1998

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

--- Brian Campbell (AKA lambda)
Visit my webpage: http://world.std.com/~campbell/Brian/
Visit the Latin Club webpage: http://world.std.com/~lambda/

----------
Nihil sub sole novum.




From tows@earthlink.net  Tue Jun 16 19:24:06 1998
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From: Towsner <tows@earthlink.net>
Subject: Re: [MacroNomic] Update
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>79: JT Traub, June 11/16-----------------------------------------------
FOR, looks good.

>80: JT Traub, June 11/16-----------------------------------------------
FOR, yes yes yes!

>81: JT Traub, June 11/16-----------------------------------------------
AGAINST, though not strongly.  I don't think we need an official mailing
list, and self-modifying text makes me nervous.

>85: Lambda, June 16/16-------------------------------------------------
FOR.  There are enough things like this floating around that it's worth having.

>86: Lambda, June 16/16-------------------------------------------------
AGAINST.  Maybe for each paper accepted.  There are virtually no
restrictions on proposing papers...


--
-Henry Towsner

	<tows@earthlink.net>

	Success is the child of audacity.
		-Benjamin Disraeli


From jtraub@dragoncat.net  Tue Jun 16 22:17:05 1998
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From: JT <jtraub@dragoncat.net>
To: MacroNomic <macronomic@dragoncat.net>
Subject: Re: [MacroNomic] Update
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And, here are my votes and comments.

Towsner, the point of prop 81 was to make it a tad more official.
I deliberately stated that the new email address needed to be a valid
email address in order to avoid any problems with self-modifying rules.
I couldn't concieve of a way to abuse the self-modification while still
having a valid email address.
However, it's possible that the document proposal below provides a nicer
way to do this, ala Ackanomic's postal code.

83: FOR.
84: FOR.
85: FOR.
86: AGAINST - for much the same reason as Towsner gave.

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]


From atharrison@wavetek.com  Wed Jun 17 01:02:17 1998
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>The Kid should tally up people's loyalties based on their votes and
>the proposals that have passed.

Player PrevLP Change NewLP
JT       250    +20   270
Philo    224    +10   234
Towsner  186    +10   196
Lambda   204    +53   257
The Kid  196    +18   214
Ember     35    +18    53
Narf       0   -100     0 *
Dan        0   -100     0 *

(* Cannot go below 0)

--
The Kid




From frank.schmidt@docnet.de  Wed Jun 17 02:54:03 1998
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Brian Campbell schrieb:

> On Mon, Jun 15, 1998 10:17 AM, JT <jtraub@dragoncat.net> wrote:
> >On Mon, 15 Jun 1998, Andy T Harrison wrote:
> >>We now have a new player:
> >>
> >>>according to rule 2:0 i have to notify you of my intent to join (i am
> >>>doing that now) my name (Aidan McLoughlin) and a nickname (Dan) and my
> >>>e-mail address (Dan@sounds.u-net.com)
> >
>
> Could someone forward me the original of this email? I seem to be missing
> it. Also, if Dan wants to vote he will have to do so real soon.
>
> --- Brian Campbell (AKA lambda)

Do you mean Dan or Aidan? Dan/TheWiz has left, and Aidan/Dan has aloyalty of
zero - besides, he wasn't on the official list yet, so I don't think
that's his fault.

Ember (Frank Schmidt)


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>>>>according to rule 2:0 i have to notify you of my intent to join (i am
>>>>doing that now) my name (Aidan McLoughlin) and a nickname (Dan) and my
>>>>e-mail address (Dan@sounds.u-net.com)
>
>Could someone forward me the original of this email? I seem to be missing
>it. Also, if Dan wants to vote he will have to do so real soon.

The original of this message was not mailed to the mailing list, it was
mailed to me directly. I then cc'd it to the mailing list when I replied to
Dan.

--
The Kid





From lambda@world.std.com  Wed Jun 17 13:30:25 1998
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Subject: Re: [MacroNomic] Re: joining macronomic
From: "Brian Campbell" <lambda@world.std.com>
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On Wed, Jun 17, 1998 6:04 AM, Andy T Harrison <atharrison@wavetek.com>
wrote:
>The original of this message was not mailed to the mailing list, it was
>mailed to me directly. I then cc'd it to the mailing list when I replied
to
>Dan.

Yeah, I lost the message you sent to the list.

--- Brian Campbell (AKA lambda)
Visit my webpage: http://world.std.com/~campbell/Brian/
Visit the Latin Club webpage: http://world.std.com/~lambda/

----------
Nihil sub sole novum.


From lambda@world.std.com  Wed Jun 17 13:37:08 1998
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On Wed, Jun 17, 1998 5:57 AM, Frank Schmidt <frank.schmidt@docnet.de>
wrote:
>Do you mean Dan or Aidan? Dan/TheWiz has left, and Aidan/Dan has aloyalty
of
>zero - besides, he wasn't on the official list yet, so I don't think
>that's his fault.

Aidan/Dan. If he hasn't yet subscribed, he'd better soon. I'm already
counting him in the official business of MacroNomic.

--- Brian Campbell (AKA lambda)
Visit my webpage: http://world.std.com/~campbell/Brian/
Visit the Latin Club webpage: http://world.std.com/~lambda/

----------
Nihil sub sole novum.


From lambda@world.std.com  Wed Jun 17 13:41:37 1998
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Subject: Re: [MacroNomic] Update
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On Tue, Jun 16, 1998 10:23 PM, Towsner <tows@earthlink.net> wrote:
>>86: Lambda, June 16/16-------------------------------------------------
>AGAINST.  Maybe for each paper accepted.  There are virtually no
>restrictions on proposing papers...

Ack! I didn't mean to say "submits a paper", I meant to say "has a paper
accepted". Oh well, as it is I guess I'll just vote against my own
proposal. That was a real mistake. 

--- Brian Campbell (AKA lambda)
Visit my webpage: http://world.std.com/~campbell/Brian/
Visit the Latin Club webpage: http://world.std.com/~lambda/

----------
Nihil sub sole novum.


From jtraub@dragoncat.net  Wed Jun 17 14:12:13 1998
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Date: Wed, 17 Jun 1998 14:12:13 -0700 (PDT)
From: JT <jtraub@dragoncat.net>
To: macronomic@dragoncat.net
Subject: Re: [MacroNomic] Re: joining macronomic
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On 17 Jun 1998, Brian Campbell wrote:
>Aidan/Dan. If he hasn't yet subscribed, he'd better soon. I'm already
>counting him in the official business of MacroNomic.

He is subscribed to the list.  I manually subscribed him after seeing the
mail that he was joining.

--JT

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

From lambda@world.std.com  Thu Jun 18 14:29:01 1998
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Date: 18 Jun 98 16:13:59 -0400
Subject: [MacroNomic] Trades
From: "Brian Campbell" <lambda@world.std.com>
To: "MacroNomic" <macronomic@dragoncat.net>
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I'm still willing to trade 1 Idea with somebody for 1 Term. And I offer
that I am willing to have an agreement with someone so that I give them an
Idea or a Word each week if they give me a Term each week. And, I might
consider trading 5 acres of my farm for a Term mine. Any takers?

--- Brian Campbell (AKA lambda)
Visit my webpage: http://world.std.com/~campbell/Brian/
Visit the Latin Club webpage: http://world.std.com/~lambda/
Visit the MacroNomic webpage: http://world.std.com/~lambda/macronomic/

----------
Nihil sub sole novum.


From jtraub@dragoncat.net  Thu Jun 18 14:36:42 1998
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Date: Thu, 18 Jun 1998 14:36:41 -0700 (PDT)
From: JT <jtraub@dragoncat.net>
To: MacroNomic <macronomic@dragoncat.net>
Subject: Re: [MacroNomic] Trades
In-Reply-To: <B1AEFFDE-417F3@208.192.100.28>
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On 18 Jun 1998, Brian Campbell wrote:
>I'm still willing to trade 1 Idea with somebody for 1 Term. And I offer
>that I am willing to have an agreement with someone so that I give them an
>Idea or a Word each week if they give me a Term each week. And, I might
>consider trading 5 acres of my farm for a Term mine. Any takers?

I perform my weekly trade with Towsner which we both agreed to previously.
(1 Idea of his for 1 Word of mine.).  I also offer to Lambda a similar
trade. 1 Idea of his a week for 1 Term of mine. Starting this week.
(in other words, I'll take the above agreement :)

I will have the assets page updated later today since I was sick yesterday
and didn't do anything :)

--JT

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]


From jtraub@dragoncat.net  Thu Jun 18 14:44:51 1998
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From: JT <jtraub@dragoncat.net>
To: MacroNomic <macronomic@dragoncat.net>
Subject: Re: [MacroNomic] Trades
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On Thu, 18 Jun 1998, JT wrote:

>On 18 Jun 1998, Brian Campbell wrote:
>>I'm still willing to trade 1 Idea with somebody for 1 Term. And I offer
>>that I am willing to have an agreement with someone so that I give them an
>>Idea or a Word each week if they give me a Term each week. And, I might
>>consider trading 5 acres of my farm for a Term mine. Any takers?
>
>I perform my weekly trade with Towsner which we both agreed to previously.
>(1 Idea of his for 1 Word of mine.).  I also offer to Lambda a similar
>trade. 1 Idea of his a week for 1 Term of mine. Starting this week.
>(in other words, I'll take the above agreement :)

To clarify, I take the above agreement of an idea a week for a term a
week, not the one of a term mine for acres. (in case it was unclear).
Lambda, I'll record these as soon as you ack the agreement.

--JT

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

From lambda@world.std.com  Thu Jun 18 20:58:58 1998
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Date: 19 Jun 98 00:03:07 -0400
Subject: Re: [MacroNomic] Trades
From: "Brian Campbell" <lambda@world.std.com>
To: macronomic@dragoncat.net
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On Thu, Jun 18, 1998 5:44 PM, JT <jtraub@dragoncat.net> wrote:
>>I perform my weekly trade with Towsner which we both agreed to
previously.
>>(1 Idea of his for 1 Word of mine.).  I also offer to Lambda a similar
>>trade. 1 Idea of his a week for 1 Term of mine. Starting this week.
>>(in other words, I'll take the above agreement :)
>
>To clarify, I take the above agreement of an idea a week for a term a
>week, not the one of a term mine for acres. (in case it was unclear).
>Lambda, I'll record these as soon as you ack the agreement.

Sounds good.

--- Brian Campbell (AKA lambda)
Visit my webpage: http://world.std.com/~campbell/Brian/
Visit the Latin Club webpage: http://world.std.com/~lambda/
Visit the MacroNomic webpage: http://world.std.com/~lambda/macronomic/

----------
Nihil sub sole novum.


From jtraub@dragoncat.net  Thu Jun 18 21:00:06 1998
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From: JT <jtraub@dragoncat.net>
To: macronomic@dragoncat.net
Subject: [MacroNomic] Assets page updated
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Okay, the page has been updated with what I believe is the correct current
information including the previously agreed to trade by Towsner and
myself.

Lambda, if you agree to the perpetual trade I suggested earlier (one idea
of yours for one term of mine - to happen each week) let me know.  I'm
willing to start it this week if you so desire.

--JT

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

From jtraub@dragoncat.net  Thu Jun 18 21:06:24 1998
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From: JT <jtraub@dragoncat.net>
To: macronomic@dragoncat.net
Subject: Re: [MacroNomic] Trades
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On 19 Jun 1998, Brian Campbell wrote:
>>To clarify, I take the above agreement of an idea a week for a term a
>>week, not the one of a term mine for acres. (in case it was unclear).
>>Lambda, I'll record these as soon as you ack the agreement.
>
>Sounds good.

Okay, so recorded and updated on the page (which is at
http://www.nausicaa.net/~jtraub/macro/assets.html for anyone who forgot).

I also use the State mines to aquire a Term.

--JT

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

From lambda@world.std.com  Thu Jun 18 21:17:25 1998
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Date: 19 Jun 98 00:21:33 -0400
Subject: [MacroNomic] Official MacroNomic Logo
From: "Brian Campbell" <lambda@world.std.com>
To: "MacroNomic" <macronomic@dragoncat.net>
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I think that we should decide upon/design an official MacroNomic Logo.
Naturally, I'm inclined to favor my logo, of a gavel and quill pen in the
shape and colors of the hammer and sickle; however, I'd like to know what
other people think. To see my logo, go to my MacroNomic page.

--- Brian Campbell (AKA lambda)
Visit my webpage: http://world.std.com/~campbell/Brian/
Visit the Latin Club webpage: http://world.std.com/~lambda/
Visit the MacroNomic webpage: http://world.std.com/~lambda/macronomic/

----------
Nihil sub sole novum.


From jtraub@dragoncat.net  Thu Jun 18 21:20:15 1998
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From: JT <jtraub@dragoncat.net>
To: MacroNomic <macronomic@dragoncat.net>
Subject: Re: [MacroNomic] Official MacroNomic Logo
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On 19 Jun 1998, Brian Campbell wrote:
>I think that we should decide upon/design an official MacroNomic Logo.
>Naturally, I'm inclined to favor my logo, of a gavel and quill pen in the
>shape and colors of the hammer and sickle; however, I'd like to know what
>other people think. To see my logo, go to my MacroNomic page.

For amusements sake, folks can look at the header for the page that I came
up with as well.  I actually like your logo though Lambda.  I'm not sure
we need an 'official' one though.

--JT

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

From lambda@world.std.com  Thu Jun 18 21:35:11 1998
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Date: 19 Jun 98 00:39:19 -0400
Subject: Re: [MacroNomic] Official MacroNomic Logo
From: "Brian Campbell" <lambda@world.std.com>
To: macronomic@dragoncat.net
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On Fri, Jun 19, 1998 12:20 AM, JT <jtraub@dragoncat.net> wrote:
>>I think that we should decide upon/design an official MacroNomic Logo.
>>Naturally, I'm inclined to favor my logo, of a gavel and quill pen in the
>>shape and colors of the hammer and sickle; however, I'd like to know what
>>other people think. To see my logo, go to my MacroNomic page.
>
>For amusements sake, folks can look at the header for the page that I came
>up with as well.  I actually like your logo though Lambda.  I'm not sure
>we need an 'official' one though.

Well, I was thinking of a sort of flag; after all, don't most communist
governments have some sort of flag or symbol that represents the communist
system? I don't know, maybe not. And yes, your logo is quite amusing. Maybe
we should have a MacroNomic flag and a MacroNomic letterhead. But with my
document proposal, we could merely make it official by creating a "state
insignia" document as HTML containing all of the various MN symbols. Hey,
and how about symbols of rank? We could have a RP insignia, a separate
insignia for each secretary, etc. I'll have to start working on those. 

--- Brian Campbell (AKA lambda)
Visit my webpage: http://world.std.com/~campbell/Brian/
Visit the Latin Club webpage: http://world.std.com/~lambda/
Visit the MacroNomic webpage: http://world.std.com/~lambda/macronomic/

----------
Nihil sub sole novum.


From jtraub@dragoncat.net  Thu Jun 18 21:46:29 1998
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Date: Thu, 18 Jun 1998 21:46:27 -0700 (PDT)
From: JT <jtraub@dragoncat.net>
To: macronomic@dragoncat.net
Subject: Re: [MacroNomic] Official MacroNomic Logo
In-Reply-To: <B1AF63BC-1B8DD0@208.192.100.1>
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On 19 Jun 1998, Brian Campbell wrote:
>Well, I was thinking of a sort of flag; after all, don't most communist
>governments have some sort of flag or symbol that represents the communist
>system? I don't know, maybe not. And yes, your logo is quite amusing. Maybe
>we should have a MacroNomic flag and a MacroNomic letterhead. But with my
>document proposal, we could merely make it official by creating a "state
>insignia" document as HTML containing all of the various MN symbols. Hey,
>and how about symbols of rank? We could have a RP insignia, a separate
>insignia for each secretary, etc. I'll have to start working on those. 

I tried that technique over a flag to begin with, and it didn't look good
:)  I think too many graphics would be overkill though.. I prefer to have
quickly loading web pages :)

--JT

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

From Dan2000@usa.net  Thu Jun 18 22:55:19 1998
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Date: Fri, 19 Jun 1998 06:53:36 +0100
To: macronomic@dragoncat.net
From: Aidan McLoughlin <Dan2000@usa.net>
Subject: [MacroNomic] new e-mail address
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Hi,
  Yesterday, due to the fact that i recieved more e-mail in two days than
in a whole year I decided that a shared e-mail address was no longer
satisfactory.  As you can see from the return address my new address is
dan2000@usa.net
   I can still recieve mail at my old address (dan@sounds.u-net.com) but i
would prefer the use of this one in future.

			Thankyou,

			   Dan
	  /-------------------------------\
	  | "Bollocks to the rules!"      |
	  | - Jack in 'Lord of The Flies' |
	  |   By William Golding          |
	  \-------------------------------/

From jtraub@dragoncat.net  Thu Jun 18 23:07:34 1998
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From: JT <jtraub@dragoncat.net>
To: macronomic@dragoncat.net
Subject: Re: [MacroNomic] new e-mail address
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On Fri, 19 Jun 1998, Aidan McLoughlin wrote:
>Hi,
>  Yesterday, due to the fact that i recieved more e-mail in two days than
>in a whole year I decided that a shared e-mail address was no longer
>satisfactory.  As you can see from the return address my new address is
>dan2000@usa.net
>   I can still recieve mail at my old address (dan@sounds.u-net.com) but i
>would prefer the use of this one in future.

You're address on the mailing has been changed Dan.

--JT

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

From Dan2000@usa.net  Fri Jun 19 10:17:46 1998
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Date: Fri, 19 Jun 1998 16:35:44 +0100
To: macronomic@dragoncat.net
From: Aidan McLoughlin <Dan2000@usa.net>
Subject: [MacroNomic] official macronomic logo/flag
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In response to Brian's mail about an official Macronomic logo that could be
used as a flag, I started to design one.  You should find the file
attached.  It is called flag.jpg.

The e represents the e-mail aspect of Macronomic, the three stars represent
our three beloved leaders, the members of the rp, and red is the standard
colour for communist states.  The white has two possible meanings, choose
the one you believe:
  1.  The white is just to make the flag a little more interesting.

  2.  The white represents light.  Macronomic is the light which leads all
other nomics to the glory of communism and the beuty and freedom it heralds. 

Long live Lenin!!!

This flag is still very much in the experimental design type stage and
please feel totally free to tell me exactly what you think about it.  Even
if you think that it is terrible and should be thrown into a bottomless pit
and forced to suffer eternal damnation at the hands of the capitalist scum.
 or something :).  
When sending me comments please bear in mind that i am most definately not
much of an artist, so i can't do anything really fancy.
I have a picture of the flag flying from a mast (not just straight out, but
actually fluttering in the wind), if anyone wants it just ask and i'll
e-mail it to you.


	    Dan

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	  /-------------------------------\
	  | "Bollocks to the rules!"      |
	  | - Jack in 'Lord of The Flies' |
	  |   By William Golding          |
	  \-------------------------------/

From jtraub@dragoncat.net  Fri Jun 19 11:05:41 1998
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Date: Fri, 19 Jun 1998 11:05:39 -0700 (PDT)
From: JT <jtraub@dragoncat.net>
To: macronomic@dragoncat.net
Subject: Re: [MacroNomic] official macronomic logo/flag
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On Fri, 19 Jun 1998, Aidan McLoughlin wrote:
>In response to Brian's mail about an official Macronomic logo that could be
>used as a flag, I started to design one.  You should find the file
>attached.  It is called flag.jpg.

[snip]

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>-- Name   : flag.jpg
>-- Content: image/jpeg
>-- CONTENT REMOVED, NOT PLAINTEXT.
>
>
>-- Listar MIME Decryption --------------
>

As many of you can see, the mailing list software I use removes
attachments.  In general this is a good thing because sending attachments
over email is really a pain in the ass, especially for people who like to
use simple/small mail reading programs which don't like attachments and
for network bandwidth in general.

Aidan,  you might want to consider posting the picture to a web site
someplace.

--JT

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

From Dan2000@usa.net  Fri Jun 19 11:37:55 1998
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Date: Fri, 19 Jun 1998 19:35:56 +0100
To: macronomic@dragoncat.net
From: Aidan McLoughlin <Dan2000@usa.net>
Subject: Re: [MacroNomic] official macronomic logo/flag
In-Reply-To: <Pine.LNX.3.96.980619110246.14C-100000@dragoncat.net>
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At 11:05 19-06-98 -0700, you wrote:
>As many of you can see, the mailing list software I use removes
>attachments.  In general this is a good thing because sending attachments
>over email is really a pain in the ass, especially for people who like to
>use simple/small mail reading programs which don't like attachments and
>for network bandwidth in general.
>
>Aidan,  you might want to consider posting the picture to a web site
>someplace.
>
>--JT


Jt, can you perhaps suggest some sites cos i havent got one of my own.
	  /-------------------------------\
	  | "Bollocks to the rules!"      |
	  | - Jack in 'Lord of The Flies' |
	  |   By William Golding          |
	  \-------------------------------/

From jtraub@dragoncat.net  Fri Jun 19 11:41:54 1998
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From: JT <jtraub@dragoncat.net>
To: macronomic@dragoncat.net
Subject: Re: [MacroNomic] official macronomic logo/flag
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On Fri, 19 Jun 1998, Aidan McLoughlin wrote:
>At 11:05 19-06-98 -0700, you wrote:
>>Aidan,  you might want to consider posting the picture to a web site
>>someplace.
>
>Jt, can you perhaps suggest some sites cos i havent got one of my own.

Two suggestions. If you wnat to build your own site, look into geocities.
While they might not be the best, they are free and 'semi' reliable.
Alternatively, you can mail the jpg to me privately, and I can place it
off of nausicaa.net (under the macronomic stuff I have there) for you.

--JT

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

From Dan2000@usa.net  Fri Jun 19 12:02:21 1998
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Date: Fri, 19 Jun 1998 20:01:26 +0100
To: macronomic@dragoncat.net
From: Aidan McLoughlin <Dan2000@usa.net>
Subject: [MacroNomic] getting the flag
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Ok, i've uploaded my falg design (see my earlier e-mail) to the u-net ftp
site.
the address if ftp://ftp.u-net.com.  Both the files are in the uploads
directory, called flag and flyflag, they are not very big and i am not sure
how long they will remain there so please check them out as soon as possible.


	Dan
	  /-------------------------------\
	  | "Bollocks to the rules!"      |
	  | - Jack in 'Lord of The Flies' |
	  |   By William Golding          |
	  \-------------------------------/

From jtraub@dragoncat.net  Fri Jun 19 12:38:10 1998
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From: JT <jtraub@dragoncat.net>
To: macronomic@dragoncat.net
Subject: Re: [MacroNomic] getting the flag
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On Fri, 19 Jun 1998, Aidan McLoughlin wrote:

>Ok, i've uploaded my falg design (see my earlier e-mail) to the u-net ftp
>site.
>the address if ftp://ftp.u-net.com.  Both the files are in the uploads
>directory, called flag and flyflag, they are not very big and i am not sure
>how long they will remain there so please check them out as soon as possible.
>

For anyone who is interestd, I have copied these to
http://www.nausicaa.net/~jtraub/macro/aidan/
The files are flyflag.jpg and flag.jpg

--JT

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

From lambda@world.std.com  Fri Jun 19 17:51:45 1998
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Date: 19 Jun 98 20:55:54 -0400
Subject: [MacroNomic] Who's who?
From: "Brian Campbell" <lambda@world.std.com>
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OK, I just recieved a proposal from someone, who I thought was Aidan/Dan,
and notified JT of this. However this came from Frank McLoughlin
<frank@sounds.u-net.com>, and in the message about joining Aidan/Dan
specifies that his address is <dan@sounds.u-net.com>. Now he has changed
his address, but in that message he says that his old address was
<dan@sounds.u-net.com>. Who's who here? Is this just a problem with email
aliases?

--- Brian Campbell (AKA lambda)
Visit my webpage: http://world.std.com/~campbell/Brian/
Visit the Latin Club webpage: http://world.std.com/~lambda/
Visit the MacroNomic webpage: http://world.std.com/~lambda/macronomic/

----------
Nihil sub sole novum.


From jreed@itis.com  Fri Jun 19 21:07:25 1998
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Date: Fri, 19 Jun 1998 23:13:24 -0500
To: macronomic@dragoncat.net
From: Jason Reed <jreed@itis.com>
Subject: [MacroNomic] Vacation's over... (votes incl.)
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Hey, I'm back. I'm also generally willing to take back any or all posts I
dropped, though people seem to be doing a fine job with them.

I (personally) really like having things like all the secretariats and
loyalty figures web-available, so if the current SoM doesn't have that
capability or desire, a periodic summary of such information so I can toss
it up on the web would be nice. Or the SoM itself. Either way.

Feh. Secretariats don't confer much power, but they do give the impression
of it. I enjoyed having artistic control over the appearance of the current
proposals, and rules, too :) Even though the way lambda has 'em set up *is*
in fact markedly prettier.

Actually, for the purposes of archival, it might be nice to have a text or
near-text format for storing rules and proposals such that displaying them
in whatever visual format you want would be easy. (ie, a trivial perl hack)

Something like:

beginitem
type: proposal
number: 1000042
date: 13/18/2009
author: player x
text:<<EOF
blah blah

blah
vsdf
asdfo86
EOF
votes:<<EOF
player a: WHAT THE HELL?
player b: IS THAT REALLY A PROP?
player c: I DON'T KNOW; AGAINST, JUST IN CASE IT IS.
EOF
enditem

beginitem
type: rule
number: 2-0-0-8
text:<<EOF
No soliciting.
EOF
modifications:<<EOF
Created on Septembuary 4th, 2008
Amended by proposal 500001, Macrovember 34th 2009
EOF
enditem

etc.

Um, yeah. Whatever. It'd work best for arbitary referenda types, trials, or
any sort of document made up of lots of chunks of properties and textual
bits.

I would like to make my votes coincide, incidentally, with Towsner's, with
the exception of prop 85, AGAINST.

The idea's perfectly good, but there's a couple of dangerous bits in there,
as far as I can tell; If all things in documents are the Official Truth,
why can secretaries make any documents they want? And what about
secretariats that aren't required to manage any information? (Like Seargent
of the Occupying Force, etc. etc., which I would like, JT)

That's all for now.
Time to go to sleep. (maybe) protoproposal regarding one-shot flag design
contest coming up soon.


- Philo
(Avid player, Macronomic)
jreed@itis.com -- http://kyogen.com/pascal/
"[Young lady, ] in this house, we obey the laws of thermodynamics!"
   - Homer Simpson


From jtraub@dragoncat.net  Fri Jun 19 21:42:17 1998
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Date: Fri, 19 Jun 1998 21:42:15 -0700 (PDT)
From: JT <jtraub@dragoncat.net>
To: macronomic@dragoncat.net
Subject: Re: [MacroNomic] Vacation's over... (votes incl.)
In-Reply-To: <l03010d00b1b0e1391123@[209.83.12.44]>
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On Fri, 19 Jun 1998, Jason Reed wrote:
>The idea's perfectly good, but there's a couple of dangerous bits in there,
>as far as I can tell; If all things in documents are the Official Truth,
>why can secretaries make any documents they want? And what about
>secretariats that aren't required to manage any information? (Like Seargent
>of the Occupying Force, etc. etc., which I would like, JT)

I hereby give the Seargent of the Occupying Force in Command of Foreign
Matters to Philo.

I'm curious (btw) as to why you don't like P81?  I know why Towsner
doesn't, but am curious if you have the same reason or a different one.

BTW, I didn't mention it earlier Lambda, but I do like the page layout
that you did as well.  (granted, I'm more partial to my color scheme, but
hey, that's just me, and besides there is no reason all the pages should
look the same anyway :)

--JT

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

From Dan2000@usa.net  Sat Jun 20 02:16:19 1998
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Date: Sat, 20 Jun 1998 10:14:09 +0100
To: macronomic@dragoncat.net
From: Aidan McLoughlin <Dan2000@usa.net>
Subject: Re: [MacroNomic] Who's who?
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At 20:55 19-06-98 -0400, you wrote:
>OK, I just recieved a proposal from someone, who I thought was Aidan/Dan,
>and notified JT of this. However this came from Frank McLoughlin
><frank@sounds.u-net.com>, and in the message about joining Aidan/Dan
>specifies that his address is <dan@sounds.u-net.com>. Now he has changed
>his address, but in that message he says that his old address was
><dan@sounds.u-net.com>. Who's who here? Is this just a problem with email
>aliases?


Ok, sorry about that Brian, it was from me, at my old address i had host
based mail, so anything@sounds.u-net.com would have reached me, my default
return address was set by my dad who used the name frank@sounds.u-net.com
Sorry for any confusion.

Dan



	  /-------------------------------\
	  | "Bollocks to the rules!"      |
	  | - Jack in 'Lord of The Flies' |
	  |   By William Golding          |
	  \-------------------------------/

From Dan2000@usa.net  Sat Jun 20 04:20:29 1998
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Date: Sat, 20 Jun 1998 12:18:35 +0100
To: macronomic@dragoncat.net
From: Aidan McLoughlin <Dan2000@usa.net>
Subject: [MacroNomic] altering proposals
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is it possible to ask the sectretary of truth to alter a porposal sent to
him/her/other before it becomes active?  I cannot find anything in the
rules which say it is not, nor anything that says it is, and from the way i
understand it rule 0-0 states that technically it should legal, if not
wouldn't it be a good idea to make it legal or at least to clarify that it
is not legal?

Dan



	  /-------------------------------\
	  | "Bollocks to the rules!"      |
	  | - Jack in 'Lord of The Flies' |
	  |   By William Golding          |
	  \-------------------------------/

From tows@earthlink.net  Sat Jun 20 09:37:49 1998
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Date: Sat, 20 Jun 1998 12:40:18 -0400
To: macronomic@dragoncat.net
From: Towsner <tows@earthlink.net>
Subject: Re: [MacroNomic] altering proposals
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>is it possible to ask the sectretary of truth to alter a porposal sent to
>him/her/other before it becomes active?  I cannot find anything in the
>rules which say it is not, nor anything that says it is, and from the way i
>understand it rule 0-0 states that technically it should legal, if not
>wouldn't it be a good idea to make it legal or at least to clarify that it
>is not legal?
	It is allowed by the current rules with some small circumlocutions.
Whenever I need to alter a preactive proposal I retract it and say what I
want changed.

--
-Henry Towsner

	<tows@earthlink.net>

	Success is the child of audacity.
		-Benjamin Disraeli


From jtraub@dragoncat.net  Sat Jun 20 09:42:44 1998
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Date: Sat, 20 Jun 1998 09:42:43 -0700 (PDT)
From: JT <jtraub@dragoncat.net>
To: macronomic@dragoncat.net
Subject: Re: [MacroNomic] altering proposals
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On Sat, 20 Jun 1998, Towsner wrote:
>>is it possible to ask the sectretary of truth to alter a porposal sent to
>>him/her/other before it becomes active?  I cannot find anything in the
>>rules which say it is not, nor anything that says it is, and from the way i
>>understand it rule 0-0 states that technically it should legal, if not
>>wouldn't it be a good idea to make it legal or at least to clarify that it
>>is not legal?
>	It is allowed by the current rules with some small circumlocutions.
>Whenever I need to alter a preactive proposal I retract it and say what I
>want changed.

Unfortunately Towsner, currently retracting a proposal doesn't refund you
commodities used.  That's one of the things I fixed in my recent proposal
which is why I believe Aidan asked the question.

Note to the SoTruth.  There were some retracted proposals last week (or
else the numbers were skipped for some reason). Were they charged as well?

--JT

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

From Dan2000@usa.net  Sat Jun 20 10:34:52 1998
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From: Aidan McLoughlin <Dan2000@usa.net>
Subject: Re: [MacroNomic] altering proposals
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At 09:42 20-06-98 -0700, you wrote:
>On Sat, 20 Jun 1998, Towsner wrote:

>Unfortunately Towsner, currently retracting a proposal doesn't refund you
>commodities used.  That's one of the things I fixed in my recent proposal
>which is why I believe Aidan asked the question.

Thats right JT, so, is it ok for me to just say to the SoTruth what i would
like to change in my proposal without losing my commodities which would
sort of defeat the object?  This is a question to anyone by the way, not
just JT.

Dan


/=========================================================================\
| "There are many aspects of human irrationality I do not yet comprehend. |
| Obsession, for one. The persistent single-minded fixation on one idea." |
| -- Spock 								  |
\=========================================================================/
From jtraub@dragoncat.net  Sat Jun 20 11:20:18 1998
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Date: Sat, 20 Jun 1998 11:20:16 -0700 (PDT)
From: JT <jtraub@dragoncat.net>
To: macronomic@dragoncat.net
Subject: Re: [MacroNomic] altering proposals
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On Sat, 20 Jun 1998, Aidan McLoughlin wrote:
>At 09:42 20-06-98 -0700, you wrote:
>>On Sat, 20 Jun 1998, Towsner wrote:
>>Unfortunately Towsner, currently retracting a proposal doesn't refund you
>>commodities used.  That's one of the things I fixed in my recent proposal
>>which is why I believe Aidan asked the question.
>
>Thats right JT, so, is it ok for me to just say to the SoTruth what i would
>like to change in my proposal without losing my commodities which would
>sort of defeat the object?  This is a question to anyone by the way, not
>just JT.

Well, if I were asked to judge such a thing as CFJ, I'd probably reason
as follows.

I'd say that Section 0-0 doesn't come into play because referenda are
certainly part of the game-state, and Section 0-0's permissibility clause
only grants permissibility to actions external to the game state.

It also directly prohibits however changes to the gamestate except as
proscribed by the rules.

From section 3-1, Proposals
The Secretary of Truth may notify any player during the preactive stage of
eir proposal if eir proposal conflicts with any other currently preactive
proposal, and how e may change eir proposal to conform with the other.

That is the only reference I can find to changing a proposal, but it
describes a specific situation under which that change may be allowed.
Unfortunately, I don't believe that this would allow the changing of a
preactive proposal under any other situation.

If anyone disagrees with this analysis, I'd be interested in hearing
how/why?

I suggest just letting it go to vote, and perhaps noting what the error in
the proposal is publically.  It's possible that people will be lenient
enough to pass it as long as you fix the error with your next proposal (or
ask one of us to do so).

--JT

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

From jreed@itis.com  Sat Jun 20 11:28:35 1998
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Date: Sat, 20 Jun 1998 13:34:56 -0500
To: macronomic@dragoncat.net
From: Jason Reed <jreed@itis.com>
Subject: Re: [MacroNomic] altering proposals
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>>From section 3-1, Proposals
>The Secretary of Truth may notify any player during the preactive stage of
>eir proposal if eir proposal conflicts with any other currently preactive
>proposal, and how e may change eir proposal to conform with the other.
>
>That is the only reference I can find to changing a proposal, but it
>describes a specific situation under which that change may be allowed.
>Unfortunately, I don't believe that this would allow the changing of a
>preactive proposal under any other situation.
Um. I don't believe that rule allows the SoT to actually *change* the text
of active proposals, just allows em to recommend changes to players. Which
e can do anyway. Which is why I always thought that wording was kind of
silly.

If it was intended to allow changes, it's ridiculously dangerous -
proposals should not be legally changable without starting a new voting
period, because otherwise you can just change the prop at the last minute
(while everyone is voting for it) and get omnipotence, or whatever.

My recommendation is: think very carefully before you propose. Proto and/or
ask questions and/or discuss, if you want.


- Philo
(Avid player, Macronomic)
jreed@itis.com -- http://kyogen.com/pascal/
"[Young lady, ] in this house, we obey the laws of thermodynamics!"
   - Homer Simpson


From lambda@world.std.com  Sat Jun 20 12:12:26 1998
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Date: 20 Jun 98 15:16:37 -0400
Subject: Re: [MacroNomic] altering proposals
From: "Brian Campbell" <lambda@world.std.com>
To: macronomic@dragoncat.net
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On Sat, Jun 20, 1998 2:20 PM, JT <jtraub@dragoncat.net> wrote:
>>From section 3-1, Proposals
>The Secretary of Truth may notify any player during the preactive stage of
>eir proposal if eir proposal conflicts with any other currently preactive
>proposal, and how e may change eir proposal to conform with the other.
>
>That is the only reference I can find to changing a proposal, but it
>describes a specific situation under which that change may be allowed.
>Unfortunately, I don't believe that this would allow the changing of a
>preactive proposal under any other situation.
>
>If anyone disagrees with this analysis, I'd be interested in hearing
>how/why?
>

Well, when I made this proposal I meant it so that the player could retract
the proposal, modify it, and resubmit it. However, as has already been
pointed out, you will already lose the proposal commodities, and so this
little bit is fairly useless. Another thing is that this actually does come
into effect now; both Dan's proposal and one of JT's proposals try to do
the same thing. I'll be getting in contact with each of you privately about
this, but I don't think you can change your proposals. One or the other
will have to retract their proposal, and lose the commodities.

--- Brian Campbell (AKA lambda)
Visit my webpage: http://world.std.com/~campbell/Brian/
Visit the Latin Club webpage: http://world.std.com/~lambda/
Visit the MacroNomic webpage: http://world.std.com/~lambda/macronomic/

----------
Nihil sub sole novum.


From lambda@world.std.com  Sat Jun 20 12:18:04 1998
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Date: 20 Jun 98 15:22:22 -0400
Subject: Re: [MacroNomic] Vacation's over... (votes incl.)
From: "Brian Campbell" <lambda@world.std.com>
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On Sat, Jun 20, 1998 12:42 AM, JT <jtraub@dragoncat.net> wrote:
>BTW, I didn't mention it earlier Lambda, but I do like the page layout
>that you did as well.  (granted, I'm more partial to my color scheme, but
>hey, that's just me, and besides there is no reason all the pages should
>look the same anyway :)

Actually, I don't really like my color scheme either. The reason it is the
way it is is because I designed the logo, and wanted to make the page
match. However, when designing the logo I put it on a bright red background
and realized later that it was a little too bright for the background of a
web page. I'll work on reducing the brightness a little when I update it on
Tuesday. By the way, Philo said he would like people's
loyalties/secretariships on the webpage. I have already added them, and
will upload the new webpage soon.

--- Brian Campbell (AKA lambda)
Visit my webpage: http://world.std.com/~campbell/Brian/
Visit the Latin Club webpage: http://world.std.com/~lambda/
Visit the MacroNomic webpage: http://world.std.com/~lambda/macronomic/

----------
Nihil sub sole novum.


From lambda@world.std.com  Sat Jun 20 12:28:54 1998
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Date: 20 Jun 98 15:33:14 -0400
Subject: Re: [MacroNomic] Vacation's over... (votes incl.)
From: "Brian Campbell" <lambda@world.std.com>
To: macronomic@dragoncat.net
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On Sat, Jun 20, 1998 12:13 AM, Jason Reed <jreed@itis.com> wrote:
>The idea's perfectly good, but there's a couple of dangerous bits in
there,
>as far as I can tell; If all things in documents are the Official Truth,
>why can secretaries make any documents they want? And what about
>secretariats that aren't required to manage any information? (Like
Seargent
>of the Occupying Force, etc. etc., which I would like, JT)

Well, the documents rule will say "Documents may only be created as
specified in the rules or in a proposal, and may only be modified as
specified in the rules." The only way this says that secretaries may create
documents is "All Secretaries must maintain at least one document which
contains the information they are required to manage." This means thay
can't just add whatever they want to documents, but must only have the
information they are required to manage. I admit there is a problem with
the secretaries who aren't required to maintain any information; however,
it strikes me that these really aren't secretaries then. Perharps we should
give them some other name.

--- Brian Campbell (AKA lambda)
Visit my webpage: http://world.std.com/~campbell/Brian/
Visit the Latin Club webpage: http://world.std.com/~lambda/
Visit the MacroNomic webpage: http://world.std.com/~lambda/macronomic/

----------
Nihil sub sole novum.


From jtraub@dragoncat.net  Sat Jun 20 13:43:09 1998
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Date: Sat, 20 Jun 1998 13:43:08 -0700 (PDT)
From: JT <jtraub@dragoncat.net>
To: macronomic@dragoncat.net
Subject: Re: [MacroNomic] altering proposals
In-Reply-To: <l03010d02b1b1b03261d1@[209.83.12.218]>
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On Sat, 20 Jun 1998, Jason Reed wrote:
>>>From section 3-1, Proposals
>>The Secretary of Truth may notify any player during the preactive stage of
>>eir proposal if eir proposal conflicts with any other currently preactive
>>proposal, and how e may change eir proposal to conform with the other.
>>
>>That is the only reference I can find to changing a proposal, but it
>>describes a specific situation under which that change may be allowed.
>>Unfortunately, I don't believe that this would allow the changing of a
>>preactive proposal under any other situation.
>Um. I don't believe that rule allows the SoT to actually *change* the text
>of active proposals, just allows em to recommend changes to players. Which
>e can do anyway. Which is why I always thought that wording was kind of
>silly.
>
>If it was intended to allow changes, it's ridiculously dangerous -
>proposals should not be legally changable without starting a new voting
>period, because otherwise you can just change the prop at the last minute
>(while everyone is voting for it) and get omnipotence, or whatever.

Changes while it's pre-active aren't dangerous :)  They happen before the
voting period starts which is what I believe the above possibly allows.

However, you could be correct.  Regardless, it doesn't apply to this case.

--JT

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

From jtraub@dragoncat.net  Sat Jun 20 14:05:11 1998
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From: JT <jtraub@dragoncat.net>
To: macronomic@dragoncat.net
Subject: Re: [MacroNomic] altering proposals
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On Sat, 20 Jun 1998, JT wrote:
>Changes while it's pre-active aren't dangerous :)  They happen before the
>voting period starts which is what I believe the above possibly allows.
>
>However, you could be correct.  Regardless, it doesn't apply to this case.

Except from what lambda said, it might.

Dan, I think between us we can figure out a compromise that works.  If you
end up retracting yours I will give you one of each commodity so that you
can still make a proposal.  I'm interested in which of my 3 proposals his
conflicted with.

--JT

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

From Dan2000@usa.net  Sat Jun 20 14:42:12 1998
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Date: Sat, 20 Jun 1998 22:40:15 +0100
To: macronomic@dragoncat.net
From: Aidan McLoughlin <Dan2000@usa.net>
Subject: Re: [MacroNomic] Vacation's over... (votes incl.)
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At 15:33 20-06-98 -0400, you wrote:
>I admit there is a problem with
>the secretaries who aren't required to maintain any information; however,
>it strikes me that these really aren't secretaries then. Perharps we should
>give them some other name.
>
>--- Brian Campbell (AKA lambda)

How about calling them ministers?

Dan




  /================================================================\
  | Always remember that you are unique. Just like everyone else.  |
  \================================================================/
From Dan2000@usa.net  Sat Jun 20 14:42:13 1998
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Date: Sat, 20 Jun 1998 22:39:21 +0100
To: macronomic@dragoncat.net
From: Aidan McLoughlin <Dan2000@usa.net>
Subject: Re: [MacroNomic] altering proposals
In-Reply-To: <l03010d02b1b1b03261d1@[209.83.12.218]>
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At 13:34 20-06-98 -0500, you wrote:
>>>From section 3-1, Proposals
>>The Secretary of Truth may notify any player during the preactive stage of
>>eir proposal if eir proposal conflicts with any other currently preactive
>>proposal, and how e may change eir proposal to conform with the other.
>>
>>That is the only reference I can find to changing a proposal, but it
>>describes a specific situation under which that change may be allowed.
>>Unfortunately, I don't believe that this would allow the changing of a
>>preactive proposal under any other situation.
>Um. I don't believe that rule allows the SoT to actually *change* the text
>of active proposals, just allows em to recommend changes to players. Which
>e can do anyway. Which is why I always thought that wording was kind of
>silly.
>
>If it was intended to allow changes, it's ridiculously dangerous -
>proposals should not be legally changable without starting a new voting
>period, because otherwise you can just change the prop at the last minute
>(while everyone is voting for it) and get omnipotence, or whatever.
>
>My recommendation is: think very carefully before you propose. Proto and/or
>ask questions and/or discuss, if you want.

By George (or whoever) Man, your right.  Nowhere in the rules is it stated
that a player may not change their *active* proposals, in effect this could
give very 'interesting' results in the hands of a being consummed with the
desire for world (or at least nomic) domination.  Now i look closely there
are any number of possible loopholes in the rules, i hope therefore that,
since someone has not already achieved omnipotence or something equaly
boring and killed the game that the populace of this fine nomic is above
such things as power hunger and greed, (after all we are communist are we
not?)

I see that i have a lot to learn about Macronomic and the nomic universe in
general....

/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
/\/

"There seem to be many loop holes in these rules Pinky, I need to plan for
tommorow night."
"What are we doing tomorrow night Brain?"
The same thing we do every night Pinky, TRY TO TAKE OVER THE WORLD!!!...
sorry i mean, TRY TO TAKE OVER THE NOMIC!!!!!"
"Oh yeah Brain, Narf. Point."
"Goodnight Brain"
Goodnight Pinky"

"They're Pinky, They're Pinky and they're Brain, Brain, Brain, Brain,
Brain"...

\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
\/\

... :-)

Dan


  /================================================================\
  | Always remember that you are unique. Just like everyone else.  |
  \================================================================/
From jtraub@dragoncat.net  Sat Jun 20 14:55:46 1998
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Date: Sat, 20 Jun 1998 14:55:45 -0700 (PDT)
From: JT <jtraub@dragoncat.net>
To: macronomic@dragoncat.net
Subject: Re: [MacroNomic] altering proposals
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On Sat, 20 Jun 1998, Aidan McLoughlin wrote:
>By George (or whoever) Man, your right.  Nowhere in the rules is it stated
>that a player may not change their *active* proposals, in effect this could
>give very 'interesting' results in the hands of a being consummed with the
>desire for world (or at least nomic) domination.  Now i look closely there
>are any number of possible loopholes in the rules, i hope therefore that,
>since someone has not already achieved omnipotence or something equaly
>boring and killed the game that the populace of this fine nomic is above
>such things as power hunger and greed, (after all we are communist are we
>not?)

No.. Referenda are certainly part of the game state and thus by Section
0-0 may not be altered except as allowed by the rules.

My argument was that a PREactive proposal might be allowed to be changed
due to the phrasing of a rule under very specific circumstances.

So, while I don't doubt that there are in fact paradoxes and scams hiding
within the rulebase even as small as it is, I don't think this is one of
them :)

--JT


[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

From Dan2000@usa.net  Sun Jun 21 00:32:20 1998
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Date: Sat, 20 Jun 1998 22:46:59 +0100
To: macronomic@dragoncat.net
From: Aidan McLoughlin <Dan2000@usa.net>
Subject: Re: [MacroNomic] altering proposals
In-Reply-To: <Pine.LNX.3.96.980620140229.4960J-100000@dragoncat.net>
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At 14:05 20-06-98 -0700, you wrote:
>On Sat, 20 Jun 1998, JT wrote:
>>Changes while it's pre-active aren't dangerous :)  They happen before the
>>voting period starts which is what I believe the above possibly allows.
>>
>>However, you could be correct.  Regardless, it doesn't apply to this case.
>
>Except from what lambda said, it might.
>
>Dan, I think between us we can figure out a compromise that works.  If you
>end up retracting yours I will give you one of each commodity so that you
>can still make a proposal.  I'm interested in which of my 3 proposals his
>conflicted with.

I proposal does not confict with anything, as far as i am aware, i tell you
what, should i show everyone the proposal i proposed, the thing that is
causing all this grief and let you all decide, firstly if it is worth
changing, and secondly how it should be changed, and thirdly by what means
(eg, should i immediately after it is passed propose an ammendment or
something)?

dan


  /================================================================\
  | Always remember that you are unique. Just like everyone else.  |
  \================================================================/
From jtraub@dragoncat.net  Sun Jun 21 01:40:02 1998
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From: JT <jtraub@dragoncat.net>
To: macronomic@dragoncat.net
Subject: Re: [MacroNomic] altering proposals
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On Sat, 20 Jun 1998, Aidan McLoughlin wrote:
>I proposal does not confict with anything, as far as i am aware, i tell you
>what, should i show everyone the proposal i proposed, the thing that is
>causing all this grief and let you all decide, firstly if it is worth
>changing, and secondly how it should be changed, and thirdly by what means
>(eg, should i immediately after it is passed propose an ammendment or
>something)?

Go for it :)

--JT

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

From Dan2000@usa.net  Sun Jun 21 07:41:28 1998
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To: macronomic@dragoncat.net
From: Aidan McLoughlin <Dan2000@usa.net>
Subject: Re: [MacroNomic] altering proposals
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At 14:55 20-06-98 -0700, you wrote:
>
>No.. Referenda are certainly part of the game state and thus by Section
>0-0 may not be altered except as allowed by the rules.
>
>My argument was that a PREactive proposal might be allowed to be changed
>due to the phrasing of a rule under very specific circumstances.
>
>So, while I don't doubt that there are in fact paradoxes and scams hiding
>within the rulebase even as small as it is, I don't think this is one of
>them :)


That's not what you said:  You said that a player could change their
proposal at the very last second while people are voting on it and achieve
omnipotence or something, that is when the proposal is ACTIVE, not
PREACTIVE, so the rules don't cause much of a problem.  So naturally i
thought that you meant that someone could change their rule at the absolute
last second, i didn't actually think about reading the rules thoroughly to
check :)  

I just wanted an excuse to get Pinky and Brain in there really

Dan


  /================================================================\
  | Always remember that you are unique. Just like everyone else.  |
  | But on the other hand, you have different fingers. --  :)      |
  \================================================================/
From Dan2000@usa.net  Sun Jun 21 07:44:12 1998
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Date: Sun, 21 Jun 1998 15:43:15 +0100
To: macronomic@dragoncat.net
From: Aidan McLoughlin <Dan2000@usa.net>
Subject: Re: [MacroNomic] altering proposals
In-Reply-To: <Pine.LNX.3.96.980621013946.4960Q-100000@dragoncat.net>
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At 01:40 21-06-98 -0700, you wrote:
>On Sat, 20 Jun 1998, Aidan McLoughlin wrote:
>>I proposal does not confict with anything, as far as i am aware, i tell you
>>what, should i show everyone the proposal i proposed, the thing that is
>>causing all this grief and let you all decide, firstly if it is worth
>>changing, and secondly how it should be changed, and thirdly by what means
>>(eg, should i immediately after it is passed propose an ammendment or
>>something)?
>
>Go for it :)
>
>--JT


OK, here is the proposal as sent to the Secretary of Truth:

Create "Section 0-1-0-3: Clarification" with the following SQUARE
BRACKETS-delimited text:

SQUARE BRACKETS
In the text of a proposal any text contained within square brackets is to
be used for clarification of the main body of the proposal only and is not
to be considered an effective part of the proposal. [therefore anything
written inside these brackets does not mean anything regarding the
proposal, so anything could be written here and it would not effect the
proposal, however writing inside square brackets that you intend to join
the rp is publically declaring it and is treason] It may however be used as
evidence of the meaning of the proposal in a CfJ.
SQUARE BRACKETS

Nothing has been changed from what I sent Brian.

Dan


  /================================================================\
  | Always remember that you are unique. Just like everyone else.  |
  | But on the other hand, you have different fingers. --  :)      |
  \================================================================/
From jtraub@dragoncat.net  Sun Jun 21 09:03:06 1998
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Date: Sun, 21 Jun 1998 09:03:05 -0700 (PDT)
From: JT <jtraub@dragoncat.net>
To: macronomic@dragoncat.net
Subject: Re: [MacroNomic] altering proposals
In-Reply-To: <3.0.1.32.19980621154315.0068fe70@pop.amexmail.com >
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Heheh.. 

On Sun, 21 Jun 1998, Aidan McLoughlin wrote:
>Create "Section 0-1-0-3: Clarification" with the following SQUARE
>BRACKETS-delimited text:
>
>SQUARE BRACKETS
>In the text of a proposal any text contained within square brackets is to
>be used for clarification of the main body of the proposal only and is not
>to be considered an effective part of the proposal. [therefore anything
>written inside these brackets does not mean anything regarding the
>proposal, so anything could be written here and it would not effect the
>proposal, however writing inside square brackets that you intend to join
>the rp is publically declaring it and is treason] It may however be used as
>evidence of the meaning of the proposal in a CfJ.
>SQUARE BRACKETS
>
>Nothing has been changed from what I sent Brian.

And yes, we do in fact have a conflict between a proposal you sent and the
one I sent.

The one I sent was.
PROPOSAL Null Semantic Content
Create a rule section 0-1-0-3 titled 'Examples' with the following text
as delimited by EXAMPLE
EXAMPLE
Text contained within the symbols [like this] has no semantic meaning and
can thus be used to illustrate and comment or exemplify as needed within
the rules.   They can thus be used by judges to understand the intent of
proposals and are the only way to express legislative intent.  They are
not however binding and have no effect on game state in and of themselves.
EXAMPLE
END PROPOSAL

I'm willing to abide by majority feeling as too who should retract theirs.
They are definately just about equivalent.

--JT

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

From jtraub@dragoncat.net  Sun Jun 21 09:07:07 1998
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From: JT <jtraub@dragoncat.net>
To: macronomic@dragoncat.net
Subject: Re: [MacroNomic] altering proposals
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On Sun, 21 Jun 1998, Aidan McLoughlin wrote:
>>No.. Referenda are certainly part of the game state and thus by Section
>>0-0 may not be altered except as allowed by the rules.
>>
>>My argument was that a PREactive proposal might be allowed to be changed
>>due to the phrasing of a rule under very specific circumstances.
>>
>>So, while I don't doubt that there are in fact paradoxes and scams hiding
>>within the rulebase even as small as it is, I don't think this is one of
>>them :)
>
>That's not what you said:  You said that a player could change their
>proposal at the very last second while people are voting on it and achieve
>omnipotence or something, that is when the proposal is ACTIVE, not
>PREACTIVE, so the rules don't cause much of a problem.  So naturally i
>thought that you meant that someone could change their rule at the absolute
>last second, i didn't actually think about reading the rules thoroughly to
>check :)  

No, someone else said that it could alter any proposal.. I said that it
could (under my reading) possibly allow changes to preactive props, but
only in the case of a conflict.

Regardless, we've already figured out that one of you or I, Dan, is going
to retract.  The only question is whom :)

--JT

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

From Dan2000@usa.net  Sun Jun 21 11:53:02 1998
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Date: Sun, 21 Jun 1998 19:52:07 +0100
To: macronomic@dragoncat.net
From: Aidan McLoughlin <Dan2000@usa.net>
Subject: Re: [MacroNomic] altering proposals - how many bluddy replys
  to this e-mail have their been?
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At 09:03 21-06-98 -0700, you wrote:
>And yes, we do in fact have a conflict between a proposal you sent and the
>one I sent.
>
>The one I sent was.
>PROPOSAL Null Semantic Content
>Create a rule section 0-1-0-3 titled 'Examples' with the following text
>as delimited by EXAMPLE
>EXAMPLE
>Text contained within the symbols [like this] has no semantic meaning and
>can thus be used to illustrate and comment or exemplify as needed within
>the rules.   They can thus be used by judges to understand the intent of
>proposals and are the only way to express legislative intent.  They are
>not however binding and have no effect on game state in and of themselves.
>EXAMPLE
>END PROPOSAL
>
>I'm willing to abide by majority feeling as too who should retract theirs.
>They are definately just about equivalent.
>
>--JT

That's uncanny, your proposal is almost identical (in principal) to mine!
I was not aware that you had submitted a similar proposal, i guess i wasn't
informed because i submitted mine first. As yours is worded much better I
think that i should perhaps retract as my proposal is certainly worded very
awkwardly and I see all sorts of unforseen difficulties :)

But as you say i am happy to go with any majority.  I think i just need to
practice my wording of proposals.  I think i'll base my next one on an
existing proposal which should make it ok.

Dan

ps. in case anyone is interested i recently discovered that "Hurray! vote
on petty liar." is an anagram of "The Revolutionary Party". (200 more where
that came from).


  /================================================================\
  | Always remember that you are unique. Just like everyone else.  |
  | But on the other hand, you have different fingers. --  :)      |
  \================================================================/
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From: JT <jtraub@dragoncat.net>
To: macronomic@dragoncat.net
Subject: Re: [MacroNomic] altering proposals - how many bluddy replys  to this e-mail have their been?
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On Sun, 21 Jun 1998, Aidan McLoughlin wrote:
>That's uncanny, your proposal is almost identical (in principal) to mine!
>I was not aware that you had submitted a similar proposal, i guess i wasn't
>informed because i submitted mine first. As yours is worded much better I
>think that i should perhaps retract as my proposal is certainly worded very
>awkwardly and I see all sorts of unforseen difficulties :)

*grin*

>But as you say i am happy to go with any majority.  I think i just need to
>practice my wording of proposals.  I think i'll base my next one on an
>existing proposal which should make it ok.

As I said previously, if you do end up retracting yours I will spot you
the 3 commodities to resubmit a new proposal.

As far as phrasing of proposals goes, I'm still not all that great at it
myself sometimes (take a look at some of the gaffs I've made in ackanomic
:) but I'm getting better :)

--JT

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

From lambda@world.std.com  Sun Jun 21 21:12:23 1998
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Date: 22 Jun 98 00:01:44 -0400
Subject: [MacroNomic] Secretary of Membership/Friendship
From: "Brian Campbell" <lambda@world.std.com>
To: "MacroNomic" <macronomic@dragoncat.net>
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I just noticed that even though there has already been a proposal to change
all occurances of "Secretary of Membership" to "Secretary of Friendship".
However, immidiately after this was passed another proposal said that the
"Secretary of Membership" is supposed to do something. So really, we never
got rid of that position, and I don't know who it goes to (JT or The Kid).
Because of this, I screwed up updating the FAQ (when I posted it to the
web). So, I'm wondering if anyone would mind me calling this a "spelling
error" and just fixing it? It would be far easier, cheaper, and faster than
making a proposal.

--- Brian Campbell (AKA lambda)
Visit my webpage: http://world.std.com/~campbell/Brian/
Visit the Latin Club webpage: http://world.std.com/~lambda/
Visit the MacroNomic webpage: http://world.std.com/~lambda/macronomic/

----------
Nihil sub sole novum.


From lambda@world.std.com  Sun Jun 21 21:12:23 1998
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Subject: Re: [MacroNomic] altering proposals - how many bluddy replys to 
        this e-mail have their been?
From: "Brian Campbell" <lambda@world.std.com>
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On Sun, Jun 21, 1998 2:52 PM, Aidan McLoughlin <Dan2000@usa.net> wrote:
>ps. in case anyone is interested i recently discovered that "Hurray! vote
>on petty liar." is an anagram of "The Revolutionary Party". (200 more
where
>that came from).

OK, if you want anagrams of "The Revolutionary Party", I can generate
millions, ranging from "Harry to levy reputation" to "Try utopian revolter
hay!", or "A thorny, puerile Troy vat". How about "Over-earthly toy
puritan"? Or "Hay? Very opulent traitor!" Maybe "Thou pay terror natively!"
My anagram program generates over 48,000 anagrams containing the word
"vote", so we could continue for a while. Not many of them mean anything,
like "VOTE HARRY PLATE RUIN TOY". I think that "Novelty authority raper" is
a good one, although "Prevent royal authority" fits the theme very well. We
could also say "I overhaul ratty entropy". Well, I think that's enough for
now.

--- Brian Campbell (AKA lambda)
Visit my webpage: http://world.std.com/~campbell/Brian/
Visit the Latin Club webpage: http://world.std.com/~lambda/
Visit the MacroNomic webpage: http://world.std.com/~lambda/macronomic/

----------
Nihil sub sole novum.




From lambda@world.std.com  Sun Jun 21 21:12:25 1998
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Subject: Re: [MacroNomic] altering proposals - how many bluddy replys  to 
        this e-mail have their been?
From: "Brian Campbell" <lambda@world.std.com>
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On Sun, Jun 21, 1998 5:38 PM, JT <jtraub@dragoncat.net> wrote:
>As I said previously, if you do end up retracting yours I will spot you
>the 3 commodities to resubmit a new proposal.

Actually, I can controll the timing so that the proposals that are going to
pass do so, and then one or the other of you retracts your proposal, but
regains the commodities because of proposal 80. Then, and only then, do I
distribute the new proposals. That way, everyone wins.

--- Brian Campbell (AKA lambda)
Visit my webpage: http://world.std.com/~campbell/Brian/
Visit the Latin Club webpage: http://world.std.com/~lambda/
Visit the MacroNomic webpage: http://world.std.com/~lambda/macronomic/

----------
Nihil sub sole novum.




From lambda@world.std.com  Sun Jun 21 21:12:18 1998
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Date: 21 Jun 98 23:32:52 -0400
Subject: [MacroNomic] ERROR
From: "Brian Campbell" <lambda@world.std.com>
To: "MacroNomic" <macronomic@dragoncat.net>
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As I recieved no votes to the contrary, CFJ #1 passes. I have updated the
web site to reflect this change.

--- Brian Campbell (AKA lambda)
Visit my webpage: http://world.std.com/~campbell/Brian/
Visit the Latin Club webpage: http://world.std.com/~lambda/
Visit the MacroNomic webpage: http://world.std.com/~lambda/macronomic/

----------
Nihil sub sole novum.


From lambda@world.std.com  Sun Jun 21 21:12:27 1998
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Date: 22 Jun 98 00:10:23 -0400
Subject: [MacroNomic] Trades (once more)
From: "Brian Campbell" <lambda@world.std.com>
To: "MacroNomic" <macronomic@dragoncat.net>
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I'm still looking for someone with whom to trade an Idea or Word for a
Term. I'm thinking this would be a good trade with Philo, Ember, or Narf.
Anyone?

--- Brian Campbell (AKA lambda)
Visit my webpage: http://world.std.com/~campbell/Brian/
Visit the Latin Club webpage: http://world.std.com/~lambda/
Visit the MacroNomic webpage: http://world.std.com/~lambda/macronomic/

----------
Nihil sub sole novum.


From jtraub@dragoncat.net  Sun Jun 21 21:41:47 1998
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From: JT <jtraub@dragoncat.net>
To: macronomic@dragoncat.net
Subject: Re: [MacroNomic] altering proposals - how many bluddy replys  to         this e-mail have their been?
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On 21 Jun 1998, Brian Campbell wrote:
>On Sun, Jun 21, 1998 5:38 PM, JT <jtraub@dragoncat.net> wrote:
>>As I said previously, if you do end up retracting yours I will spot you
>>the 3 commodities to resubmit a new proposal.
>
>Actually, I can controll the timing so that the proposals that are going to
>pass do so, and then one or the other of you retracts your proposal, but
>regains the commodities because of proposal 80. Then, and only then, do I
>distribute the new proposals. That way, everyone wins.

Yes, you actually could I believe, just by stacking mine first :)
However, I think that's a bit iffy and is a practice I would much rather
see not begun.

--JT

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

From atharrison@wavetek.com  Mon Jun 22 01:01:41 1998
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>As I recieved no votes to the contrary, CFJ #1 passes. I have updated the
>web site to reflect this change.

Err, what CFJ was that then? Or did you mean ERROR#1, as is the subject
line?

--
The Kid



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Subject: Re: [MacroNomic] Secretary of Membership/Friendship
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>I just noticed that even though there has already been a proposal to
change
>all occurances of "Secretary of Membership" to "Secretary of Friendship".
>However, immidiately after this was passed another proposal said that the
>"Secretary of Membership" is supposed to do something. So really, we never
>got rid of that position, and I don't know who it goes to (JT or The Kid).
>Because of this, I screwed up updating the FAQ (when I posted it to the
>web). So, I'm wondering if anyone would mind me calling this a "spelling
>error" and just fixing it? It would be far easier, cheaper, and faster
than
>making a proposal.

Well, I'm still assuming that I'm holding the position of SoF, as I was
holding both SoF and SoM at the time they merged. As the title has been
specifically changed by a proposal, I would agree with you that any
reference to SoM should infact be SoF.

--
The Kid



From Dan2000@usa.net  Mon Jun 22 14:14:00 1998
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Date: Mon, 22 Jun 1998 18:30:15 +0100
To: macronomic@dragoncat.net
From: Aidan McLoughlin <Dan2000@usa.net>
Subject: Re: [MacroNomic] altering proposals - how many bluddy replys 
  to this e-mail have their been?
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At 14:38 21-06-98 -0700, JT wrote:
>As I said previously, if you do end up retracting yours I will spot you
>the 3 commodities to resubmit a new proposal.

Thats not necessary JT, because as my loyalty is currently 0 using the
state mines should not reduce my loyalty at all (i quote from section 2-1:
Loyalty Defined "Any player with a loyalty lower than 0 will have eir
loyalty set to 0."), so technically i can get any number of terms, ideas
and words completely free. (i think, tell me if i am mistaken, do i need to
get permission from someone to use state mines or something?).

Dan 


  /================================================================\
  | Always remember that you are unique. Just like everyone else.  |
  | But on the other hand, you have different fingers. --  :)      |
  \================================================================/
From jtraub@dragoncat.net  Mon Jun 22 14:57:36 1998
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From: JT <jtraub@dragoncat.net>
To: macronomic@dragoncat.net
Subject: Re: [MacroNomic] altering proposals - how many bluddy replys   to this e-mail have their been?
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To answer your subject, too many :)

On Mon, 22 Jun 1998, Aidan McLoughlin wrote:
>>As I said previously, if you do end up retracting yours I will spot you
>>the 3 commodities to resubmit a new proposal.
>
>Thats not necessary JT, because as my loyalty is currently 0 using the
>state mines should not reduce my loyalty at all (i quote from section 2-1:
>Loyalty Defined "Any player with a loyalty lower than 0 will have eir
>loyalty set to 0."), so technically i can get any number of terms, ideas
>and words completely free. (i think, tell me if i am mistaken, do i need to
>get permission from someone to use state mines or something?).

Well, you can only use the state mines once a week, so yes, you could in
fact get 1 effectively free but that's it :)

--JT

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

From lambda@world.std.com  Mon Jun 22 15:34:36 1998
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Date: 22 Jun 98 18:38:44 -0400
Subject: Re: [MacroNomic] altering proposals - how many bluddy replys to 
        this e-mail have their been?
From: "Brian Campbell" <lambda@world.std.com>
To: macronomic@dragoncat.net
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On Mon, Jun 22, 1998 1:30 PM, Aidan McLoughlin <Dan2000@usa.net> wrote:
>Thats not necessary JT, because as my loyalty is currently 0 using the
>state mines should not reduce my loyalty at all (i quote from section 2-1:
>Loyalty Defined "Any player with a loyalty lower than 0 will have eir
>loyalty set to 0."), so technically i can get any number of terms, ideas
>and words completely free. (i think, tell me if i am mistaken, do i need
to
>get permission from someone to use state mines or something?).

No, actually you may only use the state mines if you have a loyalty over
15, as well as only getting 1 commodity per week. What you can do is wait
until you have a 15 loyalty, get the first commodity, then wait until you
have another 15, get the next, etc. However, this would take 3 weeks for
each proposal, so it's not really worth it, and at no net gain of loyalty,
which is the real point of doing anything in this game, as loyalty lets you
win. I think that my timing idea will work, though, so we should try that.
It allows you to get your commodities back with only the minimum amount of
hassle.

--- Brian Campbell (AKA lambda)
Visit my webpage: http://world.std.com/~campbell/Brian/
Visit the Latin Club webpage: http://world.std.com/~lambda/
Visit the MacroNomic webpage: http://world.std.com/~lambda/macronomic/

----------
Nihil sub sole novum.


From lambda@world.std.com  Mon Jun 22 15:35:50 1998
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Date: 22 Jun 98 18:40:05 -0400
Subject: Re: [MacroNomic] ERROR
From: "Brian Campbell" <lambda@world.std.com>
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On Mon, Jun 22, 1998 4:08 AM, Andy T Harrison <atharrison@wavetek.com>
wrote:
>>As I recieved no votes to the contrary, CFJ #1 passes. I have updated the
>>web site to reflect this change.
>
>Err, what CFJ was that then? Or did you mean ERROR#1, as is the subject
>line?

Oops! Sorry, I meant ERROR 1. My mistake.

--- Brian Campbell (AKA lambda)
Visit my webpage: http://world.std.com/~campbell/Brian/
Visit the Latin Club webpage: http://world.std.com/~lambda/
Visit the MacroNomic webpage: http://world.std.com/~lambda/macronomic/

----------
Nihil sub sole novum.


From lambda@world.std.com  Mon Jun 22 15:41:13 1998
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Date: 22 Jun 98 18:45:32 -0400
Subject: Re: [MacroNomic] Secretary of Membership/Friendship
From: "Brian Campbell" <lambda@world.std.com>
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On Mon, Jun 22, 1998 4:14 AM, Andy T Harrison <atharrison@wavetek.com>
wrote:
>Well, I'm still assuming that I'm holding the position of SoF, as I was
>holding both SoF and SoM at the time they merged. As the title has been
>specifically changed by a proposal, I would agree with you that any
>reference to SoM should infact be SoF.

Yes, you are still SoF, I just got screwed up on the SoM position. When
objects were added, some proposal or other made objects controlled by the
Secretary of Membership, but tradable objects were controlled by the
Secretary of Economics. That's why I didn't know who the position should go
to.

--- Brian Campbell (AKA lambda)
Visit my webpage: http://world.std.com/~campbell/Brian/
Visit the Latin Club webpage: http://world.std.com/~lambda/
Visit the MacroNomic webpage: http://world.std.com/~lambda/macronomic/

----------
Nihil sub sole novum.


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>win. I think that my timing idea will work, though, so we should try that.
>It allows you to get your commodities back with only the minimum amount of
>hassle.

No, I agree with JT on this. We should not try to change things by the
order of the proposals. I think that all proposals become inactive
simultaneously. It's easy enough for Dan to retract his proposal (or just
let it fail) and for JT to give him some commodities. As JT has been kind
enough to make this offer, I see no reason for Dan to decline it. (JT might
even think about sharing the loyalty with Dan as well for all the
difference it would make)

--
The Kid



From frank.schmidt@docnet.de  Tue Jun 23 02:04:14 1998
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79: LOYAL, 80: LOYAL, 81: LOYAL, 83: LOYAL
84: AGAINST (delimited???), 85: FOR, 86: AGAINST

Ember


From jtraub@dragoncat.net  Tue Jun 23 07:00:43 1998
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From: JT <jtraub@dragoncat.net>
To: macronomic@dragoncat.net
Subject: Re: [MacroNomic] altering proposals - how many bluddy replys to  this e-mail have their been?
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On Tue, 23 Jun 1998, Andy T Harrison wrote:
>No, I agree with JT on this. We should not try to change things by the
>order of the proposals. I think that all proposals become inactive
>simultaneously. It's easy enough for Dan to retract his proposal (or just

Actually, the ordering of proposals doesn't matter.  The ordering of when
the current proposals become inactive and when the new ones become active
does.  IE, there is an infinitesimal (or did we actually pass the 24 hour
delay clause?) where the current proposals will have been resolved and the
new proposals will still be preactive.  I misread the first post, but
after re-reading it and realizing that this is what was being suggested, I
certainly don't object to it.

>let it fail) and for JT to give him some commodities. As JT has been kind
>enough to make this offer, I see no reason for Dan to decline it. (JT might
>even think about sharing the loyalty with Dan as well for all the
>difference it would make)

Well, since that prop was an RP prop, I shouldn't need too, since I only
get 10 and he can get 3 by voting loyal, so effectively I have shared it
with him (and with everyone else :)  I also didn't write the loyalty
shareing into the rules and loyalty score is not something that can be
manipulated without proposals/rules and I'm not going to retract the prop
to add that line to it :)

--JT

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

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79: LOYAL
80: LOYAL
81: LOYAL
83: LOYAL
84: LOYAL
85: FOR
86: FOR

--
The Kid


From Dan2000@usa.net  Tue Jun 23 10:14:33 1998
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From: Aidan McLoughlin <Dan2000@usa.net>
Subject: Re: [MacroNomic] altering proposals - how many bluddy replys
  to  this e-mail have their been?
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At 07:00 23-06-98 -0700, JT wrote:

>Well, since that prop was an RP prop, I shouldn't need too, since I only
>get 10 and he can get 3 by voting loyal, so effectively I have shared it
>with him (and with everyone else :)  I also didn't write the loyalty
>shareing into the rules and loyalty score is not something that can be
>manipulated without proposals/rules and I'm not going to retract the prop
>to add that line to it :)
>
>--JT

I am happy now, I will gladly accept your offer of the commodities Jt, but
i would not expect you to give me any loyalty, you diserve the credit for
your proposal.  I will retract my proposal now.

Thanks

Dan


  /================================================================\
  | Always remember that you are unique. Just like everyone else.  |
  | But on the other hand, you have different fingers. --  :)      |
  \================================================================/
From jtraub@dragoncat.net  Tue Jun 23 19:28:54 1998
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Date: Tue, 23 Jun 1998 19:28:53 -0700 (PDT)
From: JT <jtraub@dragoncat.net>
To: macronomic@dragoncat.net
Subject: [MacroNomic] Re: [Macronomic] State mines.
In-Reply-To: <l03010d01b1b60cbaaa7d@[209.83.15.68]>
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On Tue, 23 Jun 1998, Jason Reed wrote:

>Shoot, it's the beginning of a new week, isn't it?

Umm.. yeah.. since we're in UTC :)

>Oh well. I operate the state mines anyway, for an idea.

So noted, and I will do the page update in a short while.
BTW, you sent this to the wrong email address :)  I've replied to the
correct one.  We have at least one player who might not be on the list at
bloomington (Dan/Aidan)

--JT

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

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From: JT <jtraub@dragoncat.net>
To: macronomic@dragoncat.net
Subject: Re: [MacroNomic] altering proposals
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On Tue, 23 Jun 1998, Aidan McLoughlin wrote:
>I am happy now, I will gladly accept your offer of the commodities Jt, but
>i would not expect you to give me any loyalty, you diserve the credit for
>your proposal.  I will retract my proposal now.

Okay.  I give you one of each type of commodity.
The page (as I said to Philo) will be updated shortly with the weekly
commodity creations.

---JT

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

From jtraub@dragoncat.net  Tue Jun 23 19:40:03 1998
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Date: Tue, 23 Jun 1998 19:40:02 -0700 (PDT)
From: JT <jtraub@dragoncat.net>
To: macronomic@dragoncat.net
Subject: [MacroNomic] State Mines and trades
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I operate the state mines for 1 Term.
I perform my weekly trade of 1 Word for 1 Idea with Towsner.
I perform my weekly trade of 1 Term for 1 Idea with Lambda.

--JT

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

From lambda@world.std.com  Tue Jun 23 22:32:59 1998
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Date: 23 Jun 98 23:38:19 -0400
Subject: [MacroNomic] Professor
From: "Brian Campbell" <lambda@world.std.com>
To: "MacroNomic" <macronomic@dragoncat.net>
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I think that the SotU is supposed to assign a professor to Dan, according
to Section 5. Since there is only one professor, that shouldn't be too
hard.

--- Brian Campbell (AKA lambda)
Visit my webpage: http://world.std.com/~campbell/Brian/
Visit the Latin Club webpage: http://world.std.com/~lambda/
Visit the MacroNomic webpage: http://world.std.com/~lambda/macronomic/

----------
Nihil sub sole novum.


From lambda@world.std.com  Tue Jun 23 22:38:47 1998
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Date: 24 Jun 98 01:42:58 -0400
Subject: [MacroNomic] Update
From: "Brian Campbell" <lambda@world.std.com>
To: "MacroNomic" <macronomic@dragoncat.net>
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OK, I've updated the website. I calculated the loyalties myself, so they
aren't official until The Kid blesses them (please check my arithmetic; I
may have gotten it wrong). JT may note that I have made two proposals and
Philo has made one, so our stats should be updated accordingly (I have
already done this on my Players page). And ERROR 2 passed, so I made the
necessary changes there. By the way, Dan, if you want loyalty (and everyone
wants loyalty, since you need it to win), you'd better start voting soon. I
haven't recieved a single vote from you yet. Oh, and sorry this update is a
few hours late. It's still Tuesday in Hawaii. :)

--- Brian Campbell (AKA lambda)
Visit my webpage: http://world.std.com/~campbell/Brian/
Visit the Latin Club webpage: http://world.std.com/~lambda/
Visit the MacroNomic webpage: http://world.std.com/~lambda/macronomic/

----------
Nihil sub sole novum.


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>OK, I've updated the website. I calculated the loyalties myself, so they
>aren't official until The Kid blesses them (please check my arithmetic; I
>may have gotten it wrong). JT may note that I have made two proposals and

They all look ok except Towsner & Ember
Here's my rekoning:

Player PrevLP Change NewLP
JT       270    +10   280
Philo    234      0   234
Towsner  196    +20   216
Lambda   257    +20   277
The Kid  214    +15   229
Ember     53    +12    65
Narf       0    -70     0
Dan        0    -70     0

As far as I remember it's only RP that have used the state mines so far, so
there's been no change in anyones loyalty because of them.

Narf: I'll swap you two of my words for two of your terms, if you're
interested?
Ember: Two of my ideas for two of your terms?

--
The Kid





From frank.schmidt@docnet.de  Wed Jun 24 02:18:53 1998
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> Ember: Two of my ideas for two of your terms?

OK, agreed! I *need* ideas.Ember

> --
> The Kid



From Dan2000@usa.net  Wed Jun 24 02:23:45 1998
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To: macronomic@dragoncat.net
From: Aidan McLoughlin <Dan2000@usa.net>
Subject: Re: [MacroNomic] Votes 79-86
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At 17:21 23-06-98 +0100, The Kid wrote:
>
>79: LOYAL
>80: LOYAL
>81: LOYAL
>83: LOYAL
>84: LOYAL
>85: FOR
>86: FOR

Am i missing something here? I have not recieved any mail regarding these
proposals so i presume that it has not been sent through the mailing list,
so how come people are voting before they have seen the proposals?

Dan



  /================================================================\
  | Always remember that you are unique. Just like everyone else.  |
  | But on the other hand, you have different fingers. --  :)      |
  \================================================================/
From Dan2000@usa.net  Wed Jun 24 02:31:38 1998
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Date: Wed, 24 Jun 1998 10:27:05 +0100
To: macronomic@dragoncat.net
From: Aidan McLoughlin <Dan2000@usa.net>
Subject: Re: [MacroNomic] Professor
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At 23:38 23-06-98 -0400, you wrote:
>I think that the SotU is supposed to assign a professor to Dan, according
>to Section 5. Since there is only one professor, that shouldn't be too
>hard.

I already have a professor, it's towsner.


  /================================================================\
  | Always remember that you are unique. Just like everyone else.  |
  | But on the other hand, you have different fingers. --  :)      |
  \================================================================/
From jtraub@dragoncat.net  Wed Jun 24 07:13:43 1998
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Date: Wed, 24 Jun 1998 07:13:41 -0700 (PDT)
From: JT <jtraub@dragoncat.net>
To: macronomic@dragoncat.net
Subject: Re: [MacroNomic] Update
In-Reply-To: <8025662D.002D4EE4.00@sd-mta.wavetek.com>
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On Wed, 24 Jun 1998, Andy T Harrison wrote:
>>OK, I've updated the website. I calculated the loyalties myself, so they
>>aren't official until The Kid blesses them (please check my arithmetic; I
>>may have gotten it wrong). JT may note that I have made two proposals and
>
>They all look ok except Towsner & Ember
>Here's my rekoning:
>
>Player PrevLP Change NewLP
>JT       270    +10   280
>Philo    234      0   234
>Towsner  196    +20   216
>Lambda   257    +20   277
>The Kid  214    +15   229
>Ember     53    +12    65
>Narf       0    -70     0
>Dan        0    -70     0

I will refund commodities for passed proposals today as well.
Other than that, they look right.

--JT

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

From jtraub@dragoncat.net  Wed Jun 24 07:18:46 1998
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Date: Wed, 24 Jun 1998 07:18:45 -0700 (PDT)
From: JT <jtraub@dragoncat.net>
To: macronomic@dragoncat.net
Subject: Re: [MacroNomic] Votes 79-86
In-Reply-To: <3.0.1.32.19980624102135.00690a08@pop.amexmail.com >
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On Wed, 24 Jun 1998, Aidan McLoughlin wrote:

>At 17:21 23-06-98 +0100, The Kid wrote:
>>
>>79: LOYAL
>>80: LOYAL
>>81: LOYAL
>>83: LOYAL
>>84: LOYAL
>>85: FOR
>>86: FOR
>
>Am i missing something here? I have not recieved any mail regarding these
>proposals so i presume that it has not been sent through the mailing list,
>so how come people are voting before they have seen the proposals?

Dan,
  These are the proposals from last week.  They were sent through the
mailing list.  You should also check (at least once a week after
Wednesday), the web page at http://world.std.com/~lambda/macronomic/
which has all of the current proposals, etc on it.

--JT

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

From jtraub@dragoncat.net  Wed Jun 24 14:22:37 1998
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Date: Wed, 24 Jun 1998 14:22:35 -0700 (PDT)
From: JT <jtraub@dragoncat.net>
To: macronomic@dragoncat.net
Subject: [MacroNomic] Asset updates
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The assets page (http://www.nausicaa.net/~jtraub/macro/assets.html) has
been updated with the results of this past weeks voting and with the trade
between Ember and The Kid.

For this past weeks proposals (79-87) the following commodity sets (1 of
each) were awarded for accepted proposals.

JT: 2
Towsner: 2
Lambda: 1

I had forgotten to do this for proposals 69-78 (the proposal which made
the rule which causes this happened before the proposals passed, so they
should have been done at the beginning of last week, but I missed it)

So, for proposals 69-78, the following sets were awarded.
JT: 3
Lambda: 3
Towsner: 1
Philo: 1

The pages reflect all of these commodities now.

--JT

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

From lambda@world.std.com  Wed Jun 24 15:43:25 1998
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Date: 24 Jun 98 18:47:43 -0400
Subject: Re: [MacroNomic] Votes 79-86
From: "Brian Campbell" <lambda@world.std.com>
To: macronomic@dragoncat.net
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On Wed, Jun 24, 1998 5:21 AM, Aidan McLoughlin <Dan2000@usa.net> wrote:
>Am i missing something here? I have not recieved any mail regarding these
>proposals so i presume that it has not been sent through the mailing list,
>so how come people are voting before they have seen the proposals?

Your Professor should have told you to check the MacroNomic webpage, at
http://world.std.com/~lambda/macronomic/. This contains all of the
information that I'm supposed to manage, as well as some I'm not. :) You
can find all of the proposals, the current ruleset, and my votes there, as
well as the past CFJs, ERRORs, Papers, player info, a FAQ, links to other
pages, and some past proposals. That's where the logo I was talking about
can be found, too. I update it at least once a week (when all of the
proposals pass or fail and the new ones are distributed), but try to update
the Players page a little more often.

--- Brian Campbell (AKA lambda)
Visit my webpage: http://world.std.com/~campbell/Brian/
Visit the Latin Club webpage: http://world.std.com/~lambda/
Visit the MacroNomic webpage: http://world.std.com/~lambda/macronomic/

----------
Nihil sub sole novum.


From tows@earthlink.net  Wed Jun 24 16:41:34 1998
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To: MacroNomic <macronomic@dragoncat.net>
From: Towsner <tows@earthlink.net>
Subject: [MacroNomic] Re: [Macronomic] State mines.
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>Oh well. I operate the state mines anyway, for an idea.
	Oh right.  I operate them for a word.

--
-Henry Towsner

	<tows@earthlink.net>

	Success is the child of audacity.
		-Benjamin Disraeli


From jreed@itis.com  Wed Jun 24 18:08:19 1998
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Date: Wed, 24 Jun 1998 20:14:48 -0500
To: mnomic <macronomic@dragoncat.net>
From: Jason Reed <jreed@itis.com>
Subject: [MacroNomic] [Macronomic] Trading
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I would like to trade any quantity up to 3 of Words or Terms for an equal
number of Ideas.
I would like to trade either one of my proposal mines for 4 Acres of Vote Farm.
I would like to trade 5 Words or Terms or any 5-commodity combination
thereof for one Acre of Vote Farm.

That is all.

- Philo
(Avid player, Macronomic)
jreed@itis.com -- http://kyogen.com/pascal/
"[Young lady, ] in this house, we obey the laws of thermodynamics!"
   - Homer Simpson


From jtraub@dragoncat.net  Wed Jun 24 18:59:13 1998
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Date: Wed, 24 Jun 1998 18:59:12 -0700 (PDT)
From: JT <jtraub@dragoncat.net>
To: mnomic <macronomic@dragoncat.net>
Subject: Re: [MacroNomic] [Macronomic] Trading
In-Reply-To: <l03010d01b1b7549b3c54@[209.83.13.26]>
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On Wed, 24 Jun 1998, Jason Reed wrote:
[trade offers deleted]

Philo,
  When you send mail to the mailing list, it will place the [MacroNomic]
text in the subject for you :)  When you do it yourself you end up with
things like the current subject :)

--JT

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

From lambda@world.std.com  Wed Jun 24 21:27:55 1998
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Date: 25 Jun 98 00:32:06 -0400
Subject: Re: [MacroNomic] [Macronomic] Trading
From: "Brian Campbell" <lambda@world.std.com>
To: macronomic@dragoncat.net
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On Wed, Jun 24, 1998 9:59 PM, JT <jtraub@dragoncat.net> wrote:
>Philo,
>  When you send mail to the mailing list, it will place the [MacroNomic]
>text in the subject for you :)  When you do it yourself you end up with
>things like the current subject :)

That's funny, I have been adding [MacroNomic] myself, but I guess it only
puts it there if it isn't there already.

--- Brian Campbell (AKA lambda)
Visit my webpage: http://world.std.com/~campbell/Brian/
Visit the Latin Club webpage: http://world.std.com/~lambda/
Visit the MacroNomic webpage: http://world.std.com/~lambda/macronomic/

----------
Nihil sub sole novum.


From jtraub@dragoncat.net  Wed Jun 24 21:32:34 1998
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From: JT <jtraub@dragoncat.net>
To: macronomic@dragoncat.net
Subject: Re: [MacroNomic] [Macronomic] Trading
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On 25 Jun 1998, Brian Campbell wrote:
>On Wed, Jun 24, 1998 9:59 PM, JT <jtraub@dragoncat.net> wrote:
>>Philo,
>>  When you send mail to the mailing list, it will place the [MacroNomic]
>>text in the subject for you :)  When you do it yourself you end up with
>>things like the current subject :)
>
>That's funny, I have been adding [MacroNomic] myself, but I guess it only
>puts it there if it isn't there already.

It's case sensitive.  It looks for '[MacroNomic]' in that case.  I should
probably fix it to NOT be case sensitive :) (since I maintain the listar
sources, I can do that :)

--JT

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

From lambda@world.std.com  Wed Jun 24 21:43:37 1998
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Date: 25 Jun 98 00:46:17 -0400
Subject: Re: [MacroNomic] [Macronomic] Trading
From: "Brian Campbell" <lambda@world.std.com>
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On Wed, Jun 24, 1998 9:14 PM, Jason Reed <jreed@itis.com> wrote:
>I would like to trade any quantity up to 3 of Words or Terms for an equal
>number of Ideas.
>I would like to trade either one of my proposal mines for 4 Acres of Vote
Farm.
>I would like to trade 5 Words or Terms or any 5-commodity combination
>thereof for one Acre of Vote Farm.

I will trade you 2 of my Ideas for 2 of your Terms, as well as your Term
mine for 4 of my acres, with an oath (on both sides) that we will trade
back on request for the next 30 days (just in case).

--- Brian Campbell (AKA lambda)
Visit my webpage: http://world.std.com/~campbell/Brian/
Visit the Latin Club webpage: http://world.std.com/~lambda/
Visit the MacroNomic webpage: http://world.std.com/~lambda/macronomic/

----------
Nihil sub sole novum.


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From: JT <jtraub@dragoncat.net>
To: macronomic@dragoncat.net
Subject: Re: [MacroNomic] [Macronomic] Trading
In-Reply-To: <B1B74E5E-6C03A@208.192.100.20>
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On 25 Jun 1998, Brian Campbell wrote:
>On Wed, Jun 24, 1998 9:14 PM, Jason Reed <jreed@itis.com> wrote:
>>I would like to trade any quantity up to 3 of Words or Terms for an equal
>>number of Ideas.
>>I would like to trade either one of my proposal mines for 4 Acres of Vote
>Farm.
>>I would like to trade 5 Words or Terms or any 5-commodity combination
>>thereof for one Acre of Vote Farm.
>
>I will trade you 2 of my Ideas for 2 of your Terms,

This trade has been done on the pages. 

>as well as your Term
>mine for 4 of my acres, with an oath (on both sides) that we will trade
>back on request for the next 30 days (just in case).

I'll wait on the acknowledgment of the oaths before putting this trade on
the page.

--JT


[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

From jtraub@dragoncat.net  Wed Jun 24 22:02:46 1998
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From: JT <jtraub@dragoncat.net>
To: macronomic@dragoncat.net
Subject: [MacroNomic] Votes
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88, 89, and 90 are mine.
91: FOR
92: FOR
93: FOR - I have one reservation about this and that is that nothing is
          specified about what happens if the player doesn't agree to take
          the offices.  However, that's a small thing to fix via proposal,
          and isn't enough to make me vote against this one.

--JT

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

From jtraub@dragoncat.net  Wed Jun 24 22:43:56 1998
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From: JT <jtraub@dragoncat.net>
To: macronomic@dragoncat.net
Subject: [macronomic] Testing
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I'm just testing to see if my case insensitive compare on the subject line
works correctly.

If there is only one instance of macronomic in the subject line, then it
did :)

--JT

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

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88:FOR
89:AGAINST
	If private and personal's take place when received, then the SoT
could just not check e-mail for the last day or two of the week (when many
players submit e-mail) and the votes would not have occurred.  In fact,
many e-mail clients can be configured not to fetch mail from a certain
person, but to leave it on the server.

90:FOR
91:FOR
92:FOR
93:FOR

--
-Henry Towsner

	<tows@earthlink.net>

	Success is the child of audacity.
		-Benjamin Disraeli


From Dan2000@usa.net  Thu Jun 25 11:16:28 1998
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Date: Thu, 25 Jun 1998 19:15:34 +0100
To: macronomic@dragoncat.net
From: Aidan McLoughlin <Dan2000@usa.net>
Subject: [MacroNomic] votes
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here are my first ever votes on anything, ever:

88: For
89: None, i am undecided on this one, I agree with Henry about the problem
with the dishonesty factor regarding the SoT, but there is some useful
clarification in there too.  Surely we can trust the SoT?  Anyway, can
someone please give me "0000utc" in "Greenwich Mean Time" or some other
time zone i don't understand where utc is. 
90: For
91: For
92: For
93: For

Dan


  /================================================================\
  | Always remember that you are unique. Just like everyone else.  |
  | But on the other hand, you have different fingers. --  :)      |
  \================================================================/
From jtraub@dragoncat.net  Thu Jun 25 11:21:59 1998
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From: JT <jtraub@dragoncat.net>
To: macronomic@dragoncat.net
Subject: Re: [MacroNomic] votes
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On Thu, 25 Jun 1998, Aidan McLoughlin wrote:
>88: For
>89: None, i am undecided on this one, I agree with Henry about the problem
>with the dishonesty factor regarding the SoT, but there is some useful
>clarification in there too.  Surely we can trust the SoT?  Anyway, can
>someone please give me "0000utc" in "Greenwich Mean Time" or some other
>time zone i don't understand where utc is. 
>90: For
>91: For
>92: For
>93: For

As a note Aidan, you most likely want to vote Loyal and get the 3 loyalty
points per proposal rather than no points for voting for.  It's also no
longer required (though it is allowed) to vote publically :)

--JT

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

From jtraub@dragoncat.net  Thu Jun 25 11:29:31 1998
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From: JT <jtraub@dragoncat.net>
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Subject: Re: [MacroNomic] votes
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On Thu, 25 Jun 1998, Aidan McLoughlin wrote:
>89: None, i am undecided on this one, I agree with Henry about the problem
>with the dishonesty factor regarding the SoT, but there is some useful
>clarification in there too.  Surely we can trust the SoT?  Anyway, can
>someone please give me "0000utc" in "Greenwich Mean Time" or some other
>time zone i don't understand where utc is. 

While Henry's comment is valid, I didn't change anything related to how
quickly the SoT had to act.  In fact, as the rules stand right NOW with
them being private submissions, the SoT could in fact 'ignore' them the
same way as Henry specified in his objections.  All this proposal does is
add a way of ordering events.  I agree that right now the rules rely in
trusting the various secretaries, and perhaps some sort of 'speed' rule
should be implemented.  However, it's useless to talk about how fast
something must be done without having a way of specifiying the time at
which things occur.  I do hope Henry will reconsider and vote for this
proposal, and I suspect someone in the next batch will (after this
discussion) be defining some sort of speed rule.

--JT

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

From tows@earthlink.net  Thu Jun 25 11:51:49 1998
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From: Towsner <tows@earthlink.net>
Subject: Re: [MacroNomic] votes
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>them being private submissions, the SoT could in fact 'ignore' them the
>same way as Henry specified in his objections.  All this proposal does is
	Not legally.  The votes were still sent and are still legal.  Any
system can fall apart if players cheat, under your proposal any secretary
(the SoT was just an example) could LEGALLY block anything by filtering out
mail.
	Other than that I have no problem with your proposal.  If you could
fix it so that it says something like "when received or 24 hours after
being sent, whichever comes first." And perhaps say that all mail sent to
the list is valid when the list gets it, regardless of whether the message
was public or private.

--
-Henry Towsner

	<tows@earthlink.net>

	Success is the child of audacity.
		-Benjamin Disraeli


From jtraub@dragoncat.net  Thu Jun 25 11:58:50 1998
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From: JT <jtraub@dragoncat.net>
To: macronomic@dragoncat.net
Subject: Re: [MacroNomic] votes
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On Thu, 25 Jun 1998, Towsner wrote:
>>them being private submissions, the SoT could in fact 'ignore' them the
>>same way as Henry specified in his objections.  All this proposal does is
>	Not legally.  The votes were still sent and are still legal.  Any
>system can fall apart if players cheat, under your proposal any secretary
>(the SoT was just an example) could LEGALLY block anything by filtering out
>mail.

I don't quite agree with you there since their server (which is what
datestamps the message) has still recieved it.  

>	Other than that I have no problem with your proposal.  If you could
>fix it so that it says something like "when received or 24 hours after
>being sent, whichever comes first." And perhaps say that all mail sent to
>the list is valid when the list gets it, regardless of whether the message
>was public or private.

The problem is that you don't *know* or have anyway to validate when it
was 'sent'.  I could claim it was sent 3 days ago and just got held up at
a router someplace.  That's exactly the sort of ambiguity I was trying to
removed.  I thought i specified that mail to the list was stamped with the
list.  If I didn't, and this passes, I will fix it.  If it fails, I will
fix it and repropose.

--JT

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

From Dan2000@usa.net  Thu Jun 25 12:32:50 1998
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To: macronomic@dragoncat.net, macronomic@dragoncat.net
From: Aidan McLoughlin <Dan2000@usa.net>
Subject: Re: [MacroNomic] votes
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At 11:21 25-06-98 -0700, JT wrote:
>On Thu, 25 Jun 1998, Aidan McLoughlin wrote:
>>88: For
>>89: None, i am undecided on this one, I agree with Henry about the problem
>>with the dishonesty factor regarding the SoT, but there is some useful
>>clarification in there too.  Surely we can trust the SoT?  Anyway, can
>>someone please give me "0000utc" in "Greenwich Mean Time" or some other
>>time zone i don't understand where utc is. 
>>90: For
>>91: For
>>92: For
>>93: For
>
>As a note Aidan, you most likely want to vote Loyal and get the 3 loyalty
>points per proposal rather than no points for voting for.  It's also no
>longer required (though it is allowed) to vote publically :)
>
>--JT

gud idea, here are the modified votes:

88: loyal
89: loyal (i will trust the judgment of the mrps)
90: loyal
91: loyal
92: for
93: for

also i have been having some trouble contacting lambda so i am doing
everything this way.  I have been getting a "mail delivery failed" e-mail
back.

Dan


  /================================================================\
  | Always remember that you are unique. Just like everyone else.  |
  | But on the other hand, you have different fingers. --  :)      |
  \================================================================/
From lambda@world.std.com  Thu Jun 25 13:43:58 1998
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Date: 25 Jun 98 16:44:55 -0400
Subject: Re: [MacroNomic] votes
From: "Brian Campbell" <lambda@world.std.com>
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On Thu, Jun 25, 1998 3:32 PM, Aidan McLoughlin <Dan2000@usa.net> wrote:
>also i have been having some trouble contacting lambda so i am doing
>everything this way.  I have been getting a "mail delivery failed" e-mail
>back.

What address have you been sending it to? I'm not having any trouble
recieving mail from anyone else, and I got your firt proposal fine. My
address is <lambda@world.std.com>, in case you have it typed wrong. 

--- Brian Campbell (AKA lambda)
Visit my webpage: http://world.std.com/~campbell/Brian/
Visit the Latin Club webpage: http://world.std.com/~lambda/
Visit the MacroNomic webpage: http://world.std.com/~lambda/macronomic/

----------
Nihil sub sole novum.


From tows@earthlink.net  Thu Jun 25 13:50:32 1998
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Date: Thu, 25 Jun 1998 16:54:33 -0400
To: macronomic@dragoncat.net
From: Towsner <tows@earthlink.net>
Subject: Re: [MacroNomic] votes
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>I don't quite agree with you there since their server (which is what
>datestamps the message) has still recieved it.
	I may be alone, but I wouldn't consider Earthlink having gotten the
message to be the same as me receiving it.

>The problem is that you don't *know* or have anyway to validate when it
>was 'sent'.  I could claim it was sent 3 days ago and just got held up at
>a router someplace.  That's exactly the sort of ambiguity I was trying to
>removed.  I thought i specified that mail to the list was stamped with the
>list.  If I didn't, and this passes, I will fix it.  If it fails, I will
>fix it and repropose.
	I won't vote for it, because the scamability is too big, but I will
vote for a fixed version.

--
-Henry Towsner

	<tows@earthlink.net>

	Success is the child of audacity.
		-Benjamin Disraeli


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Date: 25 Jun 98 16:54:53 -0400
Subject: Re: [MacroNomic] Votes
From: "Brian Campbell" <lambda@world.std.com>
To: macronomic@dragoncat.net
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On Thu, Jun 25, 1998 1:02 AM, JT <jtraub@dragoncat.net> wrote:
>93: FOR - I have one reservation about this and that is that nothing is
>          specified about what happens if the player doesn't agree to take
>          the offices.  However, that's a small thing to fix via proposal,
>          and isn't enough to make me vote against this one.

Then you can't go on vacation :). After all, you always have to have
someone to fill in the secretarial positions, and you can't go on vacation
and just leave the jobs open. Maybe another prop can make the positions go
to the SoCC if no one else agrees to take them.

--- Brian Campbell (AKA lambda)
Visit my webpage: http://world.std.com/~campbell/Brian/
Visit the Latin Club webpage: http://world.std.com/~lambda/
Visit the MacroNomic webpage: http://world.std.com/~lambda/macronomic/

----------
Nihil sub sole novum.


From jtraub@dragoncat.net  Thu Jun 25 20:47:35 1998
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From: JT <jtraub@dragoncat.net>
To: macronomic@dragoncat.net
Subject: Re: [MacroNomic] votes
In-Reply-To: <v03110700b1b8692698fa@[38.26.5.136]>
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On Thu, 25 Jun 1998, Towsner wrote:
>>I don't quite agree with you there since their server (which is what
>>datestamps the message) has still recieved it.
>	I may be alone, but I wouldn't consider Earthlink having gotten the
>message to be the same as me receiving it.

*shrug* I would. :)  Earthlink stuck it in your mailbox at X time, that is
the time in the header of the message, thus is the earliest possible time
it was recievable by you.

>>The problem is that you don't *know* or have anyway to validate when it
>>was 'sent'.  I could claim it was sent 3 days ago and just got held up at
>>a router someplace.  That's exactly the sort of ambiguity I was trying to
>>removed.  I thought i specified that mail to the list was stamped with the
>>list.  If I didn't, and this passes, I will fix it.  If it fails, I will
>>fix it and repropose.
>
>	I won't vote for it, because the scamability is too big, but I will
>vote for a fixed version.

Okay, let me proto-propose the following.
If this seems reasonable, I'll then retract the current one and propose
this in it's stead.

PROTO-PROPOSAL Timing
Amend Section 0-2 'Accessibility' by adding the following OYE delmited
text to the end of the section.
OYE
A message is considered to be recieved by a person when it has been
recieved by the computer which serves as host for the mailbox associated
with that player.
OYE

Retitle section 0-3 to 'Timeline'. Amend section 0-3 to read in full as
delimited by TICK_TOCK

TICK_TOCK
A Macronomic week begins every Wednesday at 0000UTC.

Public messages sent to the official list (if such a list exists)
shall be deemed to have occured at the time they are recieved by the
machine hosting the official list. Otherwise, they shall be deemed to
have occured at the time the message was recieved by the Secratary of
the Central Committee.

Private and Personal message are deemed to have happened at the
earliest time which the message was recieved by the relevant person or
persons, or by the machine hosting the official list, if such a list
exists and the message was private and sent to the list.

If a game action is specified to happen every day and the time of the
action isn't specified, then the action occurs at 0001UTC on the day
specified.

If a game action is specified to happen every week and the time of the
action isn't specified, then the action occurs at 0001UTC on Wednesday
of that week.

If a game action is specified to occur every month, and the time of
the action isn't specified, then the action occurs at 0001UTC on the
first Wednesday of that month.

If a game action is specified to occur every year, and the time of the
action isn't specified, then the action occurs at 0001UTC on April 1st.

If multiple actions are specified within a single message, then those
actions occur in order an infinitesimal amount of time apart.

TICK_TOCK
Move section 0-3 to section 0-1-0-x where x is the lowest positive unused
integer that would create a legal section.

END-PROTO-PROPOSAL

Does this adequately address your issues with the first one Henry?
If not, how would you see it changed?

--JT

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

From jtraub@dragoncat.net  Thu Jun 25 20:49:48 1998
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From: JT <jtraub@dragoncat.net>
To: macronomic@dragoncat.net
Subject: Re: [MacroNomic] Votes
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On 25 Jun 1998, Brian Campbell wrote:
>On Thu, Jun 25, 1998 1:02 AM, JT <jtraub@dragoncat.net> wrote:
>>93: FOR - I have one reservation about this and that is that nothing is
>>          specified about what happens if the player doesn't agree to take
>>          the offices.  However, that's a small thing to fix via proposal,
>>          and isn't enough to make me vote against this one.
>
>Then you can't go on vacation :). After all, you always have to have
>someone to fill in the secretarial positions, and you can't go on vacation
>and just leave the jobs open. Maybe another prop can make the positions go
>to the SoCC if no one else agrees to take them.

Well, that was my thought for the correct fix for it :)  Since I noticed
the problem, I'll probably make the proposal, but I'll probably wait until
after I know whether this one passed or failed.

--JT

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

From Dan2000@usa.net  Fri Jun 26 12:43:19 1998
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From: Aidan McLoughlin <Dan2000@usa.net>
Subject: Re: [MacroNomic] votes
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At 16:44 25-06-98 -0400, you wrote:
>On Thu, Jun 25, 1998 3:32 PM, Aidan McLoughlin <Dan2000@usa.net> wrote:
>>also i have been having some trouble contacting lambda so i am doing
>>everything this way.  I have been getting a "mail delivery failed" e-mail
>>back.
>
>What address have you been sending it to? I'm not having any trouble
>recieving mail from anyone else, and I got your firt proposal fine. My
>address is <lambda@world.std.com>, in case you have it typed wrong. 

that's the address i have been sending to, i don't know whats wrong.


  /================================================================\
  | Always remember that you are unique. Just like everyone else.  |
  | But on the other hand, you have different fingers. --  :)      |
  \================================================================/
From tows@earthlink.net  Sat Jun 27 07:01:53 1998
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Date: Sat, 27 Jun 1998 10:04:37 -0400
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From: Towsner <tows@earthlink.net>
Subject: Re: [MacroNomic] votes
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>*shrug* I would. :)  Earthlink stuck it in your mailbox at X time, that is
>the time in the header of the message, thus is the earliest possible time
>it was recievable by you.
	I wonder if this is a perception difference between people who
operate their own server and those who don't.  Nontheless, I believe that
using the normal English definition of the word, it wouldn't count.

>Does this adequately address your issues with the first one Henry?
>If not, how would you see it changed?
	That's fine.

--
-Henry Towsner

	<tows@earthlink.net>

	Success is the child of audacity.
		-Benjamin Disraeli


From tows@earthlink.net  Sat Jun 27 09:27:47 1998
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>that's the address i have been sending to, i don't know whats wrong.
	Brian, don't you have a hotmail address?  Maybe that would work.

--
-Henry Towsner

	<tows@earthlink.net>

	Success is the child of audacity.
		-Benjamin Disraeli


From jtraub@dragoncat.net  Sat Jun 27 11:40:35 1998
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From: JT <jtraub@dragoncat.net>
To: macronomic@dragoncat.net
Subject: Re: [MacroNomic] votes
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On Sat, 27 Jun 1998, Towsner wrote:
>>*shrug* I would. :)  Earthlink stuck it in your mailbox at X time, that is
>>the time in the header of the message, thus is the earliest possible time
>>it was recievable by you.
>	I wonder if this is a perception difference between people who
>operate their own server and those who don't.  Nontheless, I believe that
>using the normal English definition of the word, it wouldn't count.

I don't know if that is the source of the perception or not, but even
before I ran my own server/domain, I considered mail recieved by me when
it showed up in my mailbox, which is maintained by the mail server.

--JT

>>Does this adequately address your issues with the first one Henry?
>>If not, how would you see it changed?
>	That's fine.

Okay.  I will look up the proposal number and retract it shortly.

--JT

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

From lambda@world.std.com  Sat Jun 27 12:02:13 1998
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Date: 27 Jun 98 15:06:37 -0400
Subject: Re: [MacroNomic] votes
From: "Brian Campbell" <lambda@world.std.com>
To: macronomic@dragoncat.net
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On Sat, Jun 27, 1998 12:31 PM, Towsner <tows@earthlink.net> wrote:
>>that's the address i have been sending to, i don't know whats wrong.
>	Brian, don't you have a hotmail address?  Maybe that would work.

Yes, but I stopped using it after Hotmail was bought by Microsoft. Now I
only use that address when I need to give a valid email address to someone
but don't want to be spammed (at my real address, that is. I don't care
about spam going to my Hotmail address). We've discovered that Dan can
contact me through his old address, so it's fine now.

--- Brian Campbell (AKA lambda)
Visit my webpage: http://world.std.com/~campbell/Brian/
Visit the Latin Club webpage: http://world.std.com/~lambda/
Visit the MacroNomic webpage: http://world.std.com/~lambda/macronomic/

----------
Nihil sub sole novum.


From tows@earthlink.net  Sat Jun 27 17:13:30 1998
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To: MacroNomic <macronomic@dragoncat.net>
From: Towsner <tows@earthlink.net>
Subject: [MacroNomic] Question
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	Is there anyone who can't use PGP encryption?  I can think of a
number of times it would be good to have private, yet verifiable
information, and PGP is the best way I can think of to do it.

--
-Henry Towsner

	<tows@earthlink.net>

	Success is the child of audacity.
		-Benjamin Disraeli


From ford@bayside.net  Sat Jun 27 18:26:32 1998
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From: "Ed Murphy" <ford@bayside.net>
To: <macronomic@dragoncat.net>
Subject: RE: [MacroNomic] votes
Date: Sat, 27 Jun 1998 17:00:46 -0700
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> From: macronomic-bounce@dragoncat.net
> [mailto:macronomic-bounce@dragoncat.net]On Behalf Of Brian Campbell
> Sent: Sat 27 Jun 98 12:07 PM
> To: macronomic@dragoncat.net
> Subject: Re: [MacroNomic] votes

Why am I still getting MacroNomic mail?  I unsubscribed from mn@poverty
but I'm still getting it here.  And majordomo@dragoncat doesn't know of
a MN list, so there must be some other way to unsubscribe.

Someone remove me, please?  Or tell me how to get removed?

Thanks.


-- 
Ed Murphy <ford@bayside.net>     http://www.bayside.net/users/ford/
"A war?  Oh, good, more food for my family - all 75 million
 of 'em.  That's a lot of mouths to feed, you know."

From jtraub@dragoncat.net  Sat Jun 27 20:54:56 1998
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From: JT <jtraub@dragoncat.net>
To: MacroNomic <macronomic@dragoncat.net>
Subject: Re: [MacroNomic] Question
In-Reply-To: <v03110701b1bb3bbba077@[38.26.5.209]>
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On Sat, 27 Jun 1998, Towsner wrote:
>	Is there anyone who can't use PGP encryption?  I can think of a
>number of times it would be good to have private, yet verifiable
>information, and PGP is the best way I can think of to do it.

My machine is currently *not* set up to do PGP encryption (IE, I don't
have it installed and working on my linux box)  This isn't to say I
couldn't, but as of now I don't.

--JT

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

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>My machine is currently *not* set up to do PGP encryption (IE, I don't
>have it installed and working on my linux box)  This isn't to say I
>couldn't, but as of now I don't.
	At least the way I'm envisioning it, you would only need PGP to do
something requireing encryption or to verify someone else's, so actually
installing it would be optional, but it would be unfair to use it if not
everyone had the option.

--
-Henry Towsner

	<tows@earthlink.net>

	Success is the child of audacity.
		-Benjamin Disraeli


From Dan2000@usa.net  Sun Jun 28 11:01:57 1998
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At 20:18 27-06-98 -0400, you wrote:
>	Is there anyone who can't use PGP encryption?  I can think of a
>number of times it would be good to have private, yet verifiable
>information, and PGP is the best way I can think of to do it.
>

err, i don't think i can use pgp, cos i don't know what it is, of course i
may have the capacity to use it and just don't know it.  I don't know....

Dan


  /================================================================\
  | Always remember that you are unique. Just like everyone else.  |
  | But on the other hand, you have different fingers. --  :)      |
  \================================================================/
From t.walmsley@lineone.net  Sun Jun 28 12:11:02 1998
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From: "Tom Walmsley" <t.walmsley@lineone.net>
To: <macronomic@dragoncat.net>
Subject: [MacroNomic] Leaving....
Date: Sun, 28 Jun 1998 20:08:03 +0100
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I feel that I really must leave this game. I've not been able to get involved
at all and have all but stopped reading the mail. I may be back some day, but
for now I must go. So long.

TGW.
From jtraub@dragoncat.net  Sun Jun 28 13:18:36 1998
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From: JT <jtraub@dragoncat.net>
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Subject: Re: [MacroNomic] Question
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On Sun, 28 Jun 1998, Towsner wrote:
>>My machine is currently *not* set up to do PGP encryption (IE, I don't
>>have it installed and working on my linux box)  This isn't to say I
>>couldn't, but as of now I don't.
>	At least the way I'm envisioning it, you would only need PGP to do
>something requireing encryption or to verify someone else's, so actually
>installing it would be optional, but it would be unfair to use it if not
>everyone had the option.

I would rather not see a requirement for encryption be added to the rules.

--JT

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

From jreed@itis.com  Sun Jun 28 14:10:28 1998
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Subject: Re: [MacroNomic] Question
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>On Sun, 28 Jun 1998, Towsner wrote:
>>>My machine is currently *not* set up to do PGP encryption (IE, I don't
>>>have it installed and working on my linux box)  This isn't to say I
>>>couldn't, but as of now I don't.
>>	At least the way I'm envisioning it, you would only need PGP to do
>>something requireing encryption or to verify someone else's, so actually
>>installing it would be optional, but it would be unfair to use it if not
>>everyone had the option.
>
>I would rather not see a requirement for encryption be added to the rules.
Yeah. The rules and gamestate are definitely hard enough to understand
without being encrypted.


- Philo
(Avid player, Macronomic)
jreed@itis.com -- http://kyogen.com/pascal/
"[Young lady, ] in this house, we obey the laws of thermodynamics!"
   - Homer Simpson


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From: Towsner <tows@earthlink.net>
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>err, i don't think i can use pgp, cos i don't know what it is, of course i
>may have the capacity to use it and just don't know it.  I don't know....
	PGP is an encryption program.  From your headers it looks like
you're using windows, and PGP can indeed run on windows.

JT-
>I would rather not see a requirement for encryption be added to the rules.
	It seems to me that being able to have secret actions would be
interesting.  Do other people agree?

--
-Henry Towsner

	<tows@earthlink.net>

	Success is the child of audacity.
		-Benjamin Disraeli


From jreed@itis.com  Sun Jun 28 14:20:48 1998
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 <v03110701b1bb3bbba077@[38.26.5.209]>
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Subject: Re: [MacroNomic] Question
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>>I would rather not see a requirement for encryption be added to the rules.
>	It seems to me that being able to have secret actions would be
>interesting.  Do other people agree?
In all honesty, yeah, it could be somewhat interesting, but I don't see it
as being worth the effort of making sure (or even trying to encourage)
people actually set up PGP who don't have it already.



- Philo
(Avid player, Macronomic)
jreed@itis.com -- http://kyogen.com/pascal/
"[Young lady, ] in this house, we obey the laws of thermodynamics!"
   - Homer Simpson


From jtraub@dragoncat.net  Sun Jun 28 14:21:36 1998
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From: JT <jtraub@dragoncat.net>
To: macronomic@dragoncat.net
Subject: Re: [MacroNomic] Question
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On Sun, 28 Jun 1998, Towsner wrote:
>>err, i don't think i can use pgp, cos i don't know what it is, of course i
>>may have the capacity to use it and just don't know it.  I don't know....
>	PGP is an encryption program.  From your headers it looks like
>you're using windows, and PGP can indeed run on windows.
>
>JT-
>>I would rather not see a requirement for encryption be added to the rules.
>	It seems to me that being able to have secret actions would be
>interesting.  Do other people agree?

My personal opinion is that the current distinction of private, personal
and public is sufficient.  I would not like to see secret actions being
performed in public (but that's just a personal preference, nothing hard
and fast)

--JT

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

From jtraub@dragoncat.net  Sun Jun 28 14:25:45 1998
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From: JT <jtraub@dragoncat.net>
To: macronomic@dragoncat.net
Subject: [MacroNomic] Proposal retraction
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I retract proposal 89.
I'll submit the slightly better phrased one shortly.

--JT


[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

From tows@earthlink.net  Sun Jun 28 14:30:25 1998
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 <3.0.1.32.19980628190024.006946dc@pop.amexmail.com >
 <v03110701b1bb3bbba077@[38.26.5.209]>
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Date: Sun, 28 Jun 1998 17:33:16 -0400
To: macronomic@dragoncat.net
From: Towsner <tows@earthlink.net>
Subject: Re: [MacroNomic] Question
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>In all honesty, yeah, it could be somewhat interesting, but I don't see it
>as being worth the effort of making sure (or even trying to encourage)
>people actually set up PGP who don't have it already.
	What I was thinking of specifically was secret oaths.  Two players
could make a binding agreement, but unless one of them violated it it
wouldn't need to become public.  One would make a key and send it to the
other, then encrypt the oath and send it publicly.  The second player would
ensure that it was right, and publicly agree with it, without saying what
was in it.  If there were a dispute either player could send the
unencrypted version along with the key for anyone who wanted to to verify
the decryption.

--
-Henry Towsner

	<tows@earthlink.net>

	Success is the child of audacity.
		-Benjamin Disraeli


From jtraub@dragoncat.net  Sun Jun 28 14:34:42 1998
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From: JT <jtraub@dragoncat.net>
To: macronomic@dragoncat.net
Subject: Re: [MacroNomic] Question
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On Sun, 28 Jun 1998, Towsner wrote:
>	What I was thinking of specifically was secret oaths.  Two players
>could make a binding agreement, but unless one of them violated it it
>wouldn't need to become public.  One would make a key and send it to the
>other, then encrypt the oath and send it publicly.  The second player would
>ensure that it was right, and publicly agree with it, without saying what
>was in it.  If there were a dispute either player could send the
>unencrypted version along with the key for anyone who wanted to to verify
>the decryption.

This is something I would particularly dislike seeing.  Something like
that should (imho) be public knowledge.  There is nothing stopping players
from making non-binding agreements in private.  binding agreements should
be a matter of public record, and I would object to any proposal to make
them secret.

--JT

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

From atharrison@wavetek.com  Mon Jun 29 00:49:32 1998
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>    Is there anyone who can't use PGP encryption?  I can think of a
>number of times it would be good to have private, yet verifiable
>information, and PGP is the best way I can think of to do it.

I don't think I can do that. At least, if I can, I havn't got a clue how.

--
The Kid



From frank.schmidt@docnet.de  Mon Jun 29 11:58:59 1998
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88: LOYAL, 89: LOYAL, 90: LOYAL,
91: LOYAL, 92: FOR, 93: FOR

Ember


From jreed@itis.com  Mon Jun 29 18:55:30 1998
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88: FOR, I guess. I voted against a similar proposal a while ago which also
included self-repealing text, but I'm noe feeling more like at least having
explicitly-defined comments is a marginally useful thing.

89: FOR, sure. Although lots of proposals in one message are submitted
infintesimal times apart, to proposals *pass* in a similar sequence, too? I
suspect they ought to...

90: Er..... AGAINST, but just barely.

92: FOR. I was actually picturing papers netting like one acre of vote
farm, but this is fine.

93: FOR


- Philo
(Avid player, Macronomic)
jreed@itis.com -- http://kyogen.com/pascal/
"[Young lady, ] in this house, we obey the laws of thermodynamics!"
   - Homer Simpson


From lambda@world.std.com  Mon Jun 29 22:10:07 1998
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Date: 30 Jun 98 01:14:10 -0400
Subject: Re: [MacroNomic] Votes
From: "Brian Campbell" <lambda@world.std.com>
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On Mon, Jun 29, 1998 10:02 PM, Jason Reed <jreed@itis.com> wrote:
>89: FOR, sure. Although lots of proposals in one message are submitted
>infintesimal times apart, to proposals *pass* in a similar sequence, too?
I
>suspect they ought to...

Well, theoretically they should pass exactly one week after they are
distributed. However, it's a moot point as this has been retracted and
resubmitted in a slightly different form (you'll see tomorow. er... later
today)

--- Brian Campbell (AKA lambda)
Visit my webpage: http://world.std.com/~campbell/Brian/
Visit the Latin Club webpage: http://world.std.com/~lambda/
Visit the MacroNomic webpage: http://world.std.com/~lambda/macronomic/

----------
Nihil sub sole novum.


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>On Mon, Jun 29, 1998 10:02 PM, Jason Reed <jreed@itis.com> wrote:
>>89: FOR, sure. Although lots of proposals in one message are submitted
>>infintesimal times apart, to proposals *pass* in a similar sequence, too?
>I
>>suspect they ought to...
>
>Well, theoretically they should pass exactly one week after they are
>distributed. However, it's a moot point as this has been retracted and
>resubmitted in a slightly different form (you'll see tomorow. er... later
>today)
Er, stupid me for not paying attention. I was also thinking as if the
proposals-all-get-resolved-at-a-certain-time-of-the-week prop had already
passed.


- Philo
(Avid player, Macronomic)
jreed@itis.com -- http://kyogen.com/pascal/
"[Young lady, ] in this house, we obey the laws of thermodynamics!"
   - Homer Simpson


From lambda@world.std.com  Tue Jun 30 23:09:43 1998
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Date: 1 Jul 98 02:13:59 -0400
Subject: [MacroNomic] Stuff
From: "Brian Campbell" <lambda@world.std.com>
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Allright, all of the MN stuff is up on the webpage.
<http://world.std.com/~lambda/macronomic/>

JT: I submitted 5 props, and modified the stuff on my Players page
accordingly, and Towsner made 8 props, but retracted 2, leaving him with 6
props total, which I also recorded on my Players page. In addition, you had
2 props pass, so you gain 2 of each type, Philo had one pass, and I had two
pass. I have recorded this, too, on my players page.

The Kid: I never recieved any votes from you for this round. Here is how I
calculate the Loyalty (tell me if I missed anything. After all, you are the
SoF):
JT Traub: 10+10-3=17 <-- Added this round
                +280 <-- Original
                ----
                 297

Philo: 10=10 <-- Added this round
        +234 <-- Original
        ----
         244

Towsner: 0=0 <-- Added this round
        +216 <-- Original
        ----
         216

Lambda: 15+15+3+3+3=39 <-- Added this round
                  +277 <-- Original
                  ----
                   316

The Kid: -10-10-10-10-10=-50 <-- Added this round
                        +229 <-- Original
                        ----
                         179

Ember: 3+3+3=9 <-- Added this round
           +65 <-- Original
          ----
            74

Dan: 3+3+3=9 <-- Added this round
          +0 <-- Original
        ----
          74

Narf: -10-10-10-10-10=-50 <-- Added this round
                       +0 <-- Original
                     ----
                        0

Philo: So, do you want to make the Prop Mines/Vote Farm trade? I haven't
heard a reply from you on that.

--- Brian Campbell (AKA lambda)
Visit my webpage: http://world.std.com/~campbell/Brian/
Visit the Latin Club webpage: http://world.std.com/~lambda/
Visit the MacroNomic webpage: http://world.std.com/~lambda/macronomic/

----------
Nihil sub sole novum.


