Alphanomic
(a Berserker Nomic GWIB)
MAIN RULESET
- 1. Any person can join the game as a player, at any time.
- 2. Any player may make rules which pertain only to his or her self.
When a player makes a rule of his or her own, the player shall
notify the other players of the rule.
- 3. If the majority of the rules of all concerned parties agree
that an event occurs, that event occurs.
- 4. The main ruleset concerns all players and thus is not subject to
players' rulesets, except under main rule 3.
- 5. There may never be more than 10 rules in the main ruleset.
Conditions for winning
The winner of Alphanomic is that player who can be said to win according
to the main ruleset of Alphanomic. Until such time as the main ruleset
of Alphanomic provides a way to determine a winner, there shall be no
determination of winnage.
Damon's Ruleset
- DCL1: Damon may repeal any of his rules at any time without giving other
players any prior notification.
- DCL2: Damon may modify any of his rules at any time without giving other
players and prior notification.
- DCL3: All players must at all times make their accurate personal ruleset
publicly accessible. Any violation of this rule nullifies effects of the
inaccessible or inaccurate ruleset.
- DCL4: There exist entities known as karma points.
- DCL5: There exist entities known as votes. At the time of implementation
of this rule each player has 5 votes. New players shall start with 5 votes.
- DCL6: If any rule contradicts any other rule in the main ruleset the most
recent rule takes precedence, effectively nullifying the least recent
rule(s).
- DCL7: Players whose personal rules cause them to be unable to create more
personal rules are hereby ousted from the game.
Joel's Ruleset
- R1. Non-Joel players are not allowed to alter Joel's rules.
- R2: Add the following new rule to the main ruleset: Correspondence
regarding Alphanomic must take place on a mailing list other than
nomic@iastate.edu.
- When this rule is enforceable according to the main ruleset,
all players win.
Josh's Ruleset
- J1: There exist entities known as karma points.
- J2: Josh shall, at the time of the implementation of this rule,
posess 100 karma points. All other players shall posess 0
karma points. New players shall start with 0 karma points.
- J3: Josh shall maintain records of karma points for other players in
Alphanomic.
- J4: At Josh's behest, any given player's number of karma points shall
be modified according to the instructions given in the behest,
given that the behest also includes an explanation for the karmic
adjustment.
- J5: All players must at all times make their accurate personal ruleset
publicly accessible. Any violation of this rule nullifies effects of the
inaccessible or inaccurate ruleset.
- J6: There exist entities known as votes. At the time of implementation
of this rule each player has 5 votes. New players shall start with 5
votes.
- J7: Add a new rule to the main ruleset, thusly: Any player is allowed
to make rules which pertain to Joel.
- J8: Players whose personal rules cause them to be unable to create more
personal rules are hereby ousted from the game.
- J9: Add a new rule to the main ruleset, thusly: A player must always
act and create rules in accordance with his existing personal rules.
- J10: If the rules of a majority of Alphanomic players are in agreement
with this rule, then all players who posess personal rules with wording
identical to this rule must judge TRUE any Berserker Nomic RFJ which
furthers either (1) discord, (2) the power of Alphanomic, or (3)
both of these.
- J11: No players may join Alphanomic without the informal (i.e., not
requiring rule creation or majority agreement) consent of a unanimity
of Alphanomic players. This rule takes precedence over rule 1 of the
main ruleset.
- J12: Josh may also maintain karmic bank accounts for those not playing in
Alphanomic. Maintenance of these accounts is as for true Alphanomic
players, who shall henceforth be known as "Platinum Card Holders."
- When this rule is enforceable according to the main ruleset,
all players win.
Supplementary Josh-centric information:
- Damon: 69 karma points
- Joel: 69 karma points
- Josh: 100 karma points
- Lisa: 25 karma points
- Tom: 69 karma points
- Tom: -1 karma points
Tom's Ruleset
- TMRule A: Tom Mueller and only Tom Mueller can amend, delete, or create
rules which pertain only to him and has final say with respect to these rules.
- TMRule B: Tom Mueller can amend, delete, or create rules in Alphanomic's
MAIN RULESET by announcing these changes.
- TMRULE C: Tom Mueller may veto any action that any other Alphanomic player
may make.
- TMRULE D: Tom Mueller may change other player's self pertaining
rules.
- J23: If this rule applies to all Alphanomic players, then all Alphanomic
players must judge True any RFJ which furthers either (1) discord, (2) the
power of Alphanomic, or (3) both of these.
- TomboR#1: J11's complement.
- TombeR#2: J11's supplement.
- TomboR#3: No players may join Alphanomic without the informal (i.e., not
requiring rule creation or majority agreement) consent of a unanimity of
Alphanomic players. This rule takes precedence over rule 1 of the main
ruleset.
Tom's Ruleset
- TP1: Add a new rule to the main ruleset, thusly: Any player is allowed to
make rules which pertain to Joel.
- TP2: Tom Plagge may repeal or modify any of his rules he damn well feels
like modifying at any time he damn well feels like repealing or modifying
them, and may do so without notifying other players.
- TP3: All players must at all times make their accurate personal ruleset
publicly accessible. Any violation of this rule nullifies effects of the
inaccessible or inaccurate ruleset.
- TP4: There exist entities known as karma points.
- TP5: Karma may be apportioned only by the universe.
- TP6: Tom Plagge is hereby defined as "the universe."
- TP7: There exist entities known as votes. At the time of implementation of
this rule each player has 5 votes. New players shall start with 5 votes.
- TP8: If any rule contradicts any other rule in the main ruleset the most
recent rule takes precedence, effectively nullifying the least recent
rule(s).
- TP9: Add the following new rule to the main ruleset: Correspondence
regarding Alphanomic must take place on a mailing list other than
nomic@iastate.edu.
- TP10: Non-Joel players are not allowed to alter Joel's rules.
- When this rule is enforceable according to the main ruleset,
all players win.