Subject: ackanomic digest V3 #339
From: [email-masked] (ackanomic digest)
To: [email-masked]

ackanomic digest      Tuesday, September 29 1998      Volume 03 : Number 339

----------------------------------------------------------------------

Date: Tue, 29 Sep 1998 00:45:24 -0400 (EDT)
From: "Bryan Federico" <[email-masked]>
Subject: Re: Acka: Puppet Heads

Memo to myself: Do the dumb things I gotta do.
Touch the puppet head.

Altra The FireCat

______________________________________________________
Get Your Private, Free Email at http://www.hotmail.com

------------------------------

Date: Tue, 29 Sep 1998 01:24:03 -0400 (EDT)
From: Alexandre Muniz <[email-masked]>
Subject: Acka: Xazij

I want a Xazij

**two-star

------------------------------

Date: Tue, 29 Sep 1998 01:37:03 -0400 (EDT)
From: Gabe Drummond-Cole <[email-masked]>
Subject: Re: Acka: Xazij

At 01:24 AM 9/29/98 -0400, you wrote:
>I want a Xazij
>
>**two-star
> 

** gets #17.  These are going like hotcakes.

Xazij-Tracker:

1 Rambo R Minuteman
2 /dev/joe
3 K 2
4 Rex Mundi
5 Alf
6 Robin Hood
7 Eris
8 JT
9
10 Altra the FireCat
11 Thinman
12 Slakko
13 Saaremaa
14
15 Saaremaa
16 Eris
17 two-star
18
19 IdiotBoy
20 Studge
21

Only three left... I'll probably release these tomorrow or the day after,
(a week is too long), so if you still want one, hurry up about expressing
your interest.
- --Anathema
  Dungeon Master - Religious Caste - Crazy French Scotsman - Really Weird

------------------------------

Date: Tue, 29 Sep 1998 02:37:49 -0400 (EDT)
From: Duncan Richer <[email-masked]>
Subject: Acka: CFJ 672 (TRUE)

Slakko has judged this TRUE.

Call for Judgement 672 - September 28, 1998
Subject: Definition of Leaving
Initiator: Rambo R Minuteman (sent 28 Sep 1998, 13:28 Acka)
Judge: Slakko (selected 28 Sep 1998, 14:43 Acka)
Judgement: TRUE

Statement:

Piz is a player of Ackanomic.

Initiator's Reasoning:

E has emailed Vynd about leaving and myself about being unsubscribed
form the back-up list. I recall a similar case to this when Crackfoo
left and wondered if the will to leave would extend this far when
neither Vynd nor myself is Registrar or Speaker.

Judge's Reasoning:

Rule 254 requires a public message to be sent for a player to leave the
game.  No such public message was sent by Piz until after this CFJ had
been sent (13:54 Acka to be precise, on the same day as the CFJ was sent),
and hence at the time this CFJ was sent to the CotC the statement was
TRUE.

------------------------------

Date: Tue, 29 Sep 1998 02:43:52 -0400 (EDT)
From: Duncan Richer <[email-masked]>
Subject: Acka: CFJ 671 (FALSE)

Altra the Firecat has judged this FALSE.

Call for Judgement 671 - September 27, 1998
Subject: Zero-Division
Initiator: Studge (sent 27 Sep 1998, 06:30 Acka)
Judge: Altra the Firecat (selected 27 Sep 1998, 06:53 Acka)
Judgement: FALSE

Statement:

All proposal's that appeared to be rejected in the past two weeks were
accepted.

Reasoning:

Ok, division is a system used in normal math and also explicitly in Acka as
well, the rules only specify one distinction between the two systems.
Please point out an error in my reasoning.

For all x

If x/a=b then x=a*b

Rule 340 (Conventions) says:
>VI. Whenever division is performed in Ackanomic, and the denominator 
>of that division evaluates to 0, then the result of that entire 
>division shall be 0. 

Thus, for all x

x/0=0 so x=0*0=0

and

10^10^100/0=0 so 10^10^100=0*0=0

and the same is true of all numbers used in Acka.

Rule 106 (Voting on Proposals) says:

>The required number of YES votes for a proposal to be accepted is 
>three-fifths of the total number of YES and NO votes legally cast 
>within the prescribed voting period. If that value is 0, however, the 
>required number of YES votes for acceptance is 1.

This tells me that a determination must be made thusly

***
If (# of YES votes)/(# of YES & NO votes) >= .6

And that if (# of YES votes) only has to be 0, then it is actually 1.
***

I say that it means "equal to or greater than" because the rule says "IS
three-fifths" and it is implicit that a proposal would not be accepted with
FEWER votes.

Because each of these values is a number and could validly be substituted
for x in the equation x/a=b if we gimmick a and b around, it seems to me that:

(# of YES votes) = 0*0 = 0

(# of YES & NO votes) = 0*0 = 0

.6 = 0*0 = 0

0 = 0

1 = 0*0 = 0

Any proposal passes which meets the criteria 0/0=0 (which in AckaMath is
true and which in math as it is intuitively known is HORRIBLE) should pass.  

This causes the next clause to be read, but that translates to "if the
number of YES votes needed is 0, then it is 0."

Now, when I first walked down this path, I thought that I had grounds for a
Paradox win: Proposals legally passed and didn't each time we saw the
rejection emails.  Then I realized I was
imposing math as it is known outside Acka with no authority to do so.  This
is not a paradox, it just means that all proposals pass. 

Now that the gist of my position is explained, let me deal with the most
official response I could find.  CFJ 503 (in part) says:

>I think the crucial points are the assumptions that multiplying 
>both sides of an equality by the same quantity x maintains the 
>equality, and that you can necessarily cancel every quantity that 
>is on both the top and the bottom of the denominator...

If I understand CollegeMath, this is true and I see no rules based reason
it should not be applied

>...But, if we 
>are in Rule-340 land where x/0=0 for any x, in general nonzero, 
>then: 
>
>	h. a/0 = 0 (From Rule 340) 
>	i. (a/0)*0 = 0 (multiplying both sides by zero) 
>	j. a = 0 (cancelling same quantity on top and bottom of
>denominator) 
>
>We would call the above conclusion absurd, since a is not, in 
>general, equal to zero. 

I would note that it is absurd according to math as it is intuited, not
necessarily as it is in Ackanomic.

>So we have several choices to reconcile this. 
>
>	1. We can redefine equality so that every number is equal
>to itself, and to zero. This is what The Gingham Wearer has done. 
>I'm sure most of us remember that hoary old algebraic "proof" that 
>1=2, which involves division by zero at a crucial point. 
>
>	2. We can say that multiplying both sides of an equality 
>by zero does _not_ result in an equality. This is perfectly 
>possible, but I don't think it is strictly necessary. 

I'm not sure I follow why this is "perfectly possible".  It seems to me as
though the more fundamental process of math, especially where they are
referred to by the rules, like division and multiplication would work the
same in Acka as out.  Additionally, this option requires 

a = b, a*c != b*c 

to be valid, which seems to me as if it would cause many more problems than
it "fixes". 

>	3. We can say that zero cannot be cancelled if it is on the 
>numerator and the denominator of a fraction. This one seems to me 
>the most promising. 

This is certainly something we can say, but it seems to me that it requires
significant amounts of intervention on the part of the judge, which would
need to be justified.  It also strikes me that what the Judge is doing is
_not_ analyzing the situation and _finding_ what is correct, but
determining what is correct and _finding_ the desired result in the situation.

The heart of nomic games, it seems to me is following the rules even if the
are silly, unpragmatic, counter-productive, or seem to defy logic at first
glance.  It is unraveling these problems that makes nomic so cool.  If a
rule said, for example "All players more than a mile high to leave the
courts," if any meaning from this statement could be extracted and applied
to play, then we should do so.  Ignoring "what is" in favor of "what is
wanted" runs counter to the idea of a game whose very core is found in
following rules.  Thus, it seems to me we should take rule 340 on face
value and apply it as directly as possible.

>For instance, let us take (a/0)*0. If we presume that we can 
>multiple the factor through, we have (a*0)/0, or 0/0. By Rule 340, 
>this is still equal to zero. Spurious "cancelling" of the zero 
>would result in a, which is still equal to zero. If we assume the 
>cancelling cannot occur, we end up with 0 = 0 instead of a = 0. 
>This breaks down the reasoning in steps e. and f. above, since ax/x 
>does not equal a _iff x=0_...

Note: At this point the judge seems to me to be begging the question: That
a=0 and 0=0 simultaneously in the same equation, is both the conclusion,
and part of the judge's reasoning for why the conclusion is illegitimate..

>...So, (a/x = y) and (b/x = y) implies 
>(a=b) iff x!=0 is the more proper reasoning in this case, and so 
>(a/0 = 0) and (b/0 = 0) does not imply a=b. We are thus able to 
>numerically distinguish rule numbers in this case.
>
>So which of the three cases(well, two, since we'll neglect 2. for 
>the moment)is true? The Rules are silent on this matter, so let me 
>consider currently existing game custom and the spirit of the game. 
>The former indicates that we can distinguish rule numbers; when 
>Proposal 2433 went through, we did not all decide that all rule 
>numbers were indistinguishable right away. Also, I believe that 
>it is in the spirit of the game for rule numbers to be 
>distinguishable, if we are forced to have division by zero defined 
>as zero in Ackanomic algebra. 

If a rule said "All players with an 's' in eir name shall spend mondays in
Gaol and then leave," were for some reason not noticed, I don't think that
would be justification for ignoring the rule once it was brought up.  I
hold that rule 340 makes one change to math as it is normally harfed and no
more, because it says no more.

Also, let's say that I was in Gaol and said that there were three options:
that I stayed there, that I got to leave, or that I did both
simultaneously.  Because the "Rules are silent on these optins" and I
clearly can't do both, and being in jail is like being in jail, I can go
free any time I want.  The judge of 503 created an overarching
interpretation scheme which the rules did not call for and (since this
recently created scheme was not totally covered by the rules) used game
custom and spirit to ignore the "absurd" but rule necessitated answer.

In short, I don't think the spirit and custom clause can properly be
invoked, AND and think that if it were, the reasons provided would justify
the result given.

>And besides, be fair, _when_ are you ever going to divide a rule 
>number by zero? It's not going to come up that often, so it 
>shouldn't throw the entire game out of whack. 

Point made, unless prompted by this CFJ :) I don't see rule number division
occuring.  But from the larger perspective, when division itself is part of
the _application_ of the rules, doesn't it make sense to ignore rules
concerning division.

Also, note that the idea that "if a rule's application would hurt the game
of rules then we shouldn't apply it" is made explicit here.

>So I must consider case 3. to be true, and judge FALSE. 

I disagree.

Finally, to address the response that "Even if I agree with your reasoning,
the CFJ already set the game custom" I have two responses.

1. We don't need to devolve to game custom only what the rules actually
say, and rules take precedent over game custom even where it is established.

2. Perhaps since CFJ 503 game custom has changed.  As Fo (then Slakko) said
in the argument that prompted this CFJ:

>Well, unless you can prove that, if division by zero gives zero, 
>e^(90i) equals 1, then it shouldn't be degrees either.
>
>e^(ix) = sin x.  That's the _number_ x.
>Either prove that this works differently when division by zero 
>results in zero, or accept it as the actual result, in which case
>the sine of a googolplex is equal to the sine of a googolplex 
>radians.
>
>-- 
>Duncan C. "" Richer aka
>Slakko (Lost) Warner - http://dcr24.quns.cam.ac.uk/ - Queens' College
>Cambridge, 1st Year PhD(Pure Maths), CUDipSoc, CUSFS, CUSTS, CURS etc
>Ackanomic - Web-Harfer, CotC, ChessUmpire, Map-Harfer, Senator

I think if our resident "God of Strict Math" (note the PhD in progress)
believes that rule 340 has effects stretching as far as trig, game custom
has changed.

In Conclusion:

Also, you may thank me for waiting for waiting till Proposal 3546 was
rejected a full 15 days ago.  It read in whole: "This is a grandiose
proposal {{All rules are repealed. All players are removed from the game.
Ackanomic is officially ended}}".

Rambo R Minuteman's Bronze Torch Reasoning:

As the initiator of CFJ 503 I too disagreed with Alfvaen's reasoning on
it. As I was preparing an appeal though, I noticed an error in my
reasoning. As Alfvaen pointed out this was how I derived my assumption
that all numbers were equal:

a. a/x=y (given)
b. b/x=y (given)
c. ax/x=xy (multiplying both sides by x)
d. bx/x=xy (multiplying both sides by x)
e. a=xy (cancelling same quantity on top and bottom of denominator)
f. b=xy (cancelling same quantity on top and bottom of denominator)
g. a=b (quantities equal to the same thing are equal to each other)

The bit of this that doesn't work is parts e and f. You cannot cancel
x/x. Normally when you cancel something in this manner you are actually
doing x/x=1 and a (or b) *1 =a (or b). However, in this instance x/x *is
not* 1. x/x=0 because anything/0=0.

What you are attempting to do is this:

If x/a=b then x=a*b

How do you derive this?

x/a=b (given)
xa/a=ab (multiply both sides by a)
x=ab (cancelling a/a)

For the same reason as above you cannot cancel a/a because a/a=0. By
cancelling a/a what you are actually proving is this:

0x=ab
0=0 (because a=0)

Which is hardly note-worthy and is certainly not enough to justify all
proposals passing.

Judge's Reasoning:

I think Rambo R Minuteman's Bronze Torch reasoning is good enough.

------------------------------

Date: Tue, 29 Sep 1998 05:32:59 -0400 (EDT)
From: Bernard El-Hagin <[email-masked]>
Subject: I need a vacation

Hello everybloody,

	I need a vacation so I'm going on one. This will mean I will
stay away from any form of computer (I'm even getting a wind-up watch)
for the next month. I am hereby changing my state to "vacationing"
with an estimated time of return around 1 Nov.

Thanks for caring.

Cheers,
Rig R. Mortis

"Those of you who think you know everything are very 
annoying to those of us who do."

------------------------------

Date: Tue, 29 Sep 1998 09:58:34 -0400 (EDT)
From: AARON KEESLER <[email-masked]>
Subject: Acka: Nominations

The nomination period for the Religious seat on the Grey Council has
ended (actually, it ended a couple of days ago, but I haven't had net
access).

The nominees:

Anathema
Vynd

Reply to this message to vote.

Note to Anathema:  I'd like one of the Xazij thingies as well.
- ------------------
Aaron Keesler
Lotus Notes Administrator
Intranet Administrator
Adtran, Inc.
- ------------------

------------------------------

Date: Tue, 29 Sep 1998 13:30:54 -0400 (EDT)
From: Gabe Drummond-Cole <[email-masked]>
Subject: Acka: Xazij

Fortunato gets Xazij #18
- --Anathema
  Dungeon Master - Religious Caste - Crazy French Scotsman - Really Weird

------------------------------

Date: Tue, 29 Sep 1998 14:23:12 -0400 (EDT)
From: [email-masked] (Dice server)
Subject: Acka: Roulette Wheel Probablistic Otzma Card determination

- -----BEGIN PGP SIGNED MESSAGE-----

Dice rolls requested by: JT <[email-masked]>
Rolls also sent to:
    [email-masked]

# Player: K 2
# This is determining the Otzma Card aquired by playing a Roulette Wheel
# Otzma Card on eir Share My Expenses Otzma Card.
# The determination is made according to the following table.
#  1-3     Go Fish              (normal)        (at max instance)
#  4-6     Map Shard            (normal)
#  7-7     Summon Tornado       (rare)          (at max instance)
#  8-10   Share My Expenses     (normal)
# 11-13   Share Your Income     (normal)
# 14-16   Swinging Sale (normal)        (at max instance)
# 17-19   Tactical Retreat      (normal)        (at max instance)
# 20-22   Paratroop             (normal)
# 23-25   Foul Fowl             (normal)        (at max instance)
# 26-28   Truthseeker           (normal)
# 29-31   Fix My Gadget (normal)        (at max instance)
# 32-34   Art Thief             (normal)
# 35-37   Skeleton Key          (normal)        (at max instance)
# 38-40   Artic Explorer        (normal)
# 41-43   Lay Off!              (normal)
# 44-44   Founder's Boon        (rare)
# 45-47   Roulette Wheel        (normal)
# 48-50   Training Regime       (normal)
# 51-53   Shield                (normal)
# 54-56   ACME InstaGadget      (normal)
# 57-59   Felicitous Populi     (normal)
# 60-60   Enslavement          (rare)

No. of sides on every die:     60
No. of dice for every roll:     1
No. of dice rolls requested:    1
No. of rolls per line:          1

     17

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Original message follows:
> From [email-masked]  Tue Sep 29 11:22:48 1998
> Received: (from smtp@localhost) by xkey.com
>       id LAA07247 for <[email-masked]>; Tue, 29 Sep 1998 11:22:48 -0700
> Received: from herne.dragoncat.net(207.54.31.1) by xkey.com via smtp (V1.3)
>       id sma007183; Tue Sep 29 11:22:37 1998
> Received: from localhost (jtraub@localhost)
>       by dragoncat.net (8.8.7/8.8.7) with SMTP id LAA28091
>       for <[email-masked]>; Tue, 29 Sep 1998 11:22:23 -0700
> Date: Tue, 29 Sep 1998 11:22:21 -0700 (PDT)
> From: JT <[email-masked]>
> To: Dice Server <[email-masked]>
> Subject: Acka: Roulette
> Message-ID: <[email-masked]>
> MIME-Version: 1.0
> Content-Type: TEXT/PLAIN; charset=US-ASCII
> 
> #P [email-masked]
> #T Acka: Roulette Wheel Probablistic Otzma Card determination
> #S 60 
> #D 1
> #R 1
> #L 1
> 
> #C Player: K 2
> #C This is determining the Otzma Card aquired by playing a Roulette Wheel
> #C Otzma Card on eir Share My Expenses Otzma Card.
> #C
> #C The determination is made according to the following table.
> #C
> #C  1-3          Go Fish              (normal)        (at max instance)
> #C  4-6          Map Shard            (normal)
> #C  7-7          Summon Tornado       (rare)          (at max instance)
> #C  8-10   Share My Expenses  (normal)
> #C 11-13   Share Your Income  (normal)
> #C 14-16   Swinging Sale      (normal)        (at max instance)
> #C 17-19   Tactical Retreat   (normal)        (at max instance)
> #C 20-22   Paratroop          (normal)
> #C 23-25   Foul Fowl          (normal)        (at max instance)
> #C 26-28   Truthseeker                (normal)
> #C 29-31   Fix My Gadget      (normal)        (at max instance)
> #C 32-34   Art Thief          (normal)
> #C 35-37   Skeleton Key               (normal)        (at max instance)
> #C 38-40   Artic Explorer     (normal)
> #C 41-43   Lay Off!           (normal)
> #C 44-44   Founder's Boon     (rare)
> #C 45-47   Roulette Wheel     (normal)
> #C 48-50   Training Regime    (normal)
> #C 51-53   Shield             (normal)
> #C 54-56   ACME InstaGadget   (normal)
> #C 57-59   Felicitous Populi  (normal)
> #C 60-60   Enslavement          (rare)
> 
> 
> [-------------------------------------------------------------------------]
> [ Practice random kindness and senseless acts of beauty.                  ]
> [ It's hard to seize the day when you must first grapple with the morning ]
> [-------------------------------------------------------------------------]
> 

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------------------------------

Date: Tue, 29 Sep 1998 14:28:15 -0400 (EDT)
From: JT <[email-masked]>
Subject: Re: Acka: Roulette Wheel Probablistic Otzma Card determination

On Tue, 29 Sep 1998, Dice server wrote:
># Player: K 2

># 17-19   Tactical Retreat      (normal)        (at max instance)

>No. of sides on every die:     60
>No. of dice for every roll:     1
>No. of dice rolls requested:    1
>No. of rolls per line:          1
>
>     17

The Otzma Card Share My Expenses is destroyed because the new card was at
it's instance limit.

Today is also the beginning of the Otzma Day.   The Otzma Day will end
tomorrow (September 30) at 3:00 PM Acka time.   I will at that point be
createing 15 Otzma Cards for auction.

- --JT, OiCoRT and RuneMaker.

------------------------------

Date: Tue, 29 Sep 1998 14:29:51 -0400 (EDT)
From: [email-masked] (Dice server)
Subject: Acka: SBoC Random Otzma Card determination

- -----BEGIN PGP SIGNED MESSAGE-----

Dice rolls requested by: JT <[email-masked]>
Rolls also sent to:
    [email-masked]

# Player: K 2
# This is determining the Otzma Card aquired for reading a page in
# A Spellbook of Chorg.
# The determination is made according to the following table
# A value of - means that card cannot be selected for some reason.
#  -    Go Fish                 (at max instance)
#  1    Map Shard
#  -    Summon Tornado          (at max instance)
#  2    Share My Expenses
#  3    Share Your Income
#  -    Swinging Sale           (at max instance)
#  -    Tactical Retreat        (at max instance)
#  4    Paratroop
#  -    Foul Fowl               (at max instance)
#  5    Truthseeker
#  -    Fix My Gadget           (at max instance)
#  6    Art Thief
#  -    Skeleton Key            (at max instance)
#  7    Artic Explorer
#  8    Lay Off!
#  9    Founder's Boon
# 10    Roulette Wheel
# 11    Training Regime
# 12    Shield
# 13    ACME InstaGadget
# 14    Felicitous Populi
# 15   Enslavement

No. of sides on every die:     15
No. of dice for every roll:     1
No. of dice rolls requested:    1
No. of rolls per line:          1

      9

Information on the dice server:
   DO NOT REPLY TO THIS MESSAGE!
   Replies to [email-masked] vanish into a seldom-read mailbox.

   For instructions on using the dice server, send a message with
   subject "help" to [email-masked], or see http://www.pbm.com/dice/

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Original message follows:
> From [email-masked]  Tue Sep 29 11:29:29 1998
> Received: (from smtp@localhost) by xkey.com
>       id LAA07484 for <[email-masked]>; Tue, 29 Sep 1998 11:29:29 -0700
> Received: from herne.dragoncat.net(207.54.31.1) by xkey.com via smtp (V1.3)
>       id sma007476; Tue Sep 29 11:29:20 1998
> Received: from localhost (jtraub@localhost)
>       by dragoncat.net (8.8.7/8.8.7) with SMTP id LAA28133
>       for <[email-masked]>; Tue, 29 Sep 1998 11:29:27 -0700
> Date: Tue, 29 Sep 1998 11:29:27 -0700 (PDT)
> From: JT <[email-masked]>
> To: Dice Server <[email-masked]>
> Subject: Acka: Chorg
> Message-ID: <[email-masked]>
> MIME-Version: 1.0
> Content-Type: TEXT/PLAIN; charset=US-ASCII
> 
> #P [email-masked]
> #T Acka: SBoC Random Otzma Card determination
> #S 15
> #D 1
> #R 1
> #L 1
> 
> #C Player: K 2
> #C This is determining the Otzma Card aquired for reading a page in
> #C A Spellbook of Chorg.
> #C The determination is made according to the following table
> #C A value of - means that card cannot be selected for some reason.
> #C
> #C  - Go Fish                 (at max instance)
> #C  1 Map Shard
> #C  - Summon Tornado          (at max instance)
> #C  2 Share My Expenses
> #C  3 Share Your Income
> #C  - Swinging Sale           (at max instance)
> #C  - Tactical Retreat        (at max instance)
> #C  4 Paratroop
> #C  - Foul Fowl               (at max instance)
> #C  5 Truthseeker
> #C  - Fix My Gadget           (at max instance)
> #C  6 Art Thief
> #C  - Skeleton Key            (at max instance)
> #C  7 Artic Explorer
> #C  8 Lay Off!
> #C  9 Founder's Boon
> #C 10 Roulette Wheel
> #C 11 Training Regime
> #C 12 Shield
> #C 13 ACME InstaGadget
> #C 14 Felicitous Populi
> #C 15   Enslavement
> 
> 
> [-------------------------------------------------------------------------]
> [ Practice random kindness and senseless acts of beauty.                  ]
> [ It's hard to seize the day when you must first grapple with the morning ]
> [-------------------------------------------------------------------------]
> 

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------------------------------

Date: Tue, 29 Sep 1998 14:41:25 -0400 (EDT)
From: JT <[email-masked]>
Subject: Re: Acka: so long, farewell, auf wiedersehen...

On Mon, 28 Sep 1998, I am the Water Boatman wrote:
>I leave Ackanomic.

I will note that this means (and in fact that all On-Ice players have this
happen) that they are no longer in a caste since the castes are Unique
Organizations and On-Ice players are removed from all organizations. (I'd
mis-harfed this in the past and will be correcting this shortly, thanks to
Anathema/Weishaupt for pointing this out to me).

However, as far as I can tell, no rule provides a way for a returning
player who is *not* a newbie to become a member of a caste and will be
submitting a fix for this shortly.  This also means that saaremaa is
casteless since he was On Ice and then rejoined the game since this rule
was enacted.

- --JT, Registrar

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

------------------------------

Date: Tue, 29 Sep 1998 15:00:05 -0400 (EDT)
From: JT <[email-masked]>
Subject: Acka: Oars (Altra)

The Great Oars of Ackanomic have been found by Altra.

My apologies for the slight lateness of this as I was out of town this
weekend.    I did have access, and tried to at least stay abreast of
things, but this slipped my mind until today.

- --JT, OiCoRT

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

------------------------------

Date: Tue, 29 Sep 1998 15:01:25 -0400 (EDT)
From: JT <[email-masked]>
Subject: Acka: Potato (404 Not Found)

404 Not Found has found the Potato.
IdiotBoy has thus found the Tuba.

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

------------------------------

Date: Tue, 29 Sep 1998 15:03:31 -0400 (EDT)
From: JT <[email-masked]>
Subject: Acka: General Contractor

The following players nominated themselves for the office of General
Contractor.

Anathema
Altra the FireCat
K 2

As President, I am going to give this job to Altra the FireCat.

- --JT

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

------------------------------

Date: Tue, 29 Sep 1998 15:05:53 -0400 (EDT)
From: JT <[email-masked]>
Subject: Acka: Phoebe (Calvin N Hobbes)

Calvin N Hobbes has found Phoebe's Matchbox.

- --JT

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

------------------------------

Date: Tue, 29 Sep 1998 15:12:09 -0400 (EDT)
From: JT <[email-masked]>
Subject: Acka: Newbies and castes

With the end of eir Newbiehood:

Eris became a member of the Worker Caste.

Altra will cease being a newbie at 21:54 today and so I will post eir
Caste after that time.

- --JT

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

------------------------------

Date: Tue, 29 Sep 1998 15:15:41 -0400 (EDT)
From: Duncan Richer <[email-masked]>
Subject: Re: Acka: Potato (404 Not Found)

On Tue, 29 Sep 1998, JT wrote:

> 404 Not Found has found the Potato.
> IdiotBoy has thus found the Tuba.

IdiotBoy had the Tuba.
Doesn't Robert Sevin get it?
(Or am I the wrong way round?)

- -- 
Duncan C. "" Richer aka
Slakko (Lost) Warner - http://dcr24.quns.cam.ac.uk/ - Queens' College
Cambridge, 1st Year PhD(Pure Maths), CUDipSoc, CUSFS, CUSTS, CURS etc
Ackanomic - Web-Harfer, CotC, ChessUmpire, Map-Harfer, Senator

------------------------------

Date: Tue, 29 Sep 1998 15:16:41 -0400 (EDT)
From: [email-masked] (Dice server)
Subject: Acka: Probabilistic Gadget

- -----BEGIN PGP SIGNED MESSAGE-----

Dice rolls requested by: JT <[email-masked]>
Rolls also sent to:
    [email-masked]

# Player: Mr. Tambourine Man, Mr. Lunatic Fringe
# With the passage of P3601 some gadgets were destroyed and replaced
# with random gadgets.  The players above owned gravitational monopoles
# which were replaced in this manner.
# The rolls are the new gadgets given to each player in order.
# It was determined by the following schedule
#  1    - Scroll of Crumble
#  2    - Really Big Blue Thing
#  3    - Whamiol
#  4    - Vending Machine
#  5    - Automatic Sculpture
#  7    - Evil Ballot Stuffer
#  8    - Spell Book of Chorg
#  9    - Plunky Monkey Wrench
# 10    - Cheez-Whiz
# 11    - Silver Spaceship
# 12    - BWG Laser
# 13    - Butler
# 14    - Pyraic Frobnotzer
# 15    - BWG Laser Shotgun Attachment
# 16    - Good Ballot Stuffer
# 17    - Transtemporal Holographic Image Recording Device
# 18    - Guardian Angel
# 19    - Highlander's Sword

No. of sides on every die:     19
No. of dice for every roll:     1
No. of dice rolls requested:    2
No. of rolls per line:          2

     12      5

Information on the dice server:
   DO NOT REPLY TO THIS MESSAGE!
   Replies to [email-masked] vanish into a seldom-read mailbox.

   For instructions on using the dice server, send a message with
   subject "help" to [email-masked], or see http://www.pbm.com/dice/

   The dice server is provided by:

      Shadow Island Games
      http://www.pbm.com/

=================================================
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    An army of editors surfing the web for you!
               http://www.NewHoo.com/
=================================================

Original message follows:
> From [email-masked]  Tue Sep 29 12:16:15 1998
> Received: (from smtp@localhost) by xkey.com
>       id MAA10023 for <[email-masked]>; Tue, 29 Sep 1998 12:16:15 -0700
> Received: from herne.dragoncat.net(207.54.31.1) by xkey.com via smtp (V1.3)
>       id sma010019; Tue Sep 29 12:16:10 1998
> Received: from localhost (jtraub@localhost)
>       by dragoncat.net (8.8.7/8.8.7) with SMTP id MAA28478
>       for <[email-masked]>; Tue, 29 Sep 1998 12:16:16 -0700
> Date: Tue, 29 Sep 1998 12:16:15 -0700 (PDT)
> From: JT <[email-masked]>
> Reply-To: JT <[email-masked]>
> To: Dice Server <[email-masked]>
> Subject: Acka: Gadget stuff
> Message-ID: <[email-masked]>
> MIME-Version: 1.0
> Content-Type: TEXT/PLAIN; charset=US-ASCII
> 
> #P [email-masked]
> #S 19
> #D 1
> #R 2
> #L 2
> #T Acka: Probabilistic Gadget
> 
> #C Player: Mr. Tambourine Man, Mr. Lunatic Fringe
> #C With the passage of P3601 some gadgets were destroyed and replaced
> #C with random gadgets.  The players above owned gravitational monopoles
> #C which were replaced in this manner.
> #C The rolls are the new gadgets given to each player in order.
> 
> #C It was determined by the following schedule
> #C
> #C  1         - Scroll of Crumble
> #C  2 - Really Big Blue Thing
> #C  3 - Whamiol
> #C  4 - Vending Machine
> #C  5 - Automatic Sculpture
> #C  7 - Evil Ballot Stuffer
> #C  8 - Spell Book of Chorg
> #C  9 - Plunky Monkey Wrench
> #C 10 - Cheez-Whiz
> #C 11 - Silver Spaceship
> #C 12 - BWG Laser
> #C 13 - Butler
> #C 14 - Pyraic Frobnotzer
> #C 15 - BWG Laser Shotgun Attachment
> #C 16 - Good Ballot Stuffer
> #C 17 - Transtemporal Holographic Image Recording Device
> #C 18 - Guardian Angel
> #C 19 - Highlander's Sword
> 
> 
> [-------------------------------------------------------------------------]
> [ Practice random kindness and senseless acts of beauty.                  ]
> [ It's hard to seize the day when you must first grapple with the morning ]
> [-------------------------------------------------------------------------]
> 
> 

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------------------------------

Date: Tue, 29 Sep 1998 15:19:59 -0400 (EDT)
From: [email-masked] (Dice server)
Subject: Acka: Probabilistic Gadget

- -----BEGIN PGP SIGNED MESSAGE-----

Dice rolls requested by: JT <[email-masked]>
Rolls also sent to:
    [email-masked]

# Player: JT, Museaum, Robert Sevin
# With the passage of P3601 some gadgets were destroyed and replaced
# with random gadgets.  The above had Jukkasjarvi Mind Control Lasers
# which were replaced in this manner.
# The rolls are the new gadgets which the above transformed into
# It was determined by the following schedule
#  1    - Scroll of Crumble
#  2    - Really Big Blue Thing
#  3    - Whamiol
#  4    - Vending Machine
#  5    - Automatic Sculpture
#  7    - Evil Ballot Stuffer
#  8    - Spell Book of Chorg
#  9    - Plunky Monkey Wrench
# 10    - Cheez-Whiz
# 11    - Silver Spaceship
# 12    - BWG Laser
# 13    - Butler
# 14    - Pyraic Frobnotzer
# 15    - BWG Laser Shotgun Attachment
# 16    - Good Ballot Stuffer
# 17    - Transtemporal Holographic Image Recording Device
# 18    - Guardian Angel
# 19    - Highlander's Sword

No. of sides on every die:     19
No. of dice for every roll:     1
No. of dice rolls requested:    3
No. of rolls per line:          3

      3     10     19

Information on the dice server:
   DO NOT REPLY TO THIS MESSAGE!
   Replies to [email-masked] vanish into a seldom-read mailbox.

   For instructions on using the dice server, send a message with
   subject "help" to [email-masked], or see http://www.pbm.com/dice/

   The dice server is provided by:

      Shadow Island Games
      http://www.pbm.com/

=================================================
             ** NewHoo Web Directory **
    An army of editors surfing the web for you!
               http://www.NewHoo.com/
=================================================

Original message follows:
> From [email-masked]  Tue Sep 29 12:19:45 1998
> Received: (from smtp@localhost) by xkey.com
>       id MAA10170 for <[email-masked]>; Tue, 29 Sep 1998 12:19:45 -0700
> Received: from herne.dragoncat.net(207.54.31.1) by xkey.com via smtp (V1.3)
>       id sma010168; Tue Sep 29 12:19:40 1998
> Received: from localhost (jtraub@localhost)
>       by dragoncat.net (8.8.7/8.8.7) with SMTP id MAA28508
>       for <[email-masked]>; Tue, 29 Sep 1998 12:19:48 -0700
> Date: Tue, 29 Sep 1998 12:19:48 -0700 (PDT)
> From: JT <[email-masked]>
> To: Dice Server <[email-masked]>
> Subject: Acka: Gadget stuff
> Message-ID: <[email-masked]>
> MIME-Version: 1.0
> Content-Type: TEXT/PLAIN; charset=US-ASCII
> 
> #P [email-masked]
> #S 19
> #D 1
> #R 3
> #L 3
> #T Acka: Probabilistic Gadget
> 
> #C Player: JT, Museaum, Robert Sevin
> #C With the passage of P3601 some gadgets were destroyed and replaced
> #C with random gadgets.  The above had Jukkasjarvi Mind Control Lasers
> #C which were replaced in this manner.
> #C The rolls are the new gadgets which the above transformed into
> 
> #C It was determined by the following schedule
> #C
> #C  1         - Scroll of Crumble
> #C  2 - Really Big Blue Thing
> #C  3 - Whamiol
> #C  4 - Vending Machine
> #C  5 - Automatic Sculpture
> #C  7 - Evil Ballot Stuffer
> #C  8 - Spell Book of Chorg
> #C  9 - Plunky Monkey Wrench
> #C 10 - Cheez-Whiz
> #C 11 - Silver Spaceship
> #C 12 - BWG Laser
> #C 13 - Butler
> #C 14 - Pyraic Frobnotzer
> #C 15 - BWG Laser Shotgun Attachment
> #C 16 - Good Ballot Stuffer
> #C 17 - Transtemporal Holographic Image Recording Device
> #C 18 - Guardian Angel
> #C 19 - Highlander's Sword
> 
> 
> [-------------------------------------------------------------------------]
> [ Practice random kindness and senseless acts of beauty.                  ]
> [ It's hard to seize the day when you must first grapple with the morning ]
> [-------------------------------------------------------------------------]
> 
> 
> 

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------------------------------

Date: Tue, 29 Sep 1998 15:21:28 -0400 (EDT)
From: JT <[email-masked]>
Subject: Re: Acka: Potato (404 Not Found)

On Tue, 29 Sep 1998, Duncan Richer wrote:
>On Tue, 29 Sep 1998, JT wrote:
>
>> 404 Not Found has found the Potato.
>> IdiotBoy has thus found the Tuba.
>
>IdiotBoy had the Tuba.
>Doesn't Robert Sevin get it?
>(Or am I the wrong way round?)

Heh.. you are correct.. I'd missed a piece of mail in my saved mail
folder.

Thanks for the catch.

404 Not Found has the Potato.
Robert Sevin has the Tuba.

- --JT

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

------------------------------

End of ackanomic digest V3 #339
*******************************