Subject: ackanomic digest V3 #313
From: [email-masked] (ackanomic digest)
To: [email-masked]

ackanomic digest      Friday, September 11 1998      Volume 03 : Number 313

----------------------------------------------------------------------

Date: Fri, 11 Sep 1998 16:07:39 -0400 (EDT)
From: JT <[email-masked]>
Subject: Re: Acka: CPPIA grr

On Fri, 11 Sep 1998, John Frederic Mc Coy wrote:
>> I change the name of my house to 'of'.
>> 
>> --JT
>> 
>
>Heh, JT's house of of.

:) Stranger than the house of Usher :)

- --JT

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

------------------------------

Date: Fri, 11 Sep 1998 16:18:07 -0400 (EDT)
From: John Frederic Mc Coy <[email-masked]>
Subject: Re: Acka: CFJ 660 (Wild Card)

On Fri, 11 Sep 1998, Duncan Richer wrote:

> Wild Card has been selected.
> 
> Call for Judgement 660 - September 11, 1998
> Subject: Burying Potato
> Initiator: Piz (sent Sep 11 1998, 09:15 Acka)
> Judge: Wild Card
> Judgement:
> 
> Statement: 
> It is legal for the Magic Potato to constitute part of a Treasure.
> 
> Reasoning:
> 
> The Magic Potato is a non-tradable entity, because its tradability status is
> not explicitly defined in the Rules (Rule 901), and in such a case an entity
> is non-tradable by default (Rule 500.2).
> 
> Rule 1217 states:
> 
> "...the player attempting [to bury a Treasure] must state which one or more
> of his tradeable entities collectively constitute the Treasure..."
> 
> Other than this phrase, there is nothing in the Rules that regulates the
> contents of a Treasure. This does not expressly *limit* the contents of a
> Treasure to tradable entities, although it requires that at least one
> tradable entity be part of a Treasure.
> 

I dust off my (still flaming of course) Bronze Torch, and use it to append
the following reasoning:

I disagree with the initiator's reasoning on two points.

1) I do think that Rule 1217 prohibits the burying of non-tradeable
entities. It specifically says that the tradeable entities specified by
the burier "collectively constitute the treasure." So Rule 1217 requires
the buried to specify what "collectively constitutes" the treasure, and
the only items it allows to be specified are tradeable entities. 

Even if Rule 1217 does not explicitly forbid burying non-tradeable
entities, I believe that Rule 101 would still prevent such an action. Rule
101 tells us that actions described in the rules can only be made in
accordance with the rules. Burying non-tradeable entities is not in
accordance with the method described in Rule 1217, the only method
described in the rules, and thus by Rule 101 burying non-tradeable
entities is impossible.

Vynd

[email-masked]

------------------------------

Date: Fri, 11 Sep 1998 16:19:45 -0400 (EDT)
From: John Frederic Mc Coy <[email-masked]>
Subject: Acka: Buried Trasure!

I am burying all of the Players of Ackanomic, excepting myself, as a
treasure. They will be found by the first player to judge CFJ 660 to be
TRUE.

Vynd

[email-masked]

------------------------------

Date: Fri, 11 Sep 1998 16:23:22 -0400 (EDT)
From: [email-masked]
Subject: Acka: moon

The location logs state that I'm on the moon.. not sure how I get there or if I still 
have a spaceship available to me but here goes:

I leave the moon and go to the  Wilds of Ackanomia.

404 Not Found
who doesn't want to be the man in the moon anymore
- ---
Imperial Emporer and Moderator of the Fantasy Wargame Design Project
http://www.geocities.com/TimesSquare/Arena/1047/fw_index.html

------------------------------

Date: Fri, 11 Sep 1998 16:23:25 -0400 (EDT)
From: Tom Walmsley <[email-masked]>
Subject: Re: Acka: Buried Trasure!

John Frederic Mc Coy wrote:

> I am burying all of the Players of Ackanomic, excepting myself, as a
> treasure. They will be found by the first player to judge CFJ 660 to be
> TRUE.

I create a non-entity called CFJ 660 to be TRUE. I then judge it. In fact,
I give it a 9.6 for artistic impression and a 9.2 for technical merit.

MTM.

- --
Tom Walmsley [email-masked]
http://website.lineone.net/~t.walmsley/index.html
AIM: TGW666 ICQ 2925739
Bonvolu alsendi la pordiston, lausajne estas rano en mia bideo.

------------------------------

Date: Fri, 11 Sep 1998 16:34:02 -0400 (EDT)
From: David Scheidt <[email-masked]>
Subject: Re: Acka: Buried Trasure!

On Fri, 11 Sep 1998, Tom Walmsley wrote:

> I create a non-entity called CFJ 660 to be TRUE. I then judge it. In fact,
> I give it a 9.6 for artistic impression and a 9.2 for technical merit.
> 

hmgff.  I create a trinket, valued at A$1, entitled "cfj 660 to be TRUE".
It description, "It was once painted green, but the paint has mostly
flaked off."  

I then call a CPPIA hearing on CFJ 660 to be True, that all the players
may judge it.
Valid responses are of course
this the most inane thing since the 'whatever it is
we're auctioning today'"

and the hottest things since Hubert Feathers.

I am the comfortable chair, reply to vote

------------------------------

Date: Fri, 11 Sep 1998 16:53:21 -0400 (EDT)
From: [email-masked] (Micah Smukler)
Subject: Acka: Stuff

I would like to change my name to "Aunt Froot".

I offer to trade castes with Mr. Tambourine Man.

------------------------------

Date: Fri, 11 Sep 1998 17:08:51 -0400 (EDT)
From: JT <[email-masked]>
Subject: Re: Acka: Stuff

On Fri, 11 Sep 1998, Micah Smukler wrote:

>I would like to change my name to "Aunt Froot".

It seems to me as if people are changing names much more often than normal
recently.  I'm at a loss for why.

Aside from the fact that the above name is an anagram for fortunato, I
see no reason to deny it.

Therefore, I ack that name change.

- --JT

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

------------------------------

Date: Fri, 11 Sep 1998 17:41:29 -0400 (EDT)
From: JT <[email-masked]>
Subject: Acka: Phoebe (Rex Mundi)

Rex Mundi has found Phoebe's Matchbox.

- --JT

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

------------------------------

Date: Fri, 11 Sep 1998 17:59:54 -0400 (EDT)
From: [email-masked] (Dice server)
Subject: Acka: Rafting Trip

- -----BEGIN PGP SIGNED MESSAGE-----

Dice rolls requested by: JT <[email-masked]>
Rolls also sent to:
    [email-masked]

# Players: rufus, Mr. Tambourine Man, JT, Alfvaen
# The result has been modified by a felicitous populi card as follows
# B=120, D = 5, X = 3, thus yielding 1/8 for all but option 5 and 4/8 for
# option 5.
# Rafting Trip results
# 1-1   Broken Conservation laws
# 2-2   Lost in the Wilds
# 3-3   Capsize/loss of items
# 4-4   Capsize/Concussion
# 5-8   Success/Boon/Daring Adventurer/7 Points

No. of sides on every die:      8
No. of dice for every roll:     1
No. of dice rolls requested:    1
No. of rolls per line:          1

      8

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Original message follows:
> From [email-masked]  Fri Sep 11 14:59:29 1998
> Received: (from smtp@localhost) by xkey.com
>       id OAA29817 for <[email-masked]>; Fri, 11 Sep 1998 14:59:29 -0700
> Received: from herne.dragoncat.net(207.54.31.1) by xkey.com via smtp (V1.3)
>       id sma029787; Fri Sep 11 14:59:18 1998
> Received: from localhost (jtraub@localhost)
>       by dragoncat.net (8.8.7/8.8.7) with SMTP id OAA06097
>       for <[email-masked]>; Fri, 11 Sep 1998 14:59:29 -0700
> Date: Fri, 11 Sep 1998 14:59:28 -0700 (PDT)
> From: JT <[email-masked]>
> Reply-To: JT <[email-masked]>
> To: Dice Server <[email-masked]>
> Subject: Acka: Rafting Trip
> Message-ID: <[email-masked]>
> MIME-Version: 1.0
> Content-Type: TEXT/PLAIN; charset=US-ASCII
> 
> #P [email-masked]
> #S 8
> #D 1
> #R 1
> #L 1
> #T Acka: Rafting Trip
> 
> #C Players: rufus, Mr. Tambourine Man, JT, Alfvaen
> #C
> #C The result has been modified by a felicitous populi card as follows
> #C B=120, D = 5, X = 3, thus yielding 1/8 for all but option 5 and 4/8 for
> #C option 5.
> #C
> #C Rafting Trip results
> #C 1-1   Broken Conservation laws
> #C 2-2   Lost in the Wilds
> #C 3-3   Capsize/loss of items
> #C 4-4   Capsize/Concussion
> #C 5-8   Success/Boon/Daring Adventurer/7 Points
> 
> 
> [-------------------------------------------------------------------------]
> [ Practice random kindness and senseless acts of beauty.                  ]
> [ It's hard to seize the day when you must first grapple with the morning ]
> [-------------------------------------------------------------------------]
> 
> 

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------------------------------

Date: Fri, 11 Sep 1998 18:04:39 -0400 (EDT)
From: "Head Apollo" <[email-masked]>
Subject: Re: Acka: CSR 160

>Remove each of the following lines from the literature list:
>
>Artist: Aeschylus ; Greek Playwright
>Artist: Aristotle
>Artist: Confucius
>Artist: Descartes
>Artist: Fyodor Dostoyevsky
>Artist: Karl Marx
>Artist: Leo Tolstoy
>Artist: Plato
>Artist: Sophocles
>Artist: Sigmund Freud
>Work: The Aeneid
>Work: The Art of War ; by Sun-Tzu
>Work: The Bible, Old and New Testaments
>Work: The Prince ; by Machiavelli
>Artist: Albert Einstein
>Artist: Chaucer
>Artist: Boris Pasternak
>Artist: Dante Alighieri ; you know, The Inferno guy
>Work: the Magna Carta
>Artist: Friedrich Nietzsche
>Work: The Decameron ; by Boccacio
>Artist: Hermann Hesse
>Artist: Jean-Paul Sartre
>FOREIGN

IMHO, I think that the literature list should be modified when a player
wishes to use a certain work as literature and not to simply add a whole
list of authors whom he admires. The problem raised by the above CSR
concerning translations could be solved if players simply quoted single
texts and supplied an appropriate translation. Also I have to admit a
certain prejudice against works which are not fiction (although there are
numerous non-fiction exceptions of which I can think [ooh ... self
contradiction ;-) ]) because they seem contrary to the spirit of the
literature rule.

A possibly useful addition to this rule might be a time stamp on each entry
on the literature list which would cause entries to expire within a certain
period if they had not been used in a rule or proposal. If an accepted
proposal is judged to be literature, then that entry becomes permanent.

I do personally admire many of the artists on the literature list but would
find it difficult myself to make quotations from their work have any meaning
within the context of a rule.

Eris

------------------------------

Date: Fri, 11 Sep 1998 18:07:05 -0400 (EDT)
From: JT <[email-masked]>
Subject: Re: Acka: Rafting Trip

On Fri, 11 Sep 1998, Dice server wrote:
># Players: rufus, Mr. Tambourine Man, JT, Alfvaen
># The result has been modified by a felicitous populi card as follows
># B=120, D = 5, X = 3, thus yielding 1/8 for all but option 5 and 4/8 for
># option 5.
># Rafting Trip results
># 1-1   Broken Conservation laws
># 2-2   Lost in the Wilds
># 3-3   Capsize/loss of items
># 4-4   Capsize/Concussion
># 5-8   Success/Boon/Daring Adventurer/7 Points
>
>No. of sides on every die:      8
>No. of dice for every roll:     1
>No. of dice rolls requested:    1
>No. of rolls per line:          1
>
>      8

Well, it looks as if a rafting trip has FINALLY worked, albeit through the
auspices of altering probability.  I will be generating boons shortly.

- --JT

[-------------------------------------------------------------------------]
[ Practice random kindness and senseless acts of beauty.                  ]
[ It's hard to seize the day when you must first grapple with the morning ]
[-------------------------------------------------------------------------]

------------------------------

Date: Fri, 11 Sep 1998 18:13:09 -0400 (EDT)
From: [email-masked] (Dice server)
Subject: Acka: Probabilistic Boon of the Ancients

- -----BEGIN PGP SIGNED MESSAGE-----

Dice rolls requested by: JT <[email-masked]>
Rolls also sent to:
    [email-masked]

# Player: rufus, Mr. Tambourine Man, JT, Alfvaen
# Reason: Successfully rafting the River
# 4 rolls, in order to the above named player
# Boon of the Ancients determination
# based on the following (using a 100 sided die)
#   1 -  45     Ancient Artifact
#  46 -  70     Ancient Scroll (Otzma Card)
#  71 -  80     Gods Smile (Bonus Vote) 
#  81 -  87     Ancient Relic (Trinket - Must Describe)
#  88 -  92     Ancient Knowledge (Discovery - Must Describe)
#  93 -  97     Ancient Wisdom (New Otzma Card - Must Describe)
#  98 -  99     Gods are Bored (Pointy Ears)
# 100 - 100     Gods are Grouchy (Goose)

No. of sides on every die:    100
No. of dice for every roll:     1
No. of dice rolls requested:    4
No. of rolls per line:          4

     69     60     97     23

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Original message follows:
> From [email-masked]  Fri Sep 11 15:12:52 1998
> Received: (from smtp@localhost) by xkey.com
>       id PAA00830 for <[email-masked]>; Fri, 11 Sep 1998 15:12:52 -0700
> Received: from herne.dragoncat.net(207.54.31.1) by xkey.com via smtp (V1.3)
>       id sma000777; Fri Sep 11 15:12:41 1998
> Received: from localhost (jtraub@localhost)
>       by dragoncat.net (8.8.7/8.8.7) with SMTP id PAA06160
>       for <[email-masked]>; Fri, 11 Sep 1998 15:12:51 -0700
> Date: Fri, 11 Sep 1998 15:12:51 -0700 (PDT)
> From: JT <[email-masked]>
> To: Dice Server <[email-masked]>
> Subject: Boon
> Message-ID: <[email-masked]>
> MIME-Version: 1.0
> Content-Type: TEXT/PLAIN; charset=US-ASCII
> 
> #P [email-masked]
> #S 100
> #D 1
> #R 4
> #L 4
> #T Acka: Probabilistic Boon of the Ancients
> 
> #C Player: rufus, Mr. Tambourine Man, JT, Alfvaen
> #C Reason: Successfully rafting the River
> #C
> #C 4 rolls, in order to the above named player
> #C
> #C Boon of the Ancients determination
> #C based on the following (using a 100 sided die)
> #C
> #C   1 -  45  Ancient Artifact
> #C  46 -  70  Ancient Scroll (Otzma Card)
> #C  71 -  80  Gods Smile (Bonus Vote) 
> #C  81 -  87  Ancient Relic (Trinket - Must Describe)
> #C  88 -  92  Ancient Knowledge (Discovery - Must Describe)
> #C  93 -  97  Ancient Wisdom (New Otzma Card - Must Describe)
> #C  98 -  99  Gods are Bored (Pointy Ears)
> #C 100 - 100  Gods are Grouchy (Goose)
> 
> 
> [-------------------------------------------------------------------------]
> [ Practice random kindness and senseless acts of beauty.                  ]
> [ It's hard to seize the day when you must first grapple with the morning ]
> [-------------------------------------------------------------------------]
> 

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------------------------------

Date: Fri, 11 Sep 1998 18:17:46 -0400 (EDT)
From: [email-masked] (Dice server)
Subject: Acka: Boon of the Ancients Random Otzma Card determination

- -----BEGIN PGP SIGNED MESSAGE-----

Dice rolls requested by: JT <[email-masked]>
Rolls also sent to:
    [email-masked]

# Player: rufus and Mr. Tambourine Man
# Card recieved as boon for rafting trip
# Two rolls, cards distributed in order of players above.
# The determination is made according to the following table
# A value of - means that card cannot be selected for some reason.
#  -    Go Fish                 (at max instance)
#  1    Map Shard
#  -    Summon Tornado          (at max instance)
#  2    Rod & Staff
#  3    Share My Expenses
#  4    Share Your Income
#  -    Swinging Sale           (at max instance)
#  5    Tactical Retreat
#  6    Paratroop
#  -    Foul Fowl               (at max instance)
#  7    Truthseeker
#  -    Fix My Gadget           (at max instance)
#  8    Art Thief
#  9    Skeleton Key
# 10    Artic Explorer
# 11    Lay Off!
# 12    Founder's Boon
# 13    Roulette Wheel
# 14    Training Regime
# 15    Shield
# 16    ACME InstaGadget
# 17    Felicitous Populi

No. of sides on every die:     17
No. of dice for every roll:     1
No. of dice rolls requested:    2
No. of rolls per line:          2

      5      9

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Original message follows:
> From [email-masked]  Fri Sep 11 15:17:22 1998
> Received: (from smtp@localhost) by xkey.com
>       id PAA00976 for <[email-masked]>; Fri, 11 Sep 1998 15:17:22 -0700
> Received: from herne.dragoncat.net(207.54.31.1) by xkey.com via smtp (V1.3)
>       id sma000972; Fri Sep 11 15:17:19 1998
> Received: from localhost (jtraub@localhost)
>       by dragoncat.net (8.8.7/8.8.7) with SMTP id PAA06177
>       for <[email-masked]>; Fri, 11 Sep 1998 15:17:29 -0700
> Date: Fri, 11 Sep 1998 15:17:28 -0700 (PDT)
> From: JT <[email-masked]>
> To: Dice Server <[email-masked]>
> Subject: Acka: OC Boon
> Message-ID: <[email-masked]>
> MIME-Version: 1.0
> Content-Type: TEXT/PLAIN; charset=US-ASCII
> 
> #P [email-masked]
> #T Acka: Boon of the Ancients Random Otzma Card determination
> #S 17
> #D 1
> #R 2
> #L 2
> 
> #C Player: rufus and Mr. Tambourine Man
> #C Card recieved as boon for rafting trip
> #C Two rolls, cards distributed in order of players above.
> #C
> #C The determination is made according to the following table
> #C A value of - means that card cannot be selected for some reason.
> #C
> #C  - Go Fish                 (at max instance)
> #C  1 Map Shard
> #C  - Summon Tornado          (at max instance)
> #C  2 Rod & Staff
> #C  3 Share My Expenses
> #C  4 Share Your Income
> #C  - Swinging Sale           (at max instance)
> #C  5 Tactical Retreat
> #C  6 Paratroop
> #C  - Foul Fowl               (at max instance)
> #C  7 Truthseeker
> #C  - Fix My Gadget           (at max instance)
> #C  8 Art Thief
> #C  9 Skeleton Key
> #C 10 Artic Explorer
> #C 11 Lay Off!
> #C 12 Founder's Boon
> #C 13 Roulette Wheel
> #C 14 Training Regime
> #C 15 Shield
> #C 16 ACME InstaGadget
> #C 17 Felicitous Populi
> 
> 
> [-------------------------------------------------------------------------]
> [ Practice random kindness and senseless acts of beauty.                  ]
> [ It's hard to seize the day when you must first grapple with the morning ]
> [-------------------------------------------------------------------------]
> 

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------------------------------

Date: Fri, 11 Sep 1998 18:18:57 -0400 (EDT)
From: [email-masked] (Dice server)
Subject: Acka: Probabilistic Gadget

- -----BEGIN PGP SIGNED MESSAGE-----

Dice rolls requested by: JT <[email-masked]>
Rolls also sent to:
    [email-masked]

# Player: Alfvaen
# A rule required the awarding of a random gadget
# It was determined by the following schedule
#  1    - Scroll of Crumble
#  2    - Really Big Blue Thing
#  3    - Whamiol
#  4    - Vending Machine
#  5    - Automatic Sculpture
#  6    - Gravitational Monopole
#  7    - Evil Ballot Stuffer
#  8    - Jukkasjarvi Mind Control Laser
#  9    - Spell Book of Chorg
# 10    - Plunky Monkey Wrench
# 11    - Bonus Vote Add-On
# 12    - Gimme Shelter
# 13    - Cheez-Whiz
# 14    - Pulse Laser
# 15    - Silver Spaceship
# 16    - BWG Laser
# 17    - Butler
# 18    - Pyraic Frobnotzer
# 19    - BWG Laser Shotgun Attachment
# 20    - Good Ballot Stuffer
# 21    - Finger of Justice
# 22    - Transtemporal Holographic Image Recording Device
# 23    - Saaremaa's Codex of Wizardry
# 24    - Guardian Angel
# 25    - Highlander's Sword

No. of sides on every die:     25
No. of dice for every roll:     1
No. of dice rolls requested:    1
No. of rolls per line:          1

      9

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Original message follows:
> From [email-masked]  Fri Sep 11 15:18:42 1998
> Received: (from smtp@localhost) by xkey.com
>       id PAA01064 for <[email-masked]>; Fri, 11 Sep 1998 15:18:42 -0700
> Received: from herne.dragoncat.net(207.54.31.1) by xkey.com via smtp (V1.3)
>       id sma001062; Fri Sep 11 15:18:38 1998
> Received: from localhost (jtraub@localhost)
>       by dragoncat.net (8.8.7/8.8.7) with SMTP id PAA06190
>       for <[email-masked]>; Fri, 11 Sep 1998 15:18:48 -0700
> Date: Fri, 11 Sep 1998 15:18:48 -0700 (PDT)
> From: JT <[email-masked]>
> To: Dice Server <[email-masked]>
> Subject: Acka: Gadget
> Message-ID: <[email-masked]>
> MIME-Version: 1.0
> Content-Type: TEXT/PLAIN; charset=US-ASCII
> 
> #P [email-masked]
> #S 25
> #D 1
> #R 1
> #L 1
> #T Acka: Probabilistic Gadget
> 
> #C Player: Alfvaen
> #C A rule required the awarding of a random gadget
> #C It was determined by the following schedule
> #C
> #C  1         - Scroll of Crumble
> #C  2 - Really Big Blue Thing
> #C  3 - Whamiol
> #C  4 - Vending Machine
> #C  5 - Automatic Sculpture
> #C  6 - Gravitational Monopole
> #C  7 - Evil Ballot Stuffer
> #C  8 - Jukkasjarvi Mind Control Laser
> #C  9 - Spell Book of Chorg
> #C 10 - Plunky Monkey Wrench
> #C 11 - Bonus Vote Add-On
> #C 12 - Gimme Shelter
> #C 13 - Cheez-Whiz
> #C 14 - Pulse Laser
> #C 15 - Silver Spaceship
> #C 16 - BWG Laser
> #C 17 - Butler
> #C 18 - Pyraic Frobnotzer
> #C 19 - BWG Laser Shotgun Attachment
> #C 20 - Good Ballot Stuffer
> #C 21 - Finger of Justice
> #C 22 - Transtemporal Holographic Image Recording Device
> #C 23 - Saaremaa's Codex of Wizardry
> #C 24 - Guardian Angel
> #C 25 - Highlander's Sword
> 
> 
> [-------------------------------------------------------------------------]
> [ Practice random kindness and senseless acts of beauty.                  ]
> [ It's hard to seize the day when you must first grapple with the morning ]
> [-------------------------------------------------------------------------]
> 

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------------------------------

Date: Fri, 11 Sep 1998 18:53:37 -0400 (EDT)
From: David Scheidt <[email-masked]>
Subject: acka: gift

I offer my Otzma card Tactical Retreat to the player we used to call
Slakko, as he is much more likely to read it than I.

rufus

------------------------------

Date: Fri, 11 Sep 1998 18:57:26 -0400 (EDT)
From: Duncan Richer <[email-masked]>
Subject: Re: acka: gift

On Fri, 11 Sep 1998, David Scheidt wrote:

> I offer my Otzma card Tactical Retreat to the player we used to call
> Slakko, as he is much more likely to read it than I.

Thank you very much rufus.

I create a trinket, valued at A$26, called "The Very Model Fo A Modern
Party Member", with the following description:

"A member of a political party graciously acting in the best interests of
the party, and not of the single player.  Worthy of reward."

I gift The Very Model Fo A Modern Party Member to rufus.

Yours,
Fo
- -- 
Duncan C. "" Richer aka
Slakko (Lost) Warner - http://dcr24.quns.cam.ac.uk/ - Queens' College
Cambridge, 1st Year PhD(Pure Maths), CUDipSoc, CUSFS, CUSTS, CURS etc
Ackanomic - Web-Harfer, CotC, ChessUmpire, Map-Harfer, Senator

------------------------------

Date: Fri, 11 Sep 1998 19:03:25 -0400 (EDT)
From: Duncan Richer <[email-masked]>
Subject: Acka: CFJ 654 (Eris)

404 Not Found has gone deadbeat.  Eris has been selected.
(Hint to Eris: game custom dictates that the statement in question should
be judged according to the gamestate at the time it was issued, not the
current time).

Call for Judgement 654 - September 4, 1998
Subject: Existence of Current Government
Initiator: breadbox (sent Sep 4 1998, 12:02 Acka)
1st Judge: 404 Not Found (selected Sep 4 1998, 12:26 Acka) (deadbeat)
2nd Judge: Eris
Judgement:

Statement:

There is at this time no Current Government of Ackanomia.

Reasoning:

The "Current Government of Ackanomia" is regulated by Rule 320, newly
created by Proposal 3495.

Now, Rule 320 states (among other things):

  If no Government Type is Active then the Government Type Anarchy (if
  it exists) becomes Active.

and the final effect of Proposal 3495 was:

  {{The Current Government of Ackanomia is set to Democracy.}}

Okay so far. However, Rule 320 has this to say about the existence of
Government Types:

  All existing Government Types are defined by rules within this rule
  suite, and then only by rules with a name "Government Type: " where
  is replaced by a legal Ackanomic name. The name of the Government
  Type as specified in that rule shall then be. Such rules, and only
  such rules, are known as Governmental Rules.

Now, I'm still not 100% sure what effect the above has, but I'm fairly
certain that, no matter what, there is currently no Government Type of
either Democracy or Anarchy. Even if you believe that any of the rules
in the Governments Rule Suite fulfill the above requirements, the
Government Types they create are certainly not named "Democracy" or
"Anarchy". If anything, they seem to be named "" (which would be
illegal by Rule 348, but this Rule may take precedence numerically).

All of which leaves us with no Current Government of Ackanomia.

(I'm tempted to throw in some comments on the dangers of voting on a
proposal's concept while ignoring its implementation, but this is not
a soapbox.)

------------------------------

Date: Fri, 11 Sep 1998 19:08:25 -0400 (EDT)
From: David Scheidt <[email-masked]>
Subject: Re: Acka: CFJ 654 (Eris)

On Fri, 11 Sep 1998, Duncan Richer wrote:
> 404 Not Found has gone deadbeat.  Eris has been selected.
> (Hint to Eris: game custom dictates that the statement in question should
> be judged according to the gamestate at the time it was issued, not the
> current time).

Is there a reason that we don't make this explicit?  R215 makes in
accordance with the rules in effect.  Why don't we make the game state
part of this rule as well?  I suppose we might need some language, to say
"as near as possible to determine" or some such.

rufus

------------------------------

Date: Fri, 11 Sep 1998 19:08:37 -0400 (EDT)
From: Duncan Richer <[email-masked]>
Subject: Acka: CFJ 657 (FALSE)

Apologies.  I neglected to include the Bronze Torch Reasoning the first
time I sent this out.

K 2 has judged this FALSE.

Call for Judgement 657 - September 7, 1998
Subject: Forgeries
Initiator: Weishaupt (sent 07 Sep 1998, 02:27 Acka)
Judge: K 2 (selected 7 Sep 1998, 02:31 Acka)
Judgement: FALSE

Statement: 
the trinket JT's Barrel of Monkeys was transferred to the treasury, not to
TJ

Reasoning: 
The trinket did not contain the name of exactly one current player
as per 506, so it was not transferred to TJ

/dev/joe's Bronze Torch Reasoning:

Note that the rule uses the test "name of a current or former player"
to determine if the trinket is a forgery, and "name of a current player"
to decide whether or not to give it to TJ.  TJ is not a former player, so
the relevant parts of both tests are "name of a current player".  Either
the trinket was a forgery and given to TJ, or it was not a forgery at all.

Judge's Reasoning:

Rule 251 states:
Every player has exactly one Ackanomic name.

Rule 506 states on forgeries:
A player-created Trinket, whose name contains the name of a current or
former player other than that of the creating player, such that the
player name in question existed before the Trinket was created, and
which has not been owned at some time by each player whose name it
contains, is a forgery. ... For the purposes of this clause, the Trinket
name "contains" a name N, if it contains a word or phrase of the same
length in words as N, that when stripped of any conventional English
morphological changes, matches N as described in rule 348. [e.g.
"Malenkai's Loophole" and "Malenkai-esque Statues" would be forgeries].

Since, at the time of this CFJ, the player who could legally take the
name JT had the ackanomic name of TJ and according to rule 251 TJ has
_exactly_ one name, the trinket created by /dev/joe did not contain the
name of a
current  player and was not a forgery. Thus it was neither transferred
to the treasury nor to TJ.

I would note that now that TJ has become JT the trinket in question -
currently owned by /dev/joe is a forgery; Consider this a public
notification
;)

------------------------------

Date: Fri, 11 Sep 1998 22:43:06 -0400 (EDT)
From: David Scheidt <[email-masked]>
Subject: acka; ASS

I go to the library.  I play (nothing but) flowers by the Talking Heads on
theASS.

I go to the monolith.  

rufus

------------------------------

Date: Fri, 11 Sep 1998 23:47:44 -0400 (EDT)
From: "Gavin M. Doig" <[email-masked]>
Subject: Re: Acka: Proposal 3504 accepted

>I suggest that the twits give Slakko (the elder) A$ 1.
>
I approve of this.

Rex Mundi.

------------------------------

Date: Fri, 11 Sep 1998 23:51:11 -0400 (EDT)
From: JOHN A CULBERTSON <[email-masked]>
Subject: ACKA:NEWBIE PRIDE!

WOO-HOO!

i just voted for the first time!  hall of elders, here i come!

marsboy:
moving at the speed of molasses...moving up hill...in january.

------------------------------

End of ackanomic digest V3 #313
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