Subject: Ackanomic Digest V1 #545
From: [email-masked] (Ackanomic Digest)
To: ackanomic-digest

Ackanomic Digest        Saturday, March 1 1997        Volume 01 : Number 545

----------------------------------------------------------------------

Date: Fri, 28 Feb 1997 14:52:02 -0600
From: Jason Orendorff <[email-masked]>
Subject: Acka:  Proposal 1760

Proposal 1760
Advance Token to Broadway
Narf

This is a modest proposal

{{number this rule 847}} 

1. There exists a type of entity known as streets.
2.Streets divide the rows of houses and other buildings in Ackanomia, and
extend off the edge of the map, linking Ackanomia to the rest of the world.
3. There are 22 unique streets. They are grouped together in sets of 2 or 3.
If any player owns all of the streets in
a group, e is said to have a monopoly. The 22 streets are named and grouped
as follows: Group 1 (Baltic Ave,
Mediterranean Ave), Group 2 ( Connecticut Ave, Vermont Ave, Oriental Ave )
Group 3 (Virginia Ave, St.
Charles Place, States Ave), Group 4 (New York Ave, Tennessee Ave, St James
Place), Group 5 (Kentucky
Ave, Indiana Ave, Illinois Ave), Group 6 (Ventnor Ave, Atlantic Ave, Marvin
Gardens), Group 7 (Pennsylvania
Ave, North Carolina Ave, Pacific Ave) and Group 8 (Park Place, Boardwalk).
 Other streets, unique or otherwise, may exist in Ackanomia as well.  These
streets may even overlap the streets named in this rule.  This rule has no
effect on currently existing streets within Ackanomia.
4. Once a week, on a day convenient for im, the officer in charge of random
things will select one of the streets named in this rule at random.  If the
street is unowned, a public shubik auction will be held for the street.  If
nobody buys the street, it shall remain unowned.  If the street is owned,
then the player who owns it shall be paid by the treasury according to the
chart in paragraph 6.
5. A player who owns a monopoly may build Mhouses and Mhotels on eir streets.
These Mhouses and Mhotels
are built in the wilds of Ackanomia, to encourage the growth of our city. A
player must build an equal number of
Mhouses or Mhotels on every street in the monopoly. MHouses for streets in
groups 1 and 2 cost A$5 each.
MHouses for streets in groups 3 and 4 cost A$10 each. MHouses for streets in
groups 5 and 6 cost $15 each.
MHouses for streets in groups 7 and 8 cost $20 each. A street may never have
more than 4 Mhouses on it. If a
street has 4 Mhouses on it, a player may purchas a Mhotel for that street, by
paying what it would cost to build a
5th Mhouse. If a Mhotel is built, all Mhouses on that street are removed, and
replaced by a Mhotel. No Mhouses
may be built on a street that has a Mhotel, and no street may have more than
one Mhotel. Mhouses and Mhotels
may be demolished. If a player demolishes a Mhouse or Mhotel, e shall receive
half of what he paid for it in
compensation. These rules describe the only ways in which Mhouses and Mhotels
may be built, purchased,
obtained, destroyed or otherwise manipulated.
6. Earning money: [here we break from "traditional" Monopoly rules]  When the
officer in charge of random things chooses a street that is owned, the player
who owns it shall be paid according to the chart below, as a reward for
investing in the future and growth of Ackanomia.

     [ on the left are group numbers. At the top is the number of Mhouses. ]
If a street is chosen, and that street is part
     of an owned monopoly and there are no Mhouses or Mhotels on that street,
the player shall receive twice the
     ammount of money printed here. All amounts shown are in A$ 

                                       Mhouses
                        0      1       2       3        4      Mhotel
     Group 1     $2    $5     $7     $12    $16    $20
     Group 2     $4    $9     $13   $19    $23    $27   
     Group 3     $6    $13   $18   $26    $30    $34
     Group 4     $8    $17   $23   $33    $37    $41
     Group 5     $10  $21   $28   $40    $50    $60    
     Group 6     $12  $25   $33   $48    $58    $68         
     Group 7     $14  $29   $39   $57    $70    $85    
     Group 8     $16  $33   $45   $65    $80    $100  

     {{7. Location: The streets are located in Ackanomia as follows, and
should be indicated as such on the official
     map of Ackanomia. The location of the streets has no game effect and is
for aesthetic purposes only. Players are
     encouraged to take civic pride in the streets that eir house lies upon. 

     The following 12 streets run East to West, and are located on the map in
the following order, with the first street
     running across the top of the map, the second street running between
rows A and B, etc...:Baltic Ave,
     Mediterranean Ave, Connecticut Ave, Oriental Ave, Vermont Ave, St
Charles Place, States Ave, Virgina Ave,
     St James Place, New York Ave, Tennessee Ave and Kentucky Ave. 

     The following 10 streets run North to South, and are located on the map
in the following order, with the first street
     running along the left side of the map, the second street running
between columns 1 and 2, etc..:Indiana Ave,
     Iliinois Ave, Ventnor Ave, Marvin Gardens, Atlantic Ave, Pacific Ave,
North Carolina Ave, Pennsylvania Ave,
     Park Place and Boardwalk. }} 

8. Transfer of ownership: Streets themselves can not be moved, but ownership
of them can be transfered. If
ownership of a street is transfered, all Mhouses or Mhotels on that street
are transfered with it. [I put this in the rule in order to be specific about
what happens to Mhouses and Mhotels when the street is bought/sold/traded,
etc...]

     [if this proposal passes, I have some fun ideas for ways to expand on
it, and encourage other players to do the
     same. Railroads, the utilities, Community Chest and Chance cards (maybe
working with the current Otzma
     cards?) can be worked in, as well as our existing gaol.] 

------------------------------

Date: Fri, 28 Feb 1997 14:52:03 -0600
From: Jason Orendorff <[email-masked]>
Subject: Acka:  Proposal 1761

Proposal 1761
Controlling Interest
IdiotBoy

IdiotBoy

If a player (player A) owns more than 50% of the PFBonds associated with
another player (player B), player A is said to have a "controlling interest"
in player B.

Player A may direct player B, in whom he has to controlling interest, to
vote in a certain way on a given proposal.  This is known as "exercising
one's controlling interest."

Exercising on'e controlling interest is accomplished by posting a public
message which unambigously states the following:

a) Player A is exercising his controlling interest in Player B.

b) The proposal on which player A is exercising his interest.  The deadline
for voting on this proposal must be at least 2 days after the message
is posted.

c) The vote which Player B is to cast on the proposal.

When player A exercises his controlling interest, A$30 is transferred from
player A to player B, to cover player B's costs.  Also A$20 is transferred
from player A to the Clerk of the Courts, to file the appropriate documents.

If player B does not vote in the way specified, he is guilty of Stiffing His
Shareholders.

A player who has Stiffed His Shareholders will:

a) Have A$50 transferred from his account to player A, to reimburse with
damages.
b) Have A$30 transferred from his account to the Clerk of the Courts, to
have the paperwork corrected.
c) Have A$1 transferred from himself to the owner of each PFbond in his
name, including player A. [e.g., snowgod owns 60 PFIdiot, Malenkai owns 40
PFIdiot. If IdiotBoy Stiffs His Shareholders, IdiotBoy would pay A$60 to
snowgod and A$40 to Malenkai.)

{{[This will have no immeadiate effect.  We treat PFBonds kind of like stock
now, anyway.. and this is a move in that direction. The most likely
person to be quickly effected is myself, since all my PFs are public and
snowgod already holds 50 of them.]}}

------------------------------

Date: Fri, 28 Feb 1997 15:00:57 -0600 (CST)
From: "Joseph W. DeVincentis" <devjoe>
Subject: Re: Acka:  P1742 accepted (Non-voting Players)

(P1742 -- non-voting players -- accepted)

> {{ The Postal Code is amended as follows:
> 
>    Change "ackanomic@wilma is the official mailing list" to
>    "ackanomic@wilma is the official mailing list; actions pertaining
>     to Games & Contest games, Grab-a-Donkey, and The Machine that
>     Goes *ping*, or anything else besides treasure hunts described in
>     the rules as a subgame are not allowed on this list"
> 
>    At the end of the limits on acka-games@wilma, change "*ping*" to
>    "*ping*, or anything else described in the rules as a subgame"
> 
>    Change "ackanomic-digest@wilma is also the digest form of acka-games@wilma"
>    to "acka-games-digest@wilma is the digest form of acka-games@wilma"
> 
>    Add to the end the following:
>    "acka-voting@wilma is the official voting list; proposal distributions,
>    proposal result posts, and CFJ-related posts are the only actions
>    allowed on this list (but CFJ's pertaining to matters of interest
>    to non-voting players should go to the official list instead).
>    acka-voting-digest@wilma is the digest version of this list.
>    Players are requested (but not required) to join this list in digest
>    form if that doesn't bother them, to prevent a huge backlog of mail
>    queueing up on wilma when a lot of proposals/results are distributed.
> 
>    acka-research@wilma and acka-discuss@wilma may not be used for any action.
>    acka-research-digest@wilma and acka-discuss-digest@wilma are the digest
>    versions of these lists and are subject to the same restrictions."
> }}

All the new mailing lists are up and running, and starting *just now* I
have redirected acka-games posts to go to their own digest instead of
into the ackanomic-digest.

The new lists are currently all clones of the existing lists:
acka-research-digest, acka-voting-digest, and acka-discuss-digest have
the same subscription lists as ackanomic-digest (except IdiotBoy*) and
acka-voting and acka-discuss have the same subscribers are ackanomic.

If you don't want acka-research or acka-discuss posts, unsubscribe from
these lists.

All the digest lists are flushed at midnight (central time) so at the
latest, messages will be sent to these lists a day after they were posted.

I ask Mohammed to start sending proposals and results to acka-voting as
soon as this is feasible.  (*) If receiving proposals and results in digest
form does not bother you, I ask that you switch from acka-voting to
acka-voting-digest.  IdiotBoy is currently subscribed to both (because he
signed himself on acka-voting-digest a week ago).

I have NOT added anybody to acka-research.  The following subscribers to
the main ackanomic list are not subscribed to acka-research:
  [email-masked]
  [email-masked]
  [email-masked]
  [email-masked]
  [email-masked]
  [email-masked]
  [email-masked]
  [email-masked]
  [email-masked]
  [email-masked]
  [email-masked]
I will not subscribe you to acka-research (unless you ask me to do so).

Anybody can subscribe or unsubscribe themselves from any public list
(that is, any of the lists besides the church and party ones) by
sending a message to [email-masked] with commands like
the following in the body of the message:

subscribe acka-list-name [email-masked]

(Where acka-list-name and your email address are filled in as appropriate;
you can usually leave off your email address and it will read it from the
headers.)

Replies to ackanomic now go to acka-discuss.  Replies to acka-voting
(when it starts getting used) now go to acka-research -- this should mainly
be discussion about proposals and RFC's.

Here is the full list of ackanomic mailing lists now:

Public:
ackanomic
ackanomic-digest
acka-chess
acka-discuss
acka-discuss-digest
acka-finance
acka-games
acka-games-digest
acka-research
acka-research-digest
acka-senate
acka-voting
acka-voting-digest

Private:
acka-harf
acka-markovian
acka-noneyet
acka-vulcan

Public, not part of ackanomic but related:
internomic
yorl

New players should subscribe to ackanomic, acka-voting, acka-games,
acka-research, acka-finance, and acka-discuss, or their digest versions,
but only need stay subscribed to ackanomic and acka-voting.

Non-voting players should subscribe to ackanomic, acka-games, acka-finance,
and acka-discuss, but only need stay subscribed to ackanomic.

/dev/joe
Postmaster

------------------------------

Date: Fri, 28 Feb 1997 15:02:01 -0600 (CST)
From: Jason Orendorff <[email-masked]>
Subject: Acka:  Bot crash

Due to the bot crash, you'll all get an extra copy of the 4 proposals 
numbered 1758 through 1761, in this order or something close:

1758   Public Actions                    (correct & official)
1759   Honor Must Be Satisfied!          (correct & official)
1758   Advance Token to Broadway         (incorrect)
1759   Controlling Interest              (incorrect)

1758   Public Actions                    (inofficial but correct)
1759   Honor Must Be Satisfied!          (inofficial but correct)
1760   Advance Token to Broadway         (correct & official)
1761   Controlling Interest              (correct & official)

I took the liberty of changing #endproposal to #end proposal in that last
one, so that it appears as intended.  I'm 99.9% certain the rules allow
this.  Unfortunately, by the time I noticed the #thanks at the bottom of 
p1759, it was too late to change it (the proposal had already been 
Officially distributed.)  Probably, if it passes, the CSRR will be able 
to get rid of that.

Thanks for your eternal patience with the bot and with me.

- --Mohammed
Promoter & Tabulator

------------------------------

Date: Fri, 28 Feb 1997 15:07:15 -0600 (CST)
From: "Joseph W. DeVincentis" <devjoe>
Subject: Re: Acka: Ghost play

neurosurge
 
IdiotBoy
breadbox
mr cwm
Mohammed
ThinMan
/dev/joe

- --
/dev/joe

------------------------------

Date: Fri, 28 Feb 1997 16:10:28 -0500 (EST)
From: [email-masked]
Subject: Re: Acka: RFC 

>This might significantly increase the amount of work the promoter has
>to do, with different voting periods and such, but I'll let Mohammed
>comment make that call.

This is one of the reasons I RFC'd this proposal.  On the other hand, this
may reduce the number of retractions.

>> 5. If an ammendments is accepted, 24 hours shall be added to the
>> proposals discussion period.

>Say I propose an amendment 72 hours before the end of a proposal's
>voting period. Some players may want to vote in favor in my proposal
>only if it is amended. Others might feel the opposite way. These
>players will have only two days, between the time the results of the
>amendment are announced and the end of the proposal's voting period,
>in which to cast their actual vote.

Good point, and something would have to be done to prevent this.  I can think
of several options, and would like to hear from the promoter on this one (Mo?
 Whaddya think...) Perhaps allowing people to cast conditional votes (#vote
1984 if amendment 1 accepted y else n) as 1 possible example.  Or, changing
the extension to read "If an ammendment passes, the deadline for voting on
the proposal is extended by 24 hours, or 48 hours from the time the
ammendment is approved, whichever is later.  

True, this second option only allows 48 hours, but there is warning since the
ammendment would have been on the floor for 48 as well.

The danger in extending the discussion period a full 7 days is it allows for
filibustering.  Which isn't neccesarily a bad thing :)

Narf

------------------------------

Date: Fri, 28 Feb 1997 16:15:37 -0500 (EST)
From: [email-masked]
Subject: Re: Acka: Proposal 1759 

In a message dated 97-02-28 15:50:01 EST, you write:

> Mohammed, via the Acrobot, appears to have attempted to distribute two
>  different proposals numbered 1758, and also two different proposals
>  numbered 1759.  If I recall correctly, the second "1758" and "1759"
>  have not actually been distributed for voting.
>  
>  ThinMan

I suspect this may have been my fault.  I seem to have crashed his bot :)

Sorry gang.

Narf

------------------------------

Date: Fri, 28 Feb 1997 16:31:49 -0500 (EST)
From: Matt Miller <[email-masked]>
Subject: Re: Acka: Ghost play

neurosurgeo

breadbox
mr cwm
Mohammed
ThinMan
/dev/joe
IdiotBoy

------------------------------

Date: Fri, 28 Feb 1997 13:42:24 -0800 (PST)
From: Brian Raiter <[email-masked]>
Subject: Re: Acka: Ghost play

> neurosurgeo

(I am so bad at this game.)

I withdraw.

b

> mr cwm
> Mohammed
> ThinMan
> /dev/joe
> IdiotBoy

------------------------------

Date: Fri, 28 Feb 1997 16:53:31 -0500 (EST)
From: Matt Miller <[email-masked]>
Subject: Acka: Proposal problems.

Ok, for the sake of the sanity of everyone:

I consider my proposal retracted and you should, too.  I take the penalty,
etc.

I tried to resubmit a "corrected" proposal but the bot rejected the
#proposal command (perhaps it remembers me from last time), and now
Mohammed's mail is bouncing indiscrimnately.  I plan to place a "spelling
bee free" version asap.

IB

------------------------------

Date: Fri, 28 Feb 1997 13:10:10 -0900
From: Phil Ackley <[email-masked]>
Subject: Acka: Widget 

I am placing my newly aquired widget of Yendor in my refridgerator where it
is safe from the envious eyes of my fellow players who all want a widget of
their own.

Also, I am frobbing the widget.

snowgod

------------------------------

Date: Fri, 28 Feb 1997 09:13:24 -0900
From: Phil Ackley <[email-masked]>
Subject: Acka: Bonds 

>Snowgod, there are still plent of pfNarf bonds available for sale...
>
>Of course, the price has gone up.
>
>Narf

My point exactly :)

snowgod

------------------------------

Date: Fri, 28 Feb 1997 13:03:31 -0900
From: Phil Ackley <[email-masked]>
Subject: Re: Acka:  Proposal 1759 

>Actually, it is exactly the same as what we have now. A caller of a
>duel is allowed to put a condition upon the Duel which has the force
>of rules.
>
>b

Exactly, except both parties aren't bound by it unless both agree.  This
binds both parties to the apology.

snowgod

------------------------------

Date: Fri, 28 Feb 1997 13:22:36 -0900
From: Phil Ackley <[email-masked]>
Subject: Acka: Alien Invasion 

Aliens have been sighted above the top side of the earth.  Rumor has it
that the Sinister Aliens are planning an attempt on our rulesetas early as
next monday.  I heartily reccomend that President Strider purchase an earth
defense laser for R101 pronto. Also, a missle to protect R1743 might be a
good thing too.  There is a paradox inherent to this rule that I was not
able to fix.  If the aliens abduct this rule not anly will they have
abducted their power to return it, they will have abducted its power to
repeal itself.  This could be very dangerous (though as mr cwm pointed out
it could also be very amusing).

I am hereby giving him A$100 to help pay for the purchase.

snowgod
Alien?

------------------------------

Date: Sat, 1 Mar 1997 00:24:18 +0200 (EET)
From: Uri Bruck <[email-masked]>
Subject: Re: Acka:  Proposal 1759

On Fri, 28 Feb 1997, Brian Raiter wrote:

> > On Fri, 28 Feb 1997, Jason Orendorff wrote:
> > 
> >> Proposal 1759
> >> Honor Must Be Satisfied!
> >> Strider
> > 
> > Ooh, this is wonderful.  I'm voting yes.  Of course, the current
> > ruleframwork allows for exactly the same thing (assumin that both players
> > agree to the apology bit) but I like having it expicityly worded.
> 
> Actually, it is exactly the same as what we have now. A caller of a
> duel is allowed to put a condition upon the Duel which has the force
> of rules.
> 
> b
>

Either participant of the Duel may commite eirself to an action prior to
the Duel, which depends  on
the results of the Duel, but they may not place conditions as specified in
the proposal.
If it were as you state it would make Duels a much too powerful weapon to
manipulate each other.

What I'm missing in the proposal under discussion is a way to distinguish
between PM Duels, which would require an apology, and other Duels, which
would not.

Niccolo Flychuck

------------------------------

Date: Fri, 28 Feb 1997 17:25:02 -0500 (EST)
From: mr cwm <[email-masked]>
Subject: Re: Acka: Ghost play

I was *sure* someone would find a way to stretch this out just one more
letter.

Do I need to wait for some kind of official announcement?  If not, I play:

"m"

- -mr cwm

Play List:

Mohammed
ThinMan
/dev/joe
IdiotBoy
mr cwm

On Fri, 28 Feb 19, breadbox wrote:

>> neurosurgeo
>
>(I am so bad at this game.)
>
>I withdraw.
>
>b
>

------------------------------

Date: Sat, 1 Mar 1997 00:33:27 +0200 (EET)
From: Uri Bruck <[email-masked]>
Subject: Re: Acka: RFC

On Fri, 28 Feb 1997, Brian Raiter wrote:
> 
> I think I could only support this if an amended proposal had its
> voting period reset to seven days.
> 
> b
>
Which would allow us to filibuster proposals forever.

I strongly oppose 48 hour deadlines. There are players who can't log in
every day, or read all their ackanomic mail everyday.
We have settled on three day deadline for a reason. People should be able
to participate in all aspects, certainly significant such as voting, if
they read their mail every three days, which is very reasonable.

Narf's suggestion adds unnecessary complexity and a lot of work for little
value.
If you found out that you got your proposals wrong, retract, take the
minuscle point penalty,and resubmit. Next time, spend a couple of more
minutes on the proposal (This is not meant as a snide remark. A look
through the proposal archive will show that I've retracted several
proposal only to resubmit them, just to correct small error, and they
still creep in sometimes)

Niccolo Flychuck

------------------------------

Date: Fri, 28 Feb 1997 14:31:41 -0900
From: Phil Ackley <[email-masked]>
Subject: Acka: New Player (Mentor mr cwm) 

We have another new player in Ackanomic.  His name is John McCoy and his
email address is [email-masked].  He has selected Vynd as his Ackanomic
name.

mr cwm has been selected as his mentor.

In response to the market research question he writes:

>Well, I'd heard of Nomic in general from some freidns of mine a while
>back, and I was feeling kinda bored.  So I ran a search for Nomic on the
>Web, and just bounced from website to website until I found one that was
>an actual game.

We welcome him to Ackanomic.

snowgod
Registrar & happy Whamiol owner

------------------------------

Date: Fri, 28 Feb 1997 18:35:45 -0500
From: Malenkai <[email-masked]>
Subject: Acka: Ghost (Mohammed)

mr cwm wrote:

> Do I need to wait for some kind of official announcement?  If not, I play:

No.  The only thing you need to wait on me for is protests.

The ghost word is 'm'

Play List:
 
Mohammed
ThinMan
/dev/joe
IdiotBoy
mr cwm

------------------------------

Date: Fri, 28 Feb 1997 19:40:02 -0500
From: Malenkai <[email-masked]>
Subject: Re: Acka:  Proposal 1758

> Proposal 1758
> Public Actions

breadbox asked why is this needed, or something to that effect.  With
all the talk of the bloated ruleset, I'm curious too (and apologize in
advance if that question was answered and I missed it), or wonder why
it is not at least Modest.

Malenkai

------------------------------

Date: Fri, 28 Feb 1997 19:43:23 -0500
From: Malenkai <[email-masked]>
Subject: Acka: Processing Chips

Processing chips:

/dev/joe +1 p1742
Narf +4 p1739
Narf +1 P1747
snowgod +4 p1743 (the aliens are the entity)

Malenkai

- -----------------------------------------------------------------------
the following is mail to myself, but it is what the finance log looks
like.  Remember, the finance log is available on request.  This weekend,
I am reorging this, so all the old logs are going to be blown away (or
at least zipped on a seldom used disk), so if you want them for any 
reason, please ask now
- -----------------------------------------------------------------------

/dev/joe +2 : EP P1742

IdiotBoy -5, Trinket creation.

IdiotBoy +45, -5 PFNarf [Bond trade]

Ludwig - A$19 Victory Gin
Malenkai +20 misc

Narf+A$50 -5PFNarf

Malenkai +2 : EP P1746

Malenkai +2 : EP P1741

snowgod bribed Tammany A$ 10 to vote YES.

snowgod bribed Tammany A$ 25 to vote YES.

Strider -20 misc

Strider-A$50 +5PFNarf
Strider  -45, +5 PFNarf [Bond trade]

Strider creating a Trinket worth A$45

snowgod -100, misc transfer
strider +100, misc transfer

------------------------------

Date: Fri, 28 Feb 1997 20:00:34 -0500
From: Malenkai <[email-masked]>
Subject: Re: Acka: More crazy foreign peopl (part 3)

Narf wrote:

> And here's part 3, just in case.

[and becomes a Crazy French-Scotsman]

Noted.  Would you like to make a gif for this for the players page.
Rules are 54x54 to 60x60, transparent background, public domain.

Which reminds me.  Our entity creation has not kept up with gif creation.
If anyone has time on their hands and would like to creats gifs, let
me know :)

Malenkai
wasting BW

------------------------------

Date: Fri, 28 Feb 1997 17:35:46 -0800 (PST)
From: Brian Raiter <[email-masked]>
Subject: Acka: Dangling houses

So the only buildings left dangling are the houses of players. (The
Map still shows the Courthouse dangling, though.)

If anyone wants to have their house reattached, they should speak
up. Don't want until the next natural disaster to have this fixed!

Btw: I hereby remove the Gravitational Monopole from my house, and
put it, myself, and all of my possessions back inside.

b

------------------------------

Date: Fri, 28 Feb 1997 21:12:19 -0500
From: Malenkai <[email-masked]>
Subject: Acka: Balancing the Books

If anyone knows of an entity not on the following list that 
possesses A$, please let me know:

A$s held by players:   28,969 A$
A$ value of Trinkets:   3,023
Church of Markovian:       45
Church of Seleya:         100
RERS:                     173
Treasury:              42,690 (of this, A$ 7826 is haunted)
                       ------
                       75,000

Malenkai
Financier

------------------------------

Date: Fri, 28 Feb 1997 18:45:53 -0800
From: [email-masked]
Subject: RE: acka: Symphony

Good Plan on both counts.  Whose newspaper?
Ludwig

On Fri, 28 Feb 1997, [email-masked] (John Martin Lotz) wrote:
>
>Ludwig writes
>
>Well, not everyone will want to come to the jam session all of the time.  What 
>if we wanted to hold a benefit concert, or inauguration gala of sorts, then 
>what?  At any rate, we need more than just us two.  If you don't have any 
ideas, 
>on people to contact, we'll take out an add in the newspaper.
>
>Well, if we could figure out some way to pipe the music over there -- or move
>the Mighty Wurlitzer, I do own some undeveloped land we could use.
>
>You want to set up a religion or party or organization: "The Ackanomic Cultural
>Hobnoshing Chowder and Marching Society".
>
>Regarding your second point, we could ask.
>
>Jammer
>Aka
>John-Martin Lotz
>[email-masked]
>
><<Attachment: Unknown.tmp>>

------------------------------

Date: Fri, 28 Feb 1997 18:45:58 -0800
From: [email-masked]
Subject: Re: acka: Symphony

I'm All for it.  As the player of the Mighty Wurlitzer, Jammer plays keyboard.
I will accept the role of The Drums and Percussion
I am not sure if you are supposed to play for your own inauguration, but you're 
the prez...
Ludwig
>
>If you guys ever get this going, I formally request your presence at my
>belated inaugural gala.(Sometime next week)  If you need a bass player,
>I'm in!
>
>Strider
>
>

------------------------------

Date: Fri, 28 Feb 1997 18:47:08 -0800
From: [email-masked]
Subject: Acka: Bonds

Snowgod,  I will pitch in A$5 per bond of Narf's Price for PFNarf if you buy me 
one.
Ludwig

------------------------------

Date: Fri, 28 Feb 1997 22:04:57 -0500
From: Malenkai <[email-masked]>
Subject: Acka: IRC ?

IRC anyone ?

Malenkai

------------------------------

Date: Fri, 28 Feb 1997 18:39:23 -0900
From: Phil Ackley <[email-masked]>
Subject: Acka: is 

is, Ackanomic's most continuously content free newspaper still is and will
continue to be for quite some time.  This is the February issue of is, and
if this wasn't is might end up being was.

snowgod
is correspondant

------------------------------

Date: Fri, 28 Feb 1997 18:43:22 -0900
From: Phil Ackley <[email-masked]>
Subject: Acka: Diplomacy 

Well, all this talk of diploacy has got me wound up and ready to go.  I
went out and purchased a set ($30 US) and it looks fascinating.  I can't
wait to play.

snowgod

------------------------------

Date: Fri, 28 Feb 1997 22:15:38 -0600 (CST)
From: Jason Orendorff <[email-masked]>
Subject: Acka: Ghost

	I play 'mv'.

> ThinMan
> /dev/joe
> IdiotBoy
> mr cwm
> Mohammed

- --Mohammed

------------------------------

Date: Fri, 28 Feb 1997 22:36:54 -0600
From: Mitchell Harding <[email-masked]>
Subject: Re: Acka: Diplomacy 

At 06:43 PM 2/28/97 -0900, you wrote:
>Well, all this talk of diploacy has got me wound up and ready to go.  I
>went out and purchased a set ($30 US) and it looks fascinating.  I can't
>wait to play.
>
>snowgod

It's a great game. I'm considering buying a copy of Colonial Diplomacy,
which is a variant that uses a different map... The problem is that it costs
$50...

Robert Sevin

------------------------------

Date: Fri, 28 Feb 1997 22:57:57 -0600 (CST)
From: Jason Orendorff <[email-masked]>
Subject: Re: Acka: Diplomacy

> It's a great game. I'm considering buying a copy of Colonial Diplomacy,
> which is a variant that uses a different map... The problem is that it costs
> $50...
	Hey, I can draw you a map for $50.  Or even A$50.

- --Mohammed

------------------------------

Date: Fri, 28 Feb 1997 21:22:14 -0800
From: Stephen McCulley <[email-masked]>
Subject: Acka:Aliens

Salutations!

	Acting on the advice of snowgod, I am purchasing an Earth Defense
Missle for R101, and another for R1743.  Beware, citizens; they are out
there!

President Strider
- -A$500 <ouch> Missle purchases

------------------------------

Date: Sat, 1 Mar 1997 07:59:47 +0200 (EET)
From: Uri Bruck <[email-masked]>
Subject: Re: Acka: Balancing the Books

On Fri, 28 Feb 1997, Malenkai wrote:

> If anyone knows of an entity not on the following list that 
> possesses A$, please let me know:

The Synod proposal had self deleting text that gave the Synod A$400.

Niccolo Flychuck

> 
> A$s held by players:   28,969 A$
> A$ value of Trinkets:   3,023
> Church of Markovian:       45
> Church of Seleya:         100
> RERS:                     173
> Treasury:              42,690 (of this, A$ 7826 is haunted)
>                      ------
>                      75,000
> 
> Malenkai
> Financier
> 

------------------------------

End of Ackanomic Digest V1 #545
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