Subject: Ackanomic Digest V1 #468
From: [email-masked] (Ackanomic Digest)
To: ackanomic-digest

Ackanomic Digest       Tuesday, January 21 1997       Volume 01 : Number 468

----------------------------------------------------------------------

Date: Tue, 21 Jan 1997 16:11:38 -0500
From: Dan Knapp (Red Barn) <[email-masked]>
Subject: Re: Acka:Fat Lady 

> How'd you end up in Gaol?  I missed it.

  Oh, yes, I forgot to mention how "technicalities" come in.  Since my
first complaint was deemed to not be "a legitimate complaint", I figure
that means it wasn't a complaint at all, and I still have one left.  Thus I
used that complaint to reverse the verdict - maybye.

- -Red Barn
Enjoying this, whatever the outcome.

------------------------------

Date: Tue, 21 Jan 1997 15:38:48 -0600
From: Jason Orendorff <[email-masked]>
Subject: Acka:  Proposal 1654

Proposal 1654
Be Careful with that Thing!
ThinMan

{{ [ Summary: this fixes a couple small bugs with telepathy,
telekinesis, and their side effects, and adds a small touch.  It makes
the language governing when these powers are gained more explicit.  It
also fixes the problem that if a player has gained and subsequently
lost telepathy then they regain telepathy at the same time that they
gain telekinesis (if they ever gain telekinesis).  Most importantly,
I think, it specifies which "powers" may be removed by the W-File
pair.  (The current text would seem to allow any player power
whatsoever to be removed, not just telepathy or telekinesis.)  I also
added a bonus for players who manage to satisfy the conditions more
than twice, and removed the unnecessary protection specification. ] }}

This is a modest proposal.

Rule 1117 "Telepathy, Telekinesis, and Side Effects" shall be amended
to read, in whole:

A player's stars are aligned when, and only when, her score, her number
of A$, and the number of accepted proposals she has authored are all
prime.  A player experiences a minor epiphany if and only if she is
placed in the Ackanomic Afterlife while her stars are aligned.  A player
endures a jolt of personal empowerment only by correctly reporting to a
public forum that within the past 24 hours she has had a minor epiphany
for the first time in at least thirty days.

When a player endures a jolt of personal empowerment, the following
occurs: if she does not already have the ability to use telepathy then
she gains that ability; otherwise, if she does not already have the 
ability to use telekinesis then she gains that ability; otherwise she
receives one newly-created dose of psi-enhancer.  Doses of psi-enhancer
are non-tradeable entities.

When a player uses telepathy she is permitted to send one public or
private message that other rules prohibit her from sending.  This does
not constrain the recipient's interpretation of the message (i.e.
Telepathy does not permit a player to vote when they are otherwise
not permitted to do so, although it does permit them to send a message
labelled as a vote).  One use of telekinesis permits the telekinetic
player to cast one vote even when prohibited to do so by other rules --
she is said to be able to manipulate her (and only her) vote counter.
A player may vote telekinetically even if otherwise prohibited from
sending messages, whether or not she has the ability to use telepathy.

So long as a player has the ability to use telepathy and/or telekinesis,
she may make as many uses of it as she likes.  However, if a player uses
either telepathy or telekinesis within 17 days (408 hours) of the last
time she used one of them, then she is captured and taken into custody
by the W-File pair.

The W-File pair is a team of two agents, Mold and Scold.  When they take
a player into custody they inject her with an alien sedative which
destroys one of her doses of psi-enhancer if she has at least one, and
which otherwise removes whichever of telepathy or telekinesis that that
player has most recently used.  They will then question the player about
"alien colonization" for 48 hours, during which time the player may
neither take any action that would be prohibited if she were in Gaol,
nor make any use of telepathy or telekinesis.  The player is not
actually in Gaol during that time, however, and she is released after
the 48 hours are over.  The W-File pair is a named, unownable entity.

------------------------------

Date: Tue, 21 Jan 1997 15:43:33 -0600 (CST)
From: Jason Orendorff <[email-masked]>
Subject: Re: Acka: Financial

> b) repealing pfbonds and removing a few K from the ruleset, as they seem
> like a marginal game element anyway, and the end of cycle bonus is still
> incentive for score improvement.
	This sounds beautiful to me.
	I would only support it, though, if players were able to cash in 
their existing PFBonds for A$ before the End.
	Please propose it.  If it fails, I'll do my best to get solution 
a) going asap.

- --Mohammed

------------------------------

Date: Tue, 21 Jan 1997 13:41:57 -0800
From: Stephen McCulley <[email-masked]>
Subject: Re: Acka:  Proposal 1654

Jason Orendorff wrote:
> 
> Proposal 1654
> Be Careful with that Thing!
> ThinMan
> 
> {{ [ Summary: this fixes a couple small bugs with telepathy,
> telekinesis, and their side effects, and adds a small touch.  It makes
> the language governing when these powers are gained more explicit.  It
> also fixes the problem that if a player has gained and subsequently
> lost telepathy then they regain telepathy at the same time that they
> gain telekinesis (if they ever gain telekinesis).  Most importantly,
> I think, it specifies which "powers" may be removed by the W-File
> pair.  (The current text would seem to allow any player power
> whatsoever to be removed, not just telepathy or telekinesis.)  I also
> added a bonus for players who manage to satisfy the conditions more
> than twice, and removed the unnecessary protection specification. ] }}
> 
> This is a modest proposal.
> 
> Rule 1117 "Telepathy, Telekinesis, and Side Effects" shall be amended
> to read, in whole:
> 
> A player's stars are aligned when, and only when, her score, her number
> of A$, and the number of accepted proposals she has authored are all
> prime.  A player experiences a minor epiphany if and only if she is
> placed in the Ackanomic Afterlife while her stars are aligned.  A player
> endures a jolt of personal empowerment only by correctly reporting to a
> public forum that within the past 24 hours she has had a minor epiphany
> for the first time in at least thirty days.
> 
> When a player endures a jolt of personal empowerment, the following
> occurs: if she does not already have the ability to use telepathy then
> she gains that ability; otherwise, if she does not already have the
> ability to use telekinesis then she gains that ability; otherwise she
> receives one newly-created dose of psi-enhancer.  Doses of psi-enhancer
> are non-tradeable entities.
> 
> When a player uses telepathy she is permitted to send one public or
> private message that other rules prohibit her from sending.  This does
> not constrain the recipient's interpretation of the message (i.e.
> Telepathy does not permit a player to vote when they are otherwise
> not permitted to do so, although it does permit them to send a message
> labelled as a vote).  One use of telekinesis permits the telekinetic
> player to cast one vote even when prohibited to do so by other rules --
> she is said to be able to manipulate her (and only her) vote counter.
> A player may vote telekinetically even if otherwise prohibited from
> sending messages, whether or not she has the ability to use telepathy.
> 
> So long as a player has the ability to use telepathy and/or telekinesis,
> she may make as many uses of it as she likes.  However, if a player uses
> either telepathy or telekinesis within 17 days (408 hours) of the last
> time she used one of them, then she is captured and taken into custody
> by the W-File pair.
> 
> The W-File pair is a team of two agents, Mold and Scold.  When they take
> a player into custody they inject her with an alien sedative which
> destroys one of her doses of psi-enhancer if she has at least one, and
> which otherwise removes whichever of telepathy or telekinesis that that
> player has most recently used.  They will then question the player about
> "alien colonization" for 48 hours, during which time the player may
> neither take any action that would be prohibited if she were in Gaol,
> nor make any use of telepathy or telekinesis.  The player is not
> actually in Gaol during that time, however, and she is released after
> the 48 hours are over.  The W-File pair is a named, unownable entity.
Salutations!

		It looks great, but what use does a dose of psi-enhancer have; other
than to be destroyed by the W-File pair?

		Strider

------------------------------

Date: Tue, 21 Jan 1997 15:47:59 -0600 (CST)
From: T Joffrain <[email-masked]>
Subject: Re: Acka:  Proposal 1654 

>It looks great, but what use does a dose of psi-enhancer have; other
>than to be destroyed by the W-File pair?

It actually protects the player's two skills, by being destroyed instead of
the ability. It's good, I like it. It actually brings in a concept of psi
strength. I could see battles between psi players of different power level.

Hum...

Calvin N Hobbes

------------------------------

Date: Tue, 21 Jan 1997 15:48:03 -0600 (CST)
From: Jason Orendorff <[email-masked]>
Subject: Re: Acka: New mailing list

> A public forum is a forum everyone can subscribe. acka-research,
> acka-finance, acka-chess, are all public forums, and not all players
> subscribe to them.
	I don't think I can express in a single post how vehemently I am 
against this, so I won't try.

- --Mohammed

------------------------------

Date: Tue, 21 Jan 1997 16:05:16 -0600 (CST)
From: T Joffrain <[email-masked]>
Subject: Acka: CotMD admits Red Barn 

Hear Yea, Hear Yea

In these, the last precious days of the first year of the New Era of the
Golden Frog's apparition, 0 AD (Ackanno Domini), The One True Church has met
in a Great Council and reviewed favorably Red Barn's application to join the
Most Fun of Churches, that of the Markovian Dream.

Red Barn, welcome among those who hold the Sacred Doctrine. You join the
prestigious ranks of a gathering known for its Senators, Justices,
Presidents, Speakers, Financiers and Heretics, its legendary lateness in
prayers, its domination in the field of failed proposals as well as of
passed proposals, its verbosity, and of all those things which are to Acka
what Acka is onto itself.

Calvin N Hobbes
Priest of the Church of the Markovian Dream

------------------------------

Date: Tue, 21 Jan 1997 15:26:55 -0800 (PST)
From: fnord <[email-masked]>
Subject: Re: ACKA:  RFC Using "The size of things" fnord

Jammer spake thusly
> 
> > > Section 2  Premise
> > > An active player can only use, or enjoy the
> > > effects of an an item if it is inside a structure
> > 
> > If which is inside a structure, the item or the player?  Do they
> > have to be in the same structure?  
> > 
> The Item, although I haven't observed players going 
> anywhere else. since I've joined.  Besides, "e" would
> refer to a player and it refers to an item.

Not necessarily, but then again, I'm a strict-constructionalist.

Also, some players may not be in a structure (yes, it hasn't
happened a lot lately, but it might).  Do they still
get benefits of using an item that is in a structure, even if
they are not?  How about if they are in a structure, but a 
different one than the item is?

>>> In the event that there are more then one item 
>>> of a given size when the structure becomes full, random
>>> items of that size are placed outside., as are all
>>> other items
> 
> 
> If you had two items 4 thingees in size and 3 items 2 thingees in size
> the two fout thingee sized items are inside, and a randomly selected
> two of the two thingee sized items are.  assuming a 10 thingee sized
> structure.

Ahh, you mean that, if there are more than one item of a specific
size, but only a portion of them would fit, that portion is randomly
selected from the collection, and the rest of those items are placed
outside, as well as all the other items (assuming that the
collection filled the strucure completely, and/or that none
of the remaining items of any size would fit in the structure).

> > Players would only have 48 hours from the announced passage
> > of this proposal to move things?  They may, at no other time, 
> > move things from inside to outside, or vice versa?
> > 
> No, there is a 48 hour period before an auction, during which the
> player can move things around, during this period it cann't
> be touched by other players.
> 

In that case, you should probably mention Auctions in this section,
at the very beginning, so it is clear that moving around before auctions 
is what you are talking about.

> What I meant was if the item was passed to another player by its own 
> ules it is passed to the next player. . . with any effect occuring 
> that may happened as a result of not being attended to..  otherwise 
> it's gone.
> > 

I don't like items just randomly disappearing for no particular
reason.

> > Where do things start out to begin with, assuming everyone has already
> > decided where their things are?  i.e. when someone gets Phoebe, where
> > does she appear to them?  In order to get the 6 points for posting
> > her wisdom, she would have to be inside, but if she appears to them
> > outside, they need to spend the time moving her inside.
> > 
> Pheobe appears inside

You'd need to amend Phoebe's rules to make sure that that is stated 
clearly enough to not cause problems.

> > I agree with Malenkai that things should be (by default) 0 Thingees
> > and that the specific Rule/blueprint declares them to be otherwise.
>  
> <grumble grumble> I still don't like that, 

Why not?  We've got a lot of things floating around here in Acka, and
if they all start having sizes, then people are gonna have to get rid
of things, or destroy trinkets merely because they don't have the space.

fnord

------------------------------

Date: Tue, 21 Jan 1997 15:31:54 -0800 (PST)
From: fnord <[email-masked]>
Subject: Re: Acka  RFC:  How big it is

Jammer spake thusly
> 
> RFC:  How big it is
> 
> Everytime an entity is created it has to be
> given a size in thingees or a capicity in 
> thingees.

Can they have both?  Suppose an inventor creates a
Satchel of Holding, that is 2 thingees in size, but can
hold up to 20 thingees in it, and for purposes of 
calculating the szie of things in a structure, counts only as the
size of the Satchel.

> A Trinket can have any legal size of except 0 
> thingees, any other entity can have any legal size.

Just for organizational sake, this might be better under the
Rule for trinkets, and then stating in this 'Rule' that
everything must have a legal size.

fnord

------------------------------

Date: Tue, 21 Jan 1997 15:35:43 -0800 (PST)
From: fnord <[email-masked]>
Subject: Re: Acka:  Why I don't like things to default to 0 size.

Jammer spake thusly
> 
> It is RL intuative.  If something exists by-
> en-large it has size.  

No offense, but since when have we had to stick to real-life
for things Ackanomic?  We've got water that can fall up, and be
thethered to the ground, we had a Voting Gnome, and Electric
Potato, and a Gaol with an infinite number of cells.

> Having size and land add a fertile area of
> elaboration of the ruleset.  

Oh, I certainly agree that they are a wealth of fun and harf
waiting to be explored.

fnord

------------------------------

Date: Tue, 21 Jan 1997 16:27:14 -0600 (CST)
From: Jason Orendorff <[email-masked]>
Subject: Acka:  P1620 rejected (Goblin)

Proposal 1620
Goblin
Swann

Votes cast by active players:  15 / 20 = 75.000000%
Yes:  7    No:  7     Present:  1   ...Proposal is rejected.

YES votes:
	mr cwm
	Bascule
	Habeous Corpus
	Swann
	snowgod
	Techno
	Malenkai

NO votes:
	/dev/joe
	Niccolo Flychuck
	Strider
	fnord
	breadbox
	ThinMan
	Mohammed

PRESENT votes:
	Robert Sevin

Active players who did not vote:
	Calvin N Hobbes
	Clairence
	Guy Fawkes
	Lestrade
	AirHead

------------------------------

Date: Tue, 21 Jan 1997 16:27:55 -0600 (CST)
From: Jason Orendorff <[email-masked]>
Subject: Acka:  P1621 accepted (Gift Gadgets)

Proposal 1621
Gift Gadgets
Mohammed

Votes cast by active players:  15 / 20 = 75.000000%
Yes:  14    No:  2     Present:  0   ...Proposal is accepted.

YES votes:
	mr cwm
	/dev/joe
	Niccolo Flychuck
	Bascule
	Strider
	fnord
	Swann
	breadbox
	snowgod
	ThinMan
	Lestrade
	Techno
	Mohammed
	Vulcan Unity vote

NO votes:
	Habeous Corpus
	Malenkai

PRESENT votes:

Active players who did not vote:
	Robert Sevin
	Calvin N Hobbes
	Clairence
	Guy Fawkes
	AirHead

Text of accepted proposal:

Proposal 1621
Gift Gadgets
Mohammed

Rule 595/9 ("Gadgets") is amended by changing
- ---
(iii) Gadgets are tradeable entities.
- ---
to:
- ---
(iii) A Gadget is either nontradeable, tradeable, or gift, as
specified by its Blueprint.  If a Blueprint does not specify one of
these qualities, then Gadgets made from that Blueprint are tradeable.
- ---

------------------------------

Date: Tue, 21 Jan 1997 16:28:38 -0600 (CST)
From: Jason Orendorff <[email-masked]>
Subject: Acka:  P1622 rejected (Justices Do Not Rock)

Proposal 1622
In Which Justices Do Not Rock
Mohammed

Votes cast by active players:  15 / 20 = 75.000000%
Yes:  4    No:  11     Present:  0   ...Proposal is rejected.

YES votes:
	Habeous Corpus
	Niccolo Flychuck
	Swann
	Lestrade

NO votes:
	mr cwm
	/dev/joe
	Bascule
	Calvin N Hobbes
	Strider
	fnord
	breadbox
	snowgod
	ThinMan
	Techno
	Malenkai

PRESENT votes:

Active players who did not vote:
	Mohammed
	Robert Sevin
	Clairence
	Guy Fawkes
	AirHead

------------------------------

Date: Tue, 21 Jan 1997 16:29:24 -0600 (CST)
From: Jason Orendorff <[email-masked]>
Subject: Acka:  P1623 accepted (Numbering Rules)

Proposal 1623
Numbering Rules Created by Rules
/dev/joe

Votes cast by active players:  14 / 20 = 70.000000%
Yes:  13    No:  1     Present:  1   ...Proposal is accepted.

YES votes:
	mr cwm
	/dev/joe
	Niccolo Flychuck
	Strider
	fnord
	Swann
	breadbox
	snowgod
	ThinMan
	Lestrade
	Mohammed
	Malenkai
	Vulcan Unity vote

NO votes:
	Techno

PRESENT votes:
	Bascule

Active players who did not vote:
	Robert Sevin
	Calvin N Hobbes
	Clairence
	Guy Fawkes
	AirHead
	Habeous Corpus

Text of accepted proposal:

Proposal 1623
Numbering Rules Created by Rules
/dev/joe

{{[P1606 passed, so the promoter rule will handle the first section of this
rule about numbering proposals.]}}

Amend the rule which began as initial rule 107, named "Proposal and
Rule Numbering" [rule 453 before reorg II, rule 303 if reorg II passes],
to read:

"
I. Each rule has an effective ordinal number, hereafter referred to simply as
the rule's number.  Rule numbers and proposal numbers are unownable entities.
A valid rule number is one or two positive integers.  The first is called
the base rule number, and the second, if present, is called the sub rule
number and is separated from the base rule number by a period.

II. When a rule change in an accepted proposal creates a new rule, it is
numbered as follows:

  1. If the proposal specifies that the new rule is to be a member of
  a Rule Suite, and a Head of a Rule Suite rule exists for that Rule Suite,
  then that new rule has the base rule number of the Head of the Rule Suite,
  and the least sub rule number greater than all other sub rule numbers in
  that Rule Suite. [New rules in Rule Suites default to going at the end.]
  
  2. Otherwise, if the proposal specifies a valid rule number for the new
  rule, and that number is not already the number of another rule, then the
  new rule is assigned that number.
  
  3. Otherwise, the new rule uses the number of the proposal that created
  it as its base rule number.  If some other rule already has this number,
  then the new rule takes a sub rule number as large as necessary to have
  a rule number different from all other rules.

III. When a new rule is created by another rule, or by some entity (other
than a rule change in an accepted proposal) granted the power to create
rules by some rule, it is numbered as follows:

  1. If the entity creating the rule declares it to be a member of a Rule
  Suite, as in II.1. above, then it is numbered as in II.1. above.
  
  2. Otherwise, if the rule or entity creating the new rule assigns it a
  valid rule number which is not already the number of another rule, then
  the new rule is uses that number.
  
  3. If neither 1 nor 2 above numbers the rule, then the rule is numbered
  with the least positive integer greater than all existing base rule
  numbers.
"
 = = = = = = = = = = 

Amend Rule 103 by adding the following to the end of the third paragraph:
  "A renumbering rule change is not valid if it attempts to assign a rule
   a number which is already the number of some other rule, or if it
   attempts to assign a rule number that is not valid."
{{[ Absolutely refuse to allow two rules to have the same number. ]}}

 = = = = = = = = = = 

Amend Rule 421, by replacing "amending" in section (c) with
  "amending, renumbering" .  {{[ CSR ]}}

 = = = = = = = = = = 

Amend Rule 210 by replacing the sections numbered 1 through 4 and the
section immediately before that, beginning with "Hereafter", with:
  "If two rules have different base numbers, use the base number to
   determine which is lowest.  Among rules with the same base number,
   use the sub rule numbers to determine which rule has the lowest
   number, treating a rule without a sub rule number as if the sub rule
   number was zero."  
{{[ Replaces more of those X's and Y's Mohammed doesn't like. ]}}

------------------------------

Date: Tue, 21 Jan 1997 16:29:55 -0600 (CST)
From: Jason Orendorff <[email-masked]>
Subject: Acka:  P1624 accepted unanimously

Proposal 1624
Remove the paradox from R 844
Malenkai

Votes cast by active players:  14 / 20 = 70.000000%
Yes:  15    No:  0     Present:  0   ...Proposal is accepted.

YES votes:
	mr cwm
	/dev/joe
	Niccolo Flychuck
	Bascule
	Strider
	fnord
	Swann
	breadbox
	snowgod
	ThinMan
	Lestrade
	Techno
	Mohammed
	Malenkai
	Vulcan Unity vote

NO votes:

PRESENT votes:

Active players who did not vote:
	Robert Sevin
	Calvin N Hobbes
	Clairence
	Guy Fawkes
	AirHead
	Habeous Corpus

Text of accepted proposal:

Proposal 1624
Remove the paradox from R 844
Malenkai

This is a Modest proposal.

Amend R 844, "Land Baroncy" to replace

"
    Every two weeks, at the time officer's salaries are paid, the
    Officer in Charge of Random Things shall choose one of the following
    five possible events to occur:
"

with:

"
    At the time officer's salaries are paid, the
    Officer in Charge of Random Things shall choose one of the following
    five possible events to occur:
"

{{[officer's salaries are paid monthly, so I am construing the existing
passage as if the two week thing wasn't there, in accordance with the
game custom that a non-paradoxical construction should be favored over
a paradoxical one.  I guess the later in the rule precedence thing also
applies, but I was never confortable with that for same sentence things.

Malenkai
Officer in charge of random things
this is also my first bot proposal, hoping for the best :)
]}}

------------------------------

Date: Tue, 21 Jan 1997 16:30:46 -0600 (CST)
From: Jason Orendorff <[email-masked]>
Subject: Acka:  P1626 rejected (Jazz Quartet)

Proposal 1626
Ackanomic Dixieland Jazz Quartet
Strider

Votes cast by active players:  14 / 20 = 70.000000%
Yes:  8    No:  6     Present:  0   ...Proposal is rejected.

YES votes:
	mr cwm
	Habeous Corpus
	Bascule
	Strider
	snowgod
	Lestrade
	Mohammed
	Malenkai

NO votes:
	/dev/joe
	Niccolo Flychuck
	fnord
	breadbox
	ThinMan
	Techno

PRESENT votes:

Active players who did not vote:
	Robert Sevin
	Calvin N Hobbes
	Clairence
	Guy Fawkes
	AirHead
	Swann

------------------------------

Date: Tue, 21 Jan 1997 16:33:05 -0600 (CST)
From: Jason Orendorff <[email-masked]>
Subject: Acka:  P1627 accepted

Proposal 1627
Tweaking Silly Vacation Hats
Malenkai

Votes cast by active players:  13 / 20 = 65.000000%
Yes:  9    No:  4     Present:  0   ...Proposal is accepted.

YES votes:
	Habeous Corpus
	Niccolo Flychuck
	Bascule
	fnord
	breadbox
	Lestrade
	Techno
	Mohammed
	Malenkai

NO votes:
	mr cwm
	/dev/joe
	Strider
	snowgod

PRESENT votes:

Active players who did not vote:
	Robert Sevin
	Calvin N Hobbes
	ThinMan
	Clairence
	Guy Fawkes
	AirHead
	Swann

Text of accepted proposal:

Proposal 1627
Tweaking Silly Vacation Hats
Malenkai

This is a Modest proposal.

Amend the rule created by proposal 937, "Silly Vacation Hat", to
replace ""on vacation"" in the second paragraph with "on a voluntarily
activated vacation".

------------------------------

Date: Tue, 21 Jan 1997 16:33:29 -0600 (CST)
From: Jason Orendorff <[email-masked]>
Subject: Acka:  P1628 accepted unanimously

Proposal 1628
Miscellaneous Fixes.
/dev/joe

Votes cast by active players:  14 / 20 = 70.000000%
Yes:  15    No:  0     Present:  0   ...Proposal is accepted.

YES votes:
	mr cwm
	Habeous Corpus
	/dev/joe
	Niccolo Flychuck
	Bascule
	Strider
	fnord
	breadbox
	snowgod
	ThinMan
	Lestrade
	Techno
	Mohammed
	Malenkai
	Vulcan Unity vote

NO votes:

PRESENT votes:

Active players who did not vote:
	Robert Sevin
	Calvin N Hobbes
	Clairence
	Guy Fawkes
	AirHead
	Swann

Text of accepted proposal:

Proposal 1628
Miscellaneous Fixes.
/dev/joe

This is a modest proposal.

I. Words in quotes the Bee can't touch:

1. In Rule 670, change "Comission" (in quotes) to "Commission".
2. In Rule 843, change "relavent" (in quotes) to "relevent".
3. In the Rule "Games & Contests" (either 1206 or 1201),
   change "exibition" (in quotes) to "exhibition" (section 12).
4. In the Rule "Rama-lama-ding-dong" (either 1349 or 1321),
   change "tounges" (in quotes) to "tongues" (end 1st par.).

II. Grammar errors and little omissions:

5. In the Rule "Swingers Like to Play Around II - Let's  play"
   (either 985.2 or 1230.2), delete "mutables" (section 1).

6. In Rule 408, change "A privilege of the Tabulator is to:"
   to "The privileges of the Tabulator are:"
   and insert "To" before "approve" at the start of privilege (a).

7. In Rule 726:
   A. In section III.A.8, insert a comma after the first occurrence of
      "dissolves".
   B. Before "the Swinger's Office becomes a Capital Swinger's Office"
      insert "instead of creating a new Capital Swinger Office, "
   C. Near the beginning of section III.B, insert before the period
      at the end of "Capital Swinger Offices are Tradable." the following:
      ", but may not be traded to anybody who is already a Swinger"

8. In rule 844, change "events to occur:" to
   "events to occur at random, with equal probabilities:"
   {{[ Why didn't anybody tell me I left this out? ]}}

------------------------------

Date: Tue, 21 Jan 1997 16:33:58 -0600 (CST)
From: Jason Orendorff <[email-masked]>
Subject: Acka:  P1629 accepted

Proposal 1629
Limiting Unreasonable Holidays
Malenkai

Votes cast by active players:  11 / 20 = 55.000000%
Yes:  11    No:  0     Present:  1   ...Proposal is accepted.

YES votes:
	/dev/joe
	Niccolo Flychuck
	Bascule
	Strider
	fnord
	snowgod
	ThinMan
	Lestrade
	Mohammed
	Malenkai
	Vulcan Unity vote

NO votes:

PRESENT votes:
	breadbox

Active players who did not vote:
	Robert Sevin
	Calvin N Hobbes
	Clairence
	Guy Fawkes
	Techno
	mr cwm
	AirHead
	Swann
	Habeous Corpus

Text of accepted proposal:

Proposal 1629
Limiting Unreasonable Holidays
Malenkai

This is a Modest proposal.

Amend R 415, "Presidential Decisions" to replace

"
The President may declare any period of 1 or more days a Holiday.
The declaration must include the Holiday's duration and start date/time.
"

with:

"
The President may declare any period of 1 to 7 days a Holiday, provided
there are no declared Holidays which have not ended, and provided no
Holiday has ended within the past 3 days.  The declaration must include
the Holiday's duration and start date/time.
"

------------------------------

Date: Tue, 21 Jan 1997 16:34:33 -0600 (CST)
From: Jason Orendorff <[email-masked]>
Subject: Acka:  P1630 accepted (Birthday 1)

Proposal 1630
Happy Birthday Ackanomic!
snowgod

Votes cast by active players:  12 / 20 = 60.000000%
Yes:  8    No:  4     Present:  0   ...Proposal is accepted.

YES votes:
	Niccolo Flychuck
	Bascule
	Calvin N Hobbes
	Strider
	snowgod
	Lestrade
	Mohammed
	Malenkai

NO votes:
	/dev/joe
	fnord
	breadbox
	ThinMan

PRESENT votes:

Active players who did not vote:
	Robert Sevin
	Clairence
	Guy Fawkes
	Techno
	mr cwm
	AirHead
	Swann
	Habeous Corpus

Text of accepted proposal:

Proposal 1630
Happy Birthday Ackanomic!
snowgod

January 22 of every year shall henceforth be known as "Happy Bee Day" in
recognition of Ackanomic's Birthday. Happy Bee Day festivities start on
January 22, and continue until 12 noon  on the following day. It is
considered good form for each player to publically wish happy birthday
greeting to Ackanomic at some point during the festivities.

During Happy Bee Day festivities, the following things will happen and in
this order:

1) A parade will be held with the player who has spent the most time in
Ackanomic as the Guest of Honor (the oldest player)

2) The Brass Monkey will climb to the top of the tallest building in
Ackanomic and boom out a heartfelt rendition of "Happy Birthday" to the
motherland. The Fat Lady will not sing during the festivities, due to
contracting difficulties.

3) The undead's of all dead players will gather at the house of one
unluckly player and cheer as one of them kisses him.  This player will be
randomly selected from a list of players who have not publically wished
happy birthday greetings to ackanomic.

4) Every Player who has publically wished happy birthday greetings to
Ackanomic shall recieve a Boon of the Ancients.

5) The president shall make a speech commemerating the end of another Happy
Bee Day and congratuling Ackanomic, and her players, for growing one year
older.

6) Festivities will end.

------------------------------

Date: Tue, 21 Jan 1997 16:36:32 -0600 (CST)
From: Jason Orendorff <[email-masked]>
Subject: Acka: P1631 rejected (Birthday)

Proposal 1631
Happy Birthday!
Calvin N Hobbes

Votes cast by active players:  12 / 20 = 60.000000%
Yes:  8    No:  5     Present:  0   ...Proposal is rejected.

snowgod bribed Tammany A$10 to vote YES.

YES votes:
	Niccolo Flychuck
	Bascule
	Calvin N Hobbes
	Strider
	snowgod
	Lestrade
	Malenkai
	Tammany

NO votes:
	/dev/joe
	fnord
	breadbox
	ThinMan
	Mohammed

PRESENT votes:

Active players who did not vote:
	Robert Sevin
	Clairence
	Guy Fawkes
	Techno
	mr cwm
	AirHead
	Swann
	Habeous Corpus

------------------------------

Date: Wed, 22 Jan 1997 00:38:51 +0200 (EET)
From: Uri Bruck <[email-masked]>
Subject: Re: Acka:  Proposal 1653

On Tue, 21 Jan 1997, Jason Orendorff wrote:

> Proposal 1653
> Generic Proposal Title #1653
> Niccolo Flychuck

this is not the title I gave the proposal, I titled it "Presidential
Debate" just like the previous one, and this was the title on the
confimation I got from Acrobot.
For once I don't use the long form to create a rule and this is what
happens.  

Niccolo Flychuck

------------------------------

Date: Tue, 21 Jan 1997 16:38:08 -0600 (CST)
From: Jason Orendorff <[email-masked]>
Subject: Acka: P1622 correction

> Votes cast by active players:  15 / 20 = 75.000000%
> Yes:  4    No:  11     Present:  0   ...Proposal is rejected.

Snowgod bribed Tammany A$10 to vote NO.  The proposal still fails.

- --Mohammed

------------------------------

Date: Tue, 21 Jan 1997 16:39:11 -0600 (CST)
From: Jason Orendorff <[email-masked]>
Subject: Acka: P1626 correction

> Proposal 1626
> Ackanomic Dixieland Jazz Quartet
> Strider
> 
> Votes cast by active players:  14 / 20 = 70.000000%
> Yes:  8    No:  6     Present:  0   ...Proposal is rejected.
	Strider bribed Tammany A$10 to vote YES.  The Proposal is still 
rejected.

- --Mohammed

------------------------------

Date: Wed, 22 Jan 1997 00:42:14 +0200 (EET)
From: Uri Bruck <[email-masked]>
Subject: Re:Acka: CFCJ 120 Verdict

I feel so redundant
 
Niccolo Flychuck
Mentor
:)

On Tue, 21 Jan 1997, Dan Knapp wrote:

> At 6:44 PM on 1/20/97, Malenkai wrote:
> 
> > CFCJ 120 has been judged TRUE.  Actual penalties to be applied after
> > the 3 day grace period:
> >
> > A Sentence of 5 days in the Gaol
> > A Public Apology of 10 lines
> > A Fine of A$50
> 
> Very well, I shall further test the rules.  If that first complaint
> wasn't legitimate (ie a compaint at all), I've only complained twice.  In
> that case (and if that's not the case I don't do the following, if
> possible):
> 
> That wasn't in the rules!  You keep changing therules!  You never told
> me about that rule!
> 
> (Sorry, I didn't feel like writing up another complaint.  There's only so
> much variety these things can have, anyway.)
> 
> -Red Barn
> It was worth it.
> 
> 

------------------------------

Date: Tue, 21 Jan 1997 16:44:54 -0600 (CST)
From: Jason Orendorff <[email-masked]>
Subject: Re: Acka: Proposal 1653

> this is not the title I gave the proposal, I titled it "Presidential
> Debate" just like the previous one, and this was the title on the
> confimation I got from Acrobot.
	Yes-- the bot should have sent you an explanation, I'm sorry 
about that.  Due to the quirky way I wrote the bot, it doesn't allow two 
anythings with the same name-- even proposals, although the rules 
specifically exempt proposals from that restriction.
	I will change it soon.
	Would the web-harfer please note that the correct title of this 
proposal is "Presidential Debate"?

> For once I don't use the long form to create a rule and this is what
> happens.
	I am calling for a politeness moon Hearing on Niccolo Flychuck for
this very rude statement.

- --Mohammed

------------------------------

Date: Tue, 21 Jan 1997 16:46:17 -0600 (CST)
From: Jason Orendorff <[email-masked]>
Subject: Acka:  P1625 accepted (Goose)

Proposal 1625
Earning a flight of the Goose
Malenkai

Votes cast by active players:  14 / 20 = 70.000000%
Yes:  10    No:  3     Present:  1   ...Proposal is accepted.

YES votes:
	mr cwm
	/dev/joe
	Niccolo Flychuck
	Bascule
	Strider
	fnord
	Swann
	snowgod
	Techno
	Malenkai

NO votes:
	ThinMan
	Lestrade
	Mohammed

PRESENT votes:
	breadbox

Active players who did not vote:
	Robert Sevin
	Calvin N Hobbes
	Clairence
	Guy Fawkes
	AirHead
	Habeous Corpus

Text of accepted proposal:

Proposal 1625
Earning a flight of the Goose
Malenkai

Amend R 235, "Chartreuse Goose" to append the following new section
to the end of the rule:

7) Upon a player who possesses the Goose achieving any of the following
titles, the Goose is transferred Somewhere Else: Commander of the
Blue Cross, Officer of the Blue Cross, Sage o'Doe Gas.  If the event
which granted one of these titles also would have established a winning
condition had the player not had the Goose, this transfer is deemed to
have occurred an infintesimal amount of time after that event.

------------------------------

Date: Tue, 21 Jan 1997 14:50:16 -0800
From: Stephen McCulley <[email-masked]>
Subject: Re: Acka: P1626 correction

Jason Orendorff wrote:
> 
> > Proposal 1626
> > Ackanomic Dixieland Jazz Quartet
> > Strider
> >
> > Votes cast by active players:  14 / 20 = 70.000000%
> > Yes:  8    No:  6     Present:  0   ...Proposal is rejected.
>         Strider bribed Tammany A$10 to vote YES.  The Proposal is still
> rejected.
> 
> --Mohammed

	Sure, rub it in.  :)
			Strider

------------------------------

Date: Tue, 21 Jan 1997 16:53:35 -0600 (CST)
From: Jason Orendorff <[email-masked]>
Subject: Acka:  Lantern

Game state, as promised.

- --Mohammed

There are 16 cards in the deck.
17 cards have been burned.

There are 4 loose ends:
	witch
	monster
	puzzle
	palace

Players:
	Eer             has   7 cards.
	Claw            has   7 cards.
	Malenkai        has   3 cards.
	ThinMan         has   8 cards.
	Bascule         has   9 cards.
	/dev/joe        has   3 cards.
	snowgod         has   7 cards.
	Habeous-Corpus  has   5 cards.

It is Eer's turn.

------------------------------

Date: Wed, 22 Jan 1997 00:59:26 +0200 (EET)
From: Uri Bruck <[email-masked]>
Subject: Re: Acka: Proposal 1653

On Tue, 21 Jan 1997, Jason Orendorff wrote:
> 
> > For once I don't use the long form to create a rule and this is what
> > happens.
> 	I am calling for a politeness moon Hearing on Niccolo Flychuck for
> this very rude statement.
> 
> --Mohammed
>
There's an entire tradition and culture behind a statement of the sort I
made, which is an obvious criticism on myself. I think Mohammed's
statement is very rude and I am calling a Politeness Moon on Mohammed for
_that_ statement.

Niccolo Flychuck

------------------------------

Date: Tue, 21 Jan 1997 17:09:53 -0600 (CST)
From: "Joseph W. DeVincentis" <devjoe>
Subject: Re: Acka:  P1622 rejected (Justices Do Not Rock)

> Proposal 1622
> In Which Justices Do Not Rock
> Mohammed

> Active players who did not vote:
> 	Mohammed

Interesting that the Tabulator would forget to vote on his own proposal...

/dev/joe

------------------------------

Date: Tue, 21 Jan 1997 18:18:03 -0500 (EST)
From: mr cwm <[email-masked]>
Subject: Re: Acka: New mailing list

On Tue, 21 Jan 1997, /dev/joe wrote:

>
>> I'm not sure I see the point.  If we all subscribe to both, have we gained
>> anything?  And if we all don't, can acka-games really be considered a
>> public forum?
>
>The point is that "public messages" sent for the purpose of playing subgames
>can be sent to this list, and anybody who is totally uninterested in the
>subgames we play can unsubscribe.  This is a (minor) reduction in bandwidth,
>at the expense of the registrar or myself having to sign new players up to
>2 mailing lists instead of just one.
>

I think we should only have one "public forum."  If that's a problem for
sub-games, then I think the sub-game rules need to be changed.  Consider
... a complimentary statement for a Party Hall Party, for example.  They
are (assuming they still exist) supposed to be sent to a public forum, but
if they can stuck off in acka-judicial just because everyone *could*
subscribe to it, then I think we've defeated the purposes of both the public
forum and the optional lists.

- -mr cwm

------------------------------

Date: Tue, 21 Jan 1997 18:51:32 -0500
From: Malenkai <[email-masked]>
Subject: Re: ACKA:  RFC Using "The size of things" fnord

fnord wrote:

> [...] I'm a strict-constructionalist.

And you once said you played Wiz-War.  That's a fun combination.
Although I don't consider myself an overly strict-constructionalist
by nomic standards, I am probably the most strict-constructionalist
Wiz-War player you will ever meet.  I wish I could challenge you to
a Wiz-War duel :)

Malenkai
totally changing the subject and contributing to the bandwidth morass;
whats one more message?

------------------------------

Date: Tue, 21 Jan 1997 18:54:18 -0500
From: Malenkai <[email-masked]>
Subject: Re: Acka:  P1623 accepted (Numbering Rules)

Jason Orendorff wrote:
> 
> Proposal 1623

> Active players who did not vote:
>         Clairence

Clairence is not active.

Malenkai

------------------------------

End of Ackanomic Digest V1 #468
*******************************