Subject: Ackanomic Digest V1 #433
From: [email-masked] (Ackanomic Digest)
To: ackanomic-digest

Ackanomic Digest       Thursday, January 2 1997       Volume 01 : Number 433

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Date: Wed, 1 Jan 1997 14:13:15 +0200 (EET)
From: Uri Bruck <[email-masked]>
Subject: acka : new observer

We have a new observer in the game.
Eir name is Marc Weiser
eir email [email-masked]

Niccolo Flychuck

------------------------------

Date: Wed, 1 Jan 1997 12:31:38 -0600 (CST)
From: Jason Orendorff <[email-masked]>
Subject: Re: Acka: Trinkets

> I'm not sure what the point is, however, if the point is to show a
> weakness in the  concept of nomic name spaces, it fails.
	That wasn't the point, but I think it does point out a minor
weakness in the framework we've discussed.  What happens if I create a
Trinket called "Agora point" and then Agora decides it's okay to export
points?  We really can't import them... because the Blueprint we create 
will say something like "Someone who has an Agora point can..." which 
isn't sufficient to distinguish between mine and the genuine imported Agora 
point.

Perhaps the Internomic names should be formed differently:  "point from
Agora";  "Prosthetic Forehead from Ackanomic".  And our rules could then
just forbid players from using the word "from" in names.  Hmm.

Or "Agora:point", "Ackanomic:prosthetic-forehead"; and the rules could
forbid players from using colons.

- --Mohammed

------------------------------

Date: Wed, 1 Jan 1997 12:34:56 -0600 (CST)
From: Jason Orendorff <[email-masked]>
Subject: Acka:  RFC G&C Fascist

A game of Fascist may not begin until an Emperor has been chosen.  When a 
game of Fascist begins, the Emperor shall make a copy of this rule set.
That copy is, from then on, the rules of the game.  The game is played 
by the Emperor and a number of peasants; the Emperor may not be a peasant.

A non-peasant may (humbly) petition the Emperor to allow em to join the 
game.  If the Emperor announces that someone has joined, that person 
becomes a peasant.  The Emperor may also dismiss any peasant from the 
game at any time by announcing who has been dismissed.

When a peasant first joins, eir score is 0.  Whenever a peasant is 
subjected to horrific torture, eir score is decreased by 2.  Whenever a 
peasant's plea is answered, eir score is increased by 3.  When a 
peasant's score is at least 25, that peasant wins the game.  The Emperor 
shall track the peasant's scores.

A peasant may submit a plea by sending a message to the Emperor.  The 
plea should be a humbly phrased suggestion of a way to change the rules.  
The Emperor shall then either answer the plea, in which case the change 
is applied; ignore it; or scowl at it, in which case the Emperor's Thugs
go out and subject the peasant who submitted it to horrific torture at 
once.

Whenever there is a problem of interpretation or conflict in the ruleset, 
the Emporer shall sort it out to eir liking.

[--Mohammed

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Date: Wed, 01 Jan 1997 14:23:54 -0500
From: Malenkai <[email-masked]>
Subject: Acka: Phoebe Hearing

On the matter of Robert Sevin's Phoebe's post, the hearing found that
the posted wisdom was bogus, 8 votes to 4.

Jan 01 14:27 EST: -12 Robert Posting bogus Phoebe wisdom

Phoebe would not say anything so crass (8 votes)
- -----------------------------------------------
Niccolo Flychuck
breadbox
Mohammed
fnord
Techno
Habeous Corpus
ThinMan
/dev/joe

Phoebe said much the same thing to me once (4 votes)
- ----------------------------------------------------
Malenkai
AirHead
Robert Sevin
snowgod

Count Tabula

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Date: Wed, 01 Jan 1997 14:27:31 -0500
From: Malenkai <[email-masked]>
Subject: Re: Acka: P1560 Passes

Phil Ackley wrote:

> Note that any newspaper that does not publish before January 1, Ackanomic
> time, and has not already published this month, will go Belly-up, holiday
> not withstanding.

The following newspapers have gone belly up:

The Day Today
Bascule's other newspaper
Hot Tips Newsletter (haunted by IdiotBoy's undead)
Ackanomic Rule Review
Eureacka

Malenkai
Financier

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Date: Wed, 01 Jan 1997 15:08:02 -0500
From: Malenkai <[email-masked]>
Subject: Re: Acka: *ping* Magic Letter Request

fnord wrote:

> Oh, Scholar of things *ping*, I would like to guess a Magic Letter. 
> The letter of my choosing is 'm'

Are there any m's in there?   Yes, I think we can find at least one:

      IF AND ONLY IF today **r***** *r****** * **** ***** ** *** *****
**r *r*m* **r ****r*, THEN the Machine That Goes *ping* shall go *ping*.

Malenkai
Scholar of *ping*

------------------------------

Date: Wed, 01 Jan 1997 15:38:27 -0500
From: Malenkai <[email-masked]>
Subject: Re: Acka:  Proposal 1599

Jason Orendorff wrote:
> 
> Proposal 1599
> No False Modesty
> Jammer

I like the gist of this proposal, but have some specific comments:

1) IMO, it should have been done under the framework of hearings, as
that is well defined and streamlined.

> If a majority vote "That was a proposal?" the accuser loses 20 points
> and cannot levy a charge of "False Modesty" until a successful charge
> of False modesty has been made.

2) These 20 point penalites are way to high, IMO.  They take some of the
potential harf out of it.
 
> The Manner Minder is Paid A$ 10 \for services rendered>

I would say the manner minder should receive nothing, especially if it
is done under a hearing.  It is part of Count Tabula's job to do this,
and he already gets paid a salary.  Furthermore, I believe Count Tabula's
rule has precedence over this, so he will always be the manner minder
anyway.  Also, it doesn't make sense to have a random player collect 
votes, they may not be prepared to do so, about to go on vacation, etc,
and it will add another layer of confusion as to who to send votes to.

Malenkai

------------------------------

Date: Wed, 1 Jan 1997 13:25:04 -0800
From: [email-masked] (John Martin Lotz)
Subject: Re: Acka:  Proposal 1599

 Malenkai wrote:

> Jason Orendorff wrote:
> > 
> > Proposal 1599
> > No False Modesty
> > Jammer
> 
> I like the gist of this proposal, but have some specific comments:
> 
Thank you :)

> 1) IMO, it should have been done under the framework of hearings, as
> that is well defined and streamlined.
> 
I'm okay with that.  Do you want to write it up or do you want me to. 
 
I used the manner minder concept to allow other (newer?) players 
an oppurtunity to serve a judge and practice.

> > If a majority vote "That was a proposal?" the accuser loses 20 points
> > and cannot levy a charge of "False Modesty" until a successful charge
> > of False modesty has been made.
> 
> 2) These 20 point penalites are way to high, IMO.  They take some of the
> potential harf out of it.

Once again, I won't quibble about amount.  I wanted to make it severe 
enough to make a player think twice about it.  Besides the the amount is 
less then 6% of the winning ammount.  Which as I think about it is too
high.

>  
> > The Manner Minder is Paid A$ 10 \for services rendered>
> 
> I would say the manner minder should receive nothing, especially if it
> is done under a hearing.  It is part of Count Tabula's job to do this,
> and he already gets paid a salary.  Furthermore, I believe Count Tabula's
> rule has precedence over this, so he will always be the manner minder
> anyway.  Also, it doesn't make sense to have a random player collect 
> votes, they may not be prepared to do so, about to go on vacation, etc,
> and it will add another layer of confusion as to who to send votes to.
> 
The Manner Minder was conscieved as a way to allow other players 
to practice and also to earn A$'s.  Besides If this passed I was 
going to ammend the concept to include Grandious proposals as well.  
Mayhaps, the concept sould be changed to somehing m\re akin 
to a RFJ,  "?"  Any ideas?

A player can always refuse the job, if e can't do it.

I

------------------------------

Date: Wed, 1 Jan 1997 14:30:17 -0900
From: Phil Ackley <[email-masked]>
Subject: Acka: Official: Ambassadorness 

Here is something that might interest all of you.  It is reminiscent of
"Bob" but looks as if it may pass.  The gnomic game currently employing the
name "Gnome ick" (but which often changes it's name currently has a
NomenRider (similar to, but not quite a standard proposal (which they also
have)) in the queue which reads:

       Henceforth, this game of Nomic shall be entitled
      "Nomic nomic bo bomic, banana fana fo fomic, fee fi mo
       momic, Nomic!"

It appears as if this NomenRider has the votes required to pass.

More information on this nomic game can be found on it's non-official web
page at http://world.std.com/~damned/Nomic/game.html

snowgod
Ambassador

------------------------------

Date: Wed, 1 Jan 1997 14:32:06 -0900
From: Phil Ackley <[email-masked]>
Subject: Acka: More Gnome Ick! 

More information on NomenRiders:

Rule 301 (Mutable)
The Name Game.

       i) This game of Nomic shall have a Name. This name may change during
the game.

       ii) The name by be changed by a clause added to any proposal, which
shall be known as a NomenRider. This
       NomenRider is voted upon independently of the proposal with which it
is associated. For the name to be
       changed, the NomenRider must be supported by the majority of players
who cast votes for or against the
       NomenRider. If no votes are recorded for or against the NomenRider,
it is considered passage. Successful
       passage of a NomenRider shall confer upon its proposer 1 point, plus
one point for every vote for the
       NomenRider.

       iii)The Rules concerning NomenRiders are considered rules concerning
other Rules, and thus any
       amendments to Rules concerning rules shall affect NomenRiders unless
stated otherwise.

       iv) In the absence of a passed NomenRider, this game shall be known
as Nomiclature.

       Created by Proposal 301, 30 Oct 96, by John

------------------------------

Date: Thu, 2 Jan 1997 02:27:30 +0200 (EET)
From: Uri Bruck <[email-masked]>
Subject: acka: Otzma Day

I have determined the following quantities for the current Otzma Day

LSAP 11

Go Fosh {8}
Map Shard {8}
Summon Tornado 0
Untouch Me 17
Share my expense 10
Share your income 10
Swinging Sale 1
Tactical Retreat 10
ParaTroop  4
Foul Owl 5

The TotalCr is 73

Niccolo Flychuck
RuneMaker

------------------------------

Date: Thu, 2 Jan 1997 02:44:41 +0200 (EET)
From: Uri Bruck <[email-masked]>
Subject: acka : Otzma Cards 

I have chosen to use the Probablistic method for all the Otzma Cards.

Here are the Otzma Cards I'm creating

108 Share Your Income
109 Go Fish
110 Tactical Retreat
111 Share My Expenses
112 Go Fish

Niccolo Flychuck
RuneMaker

------------------------------

Date: Wed, 1 Jan 1997 19:40:09 -0600 (CST)
From: Jason Orendorff <[email-masked]>
Subject: Acka:  No Festival of Torkola

From Rule 797 ("Festival of Torkola"):

     5b) Upon distribution of any proposal whose last 2 digits are "00",
     the Promoter may declare a Festival to start on the day following
     the distribution of the proposal. He or she shall also determine the
     length. The Promoter is strongly encouraged, but not required, to do
     this, taking into consideration the state of the game and popular
     opinion. [ie, a Festival can occur every 100 proposals.]

I just found this, and since I distributed P1600 yesterday, I would assume
it's too late to act on it.  If the ability to declare Festivals is a
Privelege of the office of Promoter, then I can't do it anyway.  In any
case, the President can declare a Festival should it be deemed necessary. 

I don't think we really need a festival.  It's been vacation time for the
past few weeks, and I'm ready to get back to play. 

So here's to the next 100 Proposals and to the new year.  Cheers.

- --Mohammed
Acting Promoter

------------------------------

Date: Wed, 1 Jan 1997 19:40:46 -0600 (CST)
From: Jason Orendorff <[email-masked]>
Subject: Acka: Proposal 1601

Proposal 1601
Building up and Tearing down
Jammer

This is a grandious Proposal.

A single space in a structure may be built at a cost of
A$ 100.  All parts of a lager than one space structure
must be built at the same time.

A space of a structure costs A$ 10 to tear down.  If a 
space in a structure has a tower, The tower is destroyed
 at the same time.  An entire structure must be destroyed 
at the same time.

------------------------------

Date: Wed, 1 Jan 1997 19:42:14 -0600 (CST)
From: Jason Orendorff <[email-masked]>
Subject: Acka:  Proposal 1602

Proposal 1602
Whose land?
Jammer

This is a modest proposal.

The following may own land and build on owned land:  Active Players
Officially recognized Parties and Churches.

------------------------------

Date: Wed, 1 Jan 1997 19:43:01 -0600 (CST)
From: Jason Orendorff <[email-masked]>
Subject: Acka:  Proposal 1603

Proposal 1603
Saying how big
Jammer

This is a modest propal.

Any blueprint or description of a trinket must specify its size in
thingee's

The ower of an Item or Trinket must acount for its size.

------------------------------

Date: Wed, 1 Jan 1997 19:44:05 -0600 (CST)
From: Jason Orendorff <[email-masked]>
Subject: Acka:  Proposal 1604

Proposal 1604
Sweating the Small stuff
Jammer

This is a modest proposal>

It requires a majority vote of all present and voting active
players to allow an item or the object of a blueprint 
to be zero thingees in size.

------------------------------

Date: Wed, 1 Jan 1997 19:44:44 -0600 (CST)
From: Jason Orendorff <[email-masked]>
Subject: Acka:  Proposal 1605

Proposal 1605
WareHouses
Jammer

This is a modest proposal.

There exist in Acka structure called warehouses.

Warehouses completey fill a Kaa of land and hold
25 thingees 

Warehouses may not have towers.

Warehouses cost A$ 50 to erect and 10 to destroy.

Anything within a warehouse is inside.

Any space in a larger structure may be a warehouse
except that all warehouse space must be grouped together.

------------------------------

Date: Wed, 1 Jan 1997 19:35:34 -0800
From: [email-masked] (John Martin Lotz)
Subject: Re: Acka: Proposal 1601

> Proposal 1601
> Building up and Tearing down
> Jammer
> 
> This is a grandious Proposal.
> 
> A single space in a structure may be built at a cost of
> A$ 100.  All parts of a lager than one space structure
> must be built at the same time.
> 
> A space of a structure costs A$ 10 to tear down.  If a 
> space in a structure has a tower, The tower is destroyed
>  at the same time.  An entire structure must be destroyed 
> at the same time.

This is a complement to the passed Proposal 1554, "Land 
Baronncy" If passed, it will allow authorized entities to build 
on land.  

The provision that all of a structure must be built at the same
time exists to ensure that structures cannot be illegal sizes.

------------------------------

Date: Wed, 1 Jan 1997 19:38:38 -0800
From: [email-masked] (John Martin Lotz)
Subject: Re: Acka:  Proposal 1602

> 
> Proposal 1602
> Whose land?
> Jammer
> 
> This is a modest proposal.
> 
> The following may own land and build on owned land:  Active Players
> Officially recognized Parties and Churches.

This proposal states who may own land and build.  As written it 
ensures active palyers are involved in land ownership and building.

------------------------------

Date: Wed, 1 Jan 1997 19:43:08 -0800
From: [email-masked] (John Martin Lotz)
Subject: Re: Acka:  Proposal 1603

> 
> Proposal 1603
> Saying how big
> Jammer
> 
> This is a modest propal.
> 
> Any blueprint or description of a trinket must specify its size in
> thingee's
> 
> The ower of an Item or Trinket must acount for its size.

Thi codies 1519, to give it some teeth yet still allow room for 
clarifications and slow expansion of the system.  I

------------------------------

Date: Wed, 1 Jan 1997 19:48:30 -0800
From: [email-masked] (John Martin Lotz)
Subject: Re: Acka:  Proposal 1605

> 
> Proposal 1605
> WareHouses
> Jammer
> 
> This is a modest proposal.
> 
> There exist in Acka structure called warehouses.
> 
> Warehouses completey fill a Kaa of land and hold
> 25 thingees 
> 
> Warehouses may not have towers.
> 
> Warehouses cost A$ 50 to erect and 10 to destroy.
> 
> Anything within a warehouse is inside.
> 
> Any space in a larger structure may be a warehouse
> except that all warehouse space must be grouped together.

What I am trying to do is create foundations to work off of.  
Once implimented, I was thinking of either forcing a time delay
to access items in Warehouses, charge for it, or a combination 
two.

I felt once they should exist before all of their properties were 
created.

------------------------------

Date: Wed, 1 Jan 1997 19:45:07 -0800
From: [email-masked] (John Martin Lotz)
Subject: Re: Acka:  Proposal 1604

> 
> Proposal 1604
> Sweating the Small stuff
> Jammer
> 
> This is a modest proposal>
> 
> It requires a majority vote of all present and voting active
> players to allow an item or the object of a blueprint 
> to be zero thingees in size.

I wrote this to make it a bit dificult to difficult to build zero 
sized thingees,  Once again it makes this interesting

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End of Ackanomic Digest V1 #433
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