Subject: Ackanomic Digest V1 #374
From: [email-masked] (Ackanomic Digest)
To: ackanomic-digest

Ackanomic Digest       Tuesday, December 3 1996       Volume 01 : Number 374

----------------------------------------------------------------------

Date: Tue, 3 Dec 1996 00:52:05 -0600 (CST)
From: "Joseph W. DeVincentis" <devjoe>
Subject: Acka: Current Scores

Score changes since last report:
Brinjal scored 3 points (swingpoint conversion)
Guy Fawkes scored 5 points for winning ghost
Habeous Corpus and snowgod each lost a point from their whamiols on Nov 27,
  and again on Nov 29. (note, malenkai got his whamiol from the machine after
  the Nov 25 wham time, and sold it before the Nov 27 wham time)
Calvin N Hobbes +6 for posting what phoebe said
Proposal scoring for P1451-1459,1461 (1452 was modest) (in order!)
Habeous and snowgod lost points from their whamiols again on Dec 1
  (neither AirHead nor Jammer has become active yet, or at least it is
  not publicly knowable)

Score   Ackanomic Name   Status  Real Name
- -----   --------------      ---  -------------
210     Malenkai             A   (Randy Hall)
167     Guy Fawkes           Ag  (Robert Shimmin)
113     Niccolo Flychuck     N   (Uri Bruck)
74      /dev/joe             A   (Joseph DeVincentis)
69      mr cwm               A   (Eric Murray)
65      Habeous Corpus       N   (Ed Graham)
62      Mohammed             A   (Jason Orendorff)
55      ThinMan              A   (John Bollinger)
23      breadbox             A   (Brian Raiter)
21      fnord                V   (Michael Thomas)
16      Calvin N Hobbes      A   (Thierry Joffrain)
8       snowgod              A   (Phil Ackley)
3       Robert Sevin         A   (Mitchell Harding)
0       AirHead              Nn  (Eric Freeman)
0       Jammer               Nn  (John Lotz)
- -14     Bascule              Nv  (Matt Black)

/dev/joe
Scorekeeper

------------------------------

Date: Tue, 3 Dec 1996 08:56:22 +0200 (EET)
From: Uri Bruck <[email-masked]>
Subject: Re: Acka: Current Scores

On Tue, 3 Dec 1996, Joseph W. DeVincentis wrote:

> Score   Ackanomic Name   Status  Real Name
> -----   --------------      ---  -------------
> 210     Malenkai             A   (Randy Hall)
> 167     Guy Fawkes           Ag  (Robert Shimmin)
> 113     Niccolo Flychuck     N   (Uri Bruck)
                             ^^^^^^
??????
Isn't this supposed to be A

Niccolo Flychuck

> 74      /dev/joe             A   (Joseph DeVincentis)
> 69      mr cwm               A   (Eric Murray)
> 65      Habeous Corpus       N   (Ed Graham)
> 62      Mohammed             A   (Jason Orendorff)
> 55      ThinMan              A   (John Bollinger)
> 23      breadbox             A   (Brian Raiter)
> 21      fnord                V   (Michael Thomas)
> 16      Calvin N Hobbes      A   (Thierry Joffrain)
> 8       snowgod              A   (Phil Ackley)
> 3       Robert Sevin         A   (Mitchell Harding)
> 0       AirHead              Nn  (Eric Freeman)
> 0       Jammer               Nn  (John Lotz)
> -14     Bascule              Nv  (Matt Black)
> 
> /dev/joe
> Scorekeeper
> 

------------------------------

Date: Tue, 3 Dec 1996 01:10:23 -0600 (CST)
From: "Joseph W. DeVincentis" <devjoe>
Subject: Re: Acka: Current Scores

> On Tue, 3 Dec 1996, Joseph W. DeVincentis wrote:
> 
> > Score   Ackanomic Name   Status  Real Name
> > -----   --------------      ---  -------------
> > 210     Malenkai             A   (Randy Hall)
> > 167     Guy Fawkes           Ag  (Robert Shimmin)
> > 113     Niccolo Flychuck     N   (Uri Bruck)
>                              ^^^^^^
> ??????
> Isn't this supposed to be A
> 
> Niccolo Flychuck

I was under the impression that a player who returned from vacation was not
immediately considered active, but I cannot find this in the rules right now.

/dev/joe

------------------------------

Date: Tue, 3 Dec 1996 09:15:18 +0200 (EET)
From: Uri Bruck <[email-masked]>
Subject: Re: Acka: Current Scores

On Tue, 3 Dec 1996, Joseph W. DeVincentis wrote:

> 
> I was under the impression that a player who returned from vacation was not
> immediately considered active, but I cannot find this in the rules right now.
> 
> /dev/joe
>
This was an RFC by Mohammed. I don't believe it ever made the proposal
queue.
 
Niccolo Flychuck

> 

------------------------------

Date: Tue, 3 Dec 1996 01:28:32 -0600
From: [email-masked] (Mitchell Harding)
Subject: Acka: Experts 

>Did I mention vote Yes for Experts?
>
>Niccolo Flychuck

Thanks for the support...

If anyone out there has any questions, comments or objections about experts,
please bring them up... I really want to pass that proposal.

Robert Sevin
Wearing a Silly Vacation Hat

------------------------------

Date: Mon, 2 Dec 1996 22:46:57 -0900
From: [email-masked] (Acting Tabulator)
Subject: Re: Acka:  Ye Olde Rusty Lantern 

>So far, Bascule is the only person playing Ye Olde Rusty Lantern.
>Now that I have more time to write about it, maybe I can convince some of
>you slackers to join up...  :o)
>
>In case you deleted all 243 messages after returning from Thanksgiving
>vacation, Ye Olde Rusty Lantern is a proto-Game/Contest in which players
>get dealt a hand of 7 cards, each bearing a story element.  For instance,
>you might get dealt a hand that looks like this:
>
>        Thought Police
>        tidal wave
>        harfy
>        something changes color
>        ink
>        underwater cave
>        swarm
>
>To get rid of your cards, you tell part of a story.  Hammer out twelve
>lines of text talking about how when you were young, your village was
>destroyed by a tidal wave.  At the end of that, put a line that says
>
>tidal wave
>
>and that card is removed from your hand (actually it gets burned.)  The
>object of the game is to get rid of all your cards and finish the story
>at the same time.
>
>There's more; if you want a second (or first) look at the rules, send me
>mail saying you want to join the sample game, and I'll send a copy to you
>personally ASAP.
>
>--Mohammed
>(wasting bandwidth)

I want to join the sample game, could I have a copy of the rules?

snowgod

------------------------------

Date: Tue, 3 Dec 1996 10:58:50 +0200 (EET)
From: Uri Bruck <[email-masked]>
Subject: acka: official - new player (mentor snowgod)

We have a new player in Ackanomic
his real name is Steven Swiniarski
his ackanomic is Swann
his email is [email-masked]

His reply to the poll question:

It was through the thrice-blessed Nomic FAQ wherin I first heard tell
of Ackanomic. 

Swann

We welcome him to Ackanomic

Niccolo Flychuck
Registrar

------------------------------

Date: Tue, 3 Dec 1996 11:21:52 +0200 (EET)
From: Uri Bruck <[email-masked]>
Subject: Acka: Official - new player (Mentor Bascule)

We have a new player in ackanomic.
Real name - Clair Anthony Viglione
Ackanomic name Clairence
Email address [email-masked]

Bascule has been chosen as eir Mentor

------------------------------

Date: Tue, 3 Dec 1996 11:22:28 +0200 (EET)
From: Uri Bruck <[email-masked]>
Subject: Re: acka: official - new player (mentor snowgod)

Just in case this was not clear.
Snowgod has been chosen as eir Mentor
Niccolo Flychuck
Registrar

On Tue, 3 Dec 1996, Uri Bruck wrote:

> We have a new player in Ackanomic
> his real name is Steven Swiniarski
> his ackanomic is Swann
> his email is [email-masked]
> 
> 
> His reply to the poll question:
> 
> It was through the thrice-blessed Nomic FAQ wherin I first heard tell
> of Ackanomic. 
> 
> Swann
> 
> 
> 
> We welcome him to Ackanomic
> 
> Niccolo Flychuck
> Registrar
> 
> 
> 

------------------------------

Date: Tue, 3 Dec 1996 00:50:23 -0900
From: [email-masked] (Acting Tabulator)
Subject: Acka: Yipee! More New Players! 

Once again I'd like to welcome our new pkayers, Clairence and Swann (Any
relation to paul :) to the game.  I hope all of you enjoy yourselves.  We
have developed a whole culture here, so remember, if things seem confusing
your mentor is here to help you!  Pretty quick, everything will start
making sense, and you will wonder how you ever got along without Ackanomic.

snowgod
we were all new once

------------------------------

Date: Tue, 3 Dec 1996 15:27:31 -0500 (EST)
From: mr cwm <[email-masked]>
Subject: Re: acka: On Simple Majority rule

On Mon, 2 Dec 1996, Guy Fawkes wrote:

>
>
>Create a new rule with text as follows:
>
>{{ Transmute rule XXX to mutable.
>Amendment, amendment amendment.
>Transmute rule XXX to immutable.}}
>

That's a demonstration of how to dodge a "a proposal including a
transmutation may only include one rule change" type rule, right?  I'm not
sure it would work.

- -mr cwm

------------------------------

Date: Tue, 3 Dec 1996 15:43:36 -0500
From: "Bollinger, John C." <[email-masked]>
Subject: RE: acka: On Simple Majority rule

mr cwm wrote:

>On Mon, 2 Dec 1996, Guy Fawkes wrote:
>
>>
>>
>>Create a new rule with text as follows:
>>
>>{{ Transmute rule XXX to mutable.
>>Amendment, amendment amendment.
>>Transmute rule XXX to immutable.}}
>>
>
>That's a demonstration of how to dodge a "a proposal including a
>transmutation may only include one rule change" type rule, right?  I'm not
>sure it would work.

I don't see why it wouldn't.  The proposal contains exactly one
rule change: it creates a new rule.  To avoid this problem,
one would have to forbid rules from changing rules other than
themselves.  Even that wouldn't solve the problem, though --
I can create a rule that creates a gadget or other entity that
performs the rule changes I want, etc..

We could probably write rules that would fully curtail such
activity, but I don't think the benefit justifies the cost.

ThinMan

------------------------------

Date: Tue, 3 Dec 1996 15:50:53 -0500 (EST)
From: mr cwm <[email-masked]>
Subject: RE: acka: On Simple Majority rule

Maybe.  But isn't a "rule change" still "a description of a game effect"?
(R491/5)  It seems to me that this proposal describes several game
effects.  I don't think putting them in braces changes that.  (Does it?)

- -mr cwm

On Tue, 3 Dec 1996, ThinMan wrote:

>
>mr cwm wrote:
>
>>On Mon, 2 Dec 1996, Guy Fawkes wrote:
>>
>>>
>>>
>>>Create a new rule with text as follows:
>>>
>>>{{ Transmute rule XXX to mutable.
>>>Amendment, amendment amendment.
>>>Transmute rule XXX to immutable.}}
>>>
>>
>>That's a demonstration of how to dodge a "a proposal including a
>>transmutation may only include one rule change" type rule, right?  I'm not
>>sure it would work.
>
>I don't see why it wouldn't.  The proposal contains exactly one
>rule change: it creates a new rule.  To avoid this problem,
>one would have to forbid rules from changing rules other than
>themselves.  Even that wouldn't solve the problem, though --
>I can create a rule that creates a gadget or other entity that
>performs the rule changes I want, etc..
>
>We could probably write rules that would fully curtail such
>activity, but I don't think the benefit justifies the cost.
>

------------------------------

Date: Tue, 3 Dec 1996 15:53:20 -0500 (EST)
From: mr cwm <[email-masked]>
Subject: Acka: CSR 110 accepted

To:   Ackanomians
From: CSRR Officer mr cwm

I believe that CSR 110 has been accepted, and the changes described have
taken place, unless the Holiday threw the timing off worse than I thought.

------------------------------

Date: Tue, 3 Dec 1996 18:00:51 -0600
From: [email-masked] (Mitchell Harding)
Subject: Acka: Yipee! More New Players! 

>we were all new once

But some of us were new when Acka had no more than 30 rules, and when there
had not yet been any proposals made. What a scary time that was! :)

Robert Sevin,
Wearing a Silly Vacation Hat

------------------------------

Date: Mon, 25 Nov 1996 02:43:32 -0900
From: [email-masked] (Acting Tabulator)
Subject: Acka: P1441 Fails 

Quorum achieved: 15 Eligible voters - 9 Players cast votes
6 YES votes - 4 NO votes - 0 PRESENT votes - Proposal FAILS

Proposal 1441 - Tue 12 Nov 8:47 CST 1996
If It Can't Be snowgod's, Then Make It Public
Guy Fawkes (Robert Shimmin)

Guy Fawkes loses 7 points:

YES Votes:
- ---------

ThinMan

Vulcan
mr cwm                       (None Yet)
breadbox
Guy Fawkes                   (None Yet)
snowgod                      (None Yet)
(None Yet) Unity Vote

NO Votes:
- --------
/dev/joe                     Vulcan
Mohammed
Malenkai                     FUN
Niccolo Flychuck             Vulcan

PRESENT Votes:
- -------------
NONE

Abstentions:
- -----------
Robert Sevin
Calvin N Hobbes

Bascule
fnord
Brinjal
Habeous Corpus

Text of Passed Proposal:
- -----------------------
NONE

------------------------------

Date: Mon, 25 Nov 1996 02:43:46 -0900
From: [email-masked] (Acting Tabulator)
Subject: Acka: P1435 Fails 

snowgod -10, tammany bribe

Quorum achieved: 15 Eligible voters - 10 Players cast votes
7 YES votes - 4 NO votes - 1 PRESENT votes - Proposal FAILS (bummer)

Proposal 1435 - Sun 10 Nov 12:55 CST 1996
Conditional Rule Changes
Malenkai (Randy Hall)

Malenkai loses 7 points:

YES Votes:
- ---------

snowgod                      (None Yet)
/dev/joe                     Vulcan
Niccolo Flychuck             Vulcan

Malenkai                     FUN
ThinMan

Vulcan
Vulcan Unity Vote
Tammany

NO Votes:
- --------
Mohammed
Guy Fawkes                   (None Yet)
Habeous Corpus
mr cwm                       (None Yet)

PRESENT Votes:
- -------------
breadbox

Abstentions:
- -----------
Robert Sevin
Calvin N Hobbes

Bascule
fnord
Brinjal

Text of Passed Proposal:
- -----------------------
NONE

------------------------------

Date: Mon, 25 Nov 1996 02:43:51 -0900
From: [email-masked] (Acting Tabulator)
Subject: Acka: P1433 Fails 

Quorum achieved: 15 Eligible voters - 10 Players cast votes
5 YES votes - 5 NO votes - 0 PRESENT votes - Proposal FAILS

Proposal 1433 - Sun 10 Nov 12:54 CST 1996
In Which We Don't Look Out For Number One
Mohammed (Jason Orendorff) Decision:

Mohammed loses 7 points:

YES Votes:
- ---------

snowgod                      (None Yet)
habeous Corpus
/dev/joe                     Vulcan
Mohammed
Guy Fawkes                   (None Yet)

NO Votes:
- --------
Niccolo Flychuck             Vulcan           +3
breadbox                                      +3
mr cwm                       (None Yet)       +3

Malenkai                     FUN              +3
ThinMan

Vulcan           +3

PRESENT Votes:
- -------------
NONE

Abstentions:
- -----------
Robert Sevin
Calvin N Hobbes

Bascule
fnord
Brinjal

Text of Passed Proposal:
- -----------------------
NONE

------------------------------

Date: Mon, 25 Nov 1996 02:44:03 -0900
From: [email-masked] (Acting Tabulator)
Subject: Acka: P1429 Fails 

(Proposal Passage still require 66% Correct? It wasn't lowerd to 60 or 63?)

Quorum achieved on P1429: 15 Eligible voters - 10 Players cast votes
7 YES votes - 4 NO votes - 0 PRESENT votes - Proposal FAILS

Proposal 1429 - Sat 9 Nov 9:13 CST 1996
Cupro-nickel Pheremone Emitter
Guy Fawkes (Robert Shimmin)

Guy Fawkes loses 7 points:

YES Votes:
- ---------

Guy Fawkes                   (None Yet)
mr cwm                       (None Yet)

snowgod                      (None Yet)
/dev/joe                     Vulcan
Malenkai                     FUN
habeous Corpus
(None Yet) Unity Vote

NO Votes:
- --------
Mohammed                                         +3
breadbox                                         +3
Niccolo Flychuck             Vulcan              +3
ThinMan

Vulcan              +3

PRESENT Votes:
- -------------

Abstentions:
- -----------
Robert Sevin
Calvin N Hobbes

Bascule
fnord
Brinjal

Text of Passed Proposal:
- -----------------------

------------------------------

Date: Mon, 25 Nov 1996 02:43:37 -0900
From: [email-masked] (Acting Tabulator)
Subject: Acka: P1439 Passes 

Quorum achieved: 15 Eligible voters - 9 Players cast votes
5 YES votes - 2 NO votes - 2 PRESENT votes - Proposal PASSES

Proposal 1439 - Tue 12 Nov 8:46 CST 1996
Bids are now public, so don't exclude (and don't compensate) the Auctioneer
Malenkai (Randy Hall)

Malenkai gains 5 points:

YES Votes:
- ---------

/dev/joe                     Vulcan

ThinMan

Vulcan
Mohammed
mr cwm                       (None Yet)
Malenkai                     FUN

NO Votes:
- --------

Guy Fawkes                   (None Yet)
snowgod                      (None Yet)

PRESENT Votes:
- -------------
Niccolo Flychuck             Vulcan
breadbox

Abstentions:
- -----------
Robert Sevin
Calvin N Hobbes

Bascule
fnord
Brinjal
Habeous Corpus

Text of Passed Proposal:
- -----------------------
     This is a Modest proposal.

     Amend R 1023, "Auction" as follows:

     1) In section 3, replace "in the Auction" with "in a private
     Auction".

     2) In section 4, replace "If the Auction was not initiated by a
     player" with "If the Auction was private, and was not initiated by
     a player"

------------------------------

Date: Mon, 25 Nov 1996 02:43:48 -0900
From: [email-masked] (Acting Tabulator)
Subject: Acka: P1434 Passes 

Quorum achieved: 15 Eligible voters - 10 Players cast votes
9 YES votes - 0 NO votes - 2 PRESENT votes - Proposal PASSES

Proposal 1434 - Sun 10 Nov 12:54 CST 1996
Bad Pointer Reference II
Malenkai (Randy Hall)

Malenkai gains 5 points:

YES Votes:
- ---------

snowgod                      (None Yet)
/dev/joe                     Vulcan
Mohammed
Guy Fawkes                   (None Yet)
Niccolo Flychuck             Vulcan
mr cwm                       (None Yet)

Malenkai                     FUN
ThinMan

Vulcan
Vulcan Unity Vote
(None Yet) Unity Vote

NO Votes:
- --------
NONE

PRESENT Votes:
- -------------
breadbox
habeous Corpus

Abstentions:
- -----------
Robert Sevin
Calvin N Hobbes

Bascule
fnord
Brinjal

Text of Passed Proposal:
- -----------------------

     This is a Modest proposal.

     Create a new rule entitled "I'm Going to amend R 491 to permit
     conditional rule changes", with the following text:

     {{
     If Proposal 1412 was accepted, amend R 793 to replace all
     occurrances of "581" with "390".

     [In a completely unrelated note, our new Promoter and Tabulator
     are doing an excellent job in picking up the duties.]
     }}

------------------------------

Date: Mon, 25 Nov 1996 02:43:39 -0900
From: [email-masked] (Acting Tabulator)
Subject: Acka: P1438 Passes 

Quorum achieved: 15 Eligible voters - 10 Players cast votes
6 YES votes - 3 NO votes - 2 PRESENT votes - Proposal PASSES

Proposal 1438 - Sun 10 Nov 12:56 CST 1996
Vault Divination
Guy Fawkes (Robert Shimmin)

Guy Fawkes gains 10 points:

YES Votes:
- ---------

/dev/joe                     Vulcan

ThinMan

Vulcan
Guy Fawkes                   (None Yet)
snowgod                      (None Yet)
mr cwm                       (None Yet)
(None Yet) Unity Vote

NO Votes:
- --------
Habeous Corpus                               +3
Mohammed                                     +3
breadbox                                     +3

PRESENT Votes:
- -------------
Niccolo Flychuck             Vulcan
Malenkai                     FUN

Abstentions:
- -----------
Robert Sevin
Calvin N Hobbes

Bascule
fnord
Brinjal

Text of Passed Proposal:
- -----------------------
       The CV is hidden within the Gumball. If a player eligible to find
     the CV legally chews the Gumball, he shall find it therein. Other
     players may still chew the Gumball, but they shall not find the CV
     by doing so. If Rule 1430 does not exist, or if after the passage
     of this rule, the CV is sent Somewhere Else by Rule 1430, this
     rule shall repeal itself.

------------------------------

Date: Mon, 25 Nov 1996 02:43:53 -0900
From: [email-masked] (Acting Tabulator)
Subject: Acka: P1432 Passes 

Quorum achieved: 15 Eligible voters - 10 Players cast votes
7 YES votes - 2 NO votes - 1 PRESENT votes - Proposal PASSES

Proposal 1432 - Sat 9 Nov 9:14 CST 1996
Closing Malenkai's Loophole for Gadgets again
Malenkai (Randy Hall)

Malenkai gains 5 points:

YES Votes:
- ---------

snowgod                      (None Yet)
mr cwm                       (None Yet)

Malenkai                     FUN
habeous Corpus
/dev/joe                     Vulcan
Niccolo Flychuck             Vulcan
breadbox

NO Votes:
- --------
Mohammed
Guy Fawkes                   (None Yet)

PRESENT Votes:
- -------------
ThinMan

Vulcan

Abstentions:
- -----------
Robert Sevin
Calvin N Hobbes

Bascule
fnord
Brinjal

Text of Passed Proposal:
- -----------------------

     This is a Modest proposal.

     Amend R 594 to replace the second of the two sections labelled as
     (iv) with: (v) Entites with the same name as a Gadget proposed or
     introduced by a Blueprint may not exist or be created unless they
     are an instance of the Gadget described by said Blueprint.

     {{[there were better ways to do this, with "ghost" or "prototype"
     entity gadgets, and the like, but that complicated the "lonely"
     thing, and opened up more work than I was ready for]}}

------------------------------

Date: Mon, 25 Nov 1996 02:43:55 -0900
From: [email-masked] (Acting Tabulator)
Subject: Acka: P1431 Passes 

Quorum achieved: 15 Eligible voters - 10 Players cast votes
8 YES votes - 3 NO votes - 0 PRESENT votes - Proposal PASSES

Proposal 1431 - Sat 9 Nov 9:14 CST 1996
Guarded Proposals
Guy Fawkes (Robert Shimmin)

Guy Fawkes gains 10 points:

YES Votes:
- ---------

Guy Fawkes                   (None Yet)

Malenkai                     FUN
habeous Corpus
/dev/joe                     Vulcan
Niccolo Flychuck             Vulcan
ThinMan

Vulcan
breadbox
Vulcan Unity Vote

NO Votes:
- --------
snowgod                      (None Yet)          +3
mr cwm                       (None Yet)          +3
Mohammed                                         +3

PRESENT Votes:
- -------------
NONE

Abstentions:
- -----------
Robert Sevin
Calvin N Hobbes

Bascule
fnord
Brinjal

Text of Passed Proposal:
- -----------------------

     Amend Rule 1386 as follows:

     1st Renumber section 7 as section 8.
     2nd Insert the following text immediately following section 6:

     7. A player may pay $A150 to the Treasury to declare any one
     proposal in the voting queue to be a Guarded Proposal. Bonus Votes
     may not used on a Guarded Proposal. Bonus Votes already cast on
     that proposal are not counted, and any player who cast a Bonus
     Vonus that was nullified in this manner is given one Bonus Vote as
     compensation.

------------------------------

Date: Mon, 25 Nov 1996 02:43:42 -0900
From: [email-masked] (Acting Tabulator)
Subject: Acka: P1437 Passes 

Quorum achieved: 15 Eligible voters - 10 Players cast votes
11 YES votes - 1 NO votes - 0 PRESENT votes - Proposal PASSES

Proposal 1437 - Sun 10 Nov 12:55 CST 1996
Once is Enough
Guy Fawkes (Robert Shimmin)

Guy Fawkes gains 5 points:

YES Votes:
- ---------

/dev/joe                     Vulcan

Niccolo Flychuck             Vulcan

Malenkai                     FUN
ThinMan

Vulcan
Vulcan Unity Vote
Mohammed
Guy Fawkes                   (None Yet)
snowgod                      (None Yet)
mr cwm                       (None Yet)
(None Yet) Unity Vote
breadbox

NO Votes:
- --------
Habeous Corpus

PRESENT Votes:
- -------------
NONE

Abstentions:
- -----------
Robert Sevin
Calvin N Hobbes

Bascule
fnord
Brinjal

Text of Passed Proposal:
- -----------------------
      This is a Modest Proposal

     Amend the third paragraph of R1323 to read in full:

     Upon the agreement of both Players A and B, the rental period
     shall begin, the named amount of A$ shall be transferred from
     Player B to Player A, and Player B shall be considered the owner
     of the named entity(ies) for all purposes except that the only
     action he may take that would cause him to no longer possess the
     rented entity(ies) is to trade them to Player A.

     ----

     Amend the fifth paragraph of R1323 to read in full:

     Upon expiration of the rental period, the rented entity(ies) shall
     return from wherever they are to Player A's possession, unless
     player A is no longer in the game, in which case Player B becomes
     their owner for all purposes.

------------------------------

Date: Mon, 25 Nov 1996 02:43:44 -0900
From: [email-masked] (Acting Tabulator)
Subject: Acka: P1436 Passes 

Quorum achieved: 15 Eligible voters - 10 Players cast votes
6 YES votes - 3 NO votes - 1 PRESENT votes - Proposal PASSES

Proposal 1436 - Sun 10 Nov 12:55 CST 1996
Null Proposals
Malenkai (Randy Hall)

Malenkai gains 5 points:

YES Votes:
- ---------

/dev/joe                     Vulcan

Niccolo Flychuck             Vulcan

Malenkai                     FUN
ThinMan

Vulcan
Vulcan Unity Vote
Mohammed
Guy Fawkes                   (None Yet)

NO Votes:
- --------
snowgod                      (None Yet)
Habeous Corpus
mr cwm                       (None Yet)

PRESENT Votes:
- -------------
breadbox

Abstentions:
- -----------
Robert Sevin
Calvin N Hobbes

Bascule
fnord
Brinjal

Text of Passed Proposal:
- -----------------------
 This is a Modest proposal.

     Amend R 207 to add the following paragraph at the end of the rule:

     "
     If an accepted proposal does not contain at least one valid rule
     change, no points are scored by any player as a result of that
     proposal being accepted, the preceeding provisions of this rule
     notwithstanding. Such proposals, and only such proposals, are
     "Null Proposals".
     "
     -----------------------------------------------------------------------

     Amend R 549 to replace all occurances of the following in section
     1:

     "
     At all times, a player's Blue Cross Rank is equal to the number of
     proposals he submitted which have been accepted,
     "

     with:

     "
     At all times, a player's Blue Cross Rank is equal to the number of
     non-Null proposals he submitted which have been accepted,
     "

------------------------------

Date: Mon, 25 Nov 1996 02:43:34 -0900
From: [email-masked] (Acting Tabulator)
Subject: Acka: P1440 Passes 

Quorum achieved: 15 Eligible voters - 9 Players cast votes
11 YES votes - 0 NO votes - 0 PRESENT votes - Proposal PASSES

Proposal 1440 - Tue 12 Nov 8:46 CST 1996
In Which We Display A Mean Streak
Mohammed (Jason Orendorff)

Mohammed gains 5 points:

YES Votes:
- ---------

/dev/joe                     Vulcan

ThinMan

Vulcan
Mohammed
mr cwm                       (None Yet)
Malenkai                     FUN
Niccolo Flychuck             Vulcan
breadbox
Guy Fawkes                   (None Yet)
snowgod                      (None Yet)
Vulcan Unity Vote
(None Yet) Unity Vote

NO Votes:
- --------
NONE

PRESENT Votes:
- -------------
NONE

Abstentions:
- -----------
Robert Sevin
Calvin N Hobbes

Bascule
fnord
Brinjal
Habeous Corpus

Text of Passed Proposal:
- -----------------------

     This is a modest proposal.

     [I decided against adding the braced clause because I think it
     would conflict with R106 (the Retroactivity rule). The chance that
     this will break a streak is minimal, anyway.]

     1. Rule 824 is amended to read, in full:
     ---
     The Brass Monkey is a very large, unique, unownable entity with a
     low, booming voice.

     A Streak begins when a proposal is accepted and there is no Streak
     already underway. The Streak includes the proposal that started it
     and all the accepted proposals that follow, until the next time a
     proposal is rejected. The Streak is then broken.

     If ten or more proposals are accepted during a single Streak, it
     is a Chrome Streak. Chrome Streaks are Strange. When a Chrome
     Streak is broken, the Brass Monkey shall climb to the top of the
     tallest building in Acka Land and proclaim:

     "The makers of the Chrome Streak shall be awarded 5 bonus points!"

     With that, each Player shall receive 5 points for each proposal he
     or she submitted that was accepted during the Streak (including
     those that were accepted before it was Chrome), up to a maximum of
     15 points per Player.
     ---

     2. Rule 824 is amended by changing its title to "Brass Monkey".

------------------------------

Date: Mon, 25 Nov 1996 02:43:58 -0900
From: [email-masked] (Acting Tabulator)
Subject: Acka: P1430 Passes 

Quorum achieved: 15 Eligible voters - 10 Players cast votes
7 YES votes - 2 NO votes - 1 PRESENT votes - Proposal Passes

Proposal 1430 - Sat 9 Nov 9:14 CST 1996
The Crystal Chalice
Haboeus Corpus(Ed Graham)

Habeous Corpus gains 10 points:

YES Votes:
- ---------

Guy Fawkes                   (None Yet)

snowgod                      (None Yet)
Malenkai                     FUN
habeous Corpus
Mohammed
Niccolo Flychuck             Vulcan
ThinMan

Vulcan

NO Votes:
- --------
breadbox                                         +3
mr cwm                       (None Yet)          +3

PRESENT Votes:
- -------------
/dev/joe                     Vulcan

Abstentions:
- -----------
Robert Sevin
Calvin N Hobbes

Bascule
fnord
Brinjal

Text of Passed Proposal:
- -----------------------

     Create a Rule entitled: The Crystal Chalice

     {{All extant Keys that open the vault containing the Crystal
     Chalice and all extant Golden Goblets are destroyed, except those
     defined elsewhere in this Rule. The Crystal Chalice and the Vault
     containing the Crystal Chalice are initially located Somewhere
     Else.}}

     The Acka-Entities known as the Crystal Chalice, the Vault
     Containing the Crystal Chalice, Golden Goblets, and the Keys That
     Unlock the Vault Containing the Crystal Chalice exist. The Keys
     That Unlock the Vault Containing the Crystal Chalice and th Golden
     Goblets are Tradable, all other Entities defined by this Rule are
     non-Tradable.

     The Vault Containing the Crystal Chalice (hereafter in this Rule
     known as the Chalice Vault or CV) The CV is a plain metal chest
     with five (5) colored locks, each lock corresponds to one of the
     Keys That Unlock the Vault Containing the Crystal Chalice. They
     are colored Gold, Silver, Bronze, Chartruese, and Purple. Whenever
     the CV is Somewhwere Else, and there is an owner of the Chartruese
     Goose (Goose), any Player may submit a Proposal divining the
     conditions for finding the CV. The conditions for finding the CV
     may never be such that only one Player meets the conditions. The
     owner of the Goose may Propose to divine the conditions for
     finding the CV, but may never, while the owner of the Goose,
     become eligable to find the CV, or claim the Crystal Chalice. No
     other restriction on conditions for finding the CV are
     permissible. If the conditions for finding the CV are such that no
     Player can meet them, or require actions taken outside of Acka,
     other Players are allowed (and encouraged) to vote against the
     Proposal, and sneer and throw small objects (preferrably eddible
     ones) at the Player authoring the Proposal. If the Proposal is
     accepted and the conditions for finding the CV are divined, the
     Chalice Vault is no longer considered to be Somewhere Else, and
     those conditions may not be changed until after such time as it
     goes Somewhere Else, as defined by Rules. This takes Precedence
     over all mutable Rules which would allow a Player to Propose
     changes to the conditions under which the CV is found.

     After the conditions for finding the Chalice Vault are
     established, the five (5) Keys that Unlock the Vault Containing
     the Crystal Chalice (Keys) are created and placed around the neck
     of the Chartruese Goose. The owner of the Goose must dispose of
     the Keys as outlined in this Rule. However, if disposal of any or
     all Keys is not possible because there are no eligable Players,
     the Key(s) shall remain with the Goose until such time as it does
     become possible, or the current Cycle ends, and the owner of the
     Chartreuse Goose shall suffer no penalty. If the Goose goes
     Somewhere Else before all Keys are distributed, or if any Keys are
     returned to the Goose after she has gone Somewhere Else, those
     Keys shall remain with the Goose, even after she is once again
     owned by a Player, and no penalties shall be assessed by any
     Player for failure to distribute the Key(s). If at any time after
     being received by the Goose the Keys become destroyed, the Chalice
     Vault shall immediately go Somewhere Else. No new Keys are created
     until after the CV is no longer Somewhere Else. Players may
     possess Keys only as allowed by Rules.

     No Player may possess any Key more than once as long as there are
     eligable Players who have not yet possessed that Key since the
     conditions for finding the CV have been divined. All Keys must be
     initially distributed to an eligable Player within seven (7) days
     after their creation or their return to the Goose, or the return
     of the Goose from Somewhere Else. After initial distribution, each
     Player shall either redistribute eir Key(s) to another eligable
     Player as outlined in this Rule, or the Key(s) shall be
     responsible for the respective actions taken against that Player
     as outlined below. Any Player possesing one or more Keys may
     attempt to give a Key to a non-eligable Player, but that Key shall
     be immediately returned to the Goose, and that Player shall no
     longer be eligable to receive any Keys for the duration of the
     Cycle. If a Player goes on Vacation or leaves the Game, all Keys
     possessed by that Player are immediately transferred to the
     Chartruese Goose. The owner of the Goose must then distribute the
     Key(s) as an initial distribution in accordance with distribution
     Rules. If any Player possessing any Key(s) becomes the owner of
     the Chartruese Goose, e must immediately distribute the Key(s) in
     accordance with distribution Rules. The owner of the Chartruese
     Goose shall be responsible for monitoring and enforcing the
     transfer of the Keys between Players.

     The Gold Key may be given to any Player whose monetary account has
     a positive number of A$. Immediately, the Key will consume 1A$ for
     every day that the Key remains in eir possession. If at any time,
     the possessor of the Gold Key should have an account balance that
     is not positive, the Key shall be immediately transferred back to
     the Chartreuse Goose. The owner of the Goose must then distribute
     the Key as an initial distribution in accordance with distribution
     Rules. Any A$ consumed by the Gold Key are returned to the
     Treasury at the end of each Cycle.

     The Silver Key may only be given to a Player possessing one or
     more Gadgets. After seven (7) days the Key shall destroy one (1)
     randomly chosen Gadget owned by the Player possessing the Silver
     Key and will destroy an additional Gadget every week until it is
     transferred, or all Gadgets owned by the Player are destroyed. If
     at any time the Player possessing the Silver Key should have no
     Gadgets, , the Key shall be immediately transferred back to the
     Chartreuse Goose. The owner of the Goose must then distribute the
     Key as an initial distribution in accordance with distribution
     Rules.

     The Bronze Key may only be given to a Player possessing one or
     more Processing Chips. After seven (7) days the Key shall destroy
     one Processing Chip owned by the Player possessing the Bronze Key
     and will destroy an additional Processing Chip each week until it
     is transferred or all Processing Chips owned by the Player are
     destroyed. If at any time the Player possessing the Bronze Key
     should have no Processing Chips , the Key shall be immediately
     transferred back to the Chartreuse Goose. The owner of the Goose
     must then distribute the Key as an initial distribution in
     accordance with distribution Rules.

     The Chartreuse Key may only be given to a Player possessing one or
     more of the following Acka Entities: Amber Bananas, the Great
     Trombone, the little Lamb, and/or the Gumball. The Player may hold
     onto the Chartreuse Key for any length of time, as long as e
     continues to hold at least one of the above Entities. If at any
     time the Player possessing the Chartreuse Key should have none of
     the qualifying entities, the Key shall be immediately transferred
     back to the Chartreuse Goose. The owner of the Goose must then
     distribute the Key as an initial distribution in accordance with
     distribution Rules.

     The Purple Key may be initially given to any Player. Once
     initially distributed, the Purple Key may not be given away, but
     may be traded for any tradable Acka-Entity. The Purple Key may
     remain in the possession of any Player for any length of time,
     subject to the following conditions:
     1. The current Cycle has not ended.
     2. The Player possessing the Purple Key has no other Keys. If at
     any time the Player possessing the Purple Key is given another
     Key, that Key must be transferred to another Player within seven
     (7) days or else the Purple Key is transferred back to the
     Chartreuse Goose. The owner of the Goose must then distribute the
     Key as an initial distribution in accordance with distribution
     Rules.

     At any time the Player possessing the Purple Key may use the Key
     to unlock a Gaol Cell and release emself or any other Player
     currently in Gaol. However, if the Player Possessing the Purple
     Keys has any other Keys in eir possession at the time e used the
     Key to open a Gaol Cell, all existing Keys are immediately
     destroyed. Any Players possessing Keys at this time are permitted
     to sneer and throw small objects at the Player using eir Purple
     Key in this fashion.

     Only a single Player possessing all five (5) Keys may attempt to
     find the Chalice Vault. If that Player satisfies all conditions
     for finding the CV, e shall find the CV and use eir Keys to unlock
     the CV and take possession of the Crystal Chalice. Immediately
     after a Player opens the vault and takes possession of the Crystal
     Chalice, the following actions will occur, in order:

     1. The Crystal Chalice is transformed into a Golden Goblet, with
     the name of the winning Player and the number of the current Cycle
     engraved on the base of the Goblet.
     2. Another Crystal Chalice is created and placed in the vault.
     3. All extant Keys That Unlock the Vault Containing the Crystal
     Chalice are destroyed.
     4. The vault closes automatically and locks.
     5. The vault is transported to Somewhere Else.
     6. The Player possessing the most recent Golden Goblet is declared
     the Winner of the Cycle.

------------------------------

Date: Tue, 3 Dec 1996 23:35:10 -0600 (CST)
From: "Joseph W. DeVincentis" <devjoe>
Subject: Acka: mail problems

I finally got a chance to look at the mail problems that were causing a
large amount of mail to be held in the queue on wilma; it appears that
my last sendmail upgrade (to cover another sendmail security alert, sigh)
caused some "deferred" mail to never get sent, so when I downgraded to the
old version, it belched out snowgod's old results, which he already re-sent
long ago, and which got held up originally because there was just too much
mail being sent at once when snowgod sent those out.  A number of messages
that only had yet to be delivered to one or two players also got sent out.

/dev/joe
Postmaster

------------------------------

End of Ackanomic Digest V1 #374
*******************************