Subject: acka-voting Digest V4 #141
From: [email-masked]
To: acka-voting digest users <[email-masked]>
Date: Fri, 16 Jul 1999 00:00:10 -0400 (EDT)

acka-voting Digest	Thursday, July 15 1999	Volume: 04  Issue: 141

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Subject: Acka: Proposal 4248
Date: Thu, 15 Jul 1999 17:34:37 -0400 (EDT)
From: [email-masked]

Proposal 4248
I know it's boring, but this annoys me
Laa Laa
Due: Thu Jul 22 17:34:36 1999
Sphere: Tocpe

Ammend rule 2-1-3 (substantially similar proposals) such that its text
is the same as that of rule 2-1-3-1 and then repeal rule 2-1-3-1
(substantially safer proposals)

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Subject: Acka: Proposal 4249
Date: Thu, 15 Jul 1999 17:34:48 -0400 (EDT)
From: [email-masked]

Proposal 4249
That mongoose
Laa Laa
Due: Thu Jul 22 17:34:47 1999
Sphere: Wombles of Wibbledon

[12 ducks and a mongoose named Larry ran through Ackanomic the other day
and played about in all the rule titles. Although the rule harfer did a
valiant job and trying to repair the titles (it can be awful extracting
the dead cobras for example) some mess remained.]

Retitle all rules to the rot-13 encoded form of their old title (i.e.
replace each letter in the first half of the alphabet with the letter 13
characters after it, replace all other letters with the letter thirteen
characters before it in the alphabet, and leave all other characters
unaltered).

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Subject: Acka: Proposal 4250
Date: Thu, 15 Jul 1999 17:38:38 -0400 (EDT)
From: [email-masked]

Proposal 4250
Viruses Tweak
Laa Laa
Due: Thu Jul 22 17:38:38 1999
Sphere: Anti-Canada Kamikaze Alliance

In rule 12-3-9 (Viruses) replace the text:

"each new player gets three Place or Infect moves in his first turn
instead of the usual one move."

with the text:

"each new player gets two Place or Infect moves in his first turn
instead of the usual one move."

[as it stands you have some sort of advantage joining on turn two as
there is less chance of a conflicting move]

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Subject: Acka: Proposal 4238 rejected
Date: Thu, 15 Jul 1999 20:00:48 -0400 (EDT)
From: [email-masked]

Proposal 4238

Subcommittee vote for: 240   against:0
Subcommittee Acceptance Index: 240.0
Passed subcommittee
Total vote for: 560   Total vote against:-460
Acceptance Index: -130.0: proposal rejected

** This proposal was boring! ** 
6 sub-60 votes out of 11 non-60 votes total.

Votes to accept:
  /dev/joe               60    +20  ==> 2766
  Laa Laa                80    +10  ==> 396
  Blest Lax Monk Pal     60    +20  ==> 559
  Alfvaen               100         ==> 405
  Sir Galahad            40    +20  ==> 500
  ThinMan                40    +20  ==> 1216
  Dragon Mage           180    -80  ==> 3101

Zero Votes:
  King Felix              0    +20  ==> 1538

Votes to reject:
  else...if             -60    +20  ==> 463
  Emperor Ai! Pedrito!  -59    +20  ==> 484
  Studge               -121    -21  ==> 1078
  IdiotBoy              -59    +20  ==> 512
  rice                 -160    -60  ==> 550
  K 2                    -1    +20  ==> 216

Abstainers:
  Calvin N Hobbes      
  404 Not Found        
  Taser                
  Vynd                 
  rufus                
  danke                
  Burn the Witch       
  Niccolo Flychuck     
  two-star             

 Subject: Acka: Proposal 4238
 
 Proposal 4238
 Silly Crescent
 Dragon Mage
 Due: Thu Jul 15 19:47:26 1999
 Sphere: Hypnotist of Ladies
 Status: rejected
 
 Amend rule 12-3-13 (Abstract Crescent) by replacing the following text
 delimited by SHEESH
 SHEESH
    1. Each player has 3 days to send the referee their play for the given
    round. A player's play is a positive integer congruent to their
    current player number modulo n (where n is the current number of
    players). For example, in an 8 player game, player 6 can make plays of
    6,14,22,30,etc. When Abstract Crescent is played in a duel, numbers
    larger than 20 cannot be chosen.
 SHEESH
 with the text delimited as SANER
 SANER
    1. Each player has 3 days to send the referee their play for the
    given round. A player's play is a positive integer congruent to their
    current player number modulo n (where n is the current number of
    players). For example, in an 8 player game, player 6 can make
    plays of 6,14,22,30,etc. The players number must be less than or
    equal to 10 times the total number of players in that instance of
    Abstract Crescent.
 SANER
 
 {{
   Amend the game state of the current game of Abstract Crescent to be
   played by the rules as modified by this proposal and to reset the score
   of any player with less than -n points to 0, where n is the number of
   players.
 }}
 {{[
    It's either that or I'll drop out of the game since if this rule
    passes I'd have no chance of winning ever.
 ]}}

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Subject: Acka: Proposal 4251
Date: Thu, 15 Jul 1999 20:14:53 -0400 (EDT)
From: [email-masked]

Proposal 4251
Silly Crescen and stupid voters
Dragon Mage
Due: Thu Jul 22 20:14:53 1999
Sphere: Hypnotist of Ladies

I was young and foolish once, I feel old and foolish now.

Amend rule 12-3-13 (Abstract Crescent) by replacing the following text
delimited by SHEESH
SHEESH
    1. Each player has 3 days to send the referee their play for the given
    round. A player's play is a positive integer congruent to their
    current player number modulo n (where n is the current number of
    players). For example, in an 8 player game, player 6 can make plays of
    6,14,22,30,etc. When Abstract Crescent is played in a duel, numbers
    larger than 20 cannot be chosen.
SHEESH
with the text delimited as SANER
SANER
    1. Each player has 3 days to send the referee their play for the
    given round. A player's play is a positive integer congruent to their
    current player number modulo n (where n is the current number of
    players). For example, in an 8 player game, player 6 can make
    plays of 6,14,22,30,etc. The players number must be less than or
    equal to 10 times the total number of players in that instance of
    Abstract Crescent.
SANER
 
{{
   Any currently existing games of Abstract Crescent are declared Moribund
   and ended immediate.
}}

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Subject: Acka: Proposal 4239 accepted
Date: Thu, 15 Jul 1999 20:59:08 -0400 (EDT)
From: [email-masked]

Proposal 4239

Subcommittee vote for: 140   against:0
Subcommittee Acceptance Index: 140.0
Passed subcommittee
Total vote for: 826   Total vote against:-181
Acceptance Index: 554.5: proposal accepted

Votes to accept:
  /dev/joe               60    +20  ==> 2786
  else...if              60    +20  ==> 483
  Alfvaen               111    -11  ==> 394
  Emperor Ai! Pedrito!   61    +19  ==> 503
  Studge                 60    +20  ==> 1098
  Sir Galahad           100         ==> 500
  ThinMan                60    +20  ==> 1236
  King Felix             60    +20  ==> 1558
  Dragon Mage            80    +10  ==> 3111
  Niccolo Flychuck      100         ==> -80
  K 2                    74    +13  ==> 229

Zero Votes:
  rice                    0    +20  ==> 570

Votes to reject:
  Laa Laa               -62    +19  ==> 415
  Blest Lax Monk Pal    -60    +20  ==> 579
  IdiotBoy              -59    +20  ==> 532

Abstainers:
  Calvin N Hobbes      
  404 Not Found        
  Taser                
  Vynd                 
  rufus                
  danke                
  Burn the Witch       
  two-star             

 Subject: Acka: Proposal 4239
 
 Proposal 4239
 CPR for the Media
 Sir Galahad
 Due: Thu Jul 15 20:36:20 1999
 Sphere: Hypnotist of Ladies
 Status: accepted
 
 {{[ Given that newspapers, as currently defined,
     tend to go belly-up on a frequent basis,
     and that we now have only one type of Institutional Power,
     I decided to combine the ideas with a new incentive.
 
     The Printing Press may be more expensive, 
     but it is permanent and may be paid off in time.
     We may now also have multiple people writing for the same paper
     provided they are members of a single Institution,
     which makes more intuitive sense to me.
 
     Please note that a Spherical Rator would be destroyed
     when a Sphere of Influence buys a Printing Press.
     However, a Newspaper may have the same membership as a Sphere.
 ]}}
 
 Renumber Rule 16-2, "Backers", to 16-3.
 Renumber Rule 7-7, "The Press", to 16-2, 
 and amend it to the text delimited by NEW_NEWS.
 
 NEW_NEWS
 A Printing Press is an Institutional Power.
 Any Institution may at any time buy a Printing Press 
 for four times the Standard Harfing Fee.
 An Institution which owns a Printing Press 
 is known as a Newspaper.
 
 A member of a Newspaper is allowed to post messages
 to an official mailing list with an indication that the message
 is an article of that Newspaper. 
 Such an article is then said
 to have been published by that Newspaper.
 
 At the end of each month in which a Newspaper 
 published at least one article of at least 300 words,
 it will receive A$10 for the efforts of its writers.
 
 When a Newspaper ceases to own a Printing Press,
 it is said to have 'gone bust' and ceases to be a Newspaper.
 
 A posting that is not sent to one of the official mailing lists 
 is never considered to be a newspaper publication. 
 In addition, no player may publish an article in a Newspaper 
 of which e is not a member.
 
 News articles may be published without reference to a specific Newspaper;
 such articles are said to be the work of the Underground Press or the Samizdat.
 
 Journalistic pseudonyms are permitted.
 
 It is the Crime of Lying In Print for the author of an article 
 to refuse to publish a correction of a clearly false statement 
 which appeared in that article,
 after a public request for such a correction has been made. 
 Simply neglecting to publish such a correction 
 for a period of three days or more after the request 
 shall be taken as refusal to do so.
 NEW_NEWS

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End of acka-voting Digest V4 #141
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