Subject: acka-voting-digest V3 #69
From: [email-masked] (acka-voting-digest)
To: [email-masked]

acka-voting-digest        Tuesday, May 12 1998        Volume 03 : Number 069

----------------------------------------------------------------------

Date: Tue, 12 May 1998 17:53:27 -0400 (EDT)
From: nomicbot <[email-masked]>
Subject: Acka: Proposal 2982 accepted

Results of Proposal 2982

19/26 votes: Quorum achieved
15/19 YES votes: Proposal accepted

    YES:
/dev/joe             (Vulcan)
The Gingham Wearer   (Klingon)
K 2                  (MetaMorph)
UglyBigNose
H*bert               (SPAM)
Alfvaen              (MetaMorph)
rufus
JT                   (Boomerangs)
Koxvolio             (Harf)
Attila the Pun
Ayla
Slakko               (SPAM)
J. M. Bear           (MetaMorph)
Pandora
MetaMorph Unity Vote

    NO:
breadbox
IdiotBoy
else...if            (Klingon)
Hubert               (Boomerangs)

    PRESENT:
saaremaa

    BAA!:

    ABSTAINED:
Calvin N Hobbes      (Harf)
ThinMan              (Vulcan)
Vynd                 (Vulcan)
Rex Mundi            (Klingon)
Illusion
Joe Java             (Boomerangs)
Astro

    VACATIONING:
Guy Fawkes

    PENDING:
two-star
Tom Kitten

> Proposal 2982 - Mon 04 May 1998 08:46 EDT
> It was good, but not good enough, Alfvaen
> Ayla (Raquel Peres da Silva)
> 
> [As item 2 of Rule 342 was amended in order to allow players other than
> officers to initiate the fly of the Spelling Bee, item 4 must be amended
> too, otherwise it won't make much sense. Sounds like 5 points just falling
> on my lap... :-)]
> 
> Amend Rule 342, "Spelling Bee", by replacing the word "An officer initiates
> its flight by posting a public message" with the text "A player initiates
> its flight by posting a public message".

------------------------------

Date: Tue, 12 May 1998 17:54:12 -0400 (EDT)
From: nomicbot <[email-masked]>
Subject: Acka: Proposal 2983 accepted

Results of Proposal 2983

19/26 votes: Quorum achieved
11/18 YES votes: Proposal accepted

    YES:
/dev/joe             (Vulcan)
saaremaa
IdiotBoy
H*bert               (SPAM)
Alfvaen              (MetaMorph)
rufus
Koxvolio             (Harf)
Attila the Pun
Ayla
Slakko               (SPAM)
J. M. Bear           (MetaMorph)

    NO:
breadbox
The Gingham Wearer   (Klingon)
K 2                  (MetaMorph)
else...if            (Klingon)
JT                   (Boomerangs)
Hubert               (Boomerangs)
Pandora

    PRESENT:

    BAA!:
UglyBigNose

    ABSTAINED:
Calvin N Hobbes      (Harf)
ThinMan              (Vulcan)
Vynd                 (Vulcan)
Rex Mundi            (Klingon)
Illusion
Joe Java             (Boomerangs)
Astro

    VACATIONING:
Guy Fawkes

    PENDING:
two-star
Tom Kitten

> Proposal 2983 - Mon 04 May 1998 08:47 EDT
> No more Jabberwocky
> Attila the Pun (Micah Smulker)
> 
> This is a Modest proposal.
> 
> Amend rule 500.1 (Entity Names) as follows:
> 
> 1. Replace the text "A name is a sequence of name characters." with the
> text "A name is a sequence of no more than seventy name characters.
> {{[probably more than we'll ever need.] Any entity whose name is more than
> seventy name characters loses that name and is considered not to have a
> name; however, it does not become a nameless entity.}}"
> 
> 2. Replace the text currently in the rule which is delimited below by
> THISMAKESNOSENSE with the THISDOES-delimited text occuring later in this
> proposal:
> 
> THISMAKESNOSENSE
> If a named entity at any time ever does not have a name, it shall
> immediately take the name "Nameless Thing #X", where X is the lowest
> positive integer creating a legal name for the entity. If this would result
> in multiple entities having the same name, one of them is chosen at random.
> If this method does not produce a legal name, the entity remains unnamed.
> 
> [So, for example a character named "those pesky aliens" might have an
> accented representation of eir name as "th=F6se p=E9sky =E2liens".]
> THISMAKESNOSENSE
> 
> THISDOES
> [So, for example a character named "those pesky aliens" might have an
> accented representation of eir name as "th=F6se p=E9sky =E2liens".]
> 
> If a named entity at any time ever does not have a name, it shall
> immediately take the name "Nameless Thing #X", where X is the lowest
> positive integer creating a legal name for the entity. If this would result
> in multiple entities having the same name, one of them is chosen at random.
> If this method does not produce a legal name, the entity remains unnamed.
> THISDOES

------------------------------

Date: Tue, 12 May 1998 17:54:55 -0400 (EDT)
From: nomicbot <[email-masked]>
Subject: Acka: Proposal 2984 accepted

Results of Proposal 2984

19/26 votes: Quorum achieved
11/18 YES votes: Proposal accepted

    YES:
K 2                  (MetaMorph)
else...if            (Klingon)
H*bert               (SPAM)
Alfvaen              (MetaMorph)
rufus
JT                   (Boomerangs)
Attila the Pun
Ayla
Hubert               (Boomerangs)
Slakko               (SPAM)
Pandora

    NO:
/dev/joe             (Vulcan)
saaremaa
breadbox
The Gingham Wearer   (Klingon)
UglyBigNose
Koxvolio             (Harf)
J. M. Bear           (MetaMorph)

    PRESENT:

    BAA!:
IdiotBoy

    ABSTAINED:
Calvin N Hobbes      (Harf)
ThinMan              (Vulcan)
Vynd                 (Vulcan)
Rex Mundi            (Klingon)
Illusion
Joe Java             (Boomerangs)
Astro

    VACATIONING:
Guy Fawkes

    PENDING:
two-star
Tom Kitten

> Proposal 2984 - Mon 04 May 1998 08:49 EDT
> Happiness
> Attila the Pun (Micah Smulker)
> 
> Create a rule, whose number is the least integer greater than 1300 which is
> not already a rule number, with the following text:
> 
> At any time, one number and only one number is known as the Happy Number.
> The Happy Number is at all times an integer between -60 and the Magic
> Number. {{Initially, the Happy Number is 42.}}
> 
> If any time it is publically knowable that a player has a score exactly
> equal to the Happy Number, that player may point this fact out by
> publically stating: "Happy! Happy! Happy!". E then gains a probabilistic
> Boon of the Ancients and the Happy Number becomes a random integer between
> -60 and the Magic Number.
> 
> The number equal to (The Magic Number)-(The Happy Number) is known as the
> Sad Number. If any player has a score equal to the Sad Number, other
> players are encouraged to give that player gifts, to console em.
> 
> If at any time the Happy Number is equal to the Sad Number, Rule 101 shall
> be repealed, and all players shall receive a Winning Condition. This
> paragraph shall be struck from this rule if it is possible under the
> current ruleset for the Magic Number to become composite.
> 
> AtP

------------------------------

Date: Tue, 12 May 1998 17:55:35 -0400 (EDT)
From: nomicbot <[email-masked]>
Subject: Acka: Proposal 2985 accepted

Results of Proposal 2985

19/26 votes: Quorum achieved
13/18 YES votes: Proposal accepted

    YES:
/dev/joe             (Vulcan)
saaremaa
IdiotBoy
K 2                  (MetaMorph)
H*bert               (SPAM)
Alfvaen              (MetaMorph)
rufus
JT                   (Boomerangs)
Koxvolio             (Harf)
Attila the Pun
Slakko               (SPAM)
J. M. Bear           (MetaMorph)
MetaMorph Unity Vote

    NO:
breadbox
The Gingham Wearer   (Klingon)
UglyBigNose
else...if            (Klingon)
Hubert               (Boomerangs)

    PRESENT:
Ayla

    BAA!:
Pandora

    ABSTAINED:
Calvin N Hobbes      (Harf)
ThinMan              (Vulcan)
Vynd                 (Vulcan)
Rex Mundi            (Klingon)
Illusion
Joe Java             (Boomerangs)
Astro

    VACATIONING:
Guy Fawkes

    PENDING:
two-star
Tom Kitten

> Proposal 2985 - Mon 04 May 1998 08:50 EDT
> Archeology
> Attila the Pun (Micah Smulker)
> 
> This is a Modest proposal.
> 
> Amend rule 593 (Ackanomic Research Guild) by replacing the text "equivalent
> to the Magic Number" in section C. with the text "greater than or equal to
> the Magic Number".
> 
> {{[The only reason I can think of for this to exist at all is to make it so
> you can't win the cycle by points and then become Archeologist; this causes
> the rule to become somewhat better at making that be the case.]}}

------------------------------

Date: Tue, 12 May 1998 17:56:13 -0400 (EDT)
From: nomicbot <[email-masked]>
Subject: Acka: Proposal 2986 rejected

Results of Proposal 2986

19/26 votes: Quorum achieved
8/16 YES votes: Proposal rejected

    YES:
The Gingham Wearer   (Klingon)
K 2                  (MetaMorph)
else...if            (Klingon)
H*bert               (SPAM)
Attila the Pun
Hubert               (Boomerangs)
Slakko               (SPAM)
Pandora

    NO:
/dev/joe             (Vulcan)
saaremaa
breadbox
rufus
JT                   (Boomerangs)
Koxvolio             (Harf)
Ayla
J. M. Bear           (MetaMorph)

    PRESENT:
UglyBigNose
Alfvaen              (MetaMorph)

    BAA!:
IdiotBoy

    ABSTAINED:
Calvin N Hobbes      (Harf)
ThinMan              (Vulcan)
Vynd                 (Vulcan)
Rex Mundi            (Klingon)
Illusion
Joe Java             (Boomerangs)
Astro

    VACATIONING:
Guy Fawkes

    PENDING:
two-star
Tom Kitten

> Proposal 2986 - Mon 04 May 1998 08:51 EDT
> Theocracy
> else...if (Henry Towsner)
> 
> If the president, since eir most recent election to the position, has not
> selected a Church to be the State Religion, then e may do so. At that time
> any Church which was previously the State Religion ceases to be so. The
> Founder of the State Religion may select one statement to be the National
> Doctrine by publicly declaring it, and clearly marking it as the National
> Doctrine. That statement will remain the National Doctrine for as long as
> that Church remains the State Religion. If a player, the Vigilant, believes
> that another player, the Blasphemer, has publicly contradicted the National
> Doctrine then the Vigilant may call a Blasphemy Hearing against that
> player, with emself as Hearing Harfer, provided there are less then 5
> Blasphemy Hearings in progress. The responses to a Blasphemy Hearing are "E
> didn't understand what e was saying" and "Where's my torch?" If the result
> is "E didn't understand what e was saying" then they player who called the
> Vigilant will lose 10 points. If the result is "Where's my torch?" then the
> Blasphemer will lose 20 points and spend one day in Gaol, contemplating the
> true faith.
> 
> {{Renumber this rule to number to 1307.2.}}

------------------------------

Date: Tue, 12 May 1998 17:56:51 -0400 (EDT)
From: nomicbot <[email-masked]>
Subject: Acka: Proposal 2988 accepted

Results of Proposal 2988

19/26 votes: Quorum achieved
15/17 YES votes: Proposal accepted

    YES:
/dev/joe             (Vulcan)
saaremaa
IdiotBoy
The Gingham Wearer   (Klingon)
K 2                  (MetaMorph)
Alfvaen              (MetaMorph)
rufus
JT                   (Boomerangs)
Koxvolio             (Harf)
Attila the Pun
Ayla
Hubert               (Boomerangs)
Slakko               (SPAM)
J. M. Bear           (MetaMorph)
MetaMorph Unity Vote

    NO:
else...if            (Klingon)
Pandora

    PRESENT:
breadbox

    BAA!:
UglyBigNose
H*bert               (SPAM)

    ABSTAINED:
Calvin N Hobbes      (Harf)
ThinMan              (Vulcan)
Vynd                 (Vulcan)
Rex Mundi            (Klingon)
Illusion
Joe Java             (Boomerangs)
Astro

    VACATIONING:
Guy Fawkes

    PENDING:
two-star
Tom Kitten

> Proposal 2988 - Mon 04 May 1998 08:53 EDT
> Plus ca change, plus c'est la meme chose
> saaremaa (Randy Hall)
> 
> This is a Modest proposal.
> 
> ------------------------------------------------------------------
> 
> Amend rule 252, "Joining the Game", to replace:
> 
> "
> This message must include their Ackanomic and real life names, as well as a
> valid email address.
> "
> 
> with:
> 
> "
> This message must specify the name of the Undead that qualifies them to
> join as a Returning player per section I, their real life name, and their
> e-mail address.
> 
> {{
> This rule has precedence over all rules. If an Undead named Malenkai
> exists, that undead transfers all of its possessions to the author of the
> proposal that added this text to this rule, then that Undead is destroyed.
> }}
> "

------------------------------

Date: Tue, 12 May 1998 17:57:27 -0400 (EDT)
From: nomicbot <[email-masked]>
Subject: Acka: Proposal 2989 accepted

Results of Proposal 2989

18/26 votes: Quorum achieved
15/17 YES votes: Proposal accepted

    YES:
/dev/joe             (Vulcan)
saaremaa
breadbox
IdiotBoy
The Gingham Wearer   (Klingon)
K 2                  (MetaMorph)
rufus
Alfvaen              (MetaMorph)
Attila the Pun
Ayla
Hubert               (Boomerangs)
Slakko               (SPAM)
J. M. Bear           (MetaMorph)
Pandora
MetaMorph Unity Vote

    NO:
else...if            (Klingon)
JT                   (Boomerangs)

    PRESENT:
Koxvolio             (Harf)

    BAA!:
H*bert               (SPAM)

    ABSTAINED:
Calvin N Hobbes      (Harf)
ThinMan              (Vulcan)
Vynd                 (Vulcan)
Rex Mundi            (Klingon)
Illusion
Joe Java             (Boomerangs)
Astro
UglyBigNose

    VACATIONING:
Guy Fawkes

    PENDING:
two-star
Tom Kitten

> Proposal 2989 - Mon 04 May 1998 08:54 EDT
> Those pesky non-ASCII characters
> breadbox (Brian Raiter)
> 
> This is a Modest Proposal.
> 
> {{[Sorry if you feel killing this bit of harf is heartless on my part. But
> it's never been used in its time here, and, to be honest, it would be a
> pain if someone did.]}}
> 
> I. Delete from Rule 500.1 ("Entity Names") the paragraph that reads:
> 
> An alphabetic character can be "accented". If this is the case, then it has
> two equivalent representations, one with the non-accented alphabetic
> character, and one with an accented representation of the same character.
> The accented representation will be in accord with the HTML standard, so
> that, for instance, an o with an umlaut will be represented as &ouml; .
> (This is the only circumstance under which a semicolon can be part of a
> name.) The accented representation is intended mainly for use on the
> Ackanomic web pages, where it will show up[in most browsers, at least]as
> the accented character in question. A character cannot be accented in a way
> that cannot be represented in the HTML standard. In any context where
> characters are being counted, the accented representation of a character
> counts as a single character.
> 
> and then delete from the same rule the final paragraph [which reads:
> 
> So, for example a character named "those pesky aliens" might have an
> accented representation of eir name as "thöse pésky âliens".
> 
> but is in square brackets, so I can't quote it directly].
> 
> II. Delete from Rule 340 ("Conventions") the following text (which appears
> in section VII): "; accented letters come immediately after the unaccented
> form of the letter".

------------------------------

Date: Tue, 12 May 1998 17:58:00 -0400 (EDT)
From: nomicbot <[email-masked]>
Subject: Acka: Proposal 2991 accepted

Results of Proposal 2991

19/26 votes: Quorum achieved
13/18 YES votes: Proposal accepted

    YES:
/dev/joe             (Vulcan)
IdiotBoy
K 2                  (MetaMorph)
H*bert               (SPAM)
Alfvaen              (MetaMorph)
rufus
JT                   (Boomerangs)
Koxvolio             (Harf)
Hubert               (Boomerangs)
Slakko               (SPAM)
J. M. Bear           (MetaMorph)
Pandora
MetaMorph Unity Vote

    NO:
saaremaa
breadbox
The Gingham Wearer   (Klingon)
else...if            (Klingon)
UglyBigNose

    PRESENT:
Ayla

    BAA!:
Attila the Pun

    ABSTAINED:
Calvin N Hobbes      (Harf)
ThinMan              (Vulcan)
Vynd                 (Vulcan)
Rex Mundi            (Klingon)
Illusion
Joe Java             (Boomerangs)
Astro

    VACATIONING:
Guy Fawkes

    PENDING:
two-star
Tom Kitten

> Proposal 2991 - Mon 04 May 1998 08:56 EDT
> The Truth Is In Here
> Slakko (Duncan Richer)
> 
> This is a Modest Proposal.
> 
> [The Otzma Cards TruthSeeker have not been used in my time as RuneMaker.
> Not once! Perhaps it is because they are too expensive to use
> realistically. Let's face it - as things stand to get even one word costs
> you A$10, and that word is probably going to be "the" or "date" or some
> such pointless and already expected word. To get anything decent costs you
> at least A$90, and with only a single Boon of the Ancients as the prize,
> this is a little expensive. Let's lower the price.]
> 
> Delete the second paragraph of Rule 1240.12.
> [It is descriptive fluff which is redundant given that the following
> sentence describes what the card does.]
> 
> Amend Rule 1240.12 by replacing the text "10 times the square" with "4
> times the square" wherever it occurs, and by replacing the text "as soon as
> humanly possible" with "within 3 days, but before any other public messages
> are sent by the revealing player if possible" wherever it occurs.
> 
> [Getting rid of Weasel words - what exactly do we mean by "as soon as
> humanly possible"?]

------------------------------

Date: Tue, 12 May 1998 18:40:22 -0400 (EDT)
From: nomicbot <[email-masked]>
Subject: Acka: Proposal 3034

Proposal 3034
Small Bug Fix
JT (JT Traub)

This is a Modest proposal.

{{[ In the Otzma Card of type Shield, I forgot to specify an instance limit.
This should fix that. ]}}

Append the following FIX delimited text to the second paragraph of rule
1240.50 except that XXX is replaced with the the number 5 or the number of
Otzma cards of Type Shield in existance at the time this proposal takes effect,
which ever is greater.
FIX
At any time, there can be no more than XXX Otzma Cards of type Shield in
existance.
FIX

------------------------------

Date: Tue, 12 May 1998 18:41:25 -0400 (EDT)
From: nomicbot <[email-masked]>
Subject: Acka: Proposal 3035

Proposal 3035
Heraldic Tinctures
JT (JT Traub)

This is a Modest proposal.

Amend rule 1155 as follows.
Append the following to the list of colors
or; argent; gules; vert; sable; purpure; sanguine; tenne; tawny; ermine;
ermines; erminois; pean; vair; counter-vair; potent; counter-potent;
bleu celeste; sky-blue; mulberry;

Create a new rule 1160.1 titled 'Heraldic Tinctures' with the following
HERALDRY delimited text
HERALDRY
The Heraldic Tinctures consist of the following Ackanomic colours:
or; gold; yellow; argent; silver; white; purpure; purple; vert; green;
sable; black; gules; red; azure; blue; tenne; tawny; orange; murrey; mulberry;
bleu celeste; sky-blue; sanguine; ermine; ermines; erminois; pean; vair;
counter-vair; potent; counter-potent;

The following Tinctures are considered to be Heraldic Metals:
or; gold; yellow; argent; silver; white;

The following Tinctures are considered to be Heraldic Colors:
purpure; purple; vert; green; sable; black; gules; red; azure; blue; tenne;
tawny; orange; murrey; mulberry; bleu celeste; sky-blue; sanguine;

The following Tinctures are considered to be Heraldic Furs:
ermine; ermines; erminois; pean; vair; counter-vair; potent; counter-potent;
HERALDRY

Amend rule 1160 as follows.  Between the second and third paragraphs insert
the following TINCTURES delimited text as a seperate paragraph
TINCTURES
A Coat of Arms may only be use colours which are defined as Tinctures by
rule 1160.1, and should abide (if possible) by the Heraldic Rule of Tincture
which states that:  Metal may not be placed on Metal nor Color upon Color.
A Fur may take the place of either a Color or Metal and is considered to be
either Color or Metal depending upon it's predominant Tincture.
TINCTURES

------------------------------

Date: Tue, 12 May 1998 18:42:31 -0400 (EDT)
From: nomicbot <[email-masked]>
Subject: Acka: Proposal 3036

Proposal 3036
Trinket Quirpele
K 2 (Kelly Kelly)

This is a Modest Proposal

Append to Rule 910 (The Ackanomicon):
The Secret (2 Pages): Within 3 days of reading this page the player may
publicly announce a desire to defibrillate the Quirpele of
Pneumonoultramicroscopicsilicovolcanoconiosois and pay the standard
harfer fee. If they do so the Quirpele of
Pneumonoultramicroscopicsilicovolcanoconiosois is transferred to em.

------------------------------

Date: Tue, 12 May 1998 18:43:09 -0400 (EDT)
From: nomicbot <[email-masked]>
Subject: Acka: Proposal 3037

Proposal 3037
Medium Rare
K 2 (Kelly Kelly)

This is a Modest Proposal.

Create a rule numbered 920, titled "Outcast, and Rightly So!", with
the text:

When a streak of nine proposals is followed by a rejected proposal all
hell will break lose, the sky shall rain fire, and earth shall be rent
with gigantic chasms.

Upon this grievous event becoming publicly knowable yet another hearing
shall be called. Valid responses are "No e's just very very unlucky...
No, Really." and "E's heinous and righteously frightening". Tammany
shall be the hearing harfer and is required to either withhold the
results or alter em at eir whim or both.

Regardless of the outcome of the Hearing, in fact before the hearing is
even called, the player who authored the rejected proposal shall be
punished, and not just a slap on the wrist either. Since that player is
now exposed as a hideous, anarchistic, reprobate for y'all to see, whose
evil machinations are intended to destroy the world as we know it, they
shall be Outcast.

When a player is Outcast, they are transferred to the Wilds of
Ackanomic. An Outcast player may not enter any location in which they
would be sheltered, nor will they ever be considered to be sheltered
while Outcast. It is Illegal for an outcast player to dance on the Town
Hall Steps, and the Crime of Repetition for em to submit a proposal. It
is permissible to hunt an Outcast player like a dog and the B-Ack shall
take this to heart. While an Outcast player is in the Wilds of Ackanomic
the B-Ack shall have a 100% chance of chasing that player. This
paragraph has precedence over any rule which would refute or otherwise
impede its natural justice.

Once Outcast, a player remains in that state until a proposal is
rejected or for three days, whichever is longer. At that time they
shall receive a bonus vote, that it may never happen again, and shall
cease to be Outcast. They shall be considered lucky to have gotten off
so lightly.

------------------------------

Date: Tue, 12 May 1998 18:44:03 -0400 (EDT)
From: nomicbot <[email-masked]>
Subject: Acka: Proposal 3038

Proposal 3038
Controlling the Weather
The Gingham Wearer (Tom Walmsley)

This is a modest proposal.

All party chess pieces of type tornado are moved off board. All swingers who
control a party chess piece tornado receive A$70. All party chess pieces of
type tornado are destroyed. Repeal rule 1230.19.

------------------------------

Date: Tue, 12 May 1998 18:45:15 -0400 (EDT)
From: nomicbot <[email-masked]>
Subject: Acka: Proposal 3039

Proposal 3039
Placements and check thingy
The Gingham Wearer (Tom Walmsley)

This is a modest proposal. [And yes I am running out of fun ideas for
proposal titles.]

In rule 1230.2 replace the text:

"C. Placement - The Swinger places one of eir off-board pieces on an
unoccupied square on the board. The Swinger may not place the piece in such a
position that it attacks one or more opposing pieces, unless either 

(a) it is impossible to place the piece without it attacking at least one
other piece, and the Swinger involved has fewer than five on-board pieces and
a weight of 0; 

or 

(b) the placement is made in accordance with Rule 1240.10. "

with the text:

"C. Placement - The Swinger places one of eir off-board pieces on an
unoccupied square on the board. The Swinger may not place the piece in such a
position that it attacks one or more opposing pieces, unless either 

(a) it is impossible to place the piece without it attacking at least one
other piece, and the Swinger involved has fewer than five on-board pieces and
a weight of 0; 

or 

(b) the placement is made in accordance with Rule 1240.10. 

No matter what, no piece may be placed in such a way as to cause any swinger
to be in check.
"

------------------------------

Date: Tue, 12 May 1998 18:46:08 -0400 (EDT)
From: nomicbot <[email-masked]>
Subject: Acka: Proposal 3040

Proposal 3040
What's going on!
K 2 (Kelly Kelly)

{{[P2952 created an optional office of the AR-F and transferred it to
the treasury. Since it was unspecified as to what type of office it was
to be it became political. Thus the office was not tradeable and
couldn't be auctioned. The wording of rule 534 makes it clear that it
should be capital. This fixes that so next week I can call an auction
those entities thingy on it]}}

Amend the first paragraph of Rule 534 (The Ackan Reserve) to read as
delimited by MULTITUDES

MULTITUDES

There is a named, unownable, unique entity known as The Ackan Reserve.
i) There is an optional functional office with one seat known as Chair
of the Ackan Reserve, or AR-C.
ii) There is an optional political office known as the People's Member
of the Ackan Reserve, or AR-P.
iii) There is an capital office known as the Financial Community's
Member of the Ackan Reserve, or AR-F.

There are also six Appointed Members of the Ackan Reserve, known to be
upstanding citizens of Acka, however as they are not players, their
votes are assumed to be similar to the player members, and can be safely
ignored. [Presumably this includes Phoebe and so on.] The AR-C, AR-P,
and AR-F, are collectively known as the Executive Board of the Ackan
Reserve, or AREB. If
a player has two offices which are on the AREB than one will be
confiscated, either the AR-F, of the AR-P if they do not own the AR-F.

MULTITUDES

------------------------------

Date: Tue, 12 May 1998 18:47:11 -0400 (EDT)
From: nomicbot <[email-masked]>
Subject: Acka: Proposal 3041

Proposal 3041
A merciful end
/dev/joe (Joseph DeVincentis)

This is a modest proposal.

{{[ This is the first in a series of four proposals to modify the game
of spades.  They are in separate proposals because they are separate ideas
that may stand apart from one another.  Now that we have had a long game
of spades played out over several months, we may more accurately judge
whether or not we want each of these features. ]}}

Amend rule 1250.15, Spades, by inserting the text "or one team has a
Spadescore 500 points more than the other team, " immediately after the
text "and the teams aren't tied, " in section 5.

All spades games in progress are changed to follow the modified rule.

------------------------------

Date: Tue, 12 May 1998 18:48:04 -0400 (EDT)
From: nomicbot <[email-masked]>
Subject: Acka: Proposal 3042

Proposal 3042
Another merciful end: the rufus amendment
/dev/joe (Joseph DeVincentis)

This is a modest proposal.

Amend Rule 1250.15, Spades, by adding the following text as a new paragraph
at the end of section 7:

"If one player misses the time limit on 3 consecutive actions [such as his
play to three consecutive tricks, or his play to the last trick fully
played in one hand and his bid and first play to the next hand] eir team
forfeits.  If the players on one team miss the time limit 7 times over
the course of a match, eir team forfeits."

All spades games in progress are changed to follow the modified rule.

------------------------------

Date: Tue, 12 May 1998 18:49:09 -0400 (EDT)
From: nomicbot <[email-masked]>
Subject: Acka: Proposal 3043

Proposal 3043
Trump leads
/dev/joe (Joseph DeVincentis)

This is a modest proposal.

{{[ When I wrote up the game rules, this rule which is usually used
slipped my mind. ]}}

Amend Rule 1250.15, Spades, by inserting the sentence "However, e may not
lead a spade unless a spade has been played to an earlier trick that round,
or all the cards in eir hand are spades." after the text "playing any card
from eir hand (called the card led)." in section 3.

All spades games in progress are changed to follow the modified rule.

------------------------------

Date: Tue, 12 May 1998 18:50:06 -0400 (EDT)
From: nomicbot <[email-masked]>
Subject: Acka: Proposal 3044

Proposal 3044
Blind Nil
/dev/joe (Joseph DeVincentis)

This is a modest proposal.

{{[ This is a favorite option of many players, and if combined with the
500-point-difference option could serve to end lopsided games quicker, while
giving the far-behind players a better chance to come back. ]}}

Amend Rule 1250.15, Spades, as follows:

In section 1, change "(sending each player eir cards by private email)" to
", sending each player eir cards by a private message, except that those
players eligible to bid Blind Nil shall not be sent their cards until they
ask for them or the bidding is completed."

At the end of section 2, add as a new paragraph: "Players on a team which
is behind by 200 or more points at the start of the round are also eligible
to bid Blind Nil. Such a player will not initially be sent eir cards, and
when it is eir turn to bid, e may either bid Blind Nil or ask to be shown
eir cards.  If e chooses to be shown eir cards, the referee shall send em
eir cards and then e shall make one of the other allowed bids besides
Blind Nil.  After the bidding completes, if one player bid Blind Nil,
the referee shall send em eir cards and e must then choose one card in
eir hand to give to eir teammate, and send this card privately to the
referee and eir teammate. The teammate then similarly chooses a card in
eir hand to be given to the Blind Nil bidder.  [This ensures that one out
of 4 Blind Nils don't automatically fail by having the ace of spades.]
If both players on a team are daring enough to bid Blind Nil, no such
exchange occurs.  Once this has completed the referee should announce
that it is completed and the first trick begins, though if the opening
lead belongs to a member of the Blind Nil team, e need not wait for
this signal to begin play."

Amend section 4 by adding to the end of the next-to-last paragraph:
"For each player on the team who bid Blind Nil, the team scores 200 if e
took no tricks, or -200 if e took at least one trick."

Amend section 7 by inserting the following after the first paragraph:
"If it occurs when a player is deciding whether or not to bid Blind Nil,
e is considered to have chosen to look at eir hand."

All spades games in progress are changed to follow the modified rule.

------------------------------

Date: Tue, 12 May 1998 18:51:49 -0400 (EDT)
From: nomicbot <[email-masked]>
Subject: Acka: Proposal 3045

Proposal 3045
Foreworn
K 2 (Kelly Kelly)

This is a Modest Proposal.

{{[The intention of this proposal is to repeal Prosthetic Foreheads. Yes
I know, they are harfy, but almost no one buys them any more. Those
Foreheads in existence are converted to trinkets and then destroyed. One
is left for placement in the Harfonian]}}

For the purposes of this proposal, forehead shall be interpreted to mean
Prosthetic Forehead.

{{
For each forehead currently in existence:

Create a trinket valued at A$ 7 called "X's Prosthetic Forehead N" with
the description ascribed to the forehead, in the possession of the
forehead's owner, where:
 a) X is replaced with the name of the player who described the forehead

 b) N is removed if the player who described the forehead did not
describe any other foreheads
 c) otherwise N is replaced with the smallest positive non-zero integer
that would give the trinket a unique name
}}

{{Destroy all prosthetic foreheads except the oldest described
forehead.}}
{{[Have to leave something for the Harfonian :) ]}}

{{[Tidyup forehead References]}}

Amend the second list item in Rule 716 (Patent Infringement) to read:
2) create a trinket valued at more than A$ 6, containing the phrase
"Prosthetic Forehead" in its name, and present it to a Scientist as a
symbolic apology to the intellectual community.

Amend section III (Donation) of rule Rule 850 (Museum) to read:
A player may donate any Gadget or Trinket e owns to the Museum. If the
player attempting it is not at the Museum, e first moves to the Museum,
and then the donation occurs. If e is unable to move to the Museum, then
the attempt fails. All newly donated objects (along with the name of the
associated benefactor) are placed on display in the North Wing. Items on
display in the Museum are not considered in the Treasury.

Delete list item a) of section IV (Donation Value) of rule Rule 850
(Museum) and reletter the list appropriately.

Amend the [final] paragraph of Rule 929 (Baaa) which currently reads:
Any number of Wool Sweaters may exist at one time. They are created by
the Orkatass Lamb Products Company when purchased. A player may put on a
Wool Sweater if e possesses one. However, players wearing Prosthetic
Foreheads may not put on a Wool Sweater, because Wool Sweaters will not
fit over Prosthetic Foreheads. Wool sweaters are tradeable, mimsy
garments.

to read:
Any number of Wool Sweaters may exist at one time. They are created by
the Orkatass Lamb Products Company when purchased. A player may put on a
Wool Sweater if e possesses one. Wool sweaters are tradeable, mimsy
garments.

{{[Well that's it nothing left but to:]}}

Repeal rule 915 (Prosthetic Foreheads). {{[<sniff>]}}

------------------------------

Date: Tue, 12 May 1998 18:52:21 -0400 (EDT)
From: nomicbot <[email-masked]>
Subject: Acka: Proposal 3046

Proposal 3046
I Don't Want Your Poxy Approval
K 2 (Kelly Kelly)

This is a Modest Proposal.

Amend the [final] paragraph of Rule 1005 (Organizational Action) which
reads:
A member of an Organization may proxy their approval to that
Organization. A player whose approval is proxied to an Organization may
renounce their proxy to that Organization. Whenever an Organizational
Action is suggested by a member of that Organization, all members of
that Organization whose approval is proxied automatically approve of the
action at the time it is
suggested.

to read:
A member of an Organization may proxy their approval to that
Organization, or renounce it as a public action. At the time a member
proxys their approval, they shall automatically aprove of all
orgalisational actions under consideration for that organisation.
Whenever an Organizational Action is suggested by a member of that
Organization, all members of that Organization whose approval is proxied
automatically approve of the action at the time it is suggested.

{{[This will allow Non-Player-Members to remove eir proxy and will
surmount the problem Fortunato ran into]}}

------------------------------

Date: Tue, 12 May 1998 18:53:13 -0400 (EDT)
From: nomicbot <[email-masked]>
Subject: Acka: Proposal 3047

Proposal 3047
I Don't Want Your Poxy Approval
K 2 (Kelly Kelly)

This is a Modest Proposal.

Amend the [final] paragraph of Rule 1005 (Organizational Action) which
reads:
A member of an Organization may proxy their approval to that
Organization. A player whose approval is proxied to an Organization may
renounce their proxy to that Organization. Whenever an Organizational
Action is suggested by a member of that Organization, all members of
that Organization whose approval is proxied automatically approve of the
action at the time it is
suggested.

to read:
A member of an Organization may proxy their approval to that
Organization, or renounce it as a public action. At the time a member
proxys their approval, they shall automatically aprove of all
orgalisational actions under consideration for that organisation.
Whenever an Organizational Action is suggested by a member of that
Organization, all members of that Organization whose approval is proxied
automatically approve of the action at the time it is suggested.

{{[This will allow Non-Player-Members to remove eir proxy and will
surmount the problem Fortunato ran into]}}

------------------------------

Date: Tue, 12 May 1998 18:54:54 -0400 (EDT)
From: nomicbot <[email-masked]>
Subject: Acka: Proposal 3048

Proposal 3048
Feuds
Niccolo Flychuck (Uri Bruck)

{{[I fixed a couple of things. First the case where two players are both
members of two Feuding organizations, is not considered to be part of that
Feud.There was one point where I used Duel instead of Feud in the original
proposal. and I changed members to player members, so that for now, until
there is a way for non-human to participate in Duels, non-player members
are exempt from the Duels. I'd like to allow non-human entities to
participate in Duels via proxy. That's a matter for a seperate amendment,
and if it passes, I'll change the 'player members' here to members]}}

Create a new rule entitles 'Feuds' which contains the following text:

"
1. An Organization may declare a Feud on another Organization as an
Organizational Action provided that:
a. The Similarity between the Organizations is less than 50
b. Neither Organization is currently engaged in 3 or more Feuds.
c. The Organizations are not already Feuding each other.

2. Once such a Declaration has been made the two Organizations are said to
be engaged in a Feud with each other, or just Feuding each other.

3. A state of Feud is over when on of the following condition have been
met:
a. Every player member of the two Organizations engaged in a Feud with
each other, fought a Duel with at least one member of the Organization it
is Feuding with, since the Feud begun.
b. For a period of two month no Duel was fought between a member of one
Organization and a member of the Organization it is Feuding with. In this
case the Organizations are said to have forgotten the cause of the Feud.
c. Either Organization has suggested a 'Sulkha' as an Organizational
Action, and the Organization it is Feuding with has accepted the 'Sulkha'
as an Organizational Action. In such a case it customary for members of
both Organizations to have a big celebration together, to which they are
free to invite other players as well. [Organization should be wary, that
many a Feud have started over which organization shall have the honor of
hosting such celebrations]

4. If a Feud is over as described in 3a. and members of one Organization
have won Duels than members of the other Organization it Feuding with.
Than each member of the former Organization receives 6 points, and each
member of the latter organization loses 6 points.

5. When Organization A is Feuding with Organization B, and a player from
Organization A is dueling with a player from Organization B, it is
considered good form for the each player's Second to be a member of the
same organization that player is a member of. It is permissible for the
Second to be a member of neither Organization. It is impermissible for the
player to have a Second who is a member of the other Organizations.
However, if a player is a member of both Organizations A and B, then it is
permissible for him to have a Second from Organization A when he is
Dueling a player from Organization B, and vice versa.

6. Any single Duel may count towards more than Feud. No Duel may count
towards a Feud that started after the Duel ended.

7. If a player is a member of two Feuding Organizations A and B, then any
victory in a duel against a player from Organization A will count as a
victory by a member of Organization B, and any victory in a duel against a
player from organization B will count as a victory by a member of
Organization A.
If two Dueling players are both members of Organization A and B while
Organizations A and B are Feuding, then that specific Duel does not count
as part of that Feud. "

------------------------------

Date: Tue, 12 May 1998 18:55:17 -0400 (EDT)
From: nomicbot <[email-masked]>
Subject: Acka: Proposal 3049

Proposal 3049
Party Chess Defensive Positions
Niccolo Flychuck (Uri Bruck)

[This is a Chess Proposal]

This is a Modest Proposal.

Append the following text to R1230.1 "Swingers Play Around I - the board
and the playing pieces" as section 8:
"
8.  Defensive Positions
An on-board piece is in a Defensive Position if the distance between that
piece a friendly King is equal to or smaller than 4.
"

------------------------------

End of acka-voting-digest V3 #69
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