Subject: acka-voting-digest V3 #276
From: [email-masked] (acka-voting-digest)
To: [email-masked]

acka-voting-digest      Friday, February 6 1998      Volume 03 : Number 276

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Date: Fri, 06 Feb 1998 02:14:04 -0500 (EST)
From: Duncan Richer <[email-masked]>
Subject: Acka: Retracta

I retract Proposal 2694.

- -- 
Duncan C. "" Richer aka
Slakko the Really Lost Warner Brother - http://dcr24.quns.cam.ac.uk/
Queens', Cambridge, 1st Yr PhD(PMa), Graph Theory - CU SFS/RS/STS/Dip
Acka - RuneMaker ChessUmpire Senator Map-Harfer .Nomic - HP(Morpork)

------------------------------

Date: Fri, 06 Feb 1998 16:32:10 -0500 (EST)
From: Brian Raiter <[email-masked]>
Subject: Acka: Proposal 2671 accepted

Results of Proposal 2671

20/24 votes: Quorum achieved
18/21 YES votes: Proposal accepted

    YES:
breadbox
Alfvaen              (MetaMorph)
Calvin N Hobbes      (Harf)
Malenkai             (Vulcan)
rufus                (SPAM)
Bill the pirate king (Boomerangs)
Fortunato            (SPAM)
Slakko               (SPAM)
else...if            (Klingon)
Niccolo Flychuck     (MetaMorph)
K 2
/dev/joe             (Vulcan)
Goldenmean           (Boomerangs)
Balsamic Dragon      (SPAM)
The Gingham Wearer   (Klingon)
Slagothor            (Boomerangs)
SPAM Unity Vote
Boomerangs Unity Vote

    NO:
Hoover 2300
Vynd                 (Vulcan)
ThinMan              (Vulcan)

    PRESENT:
Illusion

    ABSTAINED:
Rex Mundi            (Klingon)
Red Barn
two-star             (MetaMorph)
Crackfoo             (Harf)

    VACATIONING:
Michael Wren

    PENDING:
Device

> Proposal 2671 - Fri 30 Jan 1998 12:13 EST
> Being Hosed Should Not Destroy Artistic Integrity!
> Fortunato (Aaron Keesler)
> 
> This is a Modest Proposal
> 
> Amend Rule 594.17, Blueprint: BWG Laser, in the following fashion:
> 
> Replace the "-delimited statement, "poetry, specifically original haikus,
> limericks, sonnets, and rhymed couplets"
> 
> With the "-delimited statement, "poetry, specifically original haikus,
> limericks, sonnets, sestinas, and rhymed couplets"

------------------------------

Date: Fri, 06 Feb 1998 16:38:53 -0500 (EST)
From: Brian Raiter <[email-masked]>
Subject: Acka: Proposal 2673 accepted

Results of Proposal 2673

20/24 votes: Quorum achieved
15/21 YES votes: Proposal accepted

    YES:
Calvin N Hobbes      (Harf)
Malenkai             (Vulcan)
rufus                (SPAM)
Bill the pirate king (Boomerangs)
Vynd                 (Vulcan)
Fortunato            (SPAM)
ThinMan              (Vulcan)
Slakko               (SPAM)
else...if            (Klingon)
Niccolo Flychuck     (MetaMorph)
/dev/joe             (Vulcan)
The Gingham Wearer   (Klingon)
Hoover 2300
Tammany                                 [Malenkai bribed Tammany A$26]
Vulcan Unity Vote

    NO:
Alfvaen              (MetaMorph)
K 2
breadbox
Balsamic Dragon      (SPAM)
Slagothor            (Boomerangs)
Illusion

    PRESENT:
Goldenmean           (Boomerangs)

    ABSTAINED:
Rex Mundi            (Klingon)
Red Barn
two-star             (MetaMorph)
Crackfoo             (Harf)

    VACATIONING:
Michael Wren

    PENDING:
Device

> Proposal 2673 - Fri 30 Jan 1998 12:18 EST
> A Song for all Seasons
> Malenkai (Randy Hall)
> 
> This is a Modest proposal.
> 
> {{[my proposal is to make acceptance of CFJs implicit, and make declining
> them a public action. This seems a reasonable compromise, and seems the way
> things should work, especially now that we have the CIL and Preator for
> deadbeats. This proposal also eliminates a couple of bugs from these rules,
> such as the possibility of "other" in rule 212 being construed as the CotC,
> not the initiator, and rule 213 being construed that a *random* CFJ the
> deadbeat is judging be assigned to the Praetor, rather than the deadbeated
> one :-)]}}
> 
> ------------------------------------------------------------------------
> 
> Amend rule 211, "Invoking Judgement", to replace the first 2 paragraphs
> with the following two:
> 
> "
> A Call for Judgement (CFJ), is an assertion about the rules, the facts, or
> their interpretation. A CFJ should include a single, clear, and clearly
> labeled statement that can be answered TRUE or FALSE. The remainder of the
> CFJ may consist of additional comments or reasoning, which the Judge is
> under no obligation to consider.
> 
> A CFJ may be made by any player by sending it to the Clerk of the Court,
> who will select a judge as described in the rules, and then post it
> publically, along with the identity of the selected Judge.
> ";
> 
> then amend rule 211 to move the 5th paragraph directly after the 3rd
> paragraph. [that is that e.g. paragraph, and the example is for the points
> made in the 3rd, not the 4th paragraph].
> 
> ------------------------------------------------------------------------
> 
> Amend rule 212, "Selecting a Judge", to replace:
> 
> "
> When Judgement has been called for, a Judge is randomly selected from among
> the other active players that are eligible to judge CFJs, as defined by any
> applicable rules. It is a duty of the Clerk of the Court to make this
> selection. The player selected has 3 days in which to accept or decline the
> appointment by posting to the applicable officer; once made, this decision
> may not be changed. Any player who does not respond to selection in 3 days
> shall be considered a deadbeat and penalized 10 points, and deemed to have
> refused appointment; the CFJ shall then be assigned to the Praetor. If a
> selected player actively declines appointment, then a further random
> selection is made from the remaining pool.
> "
> 
> with:
> 
> "
> When a CFJ is made, the Clerk of the Court randomly selects a player (other
> than the initiator of the CFJ), to serve as Judge from among the active
> voting players eligible to judge CFJs.
> 
> The selected Judge may decline a particular appointment, as a public
> action, within 3 days of being selected. In this case, a new Judge is
> selected as described above from the remaining pool (the declining Judge
> becomes ineligible for that CFJ).
> "
> 
> ----------------------------------------------------------------------
> 
> Amend rule 213, "Delivering Judgement", to read:
> 
> "
> Having been appointed and having not declined, a Judge has exactly one week
> fron the time of eir appointment to post eir Judgment to the Clerk of the
> Court. A Judge who defaults is a deadbeat and is penalized 10 points, and
> the CFJ e defaulted on is assigned to the Praetor.
> "

------------------------------

Date: Fri, 06 Feb 1998 16:45:39 -0500 (EST)
From: Brian Raiter <[email-masked]>
Subject: Acka: Proposal 2674 accepted

Results of Proposal 2674

20/24 votes: Quorum achieved
16/20 YES votes: Proposal accepted

    YES:
Alfvaen              (MetaMorph)
Calvin N Hobbes      (Harf)
Malenkai             (Vulcan)
rufus                (SPAM)
Bill the pirate king (Boomerangs)
Hoover 2300
Vynd                 (Vulcan)
Fortunato            (SPAM)
Slakko               (SPAM)
else...if            (Klingon)
K 2
/dev/joe             (Vulcan)
breadbox
The Gingham Wearer   (Klingon)
Illusion
Tammany                                 [Malenkai bribed Tammany A$26]
                                        [breadbox bribed A$26 (YES)]

    NO:
ThinMan              (Vulcan)
Niccolo Flychuck     (MetaMorph)
Balsamic Dragon      (SPAM)
Slagothor            (Boomerangs)

    PRESENT:
Goldenmean           (Boomerangs)

    ABSTAINED:
Rex Mundi            (Klingon)
Red Barn
two-star             (MetaMorph)
Crackfoo             (Harf)

    VACATIONING:
Michael Wren

    PENDING:
Device

> Proposal 2674 - Fri 30 Jan 1998 12:20 EST
> A Scam for all Seasons
> Malenkai (Randy Hall)
> 
> This is a Modest proposal.
> 
> {{[this was mabye not a bad idea, but a bad implementation. Unfortunately,
> in my limited time, I cannot find a good implementation that does not have
> its own problems. The usefulness is less than the potential for abuse;
> e-mail me if you want to know the details of the possible abuse, which
> could be a bit nasty. (In fact, I had planned on abusing it myself, but
> prolly won't have the chance)]}}
> 
> --------------------------------------------------------------
> 
> Amend rule 330, "Retractions", to remove:
> 
> "
> d) An appeal of a CFJ
> "

------------------------------

Date: Fri, 06 Feb 1998 16:50:39 -0500 (EST)
From: Brian Raiter <[email-masked]>
Subject: Acka: Proposal 2675 accepted

Results of Proposal 2675

20/24 votes: Quorum achieved
17/19 YES votes: Proposal accepted

    YES:
Red Barn
Calvin N Hobbes      (Harf)
Bill the pirate king (Boomerangs)
Hoover 2300
Vynd                 (Vulcan)
Slakko               (SPAM)
else...if            (Klingon)
Niccolo Flychuck     (MetaMorph)
K 2
/dev/joe             (Vulcan)
Goldenmean           (Boomerangs)
breadbox
Balsamic Dragon      (SPAM)
The Gingham Wearer   (Klingon)
Illusion
Slagothor            (Boomerangs)
Boomerangs Unity Vote

    NO:
rufus                (SPAM)
Fortunato            (SPAM)

    PRESENT:
Alfvaen              (MetaMorph)
Malenkai             (Vulcan)

    ABSTAINED:
ThinMan              (Vulcan)
Rex Mundi            (Klingon)
two-star             (MetaMorph)
Crackfoo             (Harf)

    VACATIONING:
Michael Wren

    PENDING:
Device

> Proposal 2675 - Fri 30 Jan 1998 12:23 EST
> And Don't Let It Happen Again
> Slagothor (Eric Plumb)
> 
> Repeal the last sentence of the first paragraph of Rule 330, "Retractions".
> 
> Amend Rule 330 by appending the following text to its end:
> 
> "No player who has been a member of Ackanomic for fewer than three weeks
> shall lose any points as a result of this rule. This paragraph takes
> precedence over the rest of this rule."
> 
> {{[ Yes, I (and others) shamelessly abused this rule for our own Crazy
> French-Scotsmanhood (although mine, I suppose, is in jeopardy if Slakko
> hasn't won.) This should make it a bit tougher, and therefore more
> interesting, for future players. ]}}

------------------------------

Date: Fri, 06 Feb 1998 17:03:06 -0500 (EST)
From: Brian Raiter <[email-masked]>
Subject: Acka: Proposal 2696

Proposal 2696
Waiting For The Moon
Alfvaen (Aaron Humphrey)

{{[ This is my attempt to implement the "no win until CFJ ruling"
changes.  I realize that in the case of point wins this may be
annoying, but if someone scams their score to the magic number
instead of just anti-voting their way there, the mechanism will
still be there, and otherwise someone may just get an easy CFJ. ]}}

Create a new Rule, numbered 600, named "Winning Conditions", with
the following text(delimited by JELLYFISHBABIES):

JELLYFISHBABIES
A player may only achieve a Winning Condition as described in the Rules.
If any Rule besides this one, Rule 601, Rule 620, and Rule 666, refers
to a player winning a Cycle, this shall be considered to be achieving
a Winning Condition, and will not result in an actual Cycle win except
as described by this Rule.

If a player believes emself to have achieved a Winning Condition, then
e should submit a CFJ whose statement alleges that e has won the Cycle.
The rest of the CFJ should describe how the player thinks e has won the
Cycle.  (Such CFJ's, and only such CFJ's, are known as Cycle-Win CFJ's.)

When it ceases to be legal to appeal a particular Cycle-Win CFJ, if the
final verdict is true, and the player who submitted the CFJ is a voting
player at that time, then that player wins the cycle.
JELLYFISHBABIES

{{[ Of course, Paradox Wins don't fit into the above category very well,
but they have their own mechanism, so we'll make them an exception for now.
]}}

Amend Rule 601, "Winning By Paradox", to add the following sentence:
"This takes precedence over Rule 600."

{{[ Rule 603, fortuitously enough, already uses the Winning Condition
terminology, but just to make things clear... ]}}

In Rule 603, "Winning by Points", replace the text "[See Rule 666 for
the effects of winning a cycle.]" with "[See Rule 600 for the effects
of achieving a Winning Condition.]"

In Rule 605, "Winning is Inherently Amusing (or Winning by Palindrome)",
replace "win the current Cycle of the Game" with "achieve a Winning
Condition", and delete the next sentence {{[ which begins "This win, if it
occurs... ]}}

{{[ Rule 607 also uses the Winning Condition phraseology...good going,
two-star! ]}}

Amend Rule 666, "End of Cycle" {{[ Isn't this the most-amended Rule
in the Ruleset? ]}} as follows:

Replace the text "Upon a Cycle winning condition being achieved" with
"Upon a Cycle being won as described by Rule 600 or 601".
After the text "If the cycle was won by points" insert the text
"(i.e. the Winning Condition was due to Rule 603)".
Delete "Reset the Magic Number to the base Magic Number."  {{[ A little
bit of Redundancy there... ]}}

{{[ I'm tempted to delete the section whereby the Chartreuse Goose is
transferred to the winner if e would immediately win again, since I
think this will make it less likely to occur, but I'll leave it in
for safety's sake. ]}}

Amend Rule 101, "The Game of Ackanomic", to replace "may only win a
Cycle by achieving a winning condition that is defined by the Rules"
with "may only win a Cycle as defined by the Rules".

{{[ I'm not sure if this is necessary, but since Rule 101 will have
precedence over Rule 600...  If this leaves a huge gaping loophole,
i.e. if there was some reason for this phrasing in the first place,
then I'll have to work around it.  ]}}

------------------------------

Date: Fri, 06 Feb 1998 17:04:47 -0500 (EST)
From: Brian Raiter <[email-masked]>
Subject: Acka: Proposal 2697

Proposal 2697
Oh the Humanity
Vynd (John McCoy)

Create a new Rule 1130, entitled The Ackanomic Printing Guild, with the
following text:

The Ackanomic Printing Guild exists.  It is a Common Location, and an
Extravagant Building.  It can be found next to the Library.

All printed materials in Ackanomic are made within the Ackanomic Printing
Guild.  This includes but is not limited to all copies of the Rules, CFJs,
CSRs, newspapers, Documents, and comic books.  Whenever such printed
material is needed or desired, the Ackanomic Printing Guild shall supply
it, with or without request, and collated to boot.  These printed
materials are produced by the Ackanomic Printing Guild's crack team of an
infinite number of monkeys.  The monkeys use their infinite number of
typewriters to produce the printed materials, which are immediately and
instantaneously delivered wherever they are needed.

This Rule yields precedence to all other Rules.

------------------------------

Date: Fri, 06 Feb 1998 17:05:42 -0500 (EST)
From: Brian Raiter <[email-masked]>
Subject: Acka: Proposal 2698

Proposal 2698
Prophets and Prophecies
Calvin N Hobbes (Thierry Joffrain)

{{ Amend R1313 to replace:

"Players in the Ackanomic Afterlife and Gaol are Sheltered. If a Bomb
Shelter exists, all players are Sheltered, regardless of their Location. "

by:

"Players in the Ackanomic Afterlife and Gaol are Sheltered. If a Bomb
Shelter exists, all players are Sheltered, regardless of their Location. A
True Prophet and his Location are Sheltered." }}

{{ Renumber this rule to 1304 }}

On Solstice day, all members of Churches or Cults may each make one public
list of predictions about all the proposals which will have their voting
period end on the next day, predicting which will pass and which will not.
No player may make the same list of predictions as one that has already been
made for that New Moon.

If a player's predictions are all correct, then it is said that the Great
Power of the Universe is now inhabiting him and he is Transfigured. That
player also becomes the new True Prophet. There can only be one True
Prophet. The True Prophet gets an Indiana Jones Staff if he does not already
have one. The Indiana Jones Staff is yea high. A Player may have at most one
Indiana Jones Staff. It may not be traded, exchanged or otherwise
manipulated except by this rule.

The True Prophet has the task of providing Ackanomic with Prophesies of
things to come. It is good form for these to be gloomy and for other players
to laugh at them. It is also good form for the Prophet to spend time in the
Wilds of Ackanomic. It is rumored that the True Prophet can cure, heal,
annoit and otherwise comfort Enlightened players by simple touch.

------------------------------

Date: Fri, 06 Feb 1998 17:06:51 -0500 (EST)
From: Brian Raiter <[email-masked]>
Subject: Acka: Proposal 2699

Proposal 2699
Sick Of This Fooling Around
Slakko (Duncan Richer)

{{The Circle of Mystic Protection Blueprint is Debunked.}}

------------------------------

Date: Fri, 06 Feb 1998 17:07:28 -0500 (EST)
From: Brian Raiter <[email-masked]>
Subject: Acka: Proposal 2700

Proposal 2700
Lux aeterna luceat eis
Illusion (Andrew Stefanski)

{{[ I figured that my first proposal ought to be something that doesn't have that great an impact, just to kinda get the feel of 
things.  So I picked what seems an appropriate area... ]}}

Create a new rule, numbered 1312, entitled "Light Up Our Lives", with the 
following "-delimited text:

"
Ackanomia could not have developed as it has in total darkness.  Fortunately, 
there is a source of light on our flat world.

There is a large circular track that sits on the surface of the spherical 
hollow.  The track is placed such that at every point on the track, there is 
part of the track direcly opposite.

On this track sits a huge spotlight, pointing directly at the earth.  The 
spotlight slowly moves along the track, taking exactly one Ackanomian day to 
return to it's initial position.  The spotlight has never stopped moving.

The surfaces of the aluminum and stainless steel blocks that face into the 
spherical hollow appear to be a non-reflective black, so that light that does 
not shine on our flat world does not reflect off of the blocks.

There is speculation that it may be possible for objects that fall off of the 
earth and on to the surface of the hollow might either block the spotlight from 
moving, or even fall into and destroy the spotlight.  However, not enough is 
known about the spotlight to be sure.
"

------------------------------

Date: Fri, 06 Feb 1998 17:09:05 -0500 (EST)
From: Brian Raiter <[email-masked]>
Subject: Acka: Proposal 2701

Proposal 2701
Trinkets and Tokens
Fortunato (Aaron Keesler)

{{ [This changes Trinkets in the fashion that Alfvaen and I mentioned on
acka-research, while creating Tokens for people who want to symbolize
some event without creating a cheap Trinket.  I figured it would be a
good idea to make Tokens as much like Trinkets as possible, and much of
the Trinket rule was snatched for this.  Thanks to Malenkai and Alfvaen
for inspiration] }}

Create a Rule called Tokens, numbered 507, with the following
CHEAP-delimited text:

CHEAP
i) A class of named gift entities known as Tokens exist.  A player may
create a Token by transfering A$1 to the Treasury and announcing the
name and description of the Token as a public action.  The player who
created the Token is the initial owner.

ii) Other rules may also create and bestow ownership of Tokens, so long
as the rule provides for naming and describing the Token.

iii) A player-created Token, whose name contains the name of a current
or former player other than that of the creating player, such that the
player name in question existed before the Token was created, is a
forgery. The rules may define other circumstances under which a Token is
a forgery.  Upon it becoming publically knowable that a Token is a
forgery, it is transferred to the Treasury, unless the player name
contained in its name is that of a currently active player, in which
case it is transferred to that player.  For the purposes of this clause,
the Token name "contains" a name N, if it contains a word or phrase of
the same length in words as N, that when stripped of any conventional
English morphological changes, matches N as described in rule 348.

iv) Tokens have no power to affect any entities except as specified in
the rules.
CHEAP

Amend Rule 506, Trinkets, in the following manner:
Insert the following "-delimited sentence:
"The stated value of the Trinket must be no less than A$50."

after the second sentence of the second paragraph.

Append the following NEW-delimited statement to Rule 428,
"Trinket-Harfer"
NEW
b) To keep an accurate record of all Token names and descriptions, and
to make that record available to any player on request.
NEW

------------------------------

Date: Fri, 06 Feb 1998 22:17:18 -0500 (EST)
From: Brian Raiter <[email-masked]>
Subject: Acka: Proposal 2702

Proposal 2702
Just Trying to Clean Up After the Peons
breadbox (Brian Raiter)

This is a Modest Proposal.

{{[This proposal gets rid of all the weirdness that was added to the
rules solely for the purpose of unseating Rule 1. Either Proposal 2681
will succeed or it will fail - either way, this stuff needs to be put
back to the way it was.]}}

I. Amend Rule 101 ("The Game of Ackanomic") by replacing the first
sentence of the second paragraph

["The rules, the rule numbers, and the game state, which are three
distinct unownable entities, may only be changed as described in the
rules."]

with the following sentence:

    The rules and the game state may only be changed as described in
    the rules.

II. Repeal all rules (if any) that have the title "Death to
Immutability" [either Rule 2000 or Rule 0, depending].

III. Amend section I of Rule 303 ("Proposal and Rule Numbering") so
that it has the following text:

    Each rule has an effective ordinal number, hereafter referred to
    simply as the rule's number. Rule numbers and proposal numbers are
    unownable entities. A valid rule number is one or two positive
    integers. The first is called the base rule number, and the
    second, if present, is called the sub rule number and is separated
    from the base rule number by a period.

------------------------------

End of acka-voting-digest V3 #276
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