Subject: Ackanomic Voting Digest V2 #122
From: [email-masked] (Ackanomic Voting Digest)
To: acka-voting-digest

Ackanomic Voting Digest     Sunday, July 20 1997     Volume 02 : Number 122

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Date: Sat, 19 Jul 1997 10:57:05 -0500
From: Acrobot <[email-masked]>
Subject: Acka:  Proposal 2248

Proposal 2248
You notice you have no gold!  --More--
Alfvaen

Amend Rule 505, "Treasury And Ackadollars" by appending the following
clause(delimited by DUAM XNAHT):

DUAM XNAHT

VI. Total Wealth:

The Total Wealth of a Player, Undead, or Organization is defined as the
sum of the total number of A it possesses plus the combined values of
all trinkets in its possession.

DUAM XNAHT

Amend Rule 510, "Voluntary Debt Prohibited", as follows:

First, replace "No player" with "No Player, Undead, or Organization
(referred to hereafter in this Rule as 'player' for simplicity)"

Then, append the following text(delimited by PRIRUTSENIE):

PRIRUTSENIE

Any time a Player owes money that is greater than the amount of A$ in
eir possession, then the following procedure is followed:

   i) If the Player in question owns no Trinkets, the procedure ends.

   ii) The Player's Trinket with the largest value is donated to the
       Treasury, and the corresponding number of A$ is added to eir
       total.  If there are multiple Trinkets which each have this
       largest value, then one is selected at random.

   iii) If the Player now has enough A$ to pay eir debt, the procedure
        ends.  Otherwise, return to step i).

A Player still cannot voluntarily make use of more A$ than e owns, even if
e owns Trinkets which may be disposed of for cash; e must dispose of said
Trinkets emself.

PRIRUTSENIE

Amend Rule 666, "End of Cycle", by replacing, in section e), each
occurrence of "A$ balance is transferred to the Treasury" with "Total
Wealth is owed to the Treasury".  {{[ This is just a lazy way of doing 
it, and may not be a satisfactory phrasing. ]}}

Amend Rule 261, "Zombie Master", by replacing "10% of their Ackadollars"
with "10% of their Total Wealth", and "the poorest player" with "the player
with the least Total Wealth".

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Date: Sat, 19 Jul 1997 16:31:32 -0500
From: Acrobot <[email-masked]>
Subject: Acka:  P2223 accepted (More Lucrative Profits)

Proposal 2223
More Lucrative Profits
Niccolo Flychuck

Votes cast by active players:  15 / 18 = 83.333333%
Yes:  8    No:  5     Present:  4   ...Proposal accepted.

#award Niccolo Flychuck: 2 A$ : elec. potato P2223, July 19

YES votes:
	/dev/joe
	Niccolo Flychuck
	Mr. Lunatic Fringe
	Rex Mundi
	Malenkai
	Alfvaen
	Robert Sevin
	MetaMorph Unity vote

NO votes:
	Chaos
	two-star
	mr cwm
	Techno
	Guy Fawkes

PRESENT votes:
	breadbox
	ThinMan
	Karma
	Vynd

Active players who did not vote:
	You can call me Al
	CarsesraC
	fnord
	Antimatter

Text of accepted proposal:

Proposal 2223
More Lucrative Profits
Niccolo Flychuck
Distributed at 05:23:42 on Saturday, 12 July 1997

This is a Modest propsoal.

Ammend R1303 "Synod" in the following way:

In section 8 replace the text "(NoM*2)/(TotalMem*5)" with the text
"(NoM*3)/(TotalMem*5)"

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Date: Sat, 19 Jul 1997 16:31:32 -0500
From: Acrobot <[email-masked]>
Subject: Acka:  Proposal 2249

Proposal 2249
Ease Thine Souls
Niccolo Flychuck

This is a Modest proposal.
Ammend R1303 "Synod" section 10b to read in full:
"
A Church is not eligible for a Seat in the Synod if the total M
Similarities with all the other Churches which are members of the
    Synod is equal to or greater than 80. 
Should more than one Church become ineligible simultaneously, then the
Church which had a Delegate for the shortest duration from among the
ineligible Churches, loses its Seat. This process is repeated until there
no more Churches which are ineligible for a Seat.
"

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Date: Sat, 19 Jul 1997 21:29:19 -0500
From: Acrobot <[email-masked]>
Subject: Acka:  P2224 rejected (Inviting Friends For A Beer)

Proposal 2224
Inviting Friends For A Beer
Calvin N Hobbes

Votes cast by active players:  15 / 18 = 83.333333%
Yes:  4    No:  11     Present:  1   ...Proposal rejected.

YES votes:
	Mr. Lunatic Fringe
	Malenkai
	Alfvaen
	Robert Sevin

NO votes:
	Chaos
	two-star
	/dev/joe
	Niccolo Flychuck
	Techno
	Rex Mundi
	breadbox
	ThinMan
	Karma
	Guy Fawkes
	Vynd

PRESENT votes:
	mr cwm

Active players who did not vote:
	You can call me Al
	CarsesraC
	fnord
	Antimatter

Text of rejected proposal:

! Proposal 2224
! Inviting Friends For A Beer
! Calvin N Hobbes
! Distributed at 17:19:40 on Saturday, 12 July 1997
! 
! {{This is a Modest proposal
! 
! [ I just had a look at R846 and wondered how on Acka one was supposed to
! improve the infrastructure. A$20000??? Well, though I, let's use some Karl
! Marx in there. Anyone ever invite friends over to rebuild a floor, a wall,
! add a room, repaint the house, refit the roof or the likes? Well we should
! be able to do that too. From the labor of the working classes, their blood
! and sweat, material wealth is produced...   ; )    If we look at the
! numbers, it would require a normal player over 2 years to build an
! extravagant building and still cost A$4000, twice as fast with all the bonuses ]
! 
! Create a rule numbered 1847 with the following text:
! 
! "There exists the concept of Labordollars (L$). These can be accumulated and
! spent by a player at will, as with A$. They are non-entities. They can be
! donated from player to player (only in whole numbers).
! 
! A player (the Proletariat for this rule) may donate a particular day of
! labor to any player (the Bourgeois for this rule) including himself. If on
! that day the Proletariat does not post any messages to the public forum then
! the Bourgeois gets L$20. If the Proletariat was a scientist then the
! Bourgeois gets an extra L$10. If the Proletariat owns a Majik, the Bourgeois
! gets an extra L$10.
! 
! Up to 80% of the construction, destruction, rebuilding or upgrading costs of
! a building may be paid for in L$, destroying those L$. This takes precedence
! over R846."
! 
! [ Cheap labor is good, only draw back is that morality thing ]
! 
! Amend R261 to add as part (v) the following action for a zombie:
! 
! "(v) To do some manual labor. The Zombie cannot do anything else for one
! day. It creates L$30."
! 
! [ I will retract this if officers feel it would be too much work ]}}

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Date: Sat, 19 Jul 1997 21:29:20 -0500
From: Acrobot <[email-masked]>
Subject: Acka:  P2225 rejected (Homing Entities)

Proposal 2225
Homing Entities
Calvin N Hobbes

Votes cast by active players:  16 / 18 = 88.888889%
Yes:  8    No:  7     Present:  1   ...Proposal rejected.

YES votes:
	two-star
	Robert Sevin
	Mr. Lunatic Fringe
	Rex Mundi
	Guy Fawkes
	Vynd
	Malenkai
	Alfvaen

NO votes:
	Chaos
	/dev/joe
	Niccolo Flychuck
	mr cwm
	Techno
	ThinMan
	Karma

PRESENT votes:
	breadbox

Active players who did not vote:
	You can call me Al
	CarsesraC
	fnord
	Antimatter

Text of rejected proposal:

! Proposal 2225
! Homing Entities
! Calvin N Hobbes
! Distributed at 17:19:40 on Saturday, 12 July 1997
! 
! {{This is a Modest proposal
! 
! Amend R511 to add at the end of the first paragraph:
! 
! "Majik are homing tradeable entities."
! 
! Amend R256, replacing parts 3 and 4 with:
! 
! "3) If the player was never at any time Active or Non-Voting, all homing
! entities are returned to their creators, all of his A$ are transferred to
! the Treasury, every PFBond associated with him is destroyed, every entity
! remaining in his possession is destroyed, and then the player is
! deregistered. In this case, the procedure ends here.
! 4) If the player was at any time Active or Non-Voting, all homing entities
! return to their respective owners. Procedure continues."}}

------------------------------

Date: Sat, 19 Jul 1997 21:29:20 -0500
From: Acrobot <[email-masked]>
Subject: Acka:  P2226 rejected (Homing Entities (part 2))

Proposal 2226
Homing Entities (part 2)
Calvin N Hobbes

Votes cast by active players:  16 / 18 = 88.888889%
Yes:  8    No:  7     Present:  1   ...Proposal rejected.

YES votes:
	two-star
	Robert Sevin
	Mr. Lunatic Fringe
	Rex Mundi
	Guy Fawkes
	Vynd
	Malenkai
	Alfvaen

NO votes:
	Chaos
	/dev/joe
	Niccolo Flychuck
	mr cwm
	Techno
	ThinMan
	Karma

PRESENT votes:
	breadbox

Active players who did not vote:
	You can call me Al
	CarsesraC
	fnord
	Antimatter

Text of rejected proposal:

! Proposal 2226
! Homing Entities (part 2)
! Calvin N Hobbes
! Distributed at 17:25:49 on Saturday, 12 July 1997
! 
! {{This is a Modest proposal
! 
! Amend R1003, part  to 2 to read:
! 
! "The rules may call for the disbandment of an Organization. When an
! Organization is disbanded, homing entities are returned to their creators,
! everything else owned by the Organization is transferred to the Treasury,
! and the Organization is then no more. A Player-sanctioned Organization is
! disbanded upon it having no members."}}

------------------------------

Date: Sat, 19 Jul 1997 22:08:42 -0500
From: Acrobot <[email-masked]>
Subject: Acka:  Proposal 2250

Proposal 2250
Way too Cheap
Malenkai

This is a Modest proposal.

{{[i wasn't here when the MN went from 541 to 199, but I think it
should go back.  Lets compromise at 379, then, since there may be
merit to that change that I missed.  Also, I apologize for requoting
the entire rule here, but some arcane stuff in r666 has amended this
thing, and I forget the gist of the floating point stuff, so the 
net effect of this is to make the MN 379]}}

- ----------------------------------------------------------------------

Amend rule 603, "Winning by Points" to read:

"
{{set the base value of the Magic Number to 379}}

      Points are entities. It is possible for a Player to have a negative 
number of points. 

      The number of points a Player has is commonly referred to as his or 
her score; when it is specified that a Player's score is changed, the 
appropriate number of points are created or destroyed in order to 
accomplish the specified change. 

      The Magic Number is the number of points needed to win a cycle
by points. The base value of the Magic Number is 379. The Magic Number,
and its base value, may only be changed as specified by the rules. 

      If exactly one voting player has a number of points equal to or 
greater than the Magic Number, that player has achieved a Winning 
Condition. [See Rule 666 for the effects of winning a cycle.] 

      If two or more voting players reach the Magic Number at exactly 
the same time, as determined by the Scorekeeper, the Magic Number shall 
be increased by 100, or to 11 points above the highest player score,
 whichever is greater. None of the players shall win the cycle at that time. 

      If two or more voting players reach the Magic Number at substantially 
the same time, and the Scorekeeper, in a good faith attempt, cannot 
determine which of the players reached it first, then the players are
deemed to have reached the Magic Number at exactly the same time, and the
preceding paragraph shall apply. Making this determination is a duty of the
Scorekeeper. 
"

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End of Ackanomic Voting Digest V2 #122
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