Subject: Ackanomic Research Digest V2 #123
From: [email-masked] (Ackanomic Research Digest)
To: acka-research-digest

Ackanomic Research Digest    Monday, July 28 1997    Volume 02 : Number 123

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Date: Sun, 27 Jul 1997 12:02:34 -0600 (MDT)
From: [email-masked] (Aaron V. Humphrey)
Subject: Acka: RFC: Tax Reform, Take 3

proposal Thinking of Maud you forget everything else.

Amend Rule 505, "Treasury And Ackadollars" by appending the following
clause(delimited by DUAM XNAHT):

DUAM XNAHT

VI. Total Wealth:

The Total Wealth of a Player, Undead, or Organization is defined as the
sum of the total number of A it possesses plus the combined values of
all trinkets and Majiks in its possession.

DUAM XNAHT

{{[ Oh, yes, I'd also forgotten to include Majiks.  ]}}

Amend Rule 510, "Voluntary Debt Prohibited", as follows:

Replace "No player" with "No Player, Undead, or Organization"

Then, append the following text(delimited by PRIRUTSENIE):

PRIRUTSENIE

Any time an Undead owes money that is greater than the amount of A$ in
its possession, then the following procedure is followed:

   i) If the Undead in question owns no Trinkets, the procedure ends.

   ii) The Undead's Trinket with the largest value is donated to the
       Treasury, and the corresponding number of A$ is added to eir
       total.  If there are multiple Trinkets which each have this
       largest value, then one is selected at random.

   iii) If the Undead now has enough A$ to pay its debt, the procedure
        ends.  Otherwise, return to step i).

PRIRUTSENIE

{{[ Note that there is no need to take into account Majiks in this rule,
since Majiks owned by Undead turn back into Trinkets. ]}}

Amend Rule 666, "End of Cycle" as follows:

Replace the existing text of section e)

{{[

     * e) If the amount of A$s in circulation plus the value of all
       extant Trinkets and Majiks exceeded the amount in the Treasury at
       the time this winner was declared, the following shall occur: 20%
       (round down) of each Player's A$ balance is transferred to the
       Treasury. The winner shall pay only 10% (round down), however. 20%
       (round down) of each Undead's A$ balance is transferred to the
       Treasury.

]}}

with the following(delimited by XIXOXU):

XIXOXU

     * e) If the amount of A$s in circulation plus the value of all
       extant Trinkets and Majiks exceeded the amount in the Treasury
       at the time this winner was declared, the following shall occur:
       20% (round down) of each Player's Total Wealth is owed to the
       Treasury. The winner shall owe only 10% (round down), however. 20%
       (round down) of each Undead and Organization's Total Wealth is
       owed to the Treasury.

XIXOXU

Amend Rule 261, "Zombie Master", by replacing "10% of their Ackadollars"
with "10% of their Total Wealth", and "the poorest player" with "the player
with the least Total Wealth".

#end proposal
#thanks

------------------------------

Date: Sun, 27 Jul 1997 11:56:03 -0600 (MDT)
From: [email-masked] (Aaron V. Humphrey)
Subject: Re: Acka:  P2248 rejected (You notice you have no gold!  --More--)

> Proposal 2248
> You notice you have no gold!  --More--
> Alfvaen
> 
> Votes cast by active players:  12 / 19 = 63.157895%
> Yes:  7    No:  6     Present:  0   ...Proposal rejected.

Hmmm.  So where, exactly, did I miss the mark on this one?  I will
definitely resubmit some version of this one, but I'm willing to make
necessary changes.

> ! Amend Rule 505, "Treasury And Ackadollars" by appending the following
> ! clause(delimited by DUAM XNAHT):
> ! 
> ! DUAM XNAHT
> ! 
> ! VI. Total Wealth:
> ! 
> ! The Total Wealth of a Player, Undead, or Organization is defined as the
> ! sum of the total number of A it possesses plus the combined values of
> ! all trinkets in its possession.
> ! 
> ! DUAM XNAHT

This seems harmless enough, to me...

> ! Amend Rule 510, "Voluntary Debt Prohibited", as follows:
> ! 
> ! First, replace "No player" with "No Player, Undead, or Organization
> ! (referred to hereafter in this Rule as 'player' for simplicity)"

As does this.  Although it's not needed if nobody but Players are ever
charged more than they have A$...I might be willing to exclude Undead from
the Total Wealth tax, but that might create work as a bunch of players
left the game, laden with trinkets, just before the end of cycle...:-)
Organizations I definitely want to tax.

> ! Then, append the following text(delimited by PRIRUTSENIE):
> ! 
> ! PRIRUTSENIE
> ! 
> ! Any time a Player owes money that is greater than the amount of A$ in
> ! eir possession, then the following procedure is followed:
> ! 
> !    i) If the Player in question owns no Trinkets, the procedure ends.
> ! 
> !    ii) The Player's Trinket with the largest value is donated to the
> !        Treasury, and the corresponding number of A$ is added to eir
> !        total.  If there are multiple Trinkets which each have this
> !        largest value, then one is selected at random.
> ! 
> !    iii) If the Player now has enough A$ to pay eir debt, the procedure
> !         ends.  Otherwise, return to step i).
> ! 
> ! A Player still cannot voluntarily make use of more A$ than e owns, even if
> ! e owns Trinkets which may be disposed of for cash; e must dispose of said
> ! Trinkets emself.
> ! 
> ! PRIRUTSENIE

I suppose this might be a bit controversial.  If the existing mechanism
for debt would take care of it, I'd be willing to let a player with A$1000
in trinkets and A$2 in cash, getting taxed A$200, just go into debt for
A$198, and deal with it as e would.  However, if we're going to do the same
to Undead, who can't take any actions to relieve their debt, I would like
to keep this procedure if only for eir benefit.  Organizations should be
able to take care of their own holdings as well.

> ! Amend Rule 666, "End of Cycle", by replacing, in section e), each
> ! occurrence of "A$ balance is transferred to the Treasury" with "Total
> ! Wealth is owed to the Treasury".  {{[ This is just a lazy way of doing 
> ! it, and may not be a satisfactory phrasing. ]}}

Upon looking at this again, I did forget to tax Organizations.  I'll do a
less lazy version of this one, for sure.

> ! Amend Rule 261, "Zombie Master", by replacing "10% of their Ackadollars"
> ! with "10% of their Total Wealth", and "the poorest player" with "the player
> ! with the least Total Wealth".

This is just icing, really...

Any comments welcomed.  I'll RFC a new version of this shortly.

- --
- --Alfvaen(Web page: http://www.telusplanet.net/public/alfvaen/ )
Current Song--Michelle Shocked:When I Grow Up
Current Book--Robert J. Sawyer:Starplex
You break fingers, I'll break thumbs.

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Date: Sun, 27 Jul 1997 15:32:44 -0500 (CDT)
From: Jason Orendorff <[email-masked]>
Subject: Re: Acka: P2233 rejected (Otzmaara)

> Proposal 2233
> Otzmaara
	Why'd this fail?

> NO votes:
>  Niccolo Flychuck  Alfvaen  Rex Mundi  breadbox  ThinMan  Karma  Vynd

> Text of rejected proposal:
! This is a Modest Proposal
! Amend rule 1240.1 by removing this:
! 
! 10. When a player has used an Otzma Card in a public forum, e may not
! use another Otzma Card in a public forum for three days. This section
! has no effect on Otzma Cards used on proposals.

- -- 
Chaos

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Date: Sun, 27 Jul 1997 15:36:50 -0500 (CDT)
From: Jason Orendorff <[email-masked]>
Subject: Re: Acka: P2234 accepted (Rule Suite Enhancements)

Acrobot wrote, re Proposal 2234:
> NO votes:
> 	Malenkai

	I'm happy to see this, but out of curiosity, why did you vote
no, Mal?

- -- 
Chaos

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Date: Sun, 27 Jul 1997 14:49:38 -0600 (MDT)
From: [email-masked] (Aaron V. Humphrey)
Subject: Re: Acka: P2233 rejected (Otzmaara)

> > Proposal 2233
> > Otzmaara
> 	Why'd this fail?
> 
> > NO votes:
> >  Niccolo Flychuck  Alfvaen  Rex Mundi  breadbox  ThinMan  Karma  Vynd
> 
> > Text of rejected proposal:
> ! This is a Modest Proposal
> ! Amend rule 1240.1 by removing this:
> ! 
> ! 10. When a player has used an Otzma Card in a public forum, e may not
> ! use another Otzma Card in a public forum for three days. This section
> ! has no effect on Otzma Cards used on proposals.

Maybe it was the context.  This was submitted in the middle of the last
OMCL affair, and it looked like you were trying to remove an obstacle in
the way of whatever you were trying to do.  The three-day limit doesn't
seem that much of a terrible restriction, IMHO, and removing it leaves
things too open to possible scams.

- --
- --Alfvaen(Web page: http://www.telusplanet.net/public/alfvaen/ )
Song In My Head--Bruce Willis:Respect Yourself
Current Book--Joel Rosenberg:The Silver Stone
James Brown: I've fallen and I can't get down

------------------------------

Date: Sun, 27 Jul 1997 16:02:59 -0500 (CDT)
From: Jason Orendorff <[email-masked]>
Subject: Re: Acka: P2233 rejected (Otzmaara)

> Maybe it was the context.  This was submitted in the middle of the last
> OMCL affair, and it looked like you were trying to remove an obstacle in
> the way of whatever you were trying to do.
	It never occurred to me that this could even be interpreted
that way.  The proposal was submitted, I think, shortly after my OMCL
was destroyed forever (I'm not sure.)  One week later it's a bit too
late, don't ya know...

> The three-day limit doesn't seem that much of a terrible
> restriction, IMHO, and removing it leaves things too open to
> possible scams.
	Hmm.

- -- 
Chaos

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Date: Sun, 27 Jul 1997 22:24:19 +0000
From: "Matt" <[email-masked]>
Subject: Re: Acka:  P2246 accepted (Internomic a la Vynd)

> Append the following text as section VI:
> "
> The People's Council for Internomic is an Institution. Any player may join
> this Institution by posting a public message. Any players may leave this
> Institution by posting a public message. "

Hmmmm

The content of the messages appears immaterial. Can it be publically 
knowable who is and who is not a member of the People's Council? 

Bascule

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Date: Sun, 27 Jul 1997 14:39:49 -0700
From: Alexandre Muniz <[email-masked]>
Subject: Re: Acka:  P2246 accepted (Internomic a la Vynd)

Matt wrote:
> 
> > Append the following text as section VI:
> > "
> > The People's Council for Internomic is an Institution. Any player may join
> > this Institution by posting a public message. Any players may leave this
> > Institution by posting a public message. "
> 
> Hmmmm
> 
> The content of the messages appears immaterial. Can it be publically
> knowable who is and who is not a member of the People's Council?
> 
> Bascule

Sure. If the content of the message is immaterial, *every* public
message toggles membership in the People's Council. One merely has to
keep track of the number of public messages each player has sent since
this passed.

**two-star
Member of the People's Council?

------------------------------

Date: Sun, 27 Jul 1997 18:04:28 -0400
From: Malenkai <[email-masked]>
Subject: Re: Acka: P2234 accepted (Rule Suite Enhancements)

> Acrobot wrote, re Proposal 2234:
> > NO votes:
> >       Malenkai
> 
>         I'm happy to see this, but out of curiosity, why did you vote
> no, Mal?

I didn't like the "Ackamomic Law" language added to rule 102 (I've
been trying to rid the rules of the the term "law" when what is 
meant is "rules" -- law sounds so pretentious).

Malenkai

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Date: Sun, 27 Jul 1997 18:03:14 -0400
From: jordan james <[email-masked]>
Subject: RE: Acka: P2233 rejected (Otzmaara)

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- -----Original Message-----
From:	Jason Orendorff [SMTP:[email-masked]]
Sent:	Sunday, July 27, 1997 4:33 PM
To:	[email-masked]
Subject:	Re: Acka: P2233 rejected (Otzmaara)

> Proposal 2233
> Otzmaara
Why'd this fail?
3 days can be a long time in acka, or painfully slow, IAC, IMHO it's =
limitations for no good reason I think you should be able to play your =
cards as you see fit.
- -Karma (More communisim)
> NO votes:
>  Niccolo Flychuck  Alfvaen  Rex Mundi  breadbox  ThinMan  Karma  Vynd

> Text of rejected proposal:
! This is a Modest Proposal
! Amend rule 1240.1 by removing this:
!=20
! 10. When a player has used an Otzma Card in a public forum, e may not =
! use another Otzma Card in a public forum for three days. This section =
! has no effect on Otzma Cards used on proposals.

- --=20
Chaos

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Date: Sun, 27 Jul 1997 19:00:33 -0500 (CDT)
From: Jason Orendorff <[email-masked]>
Subject: RE: Acka: P2233 rejected (Otzmaara)

> > Proposal 2233
> > Otzmaara
> Why'd this fail?
> 3 days can be a long time in acka, or painfully slow, IAC, IMHO it's =
> limitations for no good reason I think you should be able to play your =
> cards as you see fit.
> -Karma (More communisim)

	I agree.  That's why I wrote this proposal to REMOVE the
limitation (which is already in the rules.)
	*sigh*

- -- 
Chaos

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End of Ackanomic Research Digest V2 #123
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