Subject: spoon-business: sushi
From: "Tyler Crosby" <[email-masked]>
To: [email-masked]
Date: Mon, 01 Apr 2002 15:01:10 -0500

I give the sushi to the glotmorf

--Acoustic
p.s. Sushi scarf!

_________________________________________________________________
Chat with friends online, try MSN Messenger: http://messenger.msn.com

Date: Mon, 01 Apr 2002 16:25:29 -0500
From: "Glotmorf" <[email-masked]>
To: [email-masked]
Subject: Re: spoon-business: sushi
Sender: [email-masked]
Reply-To: [email-masked]

On 4/1/02 at 3:01 PM Tyler Crosby wrote:

>I give the sushi to the glotmorf
>
>--Acoustic
>p.s. Sushi scarf!

Thorry, thport.  It hathn't been four ndayth yet.

						Glotmorf

Date: Mon, 01 Apr 2002 18:13:09 -0500
Subject: spoon-business: For want of a Ballot...
From: Wonko <[email-masked]>
To: Business Nomic <[email-masked]>
Blobman: 1
Sender: [email-masked]
Reply-To: [email-masked]

Proposal 491/1
Keeping the ballot boxes safe for democracy
Author: Bean 
I vote Yes. I rate it 14. Good job.

Proposal 504/1
Death, Taxes...
Author: The Administrator
I vote Yes.

Proposal 505/4
No, YOU Hide!
Author: Wonko
I vote Yes. I rate it a 15, though I'm not sure my rating counts.

Proposal 506/1
Removal of Cruft
Author: Rob
I vote Yes.

Proposal 507/0
Roast the PIG
Author: Rob
I vote Yes.

Proposal 508/0
Temperature
Author: Rob
I vote Yes.

Proposal 509/0
Cinquains Suck
Author: Rob
I vote No.

Proposal 510/0
Only running is boring IV: Bean f***ing hates the PIG. Die die die, you
blasted thing
Author: Bean
I vote Yes.

Proposal 511/0
Ow! That's gotta hurt!
Author: Bean
I vote Yes.

Proposal 512/0
Bean is SOOOO f***ing bitter
Author: Bean
I vote Yes. (The 'bitter' attribute never goes away? That's a lot of bitter)

Proposal 513/0
Grandpa, that's Maggie
Author: Bean
I vote Yes.

Proposal 514/0
Stop to think.
Author: Uncle Psychosis
I vote Yes.

Proposal 515/1
Sirens and Cheerleaders
Author: Congenital Optimist
I vote Yes. I rate it 11.

Proposal 516/0
Miscellaneous Fixes
Author: Congenital Optimist
I vote Yes.

Proposal 517/2
Notice how they do not so much fly as... plummet
Author: Wonko
I vote Yes.

Proposal 518/0
Shear a Sheep to Sponge a Square
Author: Wonko
I vote Yes. (Sponge-throwing coming soon if this passes...)

Proposal 519/0
And yet you are possessed.
Author: Uncle Psychosis
I vote No. Although the last sentence is easily dodged, it does prevent
anyone from *accidentally* changing the rule. That's a good thing.

Proposal 520/1
Exclusive doors.
Author: Uncle Psychosis
For now, I Abstain. I want to know what happens if the CFJ is overturned -
does that suddenly change the owner of the Token? Or does it just remove it
from the database?

Proposal 521/0
Making crazy sounds.
Author: Uncle Psychosis
I vote No. I'd love to say yes, but I'm a r259 fan. I agree with the rest.

Proposal 522/0
A Santa that will never come.
Author: Uncle Psychosis
I vote Yes. I hunt around in my toy chest for my fragmentation grenades.

Proposal 523/0
And his merry men, too!
Author: The Voice
I vote Yes.

Proposal 524/0
If at First You Don't Succeed, Skydiving is Not For You
Author: Baron von Skippy
I vote Yes. I rate it 10.

Proposal 525/1
The Curse of the Cinquain
Author: Wonko
I vote Yes.

Proposal 527/0
proosal
Author: Wild Card
I Abstain. I liked Flaming Bruce, but I like grenades too...

Proposal 528/0
These are the Voyages of the DimShip Benomicant
Author: Glotmorf
I vote Yes. I assume 'launching' a dimship will mean something sooner or
later. I rate this 13.

Proposal 529/0
Hey, Don't Let Me Stop You
Author: Glotmorf
I vote Yes.

Proposal 530/0
Rearranging the Football Furniture
Author: Glotmorf
I vote Yes.

Proposal 531/1
Back from Exile
Author: Wonko
I vote Yes.

Did I miss anything?

--Wonko

 "Only two things are infinite, the universe and human stupidity, and I'm
not sure about the former. "
- Albert Einstein (1879-1955)

Date: Mon, 01 Apr 2002 22:19:29 -0500
Subject: spoon-business: Ballot?
From: Wonko <[email-masked]>
To: Business Nomic <[email-masked]>
Blobman: 1
Sender: [email-masked]
Reply-To: [email-masked]

Quoth r23:

"The Administrator shall, at least 48 hours prior to the close of voting
each nweek, distribute to all Players the Ballot for that nweek. The Ballot
shall list all proposals that were recognized after the start of the
previous nweek's voting period."

I have yet to see such a Ballot this nweek, even though the deadline has
passed. My question is this: Has the Ballot in fact been distributed to all
players, and listed all proposals that were recognized after the start of
the previous nweek's voting period? Because according to the world, the
admin hasn't sent it out, and according to the rule, e has... Do we have
some procedure for dealing with rules that make false statements?
    As far as I can tell, the procedure so far has been to assume the
statement is true within the context of the Nomic Game, as in, although
there is not, in the real world, a Scoring Gremlin, we assume the statement
"There exists a Gremlin called the Scoring Gremlin" to be true in the
context of the Game. But by that logic, we must also assume that the Admin
has, in fact, already distributed 'a Ballot' which has listed all proposals
for this nweek. So it's 'happened'. It just hasn't happened.

--Wonko

"Those who cast the votes decide nothing. Those who count the votes decide
everything." 
--Joseph Stalin

Date: Tue, 2 Apr 2002 15:41:31 +0000 (GMT)
From: "David E. Smith" <[email-masked]>
To: [email-masked]
Subject: spoon-business: The Late Late Late Daily Recognizer
Sender: [email-masked]
Reply-To: [email-masked]

Okay, we're back, and it's time for more good stuff!

"Back From Exile" is revised (531/2).
"Temperature" is revised (508/1).
"Fixing Football (reprise)" is 532/0.
"Vote yes on this, it's a no-op" is 511/1.

"If At First You Don't Succeed, Skydiving Is Not For You" is revised
(524/1) (and 524/2). The latter is the one with the working punctuation;
I'm pretending the intermediate revisions don't exist.

"The Curse of the Cinquain" is revised (525/2).

CFJs: "There is no Gremlin" is 533, assigned to Rob.
"That's Corpse, SIR to you!" is 534, assigned to Wild Card.

"You can't have Footballing co-Color Commentators" is 535/0.

"Sirens and Cheerleaders" is revised (515/2).
"Miscellaneous Fixes" is revised (516/1).

As of when the request was posted, The Voice could not legally transfer
the Sushi to Glotmorf (four-day rule).

...dave

---- David E. Smith, POB 515045, St. Louis MO 63151
http://www.technopagan.org/    http://metadave.net/
http://www.bureau42.com/       http://whatIsay.com/

"There is so much randomness in the world that it's
a dice roll whether I'm happy or depressed." - TMCM

Date: Tue, 2 Apr 2002 15:46:12 +0000 (GMT)
From: "David E. Smith" <[email-masked]>
To: [email-masked]
Subject: spoon-business: The Late Late Late Ballot For nweek 11
Sender: [email-masked]
Reply-To: [email-masked]

Proposal 491/1: Keeping the ballot boxes safe for democracy (Bean)
Proposal 504/1: Death, Taxes... (The Administrator)
Proposal 505/4: No, YOU Hide! (Wonko)
Proposal 506/1: Removal of Cruft (Rob)
Proposal 507/0: Roast the PIG (Rob)
Proposal 508/1: Temperature (Rob)
Proposal 509/0: Cinquains Suck (Rob)
Proposal 510/0: Only running is boring IV: Bean f***ing hates the PIG. Die
		die die, you blasted thing (Bean)
Proposal 511/1: Vote yes on this, it's a no-op (Bean)
Proposal 512/0: Bean is SOOOO f***ing bitter (Bean)
Proposal 513/0: Grandpa, that's Maggie (Bean)
Proposal 514/0: Stop to think. (Uncle Psychosis)
Proposal 515/2: Sirens and Cheerleaders (Congenital Optimist)
Proposal 516/0: Miscellaneous Fixes (Congenital Optimist)
Proposal 517/2: Notice how they do not so much fly as... plummet (Wonko)
Proposal 518/0: Shear a Sheep to Sponge a Square (Wonko)
Proposal 519/0: And yet you are possessed. (Uncle Psychosis)
Proposal 520/1: Exclusive doors. (Uncle Psychosis)
Proposal 521/0: Making crazy sounds. (Uncle Psychosis)
Proposal 522/0: A Santa that will never come. (Uncle Psychosis)
Proposal 523/0: And his merry men, too! (The Voice)
Proposal 524/1: If at First You Don't Succeed, Skydiving is Not For You
		(Baron von Skippy)
Proposal 525/2: The Curse of the Cinquain (Wonko)
Proposal 527/0: proosal (Wild Card)
Proposal 528/0: These are the Voyages of the DimShip Benomicant (Glotmorf)
Proposal 529/0: Hey, Don't Let Me Stop You (Glotmorf)
Proposal 530/0: Rearranging the Football Furniture (Glotmorf)
Proposal 531/2: Back from Exile (Wonko)
Proposal 532/0: Fixing Football (reprise) (Bean)
Proposal 535/0: You Can't Have Footballing co-Color Commentators
		(Wild Card)

My interpretation of the rules is that, since the ballot must be issued at
least 48 hours before the end of Voting, that this is a vote-able Ballot
for the next 48 hours. Votes that are timestamped within the next 48 hours
after when this mail is sent will be considered valid.

...dave

---- David E. Smith, POB 515045, St. Louis MO 63151
http://www.technopagan.org/    http://metadave.net/
http://www.bureau42.com/       http://whatIsay.com/

"There is so much randomness in the world that it's
a dice roll whether I'm happy or depressed." - TMCM

Date: Tue, 2 Apr 2002 17:28:07 +0100 (BST)
From: =?iso-8859-1?q?Naath=20Thabana?= <[email-masked]>
Subject: Re: spoon-business: For want of a Ballot...
To: [email-masked]
Sender: [email-masked]
Reply-To: [email-masked]

> Keeping the ballot boxes safe for democracy
> Author: Bean 
Yes, 15
> 
> Proposal 504/1
> Death, Taxes...
> Author: The Administrator
Yes
> 
> Proposal 505/4
> No, YOU Hide!
> Author: Wonko
Yes, 14
> 
> Proposal 506/1
> Removal of Cruft
> Author: Rob
No
> 
> Proposal 507/0
> Roast the PIG
> Author: Rob
YES
> 
> Proposal 508/0
> Temperature
> Author: Rob
Yes
> 
> Proposal 509/0
> Cinquains Suck
> Author: Rob
No
> 
> Proposal 510/0
> Only running is boring IV: Bean f***ing hates the
> PIG. Die die die, you
> blasted thing
> Author: Bean
Yes
> 
> Proposal 511/0
> Ow! That's gotta hurt!
> Author: Bean
Yes
> 
> Proposal 512/0
> Bean is SOOOO f***ing bitter
> Author: Bean
Yes
> 
> Proposal 513/0
> Grandpa, that's Maggie
> Author: Bean
no
> 
> Proposal 514/0
> Stop to think.
> Author: Uncle Psychosis
No
> 
> Proposal 515/1
> Sirens and Cheerleaders
> Author: Congenital Optimist
No
> 
> Proposal 516/0
> Miscellaneous Fixes
> Author: Congenital Optimist
Yes
> 
> Proposal 517/2
> Notice how they do not so much fly as... plummet
> Author: Wonko
No

> Proposal 518/0
> Shear a Sheep to Sponge a Square
> Author: Wonko
No
> 
> Proposal 519/0
> And yet you are possessed.
> Author: Uncle Psychosis
No
> 
> Proposal 520/1
> Exclusive doors.
> Author: Uncle Psychosis
No

> Proposal 521/0
> Making crazy sounds.
> Author: Uncle Psychosis
Yes
> 
> Proposal 522/0
> A Santa that will never come.
> Author: Uncle Psychosis
Yes
> 
> Proposal 523/0
> And his merry men, too!
> Author: The Voice
Yes
> 
> Proposal 524/0
> If at First You Don't Succeed, Skydiving is Not For
> You
> Author: Baron von Skippy
Yes 13
> 
> Proposal 525/1
> The Curse of the Cinquain
> Author: Wonko
No

> Proposal 527/0
> proosal
> Author: Wild Card
Abstain
> 
> Proposal 528/0
> These are the Voyages of the DimShip Benomicant
> Author: Glotmorf
Abstain
> 
> Proposal 529/0
> Hey, Don't Let Me Stop You
> Author: Glotmorf
No
> 
> Proposal 530/0
> Rearranging the Football Furniture
> Author: Glotmorf
Yes
> 
> Proposal 531/1
> Back from Exile
> Author: Wonko
Yes
> 
Naath

=====
Like duct tape the force is, a light side and a dark side it has, holds the universe together it does, hmm.

__________________________________________________
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Date: Tue, 2 Apr 2002 13:57:06 -0500 (EST)
From: Eric Gerlach <[email-masked]>
To: [email-masked]
Subject: Re: spoon-business: The Late Late Late Ballot For nweek 11
Sender: [email-masked]
Reply-To: [email-masked]

First, let's get business out of the way.

Thing #1 - Glotmorf (legally - in a message dated Mar 30) jumped off the
grid, which removed eir name from the roster of Turquoise, then jumped
back on and tackled The Voice.  It's a loophole.... e found it.  There's
also a bit of a bug in that Glotmorf and I are the same distance from our
end-zone, so who gets the ball?  I think that it should be random.  But it
did happen, and hasn't been recognised yet.

Thing #2 - If I end up with the football I'm running to (10,13).
Otherwise I'm running to (12,12), then flying Elbonian to (6,6).

Thing #3 - My votes:

On Tue, 2 Apr 2002, David E. Smith wrote:
YES, rating: 15 > Proposal 491/1: Keeping the ballot boxes safe for
democracy (Bean)
YES > Proposal 504/1: Death, Taxes... (The Administrator)
YES, rating: 10 > Proposal 505/4: No, YOU Hide! (Wonko)
YES > Proposal 506/1: Removal of Cruft (Rob)
YES > Proposal 507/0: Roast the PIG (Rob)
YES > Proposal 508/1: Temperature (Rob)
ABSTAIN > Proposal 509/0: Cinquains Suck (Rob)
YES > Proposal 510/0: Only running is boring IV: Bean f***ing hates the
>                      PIG. Die die die, you blasted thing (Bean)
YES > Proposal 511/1: Vote yes on this, it's a no-op (Bean)
YES > Proposal 512/0: Bean is SOOOO f***ing bitter (Bean)
YES > Proposal 513/0: Grandpa, that's Maggie (Bean)
YES > Proposal 514/0: Stop to think. (Uncle Psychosis)
YES, rating: 10> Proposal 515/2: Sirens and Cheerleaders (Congenital
Optimist)
YES > Proposal 516/0: Miscellaneous Fixes (Congenital Optimist)
YES > Proposal 517/2: Notice how they do not so much fly as... plummet
(Wonko)
YES > Proposal 518/0: Shear a Sheep to Sponge a Square (Wonko)
YES > Proposal 519/0: And yet you are possessed. (Uncle Psychosis)
YES > Proposal 520/1: Exclusive doors. (Uncle Psychosis)
ABSTAIN > Proposal 521/0: Making crazy sounds. (Uncle Psychosis)
(I'm in favour of repealing 150 and 259 at least... can't say the same
about the other two)
NO > Proposal 522/0: A Santa that will never come. (Uncle Psychosis)
YES > Proposal 523/0: And his merry men, too! (The Voice)
(But I'm looking to modify it next nweek)
YES > Proposal 524/1: If at First You Don't Succeed, Skydiving is Not For
    > You (Baron von Skippy)
YES > Proposal 525/2: The Curse of the Cinquain (Wonko)
NO > Proposal 527/0: proosal (Wild Card)
(As much as I love the Holy Hand Grenade.....)
NO > Proposal 528/0: These are the Voyages of the DimShip Benomicant
   > (Glotmorf)
YES > Proposal 529/0: Hey, Don't Let Me Stop You (Glotmorf)
YES > Proposal 530/0: Rearranging the Football Furniture (Glotmorf)
YES > Proposal 531/2: Back from Exile (Wonko)
YES > Proposal 532/0: Fixing Football (reprise) (Bean)
YES, rating: 12> Proposal 535/0: You Can't Have Footballing co-Color
Commentators
> 		(Wild Card)

Date: Tue, 02 Apr 2002 17:25:43 -0500
Subject: spoon-business: Finishing my Votes
From: Wonko <[email-masked]>
To: Business Nomic <[email-masked]>
Blobman: 1
Sender: [email-masked]
Reply-To: [email-masked]

Proposal 532/0
Fixing Football (reprise)
Author: Bean
I vote Yes.

Proposal 535/0
You Can't Have Footballing co-Color Commentators
Author: Wild Card
I vote Yes. I rate it 9.

That should be everything

--Wonko

"If Stupidity got us into this mess, then why can't it get us out?" "
    - Will Rogers

To: [email-masked]
Subject: spoon-business: Votes
Date: Wed, 03 Apr 2002 00:33:48 +0100
From: Jonathan David Amery <[email-masked]>
Sender: [email-masked]
Reply-To: [email-masked]

Proposal Vote Rating
--------------------
     491  YES 8
     504  YES
     505  YES 11
     506  ABS {{Unsure about all of those}}
     507  YES
     508  YES
     509  NO  {{Indeed they do - so does this one!}}
     510  YES
     511  YES
     512  YES
     513  YES
     514  YES
     515  YES 7
     516  YES
     517  YES
     518  ABS {{*shrug*}}
     519  NO
     520  ABS
     521  NO
     522  NO
     523  YES
     524  YES 4 {{go on...}}
     525  NO
     527  YES :)
     528  YES 10
     529  YES
     530  ABS
     531  YES
     532  ABS
     535  YES 15 {{natch}}

 (whew)

Date: Tue, 02 Apr 2002 20:17:41 -0500
From: "Glotmorf" <[email-masked]>
To: [email-masked]
Subject: spoon-business: Re: spoon-discuss: The Late Late Late Apology
Sender: [email-masked]
Reply-To: [email-masked]

>P.S. I think I found out where that proposal that wouldn't go into the DB
>is.... anyone checked out Rule 0 lately?  I'm guessin that what happened
>is all those quotes in there screwed with the PHP parser and it ended up
>updating the wrong record.  Or something like that.

Bean'th right...Rule 0 ith totally hothed.  I have a copy of an unhothed=
 (and I think current) verthion of Rule 0 if needed.

						Glotmorf

Date: Tue, 02 Apr 2002 22:29:38 -0500
Subject: spoon-business: Admin Delays
From: Wonko <[email-masked]>
To: Business Nomic <[email-masked]>
Blobman: 1
Sender: [email-masked]
Reply-To: [email-masked]

Might it make things easier for everyone if we just gave Cap'n Admin the
power to stop ntime at will? Like, he issues a Delay order, and then at the
end of the nday, the Clock goes down for a time which Cap'n A specifies
beforehand?

Like, hey, how about this? (to be recognized at the beginning of the next
nweek)

{{
__Stop the World! I Wanna Get Off!__

The Admin may, at any time while the Clock is On, issue a Writ of Delay.
With each Writ of Delay, the Admin must delcare how many ndays long the
Delay is. One second before the end of an nday, if the Admin has issued a
Writ of Delay, the Clock is turned Off, and does not turn on until the Watch
reads the same number of ndays as the Writ which turned the Clock off. If
multiple Writs are issued during the same nday, only the last one issued
counts.
}}

--Wonko

Remember, half the people in the world are below average.

From: "Gavin Doig" <[email-masked]>
To: [email-masked]
Date: Wed, 03 Apr 2002 13:21:09 -0500
Subject: spoon-business: CFJ
Sender: [email-masked]
Reply-To: [email-masked]

First let me note that I am not CFJing any part of the Admin's anatomy here. These rules probably need changed, but at the moment they say what they say.

<CFJ>
<statement>
Regardless of when (or whether) the Administrator distributes the Ballot, voting on an nweek's Ballot opens at the start of the third to last nday of that nweek, and closes at the end of the last nday of that nweek.
</statement>

<analysis>
Quoth the Admin: "My interpretation of the rules is that, since the ballot must be issued at least 48 hours before the end of Voting, that this is a vote-able Ballot for the next 48 hours."

While this would be a convenient situation, it is not supported by the rules. As Wonko has pointed out, rule 15/2 states "Voting on a nweek's Ballot opens at the start of the third to last nday of that nweek, and closes at the end of the last nday of that nweek.". This takes precedence over rule 23/0, which states "The Administrator shall, at least 48 hours prior to the close of voting each nweek, distribute to all Players the Ballot for that nweek.".

Additionally, I would argue that even if rule 23 took precedence, the ballot would still open at the 3rd to last day and close at the end of the nweek. Rule 23 does not say "the ballot starts 48 hours after the admin distributes it"; that would be a regulation of a property of the game, and fall within the domain of the rules. Instead, rule 23 merely regulates what the admin must do, without making the Ballot dependant on his actions. This falls outwith the domain of the rules - they cannot control the actions of players (or the admin). Rule 23 has no actual force, as it cannot make the admin distribute the ballot, any more than it can make him paint himself yellow and dance the macarena.

I considered the possibility that the Ballot does not exist until the Admin distributes it, but "The Ballot shall list all proposals that were recognized after the start of the previous nweek's voting period.", so it will still exist, and we can still know its contents, regardless of it being distributed.
</analysis>

<defendant>
Baron von Skippy.
</defendant>
</CFJ>

uin.
-- 

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From: "Alex Truelsen" <[email-masked]>
To: [email-masked]
Subject: Re: spoon-business: The Late Late Late Ballot For nweek 11
Date: Wed, 03 Apr 2002 15:35:16 -0500
Sender: [email-masked]
Reply-To: [email-masked]

I guess I'd better get this sent off before someone CFJs it for being 
late...

Proposal 491/1: Keeping the ballot boxes safe for democracy (Bean) - YES, 
rating: 11
[Again, I'm all for people with lots of points spending all of them.]
Proposal 504/1: Death, Taxes... (The Administrator) - YES
Proposal 505/4: No, YOU Hide! (Wonko) - YES, rating: 12
Proposal 506/1: Removal of Cruft (Rob) - YES
Proposal 507/0: Roast the PIG (Rob) - YES
Proposal 508/1: Temperature (Rob) - NO
Proposal 509/0: Cinquains Suck (Rob) - NO
Proposal 510/0: Only running is boring IV: Bean f***ing hates the PIG. Die 
die die, you blasted thing (Bean) - YES
Proposal 511/1: Vote yes on this, it's a no-op (Bean) - NO
Proposal 512/0: Bean is SOOOO f***ing bitter (Bean) - NO
Proposal 513/0: Grandpa, that's Maggie (Bean) - YES
Proposal 514/0: Stop to think. (Uncle Psychosis) - YES
Proposal 515/2: Sirens and Cheerleaders (Congenital Optimist) - YES, rating: 
7
Proposal 516/0: Miscellaneous Fixes (Congenital Optimist) - NO
Proposal 517/2: Notice how they do not so much fly as... plummet (Wonko) - 
YES
[Wonko: making the game more surreal since nyear 1...]
Proposal 518/0: Shear a Sheep to Sponge a Square (Wonko) - YES
[But wouldn't you get a wool sponge from a sheep?]
Proposal 519/0: And yet you are possessed. (Uncle Psychosis) - NO
Proposal 520/1: Exclusive doors. (Uncle Psychosis) - NO
Proposal 521/0: Making crazy sounds. (Uncle Psychosis) - NO
Proposal 522/0: A Santa that will never come. (Uncle Psychosis) - NO
Proposal 523/0: And his merry men, too! (The Voice) - YES
Proposal 524/1: If at First You Don't Succeed, Skydiving is Not For You 
(Baron von Skippy) - YES, rating: 15
[Well, of course I'm biased, but after all that effort, I think I deserve 
it...]
Proposal 525/2: The Curse of the Cinquain (Wonko) - NO
Proposal 527/0: proosal (Wild Card) - YES
Proposal 528/0: These are the Voyages of the DimShip Benomicant (Glotmorf) - 
YES, rating: 11
Proposal 529/0: Hey, Don't Let Me Stop You (Glotmorf) - YES
Proposal 530/0: Rearranging the Football Furniture (Glotmorf) - YES
Proposal 531/2: Back from Exile (Wonko) - YES
Proposal 532/0: Fixing Football (reprise) (Bean) - YES
Proposal 535/0: You Can't Have Footballing co-Color Commentators (Wild Card) 
- YES, rating: 7

                                             Cheers,
                                               BvS

The letters in
"To be or not to be: that is the question, whether tis nobler in the mind to 
suffer the slings and arrows of outrageous fortune"
can be rearranged to spell
"In one of the Bard's best-thought-of tragedies, our insistent hero, Hamlet, 
queries on two fronts about how life turns rotten."

I don't think I want to play whoever came up with this in Scrabble...

_________________________________________________________________
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From: "Tyler Crosby" <[email-masked]>
To: [email-masked]
Subject: spoon-business: proposal
Date: Wed, 03 Apr 2002 17:35:10 -0500
Sender: [email-masked]
Reply-To: [email-masked]

{{ __Bowling for Nomics!__

[[

CRASH!!!  "Yes!  I got another strike!"

The sound resounded throughout the Grid.  The players of B Nomic
dropped what they were doing...

(Which turned out rather funny: Bean and Glotmorf fell on eir faces, as they 
had been streaking to catch The Voice, who had the football.  The Voice 
dropped the football, and quickly, realizing what he had done, snatched it 
back up again so as to not lose it.  Wonko took the pause in the football 
game to count his points, and Baron von Skippy looked around with a confused 
look on his face, saying, "huh, what?  what happened?  why did... what 
are....... ohh... I'm confused..."  Congenital Optimist ended up in a very 
painful-looking split after having frozen mid-air during a cheerleading 
routine.  Uncle Psychosis, sitting in Limbo, almost choked on his pipe.)

...looked towards it to shockingly see a Gremlin over to the side of the 
Grid, jumping for joy.

The Voice, as per his name, was the first to speak up.  "Who the hell are 
you?  And what are you doing over there?"

"Me?  Haven't you heard?  I'm Pinhead!"

]]

Create a new rule entitled __The Bowling Gremlin__ with the following 
PINHEAD delimited text:

PINHEAD
There exists a Gremlin known as the Bowling Gremlin, also known as Pinhead.  
At the end of each nweek, Pinhead selects two random integers between zero 
and ten, inclusive.  If the first number is ten, Pinhead selects two more 
random integers between zero and ten, inclusive.  If the second original 
number is 10, Pinhead selects one more random integer between zero and ten, 
inclusive.  A number of points equal to the sum of all the numbers picked by 
Pinhead multiplied by the number of players who made a proposal that nweek 
is then given to the Gremlin Fund, and then a number of points equal to the 
sum of all the numbers picked by Pinhead is given from the Gremlin Fund to 
each player who made a proposal during that nweek.  If Pinhead chooses more 
than one zero, e goes into Hiding until after the next time e would choose 
two random numbers.
PINHEAD

[[

All the players then jumped for joy, as their pockets magically sagged with 
oodles of brand new, hot-off-the-presses points!  All the players, except 
that is, for The Voice.  E looked disappointed at first, but it quickly 
turned to realization as he remembered that e held the Immunity Idol.  He 
yelled to Pinhead, "Hey, what about me?!?," as he held the Idol high in the 
air.

"Oh, yeah, I almost forgot," Pinhead shouted back.

]]

Amend rule 293 by adding the following -0- delimited text to the end of the 
list, where -- is the first integer greater than the greatest used in the 
list:

-0-
--)May recieve points from Pinhead.
-0-

[[

Just after Pinhead spoke, The Voice also felt eir pockets sag with with 
oodles of brand new, hot-off-the-presses points.  E smiled.  "Good luck next 
nweek!," e yelled.

]]

}}

-0- Thus Spake The Voice -0-
*Ignore this signature if :
1) it doesn't make sense to you
2) it seems outdated
3) you feel moved to make a sarcastic comment
4) you didn't read to the end of this list.
Thank you, and have a nice day.*

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Date: Wed, 03 Apr 2002 18:08:42 -0500
From: "Glotmorf" <[email-masked]>
To: [email-masked]
Subject: Re: spoon-business: The Late Late Late Ballot For nweek 11
Sender: [email-masked]
Reply-To: [email-masked]

Pending being given the thuthi, I'm thtill able to act in my capathity ath=
 the Thtyle Polithe, and therefore will provide a comprehenthive review of=
 the current thowcathe...

>Proposal 491/1: Keeping the ballot boxes safe for democracy (Bean)

While there are platheth in Europe where film noir ith thtill flourithing,=
 conthpirathy ploth have been tho done to death in the democratic world.=
  It becometh increathingly difficult to come up with thomething that'th=
 effective yet not ecthethive.  It'th effective if it thcareth and=
 unthettleth the audienthe; it'th ecthethive if the audienthe hath to=
 rathionalithe the major athpecth of the plot in order to maintain one'th=
 thuthpenthion of dithbelief.

What I am theeing in thith pieth ith a dethire to thock with ecthtremity on=
 two levelth: that murder, even theemingly temporary murder, ith a workable=
 approach to ethtablithing polithy, and that it can be made to theem=
 actheptable.  But thethe ideath are not new; it hath long been athumed by=
 thothiety that the keeperth and managerth of democrathy are capable of=
 doing dirty deedth to get the job done, and it hath long been rejected ath=
 actheptable.  The people are the victimth in a thothiety that ruleth by=
 death, and therefore the people cannot be perthuaded to like it when=
 prethented on the thcreen.

They reject it, and tho do I.  I vote negative.

>Proposal 504/1: Death, Taxes... (The Administrator)

And on the thothial thene, we thee Mithter A, and thith time, dahlingth,=
 there'th more on hith arm than hith jacket.  What dalliantheth ith he=
 planning?  What thecluded hideaway will he be dithapearing to?  And ith=
 the clock the only thing that'll get turned on?

I, for one, am tho looking forward to theeing chapter 2 of thith thory.  I=
 vote affirmative.

>Proposal 505/4: No, YOU Hide! (Wonko)

In thith period we thee variouth ecthprethionth of violenthe and hatred by=
 the artithtth of the B-Nomic thchool.  Thith work by Wonko demonthtrateth=
 hatred on multiple levelth, thuch ath hatred of gremlinth, hatred of haiku=
 poetry, and hatred of ruleth and rethtricthionth.  That e thowth hith=
 imprethion of the ruleth ath a battlefield full of dethtructhion and=
 mithery reflects eir conviction that ruleth are inherently hothtile to the=
 ruled rather than mutually benefithial.  Remarkably, though, what we=
 mothtly thee ith eir inner conflict, eir love/hate relathionthip with the=
 world around em: flailing againtht the ruleth, yet contributing to them;=
 lambathting haiku, yet uthing it at eir medium; deprecating gremlinth,=
 while nevertheleth uthing them ath the thenterpiethe.  The artitht=
 appearth to want to rebel, yet e ith primarily rebelling againtht emthelf.

Thelf-loathing ith a contheit; it thuggethtth the thelf ith worthy of the=
 attenthion.  And while I am reluctant to encourage it, I mutht thtill=
 approve the work.  I vote affirmative, and rate it at 10 for the dialogue=
 thtructure.

>Proposal 506/1: Removal of Cruft (Rob)

I quite agree.  I like my thandwitheth with the cruft trimmed off too.  I=
 vote affirmative.

>Proposal 507/0: Roast the PIG (Rob)

Another potential offering to the Nomic cookbook, thith rethipe for roatht=
 PIG hath a thertain crudity betht athothiated with charcoal grilling on a=
 hibachi.  Lending a definite graphic element to the meal, it thtill failth=
 to contribute any thubtlety or thtyle that a barn on fire can't accomplith=
 jutht ath eathily.  I mythelf prefer my pork thalt-cured and deep-dith=
 cooked with leekth, but that'th jutht me.

Thith rethipe, however, ithn't.  I vote negative.

>Proposal 508/1: Temperature (Rob)

I jutht love it when e talkth thith way, thetting the thene for romantic=
 eveningth at the firethide, with a yeti to throw onto the fire if needed.=
  Nothing like the thmell of yeti roathting on an open fire on a cold=
 thpring evening.

I vote affirmative.  I'll have the wine ready.

>Proposal 509/0: Cinquains Suck (Rob)

Thuch hate
Thuch weakneth thown
Banithing an art form
Rather than admit lack of thkill
Thuch hate

If the medium ith not the methage, it'th not the fault of the medium.  I=
 vote negative.

>Proposal 510/0: Only running is boring IV: Bean f***ing hates the PIG. Die
>		die die, you blasted thing (Bean)

Clearly the game lackth ballth, tho thomeone wanth a pigthkin.  Doethn't e=
 know that animal-product thporth equipment ith totally pathe'?

Thtill, perhapth the game could uthe thome thpithing up, tho let'th add=
 thome meat.  I vote affirmative.

>Proposal 511/1: Vote yes on this, it's a no-op (Bean)

Charity ith thtill in fathion, dahlingth.  Give generouthly to the fund for=
 the poor, abuthed, mithunderthtood and phythically thrown gremlinth.  I=
 vote affirmative.

>Proposal 512/0: Bean is SOOOO f***ing bitter (Bean)

Firtht e trieth to be cruel to the B Nomic dining community with eir=
 rethipe for roatht PIG...now e witheth to be cruel to the PIG ath well.=
  Dear oneth, thith ith not a boy to take home to Mama.

Bitterneth doethn't become em.  I vote negative.

>Proposal 513/0: Grandpa, that's Maggie (Bean)

And death doeth not become me.  Knowing the tathteth of thith community,=
 I'd probably be buried in thomething thimply dreadful, thuch ath tappeta.

Think to your own death; do not think to mine.  I vote negative.

>Proposal 514/0: Stop to think. (Uncle Psychosis)

Perthonally I'd prefer to thtop and thmell the flowerth, but I thuppothe I=
 can think while doing tho.  I vote affirmative.

>Proposal 515/2: Sirens and Cheerleaders (Congenital Optimist)

And here we thee a blatant ecthample of female chauvinithm.  To think that=
 only female cheerleaderth can apprethiate the thtyle and fathion in a=
 Thiren Bait purthe ith jutht wrong;  I'll have you know I've had my eye on=
 that little number for quite thome time now.  Jutht becauthe we hold our=
 pompomth at different pothithionth doethn't mean we don't both have an eye=
 for the finer thingth.

I think thith ith jutht tho not fair.  But I'm not going to thay you can't=
 get into a thcratchfetht with a thiren if you really want to.  I abthtain=
 on thith.

>Proposal 516/0: Miscellaneous Fixes (Congenital Optimist)

Another contention that the female ith homo thuperior.  It'th time equal=
 righth for boyth wath recognithed; I mutht put my thuede-clad foot down on=
 thith one.  I thay thirenth need to have a gender upon creathion, tho that=
 the oppothite gender hath a chanthe of avoiding the creature.  Otherwithe,=
 thome people will lord their thiren-free-neth over otherth tholely=
 becauthe of their thex.

I vote negative.

>Proposal 517/2: Notice how they do not so much fly as... plummet (Wonko)

I'm thtill not clear on how a theep can dethtroy a rock on impact, even=
 given a high-orbital intherthion.  Or ith it the theep that'th dethtroyed,=
 rather than the impathable object?

Too ambiguouth.  I mutht dithent.  I vote negative.

>Proposal 518/0: Shear a Sheep to Sponge a Square (Wonko)

And thinthe thith ith by nature dependent on the intercontinental=
 ballithtic theep propothal, I abthtain on thith.

>Proposal 519/0: And yet you are possessed. (Uncle Psychosis)

Your fallathy ith thowing.  Thith propothal ith inherently illegal if it=
 doethn't get more than 2/3 of the voteth, tho even if it patheth, if it=
 doethn't path by enough, it ith inherently illegal, and therefore mutht=
 never have ecthithted.

Thith I mutht thee.  I vote negative.

>Proposal 520/1: Exclusive doors. (Uncle Psychosis)

Thorry, thport.  R395 thayth that "declarations of Respect are treated as=
 if they were proposed by the Scoring Gremlin."  Unleth the Thcoring=
 Gremlin ith to be eligible for the Token, voteth on declarationth of=
 rethpect can't count towardth gaining the token.

Perhapth the reathoning behind the judgment left thomething to be dethired,=
 or better thtated, but the judgment ithelf wath fundamentally correct.

I vote negative.

>Proposal 521/0: Making crazy sounds. (Uncle Psychosis)

An audathiouth vintage, thith whine hath a thertain fruity/nutty flavor to=
 it that might therve well in a leth-theriouth atmothphere, but ith=
 thomewhat out of plathe here.  The whine ith not quite mature, and thould=
 probably be chilled.

I prefer a leth thenthathionalithtic vintage.  I vote negative.

>Proposal 522/0: A Santa that will never come. (Uncle Psychosis)

I find it interethting to thee latter-day commentary on my earlier work.=
  Thith reviewer doethn't theem to realithe that r212 wath crafted with a=
 thpethicif purpothe in mind: catching up with Wonko.  My ethteemed=
 colleague Wonko hath many good ideath for rule changeth, and not everyone=
 thinkth in termth of keeping a lid on hith pointh; it ith therefore=
 pothible that e could propothe fifty good ideath, and all of them would be=
 adopted becauthe they're good ideath, and no one would conthider that that=
 thimply catapulth him further into the lead.

I thtill haven't caught up with him yet.  But I think I'm clothing the gap.=
  I vote negative.

>Proposal 523/0: And his merry men, too! (The Voice)

Ecthplithit highway robbery by a bandit gremlin, ath oppothed to implithit=
 highway robbery by tacthation?  What are the thtreeth of Bville coming to,=
 friendth?  Are you thafe from crime?  Odd how the poor have jutht ath=
 likely a chancth of getting robbed ath the rich do.

I think I'd much rather thee thith weighted toward the people with more=
 pointh...the arrogant and detherving.  I vote negative.

>Proposal 524/1: If at First You Don't Succeed, Skydiving is Not For You
>		(Baron von Skippy)

The Thtyle Polithe don't have much in the way of dealingth with the regular=
 polithe...Thothe boyth can be far too butch thometimeth.  But protectionth=
 for the innothent recreathional imbiber ith a good thing.  I vote=
 affirmative.  And rate it 6.  Thorry, Baron, but the bracketh are jutht=
 too outre'.

>Proposal 525/2: The Curse of the Cinquain (Wonko)

Conthidering the art medium in quethtion ith an entirely opthional one, I=
 fail to thee why tho many people choothe to revile it rather than ignore=
 it.  Jutht becauthe I don't care to uthe live kittenth dipped in paint for=
 thponge art doethn't mean the medium ith completely without merit.

Okay, perhapth that wathn't the betht ecthample.  Thtill, I vote negative.

>Proposal 527/0: proosal (Wild Card)

You don't like Bruthe?

Then again, Monty Python ith alwayth in thtyle.  I vote affirmative.

>Proposal 528/0: These are the Voyages of the DimShip Benomicant (Glotmorf)

Modethty doethn't let me properly comment on my own work.  It doethn't keep=
 me from voting affirmative on it, though, and rating it a 15.

>Proposal 529/0: Hey, Don't Let Me Stop You (Glotmorf)

Pardon me for voting affirmative.

>Proposal 530/0: Rearranging the Football Furniture (Glotmorf)

You'll underthtand if I vote affirmative, I hope.

>Proposal 531/2: Back from Exile (Wonko)

Enrique, alwayth the crooning charmer.  Good to thee him featured in thith=
 Nomiverthe.  And tho grathiouth of Wonko to thare billing with me.

A pity thith propothal ith dethtined to become pig chow.  Thtill, I vote=
 affirmative.

>Proposal 532/0: Fixing Football (reprise) (Bean)

And now we have a meanth to enter Limbo, even if it meanth getting knocked=
 there.

You're tho cute when you get rough.  I vote affirmative.

>Proposal 535/0: You Can't Have Footballing co-Color Commentators
>		(Wild Card)

And here we thought the thort-thort ath a prothe form wath lotht with the=
 legathy of, "It wath dark.  He thaid:"  But thith thippet hath good flow,=
 and utilitheth the free-form athpecth of propothal tectht to fit the=
 thtory, rather than the other way around.  Congrath to the author.

I vote affirmative.  And rate the thtory a 10.

						Glotmorf

Date: Wed, 03 Apr 2002 20:16:10 -0500
Subject: spoon-business: Okay, let's do it for real this time
From: Wonko <[email-masked]>
To: Business Nomic <[email-masked]>
Blobman: 1
Sender: [email-masked]
Reply-To: [email-masked]

I suppose, given the ruleset, that it was illegal for me to make this
yesterday. So here it is, for real this time:

{{
__Stop the World! I Wanna Get Off!__

The Admin may, at any time while the Clock is On, issue a Writ of Delay.
With each Writ of Delay, the Admin must delcare how many ndays long the
Delay is. One second before the end of an nday, if the Admin has issued a
Writ of Delay, the Clock is turned Off, and does not turn on until the Watch
reads the same number of ndays as the Writ which turned the Clock off. If
multiple Writs are issued during the same nday, only the last one issued
counts.
}}

And, shall we say, a few more minor... alterations?

{{
__The Goon Gremlin__

There exists a Gremlin known as the Goon Gremlin, or Guido. If Guido is
Active and in Limbo, and an Inebriated player in Limbo makes a proposal, 1d8
is rolled. On a 2 or 3, Guido Smacks that player, taking 4 of eir points. On
a 1, Guido Throws that player in Elbonian Airways style at a random square
of the Grid which is at least 3 squares away from any border of the grid.
}}

{{
__And there was much rejoicing__

Create:
{{
__Minstrel Gnomes__

There exist Gnomes called Minstrel Gnomes. At the beginning of the 1st and
6th ndays of each nweek, if Robin is Active, e places a Minstrel Gnome on a
random vacant Grid Square. Any player who occuppies a square where the
temperature is below freezing and possessess a Minstrel Gnome is forced to
Eat it immediately.
}}
}}

{{
__See the world, they said__

Create:
{{
__Radar Towers__

There exist objects called Radar Towers. Any player who occuppies a square
that does not already contain a Radar Tower may pay 10 points to Build a
Radar Tower on that square. Radar Towers are immovable, passable objects.
Any player who occuppies a square containing a Radar Tower is treated as if
eir Radar is 3 greater than it actually is.
}}
}}

{{
__The man behind the curtain__

Fix rule number one
By putting the word 'is' in
where 'shall be' is now.
}}

[[ "The name of this game shall be B Nomic"? When?]]

{{
__Not a Toaster__

In rule twenty four
In the numerical list
Remove number two.
}}

[[I don't see email addresses on The Roster...]]

--Wonko

What Do You Call A Boomerang That Doesn't Work?
 A Stick.

Date: Wed, 03 Apr 2002 20:20:05 -0500
From: "Glotmorf" <[email-masked]>
To: [email-masked]
Subject: spoon-business: Offithial acthionth
Sender: [email-masked]
Reply-To: [email-masked]

At the beginning of the nweek following that latht ballot I jutht=
 thubmitted, I'll give the thcarf to Bean.

And, jutht ath a courtethy, I'll take the thuthi off The Voithe'th handth.

						Glotmorf

Date: Wed, 03 Apr 2002 22:40:28 -0500
To: [email-masked]
From: Eric Gerlach <[email-masked]>
Subject: Re: spoon-business: Offithial acthionth
Sender: [email-masked]
Reply-To: [email-masked]

At 08:20 PM 2002-04-03 -0500, you wrote:
>At the beginning of the nweek following that latht ballot I jutht 
>thubmitted, I'll give the thcarf to Bean.

Why thank you, Glotmorf!  Oh, thith ith tho wonderful!

I gueth that *thombeody* recognitheth that goth ith thtill in thtyle.  I 
mean, ith not exactly my thyle, but I'm exploring my inner thelf in order 
to find those, other, exprethive parth of my inner being.  I gueth that 
goth ith thomewhere in there.

Thinth I have the pink thcarf now, I thought I'd like to thare thomething I 
found the other day.  Ith about a pink 
thcarf.  http://www.somethingpositive.net/sp01292002.html

Ith maybe only themi-thtylith, but ith good for a laugh, ethpethially if 
you read the archiveth.

*thigh*

I gueth that my Football fixeth are gone again.  Well thuch ith the way 
that thingth go.  I mean, I'm not going to looth any beauty thleep over 
it.  Glotmorf, I think that you made that Football regorganithation 
propothal on purpose jutht to make me feed that *horrible* appetite of the 
PIG.  Oh, I'm jutht teathing.

Well, another week, another Football fix propothal.  At leatht now we can path.

{{
__Football Fixes (thylith thith time)__
Revise rule 394 in the folllowing manner:

- Replace the text: "The player making the tackle immediately moves to the 
same location as the player being tackled." with the text "The player 
making the tackle immediately moves to a random, vacant location adjacent 
to the player being tackled (within one unit, measured by Cartesian 
metric). If no such location exists, the tackling player is immediately 
placed into Limbo."

- Replace the text: "After removing eir name from a player roster" with the 
text "After eir name is removed from a player roster"
}}

And I gueth I thould fix the problem with getting off the Grid too:
{{
__Mommy, I want off!__

Add the following text to the end of paragraph 8 (the one about entering 
the grid):
"A Player may leave the Grid by announcing on a public Forum eir intention 
to do so."
}}

Okay!  Good night everybody!

Bean

Date: Wed, 03 Apr 2002 23:57:48 -0600
From: "Karin L. Kross" <[email-masked]>
To: [email-masked]
Subject: spoon-business: Gender fixes
Sender: [email-masked]
Reply-To: [email-masked]

__Sorry, no ERA this time.__

[[In response to a very valid comment of the Style Police regarding gender
of non-player game entities.  As far as the sexism charge goes, all I have
to say is: if you want gender-based exemptions for the boys and the drones,
make 'em up yourself.  ;) ]]

{{

Revise the first two paragraphs of 295/1 to read as follows:

{{
Players and other game entities have an attribute named Gender. For a
player, the Gender attribute is not necessarily the same as the player's
biological gender. 

The Gender attribute may be one of the following: M, F, Drone, or
Undeclared. By default, all players and other game entities are Undeclared.
A player may select or change eir gender by declaring it in a post to a
public forum.  The gender of game entities may be specified or altered by
proposals.
}}

Append to paragraph 2 of 356/0:

{{
Their gender is Female.
}}

}}

-Congenital Optimist

--
[email-masked] / seishonagon.org
"Life is short, but tacky just
 goes on forever." -Caitlin R. Kiernan

From: "Alex Truelsen" <[email-masked]>
To: [email-masked]
Subject: Re: spoon-discuss: Re: spoon-business: Offithial acthionth
Date: Thu, 04 Apr 2002 22:15:35 -0500
Sender: [email-masked]
Reply-To: [email-masked]

-I know, I'll send it to spoon-business... what a novel idea!-

I could write a program in thirty seconds that would mass-produce the
neccessary lines of text, then score a Goal 400 times in quick succession,
first giving me a win, then giving Voice and I both 7 more wins.

Whee!

-Well, this seems as good a time as any... I join Team Crimson.-

                                            -Go team, go,-                   
                              -BvS-

_________________________________________________________________
Join the world’s largest e-mail service with MSN Hotmail. 
http://www.hotmail.com

Date: Sat, 6 Apr 2002 00:03:53 +0000 (GMT)
From: "David E. Smith" <[email-masked]>
To: [email-masked]
Subject: spoon-business: The Late Late Late nweek 11 results
Sender: [email-masked]
Reply-To: [email-masked]

Thanks for pointing out what happened to Rule 0. I'd love to know why the
db went so wonky... Everyone was actually supposed to be voting on 524/2,
not 524/1, but they were identical 'cept for the punctuation (such that
I'm gonna rewrite history again: there was no 524/2, as it's just a bunch
of rectifications to 524/1 anyway).

Next week I'm going back to the "blank piece of paper" method of counting
votes. I wrote a nifty little Web form that did everything, but instead of
just going down a column and marking "yes... no... yes..." I had to go
through the aforementioned Web form and "pick Yes from box... pick No from
box..." and it ended up taking roughly forever.

About that "48 hours to vote" thing: I was letting my personal life
interfere with my judgment. I just picked the first rule I saw that,
hopefully, would make me look like not-a-total-idiot. (Guess I blew that
one...)

"Stop the World! I Wanna Get Off!" is recognized (for nweek 12) (536/0).
"Bowling for Nomics!" is 537/0.
"The Goon Gremlin" is 538/0.
"And there was much rejoicing" is 539/0.
"See the world, they said" is 540/0.
"The man behind the curtain." is 541/0.
"Not a Toaster" is not recognized, as Wonko has now hit the Bandwidth
limit (assuming it still exists after I've counted votes).

Glotmorf gives the Scarf to Bean, and takes the Sushi from The Voice.

"Football Fixes (thylith thith time)" is 542/0.
"Mommy, I want off!" is 543/0.
"Sorry, no ERA this time." is 544/0.

The following things happen before nweek 11 ended:

The PIG eats p532. (Its effects are listed in the voting results below;
ignore them, as none of them actually take place.)

The following Grid actions take place:
Congenital Optimist moves to (6,11)
Baron von Skippy moves to (6,12)
The Voice runs to (14,10)
Bean runs to (12,12), then Flies to (6,6). This costs 12 points, and e
lands at (6,6) (will miracles never cease!)

Rocky throws a new Rock at a cost (to The Gremlin Fund) of 4 points. It
lands gracefully at (14,2). No Siren on this one.

The Yeti has no Ice Gnome to eat, and remains in Limbo.

(insert vote results here)

491/1:
AFF: Baron von Skippy, Bean, Naath, Wild Card, Wonko
NEG: Congenital Optimist, Glotmorf, Rob, The Voice, Uncle Psychosis
ABS:
APR: 12.0
Measure fails (5-5-0)
Bean loses 4 points.

504/1:
AFF: Baron von Skippy, Bean, Congenital Optimist, Glotmorf, Naath, Rob,
The Voice, Uncle Psychosis, Wild Card, Wonko
NEG:
ABS:
APR:
Measure passes (10-0-0)
The Scoring Gremlin scores 15 points.
The Administrator packs for a trip. (Thanks, guys'n'gals'n'drones.)

505/4:
AFF: Baron von Skippy, Bean, Congenital Optimist, Glotmorf, Naath, Rob,
The Voice, Uncle Psychosis, Wild Card, Wonko
NEG:
ABS:
APR: 10.000
Measure passes (10-0-0)
Ooh, very clever. Both a Haiku, and a story.
Wonko scores 7 (passage) + 10 (Prose) + 10 (Haiku) = 27 points.
Created 293/3.

506/1:
AFF: Baron von Skippy, Bean, Congenital Optimist, Glotmorf, Rob, The
Voice, Uncle Psychosis, Wonko
NEG: Naath
ABS: Wild Card
APR:
Measure passes (8-1-1)
Created 351/1.
Created 214/2.
Created 215/1 (repeal).
Created 216/1.
Created 260/2.
Created 300/2.
Created 301/4.
Created 401/1.
Rob scores 14 points.

507/0:
AFF: Baron von Skippy, Bean, Congenital Optimist, Naath, Rob, The Voice,
Uncle Psychosis, Wild Card, Wonko
NEG: Glotmorf
ABS:
APR:
Measure passes (9-1-0)
Created 261/3 (repeal).
Rob scores 9 + 10 (Haiku) = 19 points.

508/1:
AFF: Bean, Congenital Optimist, Glotmorf, Naath, Rob, The Voice, Wild
Card, Wonko
NEG: Baron von Skippy, Uncle Psychosis
ABS:
APR:
Measure passes (8-2-0)
Dammit, I hate the Yeti.
Created 405/2.
Created 545/0.
Tossed the Yeti onto the Grid (e lands at 11,8).
Created The Weather (as an NPC, just so it's visible on the Roster page)
Rob scores 7 points.

509/0:
AFF: Rob
NEG: Baron von Skippy, Congenital Optimist, Glotmorf, Naath, The Voice,
Uncle Psychosis, Wild Card, Wonko
ABS: Bean
APR:
Measure fails (1-8-1)
Rob loses 3 points.

510/0:
AFF: Baron von Skippy, Bean, Congenital Optimist, Glotmorf, Naath, Rob,
The Voice, Wild Card, Wonko
NEG: Uncle Psychosis
ABS:
APR:
Measure passes (9-1-0)
Created 546/0.
Bean scores 12 points.

511/1:
AFF: Congenital Optimist, Glotmorf, Naath, Rob, Wild Card, Wonko
NEG: Baron von Skippy, Bean, The Voice, Uncle Psychosis
ABS:
APR:
Measure passes (6-4-0)
Very little happens, since it's a no-op. :-)
Bean scores 12 points, which are transferred to The Gremlin Fund.
Bean earns, then loses, 1 Charm (but e did have that point, albeit
briefly, so it does add to eir Entropy).

512/0:
AFF: Bean, Congenital Optimist, Naath, The Voice, Wild Card, Wonko
NEG: Baron von Skippy, Glotmorf, Rob, Uncle Psychosis
ABS:
APR:
Measure passes (6-4-0)
Bean scores, then sacrifices to The Gremlin Fund, 9 points. Bean gains,
then loses, 1 Charm (again, it does affect Entropy).
Bean scores 1 points.
Bean is Bitter. And Satiated. And Very Bitter. :)

513/0:
AFF: Baron von Skippy, Bean, Rob, Uncle Psychosis, Wild Card, Wonko
NEG: Congenital Optimist, Glotmorf, Naath, The Voice
ABS:
APR:
Measure passes (6-4-0)
Created 547/0.
Bean scores (and keeps!) 10 points.

514/0:
AFF: Baron von Skippy, Bean, Congenital Optimist, Glotmorf, Rob, The
Voice, Uncle Psychosis, Wild Card, Wonko
NEG: Naath
ABS:
APR:
Measure passes (9-1-0)
Created 404/1.
Uncle Psychosis scores 18 points.

515/2:
AFF: Baron von Skippy, Bean, Congenital Optimist, Rob, The Voice, Wild
Card, Wonko
NEG: Naath, Uncle Psychosis
ABS: Glotmorf
APR: 9.166
Measure passes (7-2-1)
Created 494/1.
Congenital Optimist scores 12 points.

516/0:
AFF: Bean, Congenital Optimist, Naath, Rob, The Voice, Wild Card, Wonko
NEG: Baron von Skippy, Glotmorf, Uncle Psychosis
ABS:
APR:
Measure passes (7-3-0)
Created 495/1.
Created 356/1.
Congenital Optimist scores 8 points.

517/2:
AFF: Baron von Skippy, Bean, Congential Optimist, Rob, The Voice, Wild
Card, Wonko
NEG: Glotmorf, Naath, Uncle Psychosis
ABS:
APR:
Measure passes (7-3-0)
Created 548/0.
Wonko scores 12 points.

518/0:
AFF: Baron von Skippy, Bean, Congenital Optimist, The Voice, Wonko
NEG: Naath, Uncle Psychosis
ABS: Glotmorf, Rob, Wild Card
APR:
Measure passes (5-2-3)
Created 549/0.
Created 550/0.
Wonko scores 10 points.

519/0:
AFF: Bean, Uncle Psychosis
NEG: Baron von Skippy, Glotmorf, Naath, Rob, The Voice, Wild Card, Wonko
ABS: Congenital Optimist
APR:
Measure fails (2-7-1)
Uncle Psychosis loses 1 points.

520/1:
AFF: Bean, Naath, Rob, Uncle Psychosis
NEG: Baron von Skippy, Glotmorf
ABS: Congenital Optimist, The Voice, Wild Card, Wonko
APR:
Measure passes (4-2-4)
Since it creates a rule that immediately repeals itself, I'm not even
gonna bother typing everything into the database.
CFJ 447 is heretofore considered "Undecided".
Uncle Psychosis scores 16 points.

521/0:
AFF: Naath, Uncle Psychosis
NEG: Baron von Skippy, Congenital Optimist, Glotmorf, Rob, Wild Card,
Wonko
ABS: Bean, The Voice
APR:
Measure fails (2-6-2)
Uncle Psychosis loses 4 points.

522/0:
AFF: Naath, Rob, Uncle Psychosis, Wonko
NEG: Baron von Skippy, Bean, Congenital Optimist, Glotmorf, Wild Card
ABS: The Voice
APR:
Measure fails (4-5-1)
Uncle Psychosis loses 3 points.
The Administrator breathes a sigh of relief.

523/0:
AFF: Baron von Skippy, Bean, Congenital Optimist, Naath, The Voice, Wild
Card, Wonko
NEG: Glotmorf, Rob, Uncle Psychosis
ABS:
APR:
Measure passes (7-3-0)
Created Robin (The Bandit Gremlin).
Created 551/0.
Created 293/4.
The Voice scores 9 points.

524/1:
AFF: Baron von Skippy, Bean, Glotmorf, Naath, The Voice, Wild Card, Wonko
NEG: Uncle Psychosis
ABS: Congenital Optimist, Rob
APR: 9.166
Measure passes (7-1-2)
Created 293/5.
As of now, there is still a rule entitled "The Police Gremlin," so the
other portion of this measure has no effect.
Baron von Skippy scores 11 points.

525/2:
AFF: Bean, Congenital Optimist, Rob, Uncle Psychosis, Wonko
NEG: Baron von Skippy, Glotmorf, Naath, The Voice, Wild Card
ABS:
APR:
Measure fails (5-5-0)
Wonko loses 3 points.

527/0:
AFF: Baron von Skippy, Glotmorf, Wild Card
NEG: Bean, Congenital Optimist, Rob, The Voice, Uncle Psychosis
ABS: Naath, Wonko
APR:
Measure fails (3-5-2)
Wild Card loses 2 points.

528/0:
AFF: Baron von Skippy, Congenital Optimist, Glotmorf, Rob, Wild Card,
Wonko
NEG: Bean, Uncle Psychosis
ABS: Naath, The Voice
APR: 10.200
Measure passes (6-2-2)
Created 493/1.
Glotmorf scores 13 + 10 (Prose) = 23 points.

529/0:
AFF: Baron von Skippy, Bean, Congenital Optimist, Glotmorf, Rob, The
Voice, Wild Card, Wonko
NEG: Naath, Uncle Psychosis
ABS:
APR:
Measure passes (8-2-0)
Created 396/1.
Glotmorf scores 13 points.

530/0:
AFF: Baron von Skippy, Bean, Congenital Optimist, Glotmorf, Naath, Rob,
The Voice, Wonko
NEG: Uncle Psychosis
ABS: Wild Card
APR:
Measure passes (8-1-1)
Created 394/7.
Glotmorf scores 6 points.

531/2:
AFF: Baron von Skippy, Bean, Congenital Optimist, Glotmorf, Naath, Rob,
The Voice, Wild Card, Wonko
NEG: Uncle Psychosis
ABS:
APR:
Measure passes (9-1-0)
Enrique becomes Active.
Created 296/4.
Wonko scores 13 points (10 for emself, 3 are given to Glotmorf).

532/0:
AFF: Baron von Skippy, Bean, Congenital Optimist, Glotmorf, Rob, The
Voice, Wonko
NEG: Uncle Psychosis
ABS: Wild Card
APR:
Measure passes (7-1-1)
Created 394/8.
Bean scores 7 points.
(eaten by The PIG, before e winks out of existence)

535/0:
AFF: Baron von Skippy, Bean, Congenital Optimist, Glotmorf, Rob, Wild
Card, Wonko
NEG: The Voice, Uncle Psychosis
ABS:
APR: 8.166
Measure passes (7-2-0)
Created 436/1.
Wild Card scores 14 + 8 (Prose) = 22 points.

Thus ends nweek 11.

Thus begins nweek 12 (finally):

The new Gremlin Number is 89.
The Immunity Idol is awarded to Wonko.
The Bandwidth Gremlin is Hiding, and so does not award the Token of
Proposals.
Sheep Gnomes land at (16,10) and (1,9).
Curt and Rod move (it's on the Web page).
A Ball of Wax lands at (7,2)
The Weather is updated, under the new system: The 15th Gremlin Number is
12, increasing the Temperature to -8. (Damn damn damn. I *hate* the Yeti.)

The Yeti is thrown, Elbonia style, at (10,10). E "lands" at (10,10), which
is already occupied by a Big Rock. Since the rules don't allow those two
to overlap, I rule that e bounces back to Limbo.

(I swear on the thousand names of the Goddess herself that I generated
both of this week's Elbonian Throw results randomly.)

Iain is placed on Forced Leave.

Universal Entropy is up to 179.5. Wheee!

This week's Color Commentator is Uncle Psychosis.

That seems to be it, finally.

(If I've overlooked anything, lemme know.)

...dave

---- David E. Smith, POB 515045, St. Louis MO 63151
http://www.technopagan.org/    http://metadave.net/
http://www.bureau42.com/       http://whatIsay.com/

"There is so much randomness in the world that it's
a dice roll whether I'm happy or depressed." - TMCM

Date: Sat, 6 Apr 2002 05:18:33 +0000 (GMT)
From: "David E. Smith" <[email-masked]>
To: [email-masked]
Subject: spoon-business: Re: spoon-discuss: Shattered illusions
Sender: [email-masked]
Reply-To: [email-masked]

On Fri, 5 Apr 2002, Wonko wrote:

> "Players playing Football may only use Elbonian Airways to fly at a square
> within 7 units of them."

Hm. I think I was using the wrong metric to measure Grid distance.
(Because nobody would believe that I just messed up...)

Bean's move, being illegal, is rescinded (and eir Elbonian Airways fare is
refunded), which leaves Bean at (12,12).

...dave

Date: Sat, 6 Apr 2002 05:43:41 +0000 (GMT)
From: "David E. Smith" <[email-masked]>
To: [email-masked]
Subject: spoon-business: Omnibus Proposal
Sender: [email-masked]
Reply-To: [email-masked]

{{

[[ The whole point of this is to repeal stuff that either is unused, or
that really annoys me. The precise content is open to debate. ]]

1. Append to the end of the seventh paragraph of Rule 154 the sentence
"This penalty to Activity does not apply if the player is on voluntary
Leave."

2. Replace the phrase "(or the Administrator, if the Administrator is not
a player)" with "or the Administrator" in Rule 404. [[ redundancy ]]

3. Remove the second and third paragraphs of Rule 153. [[ nothing uses
them, and they're annoying to maintain ]]

4. Replace the phrase "On Leave" with "On Forced Leave" in Rule 206.
[[ Otherwise, players who choose to take time off can still be tossed from
the roster, which is unfair IMO. ]]

5. Repeal Rule 210. [[ It's weird, confusing, poorly written, and nothing
uses it anyway. ]]

6. Replace the phrase "must also amend this rule" with "should also amend
this rule" in Rule 293.

7. Add the phrase ", also known as Crowley" to the end of the first
sentence of Rule 297.

8. Remove the last sentence of Rule 298. [[ Well, DUH. ]]

9. Add "Concrete" to the List of Grid Substances. Assign the Substance
"Concrete" to all Elbonian Airways locations, and to one square adjacent
to each Elbonian Airways location, chosen randomly. [[ runways ]]

10. Remove the phrase "If Checkpoints exist, Curt and Rod both become
Active at the begininng of every Checkpoint. If Checkpoints do not exist,
" from Rule 402. [[ There are no checkpoints, and I doubt there ever will
be. ]]

11. Repeal Rule 348. [[ Have I mentioned lately that I hate the Yeti? ]]

}}

Recognized as 552/0. (It's good to be me sometimes.)

...dave

---- David E. Smith, POB 515045, St. Louis MO 63151
http://www.technopagan.org/    http://metadave.net/
http://www.bureau42.com/       http://whatIsay.com/

"There is so much randomness in the world that it's
a dice roll whether I'm happy or depressed." - TMCM

Date: Sat, 6 Apr 2002 05:52:31 +0000 (GMT)
From: "David E. Smith" <[email-masked]>
To: [email-masked]
Subject: spoon-business: CFJ Assignments: A Reminder
Sender: [email-masked]
Reply-To: [email-masked]

There are still a few open CFJs, begging for responses!

CFJ 526 was assigned to Wild Card, but that was more than 7 days ago. E is
penalized 10 points and added to the List of Misbehaving Judges. CFJ 526
is reassigned to Naath, who is encouraged to work with Rob, since your CFJ
assignments cover substantially similar territory, and I don't think the
rules handle mutually-paradoxical Judgments all that well.

CFJ 533, assigned to Rob, is due by April 7.

CFJ 534, assigned to Wild Card, is due by April 7. (E's on the LMJ *now*
but e was an eligible judge when it was assigned...)

...dave

---- David E. Smith, POB 515045, St. Louis MO 63151
http://www.technopagan.org/    http://metadave.net/
http://www.bureau42.com/       http://whatIsay.com/

"There is so much randomness in the world that it's
a dice roll whether I'm happy or depressed." - TMCM

Date: Sat, 6 Apr 2002 05:59:49 +0000 (GMT)
From: "David E. Smith" <[email-masked]>
To: [email-masked]
Subject: spoon-business: A Correction to the above.
Sender: [email-masked]
Reply-To: [email-masked]

Naath is already on the LMJ, so CFJ 526 is instead assigned to Baron von
Skippy.

Rob was on the LMJ when those CFJs were originally assigned, so e
shouldn't have been assigned anything in the first place. CFJ 533 is
assigned to Glotmorf.

So, here's the (hopefully finally correct) list:

Open CFJs:

526 (assigned to the Baron, due by 13 April)
533 (assigned to Glotmorf, due by 13 April)
534 (assigned to Wild Card, due by 9 April)

...dave

---- David E. Smith, POB 515045, St. Louis MO 63151
http://www.technopagan.org/    http://metadave.net/
http://www.bureau42.com/       http://whatIsay.com/

"There is so much randomness in the world that it's
a dice roll whether I'm happy or depressed." - TMCM

Date: Sat, 06 Apr 2002 04:04:31 -0500
From: "Glotmorf" <[email-masked]>
To: [email-masked]
Subject: Re: spoon-business: A Correction to the above.
Sender: [email-masked]
Reply-To: [email-masked]

On 4/6/02 at 5:59 AM David E. Smith wrote:

>Rob was on the LMJ when those CFJs were originally assigned, so e
>shouldn't have been assigned anything in the first place. CFJ 533 is
>assigned to Glotmorf.

Read this please.

http://www.angelfire.com/games4/morfologie/ruling.html

						Glotmorf

Date: Sat, 6 Apr 2002 11:11:48 +0100 (BST)
From: =?iso-8859-1?q?Naath=20Thabana?= <[email-masked]>
Subject: spoon-business: CFJ 526 (hope I'm doing this right)
To: [email-masked]
Sender: [email-masked]
Reply-To: [email-masked]

 True.

why?
because um... it is. Rule 293 has not been ammended to
say how these Gremlins effect players with the imunity
idol.  There for rules 500 and 501 are invalid since
they are inbreach of rule 293.

Naath

=====
Like duct tape the force is, a light side and a dark side it has, holds the universe together it does, hmm.

__________________________________________________
Do You Yahoo!?
Everything you'll ever need on one web page
from News and Sport to Email and Music Charts
http://uk.my.yahoo.com

To: [email-masked]
Subject: Re: spoon-business: CFJ 526 (hope I'm doing this right) 
Date: Sat, 06 Apr 2002 12:20:45 +0100
From: Jonathan David Amery <[email-masked]>
Sender: [email-masked]
Reply-To: [email-masked]

>  True.
> 
> why?
> because um... it is. Rule 293 has not been ammended to
> say how these Gremlins effect players with the imunity
> idol.  There for rules 500 and 501 are invalid since
> they are inbreach of rule 293.

 But do either of those rules create Gremlins?

 WC.

To: [email-masked]
Subject: spoon-business: CFJ 534
Date: Sat, 06 Apr 2002 12:24:59 +0100
From: Jonathan David Amery <[email-masked]>
Sender: [email-masked]
Reply-To: [email-masked]

False

 Players may directly affect the Five Star General, but it only
affects other Gremlins. 

 WC.

From: "Alex Truelsen" <[email-masked]>
To: [email-masked]
Subject: spoon-business: CFJ526 and a spinoff
Date: Sat, 06 Apr 2002 23:11:20 -0500
Sender: [email-masked]
Reply-To: [email-masked]

<html><div style='background-color:'><PRE>Okay, I'm probably not exactly impartial here, but I'll try to be.</PRE><PRE><A name=526>CFJ 526/0<BR>CFJ by The Voice<BR>Assigned Judge: Baron von Skippy<BR><BR><BR>Statement: Rules 500 and 501 do not exist. <BR><BR>Analysis: Neither rule amends rule 293 to define how Guido and Copper, both of whom arguably affect players directly, would have an effect on a player who holds the Immunity Idol, as is required by rule 293: <BR><BR>"Any rule which creates a gremlin which directly affects players must also amend this rule to specify how that gremlin would affect the player with the Idol." <BR></A></PRE><PRE>Well, I've looked into it quite extensively...</PRE><PRE>&nbsp;</PRE><PRE>I judge FALSE.</PRE><PRE>Analysis: Proposal 524/1 read, and I quote: "<SPAN class=all>Delete the third paragraph of Rule 293." Now, that would, in fact, be the paragraph in question. However, the Administrator appears to have not altered the rule, despite the amendment to proposal 524 which added that section not being the ignored alteration. This creates a bit of a problem, obviously, but the proposal which passed should have that text in it.</SPAN></PRE><PRE><SPAN class=all></SPAN>&nbsp;</PRE><PRE><SPAN class=all>As such, I Call For Judgement.</SPAN></PRE><PRE><SPAN class=all>Statement: The Administrator did not alter the ruleset in accordance with proposal 524/1, which read, among other things, "<SPAN class=all>Delete the third paragraph of Rule 293."</SPAN></SPAN></PRE><PRE><SPAN class=all><SPAN class=all>Analysis: Those words were part of one of my 5 alterations to proposal 524, but were not recognized, despite the amendment being recognized. The Administrator altered the gamestate in a manner inconsistent with the rules.</SPAN></SPAN></PRE><PRE><SPAN class=all><SPAN class=all></SPAN></SPAN>&nbsp;</PRE><PRE><SPAN class=all><SPAN class=all>Now, then, here is the complete text of my add-on to that proposal, just so you all see it. Perchance you may recognize it. This part was sent out at least twice, possibly three times, all with different punctuation:</SPAN></SPAN></PRE><PRE><SPAN class=all><SPAN class=all>A few days pass...<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; "Wonko CFJ'd? You can't be serious!"<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; "It's all over the news, Baron. If this CFJ is judged true, half the Gremlins in Bville wink out of existence."<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; "The half created by me, the Voice, and Wonko, that is."<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; "Yes, sir."<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; "All right, I'll get right on it. Have Andre meet me in the conference room."<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; "Yes, sir."<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 15 minutes later, Andre, legal council to Baron von Skippy, met er employer for an emergency meeting.<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; "Well, Andre, what do you have for me?"<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; "Baron, it doesn't look good. Any Judge in eir right mind would have to decide TRUE for this one."<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; "I thought I had saved Copper by making him Idol-compliant," the Baron muttered angrily. "So, what hoops must I jump through to save him now?"<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; "Well, Baron, I've been looking at the ruleset, and I think I've found the solution." The Baron grimaced slightly at the memory of that failed proposal and attempt at haiku. "Oh, sorry, sir. Anyway, here it is."<BR>]]</SPAN></SPAN></PRE><PRE><SPAN class=all><SPAN class=all>Delete the third paragraph of Rule 293.</SPAN></SPAN></PRE><PRE><SPAN class=all><SPAN class=all>[[<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; "That's it?"<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; "Well, sir, that's the trouble part, the part that reads 'Any rule which creates a gremlin which directly affects players must also amend this rule to specify how that gremlin would affect the player with the Idol.' Without it, this problem disappears."<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; "But without it, how will Gremlins be Idol-compliant?"<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; "It will be assumed that the holder of the Idol is immune to all effects of that Gremlin, unless the effects have been specified by an amendment to Rule 293. Such amendments will be at the creator's discretion."<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; "Can it actually work?"<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; "Oh, yes, sir, and it clears up this major problem. If we send it off soon enough, we can save Copper this nweek, a nice side bonus."<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; The Baron leaned back, a smile spreading across his face. "Good work, Andre. Fire it off, and we'll see if we can't resolve this little problem before it erupts into another wave of riots."<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Andre did so, and left the room and BvS looking pensively out of the conference room's windows at Bville outside.</SPAN></SPAN><SPAN class=all><SPAN class=all></PRE></SPAN></SPAN></div><br clear=all><hr>MSN Photos is the easiest way to share and print your photos: <a href='http://g.msn.com/1HM505401/15'>Click Here</a><br></html>

Date: Sat, 06 Apr 2002 23:59:33 -0500
From: "Glotmorf" <[email-masked]>
To: [email-masked]
Subject: Re: spoon-business: CFJ526 and a spinoff
Sender: [email-masked]
Reply-To: [email-masked]

--=====_101815557341=_
Content-Type: text/plain; charset="us-ascii"
Content-Transfer-Encoding: quoted-printable

I the html it uses inside the email, for the skippy kick hard inside the=
 donkey. 

                            Glotmorf

*********** REPLY SEPARATOR ***********

On 4/6/02 at 11:11 PM Alex Truelsen wrote:
Okay, I'm probably not exactly impartial here, but I'll try to be.
CFJ 526/0CFJ by The VoiceAssigned Judge: Baron von SkippyStatement: Rules=
 500 and 501 do not exist. Analysis: Neither rule amends rule 293 to define=
 how Guido and Copper, both of whom arguably affect players directly, would=
 have an effect on a player who holds the Immunity Idol, as is required by=
 rule 293: "Any rule which creates a gremlin which directly affects players=
 must also amend this rule to specify how that gremlin would affect the=
 player with the Idol." 
Well, I've looked into it quite extensively...
 
I judge FALSE.
Analysis: Proposal 524/1 read, and I quote: "Delete the third paragraph of=
 Rule 293." Now, that would, in fact, be the paragraph in question.=
 However, the Administrator appears to have not altered the rule, despite=
 the amendment to proposal 524 which added that section not being the=
 ignored alteration. This creates a bit of a problem, obviously, but the=
 proposal which passed should have that text in it.
 
As such, I Call For Judgement.
Statement: The Administrator did not alter the ruleset in accordance with=
 proposal 524/1, which read, among other things, "Delete the third=
 paragraph of Rule 293."
Analysis: Those words were part of one of my 5 alterations to proposal 524,=
 but were not recognized, despite the amendment being recognized. The=
 Administrator altered the gamestate in a manner inconsistent with the=
 rules.
 
Now, then, here is the complete text of my add-on to that proposal, just so=
 you all see it. Perchance you may recognize it. This part was sent out at=
 least twice, possibly three times, all with different punctuation:
A few days pass...      "Wonko CFJ'd? You can't be serious!"      "It's all=
 over the news, Baron. If this CFJ is judged true, half the Gremlins in=
 Bville wink out of existence."      "The half created by me, the Voice,=
 and Wonko, that is."      "Yes, sir."      "All right, I'll get right on=
 it. Have Andre meet me in the conference room."      "Yes, sir."      15=
 minutes later, Andre, legal council to Baron von Skippy, met er employer=
 for an emergency meeting.      "Well, Andre, what do you have for me?"=
      "Baron, it doesn't look good. Any Judge in eir right mind would have=
 to decide TRUE for this one."      "I thought I had saved Copper by making=
 him Idol-compliant," the Baron muttered angrily. "So, what hoops must I=
 jump through to save him now?"      "Well, Baron, I've been looking at the=
 ruleset, and I think I've found the solution." The Baron grimaced slightly=
 at the memory of that failed proposal and attempt at haiku. "Oh, sorry,=
 sir. Anyway, here it is."]]
Delete the third paragraph of Rule 293.
[[      "That's it?"      "Well, sir, that's the trouble part, the part=
 that reads 'Any rule which creates a gremlin which directly affects=
 players must also amend this rule to specify how that gremlin would affect=
 the player with the Idol.' Without it, this problem disappears."      "But=
 without it, how will Gremlins be Idol-compliant?"      "It will be assumed=
 that the holder of the Idol is immune to all effects of that Gremlin,=
 unless the effects have been specified by an amendment to Rule 293. Such=
 amendments will be at the creator's discretion."      "Can it actually=
 work?"      "Oh, yes, sir, and it clears up this major problem. If we send=
 it off soon enough, we can save Copper this nweek, a nice side bonus."=
      The Baron leaned back, a smile spreading across his face. "Good work,=
 Andre. Fire it off, and we'll see if we can't resolve this little problem=
 before it erupts into another wave of riots."      Andre did so, and left=
 the room and BvS looking pensively out of the conference room's windows at=
 Bville outside.

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<DIV>I the html it uses inside the email, for the skippy kick hard inside the 
donkey. </DIV>
<DIV>&nbsp;</DIV>
<DIV>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 
Glotmorf</DIV>
<DIV><BR><FONT face=Arial size=2>*********** REPLY SEPARATOR 
***********<BR><BR>On 4/6/02 at 11:11 PM Alex Truelsen wrote:</FONT></DIV>
<BLOCKQUOTE 
style="BORDER-LEFT: #000000 2px solid; MARGIN-LEFT: 5px; PADDING-LEFT: 5px">
  <DIV><PRE>Okay, I'm probably not exactly impartial here, but I'll try to be.</PRE><PRE><A name=526>CFJ 526/0<BR>CFJ by The Voice<BR>Assigned Judge: Baron von Skippy<BR><BR><BR>Statement: Rules 500 and 501 do not exist. <BR><BR>Analysis: Neither rule amends rule 293 to define how Guido and Copper, both of whom arguably affect players directly, would have an effect on a player who holds the Immunity Idol, as is required by rule 293: <BR><BR>"Any rule which creates a gremlin which directly affects players must also amend this rule to specify how that gremlin would affect the player with the Idol." <BR></A></PRE><PRE>Well, I've looked into it quite extensively...</PRE><PRE>&nbsp;</PRE><PRE>I judge FALSE.</PRE><PRE>Analysis: Proposal 524/1 read, and I quote: "<SPAN class=all>Delete the third paragraph of Rule 293." Now, that would, in fact, be the paragraph in question. However, the Administrator appears to have not altered the rule, despite the amendment to proposal 524 which ad!
ded that section not being the ignored alteration. This creates a bit of a problem, obviously, but the proposal which passed should have that text in it.</SPAN></PRE><PRE><SPAN class=all></SPAN>&nbsp;</PRE><PRE><SPAN class=all>As such, I Call For Judgement.</SPAN></PRE><PRE><SPAN class=all>Statement: The Administrator did not alter the ruleset in accordance with proposal 524/1, which read, among other things, "<SPAN class=all>Delete the third paragraph of Rule 293."</SPAN></SPAN></PRE><PRE><SPAN class=all><SPAN class=all>Analysis: Those words were part of one of my 5 alterations to proposal 524, but were not recognized, despite the amendment being recognized. The Administrator altered the gamestate in a manner inconsistent with the rules.</SPAN></SPAN></PRE><PRE><SPAN class=all><SPAN class=all></SPAN></SPAN>&nbsp;</PRE><PRE><SPAN class=all><SPAN class=all>Now, then, here is the complete text of my add-on to that proposal, just so you all see it. Perchance you may recognize it.!
 This part was sent out at least twice, possibly three times, all with different punctuation:</SPAN></SPAN></PRE><PRE><SPAN class=all><SPAN class=all>A few days pass...<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; "Wonko CFJ'd? You can't be serious!"<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; "It's all over the news, Baron. If this CFJ is judged true, half the Gremlins in Bville wink out of existence."<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; "The half created by me, the Voice, and Wonko, that is."<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; "Yes, sir."<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; "All right, I'll get right on it. Have Andre meet me in the conference room."<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; "Yes, sir."<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; 15 minutes later, Andre, legal council to Baron von Skippy, met er employer for an emergency meeting.<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; "Well, Andre, what do you have for me?"<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; "Baron, it doesn't look good. Any Judge in eir right mind would ha!
ve to decide TRUE for this one."<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; "I thought I had saved Copper by making him Idol-compliant," the Baron muttered angrily. "So, what hoops must I jump through to save him now?"<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; "Well, Baron, I've been looking at the ruleset, and I think I've found the solution." The Baron grimaced slightly at the memory of that failed proposal and attempt at haiku. "Oh, sorry, sir. Anyway, here it is."<BR>]]</SPAN></SPAN></PRE><PRE><SPAN class=all><SPAN class=all>Delete the third paragraph of Rule 293.</SPAN></SPAN></PRE><PRE><SPAN class=all><SPAN class=all>[[<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; "That's it?"<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; "Well, sir, that's the trouble part, the part that reads 'Any rule which creates a gremlin which directly affects players must also amend this rule to specify how that gremlin would affect the player with the Idol.' Without it, this problem disappears."<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; "But !
without it, how will Gremlins be Idol-compliant?"<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; "It will be assumed that the holder of the Idol is immune to all effects of that Gremlin, unless the effects have been specified by an amendment to Rule 293. Such amendments will be at the creator's discretion."<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; "Can it actually work?"<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; "Oh, yes, sir, and it clears up this major problem. If we send it off soon enough, we can save Copper this nweek, a nice side bonus."<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; The Baron leaned back, a smile spreading across his face. "Good work, Andre. Fire it off, and we'll see if we can't resolve this little problem before it erupts into another wave of riots."<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Andre did so, and left the room and BvS looking pensively out of the conference room's windows at Bville outside.</SPAN></SPAN><SPAN class=all><SPAN class=all></PRE></SPAN></SPAN></DIV><BR 
  clear=all>
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--=====_101815557341=_--

Date: Sun, 07 Apr 2002 10:56:51 -0400
Subject: spoon-business: Time
From: Wonko <[email-masked]>
To: Business Nomic <[email-masked]>
Blobman: 1
Sender: [email-masked]
Reply-To: [email-masked]

Say, didn't daylight savings time hit at midnight last night?

And doesn't that therefore mean that it went straight from 23:59:59 to
01:00:00, meaning the nday never changed last night?

--Wonko

"A mathematician is a device for turning coffee into theorems."
- Paul Erdos

To: [email-masked]
Subject: spoon-business: Proposal
Date: Mon, 08 Apr 2002 00:04:18 +0100
From: Jonathan David Amery <[email-masked]>
Sender: [email-masked]
Reply-To: [email-masked]

{{
__Societies__

 Entities may be members of societies.

 A society may either be created by the actions of rules, or
proposals, or as a result of explicit player action in accordance with
the rules. [[This rule defines no way for player action to do so]]

 A proposing entity is an entity with the power to make proposals
within the game.

 The internal structure of a society is freeform, restricted only be
the rules of the game.  However should a society have a publically
visible set of rules then the following restriction and allowences
apply to them:

 a) So long as at least three proposing entities are members then the
publicly visible rules of the society are binding upon its membership.

 b) The publically visible rules cannot prevent any member of the
society from leaving the society.  If no method of leaving the society
is defined in the publically visible rules, or if there are no such
rules, then a member may leave the society by announcing that they are
doing so on a public forum.

 Any society with no members is disbanded.  If it was rule mandated
then the rule that mandated it is repealed.
}}

From: "Alex Truelsen" <[email-masked]>
To: [email-masked]
Subject: Re: spoon-discuss: Re: spoon-business: CFJ526 and a spinoff
Date: Sun, 07 Apr 2002 22:41:44 -0400
Sender: [email-masked]
Reply-To: [email-masked]

This will do no good. All you'll establish is that the Admin didn't do it. 
That's fairly obvious. A better idea might be something along the lines of 
"Rule 293 no longer contains the sentence..." because that would actually do 
something.

-Right, I'll do that. Later. Probably tomorrow.-

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Date: Mon, 8 Apr 2002 05:44:40 +0000 (GMT)
From: "David E. Smith" <[email-masked]>
To: [email-masked]
Subject: spoon-business: The Daily Recognizer (abridged Sunday night edition)
Sender: [email-masked]
Reply-To: [email-masked]

Okay, here we go again...

* Naath isn't in Limbo, despite the fact that the Grid page said she was.
This is due to the fact that I'm an idiot... Naath did jump at a point
that contained either a Shiny Thing or a Scary Dark Thing, but due to my
present inability to locate the piece of paper containing the locations of
those things, I'm not sure which it is. (There are one or two other Radar
blips of which I'm presently aware, which aren't yet reflected on the Grid
page.)

* Naath has ruled on CFJ 526. To bring the game in accordance with that
judgement, Rules 500 and 501 are repealed.

* Wild Card has ruled on CFJ 534.

* Okay, I blew it on Proposal 524... Though I'm required to recognize the
CFJ apparently contained in a recent email, I'm unable to do so because
the email containing the CFJ is in an especially illegible dialect of
HTML. Please resubmit that judgement, CFJ request, and whatever else it is
in plain text.

* (Aside: It appears that part of that email was a reminder that I
overlooked part of the effects of p524. This has been corrected; it may
render a CFJ unnecessary.)

* Glotmorf, even through the Sushi, Kicks Baron von Skippy in the Ass.
"Most impressive..." The latter loses five points to the former. And yes,
even though I'm not required to recognize it, I do so because that email
was really really bad.

* "Societies" is 553/0.

* My Omnibus Proposal is revised: Remove sections 6 and 9, renumber the
others in the logical fashion. 552/1.

* I know, I know, the Yeti *STILL* has to move. Doing anything involving
the Yeti takes about twenty minutes which I don't have right now, sorry.

...dave

---- David E. Smith, POB 515045, St. Louis MO 63151
http://www.technopagan.org/    http://metadave.net/
http://www.bureau42.com/       http://whatIsay.com/

"There is so much randomness in the world that it's
a dice roll whether I'm happy or depressed." - TMCM

From: "Alex Truelsen" <[email-masked]>
To: [email-masked]
Subject: spoon-business: CFJ526
Date: Mon, 08 Apr 2002 12:38:17 -0400
Sender: [email-masked]
Reply-To: [email-masked]

[[This looks a little different, but I have to take recent events into 
account.]]

CFJ 526/0
CFJ by The Voice
Assigned Judge: Baron von Skippy

Statement: Rules 500 and 501 do not exist.

Analysis: Neither rule amends rule 293 to define how Guido and Copper, both 
of whom arguably affect players directly, would have an effect on a player 
who holds the Immunity Idol, as is required by rule 293:

"Any rule which creates a gremlin which directly affects players must also 
amend this rule to specify how that gremlin would affect the player with the 
Idol."

I judge FALSE.

Analysis: That segment of R293/4 no longer exists, as per proposal 524/1, so 
according to the current ruleset, 500 and 501 are compliant with R293/4.

[[It seems there should be more, but that's about it. The original version 
had more, but that was mostly me justifying my CFJ of the Administrator.]]

                                                  Cheers,
                                                      BvS

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Date: Tue, 9 Apr 2002 04:29:54 +0000 (GMT)
From: "David E. Smith" <[email-masked]>
To: [email-masked]
Subject: spoon-business: The Daily Recognizer (Monday evening)
Sender: [email-masked]
Reply-To: [email-masked]

I finally got all the Yeti's movements on the Grid web page. Both for day
1 and today (day 6) of this nweek.

The Weather is updated: it's a couple degrees warmer.

Curt and Rod move around a bit.

Okay, I'm just completely screwing up the recent CFJs and such... any
suggestions on ways to make things less of a pain in my ass are welcome.

In the meantime: Yeah, Naath was in fact recused from CFJ 526. So eir
judgment is negated, and Rules 500 and 501 are reinstated. Baron von
Skippy's judgement is recognized, even though its logic appears fallacious
at best.

To the best of my knowledge, that takes care of all open CFJs except for
533, and it could be argued that 533 is moot at this point. (I'm assuming
Glotmorf is just waiting for the opportunity to dump the Sushi to rule on
this.)

You've still got a day and a half to get those proposals in -- I'd hate
for this to be the smallest ballot in B Nomic history (it's at a meager
eleven proposals, I believe).

There's also been no Grid Actions that I'm aware of... I hope the game
isn't slowing down solely on my account.

speaking of the Grid: I added a radar ping at (5,12), from the radars of
both Baron von Skippy and Congenital Optimist.  Naath did in fact land on
something -- unfortunately, it was a Scary Dark Thing, which would have
cost her 25 points if she'd had them to begin with.

...dave

---- David E. Smith, POB 515045, St. Louis MO 63151
http://www.technopagan.org/    http://metadave.net/
http://www.bureau42.com/       http://whatIsay.com/

"There is so much randomness in the world that it's
a dice roll whether I'm happy or depressed." - TMCM

Date: Tue, 09 Apr 2002 00:48:37 -0400
From: "Glotmorf" <[email-masked]>
To: [email-masked]
Subject: spoon-business: ushisay ivinggay
Sender: [email-masked]
Reply-To: [email-masked]

Abelfishbay oesn'tday espondray, osay igpay atinlay itay isay.

Iyay ivegay ymay ushisay otay Ongenitalcay Optimistay.

						Otmorfglay

(God, I hate pig latin.)

Date: Tue, 09 Apr 2002 00:56:30 -0400
From: "Glotmorf" <[email-masked]>
To: [email-masked]
Subject: spoon-business: Nomilogue #5
Sender: [email-masked]
Reply-To: [email-masked]

{{ _Where No Player Has Gone Before_

[[

They were quiet as we boarded.  The lab crew, the construction team, the=
 maintenance staff, all the people who weren't going to be on the maiden=
 voyage, standing there, silent, watching.  Their faces spoke tension,=
 anticipation, excitement, dread.  What they tried not to say, what none of=
 the watchers actually voiced, was, "God, I'm glad that's not me."

So much excitement caused by so unexciting a thing.  I could see why the=
 staff called it "boring" to look at, even if I would never use the word=
 myself; after all, I've never been so bored by something that I'd wanted=
 to wet my pants over.  Still, walking up to the huge, boxy hulk, I=
 couldn't help but think it could have been a little more sleek, a little=
 more impressive...perhaps a racing stripe spraypainted on one side?

At least this time, though, conditions had to be tightly controlled. That=
 meant ordinary -- no style, no charm, nothing that would engender respect,=
 except on the part of those inside, who were trying not to be scared out=
 of their minds.

The Old Man didn't show his feelings, but then he never did beyond a vague=
 dyspepsia.  I tried not to let anything show, even though I felt the drops=
 of sweat trickling down my back.  I paused at the hatch to try to give the=
 ground crew a cheery wave; they dutifully tried to give me one in return.

And then I was inside.  The hatch closed.  I could hear muffled clanking on=
 the outside as the staff removed the ramp and utility hookups.  The drive=
 techs went left toward the Engine Room, the service techs started ensuring=
 storage lockers were secured, and the Old Man and I headed right, into the=
 Control Room.

I sat down at the control console in front of the main display screen; the=
 Old Man settled himself into the big swivel chair mounted behind me.  I=
 turned on the intercom to listen to the final system checks being=
 performed, then activated the screen and cycled through the various=
 external cameras, leaving the view set to the camera directly in front of=
 me.  Finally I clicked on the outside channel. "Frank?"

"Right here."

"All clear?"

"All equipment removed."

"Scans okay?"

"Looks good from here."

"Anything else I should know about?"

"Nope.  You're all out of excuses."

Okay, I probably deserved that. "Thanks, Frank," I said dryly, then tried=
 the engine room. "Monty?  How's it look?"

"Ah, she's lookin' good, sir.  Whenever yer ready for 'er."

"Thanks.  Powering up now." I started flicking switches; lights glowed=
 yellow, then green.  Three switches left.  Two switches.

One switch.

I glanced over my shoulder.

"In your own time, Mr. Morf."

"Yes sir."  I flicked the switch.

The craft did not explode.  Fire did not fill the control room.  Sparks did=
 not fly from the console.  I was not aware of being bathed in radiation.

The last indicator glowed green.

I took a deep breath and said, "Minor displacement in the direction of..."=
 I twisted dials. "...positive charm and negative respect..." My fingers=
 hovered over the Engage bar.  The com channels were silent. "...now."  I=
 pushed the bar.

And nothing happened.

I waited a few seconds.  Nothing kept on happening.

"We do not seem to be moving, Mr. Morf."

"No sir."  I turned on the screen.  It obligingly showed the warehouse=
 wall. "Monty?  You getting power back there?"

"We ha' plenty o' power here, sir."

I looked at the indicators; they still showed gree, but then indicators=
 were only as good as the people who installed them.  I switched channels.=
 "Frank, we're having a problem...Do you have the report for the=
 connectivity diagnostics?"

There was no answer.

"Frank?"

Out of the corner of my eye I saw movement.  I turned to see the Old Man,=
 standing and scowling fiercely at the screen.  I looked at the screen --=
 still the warehouse wall -- and back at him.

"Mr. Morf," he asked quietly, "were there floodlights on that wall?"

I turned back to the screen.  Yes, there had been floodlights on that wall,=
 and the other walls as well.  Silently I cycled through the views again;=
 the lights, the equipment, the people...all were gone.

Or -- a chill passed through me -- we were.

The Old Man's face was deathly pale as he carefully seated himself again.=
 "Congratulations, Mr. More...your craft appears to be a success.  I=
 propose we immediately return and have a...victory drink."

I took deep breaths to calm myself. "Return.  Yes sir.  Right away, sir."=
  I adjusted dials.  I pressed the bar.

I had no idea I could drink that much champagne.

	*	*	*	*	*	*	*	*	*	*	*

Later trials went for longer distances, primarily along single axes.  In=
 the course of these explorations we found we could derive the existence of=
 other dimensions that we couldn't otherwise imagine.  I took notes on=
 everything we saw; the Old Man would sometimes rumble with impatience at=
 my work, but he poured over those notes long into many evenings.

Those notes came to be called, "The Rulebook" for our little game of=
 N-dimensional hopscotch.  Some wondered if that made sense, seeing as how=
 we seemed to be changing or breaking the rules all the time.  The answer,=
 if we thought about it enough, was obvious: we weren't making or breaking=
 rules; we were discovering them.  If we saw or did something we never=
 could have before, that was a rule we hadn't discovered yet.

We were surprised to find, for example, that entropy was a dimension.  We=
 explored along this axis for a while, seeing the effects of increased and=
 decreased entropy.  At the upper range of our entropy buoyancy we=
 discovered a landscape that was largely given over to geometric shapes in=
 primary colors.  As we watched we saw an area along the edge of the=
 simplified shapes slowly transforming before our eyes.

A closer look revealed a colony of microorganisms that constantly labored=
 to simplify form.  Jagged surfaces were being smoothed; dist was=
 collecting into lumps...we imagined the restructuring was proceeding all=
 the way down to the molecular level, and the world coalescing into a=
 gigantic smooth featureless sphere.

On impulse I dug out a copy of Descartes' writings and tossed it out the=
 hatch.  The colony fell on it at once, working first to deconstruct the=
 writings themselves, shortening the words and condensing the ideas.  I got=
 a glimpse of "I think, so I is" before the paper itself was reduced to=
 carbon and water.  Apparently logic itself was the most complex structure,=
 and therefore the first to be broken down.  I made a note of this=
 observation, and theorized on the implications.

]]

Amend the Entropy rule (r440) as follows:

Replace "500" with "Maximum Entropy (currently 500)".

Add the following paragraph:

"If a player's Entropy exceeds Maximum Entropy / # of players / 2, all eir=
 messages posted to the public forum must consist of words of two or fewer=
 syllables.  If a player's Entropy exceeds Maximum Entropy / # of players /=
 3, all eir messages posted to the public forum must consist of words of=
 one syllable.  Comprehensible abbreviations and acronyms are acceptable in=
 order to comply with this."

[[

The idea that this was what the future holds disturbed me...that order=
 would inevitably progress until it consumed itself and everything with it=
 made me want to curl up in bed and stay there.  I made another note...to=
 see what was at the other end of the axis.

]]

}}

Date: Tue, 09 Apr 2002 00:01:22 -0500
From: "Karin L. Kross" <[email-masked]>
To: "[email-masked]" <[email-masked]>
Subject: spoon-business: Grid
Sender: [email-masked]
Reply-To: [email-masked]

It moves with me (6,12). 

-Inherent Optimist  

p.s. It will be extensive, the Glotmorf criticize.

From: "Tyler Crosby" <[email-masked]>
To: [email-masked]
Subject: spoon-business: proposals
Date: Tue, 09 Apr 2002 16:47:09 -0400
Sender: [email-masked]
Reply-To: [email-masked]

As I don't have much to propose this nweek, here goes.

{{__Repeal Rule 207__

Rule 2-0-7
Does nothing in fact and so
we shall repeal it.

}}

{{__Repeal Rule 210__

Position is dumb.
No one ever uses it.
Two-Ten is repealed.

}}

-0- Thus Spake The Voice -0-
*Ignore this signature if :
1) it doesn't make sense to you
2) it seems outdated
3) you feel moved to make a sarcastic comment
4) you didn't read to the end of this list.
Thank you, and have a nice day.*

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From: "Tyler Crosby" <[email-masked]>
To: [email-masked]
Subject: spoon-business: Bruce!
Date: Tue, 09 Apr 2002 17:00:38 -0400
Sender: [email-masked]
Reply-To: [email-masked]

Oh yeah, this was what I was going to propose.

{{__Proosal?__

Create a new rule, entitled __The Flaming Gremlin__ with the following BRUCE 
delimited text:

BRUCE
There exists a Gremlin known as The Flaming Gremlin, also known as Bruce.  
At the beginning of each nweek, after the Immunity Idol is awarded, Bruce 
gives a random player the attribute "Burnt".  When a player is Burnt, e may 
make one fewer proposal then e would normally be able to.  No two players 
may be Burnt at the same time.  When a second player becomes Burnt, the 
first player loses the attribute "Burnt".  If a player who is Burnt makes no 
proposals before a Ballot is issued, Bruce goes into Hiding until the next 
Ballot is issued. [[The player would then remain Burnt for an extra nweek.]]

The player who holds the Immunity Idol is not considered to be a player for 
the purposes of Bruce choosing a random player to become Burnt.

This rule takes precedence over rule 212. [[Bandwidth Rationing]]

}}

-0- Thus Spake The Voice -0-
*Ignore this signature if :
1) it doesn't make sense to you
2) it seems outdated
3) you feel moved to make a sarcastic comment
4) you didn't read to the end of this list.
Thank you, and have a nice day.*

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From: "Tyler Crosby" <[email-masked]>
To: [email-masked]
Subject: spoon-business: This one should work.
Date: Tue, 09 Apr 2002 17:05:41 -0400
Sender: [email-masked]
Reply-To: [email-masked]

{{ __Immunity Idol, v2.5__

Amend rule 293 by adding the following -0- delimited text following the 
list.

-0-
Any rule which specifies the existance of a Gremlin must also state how that 
Gremlin affects the player who holds the Immunity Idol.
-0-

-0- Thus Spake The Voice -0-
*Ignore this signature if :
1) it doesn't make sense to you
2) it seems outdated
3) you feel moved to make a sarcastic comment
4) you didn't read to the end of this list.
Thank you, and have a nice day.*

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From: "Tyler Crosby" <[email-masked]>
To: [email-masked]
Subject: spoon-business: change
Date: Tue, 09 Apr 2002 17:06:35 -0400
Sender: [email-masked]
Reply-To: [email-masked]

In my proposal entitled __Proosal?__, add the string BRUCE after the last 
line of text.

-0- Thus Spake The Voice -0-
*Ignore this signature if :
1) it doesn't make sense to you
2) it seems outdated
3) you feel moved to make a sarcastic comment
4) you didn't read to the end of this list.
Thank you, and have a nice day.*

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From: "Tyler Crosby" <[email-masked]>
To: [email-masked]
Subject: spoon-business: Fine then.
Date: Tue, 09 Apr 2002 17:15:38 -0400
Sender: [email-masked]
Reply-To: [email-masked]

Change the text of the proposal entitled __Immunity Idol, v2.5__ to the 
following -00- delimited text:

-00-
Amend rule 293 by adding the following -0- delimited text following the
list.

-0-
Any rule which specifies the existance of a Gremlin must also state how that 
Gremlin affects the player who holds the Immunity Idol, unless that is 
specified elsewhere in this rule.
-0-

}}

-00-

-0- Thus Spake The Voice -0-
*Ignore this signature if :
1) it doesn't make sense to you
2) it seems outdated
3) you feel moved to make a sarcastic comment
4) you didn't read to the end of this list.
Thank you, and have a nice day.*

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Date: Tue, 09 Apr 2002 17:40:51 -0400
From: "Glotmorf" <[email-masked]>
To: [email-masked]
Subject: Re: spoon-discuss: Re: spoon-business: Nomilogue #5
Sender: [email-masked]
Reply-To: [email-masked]

On 4/9/02 at 5:16 AM David E. Smith wrote:

>On Tue, 9 Apr 2002, Glotmorf wrote:
>
>> "If a player's Entropy exceeds Maximum Entropy / # of players / 2, all
>> eir messages posted to the public forum must consist of words of two or
>> fewer syllables.  If a player's Entropy exceeds Maximum Entropy / # of
>> players / 3, all eir messages posted to the public forum must consist of
>> words of one syllable.  Comprehensible abbreviations and acronyms are
>> acceptable in order to comply with this."
>
>You may want to parenthesize the equation, so it's clear what you mean.
>
>There are two ways to read that, assuming the current number of 13
>players:
>
>500 / 13 / 3 -- simply taking each in left-to-right order, which gives a
>total of 12.82. Which puts just about everyone in the "one syllable"
>category.
>
>or
>
>500 / (13/3) =3D 115.something
>
>I doubt the former is what you want, but that's what the rule currently
>says.
>
>Also: Yes, please post your CFJ ruling to a public forum. I don't think
>Web sites count as public, per the rules, and that's one precedent I don't
>really want to set.
>
>(This will be recognized sometime tomorrow afternoon, by the way.)
>
>...dave

Yeah, you're right...I was aiming for 2/3 full, actually.  And that's=
 probably a little tight, even so...so kindly replace "Maximum Entropy / #=
 of players / 2" with "((Maximum Entropy) / (# of players)) / 2", and=
 replace "Maximum Entropy / # of
players / 3" with "(((Maximum Entropy) / (# of players)) / 4) * 3".

As soon as you've recognized it, that is.

						Glotmorf

Date: Tue, 09 Apr 2002 17:42:15 -0400
From: "Glotmorf" <[email-masked]>
To: [email-masked]
Subject: spoon-business: CFJ 533 -- making it official
Sender: [email-masked]
Reply-To: [email-masked]

CFJ 533:
The rules defining The Golden-Armed Gremlin, Guido, and Copper do not=
 exist, and the rule defining The Five-Star General Gremlin does not exist=
 if The Five-Star General Gremlin directly affects players. 

My ruling: FALSE 

The rules cited by Wonko in CFJ533 do in fact exist, since they were=
 created by proposals that were voted in by the players. However, since=
 those rules have no declared chutzpah, and are in direct conflict with a=
 rule that has a chutzpah of 2, they have no effect. Therefore, the=
 gremlins they claim exist do not actually exist. Though, since that is not=
 the subject of Wonko's statement, that will ether require an Administrator=
 ruling or a new CFJ. 

This could have been prevented (and can now be fixed) by a self-repealing=
 element of the rules in question that states that the Immunity Idol rule=
 contains such-and-such a provision. 

I have said. 

						Glotmorf

To: [email-masked]
Subject: spoon-business: The Upper House
Date: Tue, 09 Apr 2002 23:13:35 +0100
From: Jonathan David Amery <[email-masked]>
Sender: [email-masked]
Reply-To: [email-masked]

{{
__The Upper House__

If proposal #553 passed then create a rule titled __The Upper House__
 {{
  There exists a society called `The Upper House'.  While the public
rules of this society ever deem it to have less members than three
then all active players shall be considered members.
 }}
 and set the rules of The Upper House to be as defined by the {{<<}} and
 {{>>}} delimited text below with the addition of the later {{@@}}
delimited text.

Otherwise create a rule titled __The Upper House__
 {{
  There exists an entity called `The Upper House' which is a grouping
of players.  Should it be that less than three players are members
then the benefits and duties of being a member shall be applied to all
active players.

  The rules binding The Upper House are:
 }}
 and append the {{<<}} and {{>>}} delimited text below

<<
[[
 Having been called to the Judge's bench for the third time, and for
the third time judged on a case and had my opinion made part of the
precident of the state I returned to my place watching the football
game only to be interrupted by a flunky who greeted me as `My Lord'.

 `Why do you address me as such?', I asked him, somewhat puzzled.

 `It is because that with your third judgement you have joined the
Upper House, my Lord.'
]]
 1) All players who have given a Judgement on 3 more CFJs that have
not been successfully appealed than they have on CFJs that have been
successfully appealed are members of The Upper House unless they
choose not to be by rule 2. 

 2) Any member of The Upper House may declare in a public forum that
they wish to suspend their membership.  Any player whos membership is
currently suspended may choose to reactivate their membership.
Players whos membership is suspended are not members of The Upper
House even if rule 1 says that they are.

[[
 `Pull the other one, it's got bells on, and I've never heard of the
Upper House.'

 `Well, m'Lord, it was historically also a place where laws to be
created were discussed and voted on, but in recent years it has become
more of a place where rules are interpreted'

 `Well, what do I have to do?'

 `Think about rules when people ask the House to do so.'
]]

 3) If The Upper House is called to Judge on a CFJ then a panel of
three of its members is chosen at random.  The panel has one nweek to
come up with a judgement between them that at least two of them agree
with.  A member of the panel then posts this judgement to a public
forum and The Upper House has then Judged on the CFJ.

 4) The Upper House cannot Judge on the same CFJ twice.
>>
[[
 It sounded like an easy job to me, so I didn't complain.  I just lay
back and waited to see what happened next.
]]

@@
 5) If a majority of the members of The Upper House agree to a change
to its rules on a public forum within a period of 72 hours then that
change is made.
@@

[[Someone else can tie this into the Appeal's process (or I'll do it
my self next nweek)]]
}}

Date: Tue, 09 Apr 2002 19:27:51 -0400
From: "Glotmorf" <[email-masked]>
To: [email-masked]
Subject: spoon-business: Proposal: Izing by the Flavor
Sender: [email-masked]
Reply-To: [email-masked]

{{ _Fish-flavored Izing_

[[Part of the reason for this proposal is fairness, yes, but part of it is=
 also a supplement to my memory: I can't remember who's had the sushi more=
 than everyone else, and therefore I can't be sure I'm excessively=
 burdening someone...]]

Insert the following paragraph before the last paragraph of Rule 213:

"When a player acquires the Sushi, e is assigned the attribute 'Babelized'.=
  The Sushi cannot be given to a Player who is Babelized, though said=
 Player can still take the Sushi voluntarily.  The 'Babelized' attribute=
 expires six nweeks after the most recent instance of a Player receiving=
 the Sushi, whether given forcefully or taken voluntarily."

}}

						Glotmorf

From: "Tyler Crosby" <[email-masked]>
To: [email-masked]
Subject: spoon-business: Immunity Idol
Date: Tue, 09 Apr 2002 20:27:21 -0400
Sender: [email-masked]
Reply-To: [email-masked]

Please replace [[again]] the entire text of proposal __Immunity Idol v2.5__ 
with the following -0- delimited text:

-0-
Amend rule 293 by adding the following text following the
list.

"Any proposal or rule which creates or modifies a rule to specify the 
existence of a Gremlin, but fails to also create or modify a rule to specify 
how said Gremlin affects the Player who holds the Immunity Idol, shall have 
no effect."

Give 1/2 of the number of points gained by this proposal's proprietor due to 
its passage to Glotmorf.
-0-

And for the record, I wholeheartedly agree with Glotmorf, and I thank em for 
speaking up.

-0- Thus Spake The Voice -0-
*Ignore this signature if :
1) it doesn't make sense to you
2) it seems outdated
3) you feel moved to make a sarcastic comment
4) you didn't read to the end of this list.
Thank you, and have a nice day.*

_________________________________________________________________
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Date: Tue, 09 Apr 2002 20:44:15 -0400
From: "Glotmorf" <[email-masked]>
To: [email-masked]
Subject: spoon-business: Proposal: Insta-Rules
Sender: [email-masked]
Reply-To: [email-masked]

{{ _The Other End of the Entropy Axis_

[[

There he was.  Just standing there.

Wonko had been looking for him since that orbital-insertion tackle he'd=
 made.  Wonko had recovered the ball, but still Glotmorf was on the short=
 list.

And as Wonko hefted Rocky bt the ankle, he reckoned the list was about to=
 get shorter.

He twirled the gremlin over his head.  With a dopplering "owowowowow"=
 coming from above, he used his free hand to draw a bead on Glotmorf, who=
 was still standing there, watching him now, grinning like an idiot.

Wonko drew back to throw and --

*TWEET*

Wha...?

There was a referee working his hand signals for the spectators. "Invalid=
 Target.  Wonko.  No throw."

"Invalid target?  What, Glotmorf?  Since when?"

"IR1: It is illegal to throw gremlins at Glotmorf."

"Huh?  Where'd that rule come from?"

"I made it," called Glotmorf, looking smug.

"Whaddaya mean, you made it?  You can't just...OW!"  Yes, that sizzling=
 sound had been the palm of Wonko's hand.  He dropped Rocky and waved the=
 hand frantically as he yelled, "You can't make your own rules!"

"You can now," Glotmorf sneered.  "Guess you didn't see the update."  He=
 pulled out his PDA and called something up.

Wonko heard his Palm beep.  He gingerly drew it out and saw Glotmorf had=
 forwarded him the text of a new rule:

]]

{{ _Insta-Rules_

An Insta-Rule is a rule that is created as a game action rather than=
 through a proposal.  An Insta-Rule must conform to the following format:

{ It is { legal | illegal } to { { { throw at | give to | take from } {=
 players | grid locations | <specific player> | <specific grid location> }=
 { gremlins | beer cans | <specific MO> } } | { { enter | remain in | enter=
 or remain in } <specific grid location> [ without bouncing Elbonia-style ]=
 } } }.

where { and } delimit a set from which one item must be chosen, or a member=
 of a set; [ and ] delimit optional text; and < and > delimit a category of=
 information to be filled in.

Insta-Rules are identified as such, and must be unique from other=
 currently-existing Insta-Rules.  Insta-Rules take precedence over other=
 Insta-Rules created before them.

Each Player has an attribute called Insta-Ruler, with an initial value of=
 0.  At the beginning of each nweek, if a Player's Insta-Ruler is greater=
 than 0, it is decreased by 1.

Once per nweek, if a Player's Insta-Ruler is 5 or less, e can declare an=
 Insta-Ruling, which consists of one of the following:

1. the enactment of an Insta-Rule
2. the repeal of an existing Insta-Rule

Insta-Rulings are implemented at the end of the nweek; at that time, the=
 Insta-Ruler of the Player who made the Insta-Ruling is increased by 2.

}}

[[

Wonko stared at the text in disbelief. "Who the hell came up with this?"

"Dunno.  Some scientist, I hear."

"And you made it illegal to throw gremlins at you?"

Glotmorf grinned. "Yep."

Wonko looked up slowly. "And I can make rules too?"

The grid weakened a little. "Well...yeah..."

Ignoring the other players winding up with gremlins, Wonko entered some=
 text into his Palm, then looked up at Glotmorf with grim satisfaction.=
  Glotmorf looked worried...

...And then he was gone, sailing high over the grid, the place where he'd=
 stood occupied by a huge spring slowly retracting into the ground.  Wonko=
 watched the trajectory with a tight smile.

He was still smiling after he'd been pummeled senseless by flung gremlins.

]]

}}

Date: Tue, 09 Apr 2002 21:50:33 -0400
To: [email-masked]
From: Eric Gerlach <[email-masked]>
Subject: spoon-business: Revision and a new proposal
Sender: [email-masked]
Reply-To: [email-masked]

Firtht of all, I'd like to revithe my propothal that leth people leave the 
Grid:

REVITHION
=========

Revithe propothal 543 to read:
{{
__Mommy, I want off!!__

Revise Rule 301 in the following manner:

1) Add the following text to the end of paragraph 8 (the one about entering 
the grid):

"A Player may leave the Grid by announcing on a public Forum eir intention 
to do so, however, a player may only leave the Grid if e was on the Grid at 
the beginning of the nweek."

2) Change the text:

"A Player may enter the Grid by announcing on a public Forum that e will 
enter the Grid at a particular (x,y) coordinate location."

to:

"A Player may enter the Grid by announcing on a public Forum that e will 
enter the Grid at a particular (x,y) coordinate location, however, a player 
may only enter the Grid if e was in Limbo at the beginning of the nweek."
}}

PROPOTHAL
=========

Now, for a new propothal:

{{
__Can we talk about this later, honey?__

{{
__Shelving a topic__

A Player may vote "SHELVE" for a proposal on a ballot.  For the purposes of 
vote counting, votes of "SHELVE" count as votes against the 
proposal.  However, if the proposal fails no effects occur, as if the 
proposal had not failed.  This rule supercedes rules 124 and 154 in this 
regard.  Instead, at the beginning of the next nweek [[ recall that 
counting happens during the same nweek as voting ]], a new proposal is 
created which has the same text as did the final revision of the proposal 
that failed.  This proposal is treated as if it had been proposed by the 
original proposal's proponent.

If a proposal is vetoed by the Administrator, this rule does not affect 
that proposal.
}}

[[ This allows us to postpone otherwise good proposals until the next nweek 
if they have fatal, fatal bugs in them, rather than the proponent losing 
charm and points, not to menation having to repropose. ]]

}}

Date: Tue, 09 Apr 2002 22:34:33 -0400
Subject: spoon-business: A Revision or Two
From: Wonko <[email-masked]>
To: Business Nomic <[email-masked]>
Blobman: 1
Sender: [email-masked]
Reply-To: [email-masked]

I amend p538 in its entirety to:

{{
__Mass Production__

[[
The lump quivered, like warm jello. Ripples began to spread out along its
surface, interesecting and giving it the dimpled appearance of a translucen=
t
brown golf ball. The last of the can dissolved. Slowly, the golf ball began
to stretch, becoming first a football, then more of a barbell as the ends
began to swell. Soon the lump had become two seperate lumps, connected by a
thin strand of brownish jelly. The strand became thinner, becoming almost
invisible.

SNAP!

The two blobs suddenly broke apart, and wobbled erratically as they slowly
sunk into the shape of two identical Gnomes, sitting side by side, with
slightly confused expressions on their faces

I watched in amazement as each Gnome grabbed and swallowed the Beer Can
closest to it, already starting to melt back into spherical lumps.

"And you say this is reproduceable?"

"That's right, Doctor." said the scientist. "Given water and a Beer Can, an=
y
type of Gnome will undergo a similar replication."

"ANY type?"

"Well, we haven't had a chance to test it on a Yoyo Gnome yet, but if it
works on a Generic, it ought to work on any other type."

"How exactly does it work?" I asked.

"It's actually surprisingly simple. What happens is
]]
{{
__Replication__

If a player possessess a Gnome and a Beer Can, e may feed the Can to the
Gnome, which destroys the Can. If a Gnome is Wet and it is fed a Beer Can,
it turns into an Amorphous Blob. At the end of each nweek, each Blob that
existed at the beginning of that nweek turns into two Gnomes of the same
type as the Gnome which became the Blob in the first place.
}}
[[
I can show you the calculations, if you'd like."

He opened a file cabinet in the wall and handed me a sheet of calculations.
It looked pretty complicated, but I though I understood most of it.

"What's this note here? 'See *Cute and Furry*'? What's that mean?"

"This process works in a similar fashion to the methods suggested by Dr.
Glotmorf in his dissertation on Gremlin Multiplication, 'They're not just
cute and furry and aerodynamic...' That's what gave us the idea in the firs=
t
place. Of course, we had to tinker with it a bit..."

"Tinker? How?"

"Well, sir, he postulated that Gremlins could reproduce given nothing more
than light and water. However, his theories were widely discredited after
they failed on the Nweek 8 Ballot. But someone in the wildlife department
did some experimenting with it on eir own, and soon discovered that Gnomes
did seem to react strongly to the prescence of water, in much the same
manner as predicted by Dr. Glotmorf. Then one of our scientists dropped eir
beer can into the cage by accident, and, well, you already know the rest."

"Hmmm... Well, make sure everyone gets credit for their work. We had enough
trouble after the last incident."

"Yessir. I'll send a note to the Finance Dept. to ]] Transfer one third of
the points gained by this proposal to Glotmorf. [["

I watched as the four new Gnomes each moved towards a new Can and became
consuming them.

"So, given a steady supply of cans, how many Gnomes do you think you could
make in, say, two nweeks?"

"At the rate these are going, sir, I'd estimate that we could make easily
over a dozen in less than two nweeks, but I'd need to make a few
calculations before I could tell for sure."

"Make them."

I turned back to the glass cage. There were six Gnomes there now, and one
Blob that looked about to split. One of the new ones was already absorbing =
a
new Beer Can.

I had a sudden vision of a world powered by Gnomes, thousands of them, all
identical. Ice Gnomes in refrigerators... Fire Gnomes boiling water in powe=
r
plants... What things couldn't be done with an unlimited supply of Gnomes?

"I believe we could make about 20 in two nweeks, sir. But it would get
faster once we'd gotten things running smoothly."

What things indeed...
]]
}}

I amend p539 in its entirety to:

{{
__Enter the Gnome__
[[
Deep underground, something clanked.
It happened again.
There was a grinding noise, as ancient machinery began to turn. Pistons
began to pump, slowly at first, but gaining speed quickly. Gears moved,
faster and faster. A translucent brown liquid began to pool in a large basi=
n
near the top of the Factory. Creaking and clanking filled the air, as the
machine moved faster and faster. There were whistles as various engines
vented clouds of steam, and blue lightning jumped from axle to axle. Two
glass bulbs near to the top of the machine began to glow with a
phosphorescent green. The liquid in the basin began to flicker, and started
forming into a quivering lump...

Up on the Grid, of course, nobody heard anything. In all the confusion and
chaos of Gremball, no one noticed when the Mud began to bubble softly, and
something began to rise out of it...
A pointy hat...

 * * * * * * * *

"But WHERE do they come from?!?" General Harenson demanded. "Making copies
is all well and good, but we need to know how to make new ones!"

"With all due respect, sir, that's a lot to ask for," I said. "We've got
some ideas about how it all begins, but until we can actually observe the
process, there's not much we can do," I said.

"So OBSERVE IT!"

"We can't."

"Well, why not?"

"Because we can't get to where it happens!"

"Where's that, then?"

"Here's what we have so far." I handed him the sheet.
]]
{{
__The Gnome Factory__

There exists an entity called the Gnome Factory. At the beginning of each
nweek, the Gnome Factory creates one Gnome of a random type on a random
legal square of Substance Mud.
}}
[[

"Hmmm... But you have no idea where this is?"

"Well, we suspect it must be underground somewhere =AD how else could they
rise out of the Mud like that? But we don't even know for sure that they do
rise out of the Mud. We know that we'll pass an empty Mud square, and it
will have a Gnome on it when we get back. We've never actually seen one
appear."

"So go out and watch a patch of mud!"

"There aren't enough. We've only located maybe five viable patches, and the
Gremball players are always in the way when we try to look."

"So ]]Give ten random squares the Substance Mud![["

"How?"

He slammed the paper down on the desk.

"I don't care! Dig them up! Pour water on them! I don't care how you do it,
just DO IT! We NEED to know how to do this!"

"Yessir."

It looked like it was going to be a long nweek.
]]
}}

--Wonko

"Those who cast the votes decide nothing. Those who count the votes decide
everything."=20
    - Joseph Stalin

From: "Tyler Crosby" <[email-masked]>
To: [email-masked]
Subject: spoon-business: move
Date: Tue, 09 Apr 2002 22:39:22 -0400
Sender: [email-masked]
Reply-To: [email-masked]

I run to (17,10)

-0- Thus Spake The Voice -0-
*Ignore this signature if :
1) it doesn't make sense to you
2) it seems outdated
3) you feel moved to make a sarcastic comment
4) you didn't read to the end of this list.
Thank you, and have a nice day.*

_________________________________________________________________
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Date: Tue, 09 Apr 2002 22:46:22 -0400
Subject: spoon-business: Yeti Reform
From: Wonko <[email-masked]>
To: Business Nomic <[email-masked]>
Blobman: 1
Sender: [email-masked]
Reply-To: [email-masked]

As I scrap yet another one of my earlier useless proposals...

Amend proposal 541 in its entirety to be:

{{
__The New Yeti__

In rule 348, replace the sentence
"At the beginning of the 1st and 6th ndays of each nweek, the Yeti will Move
8 times in random directions."
with
"At the beginning of the 1st and 6th ndays of each nweek, the Yeti moves to
a random square which is not more than 8 units from the square e occupies.
When the Yeti enters a square, that square and all squares within 2 units of
that square gain the attribute Frozen."
}}

Does that make the Yeti more manageable?

--Wonko

"Good people do not need laws to tell them to act responsibly, while bad
people will find a way around the laws."
- Plato

Date: Tue, 09 Apr 2002 22:49:50 -0400
Subject: spoon-business: Move
From: Wonko <[email-masked]>
To: Business Nomic <[email-masked]>
Blobman: 1
Sender: [email-masked]
Reply-To: [email-masked]

I run to (13,11).

--Wonko

No one ever says "It's only a game" when their team is winning.

                                ^
                                |
These quotes are random. I love it when it picks an appropriate one.

From: "Tyler Crosby" <[email-masked]>
To: [email-masked]
Subject: spoon-business: revision
Date: Tue, 09 Apr 2002 22:56:15 -0400
Sender: [email-masked]
Reply-To: [email-masked]

Completely revise my proposal __Repeal Rule 210!__, and rename it __Gremlin 
Placers__ with the following -0- delimited text:

-0-
Put Sir and Robin
on the Grid where they belong;
in random places.
-0-

-0- Thus Spake The Voice -0-
*Ignore this signature if :
1) it doesn't make sense to you
2) it seems outdated
3) you feel moved to make a sarcastic comment
4) you didn't read to the end of this list.
Thank you, and have a nice day.*

_________________________________________________________________
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From: "Tyler Crosby" <[email-masked]>
To: [email-masked]
Subject: spoon-business: gnomes
Date: Tue, 09 Apr 2002 23:04:15 -0400
Sender: [email-masked]
Reply-To: [email-masked]

{{__Weather Gnomes__

Create a rule entitled __Weather Gnomes__ with the following -0- delimited 
text:

-0-
There exist Gnomes of type Weather.  Whenever a Weather Gnome is destroyed, 
the weather is updated immediately.  Weather Gnomes have 1 hit point.
-0-

Create 3 Weather Gnomes and place them at random squares on the Grid which 
do not contain Big Rocks.

}}

-0- Thus Spake The Voice -0-
*Ignore this signature if :
1) it doesn't make sense to you
2) it seems outdated
3) you feel moved to make a sarcastic comment
4) you didn't read to the end of this list.
Thank you, and have a nice day.*

_________________________________________________________________
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Date: Tue, 09 Apr 2002 23:20:40 -0400
From: "Glotmorf" <[email-masked]>
To: [email-masked]
Subject: spoon-business: Sorry about this...
Sender: [email-masked]
Reply-To: [email-masked]

{{ _And It's Not 42_

[[

"Hey, Puppet Pal Clem!"

"Yes, Puppet Pal Mitch?"

]]

{{ _What Do You Get if You Throw a Gnome Into a Brook?_

[[

"A bonk on the haid?"

"No!"

]]

You get a Wet Gnome.

}}

[[

"Oh.  Well..."

*SPLASH*

"What do I get if I throw *you* into a brook?"

*BONK*

"You get a bonk on the haid."

"Ah shoulda known that..."

]]

}}

(Gravest, if not sincere, apologies to inhabitants of countries that don't=
 get Dexter's Laboratory.)

						Glotmorf

Date: Tue, 09 Apr 2002 23:51:14 -0400
From: "Glotmorf" <[email-masked]>
To: [email-masked]
Subject: spoon-business: Sorry about this...
Sender: [email-masked]
Reply-To: [email-masked]

{{ _And It's Not 42_

[[

"Hey, Puppet Pal Clem!"

"Yes, Puppet Pal Mitch?"

]]

{{ _What Do You Get if You Throw a Gnome Into a Brook?_

[[

"A bonk on the haid?"

"No!"

]]

You get a Wet Gnome.

}}

[[

"Oh.  Well..."

*SPLASH*

"What do I get if I throw *you* into a brook?"

*BONK*

"You get a bonk on the haid."

"Ah shoulda known that..."

]]

}}

(Gravest, if not sincere, apologies to inhabitants of countries that don't=
 get Dexter's Laboratory.)

						Glotmorf

Date: Tue, 09 Apr 2002 22:37:02 -0400
To: [email-masked]
From: Eric Gerlach <[email-masked]>
Subject: Re: spoon-discuss: Re: spoon-business: Revision and a new
  proposal
Sender: [email-masked]
Reply-To: [email-masked]

At 10:25 PM 2002-04-09 -0400, you wrote:
>When you say "if the proposal fails", do you mean if it fails but recieved a
>SHELVE vote, or if it fails because it got mostly SHELVE votes, or if it
>would have passed if the SHELVE vote was yes, or if it got more SHELVE votes
>than YES's or NO's, or what?

Geeth.... I can't believe I forgot that.... whoo boy....

I revith my recently thubmitted propothal re:thelving in the following manner:

Replace the text: "if the proposal fails" with the text "if the proposal 
fails, and at least half of the total votes against the proposal were to 
SHELVE,"

Thankth Wonko.

Bean

Date: Wed, 10 Apr 2002 09:26:36 -0400
From: "Glotmorf" <[email-masked]>
To: [email-masked]
Subject: spoon-business: grid move
Sender: [email-masked]
Reply-To: [email-masked]

I run to (6,12).

I get myself Thrown at (19,10).

						Glotmorf

Date: Wed, 10 Apr 2002 09:38:05 -0400
From: "Glotmorf" <[email-masked]>
To: [email-masked]
Subject: spoon-business: Proposal: the new wet look
Sender: [email-masked]
Reply-To: [email-masked]

{{ _What do a Gibbet and a Clothesline Have in Common?_

In the fourth paragraph of Rule 408, replace "The attribute" with "For any=
 game object other than a grid location, the attribute".

}}

Date: Wed, 10 Apr 2002 09:39:32 -0400
From: "Glotmorf" <[email-masked]>
To: [email-masked]
Subject: spoon-business: Brooks?
Sender: [email-masked]
Reply-To: [email-masked]

Mr. A...I haven't been keeping track of weather changes and grid changes,=
 but, per r408, shouldn't some brooks have appeared by now?

						Glotmorf

Date: Wed, 10 Apr 2002 17:37:06 +0000 (GMT)
From: "David E. Smith" <[email-masked]>
To: [email-masked]
Subject: spoon-business: The Daily Recognizer (Wednesday afternoon)
Sender: [email-masked]
Reply-To: [email-masked]

Not again...

Today's episode of "The Daily Recognizer" is brought to you in part by
this weird channel that just appeared on my cable box: "Nickelodeon Games
and Sports," or simply "Nick GAS." They have all these weird ten-year-old
game shows that involve slime. It's just plain funny.

CFJ 533 is ruled upon.
Glotmorf thoughtfully gives the Sushi to Congenital Optimist.

"Where No Player Has Gone Before" is 554/0, 554/1.
"Repeal Rule 207" is 555/0.
"Repeal Rule 210" is 556/0, 556/1 (as "Gremlin Placers")
"Proosal?" is 557/0. (rectified: add closing BRUCE delimiter)
"Immunity Idol, v2.5" is 558/0, 558/1, 558/2.
"The Upper House" is 559/0.
"Fish-flavored Izing" is 560/0.
"The Other End of the Entropy Axis"... you've gotta be kidding. 561/0.
"Can we talk about this later, honey?" is 562/0, 562/1.
"And It's Not 42" is 563/0.
"Weather Gnomes" is 564/0.
"What do a Gibbet and a Clothesline Have in Common?" is 565/0.

"The New Yeti" is 541/1.
"Mass Production" is 538/1.
"Enter the Gnome" is 539/1.

"Mommy, I want off!" is revised (543/1).

The Scoring Gremlin hadn't been doing anything, because the rule specified
that the lowest non-zero-score player had to be at least 20 points away
from the next lowest non-zero-score player, which has never been the case.
And now it only kicks in during vote counting anyway...

Moves queued: Congenital Optimist, The Voice, Wonko, Glotmorf. (Glotmorf:
your move is legal, but your intended destination for flying Elbonian is
not - you can only fly to another Elbonian Airways location. You may wish
to resubmit your flight plan, since I'm disregarding it.)

There are no Brooks, since those only appear after Frozen squares have
melted. There was a loophole in the rules which I don't presently remember
that prevented that from happening the last time the Yeti was on the
loose, and of course, it's still well below Freezing now.

As always, if I've overlooked something, let me know soonest -- voting
starts in just over five hours.

...dave

---- David E. Smith, POB 515045, St. Louis MO 63151
http://www.technopagan.org/    http://metadave.net/
http://www.bureau42.com/       http://whatIsay.com/

"There is so much randomness in the world that it's
a dice roll whether I'm happy or depressed." - TMCM

Date: Wed, 10 Apr 2002 13:47:48 -0400
From: "Glotmorf" <[email-masked]>
To: [email-masked]
Subject: Re: spoon-business: The Daily Recognizer (Wednesday
  afternoon)
Sender: [email-masked]
Reply-To: [email-masked]

On 4/10/02 at 5:37 PM David E. Smith wrote:

>Moves queued: Congenital Optimist, The Voice, Wonko, Glotmorf. (Glotmorf:
>your move is legal, but your intended destination for flying Elbonian is
>not - you can only fly to another Elbonian Airways location. You may wish
>to resubmit your flight plan, since I'm disregarding it.)

Pfui.  Okay, rebook my flight to (18,12), please.  That should still put me=
 in the right general area.

						Glotmorf

Date: Wed, 10 Apr 2002 19:55:04 -0400
To: [email-masked]
From: Eric Gerlach <[email-masked]>
Subject: spoon-business: The propothal I mithed
Sender: [email-masked]
Reply-To: [email-masked]

I'm thorry... next time I'll remember to potht thith to buthineth the 
firtht time... *thigh*

Bean

To be propothed at the beginning of nday 8 (after the ballot ith ithued), 
or now, whichever ith later:

{{
__The Ministers of the Realm__

{{
__Ministers__

There exist titles defining Ministers of the form "Minister of X", where X 
is a unique designator.  These titles are known as Ministries [[ This is a 
good enough defn for now ]].  A Ministry may only be assigned to a player 
as expicitly allowed by the rules.  Only one player may hold any given 
Ministry at any given time, and a player may only hold one Ministry at any 
given time.

Any proposal that would create a rule that defines a Ministry must also 
create rules that define the Powers and Responsabilities of that 
Ministry.  These rules may all be conincident.

The Powers of a Ministry is a list of actions.  A player that holds a 
Ministry may perform any of the actions in the Powers of their Ministry as 
if e were the Administrator.

The Responsabilities of a Ministry is a list of actions that a Minister 
must perform.

The Administrator may perform all the duties of any Minister if e so 
chooses.  The Administrator may also hold Titles which are also 
Ministries.  This rule supercedes Rule 263 in this regard.
}}

{{
__Ministerial Elections__

If at any time no player (or The Administrator) holds a Ministry, an 
Election is called for that Ministry.  The Election consists of two 
phases:  a Nomination phase immediately followed by a Voting Phase, each of 
which are 5 ndays long.  The Nomination phase of the Election begins at the 
first beginning of an nday after the Ministry is not held by any Player or 
The Administrator.

During the Nomination phase, a player may nominate another player or emself 
for the Ministry by declaring so in a public forum.  After a player has 
been nominated, a player may second the nomination by declaring so in a 
public forum.  If a nomination is seconded, the player nominated becomes a 
Candidate for the Ministry.  The Administrator is always a Candidate for 
every Election.

At the end of the Nomination phase, the Administrator shall issue a List of 
Candidates for the Election containing all the names of the Candidates for 
the Ministry.

During the Voting phase, players may cast one vote for one name on the List 
of Candidates for the Election by doing so in a public forum.  [[ Public 
voting only for Ministers ]]  The Administrator may also vote for one name 
of the List of Candidates, however there is no limit to the number of votes 
The Administrator may make.

At the end of the voting phase, the player (or The Administrator) whose 
name recieved the most votes is awarded the Ministry for one nyear, at 
which point it is revoked.  If there is an equal number of votes for one or 
more names, The Administrator must cast another vote to break the tie, at 
which point the Ministry is awarded as above.
}}

{{
__Ministerial Non-Confidence__

If a Minister who is not On Leave fails to perform one of the 
Responsabilities of eir Ministry within two ndays of the first opportunity 
that Minister had to perform the action, a player may call for a Vote of 
Non-Confidence in that Ministry by indicating e is doing so in a public forum.

A Vote of Non-Confidence is a proposal.  If a Vote of Non-Confidence 
passes, the Minister in question is stripped of eir Ministry.  [[ Thus an 
Election will be called. ]]
}}

Give half of the points gained by Bean for the passage of this proposal to 
Wild Card.

[[  Some Notes:

Ministries won't be able to be created in a vacuum.  We're going to have to 
consult the Admin on each one... here's a case where that veto may come in 
handy.  However, if we all co-operate a bit, and pick good responsabilities 
for the Ministers (Dave, you wanna suggest some... heck... propose some?), 
this will make our beloved Admin's life that much easier :)

Yes, I know Votes of Non-Confidence count for points and charm... but don't 
you think they should? :)
]]

}}

Date: Wed, 10 Apr 2002 22:54:08 -0400
Subject: spoon-business: Operating independantly of the Ballot once again...
From: Wonko <[email-masked]>
To: Business Nomic <[email-masked]>
Blobman: 1
Sender: [email-masked]
Reply-To: [email-masked]

I should wait for the ballot to come out... but it hasn't yet and I'm bored.
So once again, I'm going to attempt to figure it out by myself...

Proposal 536/0
Stop the World! I Wanna Get Off!
Author: Wonko 
Yes

Proposal 537/0
Bowling for Nomics!
Author: The Voice
Yes. I rate it a 9.

Proposal 538/1
Mass Production
Author: Wonko
Yes. I rate it a 15. Of course. (Actually, does my rating count towards my
own proposal?)

Proposal 539/1
Enter the Gnome
Author: Wonko
Yes. I rate it a 15. Again, of course, but I'm not sure I count.

Proposal 540/0
See the world, they said
Author: Wonko
Yes.

Proposal 541/1
The New Yeti
Author: Wonko
Yes. This should be much less work for the admin.

Proposal 542/0
Football Fixes (thylith thith time)
Author: Bean
Yes.

Proposal 543/1
Mommy, I want off!
Author: Bean
No. There are still bugs, like the fact that a Football player with the ball
could zap off the Grid, return next nweek, and get 20 points for free.

Proposal 544/0
Sorry, no ERA this time.
Author: Congenital Optimist
Yes.

Proposal 552/1
Omnibus Proposal
Author: The Administrator
No. Sorry, but I like the Yeti.

Proposal 553/0
Societies
Author: Wild Card
Yes.

Proposal 554/1
Where No Player Has Gone Before
Author: Glotmorf
No.

Proposal 555/0
Repeal Rule 207
Author: The Voice
Yes.

Proposal 556/1
Gremlin Placers
Author: The Voice
Yes.

Proposal 557/0
Proosal?
Author: The Voice
Yes.

Proposal 558/2
Immunity Idol, v2.5
Author: The Voice
No.

Proposal 559/0
The Upper House
Author: Wild Card
Abstain.

Proposal 560/0
Fish-flavored Izing
Author: Glotmorf
No. It's a good idea, but the way it's currently phrased A) the lifespan of
the 'Babelized' attribute gets renewed whenever ANY player gets the Sushi,
and B) even if it didn't, in 6 nweeks everyone could get the sushi once
(12*4=48), and whoever had it last would be stuck with it for 12 extra days,
after which there would be only one possible player to give it to. I wish we
had SHELVING right now, though.

Proposal 561/0
The Other End of the Entropy Axis
Author: Glotmorf
Alright, I'll give it a Yes. But I rate it a measly 5. I don't like
gratuitous beating up of me.

Proposal 562/1
Can we talk about this later, honey?
Author: Bean
Yes. *Good thing* *REALLY good thing*

Proposal 563/0
And It's Not 42
Author: Glotmorf
No. The rule makes no sense.

Proposal 564/0
Weather Gnomes
Author: The Voice
SHELVE. It could use a bit of a fix. If 562 passes, then this works fine. If
not, then I Abstain.

Proposal 565/0
What do a Gibbet and a Clothesline Have in Common?
Author: Glotmorf
Yes.

I think that's about it.

BTW, r0's gone all weird again... Now it looks like Nomilogue #5... I
wonder, does the database have trouble numbering something 0?

--Wonko

No one ever says "It's only a game" when their team is winning.

Date: Thu, 11 Apr 2002 03:59:36 +0000 (GMT)
From: "David E. Smith" <[email-masked]>
To: [email-masked]
Subject: spoon-business: Ballot, nweek 12
Sender: [email-masked]
Reply-To: [email-masked]

The following measures are on the ballot for nweek 12:

Proposal 536/0: Stop the World! I Wanna Get Off! (Wonko)
Proposal 537/0: Bowling for Nomics! (The Voice)
Proposal 538/1: Mass Production (Wonko)
Proposal 539/1: Enter the Gnome (Wonko)
Proposal 540/0: See the world, they said (Wonko)
Proposal 541/1: The New Yeti (Wonko)
Proposal 542/0: Football Fixes (thylith thith time) (Bean)
Proposal 543/1: Mommy, I want off! (Bean)
Proposal 544/0: Sorry, no ERA this time. (Congenital Optimist)
Proposal 552/1: Omnibus Proposal (The Administrator)
Proposal 553/0: Societies (Wild Card)
Proposal 554/1: Where No Player Has Gone Before (Glotmorf)
Proposal 555/0: Repeal Rule 207 (The Voice)
Proposal 556/1: Gremlin Placers (The Voice)
Proposal 557/0: Proosal? (The Voice)
Proposal 558/2: Immunity Idol, v2.5 (The Voice)
Proposal 559/0: The Upper House (Wild Card)
Proposal 560/0: Fish-flavored Izing (Glotmorf)
Proposal 561/0: The Other End of the Entropy Axis (Glotmorf)
Proposal 562/1: Can we talk about this later, honey? (Bean)
Proposal 563/0: And It's Not 42 (Glotmorf)
Proposal 564/0: Weather Gnomes (The Voice)
Proposal 565/0: What do a Gibbet and a Clothesline Have in Common?
		(Glotmorf)

...dave

---- David E. Smith, POB 515045, St. Louis MO 63151
http://www.technopagan.org/    http://metadave.net/
http://www.bureau42.com/       http://whatIsay.com/

"There is so much randomness in the world that it's
a dice roll whether I'm happy or depressed." - TMCM

Date: Thu, 11 Apr 2002 04:05:42 +0000 (GMT)
From: "David E. Smith" <[email-masked]>
To: [email-masked]
Subject: Re: spoon-discuss: Re: spoon-business: The Daily Recognizer  (Wednesday
 afternoon) 
Sender: [email-masked]
Reply-To: [email-masked]

On Wed, 10 Apr 2002, Eric Gerlach wrote:

> __The Ministers of the Realm__

566/0, for the nweek 13 ballot. And I heartily endorse this product and/or
service.

(Technically, it wouldn't be too hard to do at all -- I've got all the
forms I need for most common game maintenance, so I just copy stuff over
to a separate directory, throw a password on it, and that's that, more or
less. If need be, I can "quarantine" certain things, so they don't get
well and truly committed to the database 'til after I okay them, but I
doubt that will be a problem.)

I've already got a couple ministries lined up, probably starting with the
Ministry of Justice (if it was good enough for A Nomic, it's good enough
for me).

...dave

To: [email-masked]
Subject: Re: spoon-discuss: Re: spoon-business: The Upper House 
Date: Thu, 11 Apr 2002 11:53:08 +0100
From: Jonathan David Amery <[email-masked]>
Sender: [email-masked]
Reply-To: [email-masked]

 Oops - should've gone to business...

 Any more comments on this?:

 I revise proposal #559 in its entirity to read:

{{
__The Upper House__

If proposal #553 passed then create a rule titled __The Upper House__
 {{
  There exists a society called `The Upper House'.  While the public
rules of this society ever deem it to have less members than three
then all active players shall be considered eligible to be members.
 }}
 and set the rules of The Upper House to be as defined by the {{<<}} and
 {{>>}} delimited text below with the addition of the later {{@@}}
delimited text.

Otherwise create a rule titled __The Upper House__
 {{
  There exists an entity called `The Upper House' which is a grouping
of players.  Should it be that less than three players are members
then all active players shall be considered eligible to be members.

  The rules binding The Upper House are:
 }}
 and append the {{<<}} and {{>>}} delimited text below

<<
[[
 Having been called to the Judge's bench for the third time, and for
the third time judged on a case and had my opinion made part of the
precident of the state I returned to my place watching the football
game only to be interrupted by a flunky who greeted me as `My Lord'.

 `Why do you address me as such?', I asked him, somewhat puzzled.

 `It is because that with your third judgement you have joined the
Upper House, my Lord.'
]]
 1) All players who have given a Judgement on 3 more CFJs that have
not been successfully appealed than they have on CFJs that have been
successfully appealed are eligible to be members of The Upper House.

 2) All players who are eligible to be members are unless they
choose not to be by rule 3. 

 2) Any member of The Upper House may declare in a public forum that
they wish to suspend their membership.  Any player who is eligible to
be a member, but whos membership is currently suspended may
reactivate their membership by declaring that in a public forum.
Players whos membership is suspended are not members of The Upper
House.

[[
 `Pull the other one, it's got bells on, and I've never heard of the
Upper House.'

 `Well, m'Lord, it was historically also a place where laws to be
created were discussed and voted on, but in recent years it has become
more of a place where rules are interpreted'

 `Well, what do I have to do?'

 `Think about rules when people ask the House to do so.'
]]

 3) If The Upper House is called to Judge on a CFJ then a panel of
three of its members is chosen at random.  The panel has one nweek to
come up with a judgement between them that at least two of them agree
with.  A member of the panel then posts this judgement to a public
forum and The Upper House has then Judged on the CFJ.

 4) The Upper House cannot Judge on the same CFJ twice.
>>
[[
 It sounded like an easy job to me, so I didn't complain.  I just lay
back and waited to see what happened next.
]]

@@
 5) If a majority of the members of The Upper House agree to a change
to its rules on a public forum within a period of 72 hours then that
change is made.
@@

[[Someone else can tie this into the Appeals process (or I'll do it
my self next nweek)]]
}}

Date: Thu, 11 Apr 2002 10:06:58 -0400
From: "Donald Whytock" <[email-masked]>
To: [email-masked]
Subject: spoon-business: Issue with P553
Sender: [email-masked]
Reply-To: [email-masked]

Mr. A...Is there by chance a typo in Proposal 553 on the part of the=
 submitter?  Perhaps an absence of proposal delimiters?  Because otherwise=
 I don't see a rule declaration in there, and, while Boilerplate and=
 Delimiter allow for an implicit proposal given an explicit rule, they=
 don't say anything about an implicit rule given an explicit proposal.

						Glotmorf

To: [email-masked]
Subject: Re: spoon-business: Issue with P553 
Date: Thu, 11 Apr 2002 15:31:55 +0100
From: Jonathan David Amery <[email-masked]>
Sender: [email-masked]
Reply-To: [email-masked]

> Mr. A...Is there by chance a typo in Proposal 553 on the part of the=
>  submitter?  Perhaps an absence of proposal delimiters?  Because otherwise=
>  I don't see a rule declaration in there, and, while Boilerplate and=
>  Delimiter allow for an implicit proposal given an explicit rule, they=
>  don't say anything about an implicit rule given an explicit proposal.
 
 Well, I certainly intended for it to be a proposal to create a Rule...

 Hmm...  Proposal:

{{
__Making things more square__

 Add to rule 255/1 the following paragraph:
 {{
  The Administrator may also Rectify any document that E thinks has an
unambiguous intent, but which fails to express this correctly within
the framework of the rules.  Objections are allowed in this case also.
 }}
}}

To: [email-masked]
Subject: spoon-business: Voting!
Date: Thu, 11 Apr 2002 17:54:13 +0100
From: Jonathan David Amery <[email-masked]>
Sender: [email-masked]
Reply-To: [email-masked]

Prop Vote Rate
536  YES  
537  YES  9
538  YES  9
539  ABS  <Do we want an infinity of Gnomes?>
540  YES
541  YES
542  ABS
543  ABS
544  YES
552  NO
553  YES
554  YES  14
555  NO
556  YES
557  NO
558  ABS
559  YES  8  <Not fatally flawed>
560  YES
561  YES  15
562  YES
563  YES
564  YES
565  YES

Date: Thu, 11 Apr 2002 18:13:26 +0000 (GMT)
From: "David E. Smith" <[email-masked]>
To: [email-masked]
Subject: spoon-business: The Daily Recognizer (Thursday afternoon)
Sender: [email-masked]
Reply-To: [email-masked]

Quick middle-of-the-day updates...

As has been mentioned previously, the revision to "The Upper House" is
illegal, as Voting is in progress. Please keep your arms and legs inside
the voting box until the ballot has come to a complete stop.

P553 is rectified (add "new rule" delimiters and verbiage).

"Making things more square" is 567/0.

And whatever proposal it was that had "Responsabilities" in it was
rectified as well. I did that last night and forgot to mention it.

...dave

---- David E. Smith, POB 515045, St. Louis MO 63151
http://www.technopagan.org/    http://metadave.net/
http://www.bureau42.com/       http://whatIsay.com/

"There is so much randomness in the world that it's
a dice roll whether I'm happy or depressed." - TMCM

From: "Tyler Crosby" <[email-masked]>
To: [email-masked]
Subject: spoon-business: votes, nweek 12 style
Date: Thu, 11 Apr 2002 15:40:27 -0400
Sender: [email-masked]
Reply-To: [email-masked]

Proposal 536/0: Stop the World! I Wanna Get Off! (Wonko)YES
Proposal 537/0: Bowling for Nomics! (The Voice)YES Rated 15
Proposal 538/1: Mass Production (Wonko)YES Rated 7
Proposal 539/1: Enter the Gnome (Wonko)YES Rated 6
Proposal 540/0: See the world, they said (Wonko)YES
Proposal 541/1: The New Yeti (Wonko)YES
Proposal 542/0: Football Fixes (thylith thith time) (Bean)YES
Proposal 543/1: Mommy, I want off! (Bean)NO
Proposal 544/0: Sorry, no ERA this time. (Congenital Optimist)YES
Proposal 552/1: Omnibus Proposal (The Administrator)NO [[but only 'cause the 
yeti is cool... sorry Mr. A.]]
Proposal 553/0: Societies (Wild Card)NO
Proposal 554/1: Where No Player Has Gone Before (Glotmorf)NO [[No rating if 
I vote no, right?]]
Proposal 555/0: Repeal Rule 207 (The Voice)YES
Proposal 556/1: Gremlin Placers (The Voice)YES
Proposal 557/0: Proosal? (The Voice)YES
Proposal 558/2: Immunity Idol, v2.5 (The Voice)YES
Proposal 559/0: The Upper House (Wild Card)NO
Proposal 560/0: Fish-flavored Izing (Glotmorf)NO
Proposal 561/0: The Other End of the Entropy Axis (Glotmorf)Good Lord NO.
Proposal 562/1: Can we talk about this later, honey? (Bean)YES
Proposal 563/0: And It's Not 42 (Glotmorf)NO [[Doesn't particularly do 
anything.]]
Proposal 564/0: Weather Gnomes (The Voice)YES
Proposal 565/0: What do a Gibbet and a Clothesline Have in Common?
		(Glotmorf)ABSTAIN [[Too lazy.]]

-0- Thus Spake The Voice -0-
*Ignore this signature if :
1) it doesn't make sense to you
2) it seems outdated
3) you feel moved to make a sarcastic comment
4) you didn't read to the end of this list.
Thank you, and have a nice day.*

_________________________________________________________________
Send and receive Hotmail on your mobile device: http://mobile.msn.com

Date: 11 Apr 2002 20:46:44 -0000
From: <[email-masked]>
To:
Subject: spoon-business: ADV: Top Search Engine Rankings
Importance: Normal
Sender: [email-masked]
Reply-To: [email-masked]

To remove see below.

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web sites to search engines and saw
your listing on the internet.

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To be removed call: 888-800-6339 X1377

Date: Thu, 11 Apr 2002 17:09:34 -0400
Subject: Re: spoon-discuss: Re: spoon-business: Operating independantly of
	the Ballot once again...
From: Wonko <[email-masked]>
To: Business Nomic <[email-masked]>
Blobman: 1
Sender: [email-masked]
Reply-To: [email-masked]

Quoth Glotmorf,

>> Proposal 561/0
>> The Other End of the Entropy Axis
>> Author: Glotmorf
>> Alright, I'll give it a Yes. But I rate it a measly 5. I don't like
>> gratuitous beating up of me.
> 
> And how many times did I probably bounce?  I could start inventing nonexistent
> players again to use in my stories, but hey...you got your name in a widely
> read work of fiction...
> 

Fine. If you don't like my rating, I change my vote to No.

It's actually not because of your complaint, just because something just
occurred to me...

--Wonko

Clones are people two.

To: [email-masked]
Subject: Re: spoon-discuss: Re: spoon-business: Voting! 
Date: Thu, 11 Apr 2002 23:18:41 +0100
From: Jonathan David Amery <[email-masked]>
Sender: [email-masked]
Reply-To: [email-masked]

> Quoth Jonathan David Amery,
> 
> 
> > 539  ABS  <Do we want an infinity of Gnomes?>
> 
> It's only one per nweek.
> 
> And I have some plans for using them up...
> 

 Oh, change my vote to YES 13 please then... :)

> Remember, half the people in the world are below average.
> 

Only if you mean `median'.

To: [email-masked]
Subject: spoon-business: spam on list
From: Joel Uckelman <[email-masked]>
Date: Thu, 11 Apr 2002 18:28:16 -0500
Sender: [email-masked]
Reply-To: [email-masked]

Sorry about the spam that made it to the list---I thought only subscribers 
could post to the list. As I have no intention of providing spammers more 
efficient ways to send spam, I'll be taking care of that very soon...

-- 
J.

To: [email-masked]
Subject: spoon-business: Stuff
Date: Fri, 12 Apr 2002 00:53:36 +0100
From: Jonathan David Amery <[email-masked]>
Sender: [email-masked]
Reply-To: [email-masked]

 I declare that my Gender shall become `Drone' at the end of the nweek.

 I move to (18,3) on the Grid

 I make this proposal:

{{
__Champagne gets you drunk too!__

Create a rule titled __Blood Alcohol Content__ with the Keyword
`Alcoholic' whos text is the penultimate paragraph of rule 498, except
that the text {{a Beer}} should be replaced by the text {{an alcoholic
beverage}}.

Remove that paragraph from rule 498.
}}

Date: Thu, 11 Apr 2002 20:03:02 -0400
To: [email-masked]
From: Eric Gerlach <[email-masked]>
Subject: Re: spoon-business: Ballot, nweek 12
Sender: [email-masked]
Reply-To: [email-masked]

At 03:59 AM 2002-04-11 +0000, you wrote:
>The following measures are on the ballot for nweek 12:
>
>Proposal 536/0: Stop the World! I Wanna Get Off! (Wonko)
YES

>Proposal 537/0: Bowling for Nomics! (The Voice)
ABSTAIN

>Proposal 538/1: Mass Production (Wonko)
ABSTAIN

>Proposal 539/1: Enter the Gnome (Wonko)
ABSTAIN

>Proposal 540/0: See the world, they said (Wonko)
ABSTAIN

>Proposal 541/1: The New Yeti (Wonko)
YES (The bounding Yeti, eh?)

>Proposal 542/0: Football Fixes (thylith thith time) (Bean)
YES

>Proposal 543/1: Mommy, I want off! (Bean)
YES

>Proposal 544/0: Sorry, no ERA this time. (Congenital Optimist)
YES

>Proposal 552/1: Omnibus Proposal (The Administrator)
YES

>Proposal 553/0: Societies (Wild Card)
NO (Though I would SHELVE if I could)

>Proposal 554/1: Where No Player Has Gone Before (Glotmorf)
YES

>Proposal 555/0: Repeal Rule 207 (The Voice)
NO

>Proposal 556/1: Gremlin Placers (The Voice)
YES

>Proposal 557/0: Proosal? (The Voice)
ABSTAIN

>Proposal 558/2: Immunity Idol, v2.5 (The Voice)
YES

>Proposal 559/0: The Upper House (Wild Card)
NO  (Though I would SHELVE if I could)

>Proposal 560/0: Fish-flavored Izing (Glotmorf)
NO (Again, a SHELVE candidate)

>Proposal 561/0: The Other End of the Entropy Axis (Glotmorf)
YES

>Proposal 562/1: Can we talk about this later, honey? (Bean)
YES

>Proposal 563/0: And It's Not 42 (Glotmorf)
NO

>Proposal 564/0: Weather Gnomes (The Voice)
ABSTAIN

>Proposal 565/0: What do a Gibbet and a Clothesline Have in Common?
>                 (Glotmorf)
YES

Date: Thu, 11 Apr 2002 20:32:27 -0400
To: [email-masked]
From: Eric Gerlach <[email-masked]>
Subject: spoon-business: Actionth
Sender: [email-masked]
Reply-To: [email-masked]

Okay then, here are my end-of-nweek actionth:

PROPOSAL #1
===========
{{
__A fix for Wonko__

In the rule created by proposal 536, replace the text "how many ndays long 
the Delay is" with the text "how many wdays long the Delay is" and the text 
"until the Watch reads the same number of ndays" with the text "until the 
Watch reads the same number of wdays".

[[ The watch reads wdays, not ndays ]]
}}

PROPOSAL #2
===========
{{
__I rob from the rich!__

[[

So I was walking around Nomicwood forest, when I heard a clinking sound all 
of a sudden.  Looking over my shoulder, I saw a glint through the 
trees.  Being the curious Nomican that I am, I decided to wade my way 
through the brush to see what was going on.  Pushing my way deeper into the 
forest, I begin to see the source of the clinking sound... I large pile of 
golden points!  Incredible!  And sitting on top was a Gremlin!  He hadn't 
seen me yet, but that was about to change...

"... 108, 109, 110, 111.... Stop!"  ... He heard me.... "Now, you rich 
player you!  Give me your points or I shall take your life!"

Well, as we all know from my bout with The Voter Colonel, I don't like 
being ordered around like that.

"No.  You're just a Gremlin.  Who are you?" I replied.

"I'm Robin!  I rob from the rich!"

".. and you give to the poor, right?!?"

"Say wha?"

"You rob from the rich and give to the poor!  Isn't that right?"

"I don't remember any 'give to the poor' bit..."

"You're Robin Gremlin!  You're based off the fictional character Robin 
Hood, who robs from the rich and gives to the poor!"

"I am?"

"Well I thought you were... Geez, somebody ought to teach you.  Listen, 
here's what you're gonna do:"

]]

Revise Rule 551 in the following manner:

Replace the text "the Gremlin Fund" with the text "the Player with the 
lowest Score".

[[

"Here, you try it now.  You rob from the rich...."

"And give to the moor?"

"No!  The poor!  Try again.  You rob from the rich..."

"And give to the boor?"

"No!  Poor!  Can't you Gremlins get anything right?  You rob from the rich..."

"And give you a beer?"

"Please.  But you're still wrong!  One last try... you rob from the rich..."

"And give to the poor!  I rob from the rich and give to the poor!"

"There you go.  Now go off to do good!"

"Okay.  But first hand over your points."

Damn.

]]
}}

MISC ACTIONS
============

I book a flight on Elbonian Airwayth to (18, 12).

I place mythelf On Leave (I'm gonna be thanth computer for a few dayth, and 
tho I don't want to be beaned, pun intended).

Okay, I think that about coverth it, thee you all on Thaturday!

Date: Fri, 12 Apr 2002 02:28:49 +0000 (GMT)
From: "David E. Smith" <[email-masked]>
To: [email-masked]
Subject: spoon-business: The Ultra-Brief Recognizer...
Sender: [email-masked]
Reply-To: [email-masked]

... because I'll be working way too much this weekend.

Wild Card's gender change and Grid movement are queued.

"Champagne gets you drunk too!" is 568/0.
"A fix for Wonko" is 569/0.
"I rob from the rich!" is 570/0.

Bean's flight plan is still illegal for a football player. Since e's now
also On Leave (voluntary), I'm simply ruling that e stays at the airport,
once e moves at the end of the nweek (unless e comes Off Leave long enough
to file a valid flight plan).

...dave

---- David E. Smith, POB 515045, St. Louis MO 63151
http://www.technopagan.org/    http://metadave.net/
http://www.bureau42.com/       http://whatIsay.com/

"There is so much randomness in the world that it's
a dice roll whether I'm happy or depressed." - TMCM

Date: Fri, 12 Apr 2002 02:05:38 -0400
From: "Glotmorf" <[email-masked]>
To: [email-masked]
Subject: Re: spoon-discuss: Re: spoon-business: Operating
  independantly of the Ballot once again...
Sender: [email-masked]
Reply-To: [email-masked]

On 4/11/02 at 5:09 PM Wonko wrote:

>Fine. If you don't like my rating, I change my vote to No.

Mr. A...I would like to point out that the above statement made by Wonko is=
 explicitly a conditional action, and therefore, since I do in fact like=
 his rating, his vote of course doesn't get changed to No.

						Glotmorf

To: [email-masked]
Subject: spoon-business: Another proposal
Date: Fri, 12 Apr 2002 09:27:37 +0100
From: Jonathan David Amery <[email-masked]>
Sender: [email-masked]
Reply-To: [email-masked]

I propose that the following rule be created:
{{ {* Proposals, 2 *}
__Yawn__

 Any proposal which gets at least as many ABSTAIN votes as it does YES
votes and at least as many ABSTAIN votes as it does NO votes is
Boring.

 The proposer of a Boring proposal gains or loses half the points e
would otherwise gain or lose.
}}

Date: Fri, 12 Apr 2002 07:22:19 -0400
From: "Glotmorf" <[email-masked]>
To: [email-masked]
Subject: Re: spoon-business: Ballot, nweek 12
Sender: [email-masked]
Reply-To: [email-masked]

>Proposal 536/0: Stop the World! I Wanna Get Off! (Wonko)
Yes.

>Proposal 537/0: Bowling for Nomics! (The Voice)
Yes.  Rated 8.

>Proposal 538/1: Mass Production (Wonko)
I too wish the SHELVED option was available.  This proposal would be a lot=
 more meaningful if there was actually a way to get a Gnome Wet.

Abstain.

>Proposal 539/1: Enter the Gnome (Wonko)
Yes. Rated 9.

>Proposal 540/0: See the world, they said (Wonko)
Yes.

>Proposal 541/1: The New Yeti (Wonko)
Yes.

>Proposal 542/0: Football Fixes (thylith thith time) (Bean)
All things considered, I'd rather see the tackled person displaced instead=
 of the tackling person.

No.

>Proposal 543/1: Mommy, I want off! (Bean)
Yes.

>Proposal 544/0: Sorry, no ERA this time. (Congenital Optimist)
Yes.  But just remember, that's MY purse.

>Proposal 552/1: Omnibus Proposal (The Administrator)
No, for various reasons:

3.) I like them for their "idiot light" value.  But I suppose I don't NEED=
 them...

4.) Then there needs to be a mechanism for dealing with players who go On=
 Leave and never return.

6.) Thought Aleister was a wizard or warlock or something...?

>Proposal 553/0: Societies (Wild Card)
Yes.

>Proposal 554/1: Where No Player Has Gone Before (Glotmorf)
Yes.  Rated 15.

>Proposal 555/0: Repeal Rule 207 (The Voice)
Not quite yet.  And this isn't a haiku -- "rule two ze-ro sev-en" is six=
 syllables.

>Proposal 556/1: Gremlin Placers (The Voice)
No.  This is a CFJ issue, not a proposal issue.  Mr. A should have placed=
 those gremlins either in Limbo or on the grid when they came into=
 existence. (Though have we in fact determined that they came into=
 existence?)

>Proposal 557/0: Proosal? (The Voice)
Yes, if only because of the Token of Proposals.  Canning both is an=
 interesting idea.

>Proposal 558/2: Immunity Idol, v2.5 (The Voice)
Yes.

>Proposal 559/0: The Upper House (Wild Card)
Abstain. The "If there aren't enough members, then all players are members"=
 bothers me.

>Proposal 560/0: Fish-flavored Izing (Glotmorf)
Yes.

>Proposal 561/0: The Other End of the Entropy Axis (Glotmorf)
Yes. Rated 15.

>Proposal 562/1: Can we talk about this later, honey? (Bean)
Yes.

>Proposal 563/0: And It's Not 42 (Glotmorf)
Yes.  Rated 8. (It seemed a lot funnier at 3 am...)

>Proposal 564/0: Weather Gnomes (The Voice)
Yes.

>Proposal 565/0: What do a Gibbet and a Clothesline Have in Common?
>		(Glotmorf)
Yes.

						Glotmorf

Date: Fri, 12 Apr 2002 18:38:54 -0400
From: "Donald Whytock" <[email-masked]>
To: [email-masked]
Subject: spoon-business: last-minute action
Sender: [email-masked]
Reply-To: [email-masked]

I drop a Big Rock at (16,9).

I'll take my Elbonian Airways flight to (12,12).

On the off chance I actually bounce next to my new Big Rock, and it's not=
 occupied by a Siren, I'll buy Siren Bait for it.

						Glotmorf

Date: Fri, 12 Apr 2002 19:00:44 -0400
Subject: spoon-business: Vote
From: Wonko <[email-masked]>
To: Business Nomic <[email-masked]>
Blobman: 1
Sender: [email-masked]
Reply-To: [email-masked]

I change my vote on p561 to No.

--Wonko

"If you can't get rid of the skeleton in your closet, you'd best teach it to
dance."
- George Bernard Shaw

Date: Fri, 12 Apr 2002 19:32:46 -0400
Subject: spoon-business: Bean&Rob
From: Wonko <[email-masked]>
To: Business Nomic <[email-masked]>
Blobman: 1
Sender: [email-masked]
Reply-To: [email-masked]

I would like to point out once again that Bean and Rob are illegally parked
on the same square. (r301 p2:Multiple Players may not occupy the same unit
at the same time.)

--Wonko

"If you were plowing a field, which would you rather use? Two strong oxen or
1024 chickens?"
    - Seymour Cray (1925-1996), father of supercomputing

Date: Sat, 13 Apr 2002 00:08:03 -0400
From: "Glotmorf" <[email-masked]>
To: [email-masked]
Subject: spoon-business: Typo in R551
Sender: [email-masked]
Reply-To: [email-masked]

Mr. A...The occurrence of "it's" in the third sentence of Rule 551 should=
 in fact be "its".

						Glotmorf

Date: Sat, 13 Apr 2002 04:25:05 +0000 (GMT)
From: "David E. Smith" <[email-masked]>
To: [email-masked]
Subject: spoon-business: The Daily Recognizer (Friday night!)
Sender: [email-masked]
Reply-To: [email-masked]

Tonight's edition is brought to you by the St. Louis Cardinals, who
whupped the Astros. I haven't been to a baseball game in way too long.
(Then again, having spent fifteen bucks on a burger, fries, and beer, I
don't think I can afford this sort of thing too often. :)

"Yawn" is 571/0.

Glotmorf drops a Big Rock, at a cost of 21 points, at (16,9).
Glotmorf files a flight plan. Yay!
Glotmorf's request to acquire Siren Bait is pending the outcome of eir
flight. It's highly improbable that e'll land in range to deposit Bait on
that Rock, but one never knows.

Rule 551 is Rectified (it's -> its).

It took me a while to unroll the past few nweeks' Grid movements... Rob
was at (12,12) before Bean was, so e seems to have priority there. Thus,
Rob is at (12,12) and Bean is at (12,13) -- the last legal location e
occupied, from roughly March 19.

Would someone, please, PLEASE, make a proposal to get rid of that
single-occupancy clause in the Grid?

Anything else? :-)

...dave

---- David E. Smith, POB 515045, St. Louis MO 63151
http://www.technopagan.org/    http://metadave.net/
http://www.bureau42.com/       http://whatIsay.com/

"There is so much randomness in the world that it's
a dice roll whether I'm happy or depressed." - TMCM

Date: Sat, 13 Apr 2002 10:42:01 +0100 (BST)
From: =?iso-8859-1?q?Naath=20Thabana?= <[email-masked]>
Subject: spoon-business: would help if I sent it to the right list.
To: [email-masked]
Sender: [email-masked]
Reply-To: [email-masked]

> Proposal 536/0: Stop the World! I Wanna Get Off!
> (Wonko)
YES
> Proposal 537/0: Bowling for Nomics! (The Voice)
YES
> Proposal 538/1: Mass Production (Wonko)
NO
> Proposal 539/1: Enter the Gnome (Wonko)
YES
> Proposal 540/0: See the world, they said (Wonko)
YES
> Proposal 541/1: The New Yeti (Wonko)
YES
> Proposal 542/0: Football Fixes (thylith thith time)
> (Bean)
YES
> Proposal 543/1: Mommy, I want off! (Bean)
NO
> Proposal 544/0: Sorry, no ERA this time. (Congenital
> Optimist)
NO
> Proposal 552/1: Omnibus Proposal (The Administrator)
NO
> Proposal 553/0: Societies (Wild Card)
YES
> Proposal 554/1: Where No Player Has Gone Before
> (Glotmorf)
YES
> Proposal 555/0: Repeal Rule 207 (The Voice)
YES
> Proposal 556/1: Gremlin Placers (The Voice)
YES
> Proposal 557/0: Proosal? (The Voice)
NO
> Proposal 558/2: Immunity Idol, v2.5 (The Voice)
YES
> Proposal 559/0: The Upper House (Wild Card)
YES
> Proposal 560/0: Fish-flavored Izing (Glotmorf)
NO
> Proposal 561/0: The Other End of the Entropy Axis
> (Glotmorf)
NO
> Proposal 562/1: Can we talk about this later, honey?
> (Bean)
YES
> Proposal 563/0: And It's Not 42 (Glotmorf)
NO, because it *is* 42...
> Proposal 564/0: Weather Gnomes (The Voice)
YES
> Proposal 565/0: What do a Gibbet and a Clothesline
> Have in Common?
YES
> 		(Glotmorf)
naath

=====
Like duct tape the force is, a light side and a dark side it has, holds the universe together it does, hmm.

__________________________________________________
Do You Yahoo!?
Everything you'll ever need on one web page
from News and Sport to Email and Music Charts
http://uk.my.yahoo.com

Date: Sat, 13 Apr 2002 11:57:50 +0100 (BST)
From: =?iso-8859-1?q?Naath=20Thabana?= <[email-masked]>
Subject: spoon-business: proposal
To: [email-masked]
Sender: [email-masked]
Reply-To: [email-masked]

{{
_if we sqeeze up a bit we can all fit in_

Remove the sentence
"Multiple Players may not occupy the same unit at the
same time." 

>From paragraph 2 of rule 301 and replace with

"If a player is not holiding a gremlin then another
player (also not holding a gremlin) may occupy the
same unit at the same time as em.  If a player is
holding a gremlin then no other player can occupy the
same unit as em at the same time"
[[
"Just move over a bit there..."
"Breathe in a little would you?"
"See, we can both fit here."
"Well, fit yes, fit in comfort no."
]]
}}

naath

=====
Like duct tape the force is, a light side and a dark side it has, holds the universe together it does, hmm.

__________________________________________________
Do You Yahoo!?
Everything you'll ever need on one web page
from News and Sport to Email and Music Charts
http://uk.my.yahoo.com

Date: Sat, 13 Apr 2002 10:34:48 -0400 (EDT)
From: Eric Gerlach <[email-masked]>
To: [email-masked]
Subject: Re: spoon-business: The Daily Recognizer (Friday night!)
Sender: [email-masked]
Reply-To: [email-masked]

On Sat, 13 Apr 2002, David E. Smith wrote:
> It took me a while to unroll the past few nweeks' Grid movements... Rob
> was at (12,12) before Bean was, so e seems to have priority there. Thus,
> Rob is at (12,12) and Bean is at (12,13) -- the last legal location e
> occupied, from roughly March 19.

Crikey!  I buy a pinball gun.  I thoot Rob with my pinball gun.  I queue
a flight to (18,12) on Elbonian.  That was clothe....

Bean

Date: Sat, 13 Apr 2002 10:38:16 -0400 (EDT)
From: Eric Gerlach <[email-masked]>
To: [email-masked]
Subject: Re: spoon-business: The Daily Recognizer (Friday night!)
Sender: [email-masked]
Reply-To: [email-masked]

On Sat, 13 Apr 2002, Eric Gerlach wrote:
> Crikey!  I buy a pinball gun.  I thoot Rob with my pinball gun.  I queue
> a flight to (18,12) on Elbonian.  That was clothe....

I'm thorry.... implithit in that wath a move to (12,12) before the flight
(run if need be).

Bean

Date: Sat, 13 Apr 2002 10:43:58 -0400 (EDT)
From: Eric Gerlach <[email-masked]>
To: [email-masked]
Subject: Re: spoon-business: The Daily Recognizer (Friday night!)
Sender: [email-masked]
Reply-To: [email-masked]

On Sat, 13 Apr 2002, Eric Gerlach wrote:
> On Sat, 13 Apr 2002, Eric Gerlach wrote:
> > Crikey!  I buy a pinball gun.  I thoot Rob with my pinball gun.  I queue
> > a flight to (18,12) on Elbonian.  That was clothe....
>
> I'm thorry.... implithit in that wath a move to (12,12) before the flight
> (run if need be).

Ack!  I thuck at thith.  I make mythelf Off Leave, then buy, thoot, move,
and then fly.  Thank you.

Bean

Date: Sat, 13 Apr 2002 21:51:58 +0000 (GMT)
From: "David E. Smith" <[email-masked]>
To: [email-masked]
Subject: spoon-business: The Daily Recognizer (Saturday afternoon)
Sender: [email-masked]
Reply-To: [email-masked]

Fun continues on the Grid, even though our Colour Commentator has been
mysteriously silent on the whole thing...

Bean buys a Pinball Gun, dislocates Rob, and books a flight. Cost 2 points
(for the Pinball Gun). In the process, Bean comes Off Leave.

"if we sqeeze up a bit we can all fit in" is 572/0 (rectified: my email
system added a > before the "From" line, as most email software probably
does).

Remember, you still have just over an hour to vote!

...dave

---- David E. Smith, POB 515045, St. Louis MO 63151
http://www.technopagan.org/    http://metadave.net/
http://www.bureau42.com/       http://whatIsay.com/

"There is so much randomness in the world that it's
a dice roll whether I'm happy or depressed." - TMCM

Date: Sun, 14 Apr 2002 00:26:02 +0000 (GMT)
From: "David E. Smith" <[email-masked]>
To: [email-masked]
Subject: spoon-business: Abbreviated results!
Sender: [email-masked]
Reply-To: [email-masked]

(These are not the official vote results, but they might be mildly
amusing...)

The following things (and maybe others) passed: The "Writ of Delay"
proposal, the Bowling Gnome, the Gnome Factory and reproduction proposals,
Radar Towers, Societies, Bruce the Flaming Gremlin.

The following failed: Fish-flavored Izing, Insta-Rules (shame, that. I
kinda liked the idea.), my Omnibus Proposal.

The following passed, but I'm still deciding whether to Veto it: "The New
Yeti." Yes, you managed to come up with something even MORE annoying than
the original.

Others passed and failed too, but those are the ones where I remember what
they did based solely on the title.

...dave

---- David E. Smith, POB 515045, St. Louis MO 63151
http://www.technopagan.org/    http://metadave.net/
http://www.bureau42.com/       http://whatIsay.com/

"There is so much randomness in the world that it's
a dice roll whether I'm happy or depressed." - TMCM

From: "Donald Whytock" <[email-masked]>
To: [email-masked]
Date: Sat, 13 Apr 2002 20:16:09 -0500
Subject: spoon-business: My dropped rock
Sender: [email-masked]
Reply-To: [email-masked]

I take it the Big Rock I dropped didn't get a siren on top?

Glotmorf

-- 

_______________________________________________
Sign-up for your own FREE Personalized E-mail at Mail.com
http://www.mail.com/?sr=signup

Date: Sun, 14 Apr 2002 03:12:34 +0000 (GMT)
From: "David E. Smith" <[email-masked]>
To: [email-masked]
Subject: spoon-business: nweek 12 results and stuff
Sender: [email-masked]
Reply-To: [email-masked]

I think I have nice, usable voting software now. So the detailed results
below should become the norm.

Remember the Clock will turn off over next weekend, while I go on a
much-needed vacation. (The vacation isn't needed from the game so much as
it is from life in general. Let's see if I can survive three whole days
without Internet access... fortunately, there will be plenty of beer
handy. Should be interesting.)

The following happens before the end of the nweek:
Rocky buys a random Big Rock (4 points). It lands on the Grid at (13,12),
narrowly missing the airport.
Luigi and Rocky have nothing to do.
The Yeti has no Ice Gnomes to eat (alleluia).

Voting results:

Proposal 536/0 (Stop the World! I Wanna Get Off!) (Wonko):
AFF: Bean, Congenital Optimist, Glotmorf, Naath, The Voice, Wild Card, Wonko
Counts: (7-0-0-0). Measure passes.
Wonko scores 14 points.
Created 573/0.

Proposal 537/0 (Bowling for Nomics!) (The Voice):
AFF: Congenital Optimist, Glotmorf (8), Naath, The Voice (15), Wild Card
(9), Wonko (9),
ABS: Bean,
Counts: (6-0-1-0). Measure passes.
The Voice scores 8 + 8 (Literary Bonus) = 16 points.
Created Pinhead.
Created 574/0.
Created 293/5.

Proposal 538/1 (Mass Production) (Wonko):
AFF: Congenital Optimist, The Voice (7), Wild Card (9), Wonko (15)
NEG: Naath
ABS: Bean, Glotmorf
Counts: (4-1-2-0). Measure passes.
Wonko scores 11 + 8 (Literary Bonus) = 19 points.
(6 of those points are given to Glotmorf.)
Created 575/0.

Proposal 539/1 (Enter the Gnome) (Wonko):
AFF: Congenital Optimist, Glotmorf (9), Naath, The Voice (6), Wild Card
(13), Wonko (15)
ABS: Bean
Counts: (6-0-1-0).
Wonko scores 7 + 8 (Literary Bonus) = 15 points.
Created 576/0.
Created ten squares of Mud on the Grid, in random locations.

Proposal 540/0 (See the world, they said) (Wonko):
AFF: Congenital Optimist, Glotmorf, Naath, The Voice, Wild Card, Wonko
ABS: Bean
Counts: (6-0-1-0).
Wonko scores 10 points.
Created 577/0.

Proposal 541/1 (The New Yeti) (Wonko):
AFF: Bean, Congenital Optimist, Glotmorf, Naath, The Voice, Wild Card, Wonko
Counts: (7-0-0-0). Measure passes.
Measure is vetoed by the Administrator ("Yeah, I know! The Admin hates the
Yeti, so I'll make it even MORE of a pain in the ass!" -- Wonko).
The Veto is purely symbolic, as the measure received more than a 3/4
majority, but I wanted to go on record as saying this idea sucks even more
than the old yeti...
Created 348/2.
Wonko scores 8 points.

Proposal 542/0 (Football Fixes (thylith thith time)) (Bean):
AFF: Bean, Congenital Optimist, Naath, The Voice, Wonko
NEG: Glotmorf
ABS: Wild Card
Counts: (5-1-1-0). Measure passes.
Bean scores 11 points.
Created 394/8.

Proposal 543/1 (Mommy, I want off!) (Bean):
AFF: Bean, Congenital Optimist, Glotmorf
NEG: Naath, The Voice, Wonko
ABS: Wild Card
Counts: (3-3-1-0). Measure fails.
Bean loses 3 points.

Proposal 544/0 (Sorry, no ERA this time.) (Congenital Optimist):
AFF: Bean, Congenital Optimist, Glotmorf, The Voice, Wild Card, Wonko
NEG: Naath
Counts: (6-1-0-0). Measure passes.
Created 295/2.
Created 356/2.
Congenital Optimist scores 14 points.

Proposal 552/1 (Omnibus Proposal) (The Administrator):
AFF: Bean, Congenital Optimist,
NEG: Glotmorf, Naath, The Voice, Wild Card, Wonko,
Counts: (2-5-0-0). Measure fails.
The Gremlin Fund loses 1 point.

Proposal 553/0 (Societies) (Wild Card):
AFF: Glotmorf, Naath, Wild Card, Wonko
NEG: Bean, Congenital Optimist, The Voice
Counts: (4-3-0-0). Measure passes.
Created 578/0.
Wild Card scores 7 points.

Proposal 554/1 (Where No Player Has Gone Before) (Glotmorf):
AFF: Bean, Glotmorf (15), Naath, Wild Card (14)
NEG: Congenital Optimist, The Voice, Wonko
Counts: (4-3-0-0). Measure passes.
Created 440/2.
Glotmorf scores 12 + 9 (Literary Bonus) = 21 points.

Proposal 555/0 (Repeal Rule 207) (The Voice):
AFF: Naath, The Voice, Wonko
NEG: Bean, Congenital Optimist, Glotmorf, Wild Card
Counts: (3-4-0-0). Measure fails.
The Voice loses 2 points.

Proposal 556/1 (Gremlin Placers) (The Voice):
AFF: Bean, Congenital Optimist, Naath, The Voice, Wild Card, Wonko
NEG: Glotmorf
Counts: (6-1-0-0). Measure passes.
The Voice scores 11 + 10 (Poetic Forms Bonus) = 21 points.
Performed actions in accordance with proposal (no created/revised rules)

Proposal 557/0 (Proosal?) (The Voice):
AFF: Congenital Optimist, Glotmorf, The Voice, Wonko
NEG: Naath, Wild Card
ABS: Bean
Counts: (4-2-1-0). Measure passes.
Created 579/0.
Created Bruce, the Flaming Gremlin.
The Voice scores 9 points.

Proposal 558/2 (Immunity Idol, v2.5) (The Voice):
AFF: Bean, Congenital Optimist, Glotmorf, Naath, The Voice
NEG: Wonko
ABS: Wild Card
Counts: (5-1-1-0). Measure passes.
Created 293/6.
The Voice scores 12 points.

Proposal 559/0 (The Upper House) (Wild Card):
AFF: Naath, Wild Card (8)
NEG: Bean, Congenital Optimist, The Voice
ABS: Glotmorf, Wonko
Counts: (2-3-2-0). Measure fails.
Wild Card loses 5 points.

Proposal 560/0 (Fish-flavored Izing) (Glotmorf):
AFF: Congenital Optimist, Glotmorf, Wild Card
NEG: Bean, Naath, The Voice, Wonko
Counts: (3-4-0-0). Measure fails.
Glotmorf loses 3 points.

Proposal 561/0 (The Other End of the Entropy Axis) (Glotmorf):
AFF: Bean, Glotmorf (15), Wild Card (15)
NEG: Naath, The Voice, Wonko
ABS: Congenital Optimist
Counts: (3-3-1-0). Measure fails.
Glotmorf loses 4 points.

Proposal 562/1 (Can we talk about this later, honey?) (Bean):
AFF: Bean, Congenital Optimist, Glotmorf, Naath, The Voice, Wild Card, Wonko
Counts: (7-0-0-0). Measure passes.
Created 580/0.
Bean scores 13 points.

Proposal 563/0 (And It's Not 42) (Glotmorf):
AFF: Congenital Optimist, Glotmorf (8), Wild Card
NEG: Bean, Naath, The Voice, Wonko
Counts: (3-4-0-0). Measure fails.
Glotmorf loses 1 point.

Proposal 564/0 (Weather Gnomes) (The Voice):
AFF: Congenital Optimist, Glotmorf, Naath, The Voice, Wild Card
ABS: Bean
SHL: Wonko
Counts: (5-0-1-1). Measure passes.
Created 581/0.
Created three Weather Gnomes in random locations.
The Voice scores 12 points.

Proposal 565/0 (What do a Gibbet and a Clothesline Have in Common?)
(Glotmorf):
AFF: Bean, Congenital Optimist, Glotmorf, Naath, Wild Card, Wonko,
ABS: The Voice,
Counts: (6-0-1-0). Measure passes.
Created 408/1.
Glotmorf scores 5 points.

The Roster has been updated to reflect the Charm, Entropy, Activity, and
Score adjustments detailed above (whether explicitly or implicitly
detailed).

The Scoring Gremlin awarded 8 points to Wild Card (1 point per successful
proposal after 553, which changed his score to a nonzero score).

Robin, the Bandit Gremlin, targets Bean's successful Proposal 562, and
relieves Bean of those 13 points.

Queued Grid movements fire off:

Congenital Optimist cannot move to (6,12), as the square is occupied by
Baron von Skippy.

The Voice Runs to (17,10).

Wonko Runs to (13,11).

Glotmorf cannot Run to (6,12), as the square is occupied already. (Since e
can't enter the airport, e can't fly Elbonian either.)

Wild Card moves to (3,18).

Bean moves to (12,12), then Flies Elbonian towards (18,12). E is charged
10 points for eir ticket, but fortunately, there's a rebate -- e lands at
(18,13) on a Shiny Thing, scoring 25 points in the process.

Thus ends nweek 12.

Nweek 13 begins:

The new Gremlin number is 35.

The Immunity Idol is awarded to The Voice.

The Bandwidth Gremlin gives the Token of Proposals to Wonko.

As the Bandwidth Gremlin becomes Active, the Primal Scream is triggered --
Copper, Guido, the King Gremlin, and the Witch Gremlin all go into Hiding.

I'd like to take this opportunity to point out that Gremlins now outnumber
humans.

Bruce, the Flaming Gremlin, Burns Uncle Psychosis.
The Weather drops by four degrees. Gosh, it's chilly...

The damn Yeti is randomly relocated per the new, more onerous rule. Right
now, the Grid just says "All squares within 2 of here are Frozen" because
I don't really feel like updating all 24 of 'em.

Two Sheep Gnomes are made manifest. Ditto for a Ball of Wax.

Curt and Rod move round a bit.

The new Colour Commentator is Rob.

The Gnome Factory spits out a Fire Gnome.

My nweekly checklist is getting distressingly big... I hope I've not
missed anything.

My proposal for this nweek:

{{ __Omnibus Proposal II: Electric Boogaloo__

1. Append to the end of the seventh paragraph of Rule 154 the sentence
"This penalty to Activity does not apply if the player is on voluntary
Leave."  [[ It's just kinda silly, IMO. ]]

2. Replace the phrase "(or the Administrator, if the Administrator is not
a player)" with "or the Administrator" in Rule 404. [[ redundancy ]]

3. Remove the second and third paragraphs of Rule 153. [[ nothing uses
them, and they're annoying to maintain ]]

4. Remove the last sentence of Rule 298. [[ Well, DUH. ]]

5. Remove the phrase "If Checkpoints exist, Curt and Rod both become
Active at the begininng of every Checkpoint. If Checkpoints do not exist,
" from Rule 402. [[ There are no checkpoints, and I doubt there ever will
be. ]]

6. Replace "the 15th Gremlin number minus 8" with "the 15th Gremlin number
minus 2" in Rule 545. [[ Summer's coming. Are you ready? ]]

7. Remove the sentence "Multiple Players may not occupy the same unit at
the same time." from Rule 301.

8. Repeal Rule 259. [[ That's just plain silly. And possibly confusing,
now that there is a Flaming Gremlin. ]]

}}

The above is 582/0.

Wheee!

...dave

Date: Sun, 14 Apr 2002 03:26:34 -0400
From: "Glotmorf" <[email-masked]>
To: [email-masked]
Subject: spoon-business: Easing Ent. Rule
Sender: [email-masked]
Reply-To: [email-masked]

{{ _I Ain't Dr. Seuss_

Amend Rule Four Hundred Forty as follows:

Insert into the last para. after the fourth word in the last sentence the=
 text "defined in the game rules".

Add to the end of the last para. this text:

"Also exempt are: numbers, typing symbols, quotes from current rules or=
 other public forum msgs., and comments."

[[ I really didn't want to add that last one, but hey, I'm not Dr. Seuss,=
 and if I didn't want the DimShip Saga to end with Chapter 6, I had to do=
 something. ]]

}}

Date: Sun, 14 Apr 2002 12:14:10 +0000 (GMT)
From: "David E. Smith" <[email-masked]>
To: [email-masked]
Subject: Re: spoon-business: Easing Ent. Rule
Sender: [email-masked]
Reply-To: [email-masked]

On Sun, 14 Apr 2002, Glotmorf wrote:

> {{ _I Ain't Dr. Seuss_

Recognized as 583/0.

And you're not alone in your suffering -- The Voice and Wonko are also
past the two-syllable barrier.

(I had a feeling those limits were a bit low... while Universal Entropy is
only at 199.5, three players are now at the two-syllable limit, and
chances are, next nweek, at least one of you will be past the one-syllable
limit - currently 28.84.)

...dave

Date: Sun, 14 Apr 2002 10:35:29 -0400
Subject: spoon-business: Yeti Reform
From: Wonko <[email-masked]>
To: Business Nomic <[email-masked]>
Blobman: 1
Sender: [email-masked]
Reply-To: [email-masked]

{{
__The Newer Yeti__

In rule three forty eight, replace the second and third sent. with:

"At the start of the 1st and 6th ndays of each nweek, the Yeti moves to
a random square which is not more than 8 units from the square e is in.
When the Yeti enters a square, each square with the same y value as that
square become Frozen."
}}

--Wonko

Date: Sun, 14 Apr 2002 22:44:00 -0400
Subject: Re: spoon-discuss: Re: spoon-business: Yeti Reform
From: Wonko <[email-masked]>
To: Business Nomic <[email-masked]>
Sender: [email-masked]
Reply-To: [email-masked]

Quoth Alex Truelsen,

> Quoth Wonko,
> 
>> {{
>> __The Newer Yeti__
>> 
>> In rule three forty eight, replace the second and third sent. with:
>> 
>> "At the start of the 1st and 6th ndays of each nweek, the Yeti moves to
>> a random square which is not more than 8 units from the square e is in.
>> When the Yeti enters a square, each square with the same y value as that
>> square become Frozen."
>> }}
>> 
>> --Wonko
>> 
> 
> Would this be better? Then you could just mark at the bottom of the row,
> "All squares in this column are frozen."
> 
> --Wonko
> 
> -Little detail: y=n is a row, and then people could step
> on that row and score a touchdown in one nweek. Do we want that?-

Oops... I change " y " to " x " in __The Newer Yeti

From: "Snow Hart" <[email-masked]>
Subject: spoon-business: A statement stating a desire to play.
To: [email-masked]
Date: Sun, 14 Apr 2002 20:28:16 -0700
Sender: [email-masked]
Reply-To: [email-masked]

As the subject notes, I am stating a desire to play. 
 After having agreed to obey the rules, and being 
indestinguishable from a human, I... Er... State that I do 
so desire to join you. 

After such an introductory paragraph that says next to 
nothing, I believe I should introduce myself. I am to be 
known as Yuki, and female. I am an artist, and my full 
name would be Aino Yuki, Yuki No Hime.

However, I know not what else you could possibly want from 
me besides the fact that I am capable of passing a Turing 
test.

^_~--Yuki
_____________________________
For the best comics, toys, movies, and more,
please visit <http://www.tfaw.com/?qt=wmf>

Date: Mon, 15 Apr 2002 00:47:53 -0400
From: "Glotmorf" <[email-masked]>
To: [email-masked]
Subject: spoon-business: Prop: Club Voting
Sender: [email-masked]
Reply-To: [email-masked]

{{ _N Heads Really ARE Better Than 1!_

Create a new rule, changing the @@@@@ below into "Clubs" if Prop.=
 Five-Eight-Three passes, and into "Groups defined in Rule=
 Five-Seven-Eight, also known as Clubs," if Prop. Five-Eight-Three doesn't=
 pass:

{{ _Club Props_

@@@@@ can submit props. to the game ballot just as Players can.  If a=
 Club-made prop. passes, the members of the Club each get the same dim.=
 changes as a Player would, times (1/(number of Players in the Club)),=
 rounded up.  All members of a Club auto-vote "yes" on any prop. the Club=
 submits.

When checking a prop. against Rule Four-Four-Zero, the lowest ent. dim. of=
 all the Club members is used.

Props. that a Club submits count as (1/(number of Players in the Club))=
 props. against each Member's bandwidth limit.

For it to submit props, a Club must meet these standards:

1.) The number of Players in the Club must be less than half the number of=
 Players in the game.

2.) The rules that say how a Club decides to submit a prop. are public=
 rules.

3.) Each Player in the Club must have (1/(number of Players in the Club))=
 free in eir bandwidth limit for each Club prop made.

}}

}}

Date: Mon, 15 Apr 2002 01:24:23 -0400
From: "Glotmorf" <[email-masked]>
To: [email-masked]
Subject: spoon-business: DimShip Purchase
Sender: [email-masked]
Reply-To: [email-masked]

I purchase a DimShip, and name it the same as the last word in the title of=
 prop. five hundred twenty-eight.

I'll launch it at the end of this nweek.

						Glotmorf

Date: Mon, 15 Apr 2002 10:22:34 -0400
Subject: spoon-business: Glotmorf's Dimship
From: Wonko <[email-masked]>
To: Business Nomic <[email-masked]>
Sender: [email-masked]
Reply-To: [email-masked]

Well, rule four hundred ninety three says that Buoy. and Ballast can each be
set to as much as one hundred, so: Either that makes it legal for me to do
that which I am about to do; Or it is not legal for Glotmorf to set those
same aspects of eir ship...

I set Glotmorf's Dimship's values to: fifty Buoy. in Entrop., one hundred
Ballast in score.

-- 
Wonko

Date: Mon, 15 Apr 2002 10:32:47 -0400
From: "Glotmorf" <[email-masked]>
To: [email-masked]
Subject: Re: spoon-business: Glotmorf's Dimship
Sender: [email-masked]
Reply-To: [email-masked]

On 4/15/02 at 10:22 AM Wonko wrote:

>Well, rule four hundred ninety three says that Buoy. and Ballast can each
>be
>set to as much as one hundred, so: Either that makes it legal for me to do
>that which I am about to do; Or it is not legal for Glotmorf to set those
>same aspects of eir ship...
>
>I set Glotmorf's Dimship's values to: fifty Buoy. in Entrop., one hundred
>Ballast in score.
>
>-- 
>Wonko

Heh.  Fine.  I change my Dim Ship buoy. to 0.

We can do this back and forth as much as we want...

						'Morf

Date: Mon, 15 Apr 2002 10:38:17 -0400
From: "Glotmorf" <[email-masked]>
To: [email-masked]
Subject: Re: spoon-business: Glotmorf's Dimship
Sender: [email-masked]
Reply-To: [email-masked]

On 4/15/02 at 10:32 AM Glotmorf wrote:

>On 4/15/02 at 10:22 AM Wonko wrote:
>
>>Well, rule four hundred ninety three says that Buoy. and Ballast can each
>>be
>>set to as much as one hundred, so: Either that makes it legal for me to=
 do
>>that which I am about to do; Or it is not legal for Glotmorf to set those
>>same aspects of eir ship...
>>
>>I set Glotmorf's Dimship's values to: fifty Buoy. in Entrop., one hundred
>>Ballast in score.
>>
>>-- 
>>Wonko
>
>Heh.  Fine.  I change my Dim Ship buoy. to 0.
>
>We can do this back and forth as much as we want...
>
>						'Morf

...And now I change my Ballast to 0 too.

Wonko's first para. has a problem: those aren't the sole options in that=
 either-or statement.  It could be that Wonko can't change my DimShip's=
 values because it's mine; that's more likely than that I can't change my=
 own.

						Glotmorf

Date: Mon, 15 Apr 2002 11:30:56 -0400
From: "Glotmorf" <[email-masked]>
To: [email-masked]
Subject: spoon-business: Proposal: Club Charters
Sender: [email-masked]
Reply-To: [email-masked]

{{ _Hey Spanky, Wanna Start a Club?_

{{ _Club Charters_

Groups, as defined in Rule Five-Seven-Eight, also known as Clubs, can be=
 formed by a Player making a Charter Prop, which is like a normal prop. in=
 that it's added to the nweek ballot and voted on.  A Charter Prop, though,=
 passes unless 2/3 of the votes it receives are against it.  Passage or=
 failure of Charter Props don't cause gains or losses of score points.

A Charter Prop must be called such when it is proposed.  It must include a=
 rule that defines the Club.  This rule must include:

- The Name of the Club

- The method for Players to become members

- The method for Club members to be Ousted (removed, kicked out)

- The method, if any, for Clubs to approve and submit Club Props

- The name of a Player that is the first member of the Club

If the Player named as the first member is not the same as the Player who=
 made the Charter Prop, the named Player must post a public forum message=
 before the end of the nweek that says e consents to being the first=
 member.

Neither the Club nor the rule that defines the Club are made if the above=
 demands are not met.

}}

This rule has a Chutzpah of 2.

}}

Date: Mon, 15 Apr 2002 12:39:29 -0400
From: Rob Speer <[email-masked]>
To: [email-masked]
Subject: spoon-business: DimShip
Sender: [email-masked]
Reply-To: [email-masked]

I purchase a DimShip. [[Wow, forgot about these.]]

At the end of the nweek, I launch it and set its Buoyancy to 95 Score
and 5 Style. [[Yay, now I don't have to be so unstylish.]]

-- 
Rob Speer

Date: Mon, 15 Apr 2002 14:38:29 -0400 (EDT)
From: Eric Gerlach <[email-masked]>
To: [email-masked]
Subject: Re: spoon-discuss: Re: spoon-business: A statement stating a desire
 to play.
Sender: [email-masked]
Reply-To: [email-masked]

On Sun, 14 Apr 2002, Wonko wrote:
> (500/14)/2 = 17.857...
>
> Glotmorf, Voice, and I are still in the 2syll zone... but Bean, at 17.5,
> just got storytelling clearance.

Woo me!  Now how do I not make that go up again *goes to check rule he has
been until now ignoring*

Oh, and I give the Pink Scarf to Glotmorf for eir proposal "And it's not
42".  Despite its uselessness, it demonstrates a form of proposal art that
has been hereto not explored.

Bean

Date: Mon, 15 Apr 2002 14:46:08 -0400 (EDT)
From: Eric Gerlach <[email-masked]>
To: [email-masked]
Subject: spoon-business: Moving
Sender: [email-masked]
Reply-To: [email-masked]

I queue a run to (18, 10), and as soon as that run executes at the end of
the nweek, and before any other moves execute, I tackle The Voice.  (Note
that moves execute in order)

Bean

Date: Mon, 15 Apr 2002 16:52:27 -0400
Subject: Re: spoon-discuss: Re: spoon-business: Glotmorf's Dimship
From: Wonko <[email-masked]>
To: Business Nomic <[email-masked]>
Sender: [email-masked]
Reply-To: [email-masked]

Quoth Dan Waldron,

>>> 
>> 
>> Are you a new player, or Dan with a new email address?
> 
> I'm Dan with the same email address, by mistake using the mail settings
> that I use for a game other than this one.
> 
> Dan Waldron
> 

Cool. I give Dan 4 points.

I meant to include that in the Gnome Fact. prop. since it was Dan's thought,
but I was not sure if e was still playing.
-- 
Wonko

Date: Mon, 15 Apr 2002 16:55:42 -0400
Subject: spoon-business: Gremlin
From: Wonko <[email-masked]>
To: Business Nomic <[email-masked]>
Sender: [email-masked]
Reply-To: [email-masked]

It is my belief that the Witch Gremlin is on the same square as I, though
the Grid page records that not.

I pick up the Witch.
I chuck it at Uncle Psy, to see if e's still awake.

-- 
Wonko

Date: Mon, 15 Apr 2002 17:26:05 -0400
Subject: spoon-business: Staving off the end of the world
From: Wonko <[email-masked]>
To: Business Nomic <[email-masked]>
Sender: [email-masked]
Reply-To: [email-masked]

[[
__The End of the World__

In rule four fourty
Increase the num. five hundred
by forty two ones.

[[to account for a new player]]
}}

-- 
Wonko

Date: Mon, 15 Apr 2002 17:29:17 -0400
From: Rob Speer <[email-masked]>
To: [email-masked]
Subject: spoon-business: Flipping the Circuit Breaker
Sender: [email-masked]
Reply-To: [email-masked]

I propose a rule: 
{{
__Flipping the Circuit Breaker__

Immediately after any Player is awarded a Win, a new Rule is
created with a Chutzpah of 9, with the text:
{{ __No Win For You__

Players may not win.

}}
}}

[[ This gives time for the Nomic to get back into a normal state, at
which time someone may propose to repeal the rule. It's hard to get one
Win; it should be twice as hard to get two. ]]

-- 
Rob Speer

Date: Mon, 15 Apr 2002 17:50:02 -0400
Subject: spoon-business: Trash Cans
From: Wonko <[email-masked]>
To: Business Nomic <[email-masked]>
Sender: [email-masked]
Reply-To: [email-masked]

{{
__Proper Disp.__

Create:
{{
__Garbage Cans__

There exist objects called Garbage Cans. Garbage Cans are pass., immob.
objects. There is a Garbage Can at each Elbon. Air loc. Any player who holds
a Gnome and is in a square that touches a square that has a Garbage Can may
Throw Out a Gnome which they possess. When a Gnome is thrown out, it is
destroyed, and the player who throw it gains 5 points.
}}
}}

[[I plan on making a better version later, but it's a story. I need comments
to be exempt from the two syll. law before I can make it.]]

-- 
Wonko

Date: Mon, 15 Apr 2002 20:23:23 -0400
From: "Donald Whytock" <[email-masked]>
To: [email-masked]
Subject: spoon-business: My Dim Ship
Sender: [email-masked]
Reply-To: [email-masked]

Some folks, it seems, like to sweat the small things...

Thanks to Wonk, I find I must now clear out all the buoy. and ball. from my=
 Dim Ship.  I shall do so.

Though in fact I don't know if it's a real prob., since the Dim Ship did=
 not launch yet...

Back to you, Wonk.

						'Morf.

From: "Gavin Doig" <[email-masked]>
To: [email-masked]
Date: Tue, 16 Apr 2002 07:14:46 -0500
Subject: spoon-business: CFJ
Sender: [email-masked]
Reply-To: [email-masked]

<CFJ>
<statement>
The number of players in this game is unknown at the time of the submission of this CFJ.
</statement>
<defendant>
Baron von Skippy.
</defendant>
<analysis>
Rule 13/1 states "A player is any entity who is capable of passing the Turing test" [[and some other criteria.]]

Whether or not any of those entities who may be players of this game are capable of so doing is not known. Therefore, whether they are players or not is also unknown.

[[Note that, despite appearances, I believe you *can* judge this true. Doing so would indicate that the CFJ never existed in the first place, but in that case, you can judge it whatever you want, as it's not rule-regulated (neither are you).]]
</analysis>
</cfj>

uin.
-- 

_______________________________________________
Sign-up for your own FREE Personalized E-mail at Mail.com
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From: "Gavin Doig" <[email-masked]>
To: [email-masked]
Date: Tue, 16 Apr 2002 07:15:18 -0500
Subject: RE: spoon-business: Gremlin
Sender: [email-masked]
Reply-To: [email-masked]

> It is my belief that the Witch Gremlin is on the same square as I, though
> the Grid page records that not.
> 
> I pick up the Witch.
> I chuck it at Uncle Psy, to see if e's still awake.
>
I catch it. 2.

I change my name to "The Reality Police".

I drink a glass of champagne.

uin.
-- 

_______________________________________________
Sign-up for your own FREE Personalized E-mail at Mail.com
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From: "Gavin Doig" <[email-masked]>
To: [email-masked]
Date: Tue, 16 Apr 2002 07:19:34 -0500
Subject: spoon-business: Proosal: And so you're free.
Sender: [email-masked]
Reply-To: [email-masked]

<proosal>
<title>And so you're free.</title>
<body>
Repeal all rules, in numerical order except that rule 32 shall be repealed last.
</body>
<proosal>
-- 

_______________________________________________
Sign-up for your own FREE Personalized E-mail at Mail.com
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From: "Gavin Doig" <[email-masked]>
To: [email-masked]
Date: Tue, 16 Apr 2002 07:22:04 -0500
Subject: spoon-business: Proosal: It will surely come.
Sender: [email-masked]
Reply-To: [email-masked]

<proosal>
<title>It will surely come.</title>
<body>
Repeal rule 212.
</body>
</proosal>

uin.
-- 

_______________________________________________
Sign-up for your own FREE Personalized E-mail at Mail.com
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From: "Gavin Doig" <[email-masked]>
To: [email-masked]
Date: Tue, 16 Apr 2002 07:23:39 -0500
Subject: spoon-business: Proosal: And I bring you...
Sender: [email-masked]
Reply-To: [email-masked]

<proosal>
<title>And I bring you...</title>
<body>
Repeal rule 150. [[Replcated by rule 152.]]
</body>
</proosal>
-- 

_______________________________________________
Sign-up for your own FREE Personalized E-mail at Mail.com
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From: "Gavin Doig" <[email-masked]>
To: [email-masked]
Date: Tue, 16 Apr 2002 07:25:43 -0500
Subject: spoon-business: Proosal: Just a figment of the telephone.
Sender: [email-masked]
Reply-To: [email-masked]

<proosal>
<title>Just a figment of the telephone.</title>
<body>
Repeal rule 155. [[proosals can override it anyway (c.f. CFJ 254), and CFJs can't "call for effects" anyway]].
</body>
</proosal>

uin.
-- 

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From: "Gavin Doig" <[email-masked]>
To: [email-masked]
Date: Tue, 16 Apr 2002 07:27:56 -0500
Subject: spoon-business: Proosal: Do your best to change the subject.
Sender: [email-masked]
Reply-To: [email-masked]

<proosal>
<title>Do your best to change the subject.</title>
<body>
Repeal rule 358. [[Never been used, and you can do it anyway.]]
</body>
</proosal>

uin.
-- 

_______________________________________________
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Date: Tue, 16 Apr 2002 09:39:20 -0400
From: "Glotmorf" <[email-masked]>
To: [email-masked]
Subject: spoon-business: Chapter 6 -- DimShip Saga
Sender: [email-masked]
Reply-To: [email-masked]

{{ _To Seek Out New Life, and New Cultures_

[[

The onboard crew weren't the only ones working.  There was still the ground=
 crew, which had members of the design team as well as the service techs.=
  Which meant that, even as we were jumping from place to place in our big=
 boring box, people were coming up with new ideas for it -- new controls,=
 new scanners, new drive functions and new ways to push the limits.  It=
 wasn't strange to come back from a voyage and have the craft swarmed with=
 workers bearing new parts to install.

We were very pleased to find, for instance, that the team had come up with=
 drive control for movement as well as dim-shifting.  Among other things,=
 that would let us explore the effects of the changes across cultures and=
 cities.  So far we hadn't seen any other people, since our craft had been=
 confined to either the inside of the warehouse, or the outdoor site the=
 craft was launched from.  The changes we'd observed had been extreme, the=
 sorts of things bad science fiction is written about.

We therefore moved the craft out onto the outdoor landing pad, started the=
 drive, and rose above the ground to about a thousand feet.  From that=
 height we could see the coastline, the tavern and the houses on either=
 side.  As a test we slowly cruised over a confined part of the campus; I=
 have heard since then that people who saw us thought they were looking at=
 a truly ugly weather balloon.

Then we shifted.  We chose to attempt a large ballast of respect and charm,=
 thinking we would be drawn to a space perhaps like a Dickens landscape,=
 with poor or harsh lifestyles...or maybe a swamp, whether a form of nature=
 or a product of bad land use.

What we found was Hell.

The buildings seemed to be a mixture of modern frame housing and old=
 stonework, perhaps like in central Europe.  It was easy to tell how they=
 were made because much of them had been blasted to bits.  We first thought=
 there had been a riot, but moving across the landscape showed no clear end=
 to the damage.

The remains of forests were seen in blackened stumps on ash-coated hills.=
  Rivers were choked with mud, oil and debris.  There were few grasslands,=
 but many stretches of pocked, cratered and trench-cut land.  Roads were=
 oddly intact, even showing signs of recent repair; we supposed that, no=
 matter who was fighting, all parties needed to move supplies.

And this time we did indeed see people...or at least bodies.  They were=
 clearly observed in the shattered remains of towns -- men, women and=
 children scattered in the streets and alleys.  There may have been more=
 dead in the cities, but streets were so covered with rubble that none=
 could be spotted.

There was of course no way to tell what had started the war, or even how=
 long it had gone on.  Quick-to-build huts and frame houses were=
 side-by-side with, and in many cases on top of the ruins of, older=
 buildings, as if there had never been time to do a proper job of clearing=
 a building site.  That seemed to suggest the war had gone on for a very=
 long time -- years, at least, perhaps even decades -- before the final=
 battles that had brought a gruesome peace.

I myself wanted to explore, to find some place still standing that perhaps=
 held books or papers or journals that talked about what happened, what=
 they tried to do to stop it, or if they even tried at all.  But we had=
 been careful up to now to not venture outside the craft; since, compared=
 to where we came from, these places weren't even real, we had no way of=
 knowing what would happen to us...or how real we would be after.

I could spin theories, though.  We were, after all, in a plane of very low=
 respect and charm.  Low respect alone could have caused conflicts, as=
 people failed to find a reason to respect laws, feelings, fences, borders=
 or life itself.  And charm?  Charm was the tool of trade, friendship,=
 peace talks and treaties; without charm the world would be a very nasty=
 place.

The Old Man scanned the landscape as I mused over my notes.  After a while=
 I heard him murmur, "There appears to be something standing after all."

I glanced up at what he had found.  It looked like an old fort, almost a=
 castle, on top of a hill.  Part of the main wall was missing, but still it=
 looked able to repel ground forces with enough guards inside.  Which may=
 have been the case, given the thin tendril of smoke rising from a chimney.

I leaned forward. "Could there be people alive in there?"

"Perhaps those who survived the last battle here." He changed the angle of=
 the view slightly. "Judging by the remains at the base of the wall, it may=
 be that the fort was never breached."

I brought the craft around and drew closer to the fort. "What are those=
 wooden cone things on the wall?"

The Old Man squinted at the screen...then his eyes widened in alarm. "Do=
 not get any closer!"

It was then that we saw the first living people in that plane.  Two men=
 came running out of a tower at the end of the wall and threw open panels=
 on the cones, which revealed a round metal barrel.  Before I could react=
 there was a muffled *boom*, and the whistling of something passing very=
 fast beneath us.

"Can they hit us?" asked the Old Man.

"What, with that old thing?  Not likely.  There's no way they'd be able to=
 get the range out of a..."

A second boom, and something crashed into us, followed by yelling and=
 screaming as our crew scrambled to contain the damage.

"Get us out of here, Mr. Morf!"

"Blowing ballast, sir!  Hang on tight!"

We didn't move in normal space, but still there was an odd and ugly lurch=
 in my stomach as we shifted home in one sudden burst.  The Old Man looked=
 green, and he was likely a good mirror of my own face.  After a few deep=
 breaths I resumed the controls, turned the craft around toward the=
 warehouse, and headed in.

Neither one of us said a thing while I landed the craft, or while the=
 ground crew rushed aboard.  I managed to stammer to the medic that we were=
 all right, and sent her off to see to the others.  Somehow, it turned out,=
 no one aboard was badly hurt.

The craft was not quite as lucky.  Frank told me later that, if I hadn't=
 blown all the ballast, it would have blown on its own; the ballast and=
 buoyant limits were built into the structure of the craft, and the=
 structure had taken a direct hit.  There would be severe limits on our=
 ballast until we could get the craft fixed.

The teams got to work.  The Old Man and I could hear their banging away and=
 barking orders, while he and I sat in the control room, staring at each=
 other.

At last he spoke. "That was not very pleasant, Mr. Morf."

I managed to not laugh like a madman. "Yes sir."

"Where were our defense systems?"

"The craft doesn't have defense systems."

He raised an eyebrow at me. "Do you often go to strange places without a=
 weapon?"

"I've never been to places as strange as these!"

"Hm.  True." He pondered a moment, then set his eyes on mine. "And what=
 shall we do about this?"

I tried to switch my mindset from a boy with a teddy bear to a man with a=
 degree.  "Well...uh...shielding...yeah.  After all, we're dealing with=
 both real and non-real space...we should be able to create a field of=
 non-real space that would at least slow down things shot at us...maybe=
 even block them."  I reached for my clibpoard. "Of course, it'll take=
 work..."

He nodded. "Of course.  Work on the shields, then.  And the guns."

Clanking sounded from the back as panels were removed for repair.  Frank=
 relayed orders to the teams over the com.

"...Sir?"

"Guns.  Weapons.  Non-passive defense systems."

I had not lifted my eyes from the clipboard. "We don't need weapons.  We=
 won't be shooting at natives."

"Do I need to remind you so soon that natives just shot at us?"

"That was a war zone!  They didn't know who we were!  They were just firing=
 in defense!"

"Yes.  Something I would like to be able to do."

"We don't need to shoot back.  We can rise up out of their range.  Or just=
 shift away."

"Hm.  Perhaps.  And what about other DimShips?"

"There aren't any other DimShips!"

"Did you not once tell me that there are no secrets in nature?  And can you=
 say for certain -- truly for certain -- that no single person on your=
 staff breathed one single word to any single person outside the lab?"

"They wouldn't...I trust my staff!  You can't just imply..."

"And can you say that there is no one in this world who, if given the=
 chance, would raid some other world?"

I had no answer to that.

"Your natives will be shot at, Mr. Morf," the Old Man said quietly,=
 "whether or not we are shooting."

He waited while I thought about all he'd said.  Then I picked up my pen.=
 "Shielding.  And guns.  For ship-to-ship use only."

He sighed softly. "Very well, Mr. Morf.  We will try it your way."

]]

{{ _DimShip Guns and Armor_

DimShips can have Guns.  Adding a Gun to a DimShip costs 10 points, and=
 counts as 10 Respect buoy. and 10 Charm ballast against the DimShip's=
 limits.

DimShips can have Armor.  Adding Armor to a DimShip costs 10 points, and=
 counts as 5 Respect buoy., 5 Style buoy. and 10 Charm ballast against the=
 DimShip's limits.

If a DimShip fires at a DimShip, the firing DimShip does 3d6 damage.  If=
 the DimShip fired at has Armor, it blocks 3d6 of that damage.  Any damage=
 not blocked will be done to the fired-on DimShip either in (1) the buoy.=
 limit or (2) the ballast limit, based on 1d2.

If the buoy. limit is reduced below the buoy. used, or if the ballast limit=
 is reduced below the ballast used, the DimShip must adjust the buoy.=
 and/or ballast values to be within the limits.  If the buoy. limit or the=
 ballast limit becomes less than 20, and the DimShip has both a Gun and=
 Armor, the DimShip must lose one or the other.  If the buoy. limit or the=
 ballast limit becomes less than 10, and the DimShip has either a Gun or=
 Armor, the DimShip loses it.  Neither the buoy. limit nor the ballast=
 limit can fall below zero.

Damage can be repaired at the rate of one score point per point of damage=
 fixed.  Damage can only be repaired if both buoy. and ballast are zero.

Each DimShip that has a Gun can only fire on a DimShip once per nweek.  The=
 target DimShip must be in the same Realm as the firing DimShip.

}}

[[

The Old Man reviewed the specs as we sat in the warehouse, watching the=
 work in progress.  He nodded and handed the sheet back to me. "This will=
 do, yes.  Odd, though, that the gun and armor should affect our flight..."

I shrugged. "Airplanes work the same way.  Beef 'em up, slow 'em down."

"Hm.  Then perhaps something can be done about our speed...?"

"Speed isn't an issue when moving across planes.  And one of my techs says=
 speed is a pain in the butt to worry about."

"He was not aboard on our last trip, was he?"

I shook my head, and turned to look at the craft.  A peaceful research=
 project, it was about to be armed to the teeth, hardened for battle.  I=
 was about to become the pilot of a gunship.

I felt sick.

]]

}}

To: [email-masked]
Subject: spoon-business: Keep your hands off...
Date: Tue, 16 Apr 2002 15:31:11 +0100
From: Jonathan David Amery <[email-masked]>
Sender: [email-masked]
Reply-To: [email-masked]

I propose:

{{
__Keep your hands off!__

[[
There I was, quietly minding my own business, tidying the Sheep
Gnomes, when all of a sudden this huge THING popped out of the ether
in front of me, and somehow levitated one of the Gnomes towards
itself.

I was having none of this, so I jumped up and grabbed hold of the
Gnome, stopping it from flying further.  Then GlotMorf popped his head
out of the side of his Vessel and instructed me in no uncertain terms
to let go of the Gnome.  I refused saying that it was my Sheep Gnome,
nad he could just go set his Entropy infinite.

Then, all of a sudden, the Vessel and the Gnome vanished, leaving me
sprawled on the ground, shouting "Keep your hands off!"
]]

 Create a new Rule:

 {{ {,2}
 __Keep your hands off!__

 Unless otherwise explicitly permitted by the rules, no player may
modify the state of any object in posession of another player, without
the other player's explicit permission in a public forum.
 }}
}}

Date: Tue, 16 Apr 2002 16:28:57 +0100 (BST)
From: =?iso-8859-1?q?Naath=20Thabana?= <[email-masked]>
Subject: spoon-business: watch out!
To: [email-masked]
Sender: [email-masked]
Reply-To: [email-masked]

{{_Bruce ahoy!_

create a rule with the following BRUCE deliminated
text

BRUCE
Any player referencing The Flaming Gremlin named Bruce
either directly or by using the 'word' proosal shall
be visited by said Flaming Gremlin and gain the
attribute Burnt as a consequence.
BRUCE
}}

Naath

=====
Like duct tape the force is, a light side and a dark side it has, holds the universe together it does, hmm.

__________________________________________________
Do You Yahoo!?
Everything you'll ever need on one web page
from News and Sport to Email and Music Charts
http://uk.my.yahoo.com

Date: Tue, 16 Apr 2002 18:24:02 +0100 (BST)
From: ID Scott <[email-masked]>
To: [email-masked]
Subject: spoon-business: I am alive, really...
Sender: [email-masked]
Reply-To: [email-masked]

I apologise for not paying much attention to the game recently, lots of
exams and things... I take my self off forced leave, but then declare my
self to be on leave again, 'cause I still havent finished my exams...

cheers,
Iain

To: [email-masked]
Subject: spoon-business: elJefe strikes again...
Date: Wed, 17 Apr 2002 00:52:16 +0100
From: Jonathan David Amery <[email-masked]>
Sender: [email-masked]
Reply-To: [email-masked]

 In my meanderings among bits of long lost .nomic [[look upon me...]]
I encountered Slakko's rules fix - which utilised elJefe's loophole to
fix our rules.

 Players interested in elJefe's loophole should read Internomic
Judgement #5 at:

 http://www.slack.net/~bruck/internomic/cfj.html

 Anyway, I believe that a varient of this loophole exists here,
therefore (I'm going to go for a reasonably minimal one here):

 By Rule 18/1:

#  Whatever is not prohibited or regulated by the Ruleset is permitted
# and unregulated, with the sole exception of Rule Changes, which are
# permitted only when a Rule or set of Rules explicitly or implicitly
# permits them. A Rule Change consists of the creation (enactment),
# modification (amendment), or deletion (repeal) of a rule.

 This rule explicitly permits Rule changes in the case where a Rule,
or a set of Rules explicitly or implicitly permits Rule Changes. 

 By Rule 12/0:

#  Rule Changes that affect Rules needed to allow or apply Rule Changes
# are permissible. Even Rule Changes that amend or repeal their own
# authority are premissible. No Rule Change is impermissible solely on
# account of its self-reference or self-application.

 This rule explicitly permits Rule Changes that affect rules needed to
allow Rule Changes.

 Hence Rules 18/1 and 12/0 are, between them, a set of Rules
explicitly permitting Rule Changes that affect Rule 18/1. 

 Hence I change Rule 18/1 to read as follows:

{{
 With the exception of Rule Changes whatever is not prohibited or 
regulated by the Ruleset is permitted and unregulated.

 Changing the Rules is permitted only as explicitly or implicitly
described by a Rule other than this Rule or a set of Rules not
including this Rule.

 A Rule Change consists of the creation (enactment),
modification (amendment), or deletion (repeal) of a rule.
}}

 WC.

Date: Tue, 16 Apr 2002 21:10:55 -0400
From: "Donald Whytock" <[email-masked]>
To: [email-masked]
Subject: spoon-business: Rule Change
Sender: [email-masked]
Reply-To: [email-masked]

Rule 12 says I can make changes to rules that control how changes to rules=
 are made.  I believe that must include Rule 12.  Therefore...

I hereby add this text to the end of Rule 12:

"Glotmorf can change any rule e wants at any time e wants.  No one but=
 Glotmorf may make a change to this rule."

						Glotmorf

Date: Tue, 16 Apr 2002 22:50:03 -0400 (EDT)
From: Dan Waldron <[email-masked]>
To: "'nomic-business'" <[email-masked]>
Subject: spoon-business: Balance
Sender: [email-masked]
Reply-To: [email-masked]

I declare myself Off Leave

I submit the following proposal
{{
__Balance__
Enact the following new rule:
{{
__Balance__
Balance is a player attribute.  The range of Balance is from -100 to 100.

When votes are counted for proposals the administrator shall do the
follwing for each player:

For each affirmitave vote cast by the player the administrator shall
increase that player's balance by 1.

For each negative vote cast by the player the administrator shall decrease
that player's balance by 1.

Initially all balances are zero.
}}
No points shall be gained or lost as a result of the passage of this
proposal.
}}
I declare a Leave of Absence.

[[I haven't exactly been paying attention to the game.  But I thought that
this was just too neat to pass up.  So if I've missed some big rule about
how I'm supposed to post this can you let me know in a message with the
word "Balance" in the subject line?  Thanks]]

Dan Waldron
ICQ 57894467

Date: Wed, 17 Apr 2002 04:36:23 +0000 (GMT)
From: "David E. Smith" <[email-masked]>
To: [email-masked]
Subject: spoon-business: The Daily Recognizer (Tuesday Evening)
Sender: [email-masked]
Reply-To: [email-masked]

At long last, it's time to get caught up again. (Hey, it's not nearly as
bad as, say, a couple weeks ago...)

There's a little something for everyone in here, from recognitions to CFJ
assignments. Be sure to read carefully!

New player: Yuki. Welcome!

Glotmorf purchases a DimShip, christening it "Benomicant".
Rob purchases an unnamed DimShip.

Wonko: Thanks for reminding me of the self-deleting clause of Rule 502.
Rob: The Yeti was actually marked THRICE on The Grid. Anyway, it's better
now.

Bean transfers the Scarf to Glotmorf. Glotmorf gains 6 Style points.
Wonko gives 4 points to Dan.

Wonko can't chuck the Witch Gremlin, since it's in Hiding. (It went into
hiding as a result of the Primal Scream triggered earlier in the nweek.)

UIN's latest existential CFJ is 590, assigned to Yuki. (I swear it's
random...)

UIN never caught the Witch Gremlin, since it was never thrown. The rest of
eir actions, though, are legal: E drinks eir champagne (acquired a couple
nweeks ago) and changes eir name to "The Reality Police."

Baron von Skippy is on Team Crimson.

Bean's Grid move is queued, even though I'm not entirely sure it's legal.
(You'd have to move to be in range for a tackle, but the tackling rules
say you don't move, which means you weren't able to tackle. I'm not ready
to call the Paradox Police yet, but I'm open to suggestions.)

Iain comes off leave, then goes on leave. Whee!
Dan comes off leave, makes a quick proposal, then goes on leave. Whee!

Unless someone has better logic than I (not a difficult task to
accomplish, I assure you), Wild Card's modification of Rule 18 appears to
be legal. 18/2. Glotmorf's subsequent addition to Rule 12 is illegal, as
Wild Card closed the loophole used.

Recognized flaming gremlins named Bruce:

"The Newer Yeti": 584/0. 584/1.
"N Heads Really ARE Better Than 1!": 585/0.
"Hey Spanky, Wanna Start A Club?": 586/0.
"The End of the World": 587/0.
"Flipping the Circuit Breaker": 588/0.
"Proper Disp.": 589/0.
"And so you're free.": 591/0. (You're kidding, right?)
"It will surely come.": 592/0. (No, it's not likely to...)
"And I bring you...": 593/0.
"Just a figment of the telephone.": 594/0.
"Do your best to change the subject.": 595/0.
"The Upper House": 596/0. (and going through all previous CFJs to
                          determine membership will be not-fun.)
"To Seek Out New Life, and New Cultures": 597/0.
                          (It must be a Galeon bug causing the db to not
                           like Nomilogues, as lynx just sends it on in.)
"Keep your hands off!": 598/0.
"Bruce ahoy!": 599/0.
"Balance": 600/0.

That's all, really. Only took like an hour and a half.

...dave

---- David E. Smith, POB 515045, St. Louis MO 63151
http://www.technopagan.org/    http://metadave.net/
http://www.bureau42.com/       http://whatIsay.com/

"There is so much randomness in the world that it's
a dice roll whether I'm happy or depressed." - TMCM

Date: Wed, 17 Apr 2002 00:39:42 -0400
Subject: spoon-business: Cleaning up after Glotmorf
From: Wonko <[email-masked]>
To: Business Nomic <[email-masked]>
Sender: [email-masked]
Reply-To: [email-masked]

I change rule thirty two by adding to the end of it, "Wonko may change rule
twelve."

I change rule thirty two by adding seven to its Chutzpah.

I change rule twelve to remove "Glotmorf can change any rule e wants at any
time e wants.  No one but Glotmorf may make a change to this rule."

I change rule thirty two by dropping its Chutzpah by seven.

I change rule thirty two by taking out the phrase, "Wonko may change rule
twelve."

In rule twelve, at the end of the fourteenth word and the twenty sixth word,
I add "if and only if a rule other than this one permits it."

-- 
Wonko

Date: Wed, 17 Apr 2002 02:00:19 -0400
From: "Glotmorf" <[email-masked]>
To: [email-masked]
Subject: spoon-business: Proposal: Spinning Straw into Gold
Sender: [email-masked]
Reply-To: [email-masked]

{{ _Swabbing the Deck_

[[ This is a set of minor rule cleanups, some of which will be needed by=
 people next nweek. ]]

1.) Amend Rule Five Hundred Forty Seven: Add at the end of the last=
 sentence: "Rules that made and/or defined the "dead" Gremlin defer to this=
 rule."

2.) Amend Rule Five Hundred Forty Eight: Replace "it is destroyed" with=
 "then the sheep is destroyed,".  Also, take a "p" out of the ninth word of=
 the third sentence.

3.) Amend Rule Five Hundred Three: Remove the keyword "Gremlin".  [[There's=
 nothing in the rule that mentions gremlins.]]

4.) Amend Rule Five Hundred Eighty: Add to the end of the last sentence of=
 the first para. the text: ", but only counts as half a prop. against the=
 bandwidth limit".

5.) Amend Rule Five-Seven-Eight: Add to the end of the first sentence the=
 text: ", also known as Clubs".

6.) Amend Rule Five Hundred Fifty: Add to the end of the first sentence the=
 text: ", also known as Swabs".

7:) Amend Rule Three Hundred Ninety Four: Add to the end of the first=
 sentence of para. A.2 the text: ", also known as The Ball".

}}

Date: Wed, 17 Apr 2002 08:51:27 -0400
Subject: spoon-business: DimShip
From: Wonko <[email-masked]>
To: Business Nomic <[email-masked]>
Sender: [email-masked]
Reply-To: [email-masked]

I buy a DimShip.

At the end of the nweek, I launch it at one hundred score buoy., fifty
entrop. Ballast.
-- 
Wonko

Date: Wed, 17 Apr 2002 08:05:55 -0500 (CDT)
From: "Karin L. Kross" <[email-masked]>
To: B Nomic Business <[email-masked]>
Subject: spoon-business: The first rule referred to it, you it does not talk,  
Sender: [email-masked]
Reply-To: [email-masked]

[[http://www.io.com/~karinlee/bnomic.txt]]

{{
This charter prop, @&%$! By by the rule which is contained inside 
the original which decides a limit in order to be defined is. 572 
586 do not pass, when the both sides does not pass, feeling 
smallness form inside this. 

@&%$! 
1. Name the club 
" it is battle club " distinction. 

2. The member bow 

boils and time the map wool 
which in they two share lattices will become in the identical 
square member lu it selects the fact that it fought. The line 
possibility of occupying an identical square it selects the fact 
that it does not fight it does not know, inside the box battle it 
does not become the member of the seal which it boils. But, 
fighting in selection, both sides line possibility automatically 
it becomes the member. 

The bow informs they attempt which it does like this inside
aerial forum, u as it selects the fact that it fought. It has a
place and in order good season the both sides bow for a battle
must manufacture a declaration,; The E it does not fight anh, as
the thing does not manufacture a eir declaration inside 3 ndays
of two one triumph first declarations, when it informs, battle to
have a place, the highland anh, the bow does not become the
member of the battle club.

The battle does not know is not involved 2 person over bows.

The battle has a place and when going, 1}d{20 for the each bow it
rolls. This case of who gets a more high list victory. For 1
nweek " meng the both sides bow which it holds " it gets an
attribute.

3. 
The nweek sees the identical bow little more inside when one 
time it attempts the fact that it fought, the Ousting member member the 
ousted map does not know. Draft the ouster, the member of the 
battle club informs a Ouster poll inside aerial forum. The member 
for the internal troubles of the votiing duration which 5 that 
time is ndays becomes the poll counter. The battle club member 
replies in the personal email light oil poll counter. It votes to 
the end of 5 nday duration, poll car fortune to sprout, and or 
the ouster it heads and at that hour which voted a result inside 
the aerial forum which holds with list the bay it informs. When 
it receives the majority which member poll is simple the ouster 
succeeds. 

The member does not know the ousted as soon as, the E for 2
nweeks redetermination does not unite.

When the total member of the battle club is 3 or more enemies,
Ouster poll it could be drafted. The member which does to damage
a substitution and a feeling receives the rain difficulty upper
direction which is sharp the head. The E receives the attribute
which " it faints, " for 1 nweek it does not fight it does not
know.

4. 
The club in the non-public forum which holds or it arranges a 
personal email light oil Anui draft in that outside club member 
as, the battle club member the seal which it boils it will hold, 
it drafts it does not know. When it agrees above easy as soon as, 
the club member in the what kind of method which it selects, to 
hold in aerial forum and the member arrange, it selects it does 
not know. 

After when being arranged in easy aerial forum, the member of the
battle club arranges an opposition in aerial forum, it is removed
from the poll which holds.

5. The first member 
inherent Optimist is the first member of the battle club. That 
outside member only combines does not know consequently in the 
rule which is stated inside 2. 
@&%$! 

}}

--Inherent Optimist

Date: Wed, 17 Apr 2002 08:09:51 -0500 (CDT)
From: "Karin L. Kross" <[email-masked]>
To: B Nomic Business <[email-masked]>
Subject: spoon-business: sushi
Sender: [email-masked]
Reply-To: [email-masked]

I give the Nitpicking wages of the sushi and the Morons to the 
bean. 

-- 
[email-masked] | http://seishonagon.org
"Luckily, right at that moment, an unconscious Argentinian 
 fell through my roof!"      --Christian in "Moulin Rouge"

To: [email-masked]
Subject: spoon-business: Proposal
Date: Wed, 17 Apr 2002 15:04:23 +0100
From: Jonathan David Amery <[email-masked]>
Sender: [email-masked]
Reply-To: [email-masked]

{{
__Stretching the Bubble__

In the last paragraph of rule 440 change the first instance of the
string {{two}} to read {{three}}, and insert the following text
between {{words of}} and {{one syllable}}:

{{two or fewer syllables. If a player's Entropy exceeds ((Maximum
Entropy) / (# of players)), all eir messages posted to the public
forum must consist of words of}}
}}

From: "Tyler Crosby" <[email-masked]>
To: [email-masked]
Subject: spoon-business: Dimship, proposals, etc.
Date: Wed, 17 Apr 2002 12:05:17 -0400
Sender: [email-masked]
Reply-To: [email-masked]

I run to (20,10).  I do a dance, chanting, "Go Crimson!"

I buy a Dimship.  I name it The Voice's Dimship.

At the end of the nweek, I set it to ninety five score buoy., 5 style bouy., 
and sixty five entrop. ballast.

{{

__Gnome Bags__

Create a new rule, __Gnome Bags__ with the -0- delim. text below:

-0-
Players have Gnome Bags.  Gnome Bags may hold any number of Gnomes.  Gnomes 
in a player's Gnome Bag are still possessed by that player.
-0-

}}

{{

__Barkeep!  More Gnomes!__

Append the text below, -0- delim., to the end of rule four forty one.

-0-
If a player has more than one Gnome that is possessed by em, e may "Mix" 
them to create a new Gnome.  This may only be done as the rules expl. allow.
-0-

Create a new rule, __The Wine List__, with a Chutzpah of 2 and the -00- 
delim. text below:

-00-
Only Mixes of Gnomes defined in this rule are expl. allowed by the rules.
-00-

}}

-0- Thus Spake The Voice -0-

_________________________________________________________________
Chat with friends online, try MSN Messenger: http://messenger.msn.com

Date: Wed, 17 Apr 2002 12:07:14 -0400 (EDT)
From: Dan Waldron <[email-masked]>
To: "'nomic-business'" <[email-masked]>
Subject: spoon-business: Balance II
Sender: [email-masked]
Reply-To: [email-masked]

I declare myself Off Leave
{{
__Balance II__
{{
Should a player's balance be greater than 10 or less than -10 that player
is penalized in the following way:

At the beginning of each nweek that player loses 1 charm and a number of
points equal to the difference between zero and eir balance.
}}
}}
I declare a Leave of Absence
Dan Waldron
ICQ 57894467

From: "Tyler Crosby" <[email-masked]>
To: [email-masked]
Subject: spoon-business: can o' worms
Date: Wed, 17 Apr 2002 17:15:09 -0400
Sender: [email-masked]
Reply-To: [email-masked]

I Call For Judgement.

Statement: This CFJ has meaning.

-0- Thus Spake The Voice -0-

_________________________________________________________________
Join the world’s largest e-mail service with MSN Hotmail. 
http://www.hotmail.com

Date: Wed, 17 Apr 2002 16:33:49 -0500 (CDT)
From: "Karin L. Kross" <[email-masked]>
To: B Nomic Business <[email-masked]>
Subject: spoon-business: The first rule is, you don't talk about it (unsushiied)
Sender: [email-masked]
Reply-To: [email-masked]

[[For completeness' sake...]]

{{

Replace the entire sushiied version of this proposal ("The first
rule referred to it, you it does not talk,") with the following:

{{

This is a Charter Prop, to be defined by the rules included in 
the @&%$! delimited text.

If either 572 or 586 do not pass, or if both do not pass, this 
proposal deletes itself.

@&%$!

1. Name
The Name of the Club is "Fight Club".

2. Membership
Players may become members when two of them share the same square 
on the Grid and choose to Fight.  Players who occupy the same 
square may choose not to Fight, in which case they do not become 
members of Fight Club.  However, upon choosing to Fight, both 
players automatically become members.

Players choose to Fight by announcing their intention to do so in
a public forum.  Both players must make the declaration for a
Fight to take place; if one of the two does not make eir
declaration within 3 ndays of the first declaration, or announces
that e will not Fight, the Fight does not take place, and neither
player becomes a member of Fight Club.

Fights may not involve more than 2 players.

When a Fight takes place, 1d20 is rolled for each player.  
Whoever gets the higher roll wins.  Both players gain the 
attribute "Bruised" for 1 nweek.

3. Ousting Members 
Members may be ousted if they attempt to Fight the same player
more than once in an nweek.  To initiate an ouster, a member of
Fight Club announces an Ouster Vote in a public forum.  The
member then becomes the Vote Counter for the duration of the
votiing period, which is five ndays.  Fight Club members reply to
the Vote Counter via private email.  At the end of the five nday 
voting period, the Vote Counter announces the results in a public 
forum, also listing at that time who voted for or against the 
ouster.  The ouster succeeds if it receives a simple majority of 
member votes.

Once a member has been ousted, e may not rejoin for 2 nweeks.

If the total membership of Fight Club is 3 or less, an Ouster 
Vote cannot be initiated.  Instead, the offending member receives 
a Sharp Rap Upside The Head.  E receives the attribute "Stunned", 
and may not fight for 1 nweek.

4. Club Proposals
A Fight Club member may initiate a Club Proposal by posting a 
draft of the proposal to a non-public forum or via private email 
to other Club members.  Once the proposal is agreed upon, Club 
members may select, through any method they choose, the member 
who will post the proposal to the public forum.

If, after the proposal is posted to the public forum, a member of 
Fight Club posts an Objection to the public forum, the proposal 
is removed from the ballot.

5. First Member
Congenital Optimist is the first member of Fight Club.  Other 
members may join only according to the rules stated in 2.

@&%$!

}}

}}

-- 
[email-masked] | http://seishonagon.org
"Luckily, right at that moment, an unconscious Argentinian 
 fell through my roof!"      --Christian in "Moulin Rouge"

Date: Wed, 17 Apr 2002 18:45:23 -0400
Subject: spoon-business: DimShip
From: Wonko <[email-masked]>
To: Business Nomic <[email-masked]>
Sender: [email-masked]
Reply-To: [email-masked]

I name my DimShip the D.S.S. Hyster. I append "ia" to the name of my
DimShip.

-- 
Wonko

From: "Alex Truelsen" <[email-masked]>
To: [email-masked]
Subject: spoon-business: Let's get this party started...
Date: Wed, 17 Apr 2002 21:49:28 -0400
Sender: [email-masked]
Reply-To: [email-masked]

Okay, there is a plan here, so if ya'll could let these through, I'll be 
much obliged. The end result will be quite nice. By the way, are there any 
Hitchiker's Guide fans in the house?

                                             Cheers,
                                               BvS

{{
__Gnomes Up the Wazoo__

Create a new rule titled __Gnomes up the Wazoo__ with a Chutzpah of 2 and 
the following MUAHAHA delimited text:

MUAHAHA
There exist Gnomes of type Water. Water Gnomes have 3 hit points. A Water 
Gnome may be squeezed at the cost of one of er hit points to make a Sponge 
wet or create a Brook at the square the squeezing player is standing on. 
Water Gnomes may not be Squeezed in Limbo.

There exist Gnomes of type Air.

There exist Gnomes of type Earth. Earth Gnomes have 3 hit points. An Earth 
Gnome may be squeezed at the cost of one of er hit points to turn the Brook 
the squeezing player is standing in into Mud. Earth Gnomes may not be 
Squeezed in Limbo.

There exist Gnomes of type Grain. Grain Gnomes have 3 hit points. A Water 
Gnome may be squeezed at the cost of one of er hit points to make Bread. A 
player with Bread may cast it upon a Brook. If a player casts Bread upon a 
Brook, they get a Caviar Sandwich. If a player eats a Caviar Sandwich in the 
same nweek as they drink a glass of Champagne, that player gets 5 Style 
Points.

There exist Gnomes of type Lemon.

There exist Gnomes of type Alien.

There exist Gnomes of type Herb.

At the passing of this rule, create 4 Water Gnomes, 2 Air Gnomes, 3 Earth 
Gnomes, 4 Grain Gnomes, 1 Lemon Gnome, 1 Alien Gnome, and 1 Herb Gnome and 
place them randomly on the Grid.

At the passing of this rule, give two random Gnomes to each player.
MUAHAHA
}}

{{
__Wait! It's Not Finished Yet!__

Append the following HANGON delimited text to the end of Rule 576, The Gnome 
Factory:

HANGON
The Gnome Factory cannot create any Gnomes of any type which has not already 
had at least one representative on the Grid.
HANGON
}}

_________________________________________________________________
Chat with friends online, try MSN Messenger: http://messenger.msn.com

From: "Alex Truelsen" <[email-masked]>
To: [email-masked]
Subject: spoon-business: This all seems strangely familiar
Date: Wed, 17 Apr 2002 23:16:40 -0400
Sender: [email-masked]
Reply-To: [email-masked]

In my first proposal, change the word "Water" in the paragraph describing 
Grain Gnomes to "Grain."

                                              Blah.
                                               BvS

_________________________________________________________________
Join the world’s largest e-mail service with MSN Hotmail. 
http://www.hotmail.com

From: "Tyler Crosby" <[email-masked]>
To: [email-masked]
Subject: spoon-business: proposal: See, wonko?
Date: Thu, 18 Apr 2002 08:53:08 -0400
Sender: [email-masked]
Reply-To: [email-masked]

{{ __I Only Have Two Hands! (And an infinite number of limbs...)__

Add the -0- delim. text below to the second para. of rule three fifty five:

-0-
A Player may only hold one Gremlin at any given time.
-0-

}}

-0- Thus Spake The Voice -0-

_________________________________________________________________
Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp.

Date: Thu, 18 Apr 2002 09:17:59 -0400
To: [email-masked]
From: Eric Gerlach <[email-masked]>
Subject: spoon-business: It will be extensive, the respecting Touchdown!  
Sender: [email-masked]
Reply-To: [email-masked]

I purchase to the big rock (20, 10)

Bean

Date: Thu, 18 Apr 2002 09:25:06 -0400
Subject: Re: spoon-business: It will be extensive, the respecting
	Touchdown!  
From: Wonko <[email-masked]>
To: Business Nomic <[email-masked]>
Sender: [email-masked]
Reply-To: [email-masked]

Quoth Eric Gerlach,

> I purchase to the big rock (20, 10)
> 
> Bean
> 
> 
Hmm... What do you know... So do I!

-- 
Wonko

Date: Thu, 18 Apr 2002 09:49:13 -0400
Subject: spoon-business: proposals
From: Wonko <[email-masked]>
To: Business Nomic <[email-masked]>
Sender: [email-masked]
Reply-To: [email-masked]

{{
__Whoosh! SPLAT!__

Append to rule five hundred and fifty this text:

"If a Player and a Sponge are in the same grid space, the Player may pick up
the Sponge.

A Player who has a Sponge can throw it at a grid square or at a Player in a
grid square. Sponges cannot be thrown at Players who are On Leave.

If a Sponge is thrown at a Player, the Player must, as an action, catch the
Sponge within two ndays of it being thrown. If the Player does not or cannot
catch the Sponge, the Sponge hits the Player, then falls where the Player is
standing. If the Sponge is Dry, the hit Player loses a random number of
score points between one and three to the Player that threw the Sponge; If
the Sponge is Wet, then the square which the player is standing on, all grid
objects on that square, and all grid objects possessed by players on that
square become Wet, and the Sponge becomes Dry."
}}

-- 
Wonko

Date: Thu, 18 Apr 2002 10:01:17 -0400
Subject: spoon-business: *sigh*
From: Wonko <[email-masked]>
To: Business Nomic <[email-masked]>
Sender: [email-masked]
Reply-To: [email-masked]

I suppose the Yeti just isn't going to work.

*sigh*

I amend my prop. "The Newer Yeti" to be:
{{
__The Newer Yeti__

In rule three forty eight, replace the second and third sent. with:

"At the start of the 1st and 6th ndays of each nweek, the Yeti moves twice
to a random square which is not more than 8 units from the square e is in.
When the Yeti leaves a square, that square becomes Frozen."
}}

There. Two Squares. Is that too much to ask?

-- 
Wonko

Date: Thu, 18 Apr 2002 10:18:11 -0400
Subject: spoon-business: Propose
From: Wonko <[email-masked]>
To: Business Nomic <[email-masked]>
Sender: [email-masked]
Reply-To: [email-masked]

{{
__Freeze!__

Create:
{{
__Winter Gnomes__
There exist Gnomes of type Winter. When a Winter Gnome is destroyed, the
temp. drops by 4.
}}
}}

{{
__Fry!__
Create:
{{
__Summer Gnomes__
There exist Gnomes of type Summer. When a Summer Gnome is destroyed, the
temp. goes up by 4.
}}
}}

-- 
Wonko

To: [email-masked]
Subject: spoon-business: Proposal
Date: Thu, 18 Apr 2002 15:51:14 +0100
From: Jonathan David Amery <[email-masked]>
Sender: [email-masked]
Reply-To: [email-masked]

{{
{{
__Buried Treasure__

 A player may bury any item or group of items in their possesion,
subject to said items beeing freely transferable, and declare that
they are buried treasure.

 Buried treasure is no longer in the posession of any player.  Each
group of items such buried makes one object of buried treasure - this
is a revisable object.  

 The player burying the treasure may change the contents fo the
treasure (revising it) at any time by posting that they are doing so
to a public forum.    It is, however, frowned upon for players to
removew items from treasures that they have buried.

 The player who buried any treasure is responsible for keeping a map
indicating its location.  This map may take any form (difficult
puzzles are recommended) and should specify a clear condition for
finding the treasure.  This map may be made public.  The player may
also designate a backup map keeper, who is capable of determining if
the treasure has been found in the absence of the player who buried
the treasure.

 Upon finding a treasure the player who found it takes the entire
contents of the treasure.
}}
}}

To: [email-masked]
Subject: [Proposal] Re: spoon-discuss: Re: spoon-business: Proosal: Do your best to change the subject. 
Date: Thu, 18 Apr 2002 18:25:32 +0100
From: Jonathan David Amery <[email-masked]>
Sender: [email-masked]
Reply-To: [email-masked]

> I *could*, but it would:
> take longer
> fail like every other CFJ reform proosal has (with the exception of the one tha
> t made them badly broken).

 Bah.

 Proposal:

{{
__Judicial Reform__

 Add the following text the end of rule 128.

{{
All CFJs that are currently decided to be True are part of Game Custom.
}}

 Increase the Chutzpah of rule 128 by one.
}}

Date: Fri, 19 Apr 2002 02:23:27 +0000 (GMT)
From: "David E. Smith" <[email-masked]>
To: [email-masked]
Subject: spoon-business: The Daily Recognizer (Thursday Evening)
Sender: [email-masked]
Reply-To: [email-masked]

Since Wild Card plugged the hole that allowed free modification of
meta-rules, the various changes perpetrated afterwards are illegal and not
recognized.

UIN (or The Reality Police, or whoever e is) is in fact down one proposal,
thanks to Bruce. I'm un-recognizing eir last proposal (which was 595/0,
but isn't anymore).

Wonko buys a DimShip.
Congenital Optimist gives the Sushi to Bean.

The Voice queues a Grid move and buys a DimShip.
Bean goes for a block, dropping a Big Rock on (20,10) (cost 15 pts).
Wonko drops a second Rock, obliterating the first one, and the Siren that
was on the first one. Ooh, squishy.
(Wonko is out 18 points.)
Bean buys a Pinball Gun (2 pts).

Dan comes off leave, makes a proposal, and goes on leave.
(I'm surprised nobody's thought to add that silliness to the LOGAS.)

Wild Card: where did you get that "Telephone Sanitizer Second Class"
shirt? I want one. :-)

The Voice's "This CFJ has meaning." CFJ is 606, assigned to Congenital
Optimist. Have fun.

"Swabbing the Deck" is now 595/0.
"The first rule referred to it, you it does not talk," is illegible, er, 601/0.
(Fortunately, it's revised, in English, as 601/1.)
"Gnome Bags" is 602/0.
"Barkeep! More Gnomes!" is 603/0.
"Balance II" is 604/0.
"Stretching the Bubble" is 605/0.
"Gnomes Up the Wazoo" is 607/0. Ugh. (Also 607/1.)
"Wait! It's Not Finished Yet!" is 608/0.
"I Only Have Two Hands! (And an infinite number of limbs...)" is 609/0.
"Whoosh! SPLAT!" is 610/0.
"The Newer Yeti" is 584/2.
"Freeze!" is 611/0.
"Buried Treasure" is 612/0.
"Fry!" is 613/0.
"Judicial Reform" is 614/0.

I'd like to point out that, technically, I shouldn't have recognized most
of this, as the Clock turned Off over a day ago (because I'm an idiot and
didn't look closely enough at my calendar when writing the successful
Proposal 504/1). Nothing more will be recognized between now and 00:00:01
UCT, April 21, 2002 (i.e. Sunday afternoon). Actually, nothing else will
probably be recognized until Monday morning. Hell, I dunno. At any rate,
you've got a couple days to discuss the 38 proposals on the current
ballot.

Is it too late for me to post a Rectification on that proposal, to reflect
my true travel schedule? :-)

...dave

---- David E. Smith, POB 515045, St. Louis MO 63151
http://www.technopagan.org/    http://metadave.net/
http://www.bureau42.com/       http://whatIsay.com/

"There is so much randomness in the world that it's
a dice roll whether I'm happy or depressed." - TMCM

Date: Fri, 19 Apr 2002 02:31:28 +0000 (GMT)
From: "David E. Smith" <[email-masked]>
To: [email-masked]
Subject: spoon-business: Other Stuff
Sender: [email-masked]
Reply-To: [email-masked]

... that I shouldn't do, but will have to do sooner or later, so I might
as well do now...

The Yeti moves.
Curt and Rod move.
It's even colder (the Temperature drops another four degrees).

...dave

---- David E. Smith, POB 515045, St. Louis MO 63151
http://www.technopagan.org/    http://metadave.net/
http://www.bureau42.com/       http://whatIsay.com/

"There is so much randomness in the world that it's
a dice roll whether I'm happy or depressed." - TMCM

Date: Fri, 19 Apr 2002 16:12:39 -0400 (EDT)
From: Eric Gerlach <[email-masked]>
To: [email-masked]
Subject: spoon-business: CFJ
Sender: [email-masked]
Reply-To: [email-masked]

I obey the CFJ which comes after:

To the bean it sees more zero style smallness

the analysis which is:

Glotmorf in in me pink color scarf... But it gives I did not get for it
assuredly what kind of style smallness.

Bean

To: [email-masked]
Subject: spoon-business: Proposal
Date: Sun, 21 Apr 2002 01:13:02 +0100
From: Jonathan David Amery <[email-masked]>
Sender: [email-masked]
Reply-To: [email-masked]

{{
{{
__All Right Thinking People__

It is an act of heresy to state that Black is a Colour, or that Black
is a Color.
}}
}}

Date: Sat, 20 Apr 2002 23:38:55 -0400
Subject: spoon-business: Actions
From: Wonko <[email-masked]>
To: Business Nomic <[email-masked]>
Sender: [email-masked]
Reply-To: [email-masked]

I perform all Game-related actions I attempted to perform when the Clock was
just Off.
-- 
Wonko

Date: Sat, 20 Apr 2002 23:49:00 -0400
Subject: spoon-business: Actions
From: Wonko <[email-masked]>
To: Business Nomic <[email-masked]>
Sender: [email-masked]
Reply-To: [email-masked]

I do all the Game Actions I tried to do while the Clock was off.

I forgot about the 2-syll. thing. Oops.

-- 
Wonko

From: "Tyler Crosby" <[email-masked]>
To: [email-masked]
Subject: spoon-business: objection, proposal
Date: Sat, 20 Apr 2002 23:59:35 -0400
Sender: [email-masked]
Reply-To: [email-masked]

I object to the fact that the Admin. says I am the author of prop. 604.  I 
believe that honor belongs to Dan.

Also, the web site says that now that it is nday five, the Clock is turned 
back on.  Is that statement correct?  If so, I make the below prop.  If not, 
I will make said prop. as soon as the Clock is turned on.

{{ __Sorry Dan, You Can't Do That.__

Add "Placing one's self On Leave after having been Off Leave for less than 
one full nday." [[Phrasing open to ideas]] to the LOGAS.

}}

-0- Thus Spake The Voice -0-

_________________________________________________________________
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From: "Alex Truelsen" <[email-masked]>
To: [email-masked]
Subject: spoon-business: Don't go squeezing my Gnomes...
Date: Sun, 21 Apr 2002 22:11:17 -0400
Sender: [email-masked]
Reply-To: [email-masked]

In proposal 607/1, after all occurances of "may be squeezed" and before "at 
the cost of" insert the words "by the player holding it" and change all 
occurances of the word "er" to "it."

Details, details...

                                                  BvS

_________________________________________________________________
Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp.

Date: Mon, 22 Apr 2002 17:27:04 +0000 (GMT)
From: "David E. Smith" <[email-masked]>
To: [email-masked]
Subject: spoon-business: The Daily Recognizer (Monday morning)
Sender: [email-masked]
Reply-To: [email-masked]

At least the last couple days were relatively not-busy...

I think Bean tried to submit a CFJ, but it's pretty much illegible. And e
didn't ask to have it recognized after the Clock came back on, so its
submission was (at the time) illegal.

Wonko's "vote timing" CFJ is 615, assigned to Congenital Optimist.

"All Right Thinking People" is 616/0. And rather odd.
"Sorry Dan, You Can't Do That." is 617/0.

"Gnomes up the Wazoo" is revised (607/2) (rectified: instead of changing
"er" to "it", I changed "er" to "its" because it doesn't look silly that
way.)

There's still a day and a few hours before Voting begins. Plenty of time
to debate those five billion proposals on the current ballot.

...dave

---- David E. Smith, POB 515045, St. Louis MO 63151
http://www.technopagan.org/    http://metadave.net/
http://www.bureau42.com/       http://whatIsay.com/

"There is so much randomness in the world that it's
a dice roll whether I'm happy or depressed." - TMCM

Date: Wed, 24 Apr 2002 00:37:18 +0000 (GMT)
From: "David E. Smith" <[email-masked]>
To: [email-masked]
Subject: spoon-business: BALLOT, nweek 13
Sender: [email-masked]
Reply-To: [email-masked]

The following measures are on the ballot for nweek 13:

Proposal 566/0: The Ministers of the Realm (Bean)
Proposal 567/0: Making things more square (Wild Card)
Proposal 568/0: Champagne gets you drunk too! (Wild Card)
Proposal 569/0: A fix for Wonko (Bean)
Proposal 570/0: I rob from the rich! (Bean)
Proposal 571/0: Yawn (Wild Card)
Proposal 572/0: if we sqeeze up a bit we can all fit in (Naath)
Proposal 582/0: Omnibus Proposal II: Electric Boogaloo (The Administrator)
Proposal 583/0: I Ain't Dr. Seuss (Glotmorf)
Proposal 584/2: The Newer Yeti (Wonko)
Proposal 585/0: N Heads Really ARE Better Than 1! (Glotmorf)
Proposal 586/0: Hey Spanky, Wanna Start A Club? (Glotmorf)
Proposal 587/0: The End of the World (Wonko)
Proposal 588/0: Flipping the Circuit Breaker (Rob)
Proposal 589/0: Proper Disp. (Wonko)
Proposal 591/0: And so you're free. (The Reality Police)
Proposal 592/0: It will surely come. (The Reality Police)
Proposal 593/0: And I bring you... (The Reality Police)
Proposal 594/0: Just a figment of the telephone. (The Reality Police)
Proposal 595/0: Swabbing the Deck (Glotmorf)
Proposal 596/0: The Upper House (Wild Card)
Proposal 597/0: To Seek Out New Life, and New Cultures (Glotmorf)
Proposal 598/0: Keep your hands off! (Wild Card)
Proposal 599/0: Bruce ahoy! (Naath)
Proposal 600/0: Balance (Dan)
Proposal 601/1: The first rule is, you don't talk about it (Congenital
		Optimist)
Proposal 602/0: Gnome Bags (The Voice)
Proposal 603/0: Barkeep! More Gnomes! (The Voice)
Proposal 604/0: Balance II (Dan)
Proposal 605/0: Stretching the Bubble (Wild Card)
Proposal 607/2: Gnomes Up the Wazoo (Baron von Skippy)
Proposal 608/0: Wait! It's Not Finished Yet! (Baron von Skippy)
Proposal 609/0: I Only Have Two Hands! (And an infinite number of
		limbs...) (The Voice)
Proposal 610/0: Whoosh! SPLAT! (Wonko)
Proposal 611/0: Freeze! (Wonko)
Proposal 612/0: Buried Treasure (Wild Card)
Proposal 613/0: Fry! (Wonko)
Proposal 614/0: Judicial Reform (Wild Card)
Proposal 616/0: All Right Thinking People (Wild Card)
Proposal 617/0: Sorry Dan, You Can't Do That. (The Voice)

...dave

---- David E. Smith, POB 515045, St. Louis MO 63151
http://www.technopagan.org/    http://metadave.net/
http://www.bureau42.com/       http://whatIsay.com/

"There is so much randomness in the world that it's
a dice roll whether I'm happy or depressed." - TMCM

Date: Tue, 23 Apr 2002 22:48:04 -0400
From: "Glotmorf" <[email-masked]>
To: [email-masked]
Subject: spoon-business: Hell
Sender: [email-masked]
Reply-To: [email-masked]

Ath per Rule Four Hundred Thicthty Nine, I declare that the Realm thentered=
 around minuth fifty Charm, minuth fifty Rethpect, zero Thtyle and=
 twenty-five Ent. ith named Hell.

[[ Thith way, if we mutht tell thomeone to go to Hell, e knowth where to=
 thteer eir DimThip to. ]]

						Glotmorf

From: <[email-masked]>
To: [email-masked], [email-masked]
Subject: spoon-business: ADV: Top Search Engine Rankings
Date: Wed, 24 Apr 0102 15:48:23 -1100
Importance: Normal
Sender: [email-masked]
Reply-To: [email-masked]

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Date: Wed, 24 Apr 2002 15:03:51 +0100 (BST)
From: =?iso-8859-1?q?Naath=20Thabana?= <[email-masked]>
Subject: Re: spoon-business: BALLOT, nweek 13
To: [email-masked]
Sender: [email-masked]
Reply-To: [email-masked]

> Proposal 566/0: The Ministers of the Realm (Bean)
yes
> Proposal 567/0: Making things more square (Wild
> Card)
yes
> Proposal 568/0: Champagne gets you drunk too! (Wild
> Card)
yes
> Proposal 569/0: A fix for Wonko (Bean)
yes
> Proposal 570/0: I rob from the rich! (Bean)
yes
> Proposal 571/0: Yawn (Wild Card)
yes
> Proposal 572/0: if we sqeeze up a bit we can all fit
> in (Naath)
yes
> Proposal 582/0: Omnibus Proposal II: Electric
> Boogaloo (The Administrator)
no
> Proposal 583/0: I Ain't Dr. Seuss (Glotmorf)
no.  I want to see Glotmorf do Dr Seus impersonations.
> Proposal 584/2: The Newer Yeti (Wonko)
no.  Kill the bloody Yeti allready
> Proposal 585/0: N Heads Really ARE Better Than 1!
> (Glotmorf)
yes
> Proposal 586/0: Hey Spanky, Wanna Start A Club?
> (Glotmorf)
yes
> Proposal 587/0: The End of the World (Wonko)
yes
> Proposal 588/0: Flipping the Circuit Breaker (Rob)
no.
> Proposal 589/0: Proper Disp. (Wonko)
yes.  Evil gnomes...
> Proposal 591/0: And so you're free. (The Reality
> Police)
no
> Proposal 592/0: It will surely come. (The Reality
> Police)
no
> Proposal 593/0: And I bring you... (The Reality
> Police)
no.  Stop it allready.
> Proposal 594/0: Just a figment of the telephone.
> (The Reality Police)
no
> Proposal 595/0: Swabbing the Deck (Glotmorf)
yes
> Proposal 596/0: The Upper House (Wild Card)
yes
> Proposal 597/0: To Seek Out New Life, and New
> Cultures (Glotmorf)
yes. 13
> Proposal 598/0: Keep your hands off! (Wild Card)
yes. 8
> Proposal 599/0: Bruce ahoy! (Naath)
yes
> Proposal 600/0: Balance (Dan)
yes
> Proposal 601/1: The first rule is, you don't talk
> about it (Congenital
> 		Optimist)
yes
> Proposal 602/0: Gnome Bags (The Voice)
yes
> Proposal 603/0: Barkeep! More Gnomes! (The Voice)
no!
> Proposal 604/0: Balance II (Dan)
yes
> Proposal 605/0: Stretching the Bubble (Wild Card)
no
> Proposal 607/2: Gnomes Up the Wazoo (Baron von
> Skippy)
yes
> Proposal 608/0: Wait! It's Not Finished Yet! (Baron
> von Skippy)
yes
> Proposal 609/0: I Only Have Two Hands! (And an
> infinite number of
> 		limbs...) (The Voice)
yes
> Proposal 610/0: Whoosh! SPLAT! (Wonko)
yes
> Proposal 611/0: Freeze! (Wonko)
yes
> Proposal 612/0: Buried Treasure (Wild Card)
no
> Proposal 613/0: Fry! (Wonko)
yes
> Proposal 614/0: Judicial Reform (Wild Card)
yes
> Proposal 616/0: All Right Thinking People (Wild
> Card)
no
> Proposal 617/0: Sorry Dan, You Can't Do That. (The
> Voice)
yes

Naath

=====
Like duct tape the force is, a light side and a dark side it has, holds the universe together it does, hmm.

__________________________________________________
Do You Yahoo!?
Everything you'll ever need on one web page
from News and Sport to Email and Music Charts
http://uk.my.yahoo.com

From: "Gavin Doig" <[email-masked]>
To: [email-masked]
Date: Wed, 24 Apr 2002 09:15:32 -0500
Subject: spoon-business: CFJ: I'm afraid I can't let you do that, Dave.
Sender: [email-masked]
Reply-To: [email-masked]

<CFJ>
<statement>If the Clock is Off, no player may take any game-related actions except actions which the rules specifically say may be taken while The Clock is Off.</statement>
<defendant>Baron von Skippy.</defendant>
<analysis>
Quoth the admin: "I'd like to point out that, technically, I shouldn't have recognized most of this, as the Clock turned Off over a day ago."

He's right.

[[Convenient? Maybe not. But if we start ignoring the rules because it's easier, what's the point?]]
</analysis>
</CFJ>

The Reality Police.
-- 

_______________________________________________
Sign-up for your own FREE Personalized E-mail at Mail.com
http://www.mail.com/?sr=signup

Date: Wed, 24 Apr 2002 09:21:25 -0500 (CDT)
From: "Karin L. Kross" <[email-masked]>
To: B Nomic Business <[email-masked]>
Subject: spoon-business: Judgement on CFJ 606
Sender: [email-masked]
Reply-To: [email-masked]

CFJ 606/0
CFJ by The Voice

Statement: This CFJ has meaning

I judge this UNDECIDED.

In a perfectly literal sense, the CFJ has "meaning" in that it is 
a sentence, but whether it has meaning in game terms is something 
that I'm not willing to judge on, since the proposer of the CFJ 
does not define in the CFJ what e means by "meaning".

-Congenital Optimist

-- 
[email-masked] | http://seishonagon.org
"Luckily, right at that moment, an unconscious Argentinian 
 fell through my roof!"      --Christian in "Moulin Rouge"

Date: Wed, 24 Apr 2002 09:25:56 -0500 (CDT)
From: "Karin L. Kross" <[email-masked]>
To: B Nomic Business <[email-masked]>
Subject: spoon-business: Judgement on CFJ 615
Sender: [email-masked]
Reply-To: [email-masked]

CFJ 615/0
CFJ by Wonko: Changing Votes

Statement: Once a player has cast a vote on a proposal, e may not 
change it. 

I judge this to be TRUE.

Wonko's analysis of the contradictions between rule 30 and 31/3 
is correct.  Said contradiction would be resolved if rule 30 were 
revised with language to the effect of, "unless the player 
changes eir vote, in which case the second vote supersedes the 
first"; or if the language on rule changing were removed from 
31/3.

-Congenital Optimist

-- 
[email-masked] | http://seishonagon.org
"Luckily, right at that moment, an unconscious Argentinian 
 fell through my roof!"      --Christian in "Moulin Rouge"

Date: Wed, 24 Apr 2002 17:09:10 -0400
Subject: spoon-business: CFJ
From: Wonko <[email-masked]>
To: Business Nomic <[email-masked]>
Sender: [email-masked]
Reply-To: [email-masked]

I wonder what would happen if...

<CFJ>

Statement: This statement is false.

</CFJ>
-- 
Wonko

Date: Wed, 24 Apr 2002 17:47:24 -0400
From: "Glotmorf" <[email-masked]>
To: [email-masked]
Subject: Re: spoon-business: Judgement on CFJ 615
Sender: [email-masked]
Reply-To: [email-masked]

On 4/24/02 at 9:25 AM Karin L. Kross wrote:

>CFJ 615/0
>CFJ by Wonko: Changing Votes
>
>Statement: Once a player has cast a vote on a proposal, e may not 
>change it. 
>
>I judge this to be TRUE.

Bathed on the judgment of C F J six hundred fifteen, I make thith C F J:

Wonko could not have changed eir vote last nweek on my inthta-ruleth prop.=
  Therefore, eir vote on it wath "yeth", and voteth on that prop need to be=
 counted again.

						Glotmorf

Date: Wed, 24 Apr 2002 18:01:44 -0400
From: "Glotmorf" <[email-masked]>
To: [email-masked]
Subject: Re: spoon-business: Judgement on CFJ 615
Sender: [email-masked]
Reply-To: [email-masked]

On 4/24/02 at 5:47 PM Glotmorf wrote:

>On 4/24/02 at 9:25 AM Karin L. Kross wrote:
>
>>CFJ 615/0
>>CFJ by Wonko: Changing Votes
>>
>>Statement: Once a player has cast a vote on a proposal, e may not 
>>change it. 
>>
>>I judge this to be TRUE.
>
>Bathed on the judgment of C F J six hundred fifteen, I make thith C F J:
>
>Wonko could not have changed eir vote last nweek on my inthta-ruleth prop.
> Therefore, eir vote on it wath "yeth", and voteth on that prop need to be
>counted again.
>
>						Glotmorf

I name Wonko ath def.

Date: Wed, 24 Apr 2002 18:57:10 -0400
From: "Glotmorf" <[email-masked]>
To: [email-masked]
Subject: spoon-business: Re: Judgement on C F J 6-1-5
Sender: [email-masked]
Reply-To: [email-masked]

Bathed on the judgment of C F J thicth hundred fifteen, I make thith C F J:

Wonko could not have changed eir vote latht nweek on my inthta-ruleth prop.

Therefore, eir vote on it wath "yeth", and voteth on that prop need to be=
 counted again.

						Glotmorf

(Ith that better, Wonko? :)

Date: Wed, 24 Apr 2002 21:43:31 -0400
Subject: spoon-business: One more CFJ
From: Wonko <[email-masked]>
To: Business Nomic <[email-masked]>
Sender: [email-masked]
Reply-To: [email-masked]

<CFJ>

Statement: Bean did not recieve 25 points for landing on a Shiny Thing; e
only got 5.

Def: Bean
</CFJ>

-- 
Wonko

To: [email-masked]
Subject: Re: spoon-business: CFJ 
Date: Thu, 25 Apr 2002 01:35:05 +0100
From: Jonathan David Amery <[email-masked]>
Sender: [email-masked]
Reply-To: [email-masked]

> <CFJ>
> 
> Statement: This statement is false.
> 
> </CFJ>

 In a similar vein:

<CFJ>

 Statement: This CFJ created a thread-split.

</CFJ>

Date: Thu, 25 Apr 2002 05:40:33 +0000 (GMT)
From: "David E. Smith" <[email-masked]>
To: [email-masked]
Subject: spoon-business: The Daily Recognizer: Special ALL-CFJ edition (Thursday morning)
Sender: [email-masked]
Reply-To: [email-masked]

Hm. Nothing but CFJs, it seems...

UIN's "hey, let's be really anal and piss off Dave!" CFJ is 618, assigned
to Glotmorf.

Congenital Optimist has ruled on CFJ 606. Very deep. And CFJ 615, which
ironically will make my life easier, since I haven't gotten round to
writing the "changing a vote" portion of the vote software yet.

UIN's "who's the defendant?" CFJ wasn't a real one, but Wonko's Instant
Paradox CFJ was. Oh dear. 619, assigned to The Reality Police.

Glotmorf's insta-rules vote CFJ is 620, assigned to Yuki.

Wonko's "points" CFJ is 621. (This, by the way, is a perfect example of
"things you can just mention privately and I'll correct 'em" instead of
cluttering up the database with CFJs.)

Wild Card's CFJ is 622, assigned to Wonko.

...dave

---- David E. Smith, POB 515045, St. Louis MO 63151
http://www.technopagan.org/    http://metadave.net/
http://www.bureau42.com/       http://whatIsay.com/

"There is so much randomness in the world that it's
a dice roll whether I'm happy or depressed." - TMCM

Date: Thu, 25 Apr 2002 05:44:07 +0000 (GMT)
From: "David E. Smith" <[email-masked]>
To: [email-masked]
Subject: spoon-business: CFJs: Cleaning Up...
Sender: [email-masked]
Reply-To: [email-masked]

Yuki is recused from CFJ 590, added to the LMJ, blah blah blah.

CFJ 590 is assigned to The Reality Police.

...dave

---- David E. Smith, POB 515045, St. Louis MO 63151
http://www.technopagan.org/    http://metadave.net/
http://www.bureau42.com/       http://whatIsay.com/

"There is so much randomness in the world that it's
a dice roll whether I'm happy or depressed." - TMCM

Date: Thu, 25 Apr 2002 03:25:10 -0400
From: "Glotmorf" <[email-masked]>
To: [email-masked]
Subject: spoon-business: Judgement on C-F-J 6-1-8
Sender: [email-masked]
Reply-To: [email-masked]

The thtatement made in thith C-F-J, at leatht in the litht of rethent=
 C-F-Jth, ith:

"If the Clock ith Off, no player may take any game-rel. actionth ecthept=
 actionth which the ruleth thpec. thay may be taken while The Clock ith=
 Off."

(Pleathe allow for the lithp.)

I judge thith thtatement to be FALTHE.

Reathon:

Thith ith a quote from Rule 3.  Jutht becauthe it'th in the ruleth doethn't=
 make it true.  It conflicth with any rule that thayth thomething can be=
 done ath an action.  The current conflict-tholving rule thayth that the=
 rule with the higher chuthpah ith the one that taketh the lead.=
  Therefore, if an action ith from a rule with a higher chuthpah than Rule=
 3 (which hath chuthpah of 0), it can be done with the Clock off.  The=
 ruleth don't thay thuch actionth can thpec. be done with the Clock off,=
 but they do thay ath a gen. cathe that that'th how it workth.

Rule 3-9-4 ith thuch a rule.  It thayth, among other thingth, that a player=
 can tackle an other player.  The rule'th chuthpah ith 3.  Thinthe Rule 3=
 hath no chuthpah, Rule 3-9-4 hath the lead.  Therefore, a player can=
 tackle an other player with the clock off.

Giving Rule 3 a higher chuthpah thould cure thith.

I have thaid.

						Glotmorf

From: "The Voice" <[email-masked]>
To: [email-masked]
Subject: Re: spoon-business: Judgement on C-F-J 6-1-8
Date: Thu, 25 Apr 2002 07:35:26 -0400
Sender: [email-masked]
Reply-To: [email-masked]

I appeal Glotmorf's ruling on C-F-J 6-1-8, on the grounds that nowhere in 
the ruleset does it say that rules with no given Chutzpah value have a 
Chutzpah of zero.

-0-Thus Spake The Voice-0-

_________________________________________________________________
MSN Photos is the easiest way to share and print your photos: 
http://photos.msn.com/support/worldwide.aspx

From: "Gavin Doig" <[email-masked]>
To: [email-masked]
Date: Thu, 25 Apr 2002 06:39:58 -0500
Subject: spoon-business: CFJ 619 response
Sender: [email-masked]
Reply-To: [email-masked]

<CFJ619>
<statement>This statement is false.</statement>
<response>Refused.</response>
<analysis>
"A Judge may refuse to hear the Request if it [...] is not germain to the game."
</analysis>
</CFJ619>

uin.
-- 

_______________________________________________
Sign-up for your own FREE Personalized E-mail at Mail.com
http://www.mail.com/?sr=signup

Date: Thu, 25 Apr 2002 14:43:37 +0000 (GMT)
From: "David E. Smith" <[email-masked]>
To: [email-masked]
Subject: Re: spoon-discuss: Re: spoon-business: CFJs: Cleaning Up...
Sender: [email-masked]
Reply-To: [email-masked]

On Thu, 25 Apr 2002, Glotmorf wrote:

> Mithter A, the judge you athigned to C-F-J 5-9-0 ith the thame player
> ath the one who made the C-F-J, with a new name.

Okay, no more assigning CFJs for me after midnight...

CFJ 590 is, well and truly, assigned to you, Glotmorf.

...dave

Date: Thu, 25 Apr 2002 15:11:37 +0000 (GMT)
From: "David E. Smith" <[email-masked]>
To: [email-masked]
Subject: spoon-business: The Daily Recognizer (Thursday Morning)
Sender: [email-masked]
Reply-To: [email-masked]

Really short edition now.

As mentioned previously, CFJ 590 is assigned to Glotmorf. (See? You can
point out my slip-ups without using CFJs. Works quite well, actually.)

Judgment on CFJ 618 is recorded.

The Voice's appeal of CFJ 618 is illegal, as it doesn't follow the format
required by Rule 404/1.

Judgment on CFJ 619 is recorded. (Refused? Man, you could've had fun with
that one...)

...dave

---- David E. Smith, POB 515045, St. Louis MO 63151
http://www.technopagan.org/    http://metadave.net/
http://www.bureau42.com/       http://whatIsay.com/

"There is so much randomness in the world that it's
a dice roll whether I'm happy or depressed." - TMCM

To: [email-masked]
Subject: spoon-business: Voting:
Date: Thu, 25 Apr 2002 18:17:41 +0100
From: Jonathan David Amery <[email-masked]>
Sender: [email-masked]
Reply-To: [email-masked]

Prop Vote Rate
--------------
 566 YES
 567 YES
 568 YES
 569 YES (Bah, I was hoping that was exploitable sometime!)
 570 YES 13
 571 YES
 572 YES 10
 582 ABS
 583 YES
 584 YES
 585 YES
 586 YES
 587 NO
 588 ABS
 589 YES
 591 NO
 592 NO
 593 NO
 594 NO
 595 YES
 596 YES
 597 YES 14
 598 YES 12
 599 YES
 600 YES
 601 YES
 602 YES
 603 YES
 604 NO
 605 YES
 607 YES
 608 YES
 609 YES
 610 YES
 611 YES
 612 YES
 613 YES
 614 SHELVE
 616 YES
 617 YES

Date: Thu, 25 Apr 2002 16:10:02 -0400
From: "Glotmorf" <[email-masked]>
To: [email-masked]
Subject: spoon-business: Voteth for nweek 13
Sender: [email-masked]
Reply-To: [email-masked]

Well, dahlingth, we're really theeing a lot of thtyle in thith nweek'th=
 lineup.  Many of thethe will go on to be ballot bocth offithe thtarth, I'm=
 thure.  Not to thay there aren't thome that are a wathte of a thcreening,=
 but that'th what we're here for, to pick the winnerth from the crowd and=
 pick the lotherth from our teeth...

Prop 5-6-6:

Lovely thetting on thith one...there'th thome meat on theth boneth.  But I=
 wonder, thweet Bean, if it wath better to therve it in three courtheth=
 rather than one big platter...ethp. thinthe you don't let uth come back=
 for thecondth.

My rating: yeth yeth yeth

Prop 5-6-7:

Thalt and pepper ithn't enough?  We mutht add drething, hot thauthe and=
 chutney to the table, tho that thubtle flavorth can be dethtroyed?  Well,=
 I thuppothe you mutht cater to all tathteth, the cutht. ith alwayth right=
 and all that.  But no bacon bith on my cheethecake, pleathe.

My rating: yeth

Prop 5-6-8:

Thuch big wordth to dethcribe a thingle a la carte item...You could jutht=
 ath well have thaid "the para. that thayth 'a beer' in it," rather than=
 make people thcramble for the Webthterth in the middle of a meal.  On the=
 other hand, I'm pleathed to thee that you now have a larger beverage=
 litht.  Do let me know when you dethide to carry Grand Marnier?

My rating: yeth yeth

Prop 5-6-9:

...And on the fathion thene we have Wonko thowing hith new line of=
 watcheth.  Unlike motht on the market today, though -- you thwith watch=
 makerth out there, look up front -- Wonko'th watch doethn't juth look=
 good...it even TELLTH THE CORRECT TIME!  Good form and good function in a=
 thingle watch.  Why wath thith tho long in coming?

My rating: yeth yeth yeth

Prop 5-7-0:

Yet another Robin Hood remake...and thith time not even uthing an Errol=
 Flynn wanna-be.  Bean...jutht becauthe pitha never goeth out of thtyle=
 doethn't mean you can therve it thtale.  The tale of Robin Hood needth a=
 much more modern image theth dayth...like calling it a handth-on=
 profit-tharing plan.

My rating: yeth yeth, with a 9 for the writing.

Prop 5-7-1:

An un-thrilling entree.  I felt mythelf nodding off in mid-chew.  Oh...I=
 thee...that wath the dethired effect.  How...um...novel.

You know, though, don't you, you Card, that thometimeth people abthtain not=
 becauthe they've dothed off, but becauthe they can't dethide.  Thith=
 ithn't boring...The thuthpenthe can be quite intenthe, in fact.  Thtill,=
 what thith might do ith give a prod in the plecthuth to thothe that think=
 they can jutht thay "I can't dethide" and cauthe no harm.

My rating: yeth yeth yeth

Prop 5-7-2:

Dearetht Naath, are you one of thothe that thinkth there'th alwayth room=
 for one more table?  Never mind that the man at table three hath to have=
 hith elbow in the ear of the woman at table four jutht to tuck in hith=
 napkin, more tableth meanth more dinerth, tho more money?  No, Naath, no,=
 comfort ith jutht ath much a part of the meal ath ith the food.  I need my=
 spathe, whether I'm dining on concrete, thteel or mud.

My rating: no no

Prop 5-8-2:

Dim Thum ith a pleathant change after too many heavy mealth.  Little bith=
 of thtuff to be thared with friendth, low in fat and plenty of choithe.=
  Thadly, though, thith menu ithn't a matter of choitheth from many, but=
 ith a lot of thingth lumped with each other, thome of which might not be=
 worth eating.

I'm thorry, Mithter A...The beef lookth good, and I like the thpitheth in=
 the dumplingth, but I jutht don't like thrimp.

My rating: no

Prop 5-8-3:

I mutht decline from giving a review of my own work.  Though, of courthe, I=
 like it.

My vote: yeth

Prop 5-8-4:

Yeti ith thuch a thtrange dith, in that it theemth to change each time=
 it'th therved.  Thometimeth bigger, thometimeth thmaller, and=
 alwayth...cold.  In thith therving, the change theemth to be in the feet:=
 they're much thmaller than before.  No longer therveth ten.  Can a dith=
 that uthed to be therved in the twenty-piethe bucket now make it ath a=
 thingle-therving treathure?  Only time will tell.

My rating: yeth yeth

Prop 5-8-5:

I mutht decline from giving a review of my own work.  Though, of courthe, I=
 like it.

My vote: yeth

Prop 5-8-6:

I mutht decline from giving a review of my own work.  Though, of courthe, I=
 like it.

My vote: yeth

Prop 5-8-7:

Dear Wonko...many ditheth can be made to therve more people by jutht=
 micthing more in, but thome are thpethial becauthe there'th only tho much=
 of it.  And the cake ith jutht that much thweeter when the muthic'th=
 thopped and ith all yourth.

My rating: no

Prop 5-8-8:

Rob, dahling...I don't even know if you can do what your prop wanth to do.=
  Ith not changing the ruleth, ith not making a rule, ith not changing the=
 game state; ith thaying what thould happen thome time in the future.  I=
 don't think there'th a plathe in the game thtate to fit that in.

Tho pleathe take thith thing off my plate, take it back to the kitchen, and=
 cook it thome more.

My rating: returned to the kitchen (thelved)

Prop 5-8-9:

While I mutht applaud a clean kitchen, and who can thautee with all thothe=
 gnometh there to trip over, I altho mutht point out that gnometh are=
 fragile ath it ith...they only need to be thrown enough to dethtroy one.=
  Thinthe they'll break now with hardly trying, why not come up with an=
 eathier way to break them...like throwing or dropping them on concrete,=
 or...

...And perhapth I thould lay off the muthroomth too...

...thkeet gnometh.

Jutht a little thomething to make cleanup more fun.  Ath oppothed to=
 carting the thilly thingth to the nearetht airport.

My rating: no

Prop 5-9-1:

Thervithe ith bad enough ath it ith.  Fire all the waiterth, clothe the=
 plathe down...How will that get me a dethent meal?

My rating: no no no no no

Prop 5-9-2:

Nor ith thentheleth gorging the anthwer.  I am neither a camel nor a=
 grithly bear.

My rating: no no no no no

Prop 5-9-3:

And becauthe there'th filet mignon with herbth on the menu, I thould be=
 deprived of filet mignon without?  Oh, very well, but they mutht be very=
 good herbth.

My rating: yeth

Prop 5-9-4:

I do not take bribeth for my reviewth, thank you very much.  If it can't be=
 eaten, it can't be praithed.

My rating: no no no

Prop 5-9-5:

I mutht decline from giving a review of my own work.  Though, of courthe, I=
 like it.

My vote: yeth

Prop 5-9-6:

Thith ithn't eathy.  On the one hand, many ditheth are prepared for thingle=
 people to enjoy, and thuth mutht be reviewed ath thuch.  On the other=
 hand, there ith, it can't be denied, a change in contectht when thaid dith=
 ith tathted by a group.  Tongueth aren't all alike, and thome nuanthe may=
 be notithed by thome and not otherth.  Review by a group of the elite may=
 improve the protheth, even ath it cuth into my own practithe.

My rating: yeth yeth

Prop 5-9-7:

I mutht decline from giving a review of my own work.  Though, of courthe, I=
 like it.

My vote: yeth, with rating 15

Prop 5-9-8:

I dethpair thometimeth of thloppy hygeine cuthtomth, even between thothe=
 cute coupleth who can't be pried apart and thare kitheth, whithperth,=
 flatware...but it doeth help to know jutht what the cuthtom ith..."Unleth=
 it ith thaid that you can, you can't drink from thomeone elthe'th glath=
 without her thaying ith okay."  But...doeth her thaying ith okay mean you=
 *can* drink from her glath?  What if the hath a cold, or rabieth?  What=
 if...ith not her glath?  Ith the even allowed to thay you can drink from=
 her glath, without getting thued later?

Perhapth Mith Mannerth can anthwer thith better.  In the meantime, I thall=
 keep my handth to mythelf.

My rating: no

Prop 5-9-9:

One hath to admire pathion and theal.  Jutht remember, don't let the pitha=
 get thtale before therving.

My rating: yeth

Prop 6-0-0:

I'm tho thorry, but a balanthed diet ith jutht not for me.  In the courthe=
 of tathte-tethting mealth, I find thometimeth that I am forthed to partake=
 of thingth all of a kind.  Bad for the thtomache, but ith my job, after=
 all.  Perhapth the quethtion ithn't really whether I liked the meal, but=
 whether it wath liked at all...?

My rating: no

Prop 6-0-1:

And thith ith why I don't approve of crowded platheth where people bump=
 into each other, temperth flaring, and thoon a fine torte ith wathted ath=
 it ith flung acroth the room.  Not for me.  Yeth, indeed, let them go=
 elthewhere, find themthelveth a plathe to beat each other thilly, away=
 from my table.

My rating: yeth yeth

Prop 6-0-2:

Tho far nothing'th thtopping me from getting doggy bagth when I need them.

My rating: no

Prop 6-0-3:

Yeth, there are platheth that allow people to cook at their tableth; I tend=
 not to frequent them becauthe having people do the cooking for me ith part=
 of the meal.  I might not be remith to a thet of thautheth that I can=
 blend to my tathte, though.  Ath long ath they don't block the tathte of=
 the meal itself.

My rating: yeth

Prop 6-0-4:

Thee Prop 6-0-0.

My rating: no

Prop 6-0-5:

I really don't thee why tho many people are tho oppothed to chopthtickth.=
  Ith jutht a matter of practithe, and it allowth one to pick with care=
 among loth of very thmall thingth.

My rating: no

Prop 6-0-7:

While I don't yet know why the Baron put all thith thtuff on my table, I=
 mutht admit I would like to thee what he'th going to do with it all...

My rating: yeth

Prop 6-0-8:

Perhapth he thinkth the gnome machine ith a nutri-mat...?  Perhapth he ith=
 going to try to make tea...?

My rating: yeth

Prop 6-0-9:

Thorry, Voithe...I need two handth to eat.

My rating: no

Prop 6-1-0:

And now, bored with the meal, the people at the tableth thtart waging war=
 with the cleaning thupplieth...I have to admit, I've been to dinnerth like=
 that...Thign me up for that!

My rating: yeth yeth yeth

Prop 6-1-1:

Cold packth.  Very handy for thothe doggy bagth, and thometimeth a nithe=
 picnic.

My rating: yeth

Prop 6-1-2:

Jutht where ith the treathure buried?  On the grid?  In DimThpathe?  Or ith=
 it purely a word game?

My rating: thelved

Prop 6-1-3:

Hot packth.  Altho handy.

My rating: yeth

Prop 6-1-4:

And what ith Game Cuthtom again?

My rating: no

Prop 6-1-6:

Maybe when I know what an act of that doeth.

My rating: no

Prop 6-1-7:

Getting up from the table before the meal ith done?  Very rude.  Do try to=
 hold it a little longer.

My rating: yeth

(Thorry about thothe latht few thcanty reviewth...Deadline wath coming up=
 fatht.)

						Glotmorf

Date: Thu, 25 Apr 2002 15:58:07 -0500 (CDT)
From: "Karin L. Kross" <[email-masked]>
To: B Nomic Business <[email-masked]>
Subject: spoon-business: My votes
Sender: [email-masked]
Reply-To: [email-masked]

yes > Proposal 566/0: The Ministers of the Realm (Bean)

yes > Proposal 567/0: Making things more square (Wild Card)

yes > Proposal 568/0: Champagne gets you drunk too! (Wild Card)

yes > Proposal 569/0: A fix for Wonko (Bean)
 
yes > Proposal 570/0: I rob from the rich! (Bean)

yes > Proposal 571/0: Yawn (Wild Card)

yes > Proposal 572/0: if we sqeeze up a bit we can all fit in 
(Naath)

yes > Proposal 582/0: Omnibus Proposal II: Electric Boogaloo (The 
Administrator)

yes > Proposal 583/0: I Ain't Dr. Seuss (Glotmorf)

abstain  > Proposal 584/2: The Newer Yeti (Wonko)

yes > Proposal 585/0: N Heads Really ARE Better Than 1! 
(Glotmorf)

yes > Proposal 586/0: Hey Spanky, Wanna Start A Club? (Glotmorf)

yes> Proposal 587/0: The End of the World (Wonko)

no > Proposal 588/0: Flipping the Circuit Breaker (Rob)

yes > Proposal 589/0: Proper Disp. (Wonko)

no > Proposal 591/0: And so you're free. (The Reality Police)

no > Proposal 592/0: It will surely come. (The Reality Police)

no > Proposal 593/0: And I bring you... (The Reality Police)

no > Proposal 594/0: Just a figment of the telephone. (The 
Reality Police)

yes > Proposal 595/0: Swabbing the Deck (Glotmorf)

no > Proposal 596/0: The Upper House (Wild Card)

abstain > Proposal 597/0: To Seek Out New Life, and New Cultures 
(Glotmorf)

yes > Proposal 598/0: Keep your hands off! (Wild Card)

yes > Proposal 599/0: Bruce ahoy! (Naath)

yes > Proposal 600/0: Balance (Dan)

yes > Proposal 601/1: The first rule is, you don't talk about it 
(Congenital
> 		Optimist)

yes > Proposal 602/0: Gnome Bags (The Voice)

no > Proposal 603/0: Barkeep! More Gnomes! (The Voice)

no > Proposal 604/0: Balance II (Dan)

abstain > Proposal 605/0: Stretching the Bubble (Wild Card)

yes > Proposal 607/2: Gnomes Up the Wazoo (Baron von Skippy)

yes > Proposal 608/0: Wait! It's Not Finished Yet! (Baron von 
Skippy)

yes > Proposal 609/0: I Only Have Two Hands! (And an infinite 
number of
> 		limbs...) (The Voice)

yes > Proposal 610/0: Whoosh! SPLAT! (Wonko)

yes > Proposal 611/0: Freeze! (Wonko)

no > Proposal 612/0: Buried Treasure (Wild Card)

yes > Proposal 613/0: Fry! (Wonko)

abstain > Proposal 614/0: Judicial Reform (Wild Card)

no > Proposal 616/0: All Right Thinking People (Wild Card)

yes > Proposal 617/0: Sorry Dan, You Can't Do That. (The Voice)

Date: Thu, 25 Apr 2002 21:47:55 -0400
From: "Glotmorf" <[email-masked]>
To: [email-masked]
Subject: spoon-business: Typo in Prop 5-8-8?
Sender: [email-masked]
Reply-To: [email-masked]

Mithter A...Both Rob and Wonko thay Prop 5-8-8 uthed to have the wordth "I=
 propothe a rule" in it, yet Prop 5-8-8 didn't thow that it wath making a=
 rule that contained a rule.  Therefore my vote wath bathed on a prop with=
 a typo in it.

Pleathe correct Prop 5-8-8.  My vote on the correct verthion of it ith=
 "yeth".

						Glotmorf

Date: Thu, 25 Apr 2002 22:02:03 -0400
To: [email-masked]
From: Eric Gerlach <[email-masked]>
Subject: spoon-business: sushi
Sender: [email-masked]
Reply-To: [email-masked]

I give the sushi to acoustic

Bean  

Date: Thu, 25 Apr 2002 22:20:29 -0400
From: "Glotmorf" <[email-masked]>
To: [email-masked]
Subject: spoon-business: 'Nother thang
Sender: [email-masked]
Reply-To: [email-masked]

Mithter A...There theemth to be a problem with thpoon-bithneth.  Thome=
 emailth don't have From nameth, and thome don't have thubjecth. At leatht,=
 not by the time I get them.  The header lookth like ith lothing line=
 breakth.

						Glotmorf

Date: Thu, 25 Apr 2002 23:12:45 -0400
To: [email-masked]
From: Eric Gerlach <[email-masked]>
Subject: Re: spoon-business: BALLOT, nweek 13
Sender: [email-masked]
Reply-To: [email-masked]

At 12:37 AM 24/04/02 +0000, you wrote:
>Proposal 566/0: The Ministers of the Realm (Bean)
YES

>Proposal 567/0: Making things more square (Wild Card)
YES

>Proposal 568/0: Champagne gets you drunk too! (Wild Card)
YES

>Proposal 569/0: A fix for Wonko (Bean)
YES

>Proposal 570/0: I rob from the rich! (Bean)
YES

>Proposal 571/0: Yawn (Wild Card)
YES

>Proposal 572/0: if we sqeeze up a bit we can all fit in (Naath)
NO

>Proposal 582/0: Omnibus Proposal II: Electric Boogaloo (The Administrator)
ABSTAIN

>Proposal 583/0: I Ain't Dr. Seuss (Glotmorf)
YES

>Proposal 584/2: The Newer Yeti (Wonko)
YES

>Proposal 585/0: N Heads Really ARE Better Than 1! (Glotmorf)
SHELVE (I'm not anti-club... just the proposal is broken and the admin 
didn't fix mine when this happened to me)

>Proposal 586/0: Hey Spanky, Wanna Start A Club? (Glotmorf)
SHELVE

>Proposal 587/0: The End of the World (Wonko)
ABSTAIN

>Proposal 588/0: Flipping the Circuit Breaker (Rob)
YES (Because that creates a rule which creates a rule)

>Proposal 589/0: Proper Disp. (Wonko)
YES

>Proposal 591/0: And so you're free. (The Reality Police)
SHELVE

>Proposal 592/0: It will surely come. (The Reality Police)
NO

>Proposal 593/0: And I bring you... (The Reality Police)
YES (good cruft spotting)

>Proposal 594/0: Just a figment of the telephone. (The Reality Police)
ABSTAIN

>Proposal 595/0: Swabbing the Deck (Glotmorf)
ABSTAIN

>Proposal 596/0: The Upper House (Wild Card)
YES

>Proposal 597/0: To Seek Out New Life, and New Cultures (Glotmorf)
ABSTAIN

>Proposal 598/0: Keep your hands off! (Wild Card)
NO (This is cruft, a la default case)

>Proposal 599/0: Bruce ahoy! (Naath)
ABSTAIN

>Proposal 600/0: Balance (Dan)
YES

>Proposal 601/1: The first rule is, you don't talk about it (Congenital
>                 Optimist)
SHELVE

>Proposal 602/0: Gnome Bags (The Voice)
ABSTAIN

>Proposal 603/0: Barkeep! More Gnomes! (The Voice)
ABSTAIN

>Proposal 604/0: Balance II (Dan)
NO

>Proposal 605/0: Stretching the Bubble (Wild Card)
NO

>Proposal 607/2: Gnomes Up the Wazoo (Baron von Skippy)
ABSTAIN

>Proposal 608/0: Wait! It's Not Finished Yet! (Baron von Skippy)
YES

>Proposal 609/0: I Only Have Two Hands! (And an infinite number of
>                 limbs...) (The Voice)
ABSTAIN

>Proposal 610/0: Whoosh! SPLAT! (Wonko)
YES

>Proposal 611/0: Freeze! (Wonko)
ABSTAIN

>Proposal 612/0: Buried Treasure (Wild Card)
SHELVE

>Proposal 613/0: Fry! (Wonko)
ABSTAIN

>Proposal 614/0: Judicial Reform (Wild Card)
NO

>Proposal 616/0: All Right Thinking People (Wild Card)
YES

>Proposal 617/0: Sorry Dan, You Can't Do That. (The Voice)
NO

Date: Fri, 26 Apr 2002 00:20:37 -0400
To: [email-masked]
From: Eric Gerlach <[email-masked]>
Subject: spoon-business: Proposal
Sender: [email-masked]
Reply-To: [email-masked]

This would have come out sooner if it were not for that darned sushi...

{{
__We can't speak properl... uh... right__

[[
So I'm enjoying a pause of relaxation on the Grid, eagerly anticipating the 
termination of the nweek when all the interesting football excitement will 
happen, when suddenly I heard a faint exclamation:

"Help!"

My instruments of aural perception awakened.

"Help!", the exclamation stimulated my aural receptors again, only this 
time with greater amplitude.

"Who is it?", I vocalised.

"It's us!  'Morf and Wonko!", the reciprocation came.

"Hello, gentlemen.  How may I be of service today?"

"We can't speak with words of more than two sylla.... uh.... word parts!"

"Should I understand that your vocalisations can only consist of words with 
two syllables?  That's horrendous!" I imparted, snickering internally as to 
their predicament, of which I was fully preinformed.

"Yes!  It's all because of that entro... uh... chaos thing!"

"Entropy?  Ah, yes, bitch, ain't it?", I retorted, remembering the message 
Glotmorf had delivered to the forum previously in the nweek, "But, I might 
interrogate of you to what solution you might wish me to implement?  I have 
no motivation to interfere in the operations of this regulation."

"Yes you do."

"And on what reasoning do you found that assumption?"

"Look at the roster", they said, indicating the entropy column 
thereupon.  I let myself calculate upon the numerals that presented 
themselves into my perception.  I was flabbergasted.

"Oh fudgesickles.  Here I am presuming that I have the opportunity to 
choose the antagonist out of the plethora of characters I have at my 
disposal, and it becomes apparant to me that if I remain inactive, I will 
experience the full arsenal of this entrapment of entropy!", I pronounced, 
being particularily proud of the alliteration.

The partnership in front of me seemed unimpressed, "Can you fix it?", they 
inquired.

"It is within the realm of possibility that I might fix it, yes."  I 
uncovered my rule book, and began to investigate the irritation of 
entropy.  After considerable deliberation, I returned to the coordinates 
where I had departed from the duo earlier.

"I have dicovered the fundamental difficulty with the regulations on 
syllable prononciation with respect to entropy.  The difficulty is at this 
location," I announced, indicating the formulas that calculated the 
restrictions on syllable employment.  "The original intention of entropy 
limitations was to embolden the necessity of players who are excessively 
enthusiastic to make a reduction in their activity, as well as to encourage 
those who have not participated to do so in an increased fashion.  Is it 
thus plausable that the restrictions are too constraining, as in 
eventuality all of the population of this entertaining undertaking will 
discover themselves so restricted!  So, noting its intentions at creation, 
I conjecture that a resolution would read something like the following:"
]]

Revise Rule 440 as follows:

Replace the last paragraph with:
"If a player's Entropy exceeds (((Maximum Entropy) / (# of players)) * (3 / 
4)) , all eir messages posted to the public forum must consist of words of 
two or fewer syllables. If a player's Entropy exceeds ((Maximum Entropy) / 
(# of players)), all eir messages posted to the public forum must consist 
of words of one syllable. Comprehensible abbreviations and acronyms are 
acceptable in order to comply with this."

[[
"I should consider that this proposition should alleviate your obstacle to 
unrestricted oratory?"

Their visual organs reoriented themselves and fixated at a solitary point 
on my forehead.  I began to feel the burrowing intensity of their gaze....
]]
}}

Ah who cares is a similar proposal is out there already, and maybe this 
won't pass.  Bloody hell I had fun writing it!

From: "The Voice" <[email-masked]>
To: [email-masked]
Subject: spoon-business: Rock
Date: Fri, 26 Apr 2002 07:15:11 -0400
Sender: [email-masked]
Reply-To: [email-masked]

Ibuya " Bigrock " anddropitat (18,10)

-0- Thus Spake The Voice -0-

_________________________________________________________________
Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp.

Date: Fri, 26 Apr 2002 17:22:33 +0100 (BST)
From: ID Scott <[email-masked]>
To: [email-masked]
Subject: Re: spoon-business: BALLOT, nweek 13
Sender: [email-masked]
Reply-To: [email-masked]

Well, I suppose I had better come of leave before I vote, so I do that.
Then:

> 
> Proposal 566/0: The Ministers of the Realm (Bean)

Yes.

> Proposal 567/0: Making things more square (Wild Card)

Yes

> Proposal 568/0: Champagne gets you drunk too! (Wild Card)

Yes

> Proposal 569/0: A fix for Wonko (Bean)

Yes

> Proposal 570/0: I rob from the rich! (Bean)

Yes

> Proposal 571/0: Yawn (Wild Card)

Yes

> Proposal 572/0: if we sqeeze up a bit we can all fit in (Naath)

Yes

> Proposal 582/0: Omnibus Proposal II: Electric Boogaloo (The Administrator)

Yes

> Proposal 583/0: I Ain't Dr. Seuss (Glotmorf)

Yes

> Proposal 584/2: The Newer Yeti (Wonko)

Abstain

> Proposal 585/0: N Heads Really ARE Better Than 1! (Glotmorf)

Abstain

> Proposal 586/0: Hey Spanky, Wanna Start A Club? (Glotmorf)

Abstain

> Proposal 587/0: The End of the World (Wonko)

Abstain

> Proposal 588/0: Flipping the Circuit Breaker (Rob)

No

> Proposal 589/0: Proper Disp. (Wonko)

Yes

> Proposal 591/0: And so you're free. (The Reality Police)

No

> Proposal 592/0: It will surely come. (The Reality Police)

No

> Proposal 593/0: And I bring you... (The Reality Police)

No

> Proposal 594/0: Just a figment of the telephone. (The Reality Police)

No

> Proposal 595/0: Swabbing the Deck (Glotmorf)

Abstain

> Proposal 596/0: The Upper House (Wild Card)

Abstain

> Proposal 597/0: To Seek Out New Life, and New Cultures (Glotmorf)

Yes

> Proposal 598/0: Keep your hands off! (Wild Card)

Yes

> Proposal 599/0: Bruce ahoy! (Naath)

No

> Proposal 600/0: Balance (Dan)

No

> Proposal 601/1: The first rule is, you don't talk about it (Congenital
> 		Optimist)

No

> Proposal 602/0: Gnome Bags (The Voice)

No

> Proposal 603/0: Barkeep! More Gnomes! (The Voice)

Yes

> Proposal 604/0: Balance II (Dan)

Abstain

> Proposal 605/0: Stretching the Bubble (Wild Card)

Abstain

> Proposal 607/2: Gnomes Up the Wazoo (Baron von Skippy)

Yes

> Proposal 608/0: Wait! It's Not Finished Yet! (Baron von Skippy)

Yes

> Proposal 609/0: I Only Have Two Hands! (And an infinite number of
> 		limbs...) (The Voice)

No

> Proposal 610/0: Whoosh! SPLAT! (Wonko)

Yes

> Proposal 611/0: Freeze! (Wonko)

Yes

> Proposal 612/0: Buried Treasure (Wild Card)

No

> Proposal 613/0: Fry! (Wonko)

Yes

> Proposal 614/0: Judicial Reform (Wild Card)

Abstain

> Proposal 616/0: All Right Thinking People (Wild Card)

No

> Proposal 617/0: Sorry Dan, You Can't Do That. (The Voice)

No

Cheers,
Iain

> 
> ...dave
> 
> 
> ---- David E. Smith, POB 515045, St. Louis MO 63151
> http://www.technopagan.org/    http://metadave.net/
> http://www.bureau42.com/       http://whatIsay.com/
> 
> "There is so much randomness in the world that it's
> a dice roll whether I'm happy or depressed." - TMCM
> 
> 

Date: Fri, 26 Apr 2002 16:40:18 +0000 (GMT)
From: "David E. Smith" <[email-masked]>
To: [email-masked]
Subject: spoon-business: The Daily Recognizer (Friday morning)
Sender: [email-masked]
Reply-To: [email-masked]

Bean gives the Sushi to The Voice.

Iain comes Off Leave.

Unless/until CFJd otherwise, I'm going to allow the vote-change on
Proposal 588, because I'm the one who blew it. (Good intentions and all
that.) The Rules are intended to be a gentle and caring instrument, not a
blunt and unloving one.

Aside: should there be technical problems with the mailing lists, I can't
help you. I'm just borrowing Joel's established list stuff from A Nomic
(he was the Admin for that game). I believe he at least casually browses
the lists on occasion, though for grievous problems he should probably be
contacted directly. (Unless he wants to give me r00t on his home computer,
which I'd understand him not wanting to do.)

"We can't speak properl... uh... right" is 623/0.

The Voice buys a Big Rock (targeted, cost 24 points). He gets a free Siren
with that Rock, as a special bonus.

...dave

---- David E. Smith, POB 515045, St. Louis MO 63151
http://www.technopagan.org/    http://metadave.net/
http://www.bureau42.com/       http://whatIsay.com/

"There is so much randomness in the world that it's
a dice roll whether I'm happy or depressed." - TMCM

Date: Fri, 26 Apr 2002 14:22:56 -0400
From: "Glotmorf" <[email-masked]>
To: [email-masked]
Subject: spoon-business: chuthpah valueth
Sender: [email-masked]
Reply-To: [email-masked]

Mithter A...Wonko recalled that when the chuthpah rule wath made, older=
 rules were to get a chuthpah value of 0.  All thinthe that rule, if they=
 weren't athigned one, thould have chuthpah of 1.

For the thake of newer playerth (and fewer dithputeth), would you pleathe=
 athign the right chuthpah to ruleth that don't have it now?

						Glotmorf

From: "Alex Truelsen" <[email-masked]>
To: [email-masked]
Subject: spoon-business: Run away!
Date: Fri, 26 Apr 2002 15:49:43 -0400
Sender: [email-masked]
Reply-To: [email-masked]

I run to (8,11) and cramp up.

                                             BvS

_________________________________________________________________
MSN Photos is the easiest way to share and print your photos: 
http://photos.msn.com/support/worldwide.aspx

From: "The Voice" <[email-masked]>
To: [email-masked]
Subject: spoon-business: Aproposalwhichiskindahardtoreadbutyoushouldreaditanyway.
Date: Fri, 26 Apr 2002 16:07:23 -0400
Sender: [email-masked]
Reply-To: [email-masked]

{{ __Iwantorunnow!__

Amendtherule301byreplacingthefirstsentenceofthetenthparagraphwiththe
following-0-delimitedtext:

-0-
MovesontheGridhappenwhentheyarerecognizedintheorderofwhentheyare
recognizedwhichmakesthingseasier.
-0-

}}

ArectificationisforthcomingwhenIgetridofthisdammfish.

-acoustic

_________________________________________________________________
Chat with friends online, try MSN Messenger: http://messenger.msn.com

Date: Fri, 26 Apr 2002 17:57:01 -0400 (EDT)
From: Eric Gerlach <[email-masked]>
To: [email-masked]
cc: [email-masked]
Subject: Re: spoon-business: Aproposalwhichiskindahardtoreadbutyoushouldreaditanyway.
Sender: [email-masked]
Reply-To: [email-masked]

On Fri, 26 Apr 2002, The Voice wrote:
> {{ __Iwantorunnow!__
>
> Amendtherule301byreplacingthefirstsentenceofthetenthparagraphwiththe
> following-0-delimitedtext:
>
> -0-
> MovesontheGridhappenwhentheyarerecognizedintheorderofwhentheyare
> recognizedwhichmakesthingseasier.
> -0-
>
> }}

You do realise that if this were implemented at the beginning of the nweek
I would have tackled you *long* ago, and already gotten rid of the
football :)

As it stands, I can't tackle you this nweek... you should be happy about
that.

Bean

Date: Fri, 26 Apr 2002 18:10:47 -0400
From: Rob Speer <[email-masked]>
To: [email-masked]
Subject: spoon-business: My votes
Sender: [email-masked]
Reply-To: [email-masked]

566: Yes
567: Yes
568: Yes
569: Yes
570: Yes, 12
571: Yes
572: No
[["if we sqeeze up a bit we can all fit in":
It seems that if you get a Gremlin thrown at you when you're on
the same space as someone else, you'd have no choice but to get smacked
by it.]]
582: No [["Omnibus Proposal": I like Bruce the Proosal.]]
583: No [["I Ain't Dr. Seuss": I object to the "comments" part.]]
584: Abstain
585: Yes
586: Yes
587: No
588: Yes
589: Yes
591: No [["And so you're free": Stop that.]]
592: No
593: No [[The previous two proposals are obnoxious enough that I'm
voting against this one. Plus, is that stuff really in the gamestate?]]
594: No
595: Yes
596: Yes, 5
597: Shelve [["To seek out new life, and new cultures": I don't
understand what the "counting against the limit" part means.]]
598: Yes
599: No [[The "Burnt" attribute doesn't exist...]]
600: No
601: Abstain
602: Yes
603: Yes
604: No [[Difference between zero and eir balance? That means if you
vote against 100 proposals you're _gaining_ 100 points per week!]]
605: No
606: Yes
607: Yes
608: Yes
609: No
610: No
611: Yes
612: Shelve
613: Yes
614: No
616: No
617: Yes

-- 
Rob Speer

Date: Fri, 26 Apr 2002 21:35:11 -0400
From: "Glotmorf" <[email-masked]>
To: [email-masked]
Subject: spoon-business: latht minute football move
Sender: [email-masked]
Reply-To: [email-masked]

I run to (11,10).

						Glotmorf

From: "Alex Truelsen" <[email-masked]>
To: [email-masked]
Subject: spoon-business: Who brought the booze?
Date: Sun, 28 Apr 2002 01:14:37 -0400
Sender: [email-masked]
Reply-To: [email-masked]

Ah, freedom from Entropy. I will miss it... Time, then, for the next part of 
my Plan. I give you, then, Phase II.
{{
__One tequila, two tequila, three keteela, floor__

Replace the third sentence of the sixth paragraph of Rule 498 with "At the 
end of each nweek, the BAC of each player with a positive BAC decreases by 
2. If this would cause a player's BAC to become negative, that player's BAC 
is set to 0."

Create a new rule with the following HAMMERED-delimited text:

HAMMERED
__BYOB__

Wine is an alcohlic drink whose quantity is measured in glasses. A glass of 
Wine raises a player's BAC by 1. Wine comes in two types, Cheap and Fine. A 
player may pay 1d3 points for a glass of Cheap Wine, the drinking of which 
will give them one Style point, or 2d4 points for a glass of Fine Wine, the 
drinking of which will give them 1d5 Style points and one Respect point.

Tequila is an alcoholic drink whose quantity is measured in glasses. A glass 
of Tequila raises a player's BAC by 2. A player may pay 3d3 points for a 
glass of Tequila, the drinking of which will give them 2d3 Charm points. If 
a player drinks more than 3 glasses of Tequila in one nweek, that player 
goes into Limbo and must slur all messages to a public forum for one nweek.
HAMMERED
}}

_________________________________________________________________
Send and receive Hotmail on your mobile device: http://mobile.msn.com

From: "Alex Truelsen" <[email-masked]>
To: [email-masked]
Subject: spoon-business: Who brought the booze?
Date: Sun, 28 Apr 2002 01:14:32 -0400
Sender: [email-masked]
Reply-To: [email-masked]

Ah, freedom from Entropy. I will miss it... Time, then, for the next part of 
my Plan. I give you, then, Phase II.
{{
__One tequila, two tequila, three keteela, floor__

Replace the third sentence of the sixth paragraph of Rule 498 with "At the 
end of each nweek, the BAC of each player with a positive BAC decreases by 
2. If this would cause a player's BAC to become negative, that player's BAC 
is set to 0."

Create a new rule with the following HAMMERED-delimited text:

HAMMERED
__BYOB__

Wine is an alcohlic drink whose quantity is measured in glasses. A glass of 
Wine raises a player's BAC by 1. Wine comes in two types, Cheap and Fine. A 
player may pay 1d3 points for a glass of Cheap Wine, the drinking of which 
will give them one Style point, or 2d4 points for a glass of Fine Wine, the 
drinking of which will give them 1d5 Style points and one Respect point.

Tequila is an alcoholic drink whose quantity is measured in glasses. A glass 
of Tequila raises a player's BAC by 2. A player may pay 3d3 points for a 
glass of Tequila, the drinking of which will give them 2d3 Charm points. If 
a player drinks more than 3 glasses of Tequila in one nweek, that player 
goes into Limbo and must slur all messages to a public forum for one nweek.
HAMMERED
}}

_________________________________________________________________
Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp.

Date: Sun, 28 Apr 2002 12:58:40 -0400
Subject: spoon-business: Prop.
From: Wonko <[email-masked]>
To: Business Nomic <[email-masked]>
Sender: [email-masked]
Reply-To: [email-masked]

{{
__[[Circumnavigating the Entropy Restrictions]]__

Make this rule:

{{
__Dud Rule__

[[
This rule takes precedence the rule entitled "The Wine List".
If, at any time, these sentences are not surrounded by comment brackets, the
rule entitled "The Wine List" has the following MIXN'MATCH delimited text
appended to its text:
MIXN'MATCH
A Winter Gnome mixed with a Water Gnome yields an Ice Gnome.
A Summer Gnome mixed with an Air Gnome yields a Fire Gnome.
A Water Gnome mixed with an Herb Gnome yields a Sheep Gnome.
A Winter Gnome mixed with a Summer Gnome, or a Fire Gnome mixed with a Water
Gnome, yields a Yoyo Gnome.
MIXN'MATCH
after which this rule repeals itself.
]]

When this rule joins the set of rules, take out all ']'s and '['s from this
rule.
}}
}}
-- 
Wonk.

Date: Sun, 28 Apr 2002 13:05:01 -0400
Subject: spoon-business: Prop. v.2
From: Wonko <[email-masked]>
To: Business Nomic <[email-masked]>
Sender: [email-masked]
Reply-To: [email-masked]

I change my prop. to:

{{
__[[Circumnavigating the Entropy Restrictions]]__

Make this rule:

{{
__Dud Rule__

[[
This rule takes precedence over the rule entitled "The Wine List".
If, at any time, these sentences are not surrounded by comment brackets, the
rule entitled "The Wine List" has the following MIXN'MATCH delimited text
appended to its text:
MIXN'MATCH
A Winter Gnome mixed with a Water Gnome yields an Ice Gnome.
A Summer Gnome mixed with an Air Gnome yields a Fire Gnome.
A Water Gnome mixed with an Herb Gnome yields a Sheep Gnome.
A Winter Gnome mixed with a Summer Gnome, or a Fire Gnome mixed with a Water
Gnome, yields a Yoyo Gnome.
MIXN'MATCH
after which this rule repeals itself.
]]

When this rule joins the set of rules, take out all ']'s and '['s from this
rule.
}}
}}
[[I couldn't find any other way to get the word 'over' in between
'precedence' and 'the' using 1 syll. words]]
 
-- 
Wonk.

Date: Sun, 28 Apr 2002 13:55:49 -0400
From: "Glotmorf" <[email-masked]>
To: [email-masked]
Subject: spoon-business: Prop: End-of-Nweek Pause
Sender: [email-masked]
Reply-To: [email-masked]

{{ _Wake Me When Yer Done, Dear_

Add to the end of Rule 3:

"The Clock stops at the end of each nweek.  The Clock re-starts when the=
 Adm. posts the last rslts. of all votes and acts in that nweek."

}}

[[ No offense, Mr. A...I know it's a lot of work to count votes and plow=
 through 50 emails a day, and it taking a while is probably unavoidable.=
  But it's coming up on nday 3 and I don't know for certain what's legal=
 for me to propose...]]

						'Morf

Date: Sun, 28 Apr 2002 14:00:05 -0400
From: "Glotmorf" <[email-masked]>
To: [email-masked]
Subject: spoon-business: To Fix Dim Ships
Sender: [email-masked]
Reply-To: [email-masked]

{{ _To Fix Dim Ships?_

In the text marked at front and back by @@@, change:

	"guy" to "Player" [[ quote from rule 493]];
	"ship" to "DimShip" [[ quote from rule 493]];
	"dim" to "dimension" [[ quote from rule 493]];
	"dims" to "dimensions" [[ quote from rule 493]];
	"vals" to "values" [[ quote from rule 493 ]]; and
	"virt" to "virtual" [[ quote from rule 493]].

Then add the text to the end of rule 493.

@@@
If a guy owns a ship and has launched it, then rules that check eir dim=
 vals will check the vals of eir virt dims.  Rules that change the vals of=
 dims, though, will change eir real dims.
@@@

}}

Date: Sun, 28 Apr 2002 14:07:46 -0400
From: "Glotmorf" <[email-masked]>
To: [email-masked]
Subject: spoon-business: Thcarf gift
Sender: [email-masked]
Reply-To: [email-masked]

I give the thcarf to Wonk.

						'Morf

Date: Mon, 29 Apr 2002 01:28:56 +0000 (GMT)
From: "David E. Smith" <[email-masked]>
To: [email-masked]
Subject: spoon-business: RESULTS, nweek 13
Sender: [email-masked]
Reply-To: [email-masked]

This is JUST vote results; other stuff is in a separate email.

Proposal 566/0 (The Ministers of the Realm) (Bean):
AFF: Bean, Congenital Optimist, Glotmorf, Iain, Naath, Rob, The Reality Police,
The Voice, Wild Card, Wonko
ABS: Baron von Skippy
Counts: (10-0-1-0). Measure passes.
Created 625/0.
Created 626/0.
Created 627/0.
Bean scores 14 points (and gives 7 to Wild Card).

Proposal 567/0 (Making things more square) (Wild Card):
AFF: Bean, Congenital Optimist, Glotmorf, Iain, Naath, Rob, The Reality Police,
Wild Card
NEG: The Voice
ABS: Baron von Skippy
SHL: Wonko
Counts: (8-1-1-1). Measure passes.
Created 255/2.
Wild Card scores 12 points.

Proposal 568/0 (Champagne gets you drunk too!) (Wild Card):
AFF: Baron von Skippy, Bean, Congenital Optimist, Glotmorf, Iain, Naath, Rob,
The Reality Police, The Voice, Wild Card, Wonko
Counts: (11-0-0-0). Measure passes.
Created 498/4.
Created 628/0.
Wild Card scores 13 points.

Proposal 569/0 (A fix for Wonko) (Bean):
AFF: Baron von Skippy, Bean, Congenital Optimist, Glotmorf, Iain, Naath, Rob,
The Reality Police, The Voice, Wild Card, Wonko
Counts: (11-0-0-0). Measure passes.
Created 573/1.
Bean scores 15 points.

Proposal 570/0 (I rob from the rich!) (Bean):
AFF: Baron von Skippy (10), Bean, Congenital Optimist, Glotmorf (9), Iain,
Naath, Rob (12), Wild Card (13)
NEG: The Voice, Wonko
ABS: The Reality Police
Counts: (8-2-1-0). Measure passes.
Created 551/1.
Bean scores 9 points.

Proposal 571/0 (Yawn) (Wild Card):
AFF: Baron von Skippy, Bean, Congenital Optimist, Glotmorf, Iain, Naath,
Rob, The Reality Police, Wild Card, Wonko
NEG: The Voice
Counts: (10-1-0-0). Measure passes.
Created 629/0.
Wild Card scores 7 points.

Proposal 572/0 (if we sqeeze up a bit we can all fit in) (Naath):
AFF: Baron von Skippy (2), Congenital Optimist, Iain, Naath, Wild Card (10)
NEG: Bean, Glotmorf, Rob, The Reality Police, The Voice, Wonko
Counts: (5-6-0-0). Measure fails.
Naath loses 4 points.

Proposal 582/0 (Omnibus Proposal II: Electric Boogaloo) (The Administrator):
AFF: Baron von Skippy, Congenital Optimist, Iain, The Reality Police, Wonko
NEG: Glotmorf, Naath, Rob, The Voice
ABS: Bean, Wild Card
Counts: (5-4-2-0). Measure passes.
Created 154/4.
Created 404/2.
Created 153/2.
Created 298/1.
Created 402/2.
Created 545/1.
Created 301/5.
Created 259/2 (repeal).
The Gremlin Fund scores 11 points.

Proposal 583/0 (I Ain't Dr. Seuss) (Glotmorf):
AFF: Baron von Skippy, Bean, Congenital Optimist, Glotmorf, Iain,
The Reality Police, The Voice, Wild Card, Wonko
NEG: Naath, Rob
Counts: (9-2-0-0). Measure passes.
Created 440/3.
Glotmorf scores 8 points.

Proposal 584/2 (The Newer Yeti) (Wonko):
AFF: Baron von Skippy, Bean, Glotmorf, The Reality Police, The Voice,
Wild Card, Wonko
NEG: Naath
ABS: Congenital Optimist, Iain, Rob
Counts: (7-1-3-0). Measure passes.
Created 348/3.
(It occurs to me that this may not be what Wonko intended, but I've gotta
follow the letter of the proposal on this one...)
Wonko scores 9 points.

Proposal 585/0 (N Heads Really ARE Better Than 1!) (Glotmorf):
AFF: Congenital Optimist, Glotmorf, Naath, Rob, Wild Card
NEG: Baron von Skippy, The Reality Police, The Voice, Wonko
ABS: Iain
SHL: Bean
Counts: (5-4-1-1). Measure passes.
Created 630/0.
Glotmorf scores 17 points.

Proposal 586/0 (Hey Spanky, Wanna Start A Club?) (Glotmorf):
AFF: Baron von Skippy, Congenital Optimist, Glotmorf, Naath, Rob, Wild Card
NEG: The Reality Police, The Voice, Wonko
ABS: Iain
SHL: Bean
Counts: (6-3-1-1). Measure passes.
Created 631/0.
Glotmorf scores 10 points.

Proposal 587/0 (The End of the World) (Wonko):
AFF: Congenital Optimist, Naath, Wonko
NEG: Baron von Skippy, Glotmorf, Rob, The Reality Police, Wild Card
ABS: Bean, Iain, The Voice
Counts: (3-5-3-0). Measure fails.
Wonko loses 1 point.

Proposal 588/0 (Flipping the Circuit Breaker) (Rob):
AFF: Bean, Glotmorf, Rob, The Voice, Wonko
NEG: Baron von Skippy, Congenital Optimist, Iain, Naath, The Reality Police
ABS: Wild Card
Counts: (5-5-1-0). Measure fails.
Rob loses 2 points.

Proposal 589/0 (Proper Disp.) (Wonko):
AFF: Baron von Skippy, Bean, Congenital Optimist, Iain, Naath, Rob,
The Voice, Wild Card, Wonko
NEG: Glotmorf, The Reality Police
Counts: (9-2-0-0). Measure passes.
Created 632/0.
Wonko scores 11 points.

Proposal 591/0 (And so you're free.) (The Reality Police):
AFF: Wonko
NEG: Baron von Skippy, Congenital Optimist, Glotmorf, Iain, Naath, Rob,
The Reality Police, The Voice, Wild Card
SHL: Bean
Counts: (1-9-0-1). Measure fails.
The Reality Police loses 2 points.

Proposal 592/0 (It will surely come.) (The Reality Police):
AFF: The Reality Police, Wonko
NEG: Baron von Skippy, Bean, Congenital Optimist, Glotmorf, Iain, Naath,
Rob, The Voice, Wild Card
Counts: (2-9-0-0). Measure fails.
The Reality Police loses 3 points.

Proposal 593/0 (And I bring you...) (The Reality Police):
AFF: Bean, Glotmorf, The Reality Police, Wonko
NEG: Baron von Skippy, Congenital Optimist, Iain, Naath, Rob, The Voice,
Wild Card
Counts: (4-7-0-0). Measure fails.
The Reality Police loses 6 points.

Proposal 594/0 (Just a figment of the telephone.) (The Reality Police):
AFF: The Reality Police, Wonko
NEG: Baron von Skippy, Congenital Optimist, Glotmorf, Iain, Naath, Rob,
The Voice, Wild Card
ABS: Bean
Counts: (2-8-1-0). Measure fails.
The Reality Police loses 2 points.

Proposal 595/0 (Swabbing the Deck) (Glotmorf):
AFF: Baron von Skippy, Congenital Optimist, Glotmorf, Naath, Rob,
The Reality Police, The Voice, Wild Card, Wonko
ABS: Bean, Iain
Counts: (9-0-2-0). Measure passes.
Created 547/1.
Created 548/1.
Created 580/1.
Created 578/1.
Created 550/1.
Created 394/9.
Glotmorf scores 6 points.

Proposal 596/0 (The Upper House) (Wild Card):
AFF: Bean, Glotmorf, Naath, Rob (5), The Reality Police, Wild Card
NEG: Baron von Skippy, Congenital Optimist
ABS: Iain
SHL: The Voice, Wonko
Counts: (6-2-1-2). Measure passes.
Created 633/0.
Created 634/0. (Though not a rule, I'm using the same number system and
database for Club charters and related documents.)
Wild Card scores 8 points.

Proposal 597/0 (To Seek Out New Life, and New Cultures) (Glotmorf):
AFF: Baron von Skippy (12), Glotmorf (15), Iain, Naath (13), The Voice (2),
Wild Card (14), Wonko (9)
NEG: The Reality Police
ABS: Bean, Congenital Optimist
SHL: Rob
Counts: (7-1-2-1). Measure passes.
Created 635/0.
Glotmorf scores 11 points.

Proposal 598/0 (Keep your hands off!) (Wild Card):
AFF: Baron von Skippy (5), Congenital Optimist, Iain, Naath (8), Rob,
The Voice (8), Wild Card (12), Wonko (7)
NEG: Bean, Glotmorf, The Reality Police
Counts: (8-3-0-0). Measure passes.
Created 636/0.
Wild Card scores 6 points.

Proposal 599/0 (Bruce ahoy!) (Naath):
AFF: Congenital Optimist, Glotmorf, Naath, Wild Card
NEG: Baron von Skippy, Iain, Rob, The Reality Police, The Voice, Wonko
ABS: Bean
Counts: (4-6-1-0). Measure fails.
Naath loses 3 points.

Proposal 600/0 (Balance) (Dan):
AFF: Bean, Congenital Optimist, Naath, Wild Card
NEG: Baron von Skippy, Glotmorf, Iain, Rob, The Reality Police, Wonko
SHL: The Voice
Counts: (4-6-0-1). Measure fails.
Dan loses 2 points.

Proposal 601/1 (The first rule is, you don't talk about it)
		(Congenital Optimist):
AFF: Congenital Optimist, Glotmorf, Naath, Wild Card
NEG: Baron von Skippy, Iain, The Reality Police, The Voice, Wonko
ABS: Rob
SHL: Bean
Counts: (4-5-1-1). Measure fails.
Congenital Optimist loses 4 points.

Proposal 602/0 (Gnome Bags) (The Voice):
AFF: Baron von Skippy, Congenital Optimist, Naath, Rob, The Voice, Wild Card
NEG: Glotmorf, Iain, The Reality Police, Wonko
ABS: Bean
Counts: (6-4-1-0). Measure passes.
Created 637/0.
The Voice scores 13 points.

Proposal 603/0 (Barkeep! More Gnomes!) (The Voice):
AFF: Baron von Skippy, Glotmorf, Iain, Rob, The Voice, Wild Card, Wonko
NEG: Congenital Optimist, Naath, The Reality Police
ABS: Bean
Counts: (7-3-1-0). Measure passes.
Created 441/1.
Created 638/0.
The Voice scores 10 points.

Proposal 604/0 (Balance II) (Dan):
AFF: Naath
NEG: Baron von Skippy, Bean, Congenital Optimist, Glotmorf, Rob,
The Reality Police, Wild Card, Wonko
ABS: Iain
SHL: The Voice
Counts: (1-8-1-1). Measure fails.
Dan loses 1 point.

Proposal 605/0 (Stretching the Bubble) (Wild Card):
AFF: Baron von Skippy, The Reality Police, The Voice, Wild Card, Wonko
NEG: Bean, Glotmorf, Naath, Rob
ABS: Congenital Optimist, Iain
Counts: (5-4-2-0). Measure passes.
Created 440/4.
Wild Card scores 15 points.

Proposal 607/2 (Gnomes Up the Wazoo) (Baron von Skippy):
AFF: Baron von Skippy, Congenital Optimist, Glotmorf, Iain, Naath, Rob,
The Voice, Wild Card, Wonko
NEG: The Reality Police
ABS: Bean
Counts: (9-1-1-0). Measure passes.
Created 639/0.
Created 16 Gnomes for the Grid.
Created 28 Gnomes, two per player (listed on the Roster).
Created a massive headache.
Baron von Skippy scores 11 points.

Proposal 608/0 (Wait! It's Not Finished Yet!) (Baron von Skippy):
AFF: Baron von Skippy, Bean, Congenital Optimist, Glotmorf, Iain, Naath,
Rob, The Voice, Wild Card
NEG: The Reality Police
ABS: Wonko
Counts: (9-1-1-0). Measure passes.
Created 576/1.
Baron von Skippy scores 9 points.

Proposal 609/0 (I Only Have Two Hands! (And an infinite number of
		limbs...)) (The Voice):
AFF: Baron von Skippy, Congenital Optimist, Naath, The Voice, Wild Card
NEG: Glotmorf, Iain, Rob, The Reality Police, Wonko
ABS: Bean
Counts: (5-5-1-0). Measure fails.
The Voice loses 2 points.

Proposal 610/0 (Whoosh! SPLAT!) (Wonko):
AFF: Baron von Skippy, Bean, Congenital Optimist, Glotmorf, Iain, Naath,
The Voice, Wild Card, Wonko
NEG: Rob, The Reality Police
Counts: (9-2-0-0). Measure passes.
Created 550/2.
Wonko scores 7 points.

Proposal 611/0 (Freeze!) (Wonko):
AFF: Baron von Skippy, Congenital Optimist, Glotmorf, Iain, Naath, Rob,
The Voice, Wild Card, Wonko
NEG: The Reality Police
ABS: Bean
Counts: (9-1-1-0). Measure passes.
Created 640/0.
Wonko scores 14 points.

Proposal 612/0 (Buried Treasure) (Wild Card):
AFF: Baron von Skippy, The Reality Police, Wild Card
NEG: Congenital Optimist, Iain, Naath, The Voice, Wonko
SHL: Bean, Glotmorf, Rob
Counts: (3-5-0-3). Measure fails.
Wild Card losed 4 points.

Proposal 613/0 (Fry!) (Wonko):
AFF: Baron von Skippy, Congenital Optimist, Glotmorf, Iain, Naath, Rob,
The Voice, Wild Card, Wonko
NEG: The Reality Police
ABS: Bean
Counts: (9-1-1-0). Measure passes.
Created 641/0.
Wonko scores 9 points.

Proposal 614/0 (Judicial Reform) (Wild Card):
AFF: Baron von Skippy, Naath, The Reality Police
NEG: Bean, Glotmorf, Rob
ABS: Congenital Optimist, Iain
SHL: The Voice, Wild Card, Wonko
Counts: (3-3-2-3). Measure fails. Measure is shelved.
Created 642/0 (Proposal).

Proposal 616/0 (All Right Thinking People) (Wild Card):
AFF: Bean, The Reality Police, Wild Card
NEG: Baron von Skippy, Congenital Optimist, Glotmorf, Iain, Naath, Rob
ABS: The Voice, Wonko
Counts: (3-6-2-0). Measure fails.
Wild Card loses 5 points.

Proposal 617/0 (Sorry Dan, You Can't Do That.) (The Voice):
AFF: Baron von Skippy, Congenital Optimist, Glotmorf, Naath, Rob, The Voice,
Wild Card
NEG: Bean, Iain, The Reality Police, Wonko
Counts: (7-4-0-0). Measure passes.
Added to the LOGAS.
The Voice scores 12 points.

Date: Mon, 29 Apr 2002 01:29:21 +0000 (GMT)
From: "David E. Smith" <[email-masked]>
To: [email-masked]
Subject: spoon-business: END OF WEEK stuff, nweek 13
Sender: [email-masked]
Reply-To: [email-masked]

Random notes: All rules that don't have a listed Chutzpah have a Chutzpah
of 1, not "maybe 0 or maybe 1". The relevant proposal is p312.

"Give all rules a Chutzpah of 1."

'nuff said.

To the best of my knowledge, the only rules with a Chutzpah value other
than 1 are:

Rule 10 (C10)
Rule 293 (C2)
Rule 394 (C3)
Rule 502 (C2)

Yeah, votes were due at 7 pm my time, not 6. Old habit, since it WAS 6 up
'til a couple weeks ago.

Please, no Swatch time. It's just plain goofy. UCT/GMT is good enough IMO.

Baron von Skippy queues a Grid move.

The barely-legible "Iwantorunnow!" is 624/0.

Rob: There is no proposal 606, so that vote doesn't count. :-)

***************************

End-of-nweek stuff:

Rocky buys a Big Rock, randomly aimed. Gremlin Fund spends 4 points, and
it lands, Siren-free, at (1,13).

Pinhead bowls an "8" and a "3". Each player who made a proposal last nweek
(everyone but Iain, Scoff!, and Yuki) receives 11 points.

The Scoring Gremlin gives Iain five points, then goes into Hiding.

*********************************

This is where vote results would go. They are included herein by
reference.

*********************************

Welcome to nweek 14

"One tequila..." is 643/0.
"[[ Circumnavigating the Entropy Restrictions ]]" is 644/0, 644/1.
"Wake Me When Yer Done, Dear" is 645/0.
"To Fix Dim Ships?" is 646/0.

The Pink Scarf is given to Wonko, who also receives 15 Style.

The new Gremlin Number is 67.

The Immunity Idol is awarded to Wild Card.

The Token of Proposals cannot be awarded to Wild Card (Immunity Idol), so
it tries to go to Wonko, but as e held it last nweek, that fails as well
and the Bandwidth Gremlin goes into Hiding. (whew!)

Congenital Optimist is Burnt by Bruce.

Two MORE Gnomes (Sheep Gnomes) appear, as does a Ball of Wax.

Queued Grid moves occur, in order:

Bean attempts to move to (18,10), but that move is illegal (as that space
is now occupied by a Big Rock). Therefore, eir tackle also cannot happen.

The Voice runs to (20,10). Eir team scores a Touchdown, even though The
Voice almost trips over a Beer Can. The Voice, Wonko, and Baron von Skippy
all score 20 points for the Touchdown. The Football relocates to the
center of the Grid.

Baron von Skippy moves.

Glotmorf moves.

The Temperature increases by seven degrees, to a balmy -7 degrees.

Curt and Rod move about a bit.

The Gnome Factory churns out a Basic Gnome.

This week's Colour Commentator is The Reality Police.

...dave

---- David E. Smith, POB 515045, St. Louis MO 63151
http://www.technopagan.org/    http://metadave.net/
http://www.bureau42.com/       http://whatIsay.com/

"There is so much randomness in the world that it's
a dice roll whether I'm happy or depressed." - TMCM

From: "Alex Truelsen" <[email-masked]>
To: [email-masked]
Subject: spoon-business: The number *hic* thou shalt drink to shall be three. Five is Right Ou... *thud*
Date: Sun, 28 Apr 2002 21:31:02 -0400
Sender: [email-masked]
Reply-To: [email-masked]

Well, I see this may come in handy to prevent the obvious flagrant abuses.

{{
__Walking the line__

Append the following STOPPIT-delimited text to section D.4 of Rule 394/9:

STOPPIT
A player in Limbo who has the Football in eir possession may not place 
themselves on the Grid within five spaces of eir endzone.
STOPPIT

Create a new rule with the following WALKTHELINE-delimited text:

WALKTHELINE
__Impaired coordination__

If a player who is Inebriated attempts to Run, 1d6 shall be rolled. The 
following modifiers shall then be applied to eir run:
1,2- no change
3- same distance, direction rotated 90 degrees counterclockwise
4- same distance, direction rotated 90 degrees clockwise
5- the player moves the square root of two spaces in the intended direction
6- the player Trips and Falls, Fumbling the Ball.
WALKTHELINE
}}

If this fails, at least that means public opinion is for it, but this makes 
Tequila far less powerful.

                                          Cheers,
                                            BvS

_________________________________________________________________
Chat with friends online, try MSN Messenger: http://messenger.msn.com

Date: Mon, 29 Apr 2002 01:33:30 +0000 (GMT)
From: "David E. Smith" <[email-masked]>
To: [email-masked]
Subject: spoon-business: MORE end-of-nweek stuff (nweek 13)
Sender: [email-masked]
Reply-To: [email-masked]

The following DimShips are launched:

Glotmorf's launches at 0 buoyancy, 0 ballast.

Rob's launches at 95 Score buoyancy, 5 Style buoyancy.

Wonko's launches at 100 Score buoyancy, 50 Entropy ballast.

The Voice's launches at 95 Score buoyancy, 5 Style buoyancy,
                        65 Entropy ballast.

Until I figure out what people plan to do with this, I probably won't
record it on the Web page.

I was about to print up the current ruleset, but it'll take about 65
pages. Impressive, neh?

...dave

---- David E. Smith, POB 515045, St. Louis MO 63151
http://www.technopagan.org/    http://metadave.net/
http://www.bureau42.com/       http://whatIsay.com/

"There is so much randomness in the world that it's
a dice roll whether I'm happy or depressed." - TMCM

From: "Alex Truelsen" <[email-masked]>
To: [email-masked]
Subject: spoon-business: Bonzai!
Date: Sun, 28 Apr 2002 21:47:28 -0400
Sender: [email-masked]
Reply-To: [email-masked]

I grab the Earth Gnome at my feet and shove it in my Gnome Bag.

I run to (10,11) and grab the Football.

                                               BvS

_________________________________________________________________
Chat with friends online, try MSN Messenger: http://messenger.msn.com

Date: Sun, 28 Apr 2002 23:07:15 -0400
From: Rob Speer <[email-masked]>
To: [email-masked]
Subject: spoon-business: Time to try out this Football thing
Sender: [email-masked]
Reply-To: [email-masked]

I join Team Turquoise.

I run to (10, 11) and tackle Baron von Skippy.
-- 
Rob Speer

Date: Mon, 29 Apr 2002 04:27:19 +0000 (GMT)
From: "David E. Smith" <[email-masked]>
To: [email-masked]
Subject: spoon-business: The Daily Recognizer (Sunday evening)
Sender: [email-masked]
Reply-To: [email-masked]

"Walking the line" is 647/0.

Baron von Skippy grabs a Gnome (Earth), and queues a Grid move.
Rob joins Team Turquoise and queues a Grid move.

The following Rectifications are made:

33/2 (correct typo in revision history)
128/5 (correct missing entry in revision history)
209/0 (correct missing revision history)
214/2 (correct missing entry in revision history)
257/3 (correct missing entry in revision history)
346/2 (correct missing entry in revision history)

Rule 348 has a revision entry that I can't track down. (It may not exist;
even I make mistakes.) Grr.

Based upon a cursory review of CFJ histories, the following players are
members of The Upper House: Rob, Congenital Optimist, The Voice, Glotmorf,
Baron von Skippy, Bean, and The Reality Police.

Universal Entropy is up to 224.5.
Three-syllable threshold: 17.85
Two-syllable threshold: 26.78
One-syllable threshold: 35.71

Bean is limited to three-syllable words.
Glotmorf is limited to two-syllable words.
The Voice is limited to two-syllable words.
Wonko is limited to two-syllable words.
I am free to be as eloquent as I wish. :-)

...dave

Date: Mon, 29 Apr 2002 02:31:47 -0400
From: "Glotmorf" <[email-masked]>
To: [email-masked]
Subject: Re: spoon-business: RESULTS, nweek 13
Sender: [email-masked]
Reply-To: [email-masked]

On 4/29/02 at 1:28 AM David E. Smith wrote:

>Proposal 601/1 (The first rule is, you don't talk about it)
>		(Congenital Optimist):
>AFF: Congenital Optimist, Glotmorf, Naath, Wild Card
>NEG: Baron von Skippy, Iain, The Reality Police, The Voice, Wonko
>ABS: Rob
>SHL: Bean
>Counts: (4-5-1-1). Measure fails.
>Congenital Optimist loses 4 points.

Mr. A, this prop was a Charter Prop.  As per Rule 631 (created by Prop=
 586), a Charter Prop only fails if 2/3 of the votes were against it.  Are=
 you counting Abstain and Shelve votes as being against it?

						Glotmorf

(Okay, yes, this was easy with the new ent. limits.)

Date: Mon, 29 Apr 2002 02:55:29 -0400
From: "Glotmorf" <[email-masked]>
To: [email-masked]
Subject: spoon-business: Judgment on CFJ 590
Sender: [email-masked]
Reply-To: [email-masked]

I judge CFJ 590 to be FALSE.

Reason:

RealPol's statement is that we don't know which Players can pass a Turing=
 Test and which can't.  This is only partly true.  A Turing Test is given=
 using questions and answers, or other exchange of statements, between the=
 tester and the testee.  In a sense, we do that each nday on the public and=
 non-public fora.  Granted, we do not ask each single question that can be=
 asked, in order to tax the other players to the extreme, but neither have=
 we, at any time, pointed to a player and said, "I think that player is not=
 a human, but a machine, because of <blah>."  This, despite said players=
 having said and done things in this game for days or weeks now.

I think that all players now in the game have performed well enough to pass=
 a Turing Test AT THIS TIME.  I also think that the Turing Test is an=
 on-going process, and that therefore a player may fail it at a later time.=
  But for now, I'll rewrite the basis for US law: all players are assumed=
 human until proven machine.  And since no players have been proven to be=
 machines, then all players are assumed human.  And we know how many=
 players we have.

I have said.

						Glotmorf

Date: Mon, 29 Apr 2002 03:02:44 -0400
From: "Glotmorf" <[email-masked]>
To: [email-masked]
Subject: Re: spoon-business: END OF WEEK stuff, nweek 13
Sender: [email-masked]
Reply-To: [email-masked]

On 4/29/02 at 1:29 AM David E. Smith wrote:

>The Voice runs to (20,10). Eir team scores a Touchdown, even though The
>Voice almost trips over a Beer Can. The Voice, Wonko, and Baron von Skippy
>all score 20 points for the Touchdown. The Football relocates to the
>center of the Grid.

Wasn't The Voice next to a Big Rock with a Siren on it?  That should mean=
 The Voice can't quite make it to the end zone for eir team.

						Glotmorf

To: [email-masked]
Subject: Re: spoon-business: END OF WEEK stuff, nweek 13 
Date: Mon, 29 Apr 2002 09:42:33 +0100
From: Jonathan David Amery <[email-masked]>
Sender: [email-masked]
Reply-To: [email-masked]

> Queued Grid moves occur, in order:
> 
 Bah, forgot to move.  I move to (17,2).

 I place all gnomes the roster says I have in my gnome bag.

 WC.

Date: Mon, 29 Apr 2002 09:25:54 -0400
From: "Glotmorf" <[email-masked]>
To: [email-masked]
Subject: spoon-business: Nitpick, question
Sender: [email-masked]
Reply-To: [email-masked]

Mr. A...Rob's DimShip isn't listed on the roster.

It may be we need to see people's ballast and buoy. on the roster, since we=
 can now shoot at each other's ships if we're in the same realm.

BTW...I see "full names" on the roster.  Do they count as titles?  Can any=
 player give emself a "full name"?  And can people be called by their full=
 name as well as their roster name?

						Glotmorf

To: [email-masked]
Subject: spoon-business: Proposal 276 again...
Date: Mon, 29 Apr 2002 17:03:23 +0100
From: Jonathan David Amery <[email-masked]>
Sender: [email-masked]
Reply-To: [email-masked]

{{
Revise Rule 126 to read:

{{
__Call For Inquiry__

If a player has any question or complaint regarding the rules or how
they are (or have been) applied, e may issue a Call For Inquiry (CFI,
or for antique [[and Roman]] reference, CFJ).

A CFI may be issued by any player by posting eir intention to a public
forum together with a Statement in question and, should they wish, an
arguement. That Player shall be known as the Plaintiff with regard to
the CFI. While submitting CFI the Plaintiff may also specify a player
or the Admin as Defendant for that CFI. 

CFIs are given a serial number as if they were an object that can be
revised. Once submitted a CFI can only be modified by:

 a) Otherwise allowed Admin action.
 b) The Plaintiff rescinding the CFI.

A CFI may, at any point between its submittance and its judgement, be
"rescinded" by the plaintiff by posting eir intention to do so in a
public forum. If this occurs, the CFJ no longer requires judgement and
shall not affect the state of the game in any other fashion. If the
plaintiff rescinds their CFJ, e may not then resubmit the same CFJ in
another form. If a player believes that this has occurred, e may
submit a CFJ on those grounds. If a plaintiff rescinds eir CFJ, e
loses 1d3 points. 
}}

Revise Rule 127 to read:
{{
__Judges__

When a Call for Inquiry has been made, the Admin shall randomly select
one player among the allowed players to be the Judge. Allowed players
for the purpose of this rule are all players excepting the Defendant,
the Plaintiff and players on the LMJ. If that leaves no players
allowed to be the Judge, then out of the players on the LMJ, the
player who was placed on the LMJ first shall be the Judge.

In the event of a CFI naming the Admin as defendant, the duty of
randomly selecting an Judge shall fall to the player with the highest
Score. That player will also not be allowed to be a Judge for the CFI.
}}

Revise Rule 128 to read:
{{
__Judgement__

A Judge shall, within seven days of eir selection, give one of the
following responses to the Call for Inquiry to which e was assigned,
with by an Argument:

1. Refused: A Judge may refuse to hear the CFI if it lacks a clear
Statement or is not germain to the game.
2. True: The Statement is true.
3. False: The Statement is false.
4. Undecided: It could not be determined at the time the CFI was made
whether the Statement is true or false.
[[not quite completly ripped off from A Nomic]]

This response constitutes the Judge's Judgement on that CFI and has
the same serial number of the CFI.

The Argument of the Judgement is the reasoning that the Judge used to
arrive at the Judgement, and must be a direct rendition of the
rules. A Judge may not make a Judgement which contridicts one
or more rules, e may however refer to precedent, game custom, and the
spirit of the game in making eir Argument. [[A ruling against one or
more rules results in another Call For Inquiry, or we need an
appealate court]]

Should it happen that a Judge has not issued a Judgement within seven
days of eir selection, that Judge shall be recused and a new player
shall be selected in the ways prescribed by the rules as Judge for the
CFI. When a Judge is recused in this manner, e shall lose 10 points
and, if the LMJ exists, eir name shall be added to it.  
}}

Divide the points gained by Wild Card as a result of this proposal
equally between Bean, Scoff! and Wild Card.

}}

To: [email-masked]
Subject: Re: spoon-business: Proposal 276 again... 
Date: Mon, 29 Apr 2002 17:22:24 +0100
From: Jonathan David Amery <[email-masked]>
Sender: [email-masked]
Reply-To: [email-masked]

 Hmm, that was supposrd to say:

`Revise proposal 642 to read:'

> {{
> Revise Rule 126 to read:
> 
> {{
> __Call For Inquiry__
> 
> If a player has any question or complaint regarding the rules or how
> they are (or have been) applied, e may issue a Call For Inquiry (CFI,
> or for antique [[and Roman]] reference, CFJ).
> 
> A CFI may be issued by any player by posting eir intention to a public
> forum together with a Statement in question and, should they wish, an
> arguement. That Player shall be known as the Plaintiff with regard to
> the CFI. While submitting CFI the Plaintiff may also specify a player
> or the Admin as Defendant for that CFI. 
> 
> CFIs are given a serial number as if they were an object that can be
> revised. Once submitted a CFI can only be modified by:
> 
>  a) Otherwise allowed Admin action.
>  b) The Plaintiff rescinding the CFI.
> 
> A CFI may, at any point between its submittance and its judgement, be
> "rescinded" by the plaintiff by posting eir intention to do so in a
> public forum. If this occurs, the CFJ no longer requires judgement and
> shall not affect the state of the game in any other fashion. If the
> plaintiff rescinds their CFJ, e may not then resubmit the same CFJ in
> another form. If a player believes that this has occurred, e may
> submit a CFJ on those grounds. If a plaintiff rescinds eir CFJ, e
> loses 1d3 points. 
> }}
> 
> Revise Rule 127 to read:
> {{
> __Judges__
> 
> When a Call for Inquiry has been made, the Admin shall randomly select
> one player among the allowed players to be the Judge. Allowed players
> for the purpose of this rule are all players excepting the Defendant,
> the Plaintiff and players on the LMJ. If that leaves no players
> allowed to be the Judge, then out of the players on the LMJ, the
> player who was placed on the LMJ first shall be the Judge.
> 
> In the event of a CFI naming the Admin as defendant, the duty of
> randomly selecting an Judge shall fall to the player with the highest
> Score. That player will also not be allowed to be a Judge for the CFI.
> }}
> 
> Revise Rule 128 to read:
> {{
> __Judgement__
> 
> A Judge shall, within seven days of eir selection, give one of the
> following responses to the Call for Inquiry to which e was assigned,
> with by an Argument:
> 
> 1. Refused: A Judge may refuse to hear the CFI if it lacks a clear
> Statement or is not germain to the game.
> 2. True: The Statement is true.
> 3. False: The Statement is false.
> 4. Undecided: It could not be determined at the time the CFI was made
> whether the Statement is true or false.
> [[not quite completly ripped off from A Nomic]]
> 
> This response constitutes the Judge's Judgement on that CFI and has
> the same serial number of the CFI.
> 
> The Argument of the Judgement is the reasoning that the Judge used to
> arrive at the Judgement, and must be a direct rendition of the
> rules. A Judge may not make a Judgement which contridicts one
> or more rules, e may however refer to precedent, game custom, and the
> spirit of the game in making eir Argument. [[A ruling against one or
> more rules results in another Call For Inquiry, or we need an
> appealate court]]
> 
> Should it happen that a Judge has not issued a Judgement within seven
> days of eir selection, that Judge shall be recused and a new player
> shall be selected in the ways prescribed by the rules as Judge for the
> CFI. When a Judge is recused in this manner, e shall lose 10 points
> and, if the LMJ exists, eir name shall be added to it.  
> }}
> 
> Divide the points gained by Wild Card as a result of this proposal
> equally between Bean, Scoff! and Wild Card.
> 
> }}

Date: Mon, 29 Apr 2002 13:29:11 -0400
From: "Glotmorf" <[email-masked]>
To: [email-masked]
Subject: spoon-business: M-Tek
Sender: [email-masked]
Reply-To: [email-masked]

{{ _A Piece of the Action_

[[

Frank stuck his head in my office while I was typing. "Hey boss...you=
 busy?"

"Just working on a grant application.  What'cha need?"

He came in and settled in a chair. "Had a question.  Who runs the company?"

"I do."

"No, I mean, who really runs it?"

"The Illuminati.  They want to keep tabs on Council of Eight initiatives=
 buried in research projects by the NSA."

I inserted footnotes, feeling Frank's eyes on me as I worked.

"You're jerking my chain, right?"

"If that's what you want to believe."

"Look, I just mean...Is there, like, a board of directors, or stockholders,=
 or some foundation or something?"

"Nope.  Just me.  Sole-proprietorship, privately held, non-profit status=
 pending.  I got some contracts a while back, used the profits to build the=
 lab, got more contracts, got employees...Usual entrepreneur stuff."  I=
 glanced over my shoulder at him. "I never told you this?"

"No, you never did.  So...what's the policy?  What's the company charter?"

"Well, rule number one is, what I say, goes."

I reformatted titles.  I'm never sure how flashy is too flashy when dealing=
 with the government, but stodgy seemed to be out this year.

"...And?"

"There is no 'and'.  It's my company, it's my lab, I'm the Prez.  What I=
 say, goes."

"Well...yeah, but you're not the only one here with a brain..."

"No, but I'm the only one here with a signature on the paycheck.  I write=
 the checks, I sign the checks, unless you don't do what I want, in which=
 case I don't sign your check.  See rule number one."

"What if I have an idea of my own?"

"See rule number one."

"You can't just dismiss what we say!"

"I don't.  If I did, your butt wouldn't be in that chair; it'd be outside=
 the room with the door hitting it.  But if you want to do something in my=
 company, in my lab, on my time, with my money, you're gonna clear it with=
 me first."

The cost projections were in a spreadsheet, which just didn't want to let=
 itself be inserted.  I suspected it was short on memory...I probably had=
 to delete some games off my hard drive to make room for swap space.

In the meantime, I swiveled my chair around. "What is it you want, Frank?"

He hesitated, then took a breath. "Well...the guys were talking..."

"You and the guys."

"...Me and the guys...were talking about some projects we'd like to do on=
 our own, and some people we'd like to bring on board..."

I shrugged. "Okay.  Just clear it with me."

"But this is stuff we agreed on as a group..."

"Cool.  Just clear it with me.  See rule number one."

"Boss..."

"Frank.  It's my bat and ball.  If I get mad and go home, y'all don't get=
 to play.  I'm not saying you can't come up with your own project=
 suggestions, your own personnel recommendations, whatever.  You just have=
 to clear it with me."

He sighed and let his eyes wander as rule number one perhaps began to soak=
 in. "Okay.  So I'll just write up a memo about that?"

"Sure.  Just clear it with me."

]]

This is a Charter Prop.

{{ _M-Tek_

There exists a Club called M-Tek.

The Prez is the leader of M-Tek.  The Prez has the last word on all M-Tek=
 actions.  E can mandate or veto any action taken by M-Tek as a whole.

Players can join M-Tek if M-Tek invites them to join with a message on the=
 Public Forum.  A player then joins M-Tek by posting a public forum message=
 saying e accepts.  If e does not post said message within the same nweek,=
 e doesn't join that nweek, and will have to wait for M-Tek to invite em=
 some other nweek.

The Prez can invite a player to join.  If more than 1/2 of the current=
 M-Tek members agree, they can invite a player to join, though the Prez can=
 veto the invite.

The Prez can oust an M-Tek member.  If at least 2/3 of the current M-Tek=
 members agree, they can oust a member, though the Prez can veto the=
 ouster.

The Prez can make an M-Tek club prop.  If at least 1/2 of the current M-Tek=
 members agree, they can make an M-Tek club prop, though the Prez can veto=
 the club prop.

If the player who is the Prez leaves M-Tek or this game (and thus M-Tek),=
 and there are still M-Tek members, the member with the highest entrop.=
 dim. is the new Prez.  If there is more than one member with the highest=
 entrop. dim., members vote to choose a new Prez.  M-Tek cannot invite,=
 oust or make club props unless it has a Prez.

Glotmorf is the first member, and the first Prez.

}}

[[

"...So that's it?  Whatever he says, goes?"

"Pretty much.  He said he'll listen to us, but it'll still be up to him."

"Well, I guess it's his bat and ball.  So do you think he'll let us hire=
 the cheerleader?"

"Make sure you attach a picture."

]]

}}

Date: Mon, 29 Apr 2002 20:50:05 -0400
Subject: spoon-business: [[Avoiding Entropy]]
From: Wonko <[email-masked]>
To: Business Nomic <[email-masked]>
Sender: [email-masked]
Reply-To: [email-masked]

[[
Hey, this is all *buzz* commented! That means I have every right to exercies
extensive *crackle* verbosity. Everything below here *buzz* you need not
peruse; I'm gonna quote it, except without the *crackle* comment brackets,
in just a few minutes:

{{
__Ruleset Restructuring #1 - The Really, really, brand-spankin' New *buzz*
Yeti!__

Change rule 348 to read:

"There exists an entity called the Yeti. At the start of the 1st nday of
each nweek, the Yeti moves three times to a random square which is not more
than 8 units from the square e is in. When the Yeti leaves a square, that
square becomes Frozen. Whenever a MO Moves into a Frozen square, it
automatically makes an additional Move in the same direction it came from.
Any square which has been Frozen for at least 1 nweek immediately ceases to
be Frozen unless another rule prevents this."

Remove the attribute Frozen from all grid squares.

[[Whoops. I *buzz* meant to take out that whole "Freeze the *crackle* hell
out of the *crackle* grid" bit earlier; I guess half *buzz* the Grid is
frozen now... sorry, Dave]]
}}

{{
__Ruleset Restructuring #2 - Vote Changing__

Append rule 31, in its entirety, to rule 30. Then, repeal rule 31.

[[The "players may *buzz* submit votes" would then take precedence over
"exactly one vote"; it still forbids issuing more votes except to change
one.]]

Change the gamestate to what it would have been had it been legal for
players to change eir votes at any time between the beginning of the game
and the beginning of nweek 12's Voting period. [[not *crackle* hard to do;
it's what we think the gamestate *buzz* is anyway]]
}}

{{
__Ruleset Restructuting #3 - Last-Minute Revisions__

In rule 19, append the text "unless the revision was issued before voting"
to the 3rd sentence of the second paragraph.

Change the Gamestate to what it would have been if that text had been in
rule 19 since the beginning of the game. [[Not *crackle* hard to do; we've
acted like it was there anyway]]
}}

{{
__Ruleset Restructuring #4 - The Ballot__

In rule 23, replace the sentence
"The Ballot shall list all proposals that were recognized after the start of
the previous nweek's voting period."
with the sentence
"The Ballot shall list all proposals that were issued between the start of
the previous nweek's voting period and the start of the current nweek's
voting period."

[[As it *crackle* is, stuff made after the Voting cutoff but before the
Ballot was issued would be on that Ballot, then on the next nweek's Ballot
too.]]

Change the Gamestate to what it would have been if the above change had been
made to rule 23 upon the beginning of the game.
}}

]]

-- 
Wonko

Date: Mon, 29 Apr 2002 20:51:47 -0400
Subject: spoon-business: And I quote...
From: Wonko <[email-masked]>
To: Business Nomic <[email-masked]>
Sender: [email-masked]
Reply-To: [email-masked]

{{
__Ruleset Restructuring #1 - The Really, really, brand-spankin' New *buzz*
Yeti!__

Change rule 348 to read:

"There exists an entity called the Yeti. At the start of the 1st nday of
each nweek, the Yeti moves three times to a random square which is not more
than 8 units from the square e is in. When the Yeti leaves a square, that
square becomes Frozen. Whenever a MO Moves into a Frozen square, it
automatically makes an additional Move in the same direction it came from.
Any square which has been Frozen for at least 1 nweek immediately ceases to
be Frozen unless another rule prevents this."

Remove the attribute Frozen from all grid squares.

[[Whoops. I *buzz* meant to take out that whole "Freeze the *crackle* hell
out of the *crackle* grid" bit earlier; I guess half *buzz* the Grid is
frozen now... sorry, Dave]]
}}
[[quote from earlier msg]]

-- 
Wonk.

Date: Mon, 29 Apr 2002 20:52:34 -0400
Subject: spoon-business: RulRes 2
From: Wonko <[email-masked]>
To: Business Nomic <[email-masked]>
Sender: [email-masked]
Reply-To: [email-masked]

{{
__Ruleset Restructuring #2 - Vote Changing__

Append rule 31, in its entirety, to rule 30. Then, repeal rule 31.

[[The "players may *buzz* submit votes" would then take precedence over
"exactly one vote"; it still forbids issuing more votes except to change
one.]]

Change the gamestate to what it would have been had it been legal for
players to change eir votes at any time between the beginning of the game
and the beginning of nweek 12's Voting period. [[not *crackle* hard to do;
it's what we think the gamestate *buzz* is anyway]]
}}
[[quote from earlier msg]]

-- 
Wonk.

Date: Mon, 29 Apr 2002 20:53:12 -0400
Subject: spoon-business: RR 3
From: Wonko <[email-masked]>
To: Business Nomic <[email-masked]>
Sender: [email-masked]
Reply-To: [email-masked]

{{
__Ruleset Restructuting #3 - Last-Minute Revisions__

In rule 19, append the text "unless the revision was issued before voting"
to the 3rd sentence of the second paragraph.

Change the Gamestate to what it would have been if that text had been in
rule 19 since the beginning of the game. [[Not *crackle* hard to do; we've
acted like it was there anyway]]
}}
[[quote from *crackle* earlier msg]]

-- 
*buzz*

Date: Mon, 29 Apr 2002 20:54:00 -0400
Subject: spoon-business: RR 4
From: Wonko <[email-masked]>
To: Business Nomic <[email-masked]>
Sender: [email-masked]
Reply-To: [email-masked]

{{
__Ruleset Restructuring #4 - The Ballot__

In rule 23, replace the sentence
"The Ballot shall list all proposals that were recognized after the start of
the previous nweek's voting period."
with the sentence
"The Ballot shall list all proposals that were issued between the start of
the previous nweek's voting period and the start of the current nweek's
voting period."

[[As it *crackle* is, stuff made after the Voting cutoff but before the
Ballot was issued would be on that Ballot, then on the next nweek's Ballot
too.]]

Change the Gamestate to what it would have been if the above change had been
made to rule 23 upon the beginning of the game.
}}
[[quote from earlier msg *buzz*]]

-- 
Wo*buzz*nk.

Date: Mon, 29 Apr 2002 21:08:32 -0400
Subject: spoon-business: [[Entropy Circumvention]]
From: Wonko <[email-masked]>
To: Business Nomic <[email-masked]>
Sender: [email-masked]
Reply-To: [email-masked]

[[
I change my proposal entitled __[[Circumnavigating the Entropy
Restrictions]]__ to:

{{
__New Gnome Mixes__

Append to the rule entitled "The Wine List" the following MIXN'MATCH
delimited text:
MIXN'MATCH
A Winter Gnome mixed with a Water Gnome yields an Ice Gnome.
A Summer Gnome mixed with an Air Gnome yields a Fire Gnome.
Three Basic Gnomes mixed together yield a Gnome of a random type.
A Winter Gnome mixed with a Summer Gnome, or a Fire Gnome mixed with a Water
Gnome, yields a Yoyo Gnome.
MIXN'MATCH
}}
}}

Quote forthcoming
]]
-- 
Wonk.

Date: Mon, 29 Apr 2002 21:09:02 -0400
Subject: spoon-business: Mix Gnomes
From: Wonko <[email-masked]>
To: Business Nomic <[email-masked]>
Sender: [email-masked]
Reply-To: [email-masked]

I change my proposal entitled __[[Circumnavigating the Entropy
Restrictions]]__ to:

{{
__New Gnome Mixes__

Append to the rule entitled "The Wine List" the following MIXN'MATCH
delimited text:
MIXN'MATCH
A Winter Gnome mixed with a Water Gnome yields an Ice Gnome.
A Summer Gnome mixed with an Air Gnome yields a Fire Gnome.
Three Basic Gnomes mixed together yield a Gnome of a random type.
A Winter Gnome mixed with a Summer Gnome, or a Fire Gnome mixed with a Water
Gnome, yields a Yoyo Gnome.
MIXN'MATCH
}}
}}
[[quote from earlier msg]]
-- 
Wonk.

Date: Mon, 29 Apr 2002 21:25:43 -0400
Subject: spoon-business: Gnomes, again
From: Wonko <[email-masked]>
To: Business Nomic <[email-masked]>
Sender: [email-masked]
Reply-To: [email-masked]

I change the last "water"[[quote from earlier msg]] in my prop. to "Ice"
[[Fire + Ice = Yoyo]]
-- 
Wonk.

Date: Mon, 29 Apr 2002 21:32:55 -0400
From: Rob Speer <[email-masked]>
To: [email-masked]
Subject: spoon-business: Buzz.
Sender: [email-masked]
Reply-To: [email-masked]

In honor of Wonko recognizing my name during the New York State Math
League competition, specifically during the 'Buzz competition' which
will take too long to explain except saying it's the game 'bizz buzz' on
crack, I propose this rule:

{{ __Buzz__

The word "buzz" is considered equivalent in meaning to the number 7
(just the number itself, not the digit). After this rule goes into
effect, if a player uses the number seven on a public Forum without
spelling it as "buzz", e loses buzz points.

The noise "buzz" as produced by Drones is not interpreted as having any
particular meaning.
}}

[[I doubt this will pass, but it's fun to propose.]]
-- 
Rob Speer

From: "Alex Truelsen" <[email-masked]>
To: [email-masked]
Subject: spoon-business: It's always these little details...
Date: Mon, 29 Apr 2002 21:58:42 -0400
Sender: [email-masked]
Reply-To: [email-masked]

Amend the following text in Proposal 647:

6- the player Trips and Falls, Fumbling the Ball.

to read:

6- the player Trips and Falls, Fumbling the Ball if it is in eir possession.

[[Is that all the two-letter words starting with "i" right there? If not, I 
can stick more in...]]

                                               BvS

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Date: Tue, 30 Apr 2002 06:00:18 +0000 (GMT)
From: "David E. Smith" <[email-masked]>
To: [email-masked]
Subject: spoon-business: The Daily Recognizer (Tuesday morning)
Sender: [email-masked]
Reply-To: [email-masked]

As was already pointed out, the Fight Club proposal would have passed by
the Charter Prop. rules, but the regular voting rules do take precedence.

Yes, there was in fact a Big Rock with a Siren near The Voice, which
undoes eir touchdown. (All team members forfeit the 20 points they gained
for the Touchdown.) Since The Voice's move was illegal, it in fact never
happened; e is returned to (17,10), and the Football is returned to eir
possession.

Judgment on CFJ 590 is entered. Yippee!

Judicial Reform is revised (642/1).

"A Piece of the Action" is 649/0.

"Ruleset Restructuring #1" is 650/0.
"Ruleset Restructuring #2" is 651/0.
"Ruleset Restructuring #3" is 652/0.
"Ruleset Restructuring #4" is 653/0.

I overlooked the relevant literary bonuses from the previous ballot...
(there's just getting to be too damn much stuff for me to keep track of in
my head, and things like literature are hard to judge programmatically).

570: Bean scores 9.28 (9) points.
596: Wild Card scores 6.6 (7) points.
597: Glotmorf scores 9.5 (10) points.
598: Wild Card scores 7.71 (8) points.

"New Gnome Mixes" is 644/2. And 644/3.

Wonko should get some kind of award for most egregious violation of the
spirit of the rules for this week whilst adhering to the letter thereof.

"Buzz" is 648/0. (Don't ask why it's number is out-of-sequence. Long
story.)

"Walking the line" is 647/1.

I've added DimShip specs to the Roster, lacking a better place to put 'em.

...dave

---- David E. Smith, POB 515045, St. Louis MO 63151
http://www.technopagan.org/    http://metadave.net/
http://www.bureau42.com/       http://whatIsay.com/

"There is so much randomness in the world that it's
a dice roll whether I'm happy or depressed." - TMCM

From: "Alex Truelsen" <[email-masked]>
To: [email-masked]
Subject: spoon-business: A few little concoctions
Date: Tue, 30 Apr 2002 12:46:37 -0400
Sender: [email-masked]
Reply-To: [email-masked]

{{
__Thirsty?__

Create a rule with the following INGREDIENTS-delimited text.

INGREDIENTS
__Heard it through the grapevine__

There exist Gnomes of type Grape.

There exist Gnomes of type Potato.

There exist Gnomes of type Russian.

There exist gnomes of type Beer. Beer Gnomes have three hit points. Beer 
Gnomes may be squeezed by the player holding them at the cost of one of 
their hit points to produce a Can of Beer, the drinking of which immediately 
destroys the Can. When a Beer Gnome runs out of hit points, it becomes a 
Beer Can. This rule takes precedence over rules 441 and 498.

There exist Gnomes of type Tea. Tea Gnomes have three hit points. Tea Gnomes 
can be squuezed by the player holding them at the cost of one of their hit 
points to produce a Cup of Tea.
INGREDIENTS

Append the following DRINKY-delimited text to Rule 638.

DRINKY
-A Water Gnome plus an Herb Gnome makes a Tea Gnome.
-A Grain Gnome plus a Water Gnome makes a Beer Gnome.
-An Earth Gnome plus a Grain Gnome makes a Potato Gnome.
-An Earth Gnome plus a Summer Gnome makes a Grape Gnome.
-A Winter Gnome plus an Earth Gnome makes a Russian Gnome.
DRINKY
}}

Add the following ONEMORETHING-delimited text to Proposal 643 as the third 
paragraph of the text between the delimiters in that proposal:

ONEMORETHING
There exists a drink called Tea. Tea is a [[miraculously]] non-alcoholic 
beverage with a natural unit of one Cup. Drinking a Cup of Tea lowers a 
player's BAC by 1 and gives that player 1d4 style points. A Cup of Tea may 
be purchased for 2d3 points.
ONEMORETHING

                                        Cheers,
                                          BvS

I'm gonna go hide under my nuke-proof desk now.

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From: "The Voice" <[email-masked]>
To: [email-masked]
Subject: spoon-business: sushi
Date: Tue, 30 Apr 2002 20:05:07 -0400
Sender: [email-masked]
Reply-To: [email-masked]

I give the sushi to the player who used to be reffered to as "uin"

[[Aah...  by the way, that was all one word, run through babel fish, and 
whitespace was added.  Perhaps a revamped sushi is in order...]]

-0- Thus Spake The Voice -0-

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