WebNomic is a Nomic game played on a web server; more precisely, WebNomic is a web server designed to store and run Nomics. The standard activities of a Nomic - creating, submitting, voting on, deciding and enacting proposals, handling rulesets and managing game data, are all controlled by the WebNomic interface. The idea is to automate a lot of the manual procedures that are usually delegated to the Speaker.
The rough, incomplete, list of features is:
- rulesets are be stored in section and subsection format (e.g. Section 1.1 rule 1).
- Support for multiple games, with the ability to have Imperial style games, Closed games for a fixed set of players, and other permutations.
- Proposals can accumulate comments from players, allowing feedback on proposal ideas before they're even submitted for voting!
- Proposals can be specially written in a declarative language called PropCode, which is parsed by the server and acted upon. !WebNomic can find proposals that have finished their voting period, check if they passed the voting rules, parse them, and make the changes to the ruleset - all automatically!
- Superproposals, which group multiple 'subproposals' together - you vote on the superproposal, and if it passes all its subproposals also pass (and are enacted). This allows players to propose a large-scale change to the ruleset and have all or none of it pass, rather than the somewhat hazardous occurrence of wanting to repeal one rule and enact another, and only one of these passing. It also encourages players to break down their proposals into simple parts which the WebNomic system can implement automatically.
- Handling of Game Data such as player scores, including the ability to update numerical values with expressions like '+5' to add five or '/2' to halve.
- Quorum handling, either as a percent of total available voters, or a minimum number of voters. Or not - it's an option when setting up the game.
- There is no 'week' as such in WebNomic - each proposal has one week (at the moment) to be voted on from the moment it is submitted. So proposals are judged as they finish voting, rather than at one particular point in time. Implementation of a Nomic Week, as a time all proposals are submitted for voting, is coming Real Soon Now.
- A full set of permissions controlling what players can do what to each game.
Status: DeadStatus - Still being worked on.
Website:
http://www.mabula.net/nomic
Author: PaulWay
