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Here are the examples I mentioned in Prop. 19
A sample spell would look like this:
Name: Sample Spell
Cost: 300 dollars
Casting time: 3 days (this is not the same as one turn, so it must be included)
Duration: Permanent (this could be left out, since it is the default value)
Cool Down Time: 1 day (this must be included, since it is not the default)
Effect: Target player gains 100 experience.
If player "A" chose to cast Sample Spell, "A" would need 300 dollars, and would need to have Sample Spell in their spell book. Upon choosing to cast Sample Spell, "A" would pay 300 dollars, and choose a target for the spell. After 3 days had elapsed, assuming the spell was not stopped, the targetted player would gain 100 experience. After another 1 day had elapsed, player "A" could cast another spell (the same, or a different one). During the 4 day total period of casting time and cool down time, player "A" could not cast another spell.
If player "B" who does not have Sample Spell in their spell book were to check if "A" were casting a spell (during the casting period), "B" would only see that "A" were casting a spell. If player "C" who does have Sample Spell in their spell book were to check, "C" would note only see that "A" were casting a spell, but would also see that "A" was casting Sample Spell.
If, at some time in the future, "A" added three other spells that each took up 2 pages, "A" would then have 8 pages total used. If "A" moved Sample Spell to be the last spell, and later lost 3 pages (to bring "A"'s total pages to 7), Sample Spell would be removed from "A"'s spell book.