i) This game of Nomic shall have a Name. This name may change during the game.Vote result: Accepted
ii) The name by be changed by a clause added to any proposal, which shall be known as a NomenRider. This NomenRider is voted upon independently of the proposal with which it is associated. For the name to be changed, the NomenRider must be supported by the majority of players who cast votes for or against the NomenRider. If no votes are recorded for or against the NomenRider, it is considered passage. Successful passage of a NomenRider shall confer upon its proposer 1 point, plus one point for every vote for the NomenRider.
iii)The Rules concerning NomenRiders are considered rules concerning other Rules, and thus any amendments to Rules concerning rules shall affect NomenRiders unless stated otherwise.
iv) In the absence of a passed NomenRider, this game shall be known as Nomiclature.
Voting on Proposal 301 shall conclude at 11:59pm of Wednesday, October 30th
i) This game of Nomic shall not be exclusive and shall continue to grow and evolve.NomenRiders:
ii) New players may be added by a clause added to any proposal, which shall be known as a "Bandwagon." This Bandwagon is voted upon independently of the proposal with which it is associated. For the new player to be added, the Bandwagon must be supported by the majority of players who cast votes for or against the Bandwagon. If no votes are recorded for or against the Bandwagon, it is considered failure. Successful passage of a Bandwagon shall confer upon its proposer points equal to the new total number of players, and the new player loses an equal number of points.
iii) The Rules concerning Bandwagons are considered rules concerning other Rules, and thus any amendments to Rules concerning rules shall affect Bandwagons unless stated otherwise.
i) The players have their own lives outside of Nomic that sometimes need to take precedent. There should be a state that allows the player to concentrate on other things. This state should be called "Panic Mode"NomenRiders:
ii) Panic Mode is the state that allows any player in it to automatically vote "abstain" without having to email the vote. If a vote occurs and a player is in Panic Mode, their vote is automatically "abstain". The abstain vote from a "Panic Mode" will be cast automatically one minute before the end of the voting period.
iii) An abstain vote will not cause a Proposal to fail to pass. In effect the voter to opts to "abstain" is not considered an eligible voter for that vote.
iv) A player can announce he or she is in panic mode by emailing all active players. This announcement only has to be done once.
v) Panic mode is ended by having the player in panic mode email all active players about their change of state. This announcement only has to be done once.
vi) Panic mode can only be started or ended by the player that it effects.
Honourable and Esteemed Colleagues:NomenRiders: The name of this game shall be: 'Nomic, Nomic, who's got the Nomic?'.
i) To facilitate the process by which this game of Nomic grows and matures all Proposals should have a clear and understandable format.
ii) To this end all Proposals must commence with a Title followed by the Proposer's Name. After this will be the Text of the Proposal (section iii). Any NomenRider clauses must be placed after the Text of the Proposal, clearly labeled as a NomenRider clause. Any Bandwagon clauses will be placed after the Text of the Proposal, clearly labeled as a Bandwagon clause. Finally the Voting Period shall be stated at the end of the Proposal, clearly labeled as the Voting Period.
iii) Text of the Proposal: The Text of the Proposal shall begin with a complementary greeting to the other players. If any Player feels that the greeting is not sufficiently complimentary that Player may publicly sneer at the Proposing Player (hereafter Proposer). If a majority of the Players publicly sneer at the Proposer before the end of the Voting Period, and the Proposal was not retracted (if this action is allowed), then the Proposer must publish a Public Apology to the Players. If they do not produce a Public Apology before the end of the next Voting Period two (2) points will be deducted from their point total and they shall be considered Impolite. A Proposer will remain Impolite until such time as they have proposed a Proposal which has a sufficiently complimentary greeting and which also is accepted.
iv) If this proposal is accepted, its title will be changed to "The Shape of Things" and this clause will be removed from it.
v) No Proposal not thus formed is invalid and shall not be voted upon.
NomenRiders: This game shall be known as "Popular Delusions"
1) This rule amends Rule 202.
2) One turn consists of two parts in this order: (1) proposing one rule-change and having it voted on, and (2) scoring.
3) Scoring is handled as follows:
a) The player subtracts 291 from the ordinal number of their proposal and multiplies the result by the fraction of favorable votes it received.
b) The player subtracts 2 points for every NomenRider that failed in the current Proposal.
c) The player subtracts 2 points for every failed Bandwagon attached to the current Proposal.
d) All eligible players who failed to vote subtract 10 points from their score.
4) This rule will not go into effect until Wednesday, December 4, 1996 at Noon, EST.
Honored gentlemen and ladies of the concordance:
i) This proposal modifies Rule 301
ii) The line-item veto currently enjoyed by this august body makes the tallying of votes needlessly complex. This rule would modify the voting procedure such that a player must vote on all portions of a proposal simultaneously with one vote. That is, one must cast one and only one vote, "yea" or "nay", for the proposal and any riders also attached to the proposal.
iii) Bandwagons shall be excluded from this ruling, as it would be unfair to link the inclusion of new members in this game to changes in the rules.
iv) This rule, if enacted, will take effect on Saturday, December 14, 1996.