301

Proposed by: Exile

Proposition:

Transmute rule 107 into a mutable rule

Change the rule to the FIRST_PROPOSAL_EVER-delimited text:

FIRST_PROPOSAL_EVER
The First Speaker shall give each proposed rule change an ordinal number and an amendment number for reference. The numbers shall begin with 301, and each rule change proposed in the proper way shall receive the next successive ordinal, whether or not the proposal is adopted. If the rule change applies to an existent rule, that rule shall keep its ordinal number, and have an increase by one on its amendment number.
FIRST_PROPOSAL_EVER

Change rule 301 (after the pre-change rules) to rule 107

Transmute rule 107 into an immutable rule

Status of Proposition: Passed

Status of voting:

Votes in favour: Exile, Kakmonstret, Daniel
Votes against:
Abstained: Rabbit, Laucky, Jimi

Effective from: 18/11


302

Proposed by: Kakmonstret

Proposition:

Change the rule 209 to:

[Rule 209
Required Number Of Points To Win
The winner is the first player to achieve a score of 1000 points. ]

Transmute rule 209 into a immutable rule

Status of Proposition: Passed

Status of voting:

Votes in favour: Exile, Rabbit, Muusifer, Daniel
Votes against: Jimi, Babylon
Abstained: Laucky

Effective from: 22/1


303

Proposed by: Rabbit

Proposition:

Reduce Quorum to 25% of the active players.

Status of Proposition: Passed

Status of voting:

Votes in favour: Exile, Kakmonstret, Muusifer, Rabbit
Votes against: Babylon, Jimi
Abstained: Laucky, Daniel, Ottis

Effective from: 1/2


304

Proposed by: Muusifer

Proposition:

Let there be a rule stating that in the traffic on the mailing list, the name Bill Gates may not be mentioned.

Status of Proposition: Failed

Status of voting:

Votes in favour:
Votes against: Exile, Babylon
Abstained: Kakmonstret, Muusifer, Rabbit, Laucky, Daniel, Ottis, Jimi

Effective from 8/2


305

Proposed by: Exile

Proposition:

Let there be a rule reading as follows:  

WHEREAS we are living in very PC times, and
WHEREAS we all agree that discrimination is an evil thing,  

LET IT BE RESOLVED THAT   In all official communication in NeoNomicon, that is proposals and rules, the Spivak Pronouns are to be used.  

The Spivak pronouns are defined to be:  

e for 3rd person nominative regardless of gender, equals he or she
em for 3rd person objective (ackusative or dative) regardless of gender, equals him or her
eir for 3rd person genitive, equals his or her
emself for 3rd person reflexive, equals him/herself.

Status of Proposition: Passed

Status of voting:

Votes in favour: Exile, Muusifer
Votes against: Babylon
Abstained: Kakmonstret, Rabbit, Laucky, Daniel, Ottis, Jimi
Not yet voted:

Effective from 8/2


306

Proposed by: Exile

Proposition:

WHEREAS it at the moment is almost as easy to change an immutable as a mutable rule, and

WHEREAS the original intention of the game of nomic did not include this component, and

WHEREAS other Nomics have good solution,

LET IT BE ENACTED, THAT

  1. Every Rule has got a Power rating. This rating is an integer > 0 (zero).
  2. Every Proposal has got a Power rating. This rating is an integer > 0 and is set by the proposer.
  3. Any conflict in the rules is resolved in the following order:
    a) If the two conflicting rules have different Powers, let the one with the higher rating be active
    b) If they have the same Power, the conflict is resolved according to the rules already present and dealing with such problems.
  4. Any rule change can only be performed, if the change has got a Power rating higher than the Power rating of the rule that is to be changed.
    a) If a rule change changes several Rules, it has to have a higher Power rating higher than the highest member of the set of Power ratings of the rules that are to be changed.
  5. For a rule change to be enacted, the quote of votes in favour to votes against has to exceed the Power rating.

    To clarify §5, consider the case of a rule with Power rating 1. This can be
    changed by a simple majority. A rule with Power rating 3 has to have 75%
    majority for a change and so on.
  6. The points awarded to the players is not to be affected by the Power
    rating of the proposal.

Status of Proposition: Passed

Status of voting:

Votes in favour: Exile, Kakmonstret, Jimi
Votes against: Muusifer
Abstained: Rabbit, Laucky, Daniel, Ottis, Babylon

Effective from 8/2


307

Power 2

Proposed by: Exile

Proposal:

Amend Rule 305 to contain these changed paragraphs:

  1. Every Rule has got a Power rating. This rating is an integer > 0 (zero) or the rating <infinite>.
  2. Every Proposal has got a Power rating. This rating is an integer > 0 or the rating <infinite> and is set by the proposer.
  3. For a rule change to be enacted, the quote of votes in favour to votes against has to exceed the Power rating.

    To clarify §5, consider the case of a rule with Power rating 1. This can be changed by a simple majority. A rule with Power rating 3 has to have 75% majority for a change and so on. An <infinite> classed rule can only be changed by absolute unity.

Status of proposition: Passed

Status of voting:

In favour: Exile, Jimi, Babylon, Muusifer
Against:
Abstained: Kakmonstret, Rabbit, Daniel, Ottis, Laucky, rydevik.spanga, SigmaD

Effective from: 15/2


308

Power 2

Proposed by: Exile

Proposal:

To make sure that the rules and the game custom are compatible, I would like to change rule 114 to the following, motivated by the fact that I recieve the votes of the players attending my school more often face to face than I recieve them by e-mail:

Players may vote either for or against any proposal during the prescribed voting period. Voters should inform the First Speaker of their vote before the end of the voting period. Players who do not vote within the prescribed period shall be deemed to have abstained.

Status of proposition: Passed

Status of voting:

In favour: Exile, Jimi, Muusifer, Babylon
Against:
Abstained: Kakmonstret, Rabbit, Daniel, Babylon, Ottis, Laucky, rydevik.spanga, SigmaD

Effective from: 15/2


309

Proposed by: Babylon

Power 1

Proposal:

Any player may delegate hir vote to another player by stating on the bulletin board that s/he wishes to do so.  If a vote has been delegated and the delegating player abstains hir vote is counted as the same as the vote of the player to whom it has been delegated.  This is continuous, so if player A delegates to Player B, who delegates to Player C and A and B both abstain C's vote counts as three votes.

Status of proposal: Passed

Status of voting:

In favour: Babylon, Exile, Jimi
Against: SigmaD
Abstained: Kakmonstret, Rabbit, Daniel, Muusifer, Ottis, Laucky, Gustav

Effective from: 25/2


310

Proposed by: Exile

Power 1

Proposal:

Let the rule constructed by P309 explicitly state that it is required by the player that has control over other players votes to submit each vote individually. It should not be necessary to put all votes on the same Yeah/Nay/Abstain --- thus it is possible to vote one Yeah and one Nay.

Furthermore, the vote still belongs to the player delegating it, and thus any points generated by it will go to the player who delegated rather than the player in control. It should also be possible to keep some votes and delegate some.

Status of proposal: Passed

Status of voting:

In favour: Exile, Gustav
Against: Muusifer
Abstained: Babylon, Kakmonstret, Rabbit, Daniel, Ottis, Laucky, SigmaD, Jimi

Effective from: 14/3


311

Proposed by: Exile

Power 1

Proposal:

Let each player, who officially (= on the mailing list) informs the WebMaster of an (spelling) error in the rules or on the WebSite be awarded 2 Points.

Status of proposal: Passed

Status of voting:

In favour: Exile, Kakmonstret, Jimi, Muusifer
Against: MAX, Daniel, Gustav
Abstained: Babylon, Rabbit, Ottis, Laucky, SigmaD

Effective from:: 19/3


312

Proposed by: Muusifer

Power 1

Proposal:

Amend P311 to explicitly state that each player that informs the WebMaster of a spelling error should become the award. E can not recieve the award more than once for each mistake though.

Status of proposal: Failed

Status of voting:

In favour: Muusifer
Against: Exile, MAX, Daniel
Abstained: Babylon, Kakmonstret, Daniel, Ottis, Laucky, SigmaD, Gustav, Jimi

Effective from: 23/3


313

Proposed by: Exile

Power <infinity>

Proposal:

Transform the rules:

101, obey the rules
112, at least one rule
113, selfreference and selfapplication
115, permissibility of the unprohibited

to have the power infinity, as they are the absolute core of the game and should be kept as intact as possible.

Status of proposal: Failed

Status of voting:

In favour: Exile
Against: MAX
Abstained: Babylon, Kakmonstret, Daniel, Ottis, Laucky, SigmaD, Gustav, Jimi, Muusifer

Effective from: 23/3


314

Proposed by: MAX

Power 2

Proposal:

I propose the following RULESTART / RULEEND delimited amendment to replace the text of Rule 114.

RULESTART

Rule 114
Power 2
Voting and Voting Options

1) Voting is a duty and a right.
Voting is both a duty and a right granted to all players.

All players may vote on any proposal legally submitted and duly distributed prior to the end of the prescribed voting period. All players voting on the most recent proposal, to be defined as the proposal whose voting period has terminated last chronologically, shall be deemed an Active Player.

All active players must vote on any proposal legally submitted and duly distributed prior to the end of the prescribed voting period. Failure to do so shall result in the player being deemed an Inactive Player.

2) Voting Options
Players may:
A. Vote to Affirm. (ie. Yea, Yes, For, support, etc.)
B. Vote to Oppose. (ie. No, Nay, Against, etc.)
C. Vote to Abstain. (ie. Abstain, Present, etc.)
D. Not Vote.

3) Voting Procedures
Players vote by informing the First Speaker of eir vote prior to the end of
the voting period by any of the following means:
A. By posting eir vote(s) publicly.
B. By sending eir vote(s) privately to the Speaker.
C. By informing the speaker in any other way. (ie. verbally, telepathically etc.)

Any player using procedure "C" above shall deem that the Speaker is the sole arbiter of the timing, value, existance and validity of eir vote(s).

RULEEND

Status of proposal: Passed

Status of voting:

In favour: Exile, MAX, Babylon
Against:
Abstained: Kakmonstret, Daniel, Ottis, Laucky, SigmaD, Gustav, Jimi, Muusifer

Effective from: 29/3


315

Proposed by: Gustaf

Power 5

Proposal:

Change power rating of rule 215, (judgements must accord with the rules) to power 5.

[ If Rule 215 was changed, this would allow for dramatic events in the game, which could render it impossible for further gameplay. ]

Status of proposal: Ignored

Status of voting:

In favour: Exile
Against:
Abstained: Babylon, Kakmonstret, Daniel, Ottis, Laucky, SigmaD, Gustav, Jimi, Muusifer, MAX

Effective from: 29/3


316

Proposed by: Exile

Power 5

Proposal:

Reformulate R110 to the EMERGENCY -delimited text:

EMERGENCY

Rule 110/1
     Power 2
     Winning A Cycle

Let the Game be divided into Cycles. Each Cycle has at its end a winner. The state of affairs that constitutes winning the cycle may not be changed from achieving n points to any other state of affairs. However, the magnitude of n and the means of earning points may be changed, and rules that establish a winner when play cannot be continued may be enacted and be amended or repealed. The winner of the last cycle may become the new First Speaker for the next game, assuming all current duties allocated to the First Speaker.

Inbetween the end of a cycle and the reboot of the next, there is room for proposing emergency proposals. These may only abolish rules and may only be taken by unanimity.

EMERGENCY

Status of proposal: Ignored

Status of voting:

In favour: Exile
Against:
Abstained: Babylon, Kakmonstret, Daniel, Ottis, Laucky, SigmaD, Gustav, Jimi, Muusifer, MAX

Effective from: 29/3