Mornington Crescent (MC) is a game played on a map of the London Underground. The object of the game is to put ones train on the station of Mornington Crescent.
The game may be played by 2 or more players. Each player has a train which at all times must stay on the map. Players may hold tokens and station parts if they're acquired during the game.
Initially MC is closed for rebuilding. In order to put ones train on MC the station must be rebuilt. To rebuild the station one must acquire 2 platforms, 2 lifts, 4 ticket machines and a station announcer. These are called station parts and can be purchased at certain stations or stolen from other players.
The unit of currency in MN is the token. Tokens are used to buy station parts and pay for actions where appropriate.
Each player takes a turn in strict rotation. The order having been decided by some mutually acceptable means before the game is started. Once a game is started new players may only join if all players agree.
At the start of the game each player has a train, no tokens and no station parts. All players start with their trains at Tottenham Court Road.
Each Turn may last at most 60mins. A turn may contain zero or more actions. Each station a player's train moves to or passes through takes 10mins. Other actions take time too.
Moves are actions. Moves are divided into steps. A step is moving between one station and a station adjacent to it. Each step takes 10mins. A player may not step to the same station twice in the same Turn or step to the station the train started the turn at.
A turn may last up to 60mins. A turn may contain one or more actions. Each action has a certain duration. The sum of durations of the actions may not be more than 60mins.
A turn may contain comments. Comments are part of a turn, but their content has no affect on the game.
A turn must be a well-formed XML Element with the following format:
station="Green Park, Oxford Circus"/><Shunt player="Cryer"
force="2" station="Bond Street, Marble Arch"/><Move station="Regent's Park (BL)"/>
<Comment>More defensive than offensive.</Comment>
All parts of the turn must be put inside the turn element or as an attribute to the turn element. Nothing may may be added to the turn that is not part of this ruleset except inside comment elements.
- The player attribute of the turn element must contain the name of the player making the turn.
- Comment elements are optional children of the turn element and may occur more than once. There is no restriction on what may be put inside a comment element, but they must occupy less than 5k of space when in XML format per turn.
- Action must be in the format specified by this ruleset.
- Actions may only be added if this ruleset permits it.
A Player may not have less than 0 tokens.
When an item or action is paid for, the cost is removed from the player's tokens. If a player has insufficent tokens then the action may not be played/item not bought.