-------------------------------------------------------------------------------- MORNINGTON NOMIC Proposals for Voting on in Week Thirty-Four -------------------------------------------------------------------------------- Proposal 570 - Walking Back [Amendment] In Rule 1.7.10 (Walk the Walk), replace "Two Stations are within Walking Distance if they are adjacent to each other on the Map." with "Two Stations are within Walking Distance if they are adjacent to each other on the Map, or if they share the same name but are not co-located." { Comments : Just putting back a bit accidentally removed by my sweeping amendment last week. } -------------------------------------------------------------------------------- Proposal 571 - In Case Of Ambiguity, Break Glass [Enactment] If a part of the Ruleset is ever regarded as being ambiguous, in a manner which the Speaker feels requires urgent attention, e may ask the Player responsible for that ambiguity to clarify the wording one way or another. The Rule or Rules in question shall be immediately updated to reflect this judgement, the amendment being announced on the mailing list. The Player responsible for an ambiguity is e whose Proposal (or other activity) caused the ambiguity to come into effect. If no Player can be regarded as being clearly and solely responsible for the ambiguity, the Speaker may clarify it emself. { Comments : Something I proposed for Garden Nomic that'd probably be more useful over here... } -------------------------------------------------------------------------------- Proposal 572 - Give Up for Australia [Amendment] Remove the "Down-Underground Award" from Rule 0.9.4 (Fish and Fowl). { Comments : A bugger to keep track of, as Speaker, and a fairly insulting part of the ruleset anyway. } -------------------------------------------------------------------------------- Proposal 573 - Me and My Shadow [Action] Action: [Bifurcating to ] Cost: 1 Go, 2 Gr Time: 30 mins. A Player may perform the Post-Move action [Bifurcating to ], where is a Station adjacent to the Player's current position.  The Player is then Bifurcated, and gains a second Piece, located at the targeted Station.  The Player may then make two Move actions each turn, according to the following rules and restrictions:         *The two Pieces will be known as A and B, B being the newly-created Piece.  Moves should be labelled, to make it easier to keep track of the two pieces movements. Example: Rushton: [LV+2] A:Baker Street (BK) B:Angel (NT via CN, CL)         *Pre-Move Actions must be played before _both_ Moves. Likewise, Post-Move Actions must be played _after_ both Moves.  Neutral Actions may be played between the two Moves.         *Both Pieces have the same LV, at all times.         *An Action or situation dependant on a Piece resting at a certain Station is legal if either Piece fufills that qualification.  If the action affects the Piece in some way (i.e., changes its location), it only affects the Piece that fufilled the qualifications.         *If a Player is forced to move to a certain Station (due to a Parks and Greens Cascade, for example), both Moves must fufill this obligation.         *If both pieces make moves that involve changing lines, the [Line Change] action must be played twice.         *Token bonuses for moving through or to certain stations are applied seperately for each Move.  Example: If one Piece moves through two Interchanges, and the other one moves through three Interchanges, the Player gains one Red token and one Black token, rather than one Silver token.         *If either Piece moves to or through a Station occupied by the other Piece, the stationary Piece is destroyed.  If one Piece is Shunted into the other, the second one is destroyed.  The Shunting Player still gains the bonuses for the Double-Shunt.         *If one Piece is located at Mornington Crescent and the other isn't, the Player does not win until the other Piece either moves to MC or is destroyed.         *Although the Player has two Pieces, e still has only one Luggage Rack.  Therefore, Possessions that restrict Movement (such as a Spoon Clamp) affect both Pieces.  Possessions may be picked up by one Piece and dropped by the other.         *A Bifurcated Player may not perform the actions [Collecting Parcel] or [Catching Pigeon].  (Schizophrenia is too distracting to perform such complicated tasks.)  E may still perform the Actions [Delivering Parcel] and [Releasing Pigeons] if e happens to already be in possession of those objects.         *A Tithe action will affect the Player twice if both Pieces are in the targeted Zone.         *A Player may have no more than two Pieces at any one time.         *A Manoeuver or Gambit must be performed by a single Piece to be valid.  A Player may not attempt to Deny their own Manoeuver or Gambit. If a Player is Bifurcated at the beginning of eir turn, e must lose either 2 Bronze Tokens, or 1 Token of any other color, of eir choice.  If e cannot pay, Piece B is immediatly destroyed. {Comment:         Another Classic MC move that I thought would be fun/interesting if applied to Mornington Nomic.  I tried to cover for all the immediatly obvious problems and loopholes, but no doubt the list of clauses will continue to grow as Bifurcation is experimented with.  Looks complicated, but it's actually pretty intuitive, IMO. } -------------------------------------------------------------------------------- Proposal 574 - Automatic Teller [Amendment] Add the following lines to the table in rule 1.7.16 (Neutral Actions): [Blue to Gold]          1.7.21          none            -2 Bu [Bronze to Gold]        1.7.21          none            -8 Br [Bronze to Silver]      1.7.21          none            -4 Br [Silver to Gold]        1.7.21          none            -2 Si {Comment:         Just a fix for a seeming rules oversight.  Currently, since the reverses of the token exchange actions aren't in the action list, and their times aren't specified elsewhere, they take 10 mins, unlike the original Actions which take no time to perform.  True, they're a bit more powerful than the regular versions, but I figure that having to be at Bank to do them is enough of a restriction. } -------------------------------------------------------------------------------- Proposal 575 - *Pop!* [Multiple] Repeal Rule 1.7.40, and remove the relevant listing from the Neutral Actions table. {Comment:         According to its own text, Rule 1.7.40 should already have been repealed, since there are no more Confetti-Filled Balloons in any of the games. } -------------------------------------------------------------------------------- Proposal 576 - The Squaw On The Hippopotamus [Amendment] { Comment:   Redoing the Quadrant document made me think that the whole Quadrant   definition wants changing. This Proposal gets rid of Halves entirely   (they've never been used) and redefines the Quadrants using Lines on   the Map (that is, nicking the approach used for Quadrant Zero).   The purpose of this redefinition is to effectively obviate the need for   the Quadrant document. } Amend Rule 1.17.2 (Pythagoras Would Have Loved This) to read as follows:    The major compass points North, South, East and West shall be defined    relative to the current Map when it is being read normally, North being    up the page. Secondary compass points are those which are a composite    of two major points eg North East.    Tottenham Court Road shall be treated as the Meridian (ie centre point)    for both North-South and East-West axes.    The Map shall be considered to be divided into five Quadrants: the    Compass Quadrants correspond to the four secondary compass points;    the fifth Quadrant (the Circle Quadrant) corresponds to the region    of the Map within the Circle.    The boundaries are defined thus:    +-------------------------+-------------------------------------+    | Quadrant Boundary       | Definition                          |    +-------------------------+-------------------------------------+    | Circle                  | On or within the Circle Line        |    | North West / North East | Northern Line (Charing X branch) to |    |                         | Camden Town, then due North         |    | North East / South East | Hammersmith & City to West Ham,     |    |                         | then due East                       |    | South East / South West | Northern Line (Charing X branch) to |    |                         | Waterloo, then due South            |    | South West / North West | Central Line                        |    +-------------------------+-------------------------------------+    For ease of reference the Quadrants are numbered as follows:                   +------------+--------+                   | Quadrant   | Number |                   +------------+--------+                   | Circle     |    0   |                   | North East |    1   |                   | South East |    2   |                   | South West |    3   |                   | North West |    4   |                   +------------+--------+    Each Station shall have an attribute of Quadrant determined by its    location on the Map.    If a Station lies on a Compass Quadrant boundary, it shall be    considered to reside in both Quadrants adjacent to the boundary.    Stations in Quadrant Zero reside only in Quadrant Zero. { Comment to Speaker:   Another redone Quadrant document will follow as needed, although this   Proposal pretty much removes the need for one. } --------------------------------------------------------------------------------