[Nomic02] [P] /dev/null

Carl Muckenhoupt nomic02@wurb.com
Sat, 29 Mar 2003 10:13:31 -0500 (EST)

Jota's concerns about the banana proposal making it difficult to drop
things gives me the following idea:

/dev/null [baf]
Add one room, named /dev/null.
Enact one rule:
No token's location can be /dev/null.  Whenever a token's location would
become /dev/null, it will instead be removed from the game.


/dev/null will be connected to:
West of House
West of Nowhere
Mornington Crescent
the Servants' Quarters
Central Part

The rule only mentions tokens.  Non-token entities, such as the monkey and
the omnibus, are not affected.

If I have crafted this proposal correctly, it should still be possible to
drop prize tokens in /dev/null for points.  Such tokens will immediately
vanish, unless (as in the case of the Bus Driver's Lunchbox) redeeming the
token sends it to a different room.