[Nomic02] [P] More dark gifts

Carl Muckenhoupt nomic02@wurb.com
Mon, 10 Mar 2003 22:24:07 -0500 (EST)


Each is a separate proposal for a dark gift.

Accumulation [baf]
Add a dark gift named Accumulation:
Any player with Accumulation automatically receives one brownie point
every day at midnight GMT.

Flight [baf]
Add a dark gift named Flight:
In any situation where the rules permit a player to move him or herself
voluntarily, a player with Flight may instead fly.  Flying consists of
changing one's location to a room connected to a room connected to one's
current location.

Repulsiveness [baf]
Add a dark gift named Repulsion:
No player may voluntarily move or fly to the location of a player with
Repulsiveness.

Strength [baf]
Add a dark gift named Strength:
A player with Strength may, on his or her turn, steal from player without
Strength if the location of the players is the location of neither
player's servant or of both players' servants.