[Nomic02] [P] Esplosions
Mon, 27 Jan 2003 09:26:57 +0000
Carl Muckenhoupt wrote:
> Rule proposal:
> Effect of Esplosion on Players [baf]
> Also, notice that no mention is made of servants. A similar rule
> specifying the effect of esplosion on servants might be called for. Then
> again, it might be interesting to counterbalance the servants' weakness in
> the theft department with esplosion resistance.
I suspect that this weakness is already counterbalanced by immunity to
tolls and the inability to win Mornington Crescent; but we'll see.
: Dylan O'Donnell http://www.spod-central.org/~psmith/ :
: "Senseless property destruction has failed me, and so :
: I must resort to wackiness." :
: -- Mr Disease, "Triangle and Robert" :