[Nomic02] Servants

Adam Biltcliffe nomic02@wurb.com
Fri, 17 Jan 2003 08:13:53 -0000


--On 16 January 2003 9:20 pm -0500 Admiral Jota <jota@shelltown.net> wrote:

> I. There will be a room on the map with the name "the Servants'
>     Quarters".
>
> II. Servants: Creation and Destruction
>  A. Each player, current and future, will have an associated
>     servant.
>     These servants will be part of the state of the game.
>  B. Each servant is to have a location, which is a room on the
>     map. The initial location of each servant is the Servants'
>     Quarters.
>  C. When a player leaves the game, his or her servant will cease
>     to exist.
>
> III. Servants: Names and Species
>  A. Each servant is to have a name and a species.
>  B. Players are expected to specify the name and species of their
>     servant either within within 72 hours from the time this rule
>     takes effect or within 72 hours of when they join the game,
>     whichever is later.
>  C. Players failing to give their servant a name and species in
>     that time will receive one demerit. In addition, the
>     assignment of the name and species of their servant will be
>     turned over to be decided instead by sectional agreement of
>     all players in the game excepting themselves.

I'll vote aye on this for now, but I'll mention that I'm a little unhappy 
with the phrase "these servants will be part of the state of the game": the 
state of the game should consist of information, not things.


jw