[Nomic02] Formal proposals -- Roger's Votes
Wed, 15 Jan 2003 15:33:28 -0700
> I. Joining and leaving the game
> A. Players may be added to the game by unanimous consent.
> B. Any player with three demerits will automatically be=20
> removed entirely
> from the state of the game.
> C. Any player may leave the game at any time by posting=20
> intention to do
> II. Stuff in the game
> A. The mailing list at firstname.lastname@example.org will be considered=20
> a part of the
> game, and will be refered to as The List. To "post"=20
> something is to
> send it to the list. Any player who does not post for a=20
> week (that
> is, a seven-day period of non-posting following their=20
> latest post,
> counted from the time of day the last post was made)=20
> will incur one
> demerit. Further week-long delays, counted from the=20
> latest invocation
> of this rule, will each incur one additional demerit.
> B. The game contains a map, consisting of rooms, one of=20
> which is called
> "the Lounge". All players have a location on the map which is
> initially the Lounge. The map and any information about=20
> the location
> of anything on it shall be considered part of the state=20
> of the game.
> III. Miscellaneous
> A. No individual rule may be changed after it's been added,=20
> except to
> remove it from the game, which can only be done by unanimous
> IV. Winning and losing
> A. Each player currently in the game at the time this rule=20
> is ratified
> receives 10 "brownie points" when this rule goes into=20
> effect. Any new
> player added to the game also automatically receives 10=20
> brown points.
> Any player who manages to accrue two-hundred fifty (250) brownie
> points will immediately win the game.
> B. There will be a room on the map called "Mornington Crescent". Any
> player whose location is this room will be said to have "won
> Mornington Crescent". However, any player who "wins Mornington
> Crescent" in this manner will also immediately lose this game.
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