------------------------------------------------------------------------------ GARDEN NOMIC Proposals for Voting on in Week Five ------------------------------------------------------------------------------ Proposal 48 - Capitalizing Capitalism [Amendment] (Abirrond) In rule 18, for the Capitalism Medal, revize the "Gained if:" clause to read: "Gained if : The candidate has more than three hundred Groats." ------------------------------------------------------------------------------ Proposal 49 - Shed (or: Geez!) [Amendment] (Abirrond) Revise the first sentence of Rule 24 to read as follows: The Garden Shed is a large wooden building that stands in the southwest corner of the Garden. { Cleaning up the wording concerning "the bottom of the garden" to eliminate conflicts with Rule 33. } ------------------------------------------------------------------------------ Proposal 50 - A Time for Thought [Multiple] (Abirrond) { This proposal aims to allow Gnomes to digest the results of the latest round of voting prior to the deadline for Proposal submission. This will avoid Proposals of the form "If Proposal ## passes, amend as follows...} i. Add the following sentence to the end of the first paragraph of Rule 9: "Proposals may be submitted up to 48 hours after the posting of the Voting Results from the previous week." ii. Replace the beginning of Rule 10: "At the start of each new Nomic Week" with "Roughly 48 hours after the start of each Nomic Week" iii. Replace the first sentence of the second paragraph of Rule 15 with: "The Nomic Week End is marked by the posting of the Voting Results by the Gnome Mistress, which is generally scheduled for some time after 6:00pm (GMT) every Monday. iv. Add the following sentence to the end of Rule 12: The deadline for Voting IS 6:00PM (GMT) on Monday of the Nomic Week in question. {As I understand things now Voting ends on Monday, so Proposals could be submitted up to Wednesday, and then the Proposal document would be released on Wednesday. I have been intentionally vague with all times other than the deadline for voting because real life is, well, real, and the Mistress deserves the leeway. Basically, we sacrifice 2 days of considering proposals for 2 days of actually proposing them, in light of recently passed rules. And, theoretically, at least, the Mistress's two Official Postings would be on two different days - Maybe that makes life easier - I dunno. My bottom line here is, given Proposal limits, perhaps the proposals would be more efficient if we knew what rules had passed, and we could rely a bit less on the Emergency Proposal procedures. If the Mistress feels that this makes life MORE difficult, such is not my intent.} ------------------------------------------------------------------------------ Proposal 51 - The Gardenlexicon [Enactment] (Sneeze) Deep in a dark corner of the Garden Shed, lies a book known as the Gardenlexicon. The Gardenlexicon's contents are defined by the ruleset. The Gardenlexicon contains certain English terms that have a definition specific to the game of Garden Nomic, and that definition. The Gardenlexicon is the ultimate authority for these terms. The terms defined in the Gardenlexicon are as follows: * say: A Gnome has 'said' something if that thing was sent in the message body of an email sent to the Garden Nomic mailing list, and that email was sent in the proper way. However, a Gnome has not 'said' something if that thing was a quote of another Gnome, and was clearly marked as such. * morphologically similar: Two English terms are 'morphologically similar' if one can be transformed into the other by changing person, tense, or part of speech of the term (eg forming a gerundive). Verbing a noun, and other part-of-speech changes are covered under this definition, but compound words are not. {Eventually, this book should become an official document, but not until it has enough terms to justify such a change.} If proposal 37 ('Go and Wash Your Mouth Out') passed, amend the resulting rule so that where it say, 'or any English form of them,' instead it says, 'or any morphologically similar term,' and where it says 'uttering' it instead says 'saying'. If not, then not. Either way, this paragraph deletes itself after taking place. ------------------------------------------------------------------------------ Proposal 52 - Winning and How to Cope [multiple] (Sneeze) 1. Tweak! [amendment] Amend Rule 18 ('How to Win'), so the last part of the last sentence of the first paragraph, which reads "e becomes the Winner of the Game." reads "e becomes the Winner of the Game, unless e previously became the Winner of the Game in this way." 2. Winning and How to Cope [enactment] When a Gnome becomes the Winner of the Game, the fairies come out and do their little Winner of the Game dance, and the Winner gets a gold star next to eir name on the Player List (unless e already has a star, in which case e gets another one). Only one Gnome at a time may be the Winner of the Game, so when one Gnome becomes the Winner of the Game, any other Gnome who may be the Winner of the Game ceases to hold that title. ------------------------------------------------------------------------------ Proposal 53 - Hungry Gnomes! [enactment] (Sneeze) If proposal 36 ('Naughty, Naughty!') did not pass, this proposal has no effect. Otherwise, this paragraph deletes itself on being inserted into the ruleset. Gnomes, despite their small stature, have rather large appetites. All Gnomes have the ability to Eat any game object, provided that it is in the same Location as the Gnome (and the Location of the object and the Gnome is knowable). If an object is Eaten, it ceases to be owned by anyone, and in fact be a part of the game. If a rule states specifically that that object exists, a new one is created in the possesion of the previous owner. If a Gnome Eats an unowned object, that Gnome is Just Plain Naughty. If a Gnome Eats an object owned by another Gnome, the Eater is Just Plain Naughty, as well as Just Plain Mean. If a Gnome attempts to Eat another Gnome, that Gnome is Very Naughty, Very Mean, and unsuccessful, inasmuch as the Eatee's kicking will cause the Eater to cough up eir illicit meal. ------------------------------------------------------------------------------ Proposal 54 - Untitled [Amendment] (Richard) amendment to rule 31: the fishing game > Any posting made to the mailing list by a Gnome may Contain a Fish. If > the name of a fish can be found in the message body of the email, reading > left-to-right in the normal manner (and even as part of another word), I think it should read: "If the full name of a fish can be found" { Sorry if this looks like crap, its my first proposal } ------------------------------------------------------------------------------ Proposal 55 - Fish Poisoning [Amendment] (Cub) If proposal 34 was accepted, correct the players' numbers of groats so that they lose the number of groats they gained due to effects of rule 31 up to week 4. In case this would reduce a player's number of groats below zero, set it to zero and empty this player's allotment. {To avoid players getting away by putting their groats into hedgerows... maybe a part of the fishery business was OK, but I'm not deciding what belongs to this part. Make a new proposal if you want to get these groats back.} ------------------------------------------------------------------------------ Proposal 56 - Top 5% of the Garden [Amendment] (Cub) I. Admirality Gnomes care a lot for their gardening skills and some of them even more for the recognition of these. To decide whose skills are superior they count the number of Gnomes which admired a Gnome's allotment. This works as follows: An admiration is a message by an Active Gnome, either public or to the Allotment Allotter, in which e states 'X is truly a Gardener' (X being replaced with the name of another Active Gnome). At the end of the week, the admirations made in this week are counted. If a Gnome admired more than one other Gnome's allotment, only the last admiration is counted. If at least one of the admirations was public, only the last public admiration is counted. II. Standards Then, the allotments and number of admirations are checked to see if a Gnome possesses the necessary gardening skills. In particular, the following standards have to be met: a) the allotment contains at least 5 fully grown plants, b) less than 20% of those fully grown plants are weeds, and c) the number of admirers is equal or greater than the square root (rounded down) of the number of Active Gnomes. III. Titles and rewards If Gnomes meet the standards, the Gnome(s) with the greatest number of admirations gain the title 'the Gardener'. Among these, a number of groats equal to the number of Active Gnomes is split up, numbers rounded down if not integer. Other Gnomes which meet the standards gain the title 'the fellow gardener'. This title is lost when the title 'the Gardener' is gained. It is also the title a Gnome gains when e loses the title 'the Gardener' which happens if e fails to qualify for that title while at least one other Gnome does. However, both titles 'the Gardener' and 'the fellow gardener' are completely lost by a Gnome if one of the following is true at the end of a week: a) there are less than 3 fully grown plants in the Gnome's allotment, b) at least a third of those fully grown plants are weeds, or c) no other Gnome admired the allotment within the week. ------------------------------------------------------------------------------ Proposal 57 - Poker Dice [enactment] (Poltroon) {a tweaked and much simplified version; by the way, probability is not my strong point -- can someone tell me if I've got the combinations in the right order?} Gnomes are inveterate gamblers and one of the many ways they love to pass their time is to play poker dice. Any gnome who gets the urge may challenge another gnome to a game in a public message, specifying a stake. Gnomes usually play for groats, but may play for any other stake, so long as either player would be able to pay if e lost. The challenged gnome may reject the challenge, but if e does so e must bury two groats under the Garden Shed. It stands to reason that a gnome may not challenge a gnome who does not have two groats to rub together -- declining the challenge should always be an option. Nor may e challenge a Gnome e has already challenged or been challenged by during the current nomic week or the previous one. Games of Poker Dice should take place in private messages, except for the challenge and acceptance/refusal of the challenge, and dice rolls should use the dice server with results being sent to the Garden Nomic Dice mailing list (g-nomic-dice@egroups.com) for reference. A game of poker dice proceeds as follows: the first player (usually the challenging gnome) rolls five 6-sided dice. Then the second player does the same. Each player then checks to see if eir dice roll has produced one of the following combinations, listed in descending order of rank: * Five of a Kind: all five dice rolls produce the same number. * Run: the dice rolls when arranged produce a run of five consecutive numbers. * Four of a Kind: four of the dice rolls produce the same number, the fifth is different. * Full House: A combination of three-of-a-kind and a pair. * Two Pairs: A combination of two pairs and one other number. * Three-of-a-Kind: three of the dice rolls produce the same number, the other two are different. * Pair: two of the dice rolls produce the same number, the other three are different. The winner is the player who rolls the highest ranking combination. If each player rolls the same combination, or neither rolls any combination, the winner is the player whose dice have the highest total face value when added together. If this fails to separate the players, the game is declared null and void. When a winner has been decided, the loser pays the winner the agreed stake. ------------------------------------------------------------------------------ Proposal 58 - Know thine Enemy [amendment] (Poltroon) Add the following sentence to the end of the first paragraph in rule 6: When a new Gnome joins the game, the Speaker should introduce em to other Gnomes in a public message, indicating in the same message who is to be that Gnome's mentor, if e has opted to have one. ------------------------------------------------------------------------------ Proposal 59 - This Town is becoming like a Gnome Town [multiple] (Poltroon) {more fine tuning to the garden geography -- if this is accepted, there are related amendments to other rules to come, but I've left them out for now to keep the length of this proposal down; a point that may not be obvious: the two sub-types of Grand location relate to the garden in its current state; I'm imagining further types of grand location (eg mountainous, water, desert, or whatever) being added in the future as necessary; I'm also considering another minor location sub-type 'hazard'} 1. Delete the second paragraph of Rule 23 (The Garden), detailing types of locations, and replace it with the following: A Location is anywhere in the Garden described as such in the rules. A Location may be one of two types: Grand or Minor. A Grand location may contain within it any number of Minor locations (which are considered part of that Grand location) and may be one of two sub-types: Settlement or Unexplored. A Minor location may be one of three sub-types: Common, Private or Out-of-Bounds. Anything described in the rules as common ground, private or out-of-bounds is implicitly a minor location. Anything described in the rules as a settlement or unexplored, or as containing minor locations within it, is implicitly a grand location. All areas of the garden not otherwise defined are considered to be Unexplored locations. Unexplored locations are collectively known as the Wilds. No Gnome may ever go into the Wilds without a valid Exploration Permit. Such permits may only be acquired in accordance with the rules. 3. If proposal 45 (concerning Gnome Town) passed, repeal any rules created by it. 4. Gnome Town [enactment] The principal settlement in the Garden is Gnome Town. It lies towards the southern end of the Garden, its precise position indicated on the map. Any locations within Gnome Town are common ground unless otherwise specified. All Gnomes live in Gnome Town and eir Toadstools can be found there, along with the Garden Shed, which is roughly in the centre of Gnome Town. ------------------------------------------------------------------------------ Proposal 60 - Medal Mickey [amendment] (Poltroon) Add the following medal type to the list in rule 18: The Toast Medal Gained if: the candidate has had more than twenty-five proposals accepted. Lost if: three consecutive proposals made by the candidate all fail. ------------------------------------------------------------------------------ Proposal 61 - Atomic Thunderbuster [amendment] (Poltroon) Add the following medal type to the list in rule 18: The Nice as Pie Medal Gained if: the candidate has been nice for the last ten consecutive nomic weeks. Lost if: the candidate is naughty and/or mean to any degree. ------------------------------------------------------------------------------ Proposal 62 - Government It Don't Love You [Multiple] (Kevan) 1. Re-Election [Amendment] Reword Rule 35 (Elections) to:- "Officers are usually appointed by Election, unless the Rule defining the Seat specifies otherwise. The Registrar may, at any time, call an Election to fill any vacant Seat, by posting a message to the mailing list with the subject line "GN: Election for the Seat of ", where "" is the Seat in question. More than one Election may in progress at any moment. At any time in the next twenty-four hours, any Gnome who wishes to Stand for that Seat should email the Registrar declaring eir intention, and making any amount of comment as to why e deserves the Seat, what e will do if e gets the Seat, why other Gnomes should be derided for even daring to Stand for the Seat, and so forth. After these twenty-four hours have passed, the Registrar should distribute to the mailing list details of all Gnomes that are Standing for the Seat in question (this email should have a subject line of "GN: Candidates for the Seat of "). If less than two Gnomes Stood, the Election ends immediately. If only one Gnome Stood, e is given the Seat automatically. If the Election continues, all Gnomes (other than those Standing for the Seat) may email the Registrar casting a Ballot-Vote for any Gnome Standing for the Seat. After forty-eight hours have elapsed, the Gnome who received the most Ballot-Votes is given the Seat. In the event of a tie, a Gnome is selected by the Registrar at random from those that received the most Ballot-Votes, and e is given the Seat. The Election then ends. If the Proposal "The Pulling Away Of Chairs" passed, replace the word "Seat" with "Office" throughout this Rule. Either way, remove this paragraph from the Ruleset at the end of the Week." { Comments : Quite similar to Poltroon's original election ideas, but with a shorter voting period (upwards of a week to get a new Office filled seems a bit too long), and a generally more concise wording of things. Oh, and the Registrar does all the legwork, rather than the Gnome Mistress. It seemed to fall more in eir area. } 2. Abolish Tuesdays [Enactment] For any Rule that defines a period of time, real-life weekends (12:00am Saturday - 12:00am Monday, GMT) are not considered to be a part of that period. For example, if a Rule says that something must be done within twenty-four hours of Friday at 4:00pm, it must be done before *Monday* at 4:00pm, rather than Saturday. 3. Unmusical Chairs [Amendment] In Rule 8, remove the "Reshuffle" Proposal type. 4. Dropping Cards All Over The Floor [Repeal] Repeal Rule 32 (Reshuffling). ----------------------------------------------------------------------------- Proposal 63 - You Could Have Someone's Aye Out With That [Enactment] (Kevan) At the end of each Week, replace the word "AYE" with "FOR" throughout the Ruleset, the word "NAY" with "AGAINST" and the phrase "NOT SURE" with "PASS". If this Rule has been in the Ruleset for more than one Week, it shall repeal itself, and any Gnome who Voted in favour of the Proposal that enacted it shall receive five Groats. { Comments : I keep typing "FOR" and "AGA" out of habit, myself, when Voting, and would rather see things back the way they were. I've tacked on a clause to keep it in for a fortnight (to cover any new Proposals that include "AYE" and the rest), and have included a devious bribe, just to make sure. } ----------------------------------------------------------------------------- Proposal 64 - In the Red [Amendment] (Kevan) Replace the first paragraph of Rule 26 (The Root of All Evil) with:- "Each Gnome has a Groat balance. If this balance is negative, the Gnome is considered to owe money to the Government; at the end of any Week in which a balance is negative, that balance should be multiplied by 1.25 (and rounded down). The Groat balance of all Players should be distributed along with the Voting Results each Week, along with details of any change in that balance during the Week." ----------------------------------------------------------------------------- Proposal 65 - Medallion Men [Multiple] (Kevan) { Comments : This makes Medals either Gold, Silver or Bronze, with three Golds or the defined equivalent being required to win. There are rather a lot of new Medals listed here, but we really need a lot to give sufficient paths to victory. We can always repeal or replace boring Medals later, after all, and Eprop any carelessly broken ones. I've also taken out a few of the "Lost if:" conditions; partly to save space, partly because the conditions weren't very interesting. The Hot Potato Medal gives a way for "unloseable" Medals to be lost; I'm sure others will arise. (Going outside in Windy Weather, perhaps...) Medal Effects were a consideration, but I think I'll leave that for next Week. } 1. Metal Medals [Amendment] Replace the first two paragraphs of Rule 18 (How to Win) with:- "Each Gnome may have a number of Medals - these are awarded at the end of each Week, for certain achievements or events. Medals may be either Gold, Silver or Bronze. Two Silver Medals are worth one Gold Medal, and two Bronze Medals are worth one Silver Medal. If a Gnome ever has at least three Gold Medals' worth of Medals, and has more Medals' worth of Medals than any other Gnome, that Gnome becomes the Winner of the Game. The following list details the names of the Medals, and the conditions by which a Gnome ("the candidate") may Gain and Lose them. Where an event is cited, that event must have occured in the past Game Week. If a Gnome would both Gain and Lose a Medal simultaneously, the Medal is Lost. If a Gnome would Gain a Medal that e already has, e does not Gain it." Add the following Medals to the list:- THE SHINING EXAMPLE MEDAL (Gold) Gained if : The candidate was the only Gnome to submit Proposals, or the only Gnome to submit Votes. Lost if : Another Gnome receives the Shining Example Medal. THE FAME/INFAMY MEDAL (Silver) Gained if : The candidate's Name features in a paragraph of text within the Ruleset. Lost if : The candidate's Name doesn't feature in any paragraph of text within the Ruleset. THE HOT POTATO MEDAL (Silver) Gained if : A Gnome holding this Medal posted a message to the mailing list, stating that e wished to give this Medal to the candidate. Lost if : The Gnome has had the Medal since the end of last Week. If e did not post a message to the mailing list stating that e wished to give this Medal to another Gnome, e loses all of eir Medals and a randomly-selected Gnome is awarded the Hot Potato Medal. THE EMERGENCY MEDAL (Silver) Gained if : An Emegency Proposal made by the candidate passed. Lost if : An Emegency Proposal made by the candidate failed. THE RECRUITMENT MEDAL (Bronze) Gained if : A Gnome who has joined the Nomic cited the candidate as persuading em to join. THE PROPAGANDA MEDAL (Bronze) Gained if : The candidate has added a link to the Garden Nomic Web page, to a Web page. (E should inform the Gnome Mistress of its URL, for verification purposes.) THE MAIL-ORDER MEDAL (Bronze) Gained if : The candidate posted a message to the Gnome Mistress requesting a Mail-Order Medal. When a Gnome gains this Medal, e loses ten Groats. THE DARLING MEDAL (Bronze) Gained if : The candidate has been called "darling" by another Gnome, in a mailing list posting. Lost if : The candidate has been called "fiend" by another Gnome, or has called another Gnome "fiend", in a mailing list posting. THE MEDAL MEDAL (Bronze) Gained if : A new Medal is added to this Rule as the result of a Proposal made by the candidate. Lost if : A Medal originally proposed by the candidate (even if since amended by another Gnome) is removed from this Rule. THE TEN MEDAL (Bronze) Gained if : A Rule with a number that is a multiple of ten is Enacted as the result of a Proposal by the candidate. Lost if : Any Rule with a number that is a multiple of ten is Repealed. Make the Capitalism and Ingenuity Medals Silver, the Public Service and Booby Prize Medals Bronze, and remove the Celebrity Medal. Award the Hot Potato Medal to a randomly-selected Gnome, and a Propaganda Medal to any Gnome who has - during the course of Voting for this Proposal - alerted the Mistress to a Garden Nomic link already extant through that Gnome's efforts. 2. In a Bronzey Kind of Way [Enactment] At the end of this Week, any Medals which are not made of a specified metal shall have their descriptions amended to signify that they are Bronze. This Rule shall then repeal itself. { Comments : Just in case anyone else proposes any new Medals this Week. } ----------------------------------------------------------------------------- Proposal 66 - It Matters Who Won or Lost [Amendment] (Kevan) When a Gnome becomes the Winner, eir name is added to the Hall of Fame (an Official Document maintained by the Gnome Mistress, in the form of a Web page), and the Game Resets. When the Game Resets:- * The Winner ceases to be the Winner. * All Gnomes have their Groat balance reset to 10. * All Gnomes lose all of their Medals. * All Gnomes return to their Toadstools. * All Allotments are emptied. * The Game Number is increased by one. Upon enactment of this Rule, the current Game Number shall be set to "1". If the Proposal "Allotments on my Mind" did not pass, the fifth bullet point shall be removed from this Rule. This paragraph will then remove itself from the Ruleset. ----------------------------------------------------------------------------- Proposal 67 - Battling Proposals [enactment] (Sneeze) Two proposals are said to be "hostile" if they are both written such that their mutual passage would create a paradox or other dangerous ambiguity. Two hostile proposals may be declared "warring" if their authors declare them so, no more than three days after their distribution. {If they were written by the same person, the author is the only one who has to declare them warring.} One one of a pair of warring proposals will pass. If they both acheive the condition upon which they would normally pass, only the proposal with the most AYE votes passes. If they have the same number of AYE votes, the one with the least NAY votes passes. If they have the same number of NAY votes, the one with the most total votes passes. If they have the same number of total votes, neither one passes. ----------------------------------------------------------------------------- Proposal 68 - Mistress gets confused easily. [Multiple] (Elusive) 1. Oi! Gnomes! NO! [Amendment] In Rule 17 (Emergency Proposals), reword the third paragraph to:- "II. The voting period for an Emergency Proposal is 24 hours starting from the time it is distributed, but not including the weekend (ie midnight Friday to midnight Sunday). Emails containing votes for Emergency Proposals should have the subject line "GN: Eprop Votes"; if they do not, the Proposal may be considered invalid. If at the end of the voting period fewer than three votes have been cast, voting remains open until a third vote has been cast." 2. Happily Ever After [Amendment] In Rule 27 (Once Upon a Time...), reword the second paragraph to:- "Each Week, any Player (other than the Gnome Mistress) may submit a Segment to the Story by privately emailing it to the Gnome Mistress, in an email with a subject line "GN: Story". If it does not contain this subject line, the segment may be considered invalid. This Segment should contain no more than twenty words and need not be a complete sentence; it may contain any amount of punctuation and new-paragraph-starting." ----------------------------------------------------------------------------- Proposal 69 - Gnome Union 101 [Multiple] (Elusive) 1. 9 to 5 [Amendment] If Proposal 40 passed, reword Rule 21 to: "Garden Nomic is governed by Officers. An Officer is a Player who holds a rule-defined position of responsibility, which is called an Office. An Office has the following attributes, which must be described in a Rule in order for the Office to be legal: a Name, a Job Description, and a Weekly Salary. Weekly salary should be paid to each office-holding Gnome at the Week-End when Groats balances are updated. Gnomes may hold any number of Offices simultaneously." { Seems a shame we get a salary and never get it paid to us } 2. Gnome Sty [Amendment] If Proposal 40 passed, amend all occurances of "Office's Office" to "Office". { I can see the ruleset getting a bit messy if the word Seat is replaced with Office. } ----------------------------------------------------------------------------- Proposal 70 - Hibernation Motivation [Multiple] (Elusive) 1. If you don't vote, you don't have a say. [Amendment] Reword the second paragraph of Rule 26 (Root of all Evil) to: "At the end of each Week, after Voting Results have been calculated, Players shall receive three Groats for each of their Proposals that passed that Week, and one Groat if they submitted any Votes that Week. Gnomes that did not submit any votes, will lose 1 groat instead." { It keeps everyone voting, if there is a penalty involved with not doing so. } 2. Sleep, my pretty. [Amendment] Add the following paragraph to Rule 6 (Players and Player States): Any player who does not vote for 4 Weeks, will be considered to be Hibernating. { This will stop them losing groats for not voting for an extended period. } -----------------------------------------------------------------------------