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Rule 530/0(m,a) : Shared Proposals
Any proposal may be designated by its author a "shared proposal." This designation may be added or removed at any time before the proposal is voted on.

When designating a proposal shared, its author must also specify players with whom to share. The number of players which may be shared with is limited by the number of current players, but otherwise any number of players may be specified.

If a shared proposal passes, the points which would be rewarded to its author under rule 222 are instead divided amongst the author and the players e specified. Points shall be divided in integral amounts, and the author receives any leftover points which cannot be split evenly amongst the author and the players specified.

If a shared proposal fails, its author alone takes the penalties, according to any other rules which deal penalties for failed proposals.

0. Created by Proposal 530, 6 July 1999
Rule 533/0(m,a) : Playerlike Entities
Entities may be Playerlike.

Playerlike entites may only be created and destroyed as specified in the Rules of Berserker. A Playerlike Entity may destroy itself.

Playerlike entites are subject to all rules and restrictions which affect Players. Unless otherwise specified in the rules, a rule which applies to Players also applies to playerlike entities.

Playerlike entities are not required to meet the definition of Player.

Any non-player entity with voting priviliges is playerlike.

0. Created by Proposal 533, 6 July 1999
Rule 547/0(m,a) : Making Proposals
Any Player may, at any time, make a number of new Proposals restricted only by the total per-player Proposal limit.
0. Created by Proposal 548, 26 July 1999
Rule 549/0(m,a) : Crimes
1) Any entity who performs an action defined by the Rules to be a Crime during the current or previous 3 turns, or fails to perform an action where such failure is defined by the Rules to be a Crime during the previous 3 turns, shall be subject to whatever penalty the Rules prescribe for that Crime upon the execution of a Sentencing Order executed consequent to a judicial finding that e did in fact commit that Crime.

2) The imposition of penalties for the commission of a Crime shall be by Sentencing Order(s). Upon a judicial finding that an entity has committed a Crime, the Judge so finding shall execute Sentencing Orders sufficient to implement the penalty required by the Rules for that Crime. If the Rules specify a range of penalties, then the Judge executing the Sentencing Order shall determine the exact penalty within the stated range.

3) The punishment for a Crime shall be whatever was specified by the Rules at the time the action so designated as a Crime was committed, even if the Rule or Rules which specified the punishment, or which designated the action as a Crime have since been amended or repealed.This Rule takes precedence over any Rule which specifies a different penalty for a Crime.

4) No action is a Crime unless defined as such by the Rules. If the Rules define an act to be a Crime but fail to prescribe a penalty for that act, then there is no penalty for that act.

5) Any RFJ whose Statement alleges that an entity has, through action or inaction, committed a Crime shall be dismissed if there is a prior RFJ, the statement of which alleges that the same entity has, through the same action or inaction, committed the same Crime, and which was itself not dismissed.

6) A RFJ alleging that a Player has committed a Crime shall not be judged TRUE unless the evidence is sufficient to be certain of that Judgment beyond reasonable doubt. Furthermore, it is a defense to any accusation of a Crime that the Player reasonably believed that eir actions were not a Crime at the time e performed them, or that e reasonably did not know that e was required to perform an action, when such nonperformance is defined as a Crime. No Player shall be convicted of a Crime if this defense applies.

0. Created by Proposal 549, 25 August 1999
Rule 550/0(m,a) : Penalties
The following Classes of Crime are defined, with the listed penalties or range of penalties:

Misdemeanor

I Fine of 1 point
II Fine of 3 points
III Fine of 5 points

Felony

I Fine of 1-5 points and loss of 1-3 Subers
II Fine of 5-10 points and loss of 3-5 Subers
III Fine of 10-15 points and loss of 5-10 Subers

Capital

I Fine of 15-45 points, loss of 10-40 Subers, and a period in Limbo of 0-3 turns
II Fine of 45-75 points, loss of 40-70 Subers, and a period in Limbo of 1-5 turns
III Fine of 75-100 points, loss of 70-100 Subers, and a period in Limbo of 5-10 turns.
0. Created by Proposal 550, 25 August 1999
Rule 551/0(m,a) : Crime of Judge Inactivity
Any Player who goes into Limbo while serving as the Judge of one or more RFJs commits the Crime of Judge Inactivity. This Crime is a Felony I for each RFJs for which the Player was selected as Judge when e went into Limbo.
0. Created by Proposal 551, 25 August 1999
Rule 553/0(m,a) : Crime of Impersonation
Any Player who knowingly attempts to act as, or purports to be, someone other than imself commits the Crime of Impersonation. This is a Capital I Crime.
0. Created by Proposal 553, 25 August 1999
Rule 564/0(m,a) : No Limbo for Potter
Player "Matthew Potter" shall always be considered to be out of Limbo, regardless of whether he has failed a Limbo check, declared himself to be in Limbo, or in any other way meets the normal criteria for entering Limbo.

This rule takes precedence over all other rules regarding Limbo when said rules are applied to the player known as "Matthew Potter."

0. Created by Proposal 564, 24 September 1999
Rule 569/0(m,a) : Spelin Trofie
Upon passage of a Proposal containing a spelling error, its proposer receives a "Spelin Trofie".
0. Created by Proposal 569, 4 October 1999
Tue 09 Nov 1999 15:03:37 -0600