Rule 201, time issues
If a rule refers to an action that shall occur "at the beginning of each week" (or something semantically equal), then that action will take place at 12:00 midnight each Sunday. If a rule refers to an action that shall occur "at the beginning of each month" (or something semantically equal), then that action will take place at 12:00 midnight on the first day of each month. If one action is caused by another action after a set interval of time (e.g. when X, a week later Y), the second action will occur after the exact amount of time specified by the first action (e.g. for the previous example, 168 hours afterward).
If any of these actions would require the assistance of a citizen (i.e. the Poobah of Randomness), then e does not necessarily need to be exactly punctual in his assistance, as long as e performs his duty in a prompt manner. In these cases the action will be thought of as if it happened at the appropriate time (i.e. 12:00 midnight or whatever).
Repeal Rule 777.
Rule 903, government contract #1
If any player creates a proposition that becomes accepted defining a location 'Jail' or 'Prison', that player is granted 20 oomphs upon its acceptance, then this rule repeals itself.
Rule 256, The Great Goatal-Bear
The Great Goatal-Bear is an single entity which chases after citizens, in the following manner:
1) There is one and only one Great Goatal-Bear.
2) The Great Goatal-Bear may chase only one citizen at a time.
3) At the beginning of each week, the Great Goatal-Bear chases an Alive! citizen who is picked at random.
4) No vote of the chased citizen shall be counted unless e includes along with his vote a statement which takes the form: "All hail the Great Goatal-Bear; amazing in power, unsurpassed in goatality. I hereby state that I am inferior to the Great Goatal-Bear, so that he will not devour my X." X refers to a body part to be specified by the citizen in question.
Rule 50, Go Ahead And Crash It - We Have Airbags
If a player believes that Axiom is broken beyond repair (absent the application of this rule) e may announce this to the other players in an Emergency Declaration Intending to Catch a Trick. EDICTs are objects. If any player announces eir objection to an EDICT then it is a false EDICT. If no player objects to an EDICT within a week of its announcement, or all players agree to it, then the player who announced it may announce eir General reOrdering Document.
GODs are objects. If no player announces eir objection to a GOD within a week of its announcement, or all players agree to it, then the GOD is said to be true, at which point the player who announced the GOD fiats the game by performing the actions described in it. This is the only case where a player may fiat anything but the citizen controlled by em. It is considered good form for the player to give eir citizen a win in such circumstances.
This rule takes precedence over all other rules which conflict with it.
Rule 314, Do Nothing Actions
There is a distinction between the actual occurence of actions and the percpetion by players of eir occurence. When an action is incompletely or improperly specified the players of Axiom might perceive it to have occured, and in fact it may have. If it is obvious that a perceived action did not occur (due to blatant impossibility, like a sarcastic "I kill everyone" or someone pointing the impossibility out within two weeks) then it did not.
There is a special case of percieved action where:
1. No rule other than this one justifies that action at all, and
2. The percieved action did not obviously fail but, looking back it probably should have, and
3. Said action occured two weeks ago or longer.
When these requirements are met, such actions DID happen (under the authority of this rule) and were not merely an action that was percieved, but one that occured.
Last Updated: 3/21/2000 11:00pm PST
Author: Jennifer Mueller
If you're wonder whether the game is still going, message me at email@example.com