PROPOSAL ARCHIVE (3951-4000)




Proposal 3951
Its a Crime Jim, But Who's Going To Do It?
K 2
Due: Mon Dec 28 14:20:12 1998
Status: rejected
This is a Modest Proposal.

Repeal Rule 1205 (Game Misconduct)

Proposal 3952
Automatic Sculpture... erm Painting.
K 2
Due: Mon Dec 28 15:15:07 1998
Status: rejected
I. Create a new rule as part of the Otzma Cards Rule Suite (rule 1240)
with the title "Otzma Card of type Automatic Painting" consisting of the
following AMSRWDWHTRT delimited text:
AMSRWDWHTRT
An Automatic Painting is an unframed piece of blank canvas - its rather
depressing to look at, having only a single feature of interest, a
rather handy brush someone has attached to it by means of a length of
stout chain.

Needless to say the brush is magic, unfortunately it is also chronically
{{[chromically ;)]}} unimaginative. Automatic Paintings are always in
one of two states, inspired and uninspired. They are created in the
uninspired state. When a player other than the player who buried an
uninspired Automatic Painting finds the treasure containing it, it
becomes inspired.

An Otzma Card of this type can only be played in the public forum. When
it is played one of the following shall occur depending on its state:

i) If it was in the inspired state when it was played the magic brush
will flash into action painting the card into a fascinating (though
perhaps offensively avant-garde) abstract painting.

A random player is selected to publicly describe the masterpiece; if a
description has not been made public within three days of their
selection it defaults to "It is X." where X is one of the colours
defined in Rule 1155, chosen at random, or green if no such colours
exist.

When a description has been arrived at according to the previous
paragraph, a trinket with that description, worth A$123, and the name
"Painting X" where X is replaced by the least prime number that would
result in a unique name.

ii) If the card was in the uninspired state when it was played it shall
explode in a cloud of murrey smoke.

Cards of this type have an F-designation of Rare.
AMSRWDWHTRT

II. If the following DIRTYMONEY delimited text appears in Rule 429
(Treasure-Harfer) replace it with the following PAYDIRT delimited text,
otherwise insert the PAYDIRT delimited text at the start of the last
paragraph in that rule. No text is actually delimited within this
paragraph.

DIRTYMONEY
Instead of the normal salary for a Functional Officer, the
Treasure-Harfer shall receive an Automatic Sculpture every month.
DIRTYMONEY

PAYDIRT
Instead of the normal salary for a Functional Officer, the
Treasure-Harfer shall receive an Automatic Painting Otzma Card every
month.
PAYDIRT

III. Remove the following text from Rule 1270 (Puzzle Pieces):
"
and an Automatic Sculpture
"
and insert the following text after the first occurrence of "A$250" in
that rule:
"
and an Automatic Painting
"

Proposal 3953
Re: Acka: Proposal 3939
K 2
Due: Mon Dec 28 15:20:31 1998
Status: rejected
This is a Modest proposal.

{{[There's a glut at the moment thanks to the scam and general under
use]}}

{{All Otzma Cards are destroyed}}

Proposal 3954
Removing a useless privilege
JT
Due: Mon Dec 28 15:32:18 1998
Status: accepted
Amend rule 406 (Promotor) to delete the following FROBTWEAK delimited
text.
FROBTWEAK
   The Privileges of the Promoter are:

   a) To frob or tweak the proposal queue, as a public action. The
   proposal queue remains in whichever state (frobbed or tweaked) it was
   last set to.

   b) To ignore any proposal submission by a player who already has three
   or more proposals that are currently being voted on (i.e., in the
   voting queue). This Privilege may only be exercised when the voting
   queue is frobbed. [Furthermore, the Promoter shall only use this power
   for good, and never for evil.]

   These two privileges may be exercised even by an acting Promoter.
FROBTWEAK
{{[
   In this day an age of automated proposal bots, it's unlikely that this
   will get used, and thus it's an unneeded priveledge.
]}}

Proposal 3955
A few small fixups
JT
Due: Mon Dec 28 16:32:17 1998
Status: accepted
Amend rule 320.6 (Paradigm Type: Police State) by removing items ii) and
iii) from the list and by renumbering item iv) to item i).

Amend rule 360 (Hearing) by replacing the following SERIOUS delimited text
SERIOUS
   A Hearing is Serious if and only if there exists one or more verdicts
   for that particular Hearing that would lead to a modification of the
   ruleset.
SERIOUS
with the following STILL_SERIOUS delimited text
STILL_SERIOUS
   A Hearing is Serious if there exists one or more verdicts for that
   particular Hearing that would lead to a modification of the ruleset.
   Other rules may define other times at which a Hearing is Serious.
STILL_SERIOUS
{{[
   A few other hearings have been defined as serious recently, but
   really weren't because of the phrasing above.
]}}

Amend rule 361 (What's the Will of the People) by removing "It is also
a Serious Matter [just to prevent EBSs from skewing the results].".

Amend rule 441 (Dungeon Master) by inserting the word 'functional' between
the first occurances of 'optional' and 'office', and by removing the text
"iii to receive a monthly salary of the Standard Harfer Fee."

If P3937 was accepted, repeal rule 501 (the other part of imports)

If P3937 was accepted, Amend rule 540.3 to remove the text "Whenever a
player who is On Fire extinguishes eirself, eir Fire Skill increases one
point."

Amend rule 550.1 (honourable acts) by replacing the following SLOPPY
delimited text
SLOPPY

   1 Honour Being elected to a Political Office.

   2 Honour Being appointed to a Functional Office.
SLOPPY
with the following CLEANER delimited text
CLEANER
1 Honour: Being elected to a Political Office.
2 Honour: Being appointed to a Functional Office.
CLEANER

Amend rule 550.2 (Dishonourable Acts) by replacing the following SLOPPY
delimited text
SLOPPY
   1 Honour: going to Gaol
   2 Honour gaining the Chartreuse Goose for a failed PWCFJ or CWCFJ.
SLOPPY
with the following CLEANER delimited text
CLEANER
   1 Honour: Going to Gaol.
   2 Honour: Gaining the Chartreuse Goose for a failed PWCFJ or CWCFJ.
CLEANER

Proposal 3956
Me... Lear... Speak Swahili?
MTM
Due: Mon Dec 28 16:39:58 1998
Status: retracted
{{ All players who own a The Really Big Blue Thing That Doesn't Do Too
Much, Really become Zzimsy players.  All The Really Big Blue Thing That
Doesn't Do Too Much, Reallys are destroyed. }}

There exists a unique entity known as the The Really Big Blue Thing That
Doesn't Do Too Much, Really.

The Really Big Blue Thing That Doesn't Do Too Much, Really shall always
have dimensions slightly larger then those of the location in which it's
owner is located (which causes horrific problems when transporting The
Really Big Blue Thing That Doesn't Do Too Much, Really). It is initially
Baby Blue, though the shade of blue can be changed at the whim of the
owner.  The Really Big Blue Thing That Doesn't Do Too Much, Really changes
shape. On Monday, Wednesday, Friday, and Sunday it is round. On Tuesday,
Thursday, and Saturday it is shaped similarly to a 1968 Ford Mustang
Fastback.

No matter what shape or size The Really Big Blue Thing That Doesn't Do
Too Much, Really is, it shall always have a button somewhere upon it
marked "ENERGIZE."

The owner of The Really Big Blue Thing That Doesn't Do Too Much, Really
may use it to change the player name of any active player to another name
which is an anagram of the original. This is a public action. In order to
fully specify this action, the owner must state that he has pointed The
Really Big Blue Thing That Doesn't Do Too Much, Really at x (where x is
the name of the player being renamed) and pressed the ENERGIZE button, and
he must give an anagram of the original name. If this action is successful
then The Really Big Blue Thing That Doesn't Do Too Much, Really changes
x's name to the specified anagram, and The Really Big Blue Thing That
Doesn't Do Too Much, Really is transferred to the possession of x.

The Really Big Blue Thing That Doesn't Do Too Much, Really runs on
rechargeable 9 volt batteries, and may be used no more than once every two
weeks, or the batteries will overheat and explode before The Really Big
Blue Thing That Doesn't Do Too Much, Really is able to change a players
name (and thus causing The Really Big Blue Thing That Doesn't Do Too
Much, Really to be transferred to a random player for recharging).

{{ Renumber this Rule to 999.
Change its authorship credit to "snowgod (Phil Ackley)".
The Really Big Blue Thing That Doesn't Do Too Much, Really is transferred
to the possession of a random active Zzimsy player.
All Zzimsy players lose that attribute. }}

Proposal 3957
taking the oomph out of it
Trent
Due: Mon Dec 28 18:17:32 1998
Status: retracted
{{[I highly doubt that this will pass, but I really hope it does.  With the
repeals of so much going on right now, and the big shifts in emphasis, i
thought the time was ripe for a repeal of A$.  This first change is not
radical, and is very preliminary... it doesn't repeal trinkets, etc... it
still probably won't pass, but oh well...]}}

in rule 252:
 remove item II 2 and renumber.
 replace 'A$10' with '10 points' both times it appears
repeal rule 320.4 [Paradigm Type: Inflationary]
replace 'A$' with 'points' in rule 401 [salaries]
replace 'A$10' with '5 points more' in rule 405 [speaker salary]
replace, in rule 422 [hosing]:

"
transfer A$79 from them to the Treasury, if they have that much. If they
don't have that much, a random organization which they are a member that
has that sum transfers it to the treasury. If no such organization exists
either, the player is
"
with 
"lose 15 points, if they have that many.  If a player does not, they are"

remove item c of rule 427
remove item b of rule 428
rename rule 505 'Treasury' and replace its text with the following:

"
I. Treasury: 

The Treasury is a named, unownable entity that serves as a storing house
for entities that belong to no other entity, except for those entities for
which the rules explicitly state are not in (or considered to be in) the
Treasury. Items owned by the Treasury are said to be "in the Treasury", and
they may not be manipulated in any way except as explicitly allowed by the
Rules. 

The Treasury has a number of branches dedicated to special purposes. Such
branches may own entities, but those entities are not counted as being in
the Treasury.  This paragraph takes precedence over all rules which define
what is in the Treasury. 

II. Donation: 

A player may donate any non-mimsy Tradeable entity they own to the
Treasury. When a Trinket is donated (or otherwise transferred to the
Treasury), it is
destroyed.

III. Harfer Fee 

The standard Harfer Fee is 10 points. Whenever the rules direct a Harfer
Fee to be paid, it is paid to the Treasury. 
"

replace the first three paragraphs of Rule 506 with the following:

"
A class of gift entities known as Trinkets exist. Trinkets always have a
positive, integral value; this takes precedence over all other rules. The
value of a Trinket may only be changed as specified by the rules. 

A player may transform some or all of his points into a Trinket as a public
action. In order to fully specify this action, the player must state the
name, description, and value(in points) of the Trinket to be created. The
creation fails if the player does not have at least as many points as the
stated value of the Trinket, and/or if the name specified for the Trinket
is not a valid Ackanomic name, or is already the name of a named entity. If
the Trinket creation succeeds then the player who created the Trinket is
its initial owner. 
"

repeal rule 508 (Fortnightly Dividends)
repeal rule 510 (Voluntary Debt Prohibited)
repeal rule 516 (Auction)
repeal rule 520 (Auction 'em Entities)
in rule 607, remove item b and renumber

in rule 620, 
 replace 'transfer an A$60 court fee to the Clerk of the Court' 
  with 'lose 20 points'
 replace 'A$200' with '75 points'
 replace 'A$75' with '30 points'
 replace 'A$350' with '125 points'
 remove item 6 and renumber
 remove 'to the treasury' and 'from the treasury' where they appear in the
rule.

in rule 666, remove items e and f (tax and end-of-cycle money)
in rule 670, replace 'cash prize of A$75' with 'prize of 25 points'
in rule 675, 
 remove 'A$ and'
 replace 'A$1' with 'nothing'
 remove the paragraph that begins 'The Mad Hatters are permitted' [it can
be fixed better later]

in rule 710, 
 remove item 5b, 
 replace ', Otzma Cards, or A$' with 'or Otzma Cards' 
 renumber
 replace 'A$10 times the amount of the SENTENCE, up to a maximum of A$200.'
with
  '3 times the amount of the SENTENCE in points, up to a maximum of 50 points'

in rule 715, replace 'A$100 to the treasury,' with 'twice the Standard
Harfer Fee'
repeal rule 821

in rule 825,
 remove section I ii
 replace section II with 
  'i) Buildings may only be constructed as defined by the rules'
 remove section V iii and V iv

in rule 827, replace 'A$200' with '70 points'
in rule 841, 
 replace 'A$ 3' with '3 points'
 replace 'A$ 5' with '5 points'
 replace 'A$' with 'points'
in rule 842, remove item i

in rule 854,
 replace 'A$' with 'points' and divide all numbers adjacent to these
changes by 2
in rule 855, replace 'A$50' with 'twice the Standard Harfer Fee'
in rule 860, replace 
 'pay the player who wrote the songs A$5 for 
  every song the Hearing was called against.'
 with
 'publicly apologize to the player who wrote the songs'
in rule 910,
 remove Inner Workings
 remove 'A$250 and' from Long Lost Treasure
in rule 915, replace 'A$ to the Treasury' with 'points'
in rule 920, replace 'A$48' with '24 points'
in rule 929, replace 'A$10' with 'The Standard Harfer Fee'
in rule 950, replace 'A$' with 'points'
in rule 950.1, replace 'A$150' with '70 points'
in rule 950.3, replace 'A$199' with '99 points'
in rule 975, 
 remove the second paragraph of item I
 replace 'A$1' with '1 point'
in rule 1007, replace 
 '(1) the organization does not own at least the standard Harfer Fee, or 
  (2) it is not legal for the organization to have the specified new name. 
  If the attempt succeeds then the organization shall pay the standard
Harfer Fee.'
 with
 'it is not legal for the organization to have the specified new name.'
in rule 1011, replace 'the Standard Harfer Fee' with 'a trinket with a
value of at least the Standard Harfer Fee'
in rule 1021, remove 'A$' and replace '300' with '50 points'
in rule 1023, remove the parenthetical reference in item 6 b
in rule 1160, replace 'A$10' with '7 points'
in rule 1195, replace 'A$3' with '3 points'
in rule 1209, replace 'A$'X with X' points', where X is a number
in rule 1211, replace 'A$75' with '75 points'
in rule 1230.1, 1230.2, and 1230.40:
 replace 'A$'X with X' points', where X is a number, 
 replace 'A$' with 'points

in rule 1240.1, replace III 5 g with
"At the end of the Otzma Day the RuneMaker randomly determines an active
player to receive each otzma card created on that day." 

repeal 1240.6 and 1240.7
in rule 1240.12, replace 'A$' with 'points'
replace the third and fourth paragraphs of rule 1240.17 with
"
Otherwise, if e names any On Ice player (the target) in the same message,
then the following will occur: If the target owns any tradeable entities, then
one of those entities, selected at random, is transferred to the player of
the card. 

Counter-Action: The card-player's Ice Pick, any entities taken from the
target by playing the Card, and one other entity chosen at random are
transferred to the possession of the target. 
"
in every member of the Games and Contests Rule Suite, and in rule 1270:
 replace 'A$'X with X' points', where X is a number, 
 replace 'A$' with 'points'

Proposal 3958
gotta clean up after the sun god's noggin
Trent
Due: Tue Dec 29 03:24:47 1998
Status: rejected
amend rule 23 by replacing its text with the following
SORRYDIKTATORS-delimited text
SORRYDIKTATORS
There exists a unique organization named the Bavarian Illuminati which can
change the game state and amend the rules as an organizational action.  A
member of the Bavarian Illuminati may be referred to as an Illuminatus Primus.
{{5 active players become members of the Bavarian Illuminati.}}
SORRYDIKTATORS

Proposal 3959
The Crusades
K 2
Due: Wed Dec 30 03:21:47 1998
Status: rejected
{{[This proposal makes some cosmetic changes to the church rules,
bringing them into line with the new universal entity theory.

Additionally Church policy is made completely public and has its powers
reduced in scope - most notably it is no longer self amending; although
the church may still amend it as an organisational action.]}}

Renumber Rule 1301 (Church) to 1022 (or the next highest vacant number
if 1022 is already taken) and cause it to read in full as delimited by
PTRROEPAOSSUARLE

PTRROEPAOSSUARLE
1. Definition and Formation

a) A Church is a type of Organisation.

b) A Church requires at least three Followers, in addition to the
pseudo-founder before it can be founded. When it is founded the
pseudo-founder becomes the founder of the church.

c) A player may not be a member of more than three Churches at the same
time.

e) If a Church ever has no Priests, or (Heaven Forbid!) fewer than zero
Priests, or fewer than four members, it is transformed into a Cult with
the same name, membership and assets.

3. Church Policy

a) Each Church may have a Church Policy which is a public document.

b) A Player who disobeys the Church Policy of a Church of which she is a
member is guilty of Iconoclasm, which is a Crime. It is impermissible
for a Player to take a game action which constitutes Iconoclasm if he or
she has any legal alternative which would not constitute Iconoclasm.
[That is, Iconoclasm normally doesn't happen unless there is no
alternative. It is possible for a player to commit Iconoclasm by
inaction, though.].

d) Church policy may be changed as an Organisational Action.

4. The Clergy

a) The Church Founder may perform any of the following as a public
action:
i) Ordain as Priests or defrock, a follower of the church.
ii) Excommunicate a follower of the church, who then ceases to be a
follower.
iii) Unless the churchís policy states otherwise, the Church Founder
manages the Church's Currency and Entities.

b) Any Priest who leaves the a Church ceases to a Priest of that Church.
Priesthood is relative to a particular Church; in other words, a player
may not be simply a Priest, but must be a Priest of a particular Church.
A Player may only be a Priest of a Church if e has been Ordained a
Priest of that Church since the last time e joined that Church.

c) The Church Founder is considered to be a Priest of their church.

7 Cults

a. A Cult is an Organisation but is neither a trading nor intelligent
entity. Any conflict with the previous sentence shall be resolved in its
favour.

b. If a Cult has at least four members, at least one of which is a
Priest of that Cult, it can transform itself into a Church, as an
Organisational Action.

8. Orphans
a) If the Founder of a Church ever leaves the Church it shall be
considered an "orphan" until it achieves the following conditions:

i. it has 5 or more members whose game status is Active.

ii. it has 3 or more Priests.

iii. at least one of its Priests has already read, while being a Priest,
one of the Ackanomicon pages that refer to any of the following:.

* the Arcane Lore
* Ancient Relic
* Long Lost Treasure

When this happens the most Senior Priest may post a message with the
words "Follow me all you members of <name>! Follow me and you will never
get lost in the darkness!", where <name> is the name of the Church, at
which time all Founder's duties or authorities will be automatically
transferred to them.
PTRROEPAOSSUARLE

Proposal 3960
Generic Proposal Title #3960
K 2
Due: Wed Dec 30 03:21:58 1998
Status: rejected
{{[Or maybe not :) ]}}

Replace the phrase delimited by CCLCUXELS in Rule 1230.2 (Swingers Like
to Play Around II - Let's play) [Section 4.B.i.a] with the phrase
delimited by TNRUIMNBKEERTS.

CCLCUXELS
or the previous move made by that office was not a Pass
CCLCUXELS

TNRUIMNBKEERTS
or the previous move made by that entity was not a Pass
TNRUIMNBKEERTS

Amend Rule 1240.8 (Otzma Card of type Swinging Sale) to read in full as
delimited by AORRETIAMNPT

AORRETIAMNPT
A Card of this type can only be played in the public forum. A player who
plays this Card, incurs half the normal fee required to get them a Free
Swingership (conversion or purchase), provided that such purchase does
not violate any restrictions on the purchase of Free Swingerships.

At any given time there may exist at most one Card of this type.
'Swinging Sale' Otzma Cards have an F-designation of Normal.
AORRETIAMNPT

Replace the following LEOPOEKPAATGTEH delimited text from Rule 1240.10
(Otzma Card of Type Paratroop) with the following STPELXITTITNHTEO
delimited text.

LEOPOEKPAATGTEH
4. There may be no more Paratroop cards in existence than 1.5 times the
number of Offices of Swinger.
LEOPOEKPAATGTEH

STPELXITTITNHTEO
4. There may be no more Paratroop cards in existence than 1.5 times the
number of Swingerships.
STPELXITTITNHTEO

Proposal 3961
Cooking Utensils are Cool
K 2
Due: Wed Dec 30 03:22:10 1998
Status: accepted
This is a Modest Proposal.

{{[At last count there were 31 distinct offices in Acka (30 if Trentís
repeal goes through). The funny thing is there are only 24 voting
players. Since the CSRR hasnít issued a CSR for *AGES* and since the
sort of fixes CSR were intended for are now being done by proposal....
Burn the spatula!!!!!]}}

Replace each occurrence of "CSRR Officer" in the following
TIHNEBNIUNMABREYR delimited text from Rule 348 " " with "Speaker".

TIHNEBNIUNMABREYR
If two names are found to match in conflict with the first paragraph of
this rule, the CSRR Officer shall change one or both of the names in
such a way as to fix the problem. All Ackanomic business besides Rules
that referred to such an entity by name shall be changed to indicate the
new name, and all Rules which refer to the entity by its old name shall
still refer to that entity, even though the name has changed. The CSRR
Officer should try to make such changes so that entities whose names
appear in the Rules are not renamed, if possible.
TIHNEBNIUNMABREYR

Amend Rule 409 (Registrar) by replacing "CSRR" with "CSR" were it
appears in sub-section ii of section b in that rule.

Repeal Rule 421.1 (Office of Common Sense, Redundancy, and Redundancy).

Remove " by the CSRR" from Rule 716 (Patent Infringement).

Proposal 3962
Redundant Silly Offices are Cool
K 2
Due: Wed Dec 30 03:22:20 1998
Status: rejected
This is a Modest Proposal.

Replace "Scare Monger" in Rule 320 (Paradigms Rule Suite); "It is
considered good form for the Scare Monger to be particularly Active
during a Revolution.", With "True Prophet".

Repeal Rule 432 (Son I am able though you scare me / Watch beloved /
Watch me scare you though / Able am I son).

Proposal 3963
Merger
K 2
Due: Wed Dec 30 03:22:31 1998
Status: rejected
This is a Modest Proposal.

{{[ Merging Dungeonmaster with Herald ]}}

Repeal Rule 441 (Dungeon Master).

Replace "Dungeonmaster" were it appears in the following HHITGSHTLHIEG
delimited text from Rule 540.2 (Basic Player Characteristics) with
"Herald".

HHITGSHTLHIEG
the Dungeonmaster [see below] to generate eir scores, which the
Dungeonmaster may do by generating six values from 3 to 18 using three
six-sided dice(preferably using the Dice Server)for each value. (That
is, each Characteristic's value shall be the sum of three randomly
generated numbers from 1 to 6.)

If at any time a Player has two BPC scores of 5 or lower, then e may
have these scores rerolled by asking the Dungeonmaster
HHITGSHTLHIEG

Remove "When a rule calls for a Characteristic Test, the following
procedure is performed by the Dungeon Master." from Rule 541
(Characteristic Tests).

Replace "Dungeonmaster" were it appears in Rule 1240.21 (Otzma Card of
type Training Regime) with "Herald" and replace "characterist" with
"Characteristic".

Amend Rule 435 (Herald) to read in full as delimited by KOERYDWS.

KOERYDWS
There exists an Optional Functional Office of Herald.

The Herald has the following Privileges:

1. Granting Coats of Arms. This is the only way that they may be
bestowed. (See Rule 1160.).

2. Altering Coats of Arms by means of an abatement, as described in Rule
1160.

3. Changing their Caste as a public action.

4. Altering any of the characteristics defined in Rule 540.2 (Basic
Player Characteristics) of any player as a public action by one point.
This privilege may be used at most once per month.

The Herald has the following Duties:

2. Maintaining a web page of graphical depictions of all the Coats of
Arms of the various players and Organisations that possess them, or
failing that, their blazons.

3. Announcing the beginnings and ends of Duels.

4. To perform any random determinations that only effect
Characteristics.

5. To track any Characteristics of players that are not explicitly
tracked by any other officer. When the office of Herald is Vacant any
Characteristics which would normally be tracked by the Herald can not
change; this takes precedence of any rule which would cause them to
change.

6. To assign players to Castes.
KOERYDWS

Proposal 3964
Introversion
K 2
Due: Wed Dec 30 03:22:41 1998
Status: accepted
This is a Modest Proposal.

Repeal Rule 419 (Ambassador).

Proposal 3965
Duplication
K 2
Due: Wed Dec 30 03:22:52 1998
Status: rejected
This is a Modest Proposal.

Delete the last sentence of Rule 1240 (Otzma Cards Rule Suite).
[Custodianship].

Delete subsection 3 of section I of Rule 1240.1 (Definition of Otzma
Cards). [Existence].

Replace all occurrences of "RuneMaker" in section III of Rule 1240.1
(Definition of Otzma Cards) with Financier. [Duties].

Replace "RuneMaker" in Rule 1240.20 (Otzma Card of Type Roulette Wheel)
with "Financier. [Duty].

Proposal 3966
Contractual Inheritance - Should've been P3961 :(
K 2
Due: Wed Dec 30 03:31:23 1998
Status: accepted
Create a new rule numbered with the lowest vacant rule number between
1030 and 1040 entitled "Social Contracts" with the LIINNEEWSOORFDNS
delimited text.

LIINNEEWSOORFDNS
An Institution may own exactly one Social Contract. A Social Contract is
a type of contract with the following differences:
1. They are ownable, but only by institutions; this takes precedence
over rules regarding entity ownership.
1. They are operable and may be modified as an operation.
2. All of the members of the institution are considered to have signed
the contract. All other players are not signatories.
4. Expulsion from the organisation is permitted in the penalty clause.
5. A player may not voluntarily un-sign from it except by leaving the
institution.
LIINNEEWSOORFDNS

Proposal 3967
*way* too many offices
NY E NJ
Due: Wed Dec 30 19:42:55 1998
Status: rejected
Create a new rule number 74.584 entitled "PlOnK" reading as follows:

"It is a known fact that Ackanomic has too many offices. Therefore no
officer shall have any duties or priviledges except for the Speaker. In
addition the Speaker receives all the duties and priviledges of all
other offices. This rule takes precedence over all other rules except
for rule 1309 (We Don't Need Gravity) to which it defers."

Proposal 3968
Target Acquired
Trent
Due: Sat Jan 2 15:57:58 1999
Status: rejected
this is a modest proposal
repeal the rule titled 'Miscellaneous Rule Suite'
repeal the rule titled 'sloppy else...if'

Proposal 3969
lasoporp timbus
K 2
Due: Wed Jan 6 13:16:34 1999
Status: accepted
{{[ JT's recent cycle win, while being essentially a win by points, is
not covered by rule 8-4's short cut clause. This proposal changes that.
Additionally, Winning conditions established by Rule 603 and for which
the scorekeeper made a declaration were not destroyed at the end of the
cycle - rule 8 only destroys winning  onditions attached to CFJ in the
finalized state.... fortunately this situation has not arisen... yet.
]}}

I. Replace the following paragraph (delimited by
THISISADELIMITERNOTACLUE) in Rule 8-4 (Winning by Points):
THISISADELIMITERNOTACLUE
A player achieves a Winning Condition at the instant their number of
points first reaches or exceeds the Magic Number in any given Cycle,
provided that no one else has previously had a score reach or exceed the
Magic Number during that cycle. In addition to the process outlined in
Rule 600, it is also possible for a player (other than the Scorekeeper)
to win the Cycle if the Scorekeeper declares em to have satisfied the
above condition. If no player objects to the Scorekeeper's announcement
within three days, then the above-mentioned player wins the Cycle.
(Otherwise, the player may still resort to CWCFJ as outlined in Rule
600.)
THISISADELIMITERNOTACLUE

with the following text (delimited by TIHTIESRIASNADDAECLLIUME):
TIHTIESRIASNADDAECLLIUME
A player achieves a Winning Condition at the instant their number of
points first reaches or exceeds the Magic Number in any given Cycle,
provided that no one else has previously had a score reach or exceed the
Magic Number during that cycle.

If the rules specify that a player, other than the ScoreKeeper, gains a
winning condition as a result of having a certain number of points, the
scorekeeper may declare them to have won. If no player objects to the
Scorekeeper's declaration within three days, then the above-mentioned
player wins the Cycle and the winning condition is destroyed.
(Otherwise, the player may still resort to CWCFJ as outlined in Rule
8.)

A Cycle-Win CFJ shall be judged INVALID if it claims a Winning Condition
which is subject to a declaration by the scorekeeper, made according to
the previous paragraph, and no player has objected to that declaration.
TIHTIESRIASNADDAECLLIUME

II. Remove the following text from Rule 8 (Winning Conditions):
"
A Cycle-Win CFJ shall be judged INVALID if it claims a Winning Condition
established by Rule 603, and, at the time it was submitted, it was less
than three days since the Scorekeeper announced the CFJ's author to have
achieved a Winning Condition, and no player had objected to that
announcement.
"

Proposal 3970
Share your income and keep it all
K 2
Due: Wed Jan 6 13:17:24 1999
Status: accepted
This is a modest proposal.

{{[K2 gains a whole lot of A$; K3 plays a SYI; K2 go fishes the play;
the sum of A$ remains untouchable by SYIs.]}}

Replace the following text in Rule 7-14-5 (Otzma Card of type Share your
income):
"
and amounts which have previously had Otzma Cards of this type played on
them.
"
with:
"
and amounts which have had uncountered Otzma Cards of this type played
on them.
"

Proposal 3971
Bad From (sic)
K 2
Due: Thu Jan 7 20:18:22 1999
Status: accepted
{{[Now that JT has gained a winning condition by illuminatus e can go on
and achieve another one by points simply by delaying the submission of
eir CW-CFJ. Not that I expect JT to do this but e won't be Illuminatus
for ever.... ]}}

Replace the following paragraph of  Rule 6-5-6 (Illuminatus) which
reads:
"
It is a privilege of the Illuminatus that e achieves a Winning Condition
if it is publicly knowable that e has a score that is greater than 5/6
times the Magic Number.
"
with:
"
It is a privilege of the Illuminatus to achieve a Winning condition by
points when eir score exceeds 5/6 times the Magic Number.
"

Replace the following text in Rule 8-4 (Winning by Points) which reads:
"
A player achieves a Winning Condition at the instant their number of
points first reaches or exceeds the Magic Number in any given Cycle,
provided that no one else has previously had a score reach or exceed the
Magic Number during that cycle.
"
with:
"
A player achieves a Winning Condition by points at the instant their
number of points first reaches or exceeds the Magic Number in any given
Cycle, provided that no one else has previously achieved a Winning
Condition by points during that cycle.
"

Proposal 3972
"There are those who call me Tim."
IdiotBoy
Due: Thu Jan 7 22:44:02 1999
Status: rejected
{{K2 is a Klein Bottle}}

Proposal 3973
I knew it all along!!
K 2
Due: Thu Jan 7 22:53:22 1999
Status: retracted
{{IdiotBoy is an Evil Math Troll}}

Proposal 3974
5 is Even and Odd
O Olde Alpha
Due: Fri Jan 8 13:16:10 1999
Status: accepted
Create a new rule, with a number of the Rule-Harfer's choosing with the name
"Mathematics Produces a Belief in Raisins" with the following SLAKKER
delimited text:

SLAKKER
The Office of Evil Maths Troll is an optional, political office. It is the
duty of the Evil Maths Troll to mediate in mathematical disputes. Whenever
an ambiguity in rule interpretation or game state occurs in the field of
mathematics, the Evil Maths Troll may submit a Mathematical Resolution
Document (MRD). If this occurs, a Conscientious Scholar Hearing is called.

A Conscientious Scholar Hearing is a hearing, and the Evil Maths Troll is
the Hearing Harfer. The valid responses in this hearing are "Sorry, I have
too much of a Real Life" and "I have a degree in Pure Maths!" If the verdict
is "Sorry, I have too much of a Real Life", the MRD is accepted and will
then guide play (but only in regard to mathematics). Any player who can
prove (to the Evil Maths Troll's satisfaction) that e in fact *has* a degree
in pure maths may cast a second vote in this hearing.

It is considered good form to elect idiots to the office of Evil Maths Troll
and similiarly for the holder of that office to submit MRDs which have
little or no grounding in conventional mathematical theory. Players are
permitted to sneer at other players who vote against silly or frivolous
MRDs.
SLAKKER

{{O Olde Alpha loses a point. The Rule-Harfer gains a point. [I don't know
how the numbering system works and I can't be bothered learning. I'm sorry,
I have too much of a real life <whipcrack>.]}}

Proposal 3975
Un-needed now
NY E NJ
Due: Fri Jan 8 13:37:21 1999
Status: accepted
This is a modest proposal.

Repeal rule 1-7-6 (Paradigm type: Police State)

Proposal 3976
Neigh!!
NY E NJ
Due: Fri Jan 8 13:37:32 1999
Status: rejected
In rule 2-1 (Voting on Proposals) replace the following text:

"A Voting Player may also choose not to vote on a proposal, which is
called abstaining. Players eligible to vote on proposals who do not vote
within the prescribed voting period shall be deemed to have abstained."

with the following text:

"Players eligible to vote on proposals who do not vote within the
prescribed voting period shall be deemed to have voted BAA!."

Proposal 3977
Messing with swingers
NY E NJ
Due: Fri Jan 8 13:54:54 1999
Status: retracted
Ammend rule 11-1 (Party Hall) to read as follws (in full):

"I. Swingerships and Provisional Swingerships are tradeable entities.
The owner of a Swingership is known as a Swinger.

II. If less than seven Swingerships exist, a player may create a new
Swingership by paying 10 times the Standard Harfer Fee to the Treasury,
and specifying a legal Ackanomic name which can be used to refer to the
new Swingership.

III. Any player may destroy a Swingership they own.

IV. Whenever a Swingership is destroyed, all Party Chess Pieces
associated with it are destroyed.

V. A Swingership belonging to a player on vacation is called a Warm
Swingership.

VI. Any player may change the name of a swingership they own by
announcing the name change and paying the standard harfer fee.

{{Destroy all swingerships.}}

{{[Hopefully this will allow party chess to begin anew. At the moment
myself and Niccolo are the only swingers after the destruction of orgs.
This will also give me an opportunity to get all the party chess stuff
sorted]}}

Proposal 3978
Wiping the slate clean
NY E NJ
Due: Sat Jan 9 18:36:58 1999
Status: accepted
Remove all entries from the literature list except for Artist: They
Migght Be Giants.

[There's too much fluff on it at the moment IMHO]

Proposal 3979
I was young and foolish then
NY E NJ
Due: Sat Jan 9 19:10:35 1999
Status: rejected
Whenever someone wins a cycle, the rule through which they gained their
winning condition is repealed.

Proposal 3980
Dateing
else...if
Due: Sun Jan 10 16:10:42 1999
Status: accepted
	Should Ackanomic be invited publicly to a date on the internet, any
player who attends will receive one honour.  Any players who attends or has
attended such a date on the day this rule is created receives one honour.

Proposal 3981
Donkey Breeding
Robin Hood
Due: Mon Jan 11 14:17:01 1999
Status: accepted
{{[Currently a player with 2 donkeys has no advantage over a player
with one. This proposal removes that anomaly ]}} 

  In rule 1213/17 (Grab-a-Donkey) replace paragraph E with
the following DONKEY deliminated text

E. i)  At the end of the Round, if a player has exactly two donkeys
they will look furtive and instantly produce a third donkey for the player.
[Donkeys value their privacy and don't do this in herds.] 
 ii) The Wrangler will then publicly report what each player and their donkeys
did and announce the results

Proposal 3982
The Return to Atheism
NY E NJ
Due: Mon Jan 11 17:16:57 1999
Status: rejected
Repeal rule 1006 (Church)
Renumber rule 1006-1 (Prophets and prophecies) to 1006 and replace in it
th text:

"members of Churches or Cults"

with:

"players"

Repeal rule 7-14-13 (Otzma Card of Type Founder's Boon)

Proposal 3983
The end of the iron age
NY E NJ
Due: Mon Jan 11 17:17:08 1999
Status: rejected
Declared Harfy at Sat Jan 9 10:07:06 1999 by O Olde Alpha
Rename rule 7-10 (Steel Flea) to Tungsten Flea and replace all
occurences of the string "Steel" in that rule with the string
"Tungsten".

Proposal 3984
Points are points and nothing more (or should be)
NY E NJ
Due: Mon Jan 11 17:17:18 1999
Status: accepted
Repeal rule 7-5-1 (fortnightly dividends)

Proposal 3985
Class S - The Elementalist
NY E NJ
Due: Mon Jan 11 17:48:43 1999
Status: accepted
Create a new rule numbered 7-17 called Chemicals reading as follows:

"There exists a type of nameless, ownable, operable entity known as
chemicals. All chemicals are one
of the following:

Elements
Compounds
Mixtures
Of Unknown Status

Different chemicals can react in ways specified in the rules, and these
reactions can have additional game effects. When chemicals react new
chemical(s) may be formed and the ones which reacted are destroyed.
Certain
chemicals can have additional effects as detailed in the rules."

Proposal 3986
more like a romulan
Trent
Due: Tue Jan 12 21:14:12 1999
Status: rejected
repeal rule 4-9

Proposal 3987
does ANYONE use this anymore?
Trent
Due: Tue Jan 12 21:14:23 1999
Status: rejected
repeal the rule 'Prophets and Prophecies'

Proposal 3988
vote yes this time
Trent
Due: Tue Jan 12 21:14:33 1999
Status: rejected
this is a modest proposal
[please don't vote no.  It rids the ruleset of stupid useless rules that do
absolutely nothing, aren't harf, and will confuse newbies.]
repeal rules 99-1 and 99-2

Proposal 3989
Let's fix Chess
Trent
Due: Tue Jan 12 21:32:15 1999
Status: accepted
remove all but the second sentence of rule 12-8
in rule 12-8-1, 
 replace section 2G with "the word 'piece' means Party Chess Piece in all
descendants of rule 12-8, unless otherwise specified."
 replace section 3Aii with "it is a child of this rule."

Proposal 3990
let's fix paradigms
Trent
Due: Tue Jan 12 22:01:03 1999
Status: rejected
rename rule 1-7 to 'Paradigms'
replace the first sentence of the second paragraph of rule 1-7 with:

All existing Paradigm Types are defined by children of this rule, and then
only by rules with a name "Paradigm Type: X" where X is replaced by a legal
Ackanomic name.

replace the second-to-last paragraph of rule 1-7 with:

This rule takes precedence over its descendants.  All descendants of this
rule take precedence over rules which are not this rule or its descendants.

remove the last paragraph of rule 1-7.

Proposal 3991
let's fix Honour
Trent
Due: Tue Jan 12 22:03:35 1999
Status: accepted
rename rule 4-4-5 to 'Honour'
remove the first, second to last, and last paragraphs of rule 4-4-5
remove the second sentence of the third paragraph of rule 4-4-5-1 and of
rule 4-4-5-2

Proposal 3992
let's fix Quests
Trent
Due: Tue Jan 12 22:07:03 1999
Status: rejected
rename rule 4-8 to 'Quests'
replace the second paragraph of rule 4-8 with:

Each child of this rule defines a specific quest which may be undertaken by
the players of Ackanomic. 

replace the seventh paragraph of rule 4-8 with:

Each quest must be defined within a child of this rule.

remove the first paragraph and the '.X' both times it appears in rule 4-8

Proposal 3993
let's fix Otzma Cards
Trent
Due: Tue Jan 12 22:13:06 1999
Status: rejected
in rule 7-14, replace section IV 1 with:

Otzma Card types may be defined by other rules which explicitly claim that
they are defining Otzma Card Types, and are children of this rule. This
rule takes precedence over any rule which defines an Otzma Card type. 

in rule 7-14-1, replace section 4 with:

This rule takes precedence over all its siblings except rule 7-14-2 to
which it defers precedence.

Proposal 3994
let's fix the ASS
Trent
Due: Tue Jan 12 22:23:43 1999
Status: accepted
rename rule 7-16 to 'Ackanomic Sound System'
replace section I of rule 7-16 with:

There exists a unique, unownable entity known as the Ackanomic Sound System
(also known as the ASS.) 

There exists a class of named unownable entities known as Ackanomic Sound
System Songs (also known as Songs.) Songs may be either Mundane or
Esoteric, but not both. 

A Mundane Song is one that has no trigger or game effects defined a child
of this Rule. An Esoteric Song is one that has a Trigger and Effect defined
by a child of this Rule.


replace the first two paragraphs of section IV of the same rule with:

Any player who submits a Proposal which successfully adds one or more
Esoteric Songs to the Ruleset shall gain one Token upon the acceptance of
such a
Proposal. This Token shall be created in eir possession upon the
announcement of this fact by the DeeJay. Tokens are tradeable Entities. The
act of placing a Token
into the banna-shaped slot of the ASS' control panel destroys that Token. 

Esoteric Songs are defined by children of this Rule, and nowhere else. A
Child of this Rule may define more than one Esoteric Song. Any definition
of an Esoteric Song must include at least the following four lettered
attributes of the song: 

replace the second paragraph of section VI of the same rule with:

All children of this Rule defer precedence to any Rules with which they
might conflict, except as stated explicitly in children of this Rule.

remove section VII and the bracketed link in the same rule.

Proposal 3995
let's fix Games
Trent
Due: Tue Jan 12 22:38:38 1999
Status: accepted
rename rule 12 to 'Games Metarule' and replace its text with:

[Games & Contests include sub games and gaming equipment that can be used
in subgames. Some of them are maintained on a separate web page.] 

in rule 12-1,
replace section I with:

There exists a class of entities known as Games & Contests, hereafter, for
the purposes of this rule and its children, known as "Games" (Game).

replace section II with:

Descendants of rule 12 may define entities to be used as General Equipment
in the games defined by descendants of rule 12. Unless otherwise specified,
these entities have no influence outside the instance of the Game in which
they are being used. The term 'General Equipment', as used elsewhere in the
descendants of rule 12, shall be construed to mean instances of any or all
of these defined entities, as appropriate. 

replace section IIIa with:

Unless otherwise specified, the name of a Game is the name of the rule that
defines it. Any descendant of this rule that defines more than one game is
void. A descendant of this rule defines a Game if and only if it specifies
all the information as detailed below (b thru h) (even if the specification
for a particular piece of information is the word 'none'). This rule does
not define a Game: 

replace section IVa and b with:

a. Games may not manipulate any Ackanomic entity outside this rule and its
descendants, except as defined in this Rule, and with the following
specific exceptions: 

b. Games may specify transfer of currency between participants in the
specific Game, as entry fees, rewards or penalties, subject to restrictions
elsewhere in this rule and its descendants.

replace section IVf with:

f. All descendants of this rule defer precedence to all those external to
it, unless otherwise specified. This rule has precedence over all its
descendants. 

replace section Va with:

Games and General Equipment may be added to the ruleset as descendants of
this rule via the following procedure (in addition to any other procedures
that are defined in the rules for creating rules). A non-accepted Game or
General Equipment Submission has no authority to manipulate Acka entities
in any way. 

replace section Vei with:

as a descendant of this rule, in the case of a Game Submission, or 

replace the final sentence of VIe with:

This paragraph defers precedence to all descendants of this rule.

replace the final sentence of XI with:

Paradoxes arising wholly within the descendants of this rule suite do not
qualify as paradoxes for the purposes of satisfying the winning condition
described in rule 8-3; this clause has precedence over rule 8-3. 

Proposal 3996
let's fix the last little bit of Rule Suites
Trent
Due: Tue Jan 12 22:39:42 1999
Status: rejected
this is a modest proposal.

remove the final sentence of the first paragraph of rule 6-4-11-1

Proposal 3997
Black Angel's Death Song
smallpox blanket
Due: Tue Jan 12 23:27:15 1999
Status: rejected
Declared Harfy at Sat Jan 9 10:07:06 1999 by O Olde Alpha
Repeal all rule whose first paragraph contains an even number of vowels.


Proposal 3998
Poisoned by Rainbows
smallpox blanket
Due: Tue Jan 12 23:29:02 1999
Status: rejected
Repeal all rule whose first paragraph contains an odd number of vowels.


Proposal 3999
Repeal of PW
Trent
Due: Wed Jan 13 01:04:21 1999
Status: accepted
{{[Paradox Wins are attainable in 3 ways: 
a) changing the rules is impossible
b) the legality of a player action that would affect the game state cannot be
determined with finality
c) a player action which would affect the game state appears equally legal
and illegal 

Now, if a) is true, we're in a world of hurt.  And it's highly unlikely
that we could be in that state, have it not be an obvious Hubert situation,
and have CFJs be submittable

b) is the weasally version I put back in.  It makes paradoxes way too easy.
 I highly suspect that with a slightly different paradox, else...if could
have won with treasure.  I also think there is a similar possibility with
contracts, and perhaps with trust funds.  All in all, b) is much too easy,
and it was right to take it out.

c) is just about impossible to achieve.  If a player action is
indeterminate with respect to the rules, Game Custom and/or the Spirit of
the Game can be used by the judge to make an "arbitrary" ruling.
so...]}}   

remove the final paragraph of rule 3 (invoking judgement)
remove " unless the CFJ was a paradox win CFJ or a cycle win CFJ in which
case e loses 3 points" from rule 1-8 (retractions)
remove "and Paradox Win CFJs " from rule 8 (Winning Conditions)
repeal rule 8-3 (Winning by Paradox)
remove the final sentence of section XI of rule 12-1

Proposal 4000
Livix
K 2
Due: Wed Jan 13 09:01:10 1999
Status: retracted
{{[Update all rule pointers]}}

This is a Modest Proposal.

I. Amend Section 5c [Permissible Stingings] in Rule 1-2-2 (Spelling Bee)
by deleting the text "from R 214" and placing the final sentence in
notes brackets.

II. Replace the following text of Amend Rule 1-2-2-1 (Spellbooks) "as in
Rule 342." with "as in this Rule's Parent."

III. Replace the following text from Rule 1-2-4-1 (No E-mail, No Game)
"see Rule 422." with "see the rule entitled 'Postmaster'.".

IV. Replace all occurrences of  "R 207" in [sections 1d, 4 and 7] of
Rule 1-4 (When Score Changes Take Effect) with "Rule 2-2".

V. Amend Rule 1-6-2 (Proposal and Rule Titles) in the following ways:

a) Replace the text "(This paragraph takes precedence over Rule 348.)"
with "(This paragraph takes precedence over its parent.)"

b) Replace the text "(This paragraph takes precedence over Rule 500.1.)"
with "(This paragraph takes precedence over its siblings.)"

VI. Replace the text "in Rule 855 (Monolith)" in Rule 1-7-4 (Paradigm
Type: Inflationary) with "in the rule titled 'Monolith'".

VII. In Rule 330 (Retractions) Replace the text "as described by Rule
1250.1" with "as described in Rule 12 and its decedents"

VIII. In Rule 2 (Proposals) replace the text "as described in Rules 301
and 303." with "as described in Rules 2-3 and 1-6-2."

IX. replace the text "as defined by rule 106." in Rule 2-1-1 (Fair
Voting Practices) with "as defined by this rule's ancestor."

X. Replace the text "effect under Rule 104" from [section V (Null
Proposals)] of Rule 2-2 (Scoring When A Proposal's Voting Results are
Reported) with "effect according to this rule's parent".

XI. Delete the text "for the purposes of Rule 207" from Rule 2-2-1
(Modesty and Pride).

XII. Amend Rule 2-2-2 (Literature) in the following ways:

a) Replace the text "; this takes precedence over Rule 340." with ";
this takes precedence over Rule 1-2."

b) Replace the text "as described in Rule 346" with "as described in
Rule 1-2"

XIII. Amend Rule 3 (Invoking Judgement) by replacing the text "as
provided in Rule 212." with "as provided in this rule's decedents".

XIV. Amend Rule 4 (Players and Player States) by :

a) replacing the text "as described in rule 252." with  "as described in
this rule's decedents.".

b) replacing the text "assigned as in Rule 212." with "assigned as in
Rule 3-1.".

c) replacing the text "in accordance with R 401" with "in accordance
with Rule 6".

XV. Delete from Rule 4-3 (No Dead Players Allowed) the phrase "as
described in rule 254.".

XVI. Replace the text "from Rule 1112" in Rule 4-4-3 (Characteristic:
Harf) with "from Rule 2-2-6".

XVII. Replace the phrase text "as described in Rule 210" in Rule 4-7
(Rainy Day Women #12 & #35) with "as described in Rule 2-2-2"

XVIII. Amend Rule 6 (Offices, Commonalities) by:

a) Removing the text "and R 403." from Rule 6 (Offices, Commonalities).

b) Removing the text "(by the procedure in R 402)".

XIX. Amend Rule 6-1 (Acting Officers) by:

a) replacing the text "this one and Rule 401." with "this one and its
parent.".

b) removing the text ", e.g. by Rule 404.".

XX. Amend Rule 6-2 (Offices, Related Definitions) by replacing the text
"[qv Rule 401, section (ix)]." with "[qv section (ix) of this rules
parent].".

XXI. Amend Rule 6-4 (Functional Offices, Commonalties) by replacing the
phrase "over rule 401." with "over its parent.".

XXII. Amend Rule 6-4-1 (Speaker) by replacing the text "over all other
rules." with "over its parent and all rules which are decendents of its
parent." {{["over its entire family".]}}

XXIII. Amend Rule 6-4-9 (Count Tabula) by replacing:

a) "[see Rule 360]" with "[see Rule 5]"
b) "[Rule 404]" with "[see Rule 6-3]"
c) "[Rule 402]" with "[see Rule 6-2]"

XXIV. Amend Rule 6-4-16 (Treasure-Harfer) by replacing the text "as in
Rule 1217." with "as in Rule 12-9.".

XXV. Amend Rule 6-4-19 (Dungeon Master) by :
a) replacing "[See rule 1030]." with "[See rule 11-2].".
b) replacing "characteristics defined in Rule 540.2 (Basic Player
Characteristics)" with "Basic Player Characteristics".

XXVI.  Amend Rule 6-5-1 (President) by replacing "over rule 401." with "
over its parent.".

XXVII. Amend Rule 6-5-8 by replacing:
a) "(See Rule 1160.)" with "(See this rule's decedents)"
b) "as described in Rule 1160." with "as described in this rule's
decedents."

XXVIII. Amend Rule 7-5 *AckaDollars and Trinkets) by replacing "as
described in rule 348." with "as described in rule 1-6.".

XXIX. Amend Rule 7-13-3 (Souvenirs) by replacing the text "over Rule
1145" with "over Rule 4-7".

XXX. Amend Rule 7-14 (Definition of Otzma Cards) by replacing "are not
grouped for the purposes of R516." with "are not grouped for the
Auction.".

XXXI. Amend Rule 7-14-3 (Otzma Card of type Map Shard)  "over Rule 1217"
with over "over Rule 12-9".

XXXII. Amend Rule 7-16-1 (ASS Song: Chess Piece Face) by replacing "Rule
374 (Politeness Moon)" with "Politeness Moon".

XXXIII. Amend Rule 8 (Winning Conditions) by replacing:
a) "Rule 601, Rule 603, Rule 620, and Rule 666" with "Rule 8-1, Rule
8-2, Rule 8-3 and Rule 8-4"
b) "established by Rule 603" with "established by Rule 8-4".

XXXIV. Amend Rule 8-1 (Chartreuse Goose) by replacing "under Rule 600"
with "by this rule's parent".

XXXV. Amend Rule 8-2 (End of Cycle) by replacing:
a) "Rule 600 or 601" with "Rule 8 or 8-3".
b) "[see rules 593, 611 and 670]" with "[see rules 8-2-4, 8-6 and 8-7]".

XXXVI. Amend Rule 8-3 (Winning By Paradox) by replacing "over Rule 600"
with "over this rule's parent".

XXXVII. Amend Rule 8-4 (Winning by Points) by replacing "in Rule 600"
with "in this rule's parent".

XXXVIII. Amend Rule 8-6 (Winning by Agenda) by replacing "[See Rule
666]" with "[See Rule 8-2]".

XXXIX. Amend Rule 9 (Crime) by replacing "in rule 101" with "in rule 1".

XL. Amend Rule 9-1 (Gaol) by:
a) replacing the text "over R505" with "over Rule 7-4".
b) deleting "8) A player in the Gaol may remove a Puppet Head." and "5)
A player in Gaol may change their player state." and renumbering the
list from which they came.

XLI. Amend Rule 10-1-7 (Ackanomic Institute of Genetic Replication) by
replacing "[See also rule 931]" with "[See also rule 7-13]".

XLII.  Amend Rule 12-1 (Games & Contests) by replacing:
a) [Sec III.h] "[Trophies are described in rule 1250.2.]" with
"[Trophies are described in rule 12-2.]".
b) [Sec V.e.i] "in Rule 1250.3, appended to Rule 1250.3." with "in Rule
12-3, appended to Rule 12-3.".
c) [Sec XIV] "[in rule 1250.3]" with "[in rule 12-3]".

XLIII. Amend Rule 12-3-1 (Limerick Contest) by replacing "As described
in rule 1250.1" [Sec 3] with "As described in rule 12-1".

XLIV. Replace the text "in rule 1250.1" were it appears [usually in the
3rd main section] of each of the following rules: Rule 12-3-3
(Fictionary), Rule 12-3-5 (Double Crash), Rule 12-3-6 (Triple Double
Crash), Rule 12-3-7 (Single Capture Go), Rule 12-3-12 (Word
un-association), Rule 12-4-1-1 (Game of Pure Skill), Rule 12-4-1-2
(Spades), Rule 12-3-9 (Viruses), Rule 12-3-4 (Tromino Go), Rule 12-3-10
(Mediocrity), Rule 12-3-13 (Abstract Crescent) and Rule 12-4-2-1
(Eleusis) with "in rule 12-1".

XLV. Amend rule Rule 12-6 (The Machine That Goes *ping*) by replacing
"(this takes precedence over Rule 374)" with "(this takes precedence
over Rule 5-2)".

XLVI. Amend Rule 12-7 (Grab-a-Donkey) by replacing "in Rule 1250.1" with
"in Rule 12-1".

XLVII. Amend Rule 12-8-2 (Swingers Like to Play Around II - Let's play)
by:
a) replacing "according to rule 1240.9" with "according to rule 7-14-7".

b) replacing "in accordance with Rule 1240.10" with "in accordance with
Rule 7-14-8".