PROPOSAL ARCHIVE (3651-3700)




Proposal 3651
Generic Proposal Title #3651
A mean Hat
Due: Sat Oct 24 01:03:09 1998
Status: accepted
{{[long ago the PW rule had to be eviscerated to keep it from being
repealed (P1395) Seeing as some of the more avid anti-PW players are gone
now, it seems as if it may be given some of its old scope back]}}

Amend rule 601 (Paradox Win) by replacing the following ZINC-delimited text

ZINC
A Call for Judgement whose statement alleges that changing the rules is
impossible, or that a player action which would affect the game state
appears equally legal and illegal is a "Paradox Win CFJ."
ZINC

with the following GALLIUM-delimited text

GALLIUM
A Call for Judgement whose statement alleges that changing the rules is
impossible, that the legality of a player action that would affect the game
state cannot be determined with finality, or that a player action which
would affect the game state appears equally legal and illegal is a "Paradox
Win CFJ."
GALLIUM

Proposal 3652
Generic Proposal Title #3652
A mean Hat
Due: Sat Oct 24 01:04:38 1998
Status: rejected
{{[I remembered Trust Funds from the rules, so I went to look them up.
Imagine my surprise when I found that they were puny organizations that A)
were not tax-exempt B) could do very little  Now, I understand the need for
the tax-exemption, but I think Trust Funds should be able to do more.  Bury
treasure, for example.]}}

Amend Rule 1011 (Excavation Permit) by replacing the following
GERMANIUM-delimited text

GERMANIUM
An Organization that is not a VSO and owns an Excavation Permit may: 
i) Accept tradable entities for the purposes of burying em as a treasure.
If the Organization would otherwise be unable to own a type of entity it
will be transferred to the treasury after a period of 1 week if it has not
been buried as a treasure. 
ii) May, as an action, bury any tradable entities that it owns as a
treasure as described in rule 1217. 
iii) May legally own any entity that has been part of a buried treasure
during the previous two weeks. 
GERMANIUM

with the following ARSENIC-delimited text

ARSENIC
An Organization that owns an Excavation Permit and is either a trust fund
or not a VSO may: 
i) Accept tradable entities for the purposes of burying em as a treasure.
If the Organization would otherwise be unable to own a type of entity it
will be transferred to
the treasury after a period of 1 week if it has not been buried as a
treasure. 
ii) May, as an action, bury any tradable entities that it owns as a
treasure as described in rule 1217. 

An Organization that owns an Excavation Permit and is not a VSO may: 
i) May legally own any entity that has been part of a buried treasure
during the previous two weeks. 
ARSENIC

In rule 1017 (trusts) replace the following SELENIUM-delimited text
SELENIUM
it acts like a VSO with two exception: no one may join it, and it
may perform the additional organizational action of accepting a charter. 
SELENIUM

with the following BROMINE-delimited text

BROMINE
it acts like a VSO with four exceptions: no one may join it, it may
purchase an excavation permit, it may make and own trinkets, and it may
perform the additional organizational action of accepting a charter. 
BROMINE

Proposal 3653
Generic Proposal Title #3653
A mean Hat
Due: Sat Oct 24 01:05:21 1998
Status: rejected
Amend Rule 320.3 (Despotism) to read in full: 

When Despotism is the Proto-Government the OiCoRT should also randomly
select an active voting player. For the whole time The Current Government of
Ackanomia is Despotism this player is known as The Despot and is the only
player eligible to vote on proposals. However The Despot is not allowed to
submit
proposals. In addition the Tabulator is free to reveal any votes cast on
any proposal without penalty. [This is to stop any abuse of power. If The
Despot has voted
YES on a proposal that would make eir power permanent then the Tabulator
could reveal this fact and then everyone would be able to rebel. It
shouldn't really be
necessary but I know I wouldn't like, say, Hoover 2300 ruling the game!] 
If, under a despotism, 75% of the members of the Warrior Caste have a
rebelliousness characteristic of "on" then the government type will be
changed to Anarchy as
if a rebellion of all the players had succeeded. However, after the
rebellion ends, the government type will be changed to Fundamentalism,
unless another rebellion
occurs before that time, in which case the normal government rules will
resume. If this shift to fundamentalism occurs, the Warrior Caste will
automatically become
the Caste which is able to vote. One random member of the warrior caste
will receive a bonus vote and the title "Leader of the Junta". 

Amend Rule 320.4 (Fundamentalism) to read in full: 

When Fundamentalism is the Proto-Government the OiCoRT should also select
one Caste at random. While Fundamentalism remains The Current Government of
Ackanomia only members of this Caste are eligible to vote on proposals.
Additionally, no player may change Caste or Class voluntarily. 
If 75% of the Worker Caste have a rebelliousness characteristic of "on"
then the government type will be changed to Anarchy as if a rebellion of
all the players had
succeeded. However, after the rebellion ends, the government type will be
changed back to Fundamentalism, unless another rebellion occurs before that
time, in
which case the normal government rules will resume. If this shift to
fundamentalism occurs, the Worker Caste will automatically become the Caste
which is able to
vote. One random member of the Worker caste will receive a bonus vote and
the title "Peoples' Commisar".

Amend Rule 320.4 (Elected Assembly) to read in full: 

When The Current Government of Ackanomia is Elected Assembly only the
Senators, Speaker, and President are eligible to vote on proposals. The
Senators,
Speaker, and President shall each have eir vote count as one vote (If the
same player is both speaker and president, e may vote once for each).
In addition a proposal will pass if it meets quorum and receives a simple
majority of votes. 
If 75% of the Religious Caste have a rebellion characteristic of "on" then
the government type will be changed to Anarchy as if a rebellion of all the
players had
succeeded. However, after the rebellion ends, the government type will be
changed back to Fundamentalism, unless another rebellion occurs before that
time, in
which case the normal government rules will resume. If this shift to
fundamentalism occurs, the Religious Caste will automatically become the
Caste which is able to
vote. One random member of the Religious caste will receive a bonus vote
and the title "High Priest of Ackanomic". 

Proposal 3654
Testing the Waters.
K 2
Due: Sat Oct 24 01:12:20 1998
Status: rejected
This is a Modest Proposal.

Amend Section III (Scoring on Proposals) of Rule 207 (Scoring When A
Proposal's Voting Results are Reported) to read in full:
"
If a Modest proposal is accepted, the player who proposed it receives 4
points. If a Grandiose proposal is accepted, the player who proposed it
receives 16 points and every player who voted No on it receives 5
points. If a proposal which is neither Modest nor Grandiose is accepted,
the player who proposed it receives 10 points and every player who voted
No on it receives 3 points..

If a Modest proposal is rejected, but meets quorum, the player who
proposed it loses 5 points. If a Grandiose proposal is rejected, but
meets quorum, the player who proposed it loses 12 points and every
player who voted Yes on it receives 5 points. If a proposal which is
neither Modest nor Grandiose is rejected, but meets quorum, the player
who proposed it loses 7 points and every player who voted Yes on it
receives 3 points.

A proposal can only be declared to be Modest or Grandiose as defined by
the Rules.
"

Proposal 3655
I'm a Teapot
K 2
Due: Sat Oct 24 01:12:23 1998
Status: rejected
Declared Harfy tue, 20 oct 1998 18:03:22 -0400 (edt) by slakko
This is a Modestly Silly Proposal.

On any Tuesday for which the date is prime, there shall be pudding for
everyone, except cows (since cows eat grass) and those pesky aliens
(since pudding contains monosodium glutamate).

Pudding was considered by the ancients to be a Royal Frink. In fact is
it said the Tensor, a well known loophole surfing expert of yore, would
frink great quantities of it before reading the rules.

Since Pudding is a Royal Fink,  players who are caught publicly eating
pudding (as opposed to frinking it) shall be tarred and feathered. A
player who has been tarred and feathered in this manner shall be
considered to be a cow since they shall be indistinguishable in
appearance from real cows.

Proposal 3656
Again
K 2
Due: Sat Oct 24 01:12:27 1998
Status: rejected
This is a Modest Proposal.

Amend Rule 1044 (Swingpoints) by deleting the phrase "b. A Player may,
as a public action, convert four of his own Swingpoints into one Bonus
Vote." and re-lettering the list from which it was removed.

Proposal 3657
and Again
K 2
Due: Sat Oct 24 01:12:27 1998
Status: rejected
This is a Modest Proposal.

Amend Rule 1044 (Swingpoints) by replacing the phrase "b. A Player may,
as a public action, convert four of his own Swingpoints into one Bonus
Vote." with "b. A Player may, as a public action, convert eight of his
own Swingpoints into one Bonus Vote."

Proposal 3658
Chocolate Mousse
saaremaa
Due: Sat Oct 24 01:25:56 1998
Status: accepted
This is a Modest proposal.

{{[this rule never struck me as being very interesting]}}

Repeal rule 927, "The Chocolate Frog"

Proposal 3659
Fleeced
saaremaa
Due: Sat Oct 24 01:30:22 1998
Status: rejected
This is a Modest proposal.

{{[lets clean out some totally stale rules so IdiotBoy doesn't have
to by another hard drive]}}

Repeal rule 929, "Baaa"

Proposal 3660
Foobar!
Wild Card
Due: Sat Oct 24 11:38:59 1998
Status: accepted
 Change the third paragraph of rule 671 by adding the following
plural-delimited text after the second ".

plural
 or "wearing Silly Agenda Hats"
plural

Proposal 3661
Silly, Silly, Silly!
Wild Card
Due: Sat Oct 24 11:38:59 1998
Status: rejected
Declared Harfy tue, 20 oct 1998 18:03:22 -0400 (edt) by slakko
 [Lo, I am a fish!]

 Any player who is wearing a Silly Agenda Hat is Silly.

 Any player who is overlord to a player who is Silly is Silly.



Proposal 3662
Severing the Link
Rambo R Minuteman
Due: Sat Oct 24 12:08:17 1998
Status: accepted
Create a new rule numbered 408.1 titled "Count Tabula" and reading as
follows:

"The Office of Count Tabula is a Functional Office. The Duties of the
Office include solicitation, tabulation, and reporting of votes on all
Ackanomic matters, excluding Proposals. This includes, but is not
limited to, Hearings (unless otherwise specified) [see Rule 360],
Impeachment Papers [Rule 404], and all Elections for Office [Rule 402].
Count Tabula also has the Duty to conduct any Nominations for Office
that are not the responsibility of any other Officer."

Rename rule 408 to "Tabulator".

Ammend rule 408 to read in full:

"The Office of the Tabulator is a Functional Office. The Duties of the
Tabulator are:

(a) to count votes on each proposal.

(b) to maintain the voting records of each player on each proposal.

(c) to report the acceptance or rejection of proposals, in the time
order in which their voting periods ended.


The Tabulator need not perform these duties on any proposal which has
been retracted, nullified, or deemed invalid in accordance with the
Rules."

Proposal 3663
Dogver and Ratver
Alfvaen
Due: Sat Oct 24 12:10:34 1998
Status: accepted
Whenever it is necessary to determine whether or not words rhyme in
Ackanomicon, the words "month", "silver", "orange", and "penguin" are
considered to rhyme with each other.

Proposal 3664
DNPC
Alfvaen
Due: Sat Oct 24 12:12:36 1998
Status: accepted
Amend Rule 540.2, "Basic Player Characteristics", by replacing the text
"The Basic Player Characteristics are Testable" with "These Characteristics,
which are called the Basic Player Characteristics or BPC, are Testable".

and by appending the following paragraph(delimited by MOMBIE):

MOMBIE
If at any time a Player has two BPC scores of 5 or lower, then e may
have these scores rerolled by asking the Dungeonmaster to do so; when
the scores are rerolled the Player shall pay the Basic Harfer Fee.
MOMBIE

{{[ I remember the original AD&D rules, where if you had two characteristics
of 5 or lower you could not qualify for any player character class.  My own
rolls were pathetic...  :-) ]}}

Proposal 3665
King Williamanmary II
Alfvaen
Due: Sat Oct 24 13:03:28 1998
Status: accepted
{{[ Triple Double Crash with a Referee to verify Replies, as well as
penalties for posting incorrect Replies in the first place. ]}}

Create a new Rule in the Games & Contests Rule Suite, with the lowest
subnumber not already assigned to a Rule which is higher than the
subnumber assigned to the Rule which describes the game of Double Crash.
This Rule shall be named "Triple Double Crash", and its text shall be
as followed, delinated by the word "MEMNOCH", so that the text intended
to be that of the Rule shall be that following the first occurrence of
the word MEMNOCH on a line by itself, and preceding the next occurrence
of the word MEMNOCH also on a line by itself:

MEMNOCH

I. General Equipment:

Official Dictionary; gamepoints as necessary; optionally, an Ackanomic
IRC server.

II. Participants
   
Exactly 2 players, 1 referee.
  
III. Starting an instance of Triple Double Crash
   
As described in rule 1250.1, section VI.
   
IV. Rules of the Games
 
Throughout these rules, an N-word Salvo is a public post taking the form
of a list of N five-letter words from the Official Dictionary.

A Reply to a Salvo is a reposting of the Salvo being replied to, with the
addition of three numbers from 1-5 to the right of each five-letter word.
These numbers are the number of "crashes" as defined below, of that word
with each of the Replying player's Target Words.  These numbers may be
arranged in any order for a given Salvo word.

(For example:

salvo 2,1,0
queen 0,1,0
space 0,0,0
crash 0,0,1

may be a reply to the salvo

salvo
queen
space
crash)

Two words crash once for each letter that occupies the same position
in each word. (ie, if they have the same first letter, they crash
once; if they have the same third letter, they crash again. HEART
crashes once with SPADE (for the A). STAFF crashes three times with
CHAFF. SWORD does not crash with WORDY. A five-letter word crashes
five times with itself.)

At the commencement of a game of Double Crash, each player shall choose
three distinct five-letter words from the Official Dictionary and send
these to the Referee.  After the Referee has publicly acknowledged the
receipt of both sets of words, each Round shall consist of the following
actions:

1) Each players posts a Salvo.  In the first round, this shall be a
   6-word Salvo; in subsequent rounds, the base number of words for
   a Salvo is 5 for the second round, 4 for the third round, and 3
   thereafter; however, for each error noted by the Referee in the
   other player's reply for the previous round, e may add another word
   to eir salvo.
2) Each player posts a Reply to the other player's Salvo.
3) The Referee verifies that these Replies are correct, or, if a Reply is
   not correct, posts the correct Reply and announces how many errors
   that Reply contained.  (The number of errors in a Reply is how many
   numbers must be changed in the salvo for it to be correct.  If the
   correct Reply for a word is "5,1,0", then "2,1,0" would contain 1
   error, "2,2,2" 3 errors, "3,2,1" 2 errors, etc.)

It is permissible for rounds to overlap; for instance, if one player
has already received a Reply to eir salvo for one round(verified by
the Referee), but has not yet replied to the other player's salvo, e
may post a salvo for the next round if e wishes, without, for instance,
waiting for the Referee's verification of eir Reply.  Each round begins
once the Referee has verified both player's Replies for that round,
and shall last no longer than three days.

If the time runs out for a round, then: Any player who has not posted a
salvo has forfeitied eir Salvo for that round.  If any player has not
posted a Reply to a Salvo, then the Referee shall post a Reply, and
the number of errors in the Reply is considered to be the number of
words in the Reply.  (That is, if one player posts a 4-word Salvo and
the other player does not reply, then e gets 4 extra words in eir next
Salvo.)  A player may not post a Salvo until after the Referee has
verified their opponent's Reply for the previous round.

Each time a verified Reply to a player's Salvo indicates that some word
has crashed 5 times with the opponent's target word, and this word
has never been part of a previous salvo, then that player receives a
Gamepoint.  If, at the end of a round of Replies, one or both Replies
indicate that a player has received eir third Gamepoint, then the game
has been won.  If only one player has three Gamepoints at the end of that
round, then that player has won the game.  If both players have three
Gamepoints at the end of that round, and one player's third Gamepoint
was awarded for a word higher up in eir Salvo than the other player's
third Gamepoint word, then the former player wins.  If both players'
third Gamepoints were awarded for words in the same position in the
Salvos, then eir second Gamepoint words are compared similarly, and
then eir first Gamepoint words.  If these fail to determine a winner,
then the player who was first to post eir last Salvo wins.

The Referee shall then announce the winner and reveal the Target Words
for both players.

Upon a player winning the game, it ends. If the game was not being
played as a Duel, the winner receives A$25 from the Treasury. No
Trophy is awarded to the winner of the game.
MEMNOCH

Proposal 3666
There must be a paradox in here somewhere
Rambo R Minuteman
Due: Sat Oct 24 16:10:56 1998
Status: accepted
This is a modest proposal.

Modify rule 340 by replacing:

"VI. Whenever division is performed in Ackanomic, and the denominator of
that division evaluates to 0, then the result of that entire division
shall be 0."

with:

"VI. Whenever the rules call for division to be performed in Ackanomic,
and the denominator of that division evaluates to 0, then the result of
that entire division shall be 0."

Proposal 3667
When the going gets tough...
Rambo R Minuteman
Due: Sat Oct 24 17:37:56 1998
Status: retracted
Add the following text to the end of rule 854:

"Iron Skin: Cost A$50 - Players with this mutation have there toughness
characteristic raised by three points if such is legal otherwise it is
raised as high as it can go."

Proposal 3668
Don't be a Hat
Rambo R Minuteman
Due: Sat Oct 24 19:55:53 1998
Status: accepted
This is a modest proposal.

Append the following text to the end of rule 340 preceeded by the lowest
positive Roman Numeral not already used in that rule:

"Whenever an average is refered to within Ackanomic then it shall be
taken to mean the mean. [i.e., the sum of all the things to be averaged
divided by the number of the things.]"

Proposal 3669
S-E-X-X-Y
Alfvaen
Due: Sat Oct 24 20:19:30 1998
Status: accepted
This is a Modest proposal.

{{[ The raft harf has worn off, IMHO. ]}}

Repeal Rule 812, "Down the river".

Amend Rule 810, "Locations", by removing the text "except for rule 812,
to which it defers".

Proposal 3670
Never Having To Say You're Sorry
The Green Ripper
Due: Sun Oct 25 04:09:18 1998
Status: rejected
"But trust is the color of a dark seed growing.
Trust is the color of a heart's blood flowing.
Trust is the color of a soul's last breath.
Trust is the color of death."

[ Robert Jordan, "Lord of Chaos" ]

{{ Amend Rule 1155, "Colours," to replace "teal; turquoise" with "teal;
trust; turquoise". }}

Proposal 3671
It's the Rhyme for the Reason... of Lovin'
The Green Ripper
Due: Sun Oct 25 04:09:18 1998
Status: rejected
Bribe: YES, A$5:  Should this Proposal pass, A$5 will be transferred from
its author to each entity able to own A$ which voted YES on this Proposal.

All players catch fire as described in Rule 1390.9, "Ready, Aim..."

Proposal 3672
OK, So I made one little goof.
/dev/joe
Due: Sun Oct 25 10:23:22 1998
Status: accepted
This is a modest proposal.

Amend Rule 594.4, "Vending Machine", by deleting all paragraphs beginning
with the words "While an unbroken Bonus Vote Add-On is strapped".

Proposal 3673
Is this the third time I've tried this?
Rambo R Minuteman
Due: Sun Oct 25 12:46:48 1998
Status: rejected
This isa modest proposal.

Repeal rule 1060.

Proposal 3674
I doubt I could get it repealed so...
Rambo R Minuteman
Due: Sun Oct 25 12:51:16 1998
Status: accepted
Modify rule 1195 to read in full:

"If any public message posted on April 23 is not solely in the form of
blank verse (unrhymed iambic pentameter), the poster of that message
shall be fined A$3 unless it is a message required by the rules (e.g. a
CFJ distribution, proposal, random determination, etc.) or the player in

question owns fewer than A$3. In the latter case the player shall be
deemed to have lost a pound of flesh and shall lose three points of
strength.

During the week preceeding April 23 the Speaker should post the entire
text of this rule to a public forum."

Proposal 3675
Money is the root of all evil
Rambo R Minuteman
Due: Sun Oct 25 13:07:58 1998
Status: accepted
Repeal rule 593.

Delete the text:

"V. The custodian of the Blueprint Rule Suite is the Wizard. "

from rule 595 and renumber the other sections accordingly.

Delete the following pieces of text from rule 401:

", except for Capital Offices, which are Tradeable entities"

" (except for Capital offices)"

and in the same rule replace:

"All offices are either Functional, Political or Capital. If the rules
fail to specify the type of an office, that office is a Political
Office. Vacancies in a particular Political office are filled by
election for office (by the procedure in R 402), unless other rules
specify otherwise. In the case of an optional Political office where a
nomination did not produce any volunteers, the election process is
aborted at that point. Capital Offices are filled by the owner of the
Office, when the owner is an entity eligible to hold Offices, otherwise
such an Office remains vacant. "

with:

"All offices are either Functional or Political. If the rules fail to
specify the type of an office, that office is a Political Office.
Vacancies in a particular Political office are filled by election for
office (by the procedure in R 402), unless other rules specify
otherwise. In the case of an optional Political office where a
nomination did not produce any volunteers, the election process is
aborted at that point."

In rule 401.1 delete the text:

"non-Capital"

From rule 404 delete the following text:

"If the office was a Capital Office, it is transferred Somewhere Else,
and becomes unowned."

Proposal 3676
Leveling the playing field
JT
Due: Sun Oct 25 15:13:18 1998
Status: retracted
{{[
   It occured to me when speaking with a few others on IRC this afternoon
   that it is a bit unfair for only swingers to be able to buy bonus votes
   and otzma cards (because truthfully, they are the only folks who would
   gain enough swing points to be able to do so.
   So I had this radical idea, get rid (well sorta) of swingpoints.
   Reward the players of Party Chess with the gain of a small amount of
   points (1 real point for 2 current swing points), and allow anyone to
   trade some points for either OCs or Bonus Votes (and raise the price
   of bonus votes quite a bit.. they are more powerful than OCs and should
   cost more.
]}}

Repeal rule 1044.
Create rule 1044 named 'The Benefits of Swinging' with the following text
as delimited by BENEFITS
BENEFITS
1. Let NoS be the the number of Swingers, excluding vacationing Swingers,
including Acting Swingers.

2. a. Every two weeks on Monday the Chess-Umpire announces how many points
      each swinger is to recieve.  Each Swinger receives a number of points
      equal to the number of Swingers (excluding Swingers on Vacation, but
      including Acting Swingers) with equal or lower Weights divided by two
      and rounded down.

   b.  If the application of Section 2a results in a non-zero amount points
       being awarded to at least one Party Swinger on a particular Monday,
       then all other members of the Party of the Party Swinger who received
       more points than any other Party Swinger (or the only Party Swinger who
       received a non-zero amount of points, if only one received any) each
       receive one point for eir support immediately after Swinger points are
       awarded.
BENEFITS

Create a rule 1045 titled 'Alternative uses for points' with the following
text as delimited by SPENDAGE
SPENDAGE
Any player may perform the following conversions as a public action.
When the conversion is performed, the player performing the conversion
loses the number of points named and unless otherwise specified (see c. (i))
gains the object created by the conversion.

a. Otzma Card Conversion
   (i)   A Player may convert 10 points into any Otzma Card with an
         F-Designation of Common.
   (ii)  A Player may convert 15 points into any Otzma Card with an
         F-Designation of Normal.
   (iii) A Player may convert 20 points into any Otzma Card with an
         F-Designation of Rare.
b. Bonus Vote Conversion
   (i)   A Player may convert 30 points into a Bonus vote.
c. Chess Piece conversion
   (i)   A Player may conver N points into a Party Chess Piece in the
         possession of a specified Swinger provided that the material
         value of that Party Chess Piece is no more than (5*N)/7, 
         provided that no instance limits are violated by the conversion,
         and provided that the specified Swinger has owns at most 15 Party
         Chess Pieces after the conversion.
d. Benefyt conversion
   (i) A Player may convert 10 points into a Benefyt.  Benefyts are
       tradeable entities.
SPENDAGE

In rule 1230.40 (Wining a Hand), replace the words 'The ChessChamp
additionally receives 10 Swingpoints' with 'The ChessChamp recieves 1 point
for every Swinger in the game including themself'

In rule 1250.1 (Games & Contests), Section XIII (Additional Game Rewards)
replace the current text of that section with the following REWARDS
delimited text.
REWARDS
a. A Referee for a game may, at most once in any calendar week regardless
of how many games they are currently refereeing, specify a player of a game
which they are refereeing to receive a FairPlay Award. FairPlay Awards are
nontradeable entities.  Whenever a player is awarded a FairPlay Award, they
also gain 1 point.   Specifying a player to recieve a FairPlay Award is a
public action.
{{[
   This removes the duty of doing this from the ChessUmpire, and keeps the
   number of fairplay awards a player has recieved around (which I kind of
   like).
]}}
REWARDS

Proposal 3677
Simple chess change
JT
Due: Sun Oct 25 16:44:20 1998
Status: accepted
This is a modest proposal
{{[
   This comes out of a discussion between myself and Rambo R Minuteman on
   IRC.
]}}
{{Rambo R Minuteman gains 1 point.  JT loses 1 point}}

Amend rule 1230.1 (Swingers Play Around I - the board and the playing pieces)
by relettering sections D., E. and F. to sections E., F. and G. respectively
and inserting the following PIECES delimited text as section D.
PIECES
Each swinger may, once per calendar month, choose a piece for free subject
to the following limitations.   Pieces chosen this way are initially Off-Board.

The swinger may choose any piece which has a material value less than or equal
to (120-MV)/10 where MV is the sum of the material values of all pieces owned
by that swinger.
PIECES

Proposal 3678
Look! Halley's Comet!
Fortunato
Due: Mon Oct 26 14:17:35 1998
Status: accepted
Modify Rule 1213 (Grab-A-Donkey) in the following fashion:

Alter the following ACTION-delimited section:
ACTION
(a) Cover their donkey,
(b) Grab another player's donkey on the GAL,
(c) Stand Around Admiring their Donkey,
(d) Resign (this action is only permissible in the first round).
ACTION

to the following NEW-delimited section:
NEW
(a) Cover their donkey,
(b) Grab another player's donkey on the GAL,
(c) Distract another player on the GAL,
(d) Stand Around Admiring their Donkey,
(e) Resign (this action is only permissible in the first round).
NEW

Change the following OLD-delimited text:
OLDC. If exactly one player ("A") chose to Grab another player's donkey
("B"), and if B did not
Cover their donkey:
OLD

to the following DISTRACT-delimited section:
DISTRACT
C. If exactly one player ("A") chose to Grab another player's donkey
("B"),
and B did not Cover their donkey or B Covered their donkey and was
Distracted
by at least one other player:
DISTRACT

Proposal 3679
Unity Absurdity
/dev/joe
Due: Mon Oct 26 14:33:49 1998
Status: accepted
This is a modest proposal.

{{[Somebody forgot to amend Rule 1009 in the player state re-orgs?]}}

Amend Rule 1009, "Political Parties and Rewarding Party Unity", by
changing "active player" to "Voting player" each time it appears in
the rule.

{{[ Active includes Non-voting players, and surely we don't want to
prevent a party from getting a unity vote merely because it has
Non-Voting player members.  This will hit the term used both in the
check for YES votes and in the count for the number of unity votes.

I also note that pending players are considered active, for better
or worse... but I am not messing with that in this proposal. ]}}

Proposal 3680
Going British
Wild Card
Due: Mon Oct 26 17:49:28 1998
Status: rejected
 Change all instances of the following ^^-delimited string to the
following %%-delimited string:
 ^^dollar^^
 %%pound%%

 This change should be accomplished in such a way that whether each letter
is upper or lower case should be preserved as closely as possible.

 {{Slakko gains 1 point.  Wild Card loses 1 point}}

Proposal 3681
Governments changes
A mean Hat
Due: Mon Oct 26 17:51:37 1998
Status: accepted
I was young and foolish then, I feel old and foolish now.

{{[Rebellion now dependent on *voting* players, not just players,
Characteristic inconsistency fixed, spelling error fixed]}}

Amend Rule 320 (Governments Rules Suite) by replacing the following
IRON-delimited text

IRON
All players have a rebeliousness characteristic which may either be "on" or
"off" (the default value is off). A player may freely change the value of this
characteristic by publicly stating that they are doing so, and what they are
changing it too. 

If ever over 50% of all player have a rebeliousnees characteristic of "on" and
any player points this out publicly then a Revolution shall begin. During a
Revolution
the folloing events will happen: 
IRON

with the following COBALT-delimited text

COBALT
All players have a rebelliousness characteristic which may either be "on" or
"off" (the default value is off). A player may freely change the value of this
characteristic by publicly stating that they are doing so, and what they are
changing it too.  For the purposes of this rule, "on" and "off" are
numerically
representable by 1 and 0 respectively {{[this is necessary because
characteristics are explicitly defined as numbers by Rule 540]}}

If ever over 50% of all voting players have a rebelliousness characteristic of
"on" and any player points this out publicly then a Revolution shall begin.
During a Revolution
the following events will happen: 
COBALT


{{replace all instances of the string "rebeliousness" in the rules with the
word "rebelliousness"}}

Proposal 3682
Honour among Thieves (take 1)
A mean Hat
Due: Tue Oct 27 13:31:24 1998
Status: accepted
Add the following KRYPTON-delimited text to the honour rule suite as Rule
550.3

KRYPTON
If there is one player who has a higher honour score than all other players,
and that honour score is greater than 20, then that player gets the title
Champion of Honour and all other players lose the title Champion of Honour.
KRYPTON

Proposal 3683
Too Easy Otherwise
Rambo R Minuteman
Due: Tue Oct 27 17:01:51 1998
Status: accepted
This is a modest proposal.

Modify rule 1390.12 by replacing:

"Should it ever occur that every player eligable to do so should vote
YES on the same proposal then the following shall happen: "

with:

"Should it ever occur that every player eligable to do so should vote
YES on the same proposal and the Current Government of Ackanomia is not
Despotism then the following shall happen: "

Proposal 3684
No Half-Measures for Zero-Division
Slakko
Due: Tue Oct 27 17:34:45 1998
Status: accepted
This is a Modest Proposal.

[I'm sick of this problem. $%!@ sick of it. Let's eliminate it.]

Delete section VI of Rule 340, and relabel all higher sections by reducing
their labels by 1 (while keeping them in upper case Roman numerals).

Proposal 3685
The end of Swingpoints
JT
Due: Tue Oct 27 23:07:39 1998
Status: retracted
This is a Modest proposal.

{{
If Proposal 3676 is accepted then the following effects occur in
order:
JT loses 5 points.
Slakko gains 2 points.
Every player gains points equal to 1/2 (rounded down) the number of
Swingpoints that player owns.
All Swingpoints are destroyed.
}}
{{[
I believe that this will be a null proposal if 3676 is rejected and
this is accepted (as should be).   If this is accepted and 3676 is also
accepted then I forfeit the points for making this fix and give Slakko 2
for having noticed my error.
]}}

Proposal 3686
Re-Leveling the Playing field
JT
Due: Wed Oct 28 02:01:29 1998
Status: accepted
{{[
   It occured to me when speaking with a few others on IRC this afternoon
   that it is a bit unfair for only swingers to be able to buy bonus votes
   and otzma cards (because truthfully, they are the only folks who would
   gain enough swing points to be able to do so.
   So I had this radical idea, get rid (well sorta) of swingpoints.
   Reward the players of Party Chess with the gain of a small amount of
   points (1 real point for 2 current swing points), and allow anyone to
   trade some points for either OCs or Bonus Votes (and raise the price
   of bonus votes quite a bit.. they are more powerful than OCs and should
   cost more.
   This version is different in that it remembers to destroy the
   Swingpoints.
]}}

{{Slakko gains 2 points.}}

Repeal rule 1044.
Create rule 1044 named 'The Benefits of Swinging' with the following text
as delimited by BENEFITS
BENEFITS
1. Let NoS be the the number of Swingers, excluding vacationing Swingers,
including Acting Swingers.

2. a. Every two weeks on Monday the Chess-Umpire announces how many points
      each swinger is to recieve.  Each Swinger receives a number of points
      equal to the number of Swingers (excluding Swingers on Vacation, but
      including Acting Swingers) with equal or lower Weights divided by two
      and rounded down.

   b.  If the application of Section 2a results in a non-zero amount points
       being awarded to at least one Party Swinger on a particular Monday,
       then all other members of the Party of the Party Swinger who received
       more points than any other Party Swinger (or the only Party Swinger who
       received a non-zero amount of points, if only one received any) each
       receive one point for eir support immediately after Swinger points are
       awarded.
BENEFITS

Create a rule 1045 titled 'Alternative uses for points' with the following
text as delimited by SPENDAGE
SPENDAGE
Any player may perform the following conversions as a public action.
When the conversion is performed, the player performing the conversion
loses the number of points named and unless otherwise specified (see c. (i))
gains the object created by the conversion.

a. Otzma Card Conversion
   (i)   A Player may convert 10 points into any Otzma Card with an
         F-Designation of Common.
   (ii)  A Player may convert 15 points into any Otzma Card with an
         F-Designation of Normal.
   (iii) A Player may convert 20 points into any Otzma Card with an
         F-Designation of Rare.
b. Bonus Vote Conversion
   (i)   A Player may convert 30 points into a Bonus vote.
c. Chess Piece conversion
   (i)   A Player may conver N points into a Party Chess Piece in the
         possession of a specified Swinger provided that the material
         value of that Party Chess Piece is no more than (5*N)/7, 
         provided that no instance limits are violated by the conversion,
         and provided that the specified Swinger has owns at most 15 Party
         Chess Pieces after the conversion.
d. Benefyt conversion
   (i) A Player may convert 10 points into a Benefyt.  Benefyts are
       tradeable entities.
SPENDAGE

In rule 1230.40 (Wining a Hand), replace the words 'The ChessChamp
additionally receives 10 Swingpoints' with 'The ChessChamp recieves 1 point
for every Swinger in the game including themself'

In rule 1250.1 (Games & Contests), Section XIII (Additional Game Rewards)
replace the current text of that section with the following REWARDS
delimited text.
REWARDS
a. A Referee for a game may, at most once in any calendar week regardless
of how many games they are currently refereeing, specify a player of a game
which they are refereeing to receive a FairPlay Award. FairPlay Awards are
nontradeable entities.  Whenever a player is awarded a FairPlay Award, they
also gain 1 point.   Specifying a player to recieve a FairPlay Award is a
public action.
{{[
   This removes the duty of doing this from the ChessUmpire, and keeps the
   number of fairplay awards a player has recieved around (which I kind of
   like).
]}}
REWARDS

{{
  Every player is given points equal to 1/2 (rounded down) of the number
  of swingpoints they own.
  All swingpoints are destroyed.
}}
  

Proposal 3687
All We Are Saying, Is Give breadbox a Chance
Slakko
Due: Wed Oct 28 03:23:39 1998
Status: accepted
This is a Modest Proposal.

[To be eligible for the Hall of Elders, you must be nominated after you
leave the game.  What if you never leave the game, but become a non-Player
through inaction - should that necessarily disqualify you from the Hall?
I don't think so - not if your other works have justified you.]

Amend Sections 2 and 3 of Rule 843 to read as delimited by ICICLE below:

ICICLE
2) If a Player is On Ice, their likeness (hereafter, where appropriate,
referred to as if it were the actual player) is eligible to be
enshrined in the Hall of Elders. They shall be a candidate for such an
honor if someone nominates them (via a public message) for such provided
they have not been On Ice for all of the last 14 days.  A player may only
be nominated once at any one time.

3) If a player has been nominated according to the previous section,
their confirmation period starts at the time of their nomination and ends
3 days after their nomination. During the confirmation period, players may
send messages to the public forum supporting the nominee (maximum one such
message per player). The nominee shall receive one confirmation point for
each such message posted in accordance with the rules. They shall
also receive one point for each cycle (or game) they won while a player,
up to a maximum of 5 points from this source. 
ICICLE

Amend Section 5 of Rule 843 to read as delimited by BRASS below:

BRASS
5) If the On Ice player becomes Active during either the
nomination period or the confirmation period, they are no longer
considered a nominee. This section takes precedence over all the preceding
ones. 
BRASS

Amend Section 8 of Rule 843 to read as delimited by MONKEY below:

MONKEY
8) If the player in question becomes Active at least 30
days after being enshrined, they may use the title Elder, and shall have
the powers and benefits explicitly specified by other rules for Elders. 
MONKEY

Proposal 3688
Twice In Two Days???
Alfvaen
Due: Thu Oct 29 00:43:08 1998
Status: accepted
I was young and foolish then, I feel old and foolish now.

This is a Modest proposal.

In Rule 903 ("Gumball"), amend the paragraph

   For the purposes of this rule, alternate Wednesdays and Thursdays are
   defined as the second and fourth Wednesdays and the first and third
   Thursdays of each calendar month.

to read

   For the purposes of this rule, alternate Wednesdays and Thursdays
   are defined as the second and fourth Wednesdays and the first and
   third Thursdays of each calendar month, except in the case where the
   first day of the month is a Thursday(when otherwise this would mean
   that the Gumball was chewable on consecutive days); in such months
   alternate Wednesdays and Thursdays will be the first and third
   Wednesdays and Thursdays of the month, i.e. the 1st, 7th, 15th, and
   21st of the month.

Proposal 3689
Axiomatic for the People
risE
Due: Thu Oct 29 12:33:36 1998
Status: rejected
This is a modest proposal.

In rule 101 ("The Game of Ackanomic") replace the following INTERGALACTIC
delimited text:

INTERGALACTIC
All players must always abide by all the rules then in effect
INTERGALACTIC

with the following PLANETARY delimited text:

PLANETARY
All players may always abide by all the rules then in effect
PLANETARY

Proposal 3690
Flashes of Octarine
Rambo R Minuteman
Due: Thu Oct 29 17:49:12 1998
Status: rejected
Repeal all rules whose number is a multiple of eight or contains an
eight or that contains the one of the following strings in its main
text:

"8"
"eight"
"Eight"

Proposal 3691
Go for the glory
A mean Hat
Due: Fri Oct 30 15:52:10 1998
Status: retracted
this is a modest proposal

Add the following RUBIDIUM-delimited text to the ruleset as rule 613,
titled "Winning is pretty harfy (Winning by doing a lot of stuff)"

If a player is all but one of the following things:

1 Foolish
2 Silly
3 Weird or Really Weird
4 A Crazy Scotsman or a Crazy French-Scotsman
5 Lyncanthropic
6 Hosed
7 In Debt
8 A Mentor
9 An Officer
10 An Overlord
11 In Thrall
12 Funky and Stylish or Harfmeister
13 Owner of a Blue Cross Bonus
14 Possessor of Phoebe's Matchbox
15 First Citizen
16 Stoned
17 On Fire
18 A Swinger
19 Jazz JackRabbit, Passive Contemplator, or Owner of the Amber Banana Tree
20 Third Cat, Sage o'Doe Gas, Agent of KAOS, small lab mouse, or the Puzzler
21 DoppelSlakko
22 Scholar of *ping*
23 in Gaol
24 All but one of the following: Supreme Inquisitor, Nanotech Overseer,
Gold Digger, Principal Authenticator, Comfortable Chair, Top Cop, and
Undergrad Med Student

And is not an Orange Penguin of Glory, then that player achieves a win
condition and becomes an Orange Penguin of Glory.

If at any time any of the titles or situations on the above list is not
rules-defined, it is removed from the list.  If this would leave an empty
list item, that item is removed and all the others are renumbered accordingly.

Proposal 3692
I forgot my delimiters
A mean Hat
Due: Fri Oct 30 15:53:00 1998
Status: accepted
this is a modest proposal

Add the following RUBIDIUM-delimited text to the ruleset as rule 613,
titled "Winning is pretty harfy (Winning by doing a lot of stuff)"


RUBIDIUM
If a player is all but one of the following things:

1 Foolish
2 Silly
3 Weird or Really Weird
4 A Crazy Scotsman or a Crazy French-Scotsman
5 Lyncanthropic
6 Hosed
7 In Debt
8 A Mentor
9 An Officer
10 An Overlord
11 In Thrall
12 Funky and Stylish or Harfmeister
13 Owner of a Blue Cross Bonus
14 Possessor of Phoebe's Matchbox
15 First Citizen
16 Stoned
17 On Fire
18 A Swinger
19 Jazz JackRabbit, Passive Contemplator, or Owner of the Amber Banana Tree
20 Third Cat, Sage o'Doe Gas, Agent of KAOS, small lab mouse, or the Puzzler
21 DoppelSlakko
22 Scholar of *ping*
23 in Gaol
24 All but one of the following: Supreme Inquisitor, Nanotech Overseer,
Gold Digger, Principal Authenticator, Comfortable Chair, Top Cop, and
Undergrad Med Student

And is not an Orange Penguin of Glory, then that player achieves a win
condition and becomes an Orange Penguin of Glory.

If at any time any of the titles or situations on the above list is not
rules-defined, it is removed from the list.  If this would leave an empty
list item, that item is removed and all the others are renumbered accordingly.
RUBIDIUM

Proposal 3693
Harf gone Stale
A mean Hat
Due: Fri Oct 30 18:03:55 1998
Status: accepted
This is a modest proposal

Every player or organization that owns one or more vending machine is given
one random gadget other than a vending machine for each vending machine
owned. 
All vending machines are destroyed

Repeal rule 594.4 (Vending Machine)
Repeal rule 911 (Great Trombone)
Repeal rule 917 (Venerable Entities)

Remove the following text and the comma following the phrase "Great Tuba of
Ackanomia" from rule 667 (Fat Lady)

"both the Great Trombone of Ackanomia, and"


Remove the following text from rule 913 (Parades)

"The player in possession of the Great Trombone of Ackanomia, if such an
entity exists, will lead the Parade and receive not one but
ten points."


Remove the following text from rule 915 (Pros. Foreheads)

"If a player has a Rock To Wind A String Around (if such an entity exists),
she may give it to the treasury instead of paying the A$7 in the above
procedure."

In rule 975 (Voting Gnome):

Replace "Rock to Wind a String Around" with "An Amber Banana"
Replace "Santa's Beard" with "an APP of random Colour and Shape"

Proposal 3694
Characteristic Elements of Polyhedrality
/dev/joe
Due: Sat Oct 31 00:29:53 1998
Status: retracted
Create a new rule, numbered 540.3, named 'The Elements', with the
following text:

Each player has the following 5 characteristics: Fire Skill, Water Skill,
Earth Skill, Air Skill, and Alignment.  Alignment has a range of all
integers, while the others have a range of all non-negative integers.
Each has a default value of 0.

Also, there exist five corresponding elements: Fire, Water, Earth, Air, and
Order.

Fire represents heat, the sun, and flames.  Fire is represented symbolically
by the Icosahedron, the regular polyhedron with the most faces of all.
Fire is opposed to Water, but joins with Earth in the form of wildfires,
and with Air in the form of smoke.  Whenever a player who is On Fire
extinguishes eirself, eir Fire Skill increases one point.

Water represents the oceans, rivers, rain, and floods.  Water is represented
symbolically by the Dodecahedron.  Water is opposed to Fire, but joins with
Earth in the form of ice, and Air in the form of clouds.  Whenever a team
successfully rafts down the Ackanomian River, the Water Skill of each
member of the team increases one point.  Whenever a player goes On Ice
involuntarily, eir Water Skill decreases by one point if it is not already
zero.

Earth represents stone, solidity, the land animals, and man.  Earth is
represented symbolically by the Cube.  Earth is opposed to Air, but joins
with Fire in the form of coal and with Water in the form of mud.  Whenever
a player becomes Stoned, eir Earth Skill increases by one.  Whenever a
player goes On Ice involuntarily, eir Water Skill decreases by one point
if it is not already zero.

Air represents the atmosphere, wind, lightning, and flying animals.
Air is represented symbolically by the Octahedron.  Air is opposed to
Earth, but joins with Fire in the form of smoke and with Water in the
form of clouds.  Whenever a player successfully travels from any location
within Acka to any Moon of Acka, his Air Skill increases by one.  Whenever
a player gains a Wings mutation by any means (including simply buying it),
eir Air Skill increases by one.  Whenever a player loses a Wings mutation,
eir Air Skill decreases by one, unless it is already zero.  {{The Air Skill
of each player with Wings is increased by one for each set of Wings e has.}}

Order represents the eternal battle between Law and Chaos.  Order is
represented symbolically by the Tetrahedron, that polyhedron which is its
own dual.  Unlike the other elements, Order has two sides, and some may
define a third side among those who refuse to choose a side.  Players whose
Order is -1, 0, or 1 are considered Neutral; those whose Order is less than
-1 are considered Chaotic, and those whose Order is greater than 1 are
considered Lawful.  Whenever a harfy proposal is accepted, its submitter's
Order decreases by one.  Whenever a grandiose proposal is accepted, its
submitter's Order increases by one.  Whenever a TRUE verdict of a CFCJ
becomes final, the Order of the player named in its statement is decreased
by one.  Whenever a player wins a cycle of Ackanomic, eir Order is increased
by one.

Proposal 3695
Easier Custodianship (redux)
JT
Due: Sat Oct 31 03:19:24 1998
Status: accepted
I was young and foolish then, I feel old and foolish now.

This is a modest proposal.
Amend rule 1217 (buried treasure) as follows:
In section II, append the following CUSTOS delimited text as a seperate
paragraph.
CUSTOS
The author of any Treasure Map may, as a public action, declare one or
more other players as Potential Map Custodians for that Treasure Map.  If
the player or players so named accept the Custodianship within three days,
the author shall reveal the Treasure Map to the player or players
privately, and then those Potential Map Custodians will become Map
Custodians for that Treasure Map.
{{[
   This is to allow another player who might otherwise have an unfair
   advantage in finding the treasure (due to having helped with the map
   creation or whatnot) to be designated as a Custodian.  Without it,
   exclusions need to be written into the map.
]}}
CUSTOS

Proposal 3696
What A Gie The Giftie Gie Us
Alfvaen
Due: Sun Nov 1 18:05:16 1998
Status: accepted
This is a Modest Proposal.

Amend Rule 1240.1, "Definition of Otzma Cards", as follows:

After subsection 6 of section II, add the following text(delimited
by RUBLE):

RUBLE
7. No player may give an Otzma Card to another player such that the
recipient would have more Otzma Cards than allowable, or would violate
ownership restrictions of Otzma Cards in other ways(i.e. as described
in subsection 5. above).
RUBLE

Proposal 3697
Let's try a different tack then
Rambo R Minuteman
Due: Sun Nov 1 18:45:36 1998
Status: retracted
This is a modest proposal.

[I don't think it's any secret that I would like to see rule 1060
repealed. Wild Card however, continually claims e will start one up.
This puts a time limit on this. If it's still lying useless next year
then it would be repealed.]

Create a new rule numbered 1061 entitled "Should I stay or Should I go?"
reading as follows.

"At one second past midnight on the first of January 1998, if there is
only one rule with the base rule number 1060 [i.e. the rule suite head
exists but there are no other rules in the rule suite] then that rule
shall be repealed.

At two seconds past midnight on the same day this rule shall repeal
itself regardless of whether it first repeals any other rule."

--
Tom Walmsley t.walmsley@lineone.net
http://website.lineone.net/~t.walmsley/index.html
AIM: TGW666 ICQ 2925739
Bonvolu alsendi la pordiston, lausajne estas rano en mia bideo.


Proposal 3698
OCs should be valid for punishment
JT
Due: Sun Nov 1 19:46:30 1998
Status: accepted
This is a modest proposal.

Amend rule 710 (Criminal Justice), section 5d by inserting the words
'Otzma Cards, ' before 'or A$'.

Proposal 3699
No retroactive repeals for me thank you very much
Rambo R Minuteman
Due: Sun Nov 1 20:00:21 1998
Status: rejected
This is a modest proposal.

[I don't think it's any secret that I would like to see rule 1060
repealed. Wild Card however, continually claims e will start one up.
This puts a time limit on this. If it's still lying useless next year
then it would be repealed.]

Create a new rule numbered 1061 entitled "Should I stay or Should I go?"

reading as follows.

"At one second past midnight on the first of January 1999, if there is
only one rule with the base rule number 1060 [i.e. the rule suite head
exists but there are no other rules in the rule suite] then that rule
shall be repealed.

At two seconds past midnight on the same day this rule shall repeal
itself regardless of whether it first repeals any other rule."

Proposal 3700
Characteristic Elements of Polyhedrality
/dev/joe
Due: Sun Nov 1 22:27:18 1998
Status: accepted
Declared Harfy thu, 29 oct 1998 05:40:12 -0500 (est) by slakko
Create a new rule, numbered 540.3, named 'The Elements', with the
following text:

Each player has the following 5 characteristics: Fire Skill, Water Skill,
Earth Skill, Air Skill, and Alignment.  Alignment has a range of all
integers, while the others have a range of all non-negative integers.
Each has a default value of 0.

Also, there exist five corresponding elements: Fire, Water, Earth, Air, and
Order.

Fire represents heat, the sun, and flames.  Fire is represented symbolically
by the Icosahedron, the regular polyhedron with the most faces of all.
Fire is opposed to Water, but joins with Earth in the form of wildfires,
and with Air in the form of smoke.  Whenever a player who is On Fire
extinguishes eirself, eir Fire Skill increases one point.

Water represents the oceans, rivers, rain, and floods.  Water is represented
symbolically by the Dodecahedron.  Water is opposed to Fire, but joins with
Earth in the form of ice, and Air in the form of clouds.  Whenever a player
successfully acquires an entity as a result of eir use of an Otzma Card of
type Arctic Explorer, eir Water Skill in increased by one.  Whenever a player
goes On Ice involuntarily, eir Water Skill decreases by one point if it is
not already zero.

Earth represents stone, solidity, the land animals, and man.  Earth is
represented symbolically by the Cube.  Earth is opposed to Air, but joins
with Fire in the form of coal and with Water in the form of mud.  Whenever
a player becomes Stoned, eir Earth Skill increases by one.  Whenever a
player goes On Ice involuntarily, eir Earth Skill decreases by one point
if it is not already zero.

Air represents the atmosphere, wind, lightning, and flying animals.
Air is represented symbolically by the Octahedron.  Air is opposed to
Earth, but joins with Fire in the form of smoke and with Water in the
form of clouds.  Whenever a player successfully travels from any location
within Acka to any Moon of Acka, his Air Skill increases by one.  Whenever
a player gains a Wings mutation by any means (including simply buying it),
eir Air Skill increases by one.  Whenever a player loses a Wings mutation,
eir Air Skill decreases by one, unless it is already zero.  {{The Air Skill
of each player with Wings is increased by one for each set of Wings e has.}}

Order represents the eternal battle between Law and Chaos.  Order is
represented symbolically by the Tetrahedron, that polyhedron which is its
own dual.  Unlike the other elements, Order has two sides, and some may
define a third side among those who refuse to choose a side.  Players whose
Order is -1, 0, or 1 are considered Neutral; those whose Order is less than
-1 are considered Chaotic, and those whose Order is greater than 1 are
considered Lawful.  Whenever a harfy proposal is accepted, its submitter's
Order decreases by one.  Whenever a grandiose proposal is accepted, its
submitter's Order increases by one.  Whenever a TRUE verdict of a CFCJ
becomes final, the Order of the player named in its statement is decreased
by one.  Whenever a player wins a cycle of Ackanomic, eir Order is increased
by one.

{{[Players are encouraged to add additional conditions for the gain or loss
of elemental characteristic points, when appropriate things are added to the
rules or things I missed are discovered.]}}