acka-research Digest Friday, November 27 1998 Volume 03 : Issue 281 ---------------------------------------------------------------------- From: JT Subject: Re: Acka: AWOL (saaremaa) Date: Fri, 27 Nov 1998 01:58:44 -0500 (EST) On Thu, 26 Nov 1998, Thierry Joffrain wrote: >>>Pol Pot has pointed out that saaremaa has gone AWOL. >>>I have sent him the standard AWOL message. >> >>Saaremaa never replied to this message. >>He was placed on Vacation as of Wed, 25 Nov 1998 02:29:06 -0500 > >I know this process has a reason for being, but could we not have another >way of dealing with it? Like a quorum call or something... It just seems >very nasty as a process. I'm open to suggestions. --JT [-------------------------------------------------------------------------] [ Practice random kindness and senseless acts of beauty. ] [ It's hard to seize the day when you must first grapple with the morning ] [-------------------------------------------------------------------------] ------------------------------ From: Gabe Drummond-Cole Subject: Re: Acka: Proposal 3821 Date: Fri, 27 Nov 1998 18:40:34 -0500 (EST) Fix your delimiters or this prop will be auntie null At 06:21 PM 11/27/98 -0500, you wrote: >Proposal 3821 >Auntie Counter-Clockwise >two-star >Due: Fri Dec 4 18:21:52 1998 > > >Add a new rule to the government rule suite titled "Government Type: >Anti-Democracy" with the following DETOQUEVILLE delimited text: > >All active voting players are eligible to vote on proposals. >When the Current Government of Ackanomia is Anti-Democracy, the >following ANTI delimited text goes into effect as though it appeared >between "III. Scoring on Proposals" and "IV. Effect of Proposals which >do not meet Quorum" in rule 207, and the text that is in that place in >that rule loses its effect. > >ANTI >If a Modest proposal is accepted, the player who proposed it receives 5 >points, and every player who voted NO on it receives 1 >point. If a Grandiose proposal is accepted, the player who proposed it >receives 16 points, and every player who voted NO on it >receives 5 points. If a proposal which is neither Modest nor Grandiose >is accepted, the player who proposed it receives 10 points, and >every player who voted NO on it receives 3 points. > >If a Modest proposal is rejected, but meets quorum, the player who >proposed it loses 5 points, and every player who voted YES on it >receives 1 point. If a Grandiose proposal is rejected, but meets quorum, >the player who proposed it loses 12 points, and every player >who voted YES on it receives 5 points. If a proposal which is neither >Modest nor Grandiose is rejected, but meets quorum, the player >who proposed it loses 7 points, and every player who voted YES on it >receives 3 points. > >Voting NO on a proposal which is accepted, or voting YES on a proposal >which is rejected, is called "anti-voting". > >A proposal can only be declared to be Modest or Grandiose as defined by >the Rules. >ANTI >DETOQUEVILLE > -- Pol Pot Crazy French-Scotsman, Daring Adventurer, Dungeon Master, Really Weird, Rules-Harfer, Worker Caste, Weird ------------------------------ From: Matt Miller Subject: Acka: A New Go'vt Type Date: Fri, 27 Nov 1998 18:42:53 -0500 (EST) If you're looking for a new government type to design in a proposal, here's an idea for one: Slow Sure Change. Jist: Exactly one proposal passes everyday. Execution: - There's deterministic way of choosing a rule change which happens if no other proposal passes that day. (Latest rule added to the ruleset is removed, etc.) - If more than one proposal passes, pick a method for determining preference. Yes, I know if has been show that it's impossible, pick a way. Net result: In one day only one "set" of rule changes takes place. Well, *I* think it would be interesting. IB dumber than a box of hammers ------------------------------ From: Eric Plumb Subject: Re: Acka: Happy Birthday! Date: Fri, 27 Nov 1998 20:24:12 -0500 (EST) On Thu, 26 Nov 1998, Alexandre Muniz wrote: > I note, for the record, that my *real* name is still Eric Plumb. Fine. To avoid the ambiguity that JT so detests, I change my real life name to "Merlin the Happy Pig." This fails because I attempted it on acka-research. -Hubert Confucius say: Pickle make squishy bookmark. ------------------------------ End of acka-research Digest V3 #281 ***********************************