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Rule 322/1 : Salaries for Officers and Judges
The Offical Salary and the Judicial Salary are values associated with this game. They may be changed only as specified by the rules. Initially, the value of each is zero.

At the end of each nweek, the bank owes one Official Salary, in points, to each agent who holds one or more paid offices. An agent that holds multiple offices cannot recieve more that one Official Salary.

When a judge returns a judgement, the bank owes one Judicial Salary to em.

Once per nweek, with a post to the public forum, the Banker may set the values of the Official Salary and the Judicial Salary such that the value of each is neither less than zero nor greater than twenty.

0. Rule 322/0 created by Proposal 352/2, 01 Dec 2000 00:00:00
1. Rule 322/0 trivially amended by Motion 28/0, 13 Mar 2001 19:45:12

Rule 329/0 : Contracts
A Contract is an object. Each contract must consist of a list of signatory agents and a set of requirements placed upon those agents.

Contracts are revisable objects. Their base serial number is 1000. Contracts may be created, destroyed, or otherwise altered only as specified by the rules.

Signatories to a contract are required to follow all requirements and restrictions placed upon them by the text of that contract.

Any contract with no signatories is automatically destroyed.

0. Rule 329/0 created by P370/0, 10 Jan 2001 00:00:00

Rule 330/0 : Optional Contract Parts
A contract may optionally specify conditions under which agents may become signatories, although it may not require anything of non-signatories.

A contract may optionally specify conditions under which an agent is removed from its list of signatories.

A contract may specify conditions under which it is destroyed. This is equivalent to removing all signatories from its list of signatories.

0. Rule 330/0 created by P370/0, 10 Jan 2001 00:00:00

Rule 331/0 : Contract Offers
An agent may create a contract offer at any time, by posting the offer to the public forum. A contract offer is an object with a title and text that describes a contract object to be created, and the activation condition for that contract. The agent creating the contract offer may destroy it at any time before the activation condition has been met.

An contract offer may optionally specify which agents are eligible for the contract, either by name, serial number, or eligibility conditions. If unspecified every agent is eligible.

When the activation condition is met, the described contract is created. Eligible agents who have posted eir agreement to the terms in the Public Forum are signatories to the new contract.

0. Rule 331/0 created by P370/0, 10 Jan 2001 00:00:00

Rule 332/0 : Contract Restrictions
No contract may exempt any agent from any rule of this game. Contracts have only the power to require action from their signatories: they are not part of the rules of this game and never take precedence over the rules of this game.

No contract may require any action from, or put limits on the action of a nonsignatory.

No contract may require any transfer of property to a nonsignatory.

0. Rule 332/0 created by P370/0, 10 Jan 2001 00:00:00

Rule 333/0 : Contract records
It is the responsibility of the Official Bean Counter to recognize the creation and destruction of, and changes to contracts and contract offers. A list of all contracts and their signatories; and all contract offers and their potential signatories shall be part of the Official Bean Counter's nweekly report.
0. Rule 333/0 created by P370/0, 10 Jan 2001 00:00:00

Rule 334/0 : The Motion to Escape a Contract
The Motion to Escape is a Secondary motion, Approvable by four-day unanimous consent or by voting. The Motion to Escape should list one or more Agents to be released from a specified contract. The motive order corresponding to a Motion to Escape directs the Official Bean Counter to remove the specified agent or agents from the list of signatories of the specified contract.
0. Rule 334/0 created by P370/0, 10 Jan 2001 00:00:00

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Tue 26 Jun 2001 17:19:16 UTC
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