add rule 346/0 1 9 Feb 2001 00:00:00 Dependency of Propositions P392/2 This rule applies only to subsidiary/primary propositions on the same ballot. If a (subsidiary) proposition is dependent on one or more other (primary) propositions, and any of the (primary) propositions fail (either as defined by the rules, or because it fails by dependence), then the (subsidiary) proposition fails by dependence. If a (subsidiary) proposition is negatively dependent on one or more other (primary) propositions, and any of those (primary) propositions pass, then the (subsidiary) proposition fails by dependence. If a proposition fails by dependence, then it is considered "withdrawn" and "dead". This rule superceedes R120:Motions, if the two conflict. ---- add rule 347/0 1 9 Feb 2001 00:00:00 Debts are Objects P393/0 Debts are objects which may be transferred at will. The player to which a debt is payable is the same as the owner of that debt. An Agent may create a debt any time, in their own ownership, by posting eir intent to the Public Forum. The debt is created when its creation is recognized by its owner. Unless specified otherwise by the rules or a legislative, administrative, or judicial order the debt is always owed by its creator. Debts are divisible. The owner of a debt may elect to split it into component debts such that the sum of the point-values of the component debts is equal to the point-value of the original debt. The component debts may then be transferred independantly. Component debts have the same owner, debtor, and due date as the original debt. Each Agent is responsible for recording the debts owned by em. This information must be made publicly available. If an agent is requested, by any agent, to post this information to the Public Forum e is required to do so. If a CFJ finds that an agent has failed to follow the rules by distributing false debt information, a correct version of that debt information shall be posted to the public forum, and that agent owes the bank one judge's salary and one officer's salary. The Banker may accept for payment to the Bank the transfer of a debt or debts equal in total point value to the amount owed to the Bank. ---- add rule 204/1 1 9 Feb 2001 00:00:00 Name Changes P394/0 An Agent may initiate changing eir name to another uniquely identifying name by notifying the Administrator. The Administrator shall, in a timely fashion, record the name-change in the appropriate way. Agents may change only their own names. ---- repeal rule 220/0 9 Feb 2001 00:00:00 395/0 ---- repeal rule 222/1 9 Feb 2001 00:00:00 395/0 ---- add rule 227/4 1 9 Feb 2001 00:00:00 Quorum P395/0 Quorum is the minimum number of eligible Agents needed to participate in voting in order for the results of voting to have effect. If quorum on some Ballot Issue is not met for a nweek's voting, it will be handled as follows: 1. Motions cease to be Under Consideration. 2. Elections for non-vacant Offices are held again in the next nweek. The current Officers keeps their Offices for another nweek. Candidates must be nominated for election again. 3. Elections for vacant Offices shall carry on the majority of votes cast." Ballot Issue Motions for which quorum has been met become dead at the close of voting, regardless of their adoption. ---- add motion 15/0 1 9 Feb 2001 04:11:25 9 Feb 2001 04:11:25 Joel Uckelman Motion to Amend Trivially Strike the double quotation marks (") in the middle of R227/4. ---- add proposal 396/0 1 8 Feb 2001 22:55:37 9 Feb 2001 04:11:25 PurpleBob Expediency of Player Creation 1. Add a rule entitled "Player Self-Creation" with the following text: "A non-player Agent otherwise qualified as a Player may create a Motion to Add, provided that e is the Agent that would be made a Player by the motion. An agent may create a Motion to Add emself by publicly indicating that he would like to join the game, and indicating the name he would like to be known by." [[I'm not entirely sure if the first clause is necessary. I see no rule that prevents an Agent from making a Motion to Add emself, but the main page says that one must be a Player to make a Motion to Add.]] 2. In rule 210, change the words "three-day unanimous consent" to "one-day unanimous consent". ----