add rule 203/1 l 12 November 2000 00:00:00 The Roster 320/0 The Roster is a list of all Players. Whenever a new Player is added, a Player forfeits, or the name of a Player is changed, the Administrator shall update the Roster to reflect that change. ---- add rule 201/1 l 12 November 2000 00:00:00 The Ballot 321/0 The Administrator shall, at least 48 hours prior to the close of voting each nweek, distribute to all Players the Ballot for that nweek. Each nweek's Ballot shall list all Ballot Issues for the nweek. ---- add rule 304/0 l 12 November 2000 00:00:00 Revisions of Ballot Issues 322/1 An otherwise reviseable item which is a ballot issue may be altered, withdrawn, or deactivated if and only if the revision was submitted before the start of that nweek's voting; this special case is otherwise subject to the restrictions for whatever type of item that may be. [[For proposals, this is rule 221, "Proposal Submission and Alteration"]]. All outstanding changes to ballot items must be recognized by the Administrator before the ballot is published. ---- add rule 217/1 l 12 November 2000 00:00:00 Vacation of Orders 324/1 An Order later found to be invalid may be vacated by a Judicial Order. In the event that an Order is vacated, the Agent who executed it shall, if possible, take such actions as to reverse the effects of the Order. These actions should be specified as part of the Judicial Order. If the Agent who executed the order cannot reverse the effects of the order, then the Judicial order shall specify some other Agent who is able to reverse the effects to do so. ---- add rule 237/1 l 12 November 2000 00:00:00 Judgments 325/1 A Judge shall, within three days of eir selection, give one of the following responses to the Request for Judgment to which e was assigned, accompanied by analysis and Judicial Orders as appropriate: 1. Refused: A Judge may refuse to hear the Request if it lacks a clear Statement or is not germain to the game. 2. True: The Statement is true. 3. False: The Statement is false. 4. Undecided: It cannot be determined at the time of the Judgment whether the Statement is true or false. Upon the issuing of judgement, the Administrator shall credit the Judge with 5 points. ---- add rule 305/0 l 12 November 2000 00:00:00 Required Actions 326/0 Actions required to be performed by an agent "as soon as possible" must be performed in the order in which they were assigned, and any outstanding "as soon as possible" actions must be performed before any other actions may be performed by that Agent. Actions required to be performed "as soon as possible" are also assumend to be required "within a reasonable length of time". The time allowed for actions required to be performed "within a reasonable amout of time" varies depending on what is reasonable for the action, but in no case is it longer than one nweek. ---- add rule 327/2 l 12 November 2000 00:00:00 Judgments 327/0 A Judge shall, within three days of eir selection, give one of the following responses to the Request for Judgment to which e was assigned, accompanied by analysis and Judicial Orders as appropriate: 1. Refused: A Judge may refuse to hear the Request if it lacks a clear Statement or is not germain to the game. 2. True: The Statement is true. 3. False: The Statement is false. 4. Undecided: It cannot be determined at the time of the Judgment whether the Statement is true or false. Upon the issuing of judgement, the Administrator shall credit the Judge with 5 points. The Judge shall decide the truth of the Plantiff's statement based on the game state at the time the RFJ was submitted. Judicial Orders presented with the Judgement will be made based on the game state at the time of the judgement. [[so if a problem has worked itself out already, we don't have to fix it twice]] ---- add rule 121/1 l 12 November 2000 00:00:00 Score 328/0 Associated with each Agent is a scalar quantity known as eir Score, the unit of which is the Point. No Agent may voluntarily reduce eir Score to less than zero Points, nor may a Player arbitrarily increase eir Score. All Scores are initially 0 Points. Points are indivisible, and thus may not be possessed or transferred in fractional quantities. All Point awards shall be rounded to the nearest integer prior to any transactions involving them. ---- add rule 306/0 l 12 November 2000 00:00:00 I Shot the Sheriff 330/0 If the Administraor deems that an Officer has not performed their duties in a reasonable time, then the Administrator may declare emself to be the Deputy of that Officer and perform those duties instead of the Officer concerned. If a Player deems that the Administrator has not performed eir duties in a reasonable time, then the Player may declare emself to be the Deputy of the Administrator. The Player must specify exactly what duties e thinks that the Administrator should have performed. The Player must then wait 24 hours before e may carry out these duties as Deputy Administrator. If another player objects to the Player's Deputyship or the Administrator performs the duties within those 24 hours then the Player may not perform those duties concerned. Once the duties have been performed by the Deputy, the Administrator is no longer required to perform them. Special Case: In the case that the duties the Deputy Administrator wishes to carry out would affect the Ballot Issues for that nweek [[eg. Recognition of Proposal submission or alteration]] and voting starts in less than 24 hours, then the Deputy Administrator need only wait 6 hours to perform the duties. However the duties do not officially happen until the second before voting starts, so players may still object in the mean time. The following exceptions apply to the Deputy Administrator: The Deputy Administrator may not recognise es own actions [[eg. Proposal submission or alteration]]. The Deputy Administrator may not assign or recuse Judges for an RFJ in which e is the Plantiff or Defendant. The Deputy Administrator may not award or credit any Player with a Win. ---- add rule 307/0 l 12 November 2000 00:00:00 Players that are [Away] 334/1 Any Player may gain or lose the [Away] attribute by sending a message to this effect to a public forum. Players that have not voted in the last three nweeks automatically gain the [Away] attribute. Players that are [Away] may not vote, make proposals, be selected as judges, gain or lose points. Players that are away are not required to make any action if that action was imposed on them while they were [Away]. The Administrator cannot become [Away]. Players that are [Away] do not count when calculating the Quorum. ---- add rule 308/0 l 12 November 2000 00:00:00 Officers that are [Away] 335/0 If for any reason an Officer is [Away] e will cease to hold the office and a random player shall be selected by the Administrator to fulfill that office. The expiration date of the office shall be moved to just before the start of the next voting. ----